Yeah sorry, I’m guilty. One of my female Charr is white BUT I do have a female Charr elementalist too, whom has cheetah colouring and markings, so don’t hate me too much. XD
I’m thinking my hate-rays of doom at you now. As soon as you read this message, the hate rays will invade your computer and turn your white charr’s fur neon pink! XD
Thanks for all the replies! So, lore wise im totally ok with charr ranger thanks to you, but I still think norn female ranger looks better. It stands between a charr necro or ranger.
Compromise and make a charr female ranger?
It depends on what the appeal of the norn female is for you, I suppose. If it’s sexiness, then that wouldn’t work XD
But if you’re looking for something graceful/beautiful in a rangery sort of way, and something that’s charr…. female charr is your answer :P
If you want the norn female for sex appeal, then make the norn female AND a charr necro
If a light armored female charr wears the CoF set, her fluffy tail gets turned into a flaming male tail. This is very frusterating because the fluffy tail makes female charr unique. I LIKE having a fluffy-tail character… you need to redesign the female set to give her a flaming fluffy tail….
The fire tail is cool, but it’s bugged. On female charr, the fluffy tail just turns into a flaming male tail. It’s really frusterating because the tail is one of the female charr’s unique details. So until that bug gets fixed, I vote no. I’d feel shafted if my warrior suddenly genderswapped on me because of that blasted tail bug
DR doesn’t matter, you still get good stuff out of it. CoF path 1 takes anywhere from 5 to 20 minutes, depending on your luck and you get good items, gold, and flame statues for every run. Even at a super low DR, it’s quick money.
Also, to the people complaining about elitist groups (Warrior and Mesmer-only), most groups don’t give a crap as long as one mesmer comes along. You can find a group in about two minutes any time, any day by going to http://gw2lfg.com/
If the rejection still bugs you, make a mesmer or a warrior :P
If Arenanet are going to be kitten and nerf CoF, I wouldn’t be surprised. They have a sadistic pleasure in letting us find good ways of making money and then taking them away because of “exploits hurr”. And banning the people who were smart enough to find efficient income sources.
At any rate, beyond the good money income, CoF is just… fun. It’s a surprisingly enjoyable grind, and if I want to kill time CoF is the solution.
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I haven’t tried female tiger stripes, but I’ve found that oranges and browns go really well with females—particularly if you’re going for a fire elementalist or a robust soldier type
In Guild Wars 1, Pyre Fierceshot was the leader of the charr rebellion against Flame Legion. He freed the charr from slavery. He was also Blood Legion, and a Ranger.
Blood Legion prides itself on military prowess. Only a stupid military unit would have just melee warriors—and when it comes to fighting, Blood Legion are geniuses. They would be happy to have archers, gunners, and all sorts of fighters in their ranks—the deadlier, more effective, and bloodier… the better. I think a Ranger would fit into Blood Legion just as well as a Warrior—you just need to look at Pyre Fierceshot for an example. He’s the most famous charr in history, and was a great leader.
Rangers would fit into all the Legions pretty well actually. For Blood, they could fit the role of an aggressive war archer, scout, or war-beast trainer. An Iron ranger would be inventive, always making his/her ranged weapons, traps, and so-on more efficient. An Ash ranger would be an assassin or a scout—using nature to sneak around and spy.
I think horses DID exist in Tyria. We see some of the undead from GW1 on horses. They probably went extinct somehow… or are so incredibly rare that only the insanely wealthy people have them… and keep them locked out of sight from the common rabble.
I read more than the title. You owe me 10 gold. :P
One common factor I have seen is that female Charr tend to be lighter colours while the males I see are darker colours. This all just personally though. YMMV.
This is true, as a matter of fact. I never thought of it though. My two females and one male are this way—femwarrior is orange and brown, fem elementalist is orange and black, male necromaner is dark brown and black.
Anyone know what color the Order of Whispers Blacksmith fur is? I didn’t find it in the color selection
So I made my Charr came out zebra-like instead :\
It’s the second-darkest black color with no markings. That particular shade has a blueish tint
Still in the process of collecting, very few have been added from outside sources (people other than me) :
Very nice collage, although I immediately noticed a distinctly non-Charr anatomical feature tucked away in there.
Spoilered for those who haven’t taken a look at the full image yet. Because I-don’t-know-why-not
I had to look at it again to know what you meant.
