Season 1 was never meant to be replayed. Season 2 was designed to be replayed.
Season 1 was mostly large open world content, that was here briefly and gone. It made the world feel alive, but people were annoyed that they missed it. Anet changed the way the Living Story was delivered in Season 2. You can play it as many times as you like for as long as you like.
Actually it’s a bug having to do with reordering the story. It’s just a number, ignore it. It’s really level 80. It just says level 70.
So, it will remain as such..? I can ignore, but it’s… disturbing. xD
It really doesn’t change anything at all. Because it’s not game breaking or progress stalling, I’m sure it won’t be quick fix, but it’ll be fixed eventually.
It’s a matter of personal taste. Some find them fun, some don’t. I prefer Fractals to the older dungeons, but some of the older dungeons I like as well.
If you feel it needs MORE of a reward, that’s your opinion.
Yes, it is. It’s weird how forums work by people sharing their opinions.
I don’t care either way if yet another incentive to play is added, but in my opinion it would be a good addition for GW2. If you disagree, that’s fine, that’s also your opinion, your word is not law, your opinion is not fact, please stop speaking like it is, it’s incredibly tiresome.
I simply said I don’t see that it’s necessary. I never said my word was law (speaking of strawman arguments) but in your enthusiasm to try to prove me wrong, you broke the very rule that you’re talking about here.
I expressed my opinion, you replied to me and called my argument a strawman argument (while ignoring the argument entirely) and then you come up with this. Hypocritical argument is hypocritical.
As I said already, it wouldn’t particularly bother me if it were in the game, I just don’t see it as necessary. You were the one who felt you needed to reply to that. There really wasn’t a reason, you could have just expressed your opinion.
Nope, you get no separate game key you can give her. Anet is only doing what other MMO companies have been doing already like WoW and EQ. They’re taking away barriers to entry.
The idea is, right now to start playing Guild Wars 2 you’d have to buy 2 games, which is a lot more than some people would want to spend. After another expansion you’d need to be 3 games. It becomes harder and harder to start playing. But no MMO can survive without new players, since they all have natural attrition. So getting new players into the game helps veteran players quite a bit.
Every expansion from now on will include all previous expansions with it. That’s how it’s going to be.
What do you get for buying the game early instead of waiting? Well, you get to play it of course. I suppose you could wait eight, nine years for the final expansion and get them all, but in my mind the game is worth the money.
Actually it’s a bug having to do with reordering the story. It’s just a number, ignore it. It’s really level 80. It just says level 70.
If you prepurchase it, you’re paying for it up front. You can probably preorder it from some places with just a deposit, though.
I think end game, in a more traditional sense, will end up being handled by Heart of Thorns, the new expansion. But until Anet tells us about their challenging group content, we won’t know for sure.
I think they should reward us with tokens for forum posts. lol
Seriously though, do we really need more rewards for being "loyal"players. I thought the fun was in playing the game. I think the reward is having accumulated things for a long period of time that most players can’t get.
I’m sitting on six legendary weapons. I have a precursor for my seventh. I have many items that are hard, or even impossible to get now. I got a celebration hat from launch days. I got my heroes band for prepurchase. I have every single color of the back piece you make with spinal blades. Try doing that now.
I don’t need to be rewarded to play a game. Anet made a product and I bought the product and I’ve enjoyed the product for thousands of hours. If I bought a movie and watched it hundreds of times, should someone come to my house and give me a prize? Isn’t enjoying the movie enough to watch it that much in and of itself a prize.
Being rewarded for playing a game you enjoy shouldn’t require a reward. However, I’m not dead set against it and don’t think it would ruin anything if it were offered. I just see it as unnecessary.
You use strawman arguments a heck of a lot, you know. a single purchase offline physical item =/= a continuous online service
GW2 is not just a single use product, it is an online service with a cash shop, thus incentives fit very well within the model. GW2 needs persistent players to stay afloat, whereas once you buy a film, they don’t care about you any more, they have your money, their goal is complete.
You complain a lot about the arguments I use. What you said also has nothing to do with what I said. The enjoyment of playing a game for a year is what you paid the game for. You need a reward to play a game aside from the reward of enjoying yourself? Really? That’s sorta weird.
People have played solitaire for decades and there’s no reward for it. People do crossword puzzles and there’s no reward for it.
You do get rewarded in this game in many ways for many things. Log in rewards, that’s a reward for logging in. Achievement point rewards are a reward for getting achievements. And yes, vets who logged in during the Living Story Season 2 got the whole kitten ed thing for free.
There’s a difference between a strawman argument and just telling it like it is. It’s like a game. The reward is playing it. If you feel it needs MORE of a reward, that’s your opinion.
It doesn’t make my argument a strawman though.
