Showing Posts For Travlane.5948:

Dev Request: Show us how you play.

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Posted by: Travlane.5948

Travlane.5948

he says…… " one thing i dont have is infiltrators signet which is 25% speed boost to help move around faster on the map"

LOL’d

Yep, that’s the latest dev video about thief profession. Im pretty sure, my post will be deleted, but guys I highly suggest to look forward to another game… this one will die soon. Personally I found tera more fun to play, as a berserker, reminds me good old thief, back in, maybe April.
And yeah, there’s more guild wars than in Guild wars 2.

yeap had soooo much potential. but they want more players rather than loyal players hence dumbing the game down so a 5 year old can play. i understand the economics but its just not fun.

Dev Request: Show us how you play.

in Thief

Posted by: Travlane.5948

Travlane.5948

he says…… " one thing i dont have is infiltrators signet which is 25% speed boost to help move around faster on the map"

LOL’d

after months of just forum lurking...

in Thief

Posted by: Travlane.5948

Travlane.5948

kitten is unplayable, I kittening give up on playing thief YoloQ. I’m tired of having to work my kitten just to kill someone. They can eat all my PW’s or LS np, but Anet forgive me If i’m hit once and get 50 different conditions(all from AOE or passive, of course) or I’m CCd to death. And lets not forget all the AI and passive heals and skills going on.

engineer grenades were thrown at me:

thousands of dmg in 1 sec
burning
poison
bleeding
Ice

but LS was too strong
but IR was too strong

SIG OF AGILITY! FIX~!

in Thief

Posted by: Travlane.5948

Travlane.5948

conditions removed: 1 (but thats bc there is always 1 ally near and thats yourself)
targets : 5

very unclear tool tip.

especially when the skill itself reads that you lose up to 5 conditions and gain full energy

Infiltrator's Return cast broke all combos

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Posted by: Travlane.5948

Travlane.5948

Fun Fact:
It took me weeks after the LS introduction to stand a chance against caed’s d/p trickery (you can see some early duels on my youtube)
I tried getting r50+ players to play this matchup, pitting blinx vs acandis both with absolutely 0 experience to d/p and s/d. The results weren’t even close blinx’s D/P completely demolished him.

I’d say its very similar to the game ‘DiveKick’, where its extremely simple (2 buttons) on the surface but an infinite amount of depth and mindgames.

and if u see where this is going… they are going to dumb the class down…. up the defense/hp or something or give protection or aegis…idk yet but something defensively will change.

i notice that the best players in the game (skill wise) always play thief and engineer 2ndly. they are the two hardest to play but when played with a very high lvl of skill they are very strong.

for instance….if i play against a bad thief its and instant gank kill and ty for my bag. against a good thief im having a tug of war battle where i cant afford a mistake and same against engineers.

warriors are anets noodly noobie class where a good or badplayer is going to do roughly the same. seriously get a 2 month player to pvp on warrior thena 1 year player to do it on same build warrior. u will barely notice a difference other than perhaps a better timed dodge roll or 2.

"Vampire" pvp build thoughts

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Posted by: Travlane.5948

Travlane.5948

you are using sword. i stopped reading.

yup . . . sad . . . but . . .

heh the mod took this post away.

Thief DPS Build In Action 7sec Kill

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Posted by: Travlane.5948

Travlane.5948

http://youtu.be/YxgikjrzD10

no way this build will beat any real thief. taking daughter to xmas lights in capital but back around 8pm if u wanna try use that d/d signet/haste build to beat any real thief build. id give that build a 5% chance at victory….

Thief DPS Build In Action 7sec Kill

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Posted by: Travlane.5948

Travlane.5948

Why do you need defense?

you get in a fight with 4-5 risen and you are dead. that a reason enough?

if u count PVP you are dead in 1-2 seconds if in a 2 v 2 and 2-3 seconds in a 1v1.

So open world content and pvp are too difficult with a pve damage spec. Interesting.

we arent talking a dmg spec. 10 30 30 is a dmg spec. 25 30 0 0 15 signet build is a suicide spec which insanely high dmg hits….. big difference.

You are talking about a damage build. 10/30/30/0/0 (?) is NOT a viable PvE build. 25/30/0/0/15 or 30/30/0/0/10 are viable PvE builds.

edit: Just to sound like a broken record, if you have survivability problems with the 2 above builds, please for the love of [insert w/e here] re-roll to another class and quit giving thief a bad reputation.

signet build is NOT viable. there is NO build i can run that i wont win on.. see u in 6 hours. im NA . lemme guess ur EU?

