Showing Posts For Valento.9852:

[Concept] Elite Specialisation - The Weaver

in Elementalist

Posted by: Valento.9852

Valento.9852

Y u no designer?

But seriously, this looks much fun. I am 100% sure you’ve skipped balancing issues with core specs, but thematically speaking it’s much fun and requires some wisdom when traiting. From an initial look, I’d change 3rd skill from fire auto-attack to either: 1 stack for 4s, or 2 stacks for 2s. As it is now it’s a little overpowered for an auto-attack. Also, the might part is unecessary.

Thanks for sharing! I thought about this a while ago, but your general idea is much smoother. You could try making an elite spec focused on burning and burning traits, and traits which somehow aid players to make burning damage, etc (all things burning). :P

@Edit
Oh, and no. No smoke field. Once you add it the ele will go unbelievably overpower.

Attempts at ele specs:
Shaman
Conjurer

(edited by Valento.9852)

Elementalist and Burning

in Elementalist

Posted by: Valento.9852

Valento.9852

I gave up on that, man. Long, long ago. This game has way too few mechanics related to burning, whereas guardians have quite a few, and guardians/engie/berserker make much better use of this particular condition. I was honestly hoping for whatever the elite spec was, to be focused on burning, because it only made sense that a class which thematically produce fire could have plenty of mechanics associated with it.

I main an ele since first closed beta, back in 2012. I tried all weapons and liked a lot the burning produced by dagger mainhand, but that’s just that: burning. No mechanics, no traits, nothing that could expand the class in that sense. Sad ele, couldn’t follow Avatar path.

Attempts at ele specs:
Shaman
Conjurer

"Rebound." Tempest elite skill

in Elementalist

Posted by: Valento.9852

Valento.9852

This is a good opportunity to make use of the newly-added “displacement” mechanics present in revenant skill. Make the elite something like “Seven Winds” (type: Arcane), displacing foes caught in whirlwinds scattered around the area which rapidly move in random locations. Displaced foes receive damage equal to Lightning Rod.

Attempts at ele specs:
Shaman
Conjurer

(edited by Valento.9852)

Tempest Changes for Next BWE!

in Elementalist

Posted by: Valento.9852

Valento.9852

Ok, here’s a fix for a trait: Gains 5sec of quickness when casting an overload.

You’re welcome.

Attempts at ele specs:
Shaman
Conjurer

Why bother giving feedback?

in Elementalist

Posted by: Valento.9852

Valento.9852

“The concepts behind overloading an element were pretty well received”

Well received by who? The press? Casual open world zerg button-smashers? Mindless stacking meta zerker button-smashers?

Attempts at ele specs:
Shaman
Conjurer

Tempest missing Slow and Quickness?

in Elementalist

Posted by: Valento.9852

Valento.9852

Where is our Signet of Arcana elite? ç.ç


It was rumoured to be an elite signet that would have a chance at granting Quickness to the ele upon attacking the enemy with a short ICD, and upon activating it would recharge all attunements.

Attempts at ele specs:
Shaman
Conjurer

Tempest Changes for Next BWE!

in Elementalist

Posted by: Valento.9852

Valento.9852

Why don’t they make overload effects depend on stacking bonuses? For example: at 1 stack overload fire gives x1 might for 7sec, and apply 1 stack of burning for 3s. At 2 stacks overload fire gives x2 might for 14sec, and apply 2 stacks of burning for 3s. At 3 stacks, it gives x4 might for 18sec, and apply 3 stacks of burning for 3s… Overload stacks are attained upon staying in an element for 5s-10s-15s…

Attempts at ele specs:
Shaman
Conjurer

Tempest Changes for Next BWE!

in Elementalist

Posted by: Valento.9852

Valento.9852

White Knights. They always show up against logical feedback, specially when they’re mostly critic, and not in favor of something.

Attempts at ele specs:
Shaman
Conjurer

Tempest Changes for Next BWE!

in Elementalist

Posted by: Valento.9852

Valento.9852

Some issues you’ve addressed are nice and well spot-on, however, the things people are mostly asking about are traits and our horrible elite. I think you need a whole separate team to test the Tempest, because by now it’s not worth to spec into it, we don’t need a support-focused specialization, we can do it already pretty good.