Actually, I see 6. 3 are asura, a sylvari, a guy in pink and of course the breasts.
I stared at this for about two minutes thinking “breasts? what breasts?”. And then I saw the panty shot and the peeking asura eyes. Along with “Syrian Reborn” and “Oprah” lol. Closed it, looked again, and was like “OH. THOSE breasts”
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Charr also use tools and work together. They are not animals you know (well in a biological sense they are of course, just like humans).
Yeah, they do—and their technological tools are a lot better then human ones. But in this case, tools means magic. And since the main part of charr society decided to turn away from magic, they’re behind the other races in magical technology and understanding. They have enough know-how to be Elementalists, Mesmers, and Necromancers—but the magical professions only use magic in a very limited and primitive way. Mind, the fact that they have more technology then the other races might offset this, but then again it might not.
Flame Legion has a very advanced understanding of magic—enough to rival everyone but the asura. If the main part of charr society could get over its biases towards magic, and obtain Flame Legion’s knowledge, they might be far enough ahead of the other races to have a noticable advantage. As it is though, their lack of magic is their downfall.
Just think though… the rarest race (charr), and the rarest gender (fem), with the rarest profession (necro, I think), with the rarest fur color (idk lol), with the rarest face/body/pattern/horn option…..
That’s not just rare… it’s SUPER DUPER rare! XDDWell, three out of five ain’t bad… Grizabella, my main character, is a sweet-faced, white-tiger, female, charr necromancer. According to Wikipedia, Grizabella means “Grey or Grizzled Beauty”, so her coloration was meant to be! ^^
She looks awesome! And the armor makes her look almost ghostly—very fitting for a necromancer!
Hehe, my warrior is already on that collage. I have 4 white charr already and planning to make another one, mesmer this time. Why? Because i can (and really love this skin type).
Seriously, there are too many of uguu kawaiii human females, ctrl-c norn males and other highly overused stuff, so rare charr females do not look like something annoying anyway, regardless of fur color.
lol this is a good point! A charr is a charr—it’s always going to look good, no matter what color it is. Albino charr look good. The human females get barf-worthy way too easily.
Just think though… the rarest race (charr), and the rarest gender (fem), with the rarest profession (necro, I think), with the rarest fur color (idk lol), with the rarest face/body/pattern/horn option…..
That’s not just rare… it’s SUPER DUPER rare! XDD
You’ll get used to it. It takes a while, but you get better—just keep at it. And once you level up, there are a number of excellent, easy ways to get gold. Once you start bringing money in, the waypoint and repair costs won’t be a problem.
Here’s a tip: Don’t stay in one place while you fight. Move around, dodge attacks, and keep the enemy on their toes. If you’re melee, keep a secondary ranged weapon so if your health gets low you can jump back, shoot ranged attacks, and avoid being hit.
Also, crafting is USELESS. It costs a ton of gold and time, but the armor you get is rarely worth it. Most people don’t know that, or don’t care… so you can gain good $$ by selling all your crafting materials
I’m not rich by any means, but I get a good income from…
-Doing dungeon runs. After you complete the “story mode” version of the dungeons, you can find a party and run through explorer mode very quickly for a good amount of money. It takes a couple times through to get the hang of it, but then it’s a simple task. Ask your teammates what to do.
-Collecting crafting materials, like copper ore, and selling them on the trading post. People will pay good money for crafting materials.
-Selling rare weapons (golds), which you don’t need, on the trading post.
-Running around and doing heart quests/events. This doesn’t get you huge amounts of money, but you get some for the quests and you can sell the various items you pick up.
What have you named your characters and why?
A few of mine are…
Nyoka Gorefell. Her name is based on Charr naming conventions. “Nyoka” means snake. Snakes are viewed as sinister/deceptive and are generally disliked…which goes along well with the character. She leads the Gore warband, and graduated fahrar after a battle on the “fells” (plains).
Albane Memorykeeper. Also a Charr. Albane is based off the surname “Albaine”, which is from a story I’ve been writing. As for “Memorykeeper”—it implies that Albane values gaining wisdom from experience—“remembering” her experiences. She’s also interested in history, religion, and charr ancestry, so that plays into the name as well.
Nergal Junior. My human necromancer. The name was reserved from Guild Wars 1 and is based off the cartoon character Nergal Junior.