Thief DPS Build In Action 7sec Kill

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Posted by: Travlane.5948

Travlane.5948

can just hop in spvp real quick if u like ? show u what i mean…u run that build.

Thief DPS Build In Action 7sec Kill

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Posted by: Travlane.5948

Travlane.5948

Why do you need defense?

you get in a fight with 4-5 risen and you are dead. that a reason enough?

if u count PVP you are dead in 1-2 seconds if in a 2 v 2 and 2-3 seconds in a 1v1.

So open world content and pvp are too difficult with a pve damage spec. Interesting.

we arent talking a dmg spec. 10 30 30 is a dmg spec. 25 30 0 0 15 signet build is a suicide spec which insanely high dmg hits….. big difference.

Considering deleting thief after is/sr nerfs

in Thief

Posted by: Travlane.5948

Travlane.5948

i personally think anet needs to hear these comments as they ring true.

i personally stopped making my last legendary. BOLT>,,,,which means less money for them.

Thief DPS Build In Action 7sec Kill

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Posted by: Travlane.5948

Travlane.5948

Why do you need defense?

you get in a fight with 4-5 risen and you are dead. that a reason enough?

if u count PVP you are dead in 1-2 seconds if in a 2 v 2 and 2-3 seconds in a 1v1.

WvW Meta

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Posted by: Travlane.5948

Travlane.5948

What is the current WvW roaming thief meta? Dec 10 changes applied.

Psshh, experiment yourself dude. Figure out what weapon set u like and test traits out. Don’t be a mindless FotM sheep.

difference in the amount of time people have to play and mess around with/tweak builds. Avoid brushing off people so casually.

i kinda have to agree. the best thieves dont share there builds bc they get them nerfed/changed.

OP builds dont get nerfed. good builds do. there hasnt been many OP skills in the game…. prolly 12 or so id say IMHO.

there is a VERY strong power/crit condition time build using pistols and p/d …..its a non condition build but runs high direct dmg and high condition time.

the other is p/d condition

and sometimes the 10 30 0 0 30 d/p agressive version for SPVP/TPVP which i personally dont care for

Thief DPS Build In Action 7sec Kill

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Posted by: Travlane.5948

Travlane.5948

I recorded an approximate 6 second kill with Thief last night. There is some room for improvement, so if anyone wants to challenge I’ll be looking forward to it.

http://youtu.be/YxgikjrzD10

redid sigils.

still the weakest build due to defense of the DPS type builds across class comparison.

Thief DPS Build In Action 7sec Kill

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Posted by: Travlane.5948

Travlane.5948

bc people dont understand what DPS is.

lets say a warrior is hitting 2500 per hit and thief is hitting 4000 per hit. ok you think thief has higher DPS right? WRONG! heres why. warrior in battle is hitting a target and constantly doing so without reprieve…just relentless. he has high armor high Hp and super high healing invuln(all passive….ty anet) plus blocks invuln protection aegis etc. now a thief has no passive defense. it has the lowest hp pool 2nd lowest armor and NONE of those defensive buffs. This makes a thief have to have higher evades (evade is usually 1.5-2 seconds plus the distance opened = about 3-5 seconds of no dmg) and stealth (2-4 seconds of no dmg) and creates gaps when he recieves more than 40% hp in dmg which means another few to several seconds of no damage. when a thief auto attacks he usually gets 2-3 SOMETIMES 4 in before he backs out and resets for another setup of whatever the build is. our melee range is very short and we are very fragile with no passive defense.

so since u think thief has higher dps you prolly still arent convinced. so here is where you get it.

D.P.S. = Damage Per Second =

Quantity of damage divided by the amount of seconds in which it was dealt.

If a warrior is hitting for 2500 dmg every second and a thief is hitting 4k dmg every 4 seconds…. for a period of 30 seconds…..

Warrior = 2500 × 30(hits) / 30 seconds = 2500 damage per second (2500DPS)
Thief = 4000 × 7(hits) / 30 seconds = 933 damage per second (933DPS)

of course these arent real DPS but you get the idea.

if a warrior gets 2x more hits in than a thief….the thief would have to hit 2x harder than the warrior just to be equal in DPS. we all know thieves dont hit 2x harder. warrior spike dmg (big hits in small amount of time) is pretty much the same as thief. SO burst is equal if not more by warrior (whirl attacks etc) and def higher in sustained dmg over time (aka DPS).

