Showing Posts For Tragic Positive.9356:

Axe needs more direct damage

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

By that design or definition, Torch is a hybrid weapon, too.

How?
Torch has no direct damage and both skills burn really good

It has direct damage. Very low one but it has. You can go check it.
The burning has long CD. The weapon is not that powerful alone.
Quick Draw is what does the magic. Not torch itself.

I’m just trying to demonstrate where the flaw in your statement is.
Torch is not used as Power weapon (even though it has direct damage and low coefficients) because of efficiency.
Axe falls into the very same category.

“Observe, learn and counter.”

Axe needs more direct damage

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

Wow just wow. This is a perfect example of why you actually have to do things and not just make spreadsheets.

If you knew how to use math, or how to read comments of people who did the math for you, you’d know that what I tried to tell you.
(sword does (5) hits in 1,8 seconds against 2 targets, all attacks with higher coefficients)
(axe does 6 hits in 2 seconds against 2 targets, all attacks with same lower coefficients)

At this point, anything further would be pointless. You have nothing to support your opinion with. I’m sorry, but you don’t.

“Observe, learn and counter.”

(edited by Tragic Positive.9356)

I'm totally LOST (Ranger to Druid transition)

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

PvE = Still the Berserker.
Even if you heal as druid, your stats are most efficient as Berserker.

In PvP
You can swap anything you like and test out. Clerics, Celestials, Berserkers, Rabids, all work.

“Observe, learn and counter.”

Axe needs more direct damage

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

deals low direct damage and mediocre condi damage

Well … that is the GW2 definition of hybrid weapon, and that is how it was designed.

By that design or definition, Torch is a hybrid weapon, too.

“Observe, learn and counter.”

Axe needs more direct damage

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

What math. Are we talking how condi in general scales better. Some of the math people use to say axe is a condi weapon would also suggest that lb is as well.

https://docs.google.com/spreadsheets/d/1tuDz1x50hIhREdfWni7Eim9MbG8cDRkIuuIsioXdruc/edit#gid=0

Assuming that Axe is the only melee main hand weapon that deals considerable condition damage on a semi-short Cooldown – it’s obviously the condition weapon since you need Torch with Quickdraw in order to be called a condi DPS.

Plus from the spreadsheet you can calculate the direct damage yourself since you don’t believe.
If 2 targets are present, sword’s chain would hit:
1: 2 targets
2: 1 target
3: 2 targets
Which results in 3,2 (2×0,6+1x0,6+2x0,7) coefficient damage in 1,8 seconds.

Axe on 2 targets would still deal 2×1,5 coefficient (0,5 per target hit, 2 into main target, 1 into secondary) in 2 seconds.

I’m sorry, Sir. You won’t neglect reality. Even in the most favorable scenario – Axe is not a power weapon.
It might be a weapon used for hybrid builds but thanks to being the only condi option – it’s obviously classified as our main condi weapon.

“Observe, learn and counter.”

Aney, Most Dangerous Game pls change.

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

Actually I like the current version.
15 might if you are below 50% is a nice DPS increase. For both Conditions and Direct damage.

There is a build that capitalizes on that.

“Observe, learn and counter.”

Axe needs more direct damage

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

If you insist that axe is condi its no wonder you find it lacking.

It’s not called “insist”. It’s called maths.

“Observe, learn and counter.”

Best break bar pet?

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

Shhhhhhh!
Didn’t you learn anything of talking about beneficial intended stuff?

lets not forget. The wiki isn’t an official resource, or at least the information isn’t to be assumed correct. It can and will be wrong, especially if not updated frequently. There are instances where the wiki is correct and the tooltips aren’t, and there are cases where the wiki is very wrong.

No, I meant that everytime anything beneficial is mentioned, ANet will make sure it’s hammered into oblivion. Even if no one uses it and never will.

“Observe, learn and counter.”

Axe needs more direct damage

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

I would not be in favor of giving up sword for condi and nothing wrong with running dual axe on a power build

There’s actually a lot of wrong with running Axe on a power build.
Efficiency, for example.

Sure against a single target but two or more its a non issue.

False.
Axe may be at ~90% of the damage when 2 targets are present but it still doesn’t beat Sword at DPS. And when there are 3 targets, Sword wins by a long term again.

“Observe, learn and counter.”

Best break bar pet?