You can remove 90% of the traits, apart from Element Bastion and Imbued Melodies (which are mutually exclusive) all the rest are too meh/uninteresting/non-synergic. Please, could you take some time to really re-evaluate the spec? The trait line is so horrible it doesn’t even feel worth grabbing.

Attempts at ele specs:
Shaman
Conjurer

[Gliders] List of skin suggestions

in Guild Wars 2: Heart of Thorns

Posted by: Valento.9852

Valento.9852

I hope they disable weapon glow during flight, then… the amount of particles will ruin the gliding experience.

Attempts at ele specs:
Shaman
Conjurer

"Rebound." Tempest elite skill

in Elementalist

Posted by: Valento.9852

Valento.9852

Rebound!

I also think this should be removed.

Attempts at ele specs:
Shaman
Conjurer

Overcharge: What if it enhanced Auto Attacks?

in Elementalist

Posted by: Valento.9852

Valento.9852

Loved this idea, it puts balance on their hands so they can freely tweak it not to become OP.

Attempts at ele specs:
Shaman
Conjurer

Legendary Armor is real !

in Guild Wars 2 Discussion

Posted by: Valento.9852

Valento.9852

Don’t start a trend please, legendary armor would require ridiculous farming. Let them focus on weapons.

Attempts at ele specs:
Shaman
Conjurer

To the API devs

in API Development

Posted by: Valento.9852

Valento.9852

You guys are amazing! Can’t thank enough for your work and effort and care. Thank you! Thank you! Thank you!

Attempts at ele specs:
Shaman
Conjurer

Mentor Badge?

in Guild Wars 2: Heart of Thorns

Posted by: Valento.9852

Valento.9852

We’ll be seeing a clusterkitten of purple stars in mini-map.

Doubt it because it requires the mastery track to be active, and most people aren’t going to be running a mastery track designed towards helping other players, they’re going to want the selfish ones.

Great, I don’t want many purple stars ruining my fabulosity.

Attempts at ele specs:
Shaman
Conjurer

"Rebound." Tempest elite skill

in Elementalist

Posted by: Valento.9852

Valento.9852

Perhaps an elite focused on resistance with shorter cooldown? A signet? A cantrip?

Attempts at ele specs:
Shaman
Conjurer

My impression of the Tempest

in Elementalist

Posted by: Valento.9852

Valento.9852

I see a lot of builds combo’ing nicely with Arcane/Water, but then there is no damage and you could simply skip this spec. Bad thing is that eles are already awesome for healing, so I expected a more damage-oriented spec…

“Shock and Aftershock!” would be a great option if its cooldown wasn’t so high (50s? really?). Element Bastion’s healing is very low, like, really, it’s embarrassing low. Sand Squall should be a blast finisher, and tempests should gain resistance from some source.

Overall, overloads are very lackluster (Earth is fine IMO), and despite people being afraid of powercreep, tempests just don’t do more damage than a Lava Font ele anyways…

Attempts at ele specs:
Shaman
Conjurer

Mentor Badge?

in Guild Wars 2: Heart of Thorns

Posted by: Valento.9852

Valento.9852

We’ll be seeing a clusterkitten of purple stars in mini-map.

Attempts at ele specs:
Shaman
Conjurer

IT'S HAPPENING! Challenging Group Content

in Guild Wars 2 Discussion

Posted by: Valento.9852

Valento.9852

It’s about time! This is the major selling feature for a lot of players.

Attempts at ele specs:
Shaman
Conjurer

Wedding Outfit Data-mined!

in Guild Wars 2 Discussion

Posted by: Valento.9852

Valento.9852

I hope that is actually the incomplete version for sylvari. It looks like someone forgot the textures.

I suspect it actually glows like crazy, and ofc you won’t see that on the datamined version. It’d explain the simple and plain textures, as the actual texture is added in postprocessing.

Wooo sweet!

Attempts at ele specs:
Shaman
Conjurer

Challenging Group Content to be announced

in Guild Wars 2: Heart of Thorns

Posted by: Valento.9852

Valento.9852

It will be at PAX Prime (August, 29th). I’d like to be hyped, but I got a bad feeling about this…

What are your thoughts guys?