LOL
/10char

well atleast you know now?

and also improper to have an experiment without a control. cant compare thief dps to guardian dps if guardian is wearing PVT or clerics

Thief DPS Build In Action 7sec Kill

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Posted by: Travlane.5948

Travlane.5948

I recorded an approximate 6 second kill with Thief last night. There is some room for improvement, so if anyone wants to challenge I’ll be looking forward to it.

So are you counting since you start attacking?

It would be more proper to count since you activate your first skill right?

(edited by Travlane.5948)

Thief DPS Build In Action 7sec Kill

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Posted by: Travlane.5948

Travlane.5948

also…if we count warriors hit more than 1 target we are totally embarassed as a DPS class. totally.

Thief DPS Build In Action 7sec Kill

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Posted by: Travlane.5948

Travlane.5948

Thief never really had the greatest dps, that’s always gone to the warrior usually. We do however have some decent burst.

And this kinda to be expected.

burst? this IS burst. we are in the bottom 3 for burst and prolly tied for dead last on DPS bc we have to invis….set up attacks…dodge….evade…move away to reset. that all brings DPS way down…. bc its dmg over time.

You do realize this is PvE right?

yes. unless people can choose risen as a character now?

Then your post made no sense. “we have to invis” CnD = good damage, “set up attacks” CnD = good damage, “move away to reset” Why the **** are you moving away to reset?

So you can heal up in stealth? L2p.

learn to read and play. when you are evading and dodging and going in stealth and getting gaps opened…… this is cutting your DPS incredibly. thief has lower DPS to most builds…. he just hits harder.

??? How can a thief have lower dps but still hit harder? Also going into stealth increases our dps because you just used CnD. You should only been dodging when others are dodging meaning your dps was decreased by the same amount as their’s.

bc people dont understand what DPS is.

lets say a warrior is hitting 2500 per hit and thief is hitting 4000 per hit. ok you think thief has higher DPS right? WRONG! heres why. warrior in battle is hitting a target and constantly doing so without reprieve…just relentless. he has high armor high Hp and super high healing invuln(all passive….ty anet) plus blocks invuln protection aegis etc. now a thief has no passive defense. it has the lowest hp pool 2nd lowest armor and NONE of those defensive buffs. This makes a thief have to have higher evades (evade is usually 1.5-2 seconds plus the distance opened = about 3-5 seconds of no dmg) and stealth (2-4 seconds of no dmg) and creates gaps when he recieves more than 40% hp in dmg which means another few to several seconds of no damage. when a thief auto attacks he usually gets 2-3 SOMETIMES 4 in before he backs out and resets for another setup of whatever the build is. our melee range is very short and we are very fragile with no passive defense.

so since u think thief has higher dps you prolly still arent convinced. so here is where you get it.

D.P.S. = Damage Per Second =

Quantity of damage divided by the amount of seconds in which it was dealt.

If a warrior is hitting for 2500 dmg every second and a thief is hitting 4k dmg every 4 seconds…. for a period of 30 seconds…..

Warrior = 2500 × 30(hits) / 30 seconds = 2500 damage per second (2500DPS)
Thief = 4000 × 7(hits) / 30 seconds = 933 damage per second (933DPS)

of course these arent real DPS but you get the idea.

if a warrior gets 2x more hits in than a thief….the thief would have to hit 2x harder than the warrior just to be equal in DPS. we all know thieves dont hit 2x harder. warrior spike dmg (big hits in small amount of time) is pretty much the same as thief. SO burst is equal if not more by warrior (whirl attacks etc) and def higher in sustained dmg over time (aka DPS).

after months of just forum lurking...

in Thief

Posted by: Travlane.5948

Travlane.5948

well several of us actually agree with their latest patch. I think they made some good changes.

this is a known troll/anet plug or w.e. he is. he doesnt log on …doesnt play. you say duel he will say hes on the opposite server of you blah blah.

plz ignore these posts

Thief DPS Build In Action 7sec Kill

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Posted by: Travlane.5948

Travlane.5948

Thief never really had the greatest dps, that’s always gone to the warrior usually. We do however have some decent burst.

And this kinda to be expected.

burst? this IS burst. we are in the bottom 3 for burst and prolly tied for dead last on DPS bc we have to invis….set up attacks…dodge….evade…move away to reset. that all brings DPS way down…. bc its dmg over time.