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

With MoC it’s 6 s fear in melee range and even more if you have some extra condi duration (theoretically up to 12 seconds).

Are you sure? The wiki lists it as a 2 second max fear rather than 3.

Shhhhhhh!
Didn’t you learn anything of talking about beneficial intended stuff?

“Observe, learn and counter.”

Axe needs more direct damage

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

I would not be in favor of giving up sword for condi and nothing wrong with running dual axe on a power build

There’s actually a lot of wrong with running Axe on a power build.
Efficiency, for example.

“Observe, learn and counter.”

Axe needs more direct damage

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

I’m all up for swapping Sword into condition based weapon and Axe into Power weapon.

Double Axe meta would definitely look appealing from visual point of view.

“Observe, learn and counter.”

Axe needs more direct damage

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

Axe has a more straightforward problem.

The weapon is not defined.
It’s a mid-range multi-target weapon that deals low direct damage and mediocre condi damage that even as a mid-range weapon deals noticeable damage in melee range and is useless as soon as there is 1 target only.

Long story short – the weapon has poor design.
Just like most of Ranger there is.

“Observe, learn and counter.”

staff needs to become a condi weapon

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

It’s not happening.
Because PvP.

You want staff to be on par with 3-stat weapon as a 1-stat weapon. And that’s just not happening.

“Observe, learn and counter.”

Best break bar pet?

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

Imo a boar with the marksmanship duration trait. It’s a little rng but you can pick up some crazy cc items from him.

This is an interesting point to be made.
+1

“Observe, learn and counter.”

what would you change in the ranger?

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

https://forum-en.gw2archive.eu/forum/professions/ranger/Change-Required-Pet-Buff-scale/

https://forum-en.gw2archive.eu/forum/professions/ranger/Change-Required-Pet-Stow/

Improved pet management allowing us to use more pet abilities manually.

https://forum-en.gw2archive.eu/forum/professions/ranger/Change-Required-Shout-Rewamp/
(or complete rewamp of shouts proposed in various threads, just like S&R pulling the ally to you, Protect Me applying taunt or retaliation…)

Useless traits buffed (Hello Predator’s Instinct, Honed Axes as Grandmaster)
MM minors made useful.

Sword mechanic improved.


And that’s it for starters. QoL changes are basically all that’s needed. There isn’t much numerically to improve.

“Observe, learn and counter.”

Best break bar pet?

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

Consider the Electric Wyvern? KD on f2, Blowout on Wings, Cripple on Tailswipe

Can also combo into taunt.

That is about all it will do though… pet is pretty meh.

I use it for the instant break of bar.
Wolf has that cast time. Aaaand yes, that’s pretty much it.

“Observe, learn and counter.”

supportish druid build feedback?

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

Hmmmh…

Well, since this is absolutely an out-of-meta build I’ll skip the introduction about effectiveness, I suppose you know it’s not top-class, and get right through to what can be improved.

  1. We are currently in era of bursting. Glyph of Empowerment does not really help you with burst at all. If you really want to support your team, get glyph of the Tides.
    CAF > Tides > #3 > #5 -> Your team will love you for this if you execute the combo at right time. It’s more offensive and CC is more deadly than 10% bonus damage where many of your teammates might be playing conditions.
  2. You want to get Ancient Seeds instead of Grace of the Land. Similar reasoning as my 1st point. CC is more deadly than damage increased in a few %. PvP is about burst. Sustained damage is PvE oriented.
  3. Since you are playing Healing Spring – you don’t really need that much of bonus regen from Resounding Timbre or Windborne Notes. Actually, I think your Beast Mastery traitline is not needed at all.
    I’d definitely swap Windborne notes for Vigorous Training (it’s really helpful) and Beast Mastery for Skirmishing (v , ^ , ^). That way you’ll get your same Perma Regen uptime but you’ll get more potential Blast Finishers from staff and Warhorn (if you get fire fields it’s bonus damage for everybody).

I know I basically ruined your % bonus damage idea but truth is that it doesn’t really matter. Stunning or stopping your enemy is much better offensive support than any other. If your enemy is stunned, your thief doesn’t have to worry about dying and he can go all out. The difference is similar to night and day.

“Observe, learn and counter.”