I somewhat doubt that a physical copy of HoT would only be $50AUD. It’s more likely to still cost you around 70AUD, especially from EB who pretty much always overcharge. You also don’t need to buy the expansion using gems, you can just do a straight purchase from the GW2 website.
As for LoL not making you pay conversion, I’d imagine it’s because they actually have an Oceanic server and most probably operate their business quite differently to Arenanet who are specifically located in the US. Just looking at Wikipedia, Riot have offices in St. Louis, Dublin, Berlin, Seoul, São Paulo, Istanbul, Moscow, Sydney, and Taipei. So that is almost certainly why.
That doesn’t explain why the Gem Card costs $15 AUD for 1200 gems, as opposed to ~$20 if using USD/AUD conversion. They used to be sold in stores such as EB, JB HiFi and Game Traders. I got a few from Game Traders back in March-May and (somehow) recently discontinued from July.
Maybe there’s a tarrif on games but not game cards.
I think they should reward us with tokens for forum posts. lol
Seriously though, do we really need more rewards for being "loyal"players. I thought the fun was in playing the game. I think the reward is having accumulated things for a long period of time that most players can’t get.
I’m sitting on six legendary weapons. I have a precursor for my seventh. I have many items that are hard, or even impossible to get now. I got a celebration hat from launch days. I got my heroes band for prepurchase. I have every single color of the back piece you make with spinal blades. Try doing that now.
I don’t need to be rewarded to play a game. Anet made a product and I bought the product and I’ve enjoyed the product for thousands of hours. If I bought a movie and watched it hundreds of times, should someone come to my house and give me a prize? Isn’t enjoying the movie enough to watch it that much in and of itself a prize.
Being rewarded for playing a game you enjoy shouldn’t require a reward. However, I’m not dead set against it and don’t think it would ruin anything if it were offered. I just see it as unnecessary.
I created a new account, on a new email address, with my HoT purchase.
Up side: extra daily rewards and 5 extra toon slots for 50 USD.
Down side: no HoT pre-purchase title on my main account (don’t care) and no playing HoT with my original toons (still don’t care)
I get to play HoT regardless and Anet gets to spend my money like they want to: win/win.
Since I had the gems already, I did “buy” an extra toon slot for my original account because I anticipate eventually being able to buy HoT for my original account with gems some time in the future.
Your mileage may vary. Do what’s fun for ya
See this wouldn’t have worked for me. My account bound magic find, for example, is up to well over 200%. That’s something I’ve gotten up there. I start with a new account, I’m starting all over.
I’ve already done the work to level all my crafting professions to 500, so I could craft ascended weapons and even armor for my characters, if I so choose. I wouldn’t look forward to doing that again.
I have a lot of achievement points which unlocked a lot of skins, which I wouldn’t look forward to doing again.
I have six legendary weapons, which I can use on any of my characters. Starting a new account might work for some people, but there are reasons not to do it as well.
Did you mean 25,000? ; )
I think Achievements should have rewards tied to them. It’s always fun to earn something. Everyone has their favorites, though, and those they don’t care so much for. Some do them anyway, and some, like me, only do what is enjoyable…or…what’s required for something truly coveted. Lol.
Yeah I meant 25k. Editing. lol
achievements are for people with OCD. if you don’t have OCD, you don’t need to do them all. if those people do it and they are rewarded, don’t get kitten. you can’t say people should not be rewarded for achieving something you don’t like.
I don’t have OCD, but I don’t mind achievement points. For example, there’s one Living World achievement I haven’t gotten around to getting and I’ve not finished one of the badge collections in the Silverwastes and one of those type of achievements in Dry Top, nor am I stressed that I haven’t gotten around to them. Eventually I’ll get them. I may never get the Liadri achievement or mini, and I’m not that stressed about that either.
Achievements are simply something some people like to do, in the same way that people play games to be challenged.
Achievements are in the game for the same reason that Fractals are in the game. They’re there to appeal to a specific player base.
Those of you who argue that getting 5000 kills with a shield is not an achievement, you’re right. But you’re taking a literal use of an English language word from a game component.
Achievements for some people are a play style. There are currently a hundred people competing for the top of the leaderboard and to them, obviously, those achievements mean something…not individually, but collectively.
Achievements are there to give players that like something to do, something to do. In fact, that all most MMOs actually are. A list of things to do.
If you’re a raider, your list of things to do is to prepare for the next raid. If you’re a PvP you’re trying to get higher on a ladder or win more matches as a team. If you’re a WvW you’re trying to get your world to win. And there are also people who are achievement point hunters.
Getting 5000 shield kills isn’t very hard, but it does take persistence. You have to try to get that last killing blow with the shield, or farm 5000 ambients to get it. It’s much harder than dungeon master in its own way.