While I can sympathize with someone who wants a very basic name, only to find that name is already taken… I also think the naming system isn’t such an issue. The majority of people who have problems in this area are those who try for the names of celebrities or game & movie characters. I actually appreciate the first-come-first-serve system, because I want my names to be unique.
In your case, it sounds like you just ran into bad luck. I made up the names of my characters, based on their race’s naming conventions, and none of them were already taken. None of them are as basic as, say, “Tom Jacobson”, but they aren’t difficult or misspelled either.
I wouldn’t mind a centipede pet or a firefly.
A centipede would be awesome!
A few days ago, my friend’s account got hacked. He lost all his armor, items, and gold. He sent a report in, and his account was recovered. All the items were returned to him. But then, a few hours later, he was permanently banned for gold selling. Whatever department is in charge of hackers, CLEARLY doesn’t communicate with the ban department—otherwise you would have KNOWN that the gold-selling activity on his account was done BY THE HACKER. Arenanet, this is rediculous!
I think Orr is visually fine—it’s interesting to look at. The problem is it’s not DARK enough. When I walk through Orr, I feel like I’m in a halloween theme park. I SHOULD feel like I’m wandering horrific zombie wastelands, rank with death and fear. Halloween theme parks just don’t cut it.
The reason men don’t have cheek sliders is probably because less cheek fat makes people look more masculine. In society, it’s more acceptible for women to be masculine then it is for men to be feminine. As a result, the female faces can be made to look quite masculine or feminine, but the male faces are more limited in this area. And that’s a pity—because double standards are FXXXin dumb
So yes, give male characters the cheek sliders and chin sliders. But also give female characters more scarred and aged faces—the fact that all the females look like teenaged supermodels is also a double standard.
And as for the norn… yeah, they suck. The females are boring because they’re essentially just twigs with melons on top. The males are boring because they’re just hulks with shrunken heads.
Cavern Scutters are unique-looking and somewhat sinister creatures. Their movement always interested me. I would like it if, in an expansion, Cavern Scutters specifically—in addition to other insects—were made available as pets.
I think you’re overreacting. When I encounter the choir bell spammers, I just chuckle and move on. Turn your sound off if you don’t like it.
Still in the process of collecting, very few have been added from outside sources (people other than me) :
Hahaha I have been considering doing this! Bet I could come up with a ton of them in just a day XD. One day the albino-female-charr army is going to take over the world simply from sheer numbers…
You ought to blot out their usernames though—unless you got permission to use them.
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My Charr Ranger – Ao Kima!
Oh my goodness, I love her! Especially the eyes. They’re very vivid. If she were coming to get you, those eyes would be terrifying!
To be honest, though, I will say that anyone who dies (fully dead, not downed) in an event/dungeon should WP and run back instead of relying on people to rez them
Agree. The dungeon payoff is great enough to negate any waypoint/repair costs you’ll have anyway.
Speaking of Flame Legion tribal armor and “not wanting to look like or associate with Flame Legion”, what about the Citadel of Flame armor? That armor makes your character look like a Flame Legion zealot—the light set being complete with a fire tail and fire arms. That says to me that arenanet doesn’t have any qualms about letting our characters differ from the norm in charr society, or even look like someone from an enemy faction. So there’s no lore reason that’s keeping them from giving us less-covering charr armor. I’d like something similar to Pyre Fierceshot’s outfit!
My charr has white fur… well, actually it is light grey with a white pattern, but I guess that still counts. This has nothing to do with white tigers (my charr’s pattern is actually more hyena-compatible) or how I am a white male myself. It is rather a combination of the following:
- it just looks great
- it fits the necromancer theme (“ghostly white”, “bleached bones”, white as a color of mourning in some cultures etc.)
- it fits the “anime-villainesque” IC personality of my charr (white hair -> badkitten, most likely villain)
- it has become some kind of “trademark” of many of my pen&paper or mmorpg main characters
- it just looks great
I do like the “bleached bones” concept for a necromancer. I’ll be honest, I was planning a white side-character at one point, but their frequency scared me off. Play what you love
The Vigil top uses the same idea—tight, sleeveless armor-shirt
Actually you’re right , topic is a bit decieving and I didn’t know how to put it any other way . What I actually wanted was to reveal more of the Charr’s body because they’re so muscular . There’s a revealing armor in the start of the Human and Norn warrior character creation , it would be nice if Charrs had that armor .
For light armor, try combining the T-3 shirt with the Trueye leggings you get from a Fireheart Rise heart quest.