(edited by Tragic Positive.9356)

Why cleric is better then Zealots in raids

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

Cleric’s cripples the tank too so you’re better off with magis or even shamans

I don’t share this opinion but this describes perfectly the actual situation.

Tanks that want to play in glass gear are actually crippling the rest of the team, making glass classes even glassier, so they die with just one hit.

But because this is the ZERKER META videogame, no one seems to see this. How they are designed, Raids instead changing the zerker meta seems to be enforcing it.

Slightly wrong.

It’s just that this game gave us the opportunity to play with skill instead of stat carrying the hell out of people’s performance.

It’s not like Tanks with Zerker Gear are wrong or drag people down. It’s just that a Tank in Zerker gear can afford to do it and maximize the time efficiency in everything the PvE is about. Time consumed.

Everyone who does not give a slightest hint about his teammates is an anchor for the rest of the squad. Be it a zerker tank, cleric druid, or 4th condi Engie in the party.
If the person does not adjust according to what is needed – it’s the problem of the person.

It’s not meta or game system. It’s people. Always has been.

“Observe, learn and counter.”

Why cleric is better then Zealots in raids

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

With Clerics – you can babysit baddies.
With Zealots – you can babysit players.
With Berserkers – you are doing it right.

If you found yourself in any of those roles, your armor is fine. Be it a cleric or not.
People have to realize that some people do get stuck with awful puggies who have zero idea. And for those situations – cleric might just be the best choice to get.
It’s useless anywhere past LFG, but some people do play LFG all the time.

“Observe, learn and counter.”

Heart of thorn pets - Do you use them?

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

Please show me in the post that you quoted, where I stated fern hound kept people at that % by it’s self. In fact, what you quoted had nothing to do with fern hound.


Regen and healing is something that you can never have too much of. Hell, I had a game not even 5 minutes ago to where I was able to keep my team around 80% hp against 3 Dragon Hunters, 1 Diamon Skin Tempest, and 1 Power Reaper. My little fern hound did wonders on keeping regen up.

2) Fern hounds F2 is amazing for a supportive role. When I’m running a supportive druid role, I am able to constantly keep my team at around 85-90% hp through out the whole fight.

Nothing to do with Fern Hound. My bad… You haven’t used Fern Hound in any of your comments mentioning keeping people alive. And you never needed his healing to do that so you rather used the pet with healing you didn’t need (because it comes of your wherever)

I have healing coming out of my @## i can spend my finishers for might and not worry.

than using a Wolf to prevent the damage the enemy could have dealt… In reality, you are so good at healing that you do not need anything else besides druid. Not even water fields.


I hope I’m not the only one seeing contradiction here regardless of which way you meant it.

And there’s one wrong. You can have too much regen. It doesn’t stack in intensity. It stacks in duration where excessive amount applied is wasted = too much of.

I love how you say no offense and then include “if you know what that means”

Maybe you should watch some PvP tournies and tell me how many rangers are actually in high end teams… no offense, if you know how to get to the stream ((see what i did there, same thing you did))

You’d be surprised how many people do not understand that expression. If you got offended by my prevention then I didn’t make it in time…
And yes, I saw the tournaments and I can say without any worries that Fire Wyverns were not winning games.

Again, your lack of <here> how druids work is really showing at the moment.

You lack <information about> in your sentence and I didn’t really bother. In a topic about PETS and their viability / usage, not a single point about druid in high-end PvP matters besides synergy that you haven’t even touched besides saying how Fern Hound applies regen … that doesn’t stack with regen you or your allies apply.

If you can afford to blast might finishers against 3 people while successfully decapping and capping a point against them I wonder why you are not holding onto the money from championships already. And this is not an offense. If you really can do that – you are way too good to be wasting time here.
You are basically soloing games by now. You are already better than 3 people of your MMR (that is quite high).

But then again – this is not a topic to promote your PvP stats. This is a topic about pets that you can’t defend with anything close to facts or data. Just pure assumptions and opinions that, sadly, plenty of us already proved wrong.
All that cripple and knockback that might have proven useful have a high risk of failing to hit. Which means most of positives are neglected and wasted by negatives that you cannot deny.
And your PvP stats are not going to help you with it. Being a good player has literally Nothing in common with unreliable design of pets. Period.