I have almost 25000 achievement points right now, because I enjoy trying to get another achievement. On the whole, I don’t necessarily enjoy harder achievements more than I enjoy easier ones.
Achievements are set up for players who enjoy that play style.
Edited achievement point score to reflect my actual achievement point score. I should have known not to post before my first coffee. Thanks Inculpatus!
(edited by Vayne.8563)
Wait, you can get tickets from the chest? u.u I’ve only ever got scraps.
Yep, I’ve gotten tickets on more than one occasion. Not often though.
Will we be able to unlock this in game? Or will EVERYTHING be gated behind kitten price tag?
Basically: Will it hit the gem store in any manner (even if is overpriced pieces)?
The new specializations bring lots more to the table than the basic vanillas. That’s why I’m asking in worry. And Revenant looks like (shiro anyway) a super buffed thief.
I don’t think you have a clue what pay to win means. I’ll give you a hint though…buying an expansion is not considered pay to win.
Nothing in the gem store allows you to buy power.
If you want the revenant and elite specializations you have to buy HoT. If you want masteries you have to buy hot. If you want the new story and new zones, you have to buy HoT. We don’t know about the challenging content yet, but I suspect it will be revealed or at least teased at Gamescon this week.
It’s not quite that simple. You only get story quests that are race specific every 10 levels, So it doesn’t matter where you level to 10. Then you can both do each other’s stories ore seperate to do them. The stories will actually grow together so at level 30 or so you can start doing those together as well, but if you do them together at a lower level, only one of you will be rewarded. You can still hang together, but one will get rewarded and one won’t. Of course that reverses when you do the other story.
From what you’ve said, a thief would be better for you. Necros don’t really kill fast. You can get together at level 2, right after the tutorial.
Each city as a portal in it, which leads to Lion’s Arch. When you go through it, you’ll see you’re at Gate Hub Plaza, with gates to every single starting city.
Party up first, because you might end up in different versions of the same map. If your portrait is a silhouette then right click on it and click join in “whatever map”.
Then you’ll be together.
It kinda seems like you hate the game, y’know… if you despise pretty much every change that it’s gone through in the last year or two, then why are you even still playing?
I agree with OP, but my answer to your question is simple: Money and Investments.
I had a lot of issues with changes, from having double skins merged into 1 for wardrobe purposes to owning the same expensive dyes across all 8 characters (at the time) to the constant neglect towards the only game mode I enjoy, WvW. (which were all paid for in cash/gems)
Having played the game for 6-7 thousand hours and investing over $1000 into gems, it’s hard to walk away from that. Recent announcements about the expansion prices and further neglect towards WvW should make it easier for me to leave though and I look forward to that day where I can start investing my money on stable products where I know what I purchase with real money isn’t stripped from me without a refund.
It’s actually really insulting, you wouldn’t like to pay for a new PC and all it’s features only to have an update that renders most of what you paid for invalid.
Except they did offer a refund on town clothes.
Only within a certain time period though. I took a break because of the changes for a couple months and got back it was too late. I found out they let everybody else get refunds but I got screwed.
Yes, they offered a refund within a certain time period, which was a period of many months. That’s like saying I bought a VCR, didn’t use it, went on vacation for a year, got back and it didn’t work. It happens. It’s unfortunate…but it’s not unreasonable on the part of the company.
People can follow games even if they’re not playing them. I know I do. And it’s not your fault. But it’s not Anet’s fault either. Their refund policy was good when compared to most of the industry.
The original city was founded by Elonians who had Lions. To them, it was a reminder of home. After the city was destroyed, the people kittenettled it much much later had no real connection to the original rulers of the city. They were pirates and sailors. That history is long behind them.
It doesn’t really surprise me that the Captain’s Council elected to choose their own identity rather than an identity that was further removed.
Of course, the original Lions are still there, underwater.
Teehee pop-up windows, weeeee. What a minor thing that old 1,700 reply thread was. Certainly wasn’t one of the most longstanding topics of discussion in the game’s history.
Oh my god! A pop up window. I have to click twice each time I level once. Every half an hour to an hour it’s two clicks. Why, over the course of 80 levels that’s 160 clicks. In only 40 hours. Oh the horror. Oh the issues this causes. This is game breaking.
But farming a dungeon and clicking to open half a dozen champ bags in 15 minutes isn’t? lol
Your perspective is way out of whack. If pop up screens are the worst thing about the NPE then I’m pretty sure Anet has nothing to worry about.
I feel most of the changes have been positive. Not all, but most. The wardrobe change and the mega server change were game changing for me, in a positive way. The removal of WvW culling was huge for me. The champion bag change I could have lived without but it wasn’t that big a deal. I liked both Dry Top and the Silverwastes. And while I preferred Season 1 of the Living World to Season 2, I understand the reason for the changes.
