No, his head looks fine. You picked a more slender body type, and a head with a larger bone structure. Of course his head will look bigger on his body than say, the head of a buff warrior in full armor. But it doesn’t look unnatural or abnormal.
I just created my third female charr last week—fourth of my charr overall. Raigra Gorebutcher was made for a couple reasons—because I want to use a heavy armor combination I like on a charr, but I didn’t want to change my other charr warrior’s set. And because there are three female faces I love (the tiger face with white patches, the scary face, and this face) and I want the chance to use them all.
Raigra Gorebutcher is very stereotypical blood legion—aggressive and stupid. She’s a henchman to my other (smart) Blood charr, Nyoka Gorefell.
Balthea Havokbringer, a charr warrior, rebelled against the Shamans. Her rebellion was led by women, and it almost worked. Ultimatley it failed, because the Shamans had the magic. Balthea was killed, and all women were enslaved and made second class citizens.
Now that the Shaman Caste was in power, they used their magic to destroy the Great Wall built by the humans, and drive humans out of Ascalon. They retook their homeland.
Eventually, charr began to rebel against the Shaman Caste. They realized that the Titans were not true Gods, and not worthy of worship. They also realized that the Shaman Caste had tricked them to gain power. The rebellion was led by Pyre Fierceshot, and his granddaughter, Kalla Scorchrazor. It was successful—the charr were free from Abbadon’s influence and the Shamans, and women fought to gain equal rights again.
And that leaves us where we are today. The charr won the second war for Ascalon. Even so, the charr nation and the human nation would have remained enemies. But with the rise of the Dragons, both nations are being destroyed. They realize that if they keep fighting eachother, they won’t be able to fight the Dragons and everyone will die. So they have a cease fire, until the Dragons are taken care of. They definately aren’t buddy buddy—many charr and humans still hate one another. They just realize there are bigger problems at the moment.Its ironic that it was humans that destroyed the gods that suppressed the charr in the first place. Pyre’s rebellion and the weakening of the Flame Legions hold on the other Legions owes alot to human heros and the Ebon Vanguard.
Its ironic that some of the greatest positive steps for the charr in the last 300 years have been due to involvement or support of either humans or a human god.
The charr would so hate that if they learned the truth.
Not nessecarily. From Kalla’s history and from the Ghosts of Ascalon novel, we already know that women had an underground organization of some kind that trained them for battle. That organization was active and aware of the Shamans’ betrayal a long time before the humans helped Pyre. In addition, it’s likely that other male warbands besides Pyre’s were aware of the Shaman’s betrayal as well. Given time, other charr would have taken up rebellion and been successful. The humans sped up history by a few years, and that’s about it.
Even if Flame Legion was never overthrown, it’s not like they’re an unsuccessful society. Flame Legion magic enabled the charr to win the war against the humans, and retake Ascalon. If Flame had stayed in power, the charr would have advanced magically rather than technologically, and progressed in a different direction.
(edited by Weindrasi.3805)
You can make kids in the game, more or less…
For example, my character…
Although… his voice still sounds like the voice of a 30 year old man, but w/e
At any rate, it wouldn’t work. Making playable children in a war-based game would raise some serious ethical dilemmas. You can make someone who looks 12-14 or so, though. Play around with your character creation sliders.
(edited by Weindrasi.3805)
The charr were the original inhabitants of Ascalon. The humans migrated to Ascalon, and took the land away from the charr by force. Since the humans had magic and the charr didn’t, the humans won. To keep the charr out of their newly conquered territory, they built a wall along their northern border.
The charr started searching for magic of their own, so they could regain the lands they lost. Eventually, a warband from Flame Legion discovered the Titans. The Titans were the demonic minions of an evil, fallen God—Abbadon. The Titans gave the charr magic, but at a terrible cost. Abbadon was able to twist and corrupt the charr leadership.
The spiritual leaders of the charr, the Shaman Caste, became the keepers of the new magic. They plotted together in secret, under Abbadon’s evil influence, to take over and enslave all charr. They demanded that the charr worship Abbadon’s minions, the Titans, as their new Gods. This would essentially make the Shaman Caste the mouthpiece of the new Gods—so they could say and do whatever they pleased, and the rest of the charr would have to obey.
Balthea Havokbringer, a charr warrior, rebelled against the Shamans. Her rebellion was led by women, and it almost worked. Ultimatley it failed, because the Shamans had the magic. Balthea was killed, and all women were enslaved and made second class citizens.
Now that the Shaman Caste was in power, they used their magic to destroy the Great Wall built by the humans, and drive humans out of Ascalon. They retook their homeland.