If you defend a pet with statement: “I use Fern Hound that has nothing in common with keeping people at 85-90% HP (I won’t quote it again, it’s at the very top, the 1st quote, you can check it)” – that only shows how you do not need a pet for anything – making any statement you made vague. Because you would be able to win against anyone with any pet of choice regardless of what it is. Even as unreliable pet as Wyvern.

tl;dr
I’m sorry but you haven’t proven anything about Wyverns, so far. Everyone can read the description of the skills. People already tested it and found out it doesn’t work in practice. If you want to prove it otherwise, you should try a different approach. This one didn’t work.

“Observe, learn and counter.”

Heart of thorn pets - Do you use them?

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

Please show me in the post that you quoted, where I stated fern hound kept people at that % by it’s self. In fact, what you quoted had nothing to do with fern hound.


Regen and healing is something that you can never have too much of. Hell, I had a game not even 5 minutes ago to where I was able to keep my team around 80% hp against 3 Dragon Hunters, 1 Diamon Skin Tempest, and 1 Power Reaper. My little fern hound did wonders on keeping regen up.

2) Fern hounds F2 is amazing for a supportive role. When I’m running a supportive druid role, I am able to constantly keep my team at around 85-90% hp through out the whole fight.

Nothing to do with Fern Hound. My bad… You haven’t used Fern Hound in any of your comments mentioning keeping people alive. And you never needed his healing to do that so you rather used the pet with healing you didn’t need (because it comes of your wherever)

I have healing coming out of my @## i can spend my finishers for might and not worry.

than using a Wolf to prevent the damage the enemy could have dealt… In reality, you are so good at healing that you do not need anything else besides druid. Not even water fields.


I hope I’m not the only one seeing contradiction here regardless of which way you meant it.

And there’s one wrong. You can have too much regen. It doesn’t stack in intensity. It stacks in duration where excessive amount applied is wasted = too much of.

I love how you say no offense and then include “if you know what that means”

Maybe you should watch some PvP tournies and tell me how many rangers are actually in high end teams… no offense, if you know how to get to the stream ((see what i did there, same thing you did))

You’d be surprised how many people do not understand that expression. If you got offended by my prevention then I didn’t make it in time…
And yes, I saw the tournaments and I can say without any worries that Fire Wyverns were not winning games.

Again, your lack of <here> how druids work is really showing at the moment.

You lack <information about> in your sentence and I didn’t really bother. In a topic about PETS and their viability / usage, not a single point about druid in high-end PvP matters besides synergy that you haven’t even touched besides saying how Fern Hound applies regen … that doesn’t stack with regen you or your allies apply.

If you can afford to blast might finishers against 3 people while successfully decapping and capping a point against them I wonder why you are not holding onto the money from championships already. And this is not an offense. If you really can do that – you are way too good to be wasting time here.
You are basically soloing games by now. You are already better than 3 people of your MMR (that is quite high).

But then again – this is not a topic to promote your PvP stats. This is a topic about pets that you can’t defend with anything close to facts or data. Just pure assumptions and opinions that, sadly, plenty of us already proved wrong.
All that cripple and knockback that might have proven useful have a high risk of failing to hit. Which means most of positives are neglected and wasted by negatives that you cannot deny.
And your PvP stats are not going to help you with it. Being a good player has literally Nothing in common with unreliable design of pets. Period.

If you defend a pet with statement: “I use Fern Hound that has nothing in common with keeping people at 85-90% HP (I won’t quote it again, it’s at the very top, the 1st quote, you can check it)” – that only shows how you do not need a pet for anything – making any statement you made vague. Because you would be able to win against anyone with any pet of choice regardless of what it is. Even as unreliable pet as Wyvern.

tl;dr
I’m sorry but you haven’t proven anything about Wyverns, so far. Everyone can read the description of the skills. People already tested it and found out it doesn’t work in practice. If you want to prove it otherwise, you should try a different approach. This one didn’t work.

“Observe, learn and counter.”

Heart of thorn pets - Do you use them?

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

Tripple post, but again worth it.

Control Bunker

Look into it, it’s hilarious to knock some one off point with Glyph of Tides and have them immol off point. Free Decap, with some time… free Cap.

Hell, I’ve decapped and capped a point just in a 3v1 situation.

Knocked 3 people off point, had them immol, made progress on the decap. Heal my self back up, rinse and repeat till i had a cap.

While they were immol, had my fire wyvern cause burning and grant me might to widdle them down.