For heavy, there’s a good top that you can get through heart quests in Kessex Hills.
For medium, I think it’s impossible XD
When someone dies, about 3/5 times they instantly respawn at a way point, without waiting to see if anybody is around to revive them. It’s often a needless waste of gold, and if the way point is distant, a waste of time too. Most of the time I could have gotten to the player within a few seconds. A couple minutes at most! So be patient and see if anyone is around—it’s silly to use a way point if someone is in plain sight! I cringe a little every time I almost get to a body, only to have them leave on me—think to myself “There goes a silver piece, bud”
Devious Quaggan…part of me wants to see this, even if it is just in an event chain. Dr. Evool……lol.
Quaggan is gonna foo you up! Defying Quaggan was a stoopid mistake!
The topic title basically says it all.
just wondering why they didnt put Rits into GW2 they were by far my favorite class to play in gw1 and i know alot of people who loved them.
im not sure if this has been discussed yet but are they going to put rits into the next expansion or what? because i would really love seeing ritualist’s come into GW2.
Two words: Canthan Expansion
My main in Guild Wars 1 was an outcast, not originally from Ascalon. His oddness and use of dark magic (necromancy) resulted in people not being very kind. So he never formed any strong feelings for the country—though he fought against the charr and served the king because he was seeking a greater purpose. As a result, I myself did not develop any particular hatred for the charr, or love of Ascalon.
Later, when Pyre came along and explained the charr’s side of the story, I was sympathetic. The charr had suffered at least as much as humanity. Myself, and my character, understood Pyre because he too was outcast. In addition, Gwen was an annoying brat. Soooo…. as a result I became very attached to the charr, and most of my characters today are charr.
But your feelings are understandable. Push through it and give the charr a try—it’ll be fun XD
It still amazes me that in this world of rampant obesity; healthy, slender women are now considered anorexic and underweight.
Not true. Healthy, slender women aren’t considered anorexic and underweight. But the bodies in guild wars 2 don’t look like healthy slender women—they look like THIS:
Now you’re probably thinking to yourself, but that is a healthy slender woman. Actually no…. that’s what a healthy, slender sixteen year old MIGHT look like if she’s very tall. The vast majority of women cannot get as thin as the woman in this picture without being underweight or physically unhealthy (95%). The picture itself is heavily computer edited—even the woman in it isn’t that “perfect” in real life. The fact that this kind of body is seen as normal, is because media (like guild wars 2) only shows these computer-edited women, and we never see what normal, fit women actually look like.
For more info, go to the National Association of Anorexia Nervosa. It explains very well.
http://www.anad.org/
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I haven’t noticed the problem with male faces, but that’s because my human male was meant to be really young-looking. I guess, considering how easy it was to make him really young looking, I see your point.
As for human female bodies, I have noticed this, and it BUGS ME. I complained about it all through beta, and nobody listened. Most of the human female body types disgust me…. what are we teaching our little girls about women’s bodies? That if you don’t look like a skeleton, or a barbie doll, you’re not attractive? This problem is not just in GW2, it’s EVERYWHERE in society.
For my two human females, I picked the two heaviest body types. The most heavy one available looks like the body of a normal, pretty sixteen year old girl. The second most heavy one looks like the body of a skinny, pretty sixteen year old girl. Everything else looks unhealthy—maybe one in a million women is actually capable of appearing that way without being terribly ill.
I think some of the anorexic body types need to be replaced with variety. Keep the huge-boobs one for eye candy, and keep the tiny-boobs one for variety, but the rest of the anorexics look the same and should be scrapped. In their place, we need the option of a muscular woman—someone who has worked to build her muscle mass, and who actually looks like she could be a warrior. We also need a couple plus-sized options—not obese, but hardy. Women who look fit and healthy, but also strong and well-fed.
I did have a bit of a problem with the Norn quest in Wayfarer Foothills that has you raiding a Dredge mine and killing the workers. Not just the soldiers, the workers too— the ones who spawn unaggressive.