Eventually, charr began to rebel against the Shaman Caste. They realized that the Titans were not true Gods, and not worthy of worship. They also realized that the Shaman Caste had tricked them to gain power. The rebellion was led by Pyre Fierceshot, and his granddaughter, Kalla Scorchrazor. It was successful—the charr were free from Abbadon’s influence and the Shamans, and women fought to gain equal rights again.
And that leaves us where we are today. The charr won the second war for Ascalon. Even so, the charr nation and the human nation would have remained enemies. But with the rise of the Dragons, both nations are being destroyed. They realize that if they keep fighting eachother, they won’t be able to fight the Dragons and everyone will die. So they have a cease fire, until the Dragons are taken care of. They definately aren’t buddy buddy—many charr and humans still hate one another. They just realize there are bigger problems at the moment.
It has to do with Norn culture. The Norn believe in personal freedom—basically “Live however you please, and I won’t interfere, as long as you don’t interfere with me”. So the Sons of Svanir are free in Holbrak as long as they don’t interfere with the other citizens. They’re free to air their viewpoints and beliefs as long as they don’t force anybody to join them, or start fights. What happens outside of Holbrak doesn’t matter—that’s for the people involved to resolve between themselves. To come inside Holbrak, everybody is expected to put their personal biases and battles aside. It’s neutral ground. If the rest of the Norn refused entry to the Sons, they would be denying the Sons their personal freedom. Furthermore, they would be putting all of Holbrak in danger, because the Sons would probably launch an attack in retaliation. Lastly, the Sons bring trade to Holbrak and create commerce.
I don’t know as much about the Asura, but my impression is that the Inquest isn’t much different from the main part of Asuran society. Their values are pretty much the same—the Inquest are just willing to go a little bit further for personal gain. As a result, the Inquest are a normal and accepted part of Asuran society and government. Conflict between Asuran Krewes, and sabotage or assassination attempts, seem to be a normal and expected part of Asuran culture—so fights against the Inquest probably aren’t as shocking to the Asura as they would be to you or I.
I agree, it doesn’t look great. In Guild Wars 1, it was a neat set, but in Guild Wars 2 it has a different feel to it… I’m not quite sure where they went wrong. If someone wants a modern “superhero” look… it kind of looks like a superhero costume. But most people want more serious characters that fit the GW2 universe
Before you make a post like this, do some research. Arenanet has already explained that the game is not designed for mounts, ESPECIALLY not flying mounts. They said they will never add mounts. Furthermore, someone makes a new “mounts” thread practically every day—instead of wasting space making yet another one, look up a previous one and add your opinion to it.
Also, as to your complaint about waypoint costs, those costs are near to nothing. Dedicate 20 minutes a day to dungeon runs, sell crafting materials, and you have more than enough gold for waypoints and savings.
I agree. I realize they may have limited our body selection for clipping reasons, but it would be worth the extra effort to add in more heavy, and more realistic, body types.
This is a major social issue that plagues women in the western world—the media only showcases women who are underweight, or who have a rare body type that enables them to be rail thin. As a result, underweight women are regarded as normal and beautiful, while the average healthy woman is dismissed as “fat”, “disgusting”, and “without worth”. Because of this, eating disorders, depression, and anxiety are becoming more frequent among women and girls every year. If Guild Wars 2 allowed us to have both more ordinary builds for women, and more hefty builds, it wouldn’t only be giving more variety to the players. It would also be combating a big social problem that harms real women.
Guys, there are six Elder Dragons.
We have the following:
Zhaitan
Primordus
Jormag
Kralkatorrik
Deep Sea Dragon (Bubbles)
1 Unknown.We have 5 human gods so it doesn’t make any sense. Also, Tequatl is not an Elder dragon, he is simply a general for Zhaitan.
Speculations are that the 6th Elder dragon is the Pale Tree from which the Sylvari are born. This explains why you fight the dragon in your dream.
There are 6 human Gods.
1. Balthazar
2. Kormir
3. Grenth
4. Dwanya
5. Lyssa
6. Melandru
And if the gods had something to do with the dragons, which I highly doubt, but which is interesting to consider nonetheless, it would be:
1. Balthazar—Primord
2. Kormir—Deep Sea
3. Grenth—Zhaitan
4. Dwanya—Jormag
5. Lyssa—Kraltorrik
6. Melandru—Mordremoth
(edited by Weindrasi.3805)
Both of my human females have black hair. The one is meant to be a Kurzick, so she has pale skin and the “gothic” face, and the other one is Elonian, so she’s got darker features. It never crossed my mind to use white hair, because that didn’t fit either of my characters’ concepts. I think there are a few reasons why people use white hair…
1. because of Anime characters.