Fighting 3 people without stability and being able to decap them … That’s basically sad. That’s no offense but your opponent were awfully bad.

Another counter-argument: what makes you think you wouldn’t be able to do it with Wolf instead of the Wyvern, again? Wolf does send enemies out of point as well and it’s on demand unlike Wyvern that has only in-place knock-up on F2.

And last but not least: If you think that Fern Hound is what keeps people at 85%HP, you are most probably playing the wrong game. If you really think regeneration can keep up with Revenant’s / Thief’s / Mesmer’s or anyone’s else damage – you are definitely playing the wrong game.
CC is what keeps your allies’ HP high. Not regeneration or Fern Hound (really now…). If I wanted to get regeneration for my team I’d get Healing Spring so I could allow them to blast heal themselves.

You know… “Metabattle” or “Woodenpotatoes” usually come up with builds that mostly everyone would play for efficiency even if they haven’t known any of that. Those are the builds that are efficient if you know what that means.
If a player knows what he is doing he can win even with 1 hand behind his back and not using a pet at all. But only a fool would acknowledge a terrible pet to be on par with pets that are actually useful.

No offense here, but if you really believe you can 1v3 people, being able to decap them and be able to spend blasts for MIGHT and not HEALING to cap the point – that’s just a pure show of how unrealistic your experience is.

If that was possible – it would be full of competitive scene. Well you guess what. None of that happens.

“Observe, learn and counter.”

Are we going to see a SotW/trait fix for CAF?

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

SotW is not a transformation.
… It’s a boost. It does not affect our abilities, weapon swaps or cooldowns and only affects damage and movement speed.

That has absolutely no connection to being a transformation skill.
By that merit, Glyph of Empowerment should be an AoE transformation, too, since it applies visual effect above affected allies’ heads and implies damage.

SotW kicking us out of CAF is a bug and needs to be addressed.

“Observe, learn and counter.”

Heart of thorn pets - Do you use them?

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

Wolf can do the similar to Electric Wyvern and can do it more reliably. You can even control it’s knockdown up to some point.

The electro Wyvern’s Charge is an insta-cast Launch and it’s on demand. What are you talking about?

With a wolf you can potentially fear 4 people trying to ress the bloody guy.
With Electric Wyvern you only prevent his self-save ability.
So if you have him downed already – you are probably going to win anyways. In a teamfight, Wolf securing is much better.

I’m talking about practical use and results, not cast times. Wolf’s fear is on demand, too, his knock can be on-demand even if it’s a high skill-cap use, and the only difference is that Wyvern prevents 1 person from saving himself while Wolf stops 4 other people from helping him.
While wolf can be used for a quantum of other situations, especially offensively.

“Observe, learn and counter.”

Will Wyverns....

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

I do look forward to these fixes, but I will still use Electric Wyvern as one of my slotted pets to help crush a breakbar.

A lot of PvE content means constantly stacked might, fury and swiftness.
I keep my secondary pet a Wyvern myself. For the very same reason as you do.
Clarrion Bond (Warhorn #5 from pet swap) is not really needed at many places.

“Observe, learn and counter.”

Heart of thorn pets - Do you use them?

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

@Wolfey

I do not see a single reason why should anyone create a whole build to keep enemies rooted and rooted and never let them move an inch just to make a pet reliable.
… Or to play a game of RNG.

Regardless of how nice the mechanical descriptions of the skills are – they rarely hit. So if you drop the potential by roughly 7/10 (which is a very realistic number of when Wyvern actually hits) – the Wyverns stop being useful for anything else but random utility. I haven’t found any use of Electric Wyvern apart form Safe-Stomping. And that’s it. No use of Fire Wyvern for PvP so far. Sacrificing a pet slot for 3 might while throwing your escape on CD is a joke.
I’d take the very same concept with AoE stealth from SmokeScale for everyone anyday. I won’t even discuss it.

Wolf can do the similar to Electric Wyvern and can do it more reliably. You can even control it’s knockdown up to some point.

If you believe my 87% of Ranger played PvP (including all the testing for Ranger community and tutoring for several people) means not maining one – I’d have to ask you to prove otherwise.
Your claim is a very brave one.

“Observe, learn and counter.”

Ranger is dead

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

Ranger is just fine. Thief and Warrior are dead.