You do realize this is PvE right?

yes. unless people can choose risen as a character now?

Then your post made no sense. “we have to invis” CnD = good damage, “set up attacks” CnD = good damage, “move away to reset” Why the **** are you moving away to reset?

So you can heal up in stealth? L2p.

learn to read and play. when you are evading and dodging and going in stealth and getting gaps opened…… this is cutting your DPS incredibly. thief has lower DPS to most builds…. he just hits harder.

Thief DPS Build In Action 7sec Kill

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Posted by: Travlane.5948

Travlane.5948

Thief never really had the greatest dps, that’s always gone to the warrior usually. We do however have some decent burst.

And this kinda to be expected.

burst? this IS burst. we are in the bottom 3 for burst and prolly tied for dead last on DPS bc we have to invis….set up attacks…dodge….evade…move away to reset. that all brings DPS way down…. bc its dmg over time.

You do realize this is PvE right?

yes. unless people can choose risen as a character now?

SIG OF AGILITY! FIX~!

in Thief

Posted by: Travlane.5948

Travlane.5948

so if anet finished grammar school it would read:

“Refill YOUR endurance and cure 1 condition on yourself and each near ally”

Except for the pesky fact that that it refills endurance for your allies too you know.

really? doesnt say that. cool if it does tho! ive been since week 1 and just not learned that its not a bug.

SIG OF AGILITY! FIX~!

in Thief

Posted by: Travlane.5948

Travlane.5948

Sounds like you need to read what the tooltip says.

“Conditions Removed: 1
Endurance Gained: 100
Number of Targets: 5”

no need to read tool tip. im reading the ACTUAL skill. its written incorrectly.

should ssay it removes 1 condition ON(not FOR) each ally.

FOR each ally is the same as PER each ally near.

Thief DPS Build In Action 7sec Kill

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Posted by: Travlane.5948

Travlane.5948

I recorded an approximate 6 second kill with Thief last night. There is some room for improvement, so if anyone wants to challenge I’ll be looking forward to it.

nice i just put mine together but i could do much better iwth runes and sigils set up right.

yours was 7 seconds. started at 9s ended at just after 16s

Thief DPS Build In Action 7sec Kill

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Posted by: Travlane.5948

Travlane.5948

Where did everyone get the idea that thief has the best burst damage? Thief doesn’t have anywhere near the top burst damage, and for that matter we don’t have any burst damage at all. All of our damage is 100% sustained. (at least in pve)

ive been saying this. we lost burst dmg when w had mug nerf.

Thief DPS Build In Action 7sec Kill

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Posted by: Travlane.5948

Travlane.5948

Thief never really had the greatest dps, that’s always gone to the warrior usually. We do however have some decent burst.

And this kinda to be expected.

burst? this IS burst. we are in the bottom 3 for burst and prolly tied for dead last on DPS bc we have to invis….set up attacks…dodge….evade…move away to reset. that all brings DPS way down…. bc its dmg over time.

Thief DPS Build In Action 7sec Kill

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Posted by: Travlane.5948

Travlane.5948

13 seconds. thief just isnt the top dmg class anymore. has high hits but cant chain like other classes.not chain as fast anyway.

i mean i was hitting for almost 13k on backstabs and almost 10k on Heartseekers so it wasnt like i wasnt hitting hard.

http://youtu.be/qG0u681TR0o
0%

Thief DPS Build In Action 7sec Kill

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Posted by: Travlane.5948

Travlane.5948

d/d did 12 seconds almsot 13. ":/

SIG OF AGILITY! FIX~!

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Posted by: Travlane.5948

Travlane.5948

sounds like anet needs to go back to english class.

“refill endurance and cure one condition for each nearby ally”

This says/reads that I get full endurance bar and remove 1 condition PER each ally that are near. 3 allies are near means i lose 3 conditions.

now what im getting from you guys is that it removes 1 condition on each near ally.

so if anet finished grammar school it would read:

“Refill YOUR endurance and cure 1 condition on yourself and each near ally”

PS anet….. nearby is bad English. is it near? or is it by something? its like saying close proximity or ask a question. maybe this will help you !

http://www.dailywritingtips.com/50-redundant-phrases-to-avoid/

Basilisk venom rank discussion!