I was always bothered by killing off dredge. They aren’t bad, they’re just afraid of others because they’ve been abused as a race so many times. And when the workers break into song, it’s adorable XD. So yeah, I’ve been desensitized, but if I could have chosen dredge for racial sympathy, I would have done so
Have you tried giving a charr the thinnest body type and shortest height? You can make them quite tiny compared to the average charr NPC
Here’s my short charr next to an average human. He’s still bigger, but not so much (plus, that human is pretty thin. Maxheight a human male and give it max bulk, and it’d probably be pretty even, size-wise)
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I approve that female charr use pretty much the same armor that males use. It’s refreshing to see. I mean, breastplates that emphasize breasts are a pretty big weakness since the concave can help sharp edged weapons like daggers go up to the throat. I mean look at some of the female human armor, some of the heavy armor could qualify as a prostitute outfit instead of actual armor. So I have to disagree with the whole platekini thing to begin with, there are other games for it and GW2 already suffers enough.
At least Charr and Asura aren’t tainted by such horribly designed armor.
I approve the same armor for both genders too. I think you misunderstand. The thread isn’t asking for “sexy armor” for charr females—that’d be insane. It’s asking for more revealing armor for both genders, so that the charr have a more “tribal” appearance, and so their fur patterns show. By “platekini”, the OP means fur-revealing armor for male charr and female charr. Sex appeal has nothing to do with it
Tribal seems too much like Flame Legion and it’d make sense that the Iron Legion, Blood Legion, and Ash Legion would go to great lengths to not be connected to Flame Legion in any fashion, fashion itself included.
From a logical perspective, revealing armor never makes sense. Iron, Ash, and Blood would wear practical armor at all times. But when it comes to your character in a fantasy game, looks are everything. And if someone wants to look like Flame Legion, or a nimrod in a loincloth, it should be an option. Just like wearing practical/realistic armor should be an option
In the story I wrote for one of my charr, he is a Flame Legion shaman who has fallen out of favor and was subsequently captured/rescued by his sister in the Blood Legion. She keeps him on a short leash, but he is still loyal to Flame—and I’ve tried to make his coloring and clothing reflect that. So tribal-style armor could work for roleplaying purposes as well
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I would like to see events that happened around the time period of Guild Wars 1, but that we as players never actually experienced. For example, the rebellion and slaughter of Balthea Havocbringer. Or the uprising of Kalla Scorchrazor. Or King Adleburn doing his thing with the sword and causing the Foefire.
You need to go into Guild Wars 1’s official wiki and read the lore between the charr and the humans, and also the lore of the White Mantle. The charr and humans have been beating eachother to bloody bits for thousands of years in violent warfare. The charr almost wiped humanity from the face of the planet.
The separatist viewpoint of hatred against the government and the charr is understandable—but also extremely dangerous. The separatists are those who have lost too much in the charr/human war, and can’t bring themselves to forgive. Yet, if their viewpoint spreads, it means the end of humanity. A continued war with the charr or the government in the face of the dragons’ threat would mean the entire race going extinct. So you decide what’s better: killing rebels without mercy, or having your whole species go extinct? Because that’s really what it’s come down to.
In terms of taking down separatist propoganda—that propoganda states that the charr are monsters, and that they should be slaughtered without mercy. I don’t see anything wrong with removing propoganda meant to incite racial warfare….
As for murdering separatists in Ebonhawke, you just get them to come out of their houses. It’s THEY who attack you first.
In Guild Wars 1, you could only play human and charr were the bad guys. Arenanet wanted the charr to be terrifying—a combination of a hungry big cat and an angry demon. They were made big as part of that fear factor.
In Guild Wars 2, you learn the charr perspective on their war with humanity—and discover that there’s another side to the story. If Arenanet toned down the main villians from Guild Wars 1 by making them small, a lot of people would be very upset. So it’s not really an option.
You’re forgetting that a lot of magic is used in fighting. With magic, it doesn’t matter how big or small you are—if you shoot a wave of fire at an enemy five times bigger than you, it’s still going to burn.
Even with plain old swords, humans aren’t nessecarily disadvantaged. They’re small, fast targets—hard for a big charr to hit. If a human gets under a charr’s sword thrust, he can use his own sword and gut the charr.
Then there’s technology, which basically uses the same logic as magic. A bullet to the head, or a bomb, is going to kill you whether you’re four feet tall or ten.
Charr and Norn only have a real advantage in unarmored, magicless, weaponless, hand to hand brawls.
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You seem to be confusing albino with just being white. Albinos lack picment in the body, meaning lack of color. [….]
I’m not confusing it. I know what an albino is technically. But from a social perspective, albino implies a rare white creature in general—and that’s the context I’m using it in here. I get the impression that people pick white-furred charr because they think it’ll be “rare” and “unique”, like an albino—so the word’s just being used to imply that sense of uniqueness.