That’s mostly content, but how do you deal with new skills and traits being dumped in your lap every 6 months? How are you okay with having to learn one method of leveling, unlocking skills and traits, and then it changes entirely with one feature patch, and that ends up being so bad another feature patch changes it entirely again? Doesn’t that tell you that even the developers are so unhappy with what they’ve done, that they can’t just make a change and sit on it?
Aren’t you tired of having to constantly adjust to a new system just as you’re starting to get used to the previous one?
I play a little Street Fighter from time to time, that’s a game that receives several updates in the namesake of balance. Champion Edition, Hyper Fighting, Super Turbo, Arcade Edition, Ultra, etc. etc.
The difference is they come with subtle changes. Damage might be tweaked 5-10% on a move, a few frames may be subtracted or added on startup or block. Maybe someone will receive a couple frames of startup invincibility.
What they don’t do is take away the shoryuken and hadoken from Ken and Ryu and give them Dhalsim stretchy arms…
That’s how I feel ArenaNet makes changes when they release a major patch. I can deal with small changes that don’t affect the actual style of my play, just the potency of it, if that makes sense.
If you’re really unhappy with something take what you’ve learned and apply it to Guild Wars 3, but at least give your players some sense of stability within a single release is all I’m asking.
When a player comes back from a 6 month hiatus in this game, they don’t just need a small period of adjustment. They’re lost.
I just wanna know when enough is gonna be enough for them. I think you’re more happy with the game at any given point in time than they are.
I have no idea what you’re talking about. It’s like you’ve never played an MMORPG before. This sort of thing happens quite frequently in many games and most of the ones I’ve played.
But more to the point, I like the NPE. I think most people who don’t like it made up their mind early and ignored more of the fixes to it.
The biggest complaints I saw have been addressed. Most of the stuff you only have to put up with once, because after you unlock it on one character, it’s unlocked on all subsequent characters.
People talk about gating like it didn’t exist before. It always existed. From day one. The biggest change the NPE added was a pointer that tells you were to go which can be completely disabled.
As for the rest of it, the story issues were fixed. The new rewards are quite good, in both the story and leveling, and the speed of leveling isn’t really affected at all.
And while the specialization changes did change the game it made it easier to make builds not harder. How do you deal with all these changes? Adapt. That’s how good MMO players deal with changes.
The they nerfed my build I’m leaving crowd is present in every MMO I’ve ever played and most people just ignore them.
This is pretty much how I feel, except I didn’t survive. I only log in for 2 minutes a day now to get my laurel in case the NPE etc. are ever reversed. Probably never gonna happen.
I feel the game systems have been overhauled so completely and so many times since launch that this is no longer the Guild Wars 2 I paid for, but something else entirely, with the only similarities being lore and races.
I got 5,000 hours or so out of this game before they destroyed it to the point I no longer wish to actually play it, so I’m not too buthurt over the loss of my time and money investment, but I still think if someone who’s been playing since launch wanted a refund they should be entitled to it, cause this really isn’t what we got when we put down our $60 for the initial box purchase at all.
Do the rest of you actually feel the game is improving with all these changes, or do you simply play because it’s still called Guild Wars 2…?
I feel most of the changes have been positive. Not all, but most. The wardrobe change and the mega server change were game changing for me, in a positive way. The removal of WvW culling was huge for me. The champion bag change I could have lived without but it wasn’t that big a deal. I liked both Dry Top and the Silverwastes. And while I preferred Season 1 of the Living World to Season 2, I understand the reason for the changes.
It kinda seems like you hate the game, y’know… if you despise pretty much every change that it’s gone through in the last year or two, then why are you even still playing?
I agree with OP, but my answer to your question is simple: Money and Investments.
I had a lot of issues with changes, from having double skins merged into 1 for wardrobe purposes to owning the same expensive dyes across all 8 characters (at the time) to the constant neglect towards the only game mode I enjoy, WvW. (which were all paid for in cash/gems)
Having played the game for 6-7 thousand hours and investing over $1000 into gems, it’s hard to walk away from that. Recent announcements about the expansion prices and further neglect towards WvW should make it easier for me to leave though and I look forward to that day where I can start investing my money on stable products where I know what I purchase with real money isn’t stripped from me without a refund.
It’s actually really insulting, you wouldn’t like to pay for a new PC and all it’s features only to have an update that renders most of what you paid for invalid.
Except they did offer a refund on town clothes.
When did I mention town clothes? Could you be so kind to make it in bold where I said that?