Attempts at ele specs:
Shaman
Conjurer

Wedding Outfit Data-mined!

in Guild Wars 2 Discussion

Posted by: Valento.9852

Valento.9852

What’s the problem with selling outfits? They’ve stated no more skins from gemstore, only outfits, skins will be earned doing actual in-game content.

Attempts at ele specs:
Shaman
Conjurer

Wedding Outfit Data-mined!

in Guild Wars 2 Discussion

Posted by: Valento.9852

Valento.9852

Check attachment! Time to save up those 800gems, eh?

Coolest part is that it behaves like Cultural, changing depending on the race!

Another thought that struck me is: will we be seeing a marriage system some day? Who knows? Table very large (Johanson, Colin).

Attachments:

Attempts at ele specs:
Shaman
Conjurer

(edited by Valento.9852)

Tempest BW1: Let's Vote!

in Elementalist

Posted by: Valento.9852

Valento.9852

As a tempest, I don’t feel strong. If it’s only a support spec, then I’ll pass it by.

Attempts at ele specs:
Shaman
Conjurer

BETA: What we are enjoying

in Guild Wars 2: Heart of Thorns

Posted by: Valento.9852

Valento.9852

@Windu, @Lara, that’s because it indicates devs are listening. Even when they say they are reading, it attracts more people when they see a red post from a dev or someone from community team who suggests they’ll pass the information onwards.

Attempts at ele specs:
Shaman
Conjurer

BETA: What we are enjoying

in Guild Wars 2: Heart of Thorns

Posted by: Valento.9852

Valento.9852

My thoughts so far:

  • Elite specs: Chronomancer and reaper look by far the most well-designed specs. Chronomancer is too awesome I just can’t compliment enough, shield is amazing and well-tuned, and its gameplay looks fantastic. Reaper looks very synergized and skills are creative, you have interesting choices in the traits to customize it even further. Dragonhunter felt a bit slow, but I liked the traits as they open interesting effects. Tempests looked the most underwhelming to me. I know it might sound sad to say, but the overload idea isn’t very good… sitting in an attunement to get a skill which causes less damage than Lava Font is the most depressing thing you ever created (I’m sorry but it’s the truth). Even in zerker it felt weak. I had a feeling that Overload Air could have a different behavior than sitting still as a Lightning Field (perhaps periodically applying retaliation to allies while it’s after-effect lasts?). Most traits not focused on overloads looked fine-tuned and worth grabbing. I hope you do something about the overloads, they don’t feel worth casting… damage coefficient, and channeling unprotected are points you should review. Warhorn skills felt much promising! I feel the lack of might generation (as an ele!) a bit odd, but some skills offer interesting support gameplay. I have a feeling that damage-focused tempests will be possible with air due to #5, and that’s a great thing because not everyone will play tempests for support! And earth #5 allows eles to drop Glyph of Storms (Sandstorm) for damage mitigation. Shouts are awesome, but I still feel the need to grab two cantrips (Ether Renewal for condi. removal, and Armor of Earth to channel overloads, therefore wasting a slot). You could change Hardy Conduit to grant 3 stacks of stability for the channeling duration, or 3sec. Really, in a sense elite specs are already limiting, don’t limit our utility choices because of the mechanics, it’s unfair.
  • Verdant Brink and PvE: Verdant Brink is amazing! I love it so much already. The environment, the itzel, the day/night gameplay. The mobs you’ve designed already reject pure zerker, and this is a good step. Smokescale requires positioning not to get melt down, and the mordrem archer guys are awesome, their rapid fire and line AoE are very deadly. Raptors are lovely, you could try and do groups of three evolved raptors that ignore direct damage. THAT would be very tense! Although events were mostly bugged, I could do some sort of meta-event (I think?) that’s Colossal Vine. I like the Marionette-inspired split-up events you’re adopting, the only thing that’s beyond your powers is making people listen. They fail most of the times because they’re just smashing buttons, but I think it’s somewhat because of guaranteed beta access for pre-purchasers, and it’s likely we won’t see this happen after release.
  • Mastery system: It’s taking quite some time. It feels time-consuming, but I think that’s fine (and expected). I’ll have to see how you work out exp gains to balance progress, it’s difficult to tell how it feels right now since bugs limited our progress towards maxing masteries, and there is that bug that you get to a city, grab the bouncy chest, port to Verdant Brink and open it there, making you progress faster.
  • Map rewards: It’s bugged at times, and I didn’t understand what was going on (not much communication though the game, UI felt lacking).
Attempts at ele specs:
Shaman
Conjurer

Mastery suggestion: Underwater sonar

in Guild Wars 2 Discussion

Posted by: Valento.9852

Valento.9852

Sonar could be improved with higher tiers, and this thing is already optional because it’s tied to underwater. Not everyone likes it. I love it, and it was a selling point for me (I’m too attached to movement fluidness).