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Posted by: Travlane.5948

Travlane.5948

Even in PvE it has its uses: ignores Defiant, for example.

whoa, really?
SERIOUSLY?
if so, that’s pretty awesome. you could totally run venomshare and get everyone to stagger their attacks and chain stun the boss. between two thieves, you could perma stun

Interrupts. There are plenty of PvE bosses that need a well timed interrupt more than thieves guild and daggerstorm.

it doesnt work on bosses. only regular champs. and even regular champs intterupts dont work but stone will.

Dear Anet,about the IR after playing awhile

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Posted by: Travlane.5948

Travlane.5948

The build was in no way abusive towards any player. It was abusive to a player who can’t handle highly skilled/cap plays and builds. I had no trouble with IR ‘abusing’ thieves. Ir was perfect the way it was, it only needed a bit more attention from teams to negate the thief. I wish A-Net handled patches like Riot, asked the pro-players not the public. To be honest the public has no idea what they’re talking about, unlike the pros. The build in general was squishy and NEEEDED IR to be viable, A-Net broke thieves because ’Balance is kitten ’.

+1. they listen to the nubs bc they want $.

SIG OF AGILITY! FIX~!

in Thief

Posted by: Travlane.5948

Travlane.5948

broken!? why?

i like this signet even tho it only gives 1 init rather than 2 when traited bad anet! bad!

umm the actual problem is it only removes ONE condition regardless if u have 100 allies nearby.

can this plz be fixed?

THANK YOU!

Basilisk venom rank discussion!

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Posted by: Travlane.5948

Travlane.5948

bottom line is BV is ONLY used … bc daggerstorm isnt very useful in some builds.

AAAAAAAAAAAAAND….its the worst stun skill in game AND its our elite. it was kinda of useful when it was stone and root when people couldnt get out of it.

[build] s/p WvW solo roam

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Posted by: Travlane.5948

Travlane.5948

just killed 3 people in a 1v3 then took camp \o/ pistol whip evasion op

vid? or it didnt happen

Basilisk venom rank discussion!

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Posted by: Travlane.5948

Travlane.5948

Instant cast, 24s CD, 2s petrify, no stun break? You are out of your tree. Thieves with BV will explode people with no counterplay possible. That’s not good for this game.

if it were 30 secs it would still be in the bottom half of all stuns. prove me wrong. right now its literally the worst. and like 6x longer than some other cooldowns. right now devourer venom is stronger than BV.

what about this if u don tlike 30 secons cooldown for an elite.

BASILISK VENOM
Cooldown: kitten
Cast time: Instant
Effect: Stone 2.5 seconds (no stunbreak) 5 stacks vulnerability for 5secs
Strikes: 1 stack

(edited by Travlane.5948)

Basilisk venom rank discussion!

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Posted by: Travlane.5948

Travlane.5948

I think its pretty clear to anet that BV needs SERIOUS buffing.
this is what BV should be and im being as fair as possible here.

BASILISK VENOM

Cooldown: 30 seconds (24 with 20% CD reduction)
Cast Time: Instant
Effect: 2 seconds stoned (no stun breaks)
Effect: Cripple 5 seconds
Strikes: 1 stack of venom (2 with venom share)

that way its still fair with venomshare and can be used by itself.

Basilisk venom rank discussion!

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Posted by: Travlane.5948

Travlane.5948

Currently Devourer Venom is better.

+1 for that comment. i totally agree.

would you guys rather have:

SKILL A
0 cast time
2 strikes
2.25 seconds immobilize
30 seconds of up time
45 second cooldown

SKILL B
1 second cast time
1 strike
1.5 second stun
30 seconds uptime
45 second cooldown

now dont forget that immob is basically a stun if u strike them from behind

I`d take the option to move an utility of my choice to the “elite” slot as a thief anyday, as it stands daggerstorm is the only good elite we have and it does not work under water. Basically the only use for basilisk venom is to trigger the lyssa runes every 30 sec.

every 45 seconds.*

Dev Request: Show us how you play.

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Posted by: Travlane.5948

Travlane.5948

Plz show us also how venomshare/skelk venom are used to really help a zerg and how you can be productive for the 35 seconds after you pop venoms.