Warriors are still amazing for raids.
PS is still of the best in the shed for might stacking.
Thieves, well … PvE just waved goodbye to them.

When it comes to PvP – every class is viable with the right build and right use of it.

“Observe, learn and counter.”

[PvP build] Mighty Assassin

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

I’ve gotten a very positive feedback on this build so I decided to polish some possibilities further.

For players fond of more defensive playstyle – the build can have a variation of swapping:
BM: Companion’s Might → Resounding Timbre
NM: Windborne Notes → Evasive Purity

I’ve had players who didn’t like the idea of stealthing. With these changes it’s possible to swap Warhorn for Axe or potentially Dagger.

Happy Hunting everybody.

“Observe, learn and counter.”

Best Pets for support builds?

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

Please, be noted that DPS is still the most important support.

Apart from that, Fern Hound is amazing to give you easy bonus access to Astral Form if you do not have another source of Regeneration in your build.
Apart from that – Jungle Stalker or Tiger (if your group does not bring the buffs) are the support pets of choice.

“Observe, learn and counter.”

GS vs S/x for pvp

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

GS is better for mobility and defensive spiky (maul) combat.
Sword is better for kiting around and is usually taken with dagger on LB Zerk builds.

Both have uses but are used for completely different play-styles.

“Observe, learn and counter.”

Best short bow build for PVE?

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

@Tragic Positive
The warhorn part sounds great! Maybe I can even combine it with Entangle + Runes of the Mad king.
And about the longbow, does it work with fire trap? I suppose the finisher projectile mainly comes form rapid fire through any fire field, and it won’t need a long lasting fire field to get the job done.

Yep, it does work with Fire Trap. You can get a whole #2 + #3/#4 off so it basically results in roughly 4 seconds of burning with a heavy Power damage spike.
About the warhorn + mad king set – yes that one is definitely fun to play. I can recommend it.

About the sword targeting – you might get used to action camera. Even though I never really needed to jump around with sword for mobility. I always used Hornet+Monarch for escaping and getting into combat just to make use of Sword AA chain is not really efficient. Attacking random mobs randomly jumping around is not a good thing, either.
I don’t think you really need to turn off auto-targeting. If you really want to learn with sword – learn with action camera. That one is a completely different league when it comes to sword tricks.

“Observe, learn and counter.”

Best short bow build for PVE?

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

@Doughnuthole

Yea, that’s indeed what I said. But the idea was that everything you really want to make happen is possible, I didn’t really mean it that everything you don’t like can be “cheated on” and left out. For efficiency it’s unfortunately the A/T variant with Shortbow.

Well, let’s see. If you are fine with sword – I’d definitely suggest using the Warhorn. For sword use – it’s best to turn off auto-attack on #1 (not sure if that’s what you meant by auto-targeting). It’s uncomfortable to spam it manually but makes it much easier to break the chain and stay alive or simply react in a way it’s needed.

Warhorn might actually be of the best choices for the stats you took if you are using sharpened edges. If you actually open up with Warhorn #5 > #4, then swap to Shortbow and go for the Zephyr spike – you’ll end up with a really powerful Bomb right there.

Another variation is a Power Condi hybrid using Longbow/Shortbow. But it wouldn’t meet much of the reasons why Longbow works even with hybrid stats. Longbow does the job especially because of the Finisher Projectiles through fire field.
It might, however, still work. It was suggested already so I didn’t really go into details with this alternative.

“Observe, learn and counter.”

Best short bow build for PVE?

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

@Doughnuthole

If you wanted to play what you want – you wouldn’t have visited forum asking for help. You could have just played a tanky shortbow build just like the few players who do and community likes them very much (/s).

You asked for a best Shortbow Build. I gave you one. You didn’t like it (for whichever reason). Getting top gear in other games makes no difference at that matter.
I was a class leader in the Realm’s best guild for 3 years in WoW and I’m not throwing it at people’s faces.

It’s the same as it always is.
If you want to role-play. Just role-play. Go to open world PvE and play whatever you like. Your contribution will be like 1/200 anyways. Among all those players it’s hardly noticeable.

Last note:
Take X/Warhorn. It’s the only weapon you don’t hate, and goes well with your stats. Procs sharpening edges for a nice amount of damage.

“Observe, learn and counter.”