2. because they’re young, slightly inexperienced guys who want the “hottest” avatar, and white hair is “hot” in their minds
3. because white hair is unusual and symbolizes magic power or uniqueness, and people want their character to have that “magical” vibe
4. because someone is making their best effort to design an older character on the character creator AKA underaged barbie doll creator
OP, I think you are complaining over nothing. This isn’t the problem you’re making it out to be. I make roughly 1 gold piece for a 8-12-minute CoF run. To get there, it costs me roughly 2 silver, another 2 to get back to LA, and saaay… 5 for repairs. 1g minus 9s means I’m still getting a 91s gain. Now, you get less money for repeated CoF runs, but it’s still more than enough to pay for waypoint+repair and make a reasonable daily profit.
If I dedicate just a half hour to CoF runs a few times a week, I’m going to have an excess of gold for waypoints, repairs, and the cost of good armor+weapons. Then I can spend the rest of my gaming time exploring, roleplaying, and the like. There’s also gold to be gained on the trading post from the gold weapon/armor drops and nodes/trees/plants you farm as you explore.
Waypoint costs hardly make a dent in gold earnings, even if you just play casually.
Well, others have already answered. Zhaitan’s minions still have the mind and soul enslaved within (except in some circumstances, as mentioned above). In Guild Wars 1, a human villian named Shiro Tigachi used a similar form of “necromancy” or “dark magic”—he imprisoned human souls in constructs that he used as slaves.
Normal necromancers don’t do this, they just use the bodies after the soul has departed to the afterlife.
That said, there is a stigma against normal necromancers in human society. Humans are very touchy about the bodies of their dead, and about death in general—so in some cases necromancers are looked down upon. In charr society, a necromancer might also be looked down upon, but for a different reason completely—being a magic user in general.
Asura, Norn, and Sylvari seem much more comfortable with the death process and with magic, so they have no problem with necromancers.
Risen, because after a day of shambling about and eating brains, I can retreat to my nice little farm with the zombie cows and chickens!
This is rediculous. Arenanet clearly stated that there would be no mounts in the game, because the game is not designed for it. No. Mounts. End of discussion. If you are still pining after mounts, and reading into everything as “MOUNTS!”, you need to stop yourself right now. Again, Arenanet has told you: No. Not for this game.
I agree with you. I detest the way female humans were designed in general—they look like plastic dolls with anorexia and a badly-done set of false breasts. I had real trouble finding a hair style I liked for my guardian—nearly all of them are either long and unrealistic for a fighter, covered in fancy decorations, or styled like a modern teenager’s cut. None of them are fitting for a soldier in the reniassance and/or industrial era.
HOWEVER, I think Arenanet needs to focus on the OTHER races before they fix the humans. The Sylvari have hardly any hair choices to pick from (although they have a lot of choice in other areas), the asura have hardly any hair to pick from, and the poor charr are the worst of them all! The charr have too few hair, face, AND horn options.
Trueye leggings—these are karma armor you get from doing hearts in Fireheart Rise
Feathered shirt—through crafting, but I just bought mine on the trading post
Sandals—Also crafting, also bought on the trading post
Any Gloves Will Do
Also, I’ve noticed that light armor looks better on thinner charr. This isn’t such an issue for females—my lady has an average build, but even the hefty ones look quite good in light. It’s really hard to find light armor that looks good for hefty males though—they have a barrel shape that robes don’t do any favors for.
(edited by Weindrasi.3805)
I suspect that someone already named their charr Kalla Scorchrazor. She’s on par with Pyre Fierceshot and Rytlock Brimstone in popularity. The other five might be free though.
Recently finalized Nyoka’s armor set.
Heavy armor
CoF hands
Orrian karma shirt
T-3 pants
T-2 shoes
CoF helm (not seen)
How odd! Hopefully they’ll fix the problem
It’s not just conspiracy threads, it’s complaint threads or threads that make arenanet look bad in general, I think… they get their underwear in a wad every time…
At any rate, this has been a problem for a long time. And I think making threads about these problems is helpful, because it raises awareness and forces the company to address the problem. Good luck to you and your friend.
I made a white Charr yesterday with white eyes. Before this one I had made 2 Charr, who are both deleted because I got sick of their fur colors. There is no color, besides white, that I thorougly like. I think it’s because the chest and whatnot won’t change to the same color and I hate having a (in my case) red Charr with black spots and the most random light/white/greyish brown belly ever out of nowhere. It’s worst with dark colors, I don’t like black at all for this reason.
I agree. I designed my character before the game released. Her belly is ORANGE, darn it. ORANGE!!!! Not white…
Otherwise, I was able to get a fairly accurate appearance, but I hate the white belly
I’ve noticed that just about every second or third player-charr is either nearly or completely white-furred or “albino”. A lot of people seem to be fond of making their charr snowblind-white with no markings—or at least with a “white tiger” theme. Combine this with the three most popular male & female faces, and you have a ton of clones running around. I think everyone should make what they love, but I’m surprised at how popular the snow-white theme is. What are your thoughts?