It was in the OP, and obviously a main complaint for the OP. It’s at least one instance in which real world money wasn’t stripped from people. I also remember them refunding double skins, btw, which you did mention.
Oh the OP said it…. Anyway.
Yes those refunds, I received one for owning multiple commander tags, was given some digital money after using real life money to pay….
My issue is mostly about skins, having put $100 into the game to make duel Infinite Light skins, and another $50 to craft a second Foe Fire essence….. I would continue but this is getting off topic for what I’m assuming is for argument sakes. (I don’t know how anyone can argue another persons personal experience, but people find a way somehow)
My point still stands in my first post: Money and Investments.
You paid with gems, you got gems back. In theory that means the next time you buy something you don’t have to pay real money.
To be clear, you did NOT buy an outfit from the gem store with real money. You bought it with gems. If you spent $1000 that means you’re buying gems anyway. You get gems back which means you save money the next time you want to buy.
So you want to argue this? ok.
I went to Timezone, I paid them cash for Timezone Card which would allow me to play their games, shortly after purchasing the card they turned off all the machines which means I can’t play any games, I take the card back to the retailer but he simply states “you bought the card with your money to play games, but we can’t allow you to play games, but atleast you get to keep the card until it is expired at the end of the day, you’re welcome to come back tomorrow to purchase another card after we have updated our systems.”
but again: My point still stands about not leaving the game, Money and Investments. feel free to pick apart another sub-text of what I have written though, for the sake of arguments and internet win points
Terrible analogy is terrible.
You bought gems with cash. That’s what you bought> You spent gems on an outfit. If the outfit changes you are absolutely entitled to your gems back.
The OP did list town clothes and those were refunded. You listed duplicate skins and those were refunded, in gems.
It does change the tone of what the OP is trying to indicate, even if you think I’m just trying to “score internet points”.
Still going buddy?
Lol
Why is it people who don’t have valid arguments always try to resort to making fun of people? If you have an actual reply I’d love to hear it. If you’re just trying to annoy me you’re likely wasting your time, though I’d point out that your response is off topic and doesn’t further the conversation.
Sure I’m still going. Because I think the arguments presented are flawed.
It kinda seems like you hate the game, y’know… if you despise pretty much every change that it’s gone through in the last year or two, then why are you even still playing?
I agree with OP, but my answer to your question is simple: Money and Investments.
I had a lot of issues with changes, from having double skins merged into 1 for wardrobe purposes to owning the same expensive dyes across all 8 characters (at the time) to the constant neglect towards the only game mode I enjoy, WvW. (which were all paid for in cash/gems)
Having played the game for 6-7 thousand hours and investing over $1000 into gems, it’s hard to walk away from that. Recent announcements about the expansion prices and further neglect towards WvW should make it easier for me to leave though and I look forward to that day where I can start investing my money on stable products where I know what I purchase with real money isn’t stripped from me without a refund.
It’s actually really insulting, you wouldn’t like to pay for a new PC and all it’s features only to have an update that renders most of what you paid for invalid.
Except they did offer a refund on town clothes.
When did I mention town clothes? Could you be so kind to make it in bold where I said that?
It was in the OP, and obviously a main complaint for the OP. It’s at least one instance in which real world money wasn’t stripped from people. I also remember them refunding double skins, btw, which you did mention.
Oh the OP said it…. Anyway.
Yes those refunds, I received one for owning multiple commander tags, was given some digital money after using real life money to pay….
My issue is mostly about skins, having put $100 into the game to make duel Infinite Light skins, and another $50 to craft a second Foe Fire essence….. I would continue but this is getting off topic for what I’m assuming is for argument sakes. (I don’t know how anyone can argue another persons personal experience, but people find a way somehow)
My point still stands in my first post: Money and Investments.
You paid with gems, you got gems back. In theory that means the next time you buy something you don’t have to pay real money.
To be clear, you did NOT buy an outfit from the gem store with real money. You bought it with gems. If you spent $1000 that means you’re buying gems anyway. You get gems back which means you save money the next time you want to buy.
So you want to argue this? ok.
I went to Timezone, I paid them cash for Timezone Card which would allow me to play their games, shortly after purchasing the card they turned off all the machines which means I can’t play any games, I take the card back to the retailer but he simply states “you bought the card with your money to play games, but we can’t allow you to play games, but atleast you get to keep the card until it is expired at the end of the day, you’re welcome to come back tomorrow to purchase another card after we have updated our systems.”
but again: My point still stands about not leaving the game, Money and Investments. feel free to pick apart another sub-text of what I have written though, for the sake of arguments and internet win points
Terrible analogy is terrible.
You bought gems with cash. That’s what you bought> You spent gems on an outfit. If the outfit changes you are absolutely entitled to your gems back.