[VIDEO] New(ish) to PvP - LF Tips

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

I’m sorry for I haven’t watched most of the video.

… I clicked randomly over it. And I haven’t seen you use your 2nd weapon set. Ever.
You definitely need to work on that.

“Observe, learn and counter.”

Best short bow build for PVE?

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

@Tragic I totally agree that build would most likely be the best combo with shortbow. However OP wanted to move away from axe and torch.

What can I say…
… It’s most basically like wanting money but staying away from work.

He’s not going to get anywhere with it.

eh, mabye not competitively, there still is no harm in maximizing a particular set up even if it is sub par.

That’s why I posted a build that does exactly that.
I’m sorry, but no one will ever make me acknowledge a 24/7 camping of 1 weapon without swapping it at all.

The link I posted uses the shortbow.

“Observe, learn and counter.”

[PvP build] Mighty Assassin

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

I like the build although in the current meta I find it hard not to take WS, there’s so much condi spam from so many sources -.-

also while I like the ice trap cc it just doesn’t do enough of anything to really justify bringing it. Why not spike trap for the CC+dmg+a few bleeds or poison trap to hurt healing.

I use frost trap mostly because of what it does. It’s an AoE debilitating condition that can be blasted for Frost Aura (that is amazing with this build).
And it cannot be 1-step-evaded just like spike trap failing to do anything at all. Spike trap has way too many counters unlike Ice Trap that deals nice amount of damage over 3 seconds (that’s more than 2 evades) and allows you to win most of 1v1s, or shake your opponent if you fail, making rotates more efficient.

You are actually quite right about the Condition Cleanse. However, I haven’t met an opponent except Reaper that I couldn’t win against, him being conditions or not. This build is way too offensive to die to conditions. If conditions are what you die to – Wilderness Knowledge wouldn’t help you win regardless.

This build has way too many ways to avoid damage, rather than focusing on recuperating from it.

@Pvt Frosty
Warhorn is not that bad of weapon. #4 deals 75% of Path of Scars damage and with this build results in roughly 8 might if paired with WHaO.
And allows your team to stealth-gank.

“Observe, learn and counter.”

Best short bow build for PVE?

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

@Tragic I totally agree that build would most likely be the best combo with shortbow. However OP wanted to move away from axe and torch.

What can I say…
… It’s most basically like wanting money but staying away from work.

He’s not going to get anywhere with it.

“Observe, learn and counter.”

Best short bow build for PVE?

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

“Observe, learn and counter.”

Alpine Stalker and Green Moa Pets?

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

I just want a Raptor…

“Observe, learn and counter.”

Zerker or Condi for PVE

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

Never change your Berserker Armor.
… That’s a good advice.

“Observe, learn and counter.”

Zerker or Condi for PVE

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

@ZeftheWicked
Quite right. But don’t you forget Entangle. That’s where magic happens.

To address 4. – Zealot is not really needed. You are able to heal people up with berserker gear without problems. If they aren’t bad, of course. If they are, you might as well get Cleric. Babysitting cannot be done easier than with that set of armor. One just have to make sure he won’t get past tanks toughness.

“Observe, learn and counter.”

Zerker or Condi for PVE

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

Actually, if you are short on gold – the best way is to get accessory from Season 2 achievements. It will take some time but you’ll get sinisters for free.

“Observe, learn and counter.”

Any word on permanent ally health bars?

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

People talk about how adding permanent health bars in smaller sPvP settings would create clutter and yet in massive groups of people (like for world events and WvW) there is absolutely no way to turn of player names (there is an option for it, but it doesn’t work in WvW or raids). So in WvW, for example, it just appears as though an army of blue text is clashing with an army of red text. As an example of how much nicer it would look if the option to hide player names worked in these settings, press CTRL+SHIFT+H and see how amazing two massive groups of players colliding looks in WvW.

Absolutely boggles my mind that I see people talking all the time about how the devs are anti clutter and this would add clutter and that would add clutter. The amount of name clutter that currently exists in WvW and large groups is already absolutely terrible.

It’s all about options.
Currently we have none. Those who don’t like it could still turn it off.

“Observe, learn and counter.”

Bristleback update

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

I’m sorry to all of those who are aware but I was surprised about the amount of rangers who still thought Bristleback is bugged.

So I decided to stop by and possibly let know those who still haven’t been noted.