Dear Anet,about the IR after playing awhile

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Posted by: Travlane.5948

Travlane.5948

i have:

FireBringer
Incinerator
Dreamer
Quip

and finishing bolt but decided im not going to. and not going to spend any more real money in gem store either. sword is useless. just worked yourself out of some money anet. bravo

[Video] Mugi WvW D/D Thief

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Posted by: Travlane.5948

Travlane.5948

AWESOME VIDEO! very fun to watch. you guys are good players. But that was a joke of a fight. most of them were upscaled. :/

90% when you find a small Zerg, 50% of it are upscaled players and the 40% of the rest are bad players.

i made a videos. but i make sure to edit out the parts of upscales and runners/noobs. personally anyawy.

Proof that devs hate Thief class

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Posted by: Travlane.5948

Travlane.5948

Glass half empty perspective: “This is a metaphor for the way that ANet has boxed us into less viable builds with the nerf to S/D and permastealth.”

Glass half full perspective: “This just goes to show how thieves are truly gifted!”

plagiarism. cough cough*

WvW thief, no stability.

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Posted by: Travlane.5948

Travlane.5948

Seems like the other professions are invading the thief forums… Can’t seem to point out the only escape mechanism against CC is gone and we don’t have a stability skill to deal with stuns.

And instead of fixing it, other professions come in to say, no problem dude, thief nerf is fine because you have lyssa runes. Can’t get any easier for thieves. Next nerf is probably change to HP.

Dagger storm give stability. You do have a stability skill.

inc “But I don’t like that elite” post

Here’s why if you haven’t played thief, you shouldn’t post here.

Dagger storm gives you stability, sure. It also has a cast time of like a second before the thief starts spinning. It also DOESN’T break stun (which is the whole point here). It also has a 90s CD. It also removes the main Elite skill thieves use in WvW (Basilisk Venom) or PvE (Thieves guild). Finally, you CAN’T use shadow return while dagger storming because shadow return has a cast time, so it queue’s up after dagger storm. You have to waste a dodge and then shadow return (which still uses it’s stupid cast time) to get back.

Btw, what you said is like saying “Oh btw, you can’t use Supply drop on your engi anymore because you need stability on a huge CD. Use Mortar turret instead (i know turret doesn’t give stability, this is an analogy)”.

So basically, in order to not get stunned, he needs to put a stunbreak on his bar. Good thing thief can run 3 stunbreaks and be perfectly viable.

E:
Basically the complaint here is that he can no longer spam his stunbreak, which was pretty kitten OP before. And then, because of this, he complains without making any minor changes to his build. He could easily change his build slightly (Literally change one utility, a rune set, etc) and be fine. But no he wants it to be like it was.

Seems like the nerf worked as intended.

Please run 3 stun breakers in pvp or wvw and upload a video to show me your perfect viableness. Thanks.

Shadowstep + Roll For initiative + Inf signet.

so you are saying we have to run a pideonhole build with 60 sec cooldowns bc the weaponset sux? ahh ok now i get it thanks

No, he’s saying that if you really can’t help but YOLO Leeroy Jenkins into a zerg constantly and refuse to use a short bow (which will hit more targets anyways), you still have ample escapes that work just fine.

so in order to run it safely (venom share that is) you ahve to use shortbow and spam auto attack and use 3 3 3 3 to evade and run bc u cant do anything. ahh now i get it ill pass. i like doing things and actually fighting with my brain. not just pressing 1 1 1 1 3 3 1 1 1 1 3 3 3 1 1 1 3 3 1 1 3 .

atleast with d/p it was 5 2 2 1 3 1 4 5 2 1 2 2. but whateves. 1 3 3113131311113 is just for some simpler players?

Infi Return Doesn't have a .25 second cast...

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Posted by: Travlane.5948

Travlane.5948

I failed […]

Indeed. There are no “people” making assumptions, here: that’s just you. While we’re giving unsolicited advice, here’s mine: it’s good practice to not make judgments about someone else’s motivations. If you want information, ask for it.

the hallmark of good design is every skill being useful on its own.

A bold assertion. Take a look at this simple chart:

0 Hide in Shadows
3 Signet of Malice
1 Withdraw
25 Skelk Venom

Anything stand out to your eye?

whats this chart mean? i dont get it. its more like a tally score thana chart. mind elaborating?

infiltrators strike !!!!!!!!!!

in Thief

Posted by: Travlane.5948

Travlane.5948

Let’s do the math on thief stun breakers… SS – 50s cd, RfI – 60s cd, IS – 30s cd. Not counting Haste(or shadow trap with the cast time, l.o.l.).
So except for IS(which, if I needed to use when in trouble for the stunbreak part killed me as often as saved me) we have only 2 stunbreaks with (almost)1m cd each.