I approve that female charr use pretty much the same armor that males use. It’s refreshing to see. I mean, breastplates that emphasize breasts are a pretty big weakness since the concave can help sharp edged weapons like daggers go up to the throat. I mean look at some of the female human armor, some of the heavy armor could qualify as a prostitute outfit instead of actual armor. So I have to disagree with the whole platekini thing to begin with, there are other games for it and GW2 already suffers enough.
At least Charr and Asura aren’t tainted by such horribly designed armor.
I approve the same armor for both genders too. I think you misunderstand. The thread isn’t asking for “sexy armor” for charr females—that’d be insane. It’s asking for more revealing armor for both genders, so that the charr have a more “tribal” appearance, and so their fur patterns show. By “platekini”, the OP means fur-revealing armor for male charr and female charr. Sex appeal has nothing to do with it
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Wait… have you even played Guild Wars 1? More than half of the asura characters in GW1 had hair. Hell, even the first ever concept art for asura had hair. You’re way off.
They had hair in GW1, but said hair was black tufts held up by fancy pieces of cloth. It blended in nicely with their earthy look. The Guild Wars 2 hair is rediculous—human styles, human colors…. makes them look like kids from that show Toddlers & Tiaras, only deformed.
I’ve analyzed for a while what makes the GW2 story so poor, beyond the obvious stuff.
Probably the biggest thing for me is the pacing. On my first character I leveled to 80 purely through world exploration, and did not touch the story until I was nearly finished with gearing my character out with full exotics. From exploring the world I gathered this amazing sense of depth and lore in the GW2 universe that I loved because none of it was explained directly to me, it was just there in the world for me to discover and interpret how I will.
Then I played the story through, each mission back to back. I mentioned pacing, and this is why, playing the story like this became a chore. Not only were the instanced story zones so repetitive in their structure (an essentially on-rails experience one expects from an FPS story, not an RPG), but the obligitory combat in nearly ever zone that didn’t even require it was too long and drawn out, and not challenging in the least. It highlighted everything wrong with an MMORPG’s combat system and combined it with J-RPG levels of horrible linearity.
This came straddled on the back of your quick progression of a young person thrust out into the wilderness rapidly gaining favour of your race’s hero and becoming extremely wise and competant very quickly, to the point where people start taking advice from you when they have no good reason to. All the while you’re racing through the story at break-neck pace, leaving behind you story threads that were never fully resolved.
You transition so quickly from nobody to town hero to trusted advisor, and then to rookie of an order, quickly promoted to highest rank after about 2 or 3 missions, and then promoted to second in command of the pact. The progression is not believable because your character never develops through the story, your character never learns anything, and you have no say in how your character acts in your “Personal” story.And that’s the biggest peeve I have about the GW2 story. They advertise it as YOUR personal story, when in reality, regardless of what choices you make, there is only one real story path. There’s nothing personal about it, just a thin veil of choice as to while missions you have to slog through to get to the most anti-climatic ending ever.
You said it perfectly, good sir/ma’am. You should stand in front of Arenanet’s developers and give this as a speech XD
I agree! I played Guild Wars 1 for years, read the lore obsessivley, and read the books. So I understood the implications behind everything, but there is so little depth, and so little information, in your personal story. If I hadn’t been a moldy vetran player, I would have concluded that GW2 was just… shallow.
Arenanet has tried to provide the information you need to get some depth, but not in a good way at all. Before and after you do your personal story tasks, if you make sure to carefully speak to every NPC, they give you details. But who the heck does that?
For example, while going through the charr personal story, you have multiple encounters with Flame Legion. My female charr PC has sexist slurs spat towards her (same thing happens with norn). Now, as a lore reader, I know Flame Legion’s history (And Sons of Svanir’s), so the slurs are understandable. But someone who has no clue would be like “The heck was that?”—and with no background information, it seems out of context.
This is just one example I can think of, because I’ve played a lot of charr characters. But you see similar issues through the entire game.
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However, all the white charr make mine look more unique.
True that. My brown-and-orange charr stands out like a sore thumb, but I initially picked those colors because I wanted a more subtle “generic charr” color combination XD
works with just about any color combination in your armor.
That’s a good point, actually. My current main looks good in dark colors, reds, and golds but on account of her fur, some armor colors are meh
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