The OP did list town clothes and those were refunded. You listed duplicate skins and those were refunded, in gems.
It does change the tone of what the OP is trying to indicate, even if you think I’m just trying to “score internet points”.
It kinda seems like you hate the game, y’know… if you despise pretty much every change that it’s gone through in the last year or two, then why are you even still playing?
I agree with OP, but my answer to your question is simple: Money and Investments.
I had a lot of issues with changes, from having double skins merged into 1 for wardrobe purposes to owning the same expensive dyes across all 8 characters (at the time) to the constant neglect towards the only game mode I enjoy, WvW. (which were all paid for in cash/gems)
Having played the game for 6-7 thousand hours and investing over $1000 into gems, it’s hard to walk away from that. Recent announcements about the expansion prices and further neglect towards WvW should make it easier for me to leave though and I look forward to that day where I can start investing my money on stable products where I know what I purchase with real money isn’t stripped from me without a refund.
It’s actually really insulting, you wouldn’t like to pay for a new PC and all it’s features only to have an update that renders most of what you paid for invalid.
Except they did offer a refund on town clothes.
When did I mention town clothes? Could you be so kind to make it in bold where I said that?
It was in the OP, and obviously a main complaint for the OP. It’s at least one instance in which real world money wasn’t stripped from people. I also remember them refunding double skins, btw, which you did mention.
Oh the OP said it…. Anyway.
Yes those refunds, I received one for owning multiple commander tags, was given some digital money after using real life money to pay….
My issue is mostly about skins, having put $100 into the game to make duel Infinite Light skins, and another $50 to craft a second Foe Fire essence….. I would continue but this is getting off topic for what I’m assuming is for argument sakes. (I don’t know how anyone can argue another persons personal experience, but people find a way somehow)
My point still stands in my first post: Money and Investments.
You paid with gems, you got gems back. In theory that means the next time you buy something you don’t have to pay real money.
To be clear, you did NOT buy an outfit from the gem store with real money. You bought it with gems. If you spent $1000 that means you’re buying gems anyway. You get gems back which means you save money the next time you want to buy.
It kinda seems like you hate the game, y’know… if you despise pretty much every change that it’s gone through in the last year or two, then why are you even still playing?
I agree with OP, but my answer to your question is simple: Money and Investments.
I had a lot of issues with changes, from having double skins merged into 1 for wardrobe purposes to owning the same expensive dyes across all 8 characters (at the time) to the constant neglect towards the only game mode I enjoy, WvW. (which were all paid for in cash/gems)
Having played the game for 6-7 thousand hours and investing over $1000 into gems, it’s hard to walk away from that. Recent announcements about the expansion prices and further neglect towards WvW should make it easier for me to leave though and I look forward to that day where I can start investing my money on stable products where I know what I purchase with real money isn’t stripped from me without a refund.
It’s actually really insulting, you wouldn’t like to pay for a new PC and all it’s features only to have an update that renders most of what you paid for invalid.
Except they did offer a refund on town clothes.
When did I mention town clothes? Could you be so kind to make it in bold where I said that?
It was in the OP, and obviously a main complaint for the OP. It’s at least one instance in which real world money wasn’t stripped from people. I also remember them refunding double skins, btw, which you did mention.
It kinda seems like you hate the game, y’know… if you despise pretty much every change that it’s gone through in the last year or two, then why are you even still playing?
I agree with OP, but my answer to your question is simple: Money and Investments.
I had a lot of issues with changes, from having double skins merged into 1 for wardrobe purposes to owning the same expensive dyes across all 8 characters (at the time) to the constant neglect towards the only game mode I enjoy, WvW. (which were all paid for in cash/gems)
Having played the game for 6-7 thousand hours and investing over $1000 into gems, it’s hard to walk away from that. Recent announcements about the expansion prices and further neglect towards WvW should make it easier for me to leave though and I look forward to that day where I can start investing my money on stable products where I know what I purchase with real money isn’t stripped from me without a refund.
It’s actually really insulting, you wouldn’t like to pay for a new PC and all it’s features only to have an update that renders most of what you paid for invalid.
Except they did offer a refund on town clothes.
Today the guild got Angvar’s Trove jumping puzzle, which we did with another guild. Though we all received our personal rewards, the guild didn’t receive guild merits for finishing. The puzzle was still listed as if we hadn’t started it, with the 5 hour time limit.
Seems like if you don’t start it, you won’t get credit.
Funny I’m a vet. Never had any town clothes, because if found them useless, since they could only be worn in cities. I much prefer the outfit system, even if it’s not mix and match, because I can use those outfits anywhere.
I survived four world completes that I had to do WvW on, and I’m so glad I don’t need to complete WvW now to get more of them.