But hey, let’s nerf pretty much the only advantage sword sets have over dagger mainhand, because small cat logic.

Lol, lets do the math on ranger stunbreaks as well then, shall we? Lightning reflexes 40s, Signet of renewal 60s, Protect me 60s, Quickening Zephyr 60s.
Necros: Spectral walk 60s, Spectral armor 60s, Plague Signet 60s, Well of Power 50s.

shall we compare defense too? blocks? invuln? aegis? protection? vigor? Hp? pets? range 1200 or 1500? mmm?

cant just look at one aspect. thief was given this bc of his lack of defense . he needs it. other classes dont.

Blocks, invuln, aegis, protection on one side, blinds, evades, teleports, stealth on the other. Pets?? Really? Try to hit any half decent player with a pet:) You are arguing against yourself. Pet range of 1500? Pets can’t even hit moving targets, what are you smoking?

its not about 1 thing its about them all. we were given tricky skills to compensate for the WORST defense in game. period. now sword has no defense. BPS is ok but doesnt help against the ranged or aoes. that was infil return

infiltrators strike !!!!!!!!!!

in Thief

Posted by: Travlane.5948

Travlane.5948

Let’s do the math on thief stun breakers… SS – 50s cd, RfI – 60s cd, IS – 30s cd. Not counting Haste(or shadow trap with the cast time, l.o.l.).
So except for IS(which, if I needed to use when in trouble for the stunbreak part killed me as often as saved me) we have only 2 stunbreaks with (almost)1m cd each.

But hey, let’s nerf pretty much the only advantage sword sets have over dagger mainhand, because small cat logic.

Lol, lets do the math on ranger stunbreaks as well then, shall we? Lightning reflexes 40s, Signet of renewal 60s, Protect me 60s, Quickening Zephyr 60s.
Necros: Spectral walk 60s, Spectral armor 60s, Plague Signet 60s, Well of Power 50s.

shall we compare defense too? blocks? invuln? aegis? protection? vigor? Hp? pets? range 1200 or 1500? mmm?

cant just look at one aspect. thief was given this bc of his lack of defense . he needs it. other classes dont.

infiltrators strike !!!!!!!!!!

in Thief

Posted by: Travlane.5948

Travlane.5948

stop spreading misinformation nagymbear.
it is 5 initiative 3 for teleport and 2 for the return. there is no way to return without using infiltrators strike first.
As for “slotting stun breakers” what s/d thief doesn’t have shadow step/infiltrators signet set.. the only build that wouldn’t is s/d blind spam. (which uses stealth and shadow arts)

a thief using just ONE round of IR stun break is like a warrior using skills 2 3 4 and maybe even 5 on their first weapon set…..

would a warrior do that? use 3 or 4 skills sacrificed to move a few hundred range away and drop 1 condi? i think not.

5 initiative for IR is alot. 5. thats 5/12 initiative for ONE move 200-600 range away. thats almost half of our attacks. using it 2x = 12 seconds to recover.

keep it in perspective nagymbear

Proof that devs hate Thief class

in Thief

Posted by: Travlane.5948

Travlane.5948

i THOUGHT THE SAME THING!! i was like this is an indirect way of sayingkittento thieves right? lol they are being “boxed” in by the new changes every patched. so metaphorical. DO YOU SEE!? DO YOU SEE!? (red dragon movie quote)

You guys got it all wrong

in Thief

Posted by: Travlane.5948

Travlane.5948

its strong against necros and even thieves. i like unload and stuns on d/p type. totally ruins their day.

Infi Return Doesn't have a .25 second cast...

in Thief

Posted by: Travlane.5948

Travlane.5948

its true tho. a heal should work in pretty much alot of specs or most. not just 1

our heal works in a SINGLE spec only. and even that its a spec that has ZERO defense and is a mindless auto attack build.

What to use instead of quick recovery now?

in Thief

Posted by: Travlane.5948

Travlane.5948

I played around with hard to catch some yesterday.

It’s a pretty fun ability. I don’t really have a good idea how it works yet, but it hasn’t killed me yet.

It almost killed me once I was in SR and I got disabled and got revealed from that. But I managed to outrun all of them with shortbow…

I want to play around with pain response today and decide. Because really, I think hard to catch may be necessary with what they did to shadow return.

idk if it still happens but HTC is a Knockdown when used. its useless