Attempts at ele specs:
Shaman
Conjurer

Today's PoI: Pact Commander Masteries

in Guild Wars 2: Heart of Thorns

Posted by: Valento.9852

Valento.9852

Loot should be mailed to you instead of losing it due to inventory full.

Attempts at ele specs:
Shaman
Conjurer

Mobs difficulty feedback [merged]

in Guild Wars 2: Heart of Thorns

Posted by: Valento.9852

Valento.9852

Hi, I play melee, I use “Shock and Aftershock!” to grant everyone around me a Magnetic Aura, it kills that mob almost instantly. Good bye.

Attempts at ele specs:
Shaman
Conjurer

Mobs difficulty feedback [merged]

in Guild Wars 2: Heart of Thorns

Posted by: Valento.9852

Valento.9852

I hope all devs read this! I love those mobs, and surely I will master combat after some time, but as they are they’re a fine example of how mobs should be. I just feel bad because my melee setup can’t help against that giant dinosaur knockdown charging at me haha, but I can live with that. Stun helps.

Attempts at ele specs:
Shaman
Conjurer

Mastery suggestion: Underwater sonar

in Guild Wars 2 Discussion

Posted by: Valento.9852

Valento.9852

That is a wonderful suggestion! Some people claim there is a difficulty with 3D perception underwater, so having a way to echo distance between mobs/places and the player is cool. Maybe somehow highlight mobs differently FOR THE PLAYER and the sonar echoes their positions? Then they could figure out how distant they are.

If carefully implemented, it could solve many issues.

Attempts at ele specs:
Shaman
Conjurer

Princess+Mawdrey+Star+... Mystic forge?

in Guild Wars 2 Discussion

Posted by: Valento.9852

Valento.9852

Combine the three with 50 Mystic Forge Stone= Mursaat Relic. Consumes all three and have a change at spitting a Spirit Shard. xD

Attempts at ele specs:
Shaman
Conjurer

Spirit Shards, really WTF

in Guild Wars 2 Discussion

Posted by: Valento.9852

Valento.9852

I should’ve farmed more skill points… today we’re levelling and gaining NOTHING. Nicely done, ANet.

Attempts at ele specs:
Shaman
Conjurer

Elite Spec Weapons bound on Traits

in Guild Wars 2: Heart of Thorns

Posted by: Valento.9852

Valento.9852

I just think it would be fair to have the weapon use free from the specialization.

That’s tightly related to balance. There is a reason for them to be locked into new elite specs, otherwise the new weapons would be handed for free. This is, they’ve laid out a framework for elite specs by balancing a plethora of build compositions and got to a point where locking weapon to an elite spec felt “balanced”, if they allowed non-spec’d characters to use those weapons there could be a power creep of some sort.

I don’t know how the balancing team came up with this system, and what their reasoning is, but I’m certain that they analyzed this thorough, not simply threw this “lock”.

Attempts at ele specs:
Shaman
Conjurer

Anet did you forgot about scepter existence?

in Elementalist

Posted by: Valento.9852

Valento.9852

Because Air is fine they take all the other attunements are fine as well. I’d pull a chair and wait… wait a lot.

Attempts at ele specs:
Shaman
Conjurer

New Legendary and Spvp

in Guild Wars 2: Heart of Thorns

Posted by: Valento.9852

Valento.9852

I have well over 120 Mystic Clovers.