I survived doing dungeons to get armor and weapons, when now I can PvP to get some of them.
I survived playing WvW with culling, where you couldn’t see your opponents until you were pretty much dead. I’m sure glad that was fixed.
I survived having to buy abyss dyes for multiple characters, when now all my better dyes are account bound. I remember getting hundreds and hundreds of unided dyes back. Good times.
I survived the Mad King Tower jumping puzzle, before they made it so the other people jumping with you were glowing orbs. Much better now, thanks Anet.
OP, you seem like a glass is half empty kind of guy.
Depends on how you define worth.
Let’s pretend the most profitable things you can do in the game are things you don’t enjoy. You’re always going to want something else.
I enjoy harvesting wood, metal and plants, even though I could buy anything I need off the trading post. I’d have less fun running daily dungeons and the Silverwastes.
I do what I find fun, when I find it fun. It does take longer. But I’m doing something I enjoy, so who cares?
I went through a period where I got less rares for a while from world events and chests, and a few weeks ago, I started getting very lucky and getting more, which has persisted till today. No rhyme or reason to it.
The human mind is trained to see patterns. That’s why people think nerfs are going on.
The combat system, the cooperative nature of PvE, the wardrobe/dye system, jumping puzzles, some of the mini game type stuff like guild rushes, no gear treadmill, no required grinding, the beauty of the world/graphics, the fun/hidden stuff, the idea that after almost 3 years of pretty much constant play, I’m still discovering new things.
There really should be a way. This is a quality of life feature that’s very important I think.
if it’s a stress test then the whole idea of that is to invite as many players as possible, only inviting a small group doesn’t stress the server as much as it should.
But inviting potentially millions of people is also completely pointless, since all that would do would be the make the vast majority of people sit around in the lobby for the duration of the test.
While they indeed need many people, they also need to control the exact amount of people that can potentially join. And unless they stop pre-purchase again, that can’t really happen.
a stress test isn’t “let’s invite only the X players that play this mode”, a stress test is “let’s invite a sh*tload of players to stress the servers”.
what you are saying is that only that small group should join, resulting in an underpopulated server, the exact thing a stress test should never ever have.beta test=play the game
stress test=pump the servers full of players regardless of activity.
But a WvW stress test is completely 100% different, because of the severe limitations in player numbers that WvW requires to test.
If each 3 servers can only have 100 people then you only need 300 people to absolutely fill the server for testing. There are no overflows for WvW. There’s no mega server.
So you can stress test it with the maximum number of people it can take.
Get a mesmer to portal you. That’s what I did.
While I may or may not completely agree with some of what you’ve said, you completely lost me at what “most of us” feel.
If you have an opinion try talking for yourself, because once you start inventing statistics it brings into question everything else you’re saying.
I don’t really think most people think this way. I definitely think some people do.
If you have 32/50 points, I’m not sure how you can have GWAMM. Seems unlikely at very least.
Part of the problem is that people took the manifesto, and other comments, out of context and read them as, and I’m going to paraphrase this, “the word of god from the mouth of god.” A very good example is just how much people improperly assumed things regarding a precursor “scavenger hunt” and basically would riot every time a patch came out with no info.
“Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs. It doesn’t suck your life away and force you onto a grinding treadmill; it doesn’t make you spend hours preparing to have fun rather than just having fun(…)”
how is this possibly taking things out of context? it says what it says. You can argue that the context was anet trying to sell us the game, so they are hyping the product as much as possible, deviating from the real game as much as possible, but they still said what they said and they fed us so much BS before the game was launched, that their credibility is zero at this time.
I guess that the context you refer to is: “they are a company trying to sell the game so of course everything they say will be a lie”
I rarely grind and I dislike grinding. I have never fealt forced to grind in this game to enjoy every part of it, even all fractals levels can be enjoyed without grinding. Some people grind becouse they want stuff now now now now now but most stuff you can get by just playing every part of the game and some day you got what you want, It has worked for me. But what it is about is not having to grind to have fun and that you can in this game and you have always been able to since release of the game. So offcourse you cant take that out of context when it is so “Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs. It doesn’t suck your life away and force you onto a grinding treadmill; it doesn’t make you spend hours preparing to have fun rather than just having fun(…)” is perfectly true.
And monkey behind a typewriter will eventually replicate entirety of Shakespear’s writings. Unlike eternal cosmic monkey we have limited time on this planet and some of us would like to have fun when we give portion of our time to this game.
Entirety of the game has come down to SW chest farm DT chest farm and champ trains. The rest of it is barren.
You should look up barren in the dictionary. I don’t think it means what you think it does. Because I find people playing pretty much everywhere I go.
I honestly think they should do one elite spec a week but combine that with one of the new maps so we can get through the info quicker.