Bristleback’s F2 Z axis is successfully fixed for some time
Don’t hesitate to use it.

Cheers.

“Observe, learn and counter.”

Zerker or Condi for PVE

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

I won’t go into specifics. It would suck up a lot of wall-like space.

Tyria, Dungeons, Raids, Fractals up to lvl 35 → Berserker
Maguuma, Fractals higher than 35 → Viper
(Sinister is outdated)

If you want to know why, feel free to PM me or find me in-game anytime.
Long Story Short – efficiency of Condi vs. Toughness scaling.

“Observe, learn and counter.”

[PvP build] Mighty Assassin

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

Greetings, Ranger community.

I have been long-thinking how to make my favorite utility ability work in practice and I spent days and days of trying things out, yet, I finally came up with the most amazing and most creative build that I ever have. It might not be the “meta” people are talking about but it’s definitely the build suitable for Ranked matches.

For all those players who love to adapt according to situation and have an answer to every ambush or every class facing you – this build proved extremely satisfying and effective at all of it’s possible outcomes.

http://gw2skills.net/editor/?vNAQNBMhN6kSFoiVseFwlFgrFskIYwT1s6Y150t6adPBgY3MrkpdG-TZBFABCcIAEvMwCnAAAeCAuv/AA

This build combines much more than any other build I played so far. Keep in mind that this build is a high skill-capped one and might take a minute or two to get a grasp of what’s it’s main role.

  • Pros:
    ~ Huge damage spike
    ~ Very Good sustain
    ~ High Access to Stealth and AoE stealth
    ~ Good Mobility and escape mechanics
    ~ A lot of Crowd Control.
    ~ 2 stun breakers
    ~ 12 seconds of AoE chill to debilitate enemy fighting possibilities (a friend who helped me test the build with duels said it’s somehow a counter to eles)
  • Cons:
    ~ Vulnerable to constant ranged Condi Pressure (Reapers)
    ~ Are easily shut down by Rampage Warriors if stealth and escape access are out of CD
    ~ This build is much more difficult to play correctly because a lot of potential comes from combos – which requires chain sequences that might eat a CD for another combo
    ~ CAF builds longer than on other builds. You do not use this form for healing, though.

NOTE:

  • Useful combinations with the build:
    ~ Group Stealth Ganking: Smokescale F2 > Warhorn Blast > CAF #3 > Leave form = 9 seconds of stealth and 3 seconds of Super Speed for all of you
    ~ Disrupting Nuke: SotP > Ice Trap > CAF #3 > Swap Pets for Quickness > CAF #5 > Leave Form = 12 sec Chill, AoE Daze, AoE root for 5 and another 5 seconds (Ancient Seeds synergy), AoE Slow, dangerous damage spike
    ~ Escape: Sword #2 > Lightning Reflexes > 180° > Monarch’s Leap
    ~ Damage Spikes: SotP > Warhorn #5 > Warhorn #4 > Longbow #5 > Swap Pet to Bristle + Quickness, F2 > WHaO > Rapid Fire = rapid 25 might burst with quickness nuke.

Please, do not think of the build as a God’s set way but rather a template for players who might enjoy this play-style. Thank you for your consideration.
Any feedback is, of course, welcome.

“Observe, learn and counter.”

So many disrespectful Rangers.

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

It’s your responsibility as a pet owner.
Think of it as taking a few moments of your time to feed and hug them.
Your bond will become stronger and make you a more successful duo in combat.

My responsibility is to love all my pets equally.
Juveniles or not.
You are just a racist hypocrite who do not want to love more than a few pets and cannot handle having a handicapped pet as a soul mate.

That’s your true nature. The real you.
<It’s done – I said it, I’m out>
o/

“Observe, learn and counter.”

Ranger is dead

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

Ranger is in a bad spot and we can freely say that it’ s dead.

Everyone knows that.

“Never say that something is impossible because there are still people who do not know it’s impossible and are making it happen even as we speak.”

“Observe, learn and counter.”

Lightning reflexes vs shocking aura

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

People were suggesting a brief Daze (0,5 sec) instead of cripple.

Yes, any kind of CC in place of the damage will be a good idea. Currently it makes no sense and means more harm to us than to the enemy.
Be it cripple, root, daze… All of them are fine replacements.

“Observe, learn and counter.”