Attempts at ele specs:
Shaman
Conjurer

Portal for BWE1?

in Guild Wars 2: Heart of Thorns

Posted by: Valento.9852

Valento.9852

It’s interesting they market and consider this the first BWE, when we already had a BWE for staff revenants. :P

Attempts at ele specs:
Shaman
Conjurer

Extra account

in Guild Wars 2: Heart of Thorns

Posted by: Valento.9852

Valento.9852

Geee… no, you don’t get a free GW2 core, it either upgrades your already owned core game, or comes as the whole package.

Attempts at ele specs:
Shaman
Conjurer

Character boost?

in Guild Wars 2: Heart of Thorns

Posted by: Valento.9852

Valento.9852

GW2 is different in which the goal is the journey since level 1, so it kind of doesn’t make sense to consider maxlevelling a “character boost”, specially when it’s so easy compared to hard level grinding MMOs.

Attempts at ele specs:
Shaman
Conjurer

Endless "Victory or Death"

in Living World

Posted by: Valento.9852

Valento.9852

Actually it’s a bug having to do with reordering the story. It’s just a number, ignore it. It’s really level 80. It just says level 70.

So, it will remain as such..? I can ignore, but it’s… disturbing. xD

Attempts at ele specs:
Shaman
Conjurer

Api Caching

in API Development

Posted by: Valento.9852

Valento.9852

That would be the most awesome thing in this lovely API, though!

Attempts at ele specs:
Shaman
Conjurer

Could Berseker deal with Transformations?

in Warrior

Posted by: Valento.9852

Valento.9852

Transformation is understood as a non-functional mechanic, thus traits and certain items wouldn’t affect it. I’m more inclined to believe it will be Survival, maybe even Spirits?

Attempts at ele specs:
Shaman
Conjurer

Endless "Victory or Death"

in Living World

Posted by: Valento.9852

Valento.9852

In Journal it displays “Victory or Death” as step 7, and it’s the last one, shouldn’t the last one be 8? I’m confused on what’s going on. :|

Attempts at ele specs:
Shaman
Conjurer

earning a legendary

in Guild Wars 2: Heart of Thorns

Posted by: Valento.9852

Valento.9852

It would be hilarious if it involved account-bound, solo-closed content. hahah

Attempts at ele specs:
Shaman
Conjurer

New Legendary and Spvp

in Guild Wars 2: Heart of Thorns

Posted by: Valento.9852

Valento.9852

I’m sure there will be reward tracks to help acquiring legendary fractal backpiece.

Attempts at ele specs:
Shaman
Conjurer

earning a legendary

in Guild Wars 2: Heart of Thorns

Posted by: Valento.9852

Valento.9852

As long as legendaries aren’t stronger (stats) than ascended, make them earned HOWEVER you want. I don’t care. Account-bound the hell out of it.

I don’t want PRECURSOR WEAPONS and LEGENDARIES to be sold. The crafting materials is fine. Praise ANet.

Attempts at ele specs:
Shaman
Conjurer

(edited by Valento.9852)

Ascended salvaging

in Guild Wars 2: Heart of Thorns

Posted by: Valento.9852

Valento.9852

Gold-Fed doesn’t make sense. Copper-Fed and Silver-Fed both salvage all the items, the difference is % of recovering upgrades, and not the item quality. Therefore, it would only make sense to upgrade Copper/Silver to work with Ascended.

Attempts at ele specs:
Shaman
Conjurer

Ascended salvaging

in Guild Wars 2: Heart of Thorns

Posted by: Valento.9852

Valento.9852

Not likely since they went out of their way to state that you had to use ascended salvage kit

Uh-oh… I foresee a lot of complaints much like SAB Infinite Continue Coin, specially for those who purchased Silver-Fed. If they add a recipe to transform it to an ascended one, though…

Attempts at ele specs:
Shaman
Conjurer

Ascended salvaging

in Guild Wars 2: Heart of Thorns

Posted by: Valento.9852

Valento.9852

Will we be able to salvage ascended items using either Copper-Fed or Silver-Fed infinite salvage tools purchased from Gem Store?

Attempts at ele specs:
Shaman
Conjurer

Please Post 7/28 Bug Reports HERE [merged]

in Bugs: Game, Forum, Website

Posted by: Valento.9852

Valento.9852

Trading Post won’t load a certain item’s name, and will remain loading forever. For me it is the Permanent Hair Stylist item.

Attempts at ele specs:
Shaman
Conjurer