Okay I don’t get it. What’s the difference if we get the info quicker? The earlier on we get the info, the more likely it is to change anyway. And getting the info quicker means as the game gets closer, there’s nothing to talk about.
Get it out quicker and you can get to the betas quicker look I wouldn’t be saying this but I fear that they are on a tight deadline look at the tempest elite spec we didn’t get a trailer because the people who do the trailer was working on the expansion I’m just worried that they may need to rush out this expansion to suit NCSoft and lets be fair we don’t want that.
Getting info out quicker won’t do anything but take time that they need to make the expansion. Interviews take time. Writing blogposts takes time. Not just writing, but editing, discussing what to reveal, I promise you they don’t just tell a dev to write something without a meeting about what he/she can reveal.
In the end, the pace that information is released has zero to do with making the game get released faster.
I dont think you can get your money back. If you buy the game its over, game companies dont return money.
Except that people have gotten refunds all along for Guild Wars 2, so maybe Anet isn’t one of those companies.
I hope this game never adds new levels. Nor a new tier of gear.
Make story more personal and about us, I could care less about commander trahearne or destiny’s edge when really we are just a stand in and not even a supporting actor in our own story line.
Make norn spirits more personal and somehow involved in their beginning story.
make sylvari birth times more significant.
Asura colleges – make it almost like a competition between them
Charr legions are the only ones that feel complete
Human origin – somewhat complete but as a noble we should have a title and a claim to things, even a large house not just be a rich aristocrat. as commoner – we should live in a mediocre house that’s cozy. a street rat- let us take shelter in the sewers or a shack.
When I picked Raven for my norn mesmer – I was excited to see what my story held – and it was a real underwhelming feeling that I experienced knowing that spirits did not matter to the core of your norn or their story.
All valid comments, but nothing at all to do with this thread, which is about a very specific change to the game called the New Player Experience.
It’s not just generally how new players see the game, it’s about specific changes to the game that occurred on a specific date.
What you’re talking about has not changed at all, and been in the game since launch, which means it will get lost in this thread. I highly recommend you make a seperate thread for it, and label it something like Make the Personal story More Personal.
That’s what I use the rename option for. You can get a pretty decent sentence in there.
Part of the problem is that people took the manifesto, and other comments, out of context and read them as, and I’m going to paraphrase this, “the word of god from the mouth of god.” A very good example is just how much people improperly assumed things regarding a precursor “scavenger hunt” and basically would riot every time a patch came out with no info.
“Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs. It doesn’t suck your life away and force you onto a grinding treadmill; it doesn’t make you spend hours preparing to have fun rather than just having fun(…)”
how is this possibly taking things out of context? it says what it says. You can argue that the context was anet trying to sell us the game, so they are hyping the product as much as possible, deviating from the real game as much as possible, but they still said what they said and they fed us so much BS before the game was launched, that their credibility is zero at this time.
I guess that the context you refer to is: “they are a company trying to sell the game so of course everything they say will be a lie”
And it’s not a lie. It doesn’t suck your life away because you absolutely don’t need ascended gear to do 99% of the content. The only thing REALLY gated by ascended gear is the very very top level fractal, that is level 50.
You can do fractals without ascended gear. And by doing fractals you’ll very quickly receive enough to get to Fractal level 20.
Laurels will buy you an amulet and guild missions will get you accessories and you can do fractals. Nothing else requires you to have ascended gear.
Anet released this in the climate of the day, where just about every MMO made you level to PvP. Guild Wars 2 really doesn’t.
And the very specific example Anet gave at the time at cons they attended was the Shadow Behemoth. Keeping in mind at the time it was far more of a challenge than it is in this day of the megaserver. They say that event occurs in a starting zone. The Great Jungle wurm occurs in a starting zone. You can do jumping puzzles in starting zones.
What they said, at the time, was that in most games you have to level to get to the fun stuff, and here you really don’t. The game doesn’t magically change at max level and suddenly you’re doing stuff you couldn’t do before, ie raids. It’s just not like that here.
Of course if you ignore the stuff Anet said at the time, and try to bring it up 5 years later, people will have forgotten.
Yep, they removed it. Not sure why. I know a lot of people probably walk right by it and pay no attention but it doesn’t strike me as a good reason to remove it.
Those choices determine what instances you do in the early going. They were never meant to be long term solutions to the character. However, they would aid in RPing.
What you’re really asking for is Anet to write different stuff for different people throughout the game. But that’s really your job as an RPers (someone playing an RPG).
If I chose the raven spirit, my character would react to the world with that set of “lenses” on for lack of a better term. It would absolutely change the way the character played for me.
So the choices make a difference in what you experience early on and hopefully, you can take the reins from there and become more vested in your character.