While there is enormous variation in patterns and physical characteristics available, few of these are striking or noticeable at a distance. It’s rare that you’ll be so close to another toon that you’ll appreciate the work they did choosing their pattern/color/feature combo; on the other hand, it’s quite easy to notice stark white or black toons at a distance. Simple contrasts stand out much better. I think that’s what appeals.
My Charr is gold with black spots, with the crazy-person face. I like him, and I designed his appearance for me to enjoy and not anyone else. My Sylvari, by contrast, is deep red head to toe and thus easier for others to appreciate.
I like this. In general, most people aren’t as obsessed with their charr’s tiny details as I am—and sounds like you are too XD. I was always in favor of subtle variations—shades of brown on brown and such. On my own charr I tend to spend forever getting each shade of color, along with all the other stuff, just Right—I’m probably the only one who notices that X brown looks best with Y brown, Z orange, and D shade of armor dye, but that’s okay lol.
I’m also a bit of a charr-character-stalker. I’ll follow you around so I can see what your charr looks like. When I see a white charr, generally think something along the lines of “YOUR KIND WILL CONQUER ALL OF TYRIA!”.
At any rate, for the average player who wants something that stands out, looks cool, works with most clothing, and can be made quickly—white charr meets each requirement.
Your gold-and-black crazy face charr sounds familiar. My gold-and-black evil-hag charr—I have yet to see anyone else in-game with that face XD. Maybe our charr are distant relations?
I agree with this. The debate over revealing female armor has been raging on these forums. The reason revealing female armor promotes inequality, is that ONLY females have revealing armor, while the male equivalent is often very covering.
Giving males a variety of revealing and sexualized armor, so that revealing armors are more equal across the genders, is the way to fix this problem and quiet down the debate. It would make the majority of both sides happy—the people who want revealing female armor don’t lose any options, the issue of gender equality is addressed, and at the end of the day we have even MORE options with addition of revealing male armor.
Codpieces and loincloths, please!
I wanna beee the very best! That no one ever waaas…
POLYMOCK!
Prepare for trouble! Make it double!
To protect the world from devistation!
To unite all peoples within our nation!
To denounce the evils of truth and love!
To extend our reach to the stars above!
JEZZ! JAMM!
INQUEST blast off at the speed of light!
Surrender now or prepare to fight!
(This is totally what would happen if the Inquest tried to sabotage a polymock match)
While we aren’t sure what future expansions will entail, and if or when those expansions will include Cantha, I would really like to see the descendents of the Kurzicks and Luxons.
Under Usoku’s reign, most of the Kurzick & Luxon people will have been conquered, but we know those who disagreed with Usoku left Cantha as refugees. It would be very cool to find pockets of Kurzick and Luxon culture that have survived a migration to Tyria. Or, if there is a Canthan expansion, pockets of Kurzicks and Luxons who have gone into hiding to preserve their culture.
Obviously, the two factions would no longer be at war, and their racial hatred would have long since faded. However, Kurzick culture and Luxon culture were unique unto themselves—they brought a lot of color and interest into the game.
If Kuzick and Luxon culture has survived, it would also be a neat addition to the trading post if our characters could purchase Kurzick or Luxon themed armor. Faces and hair styles which mimick tradition Kurz/Lux fashions could also be added to the trading post or character creator.
The Asura seem to have the best personal story. They’re a lot like a saturday morning cartoon, with all its charm. The rest of the personal stories can’t seem to decide whether they want to be serious, or a cartoon… and the result is that they’re too cartoonish at serious times, and too serious as humorous times. Plus the plotlines are just…bad
Why do you care one way or the other?
I was never interested in them to begin with. They’re just a gold sink
Polymock has nothing to do with Pokemon. It’s from Guild Wars 1.
We also hear so-called jokes like: “No fat chicks allowed!”. Female businesspeople, workers, and politicians are frequently criticized for their appearance, not their policies or decisions. Among young girls, eating disorders are rising every year because society tells them they have to be hot to have worth. When a video game sexualizes the women, but not the men, it reinforces all of this.
I’d like to comment that, it’s probably more important to identify that media itself is simply a source of communicating messages. ‘The media’ is only alive if you’re deluded enough to believe messages can dictate your values for you.
Stop giving power to an inanimate entity. THAT’S the problem, not what the media says is important.
It’s hard to ignore media messages when most of the men and women around you follow them. It’s hard to ignore them when you have to put up with them over and over again, every day from childhood. If we were all born as wise adults, then the media wouldn’t be a problem. But we aren’t—we are born as naive children. As naive children, we do let the media dictate our values—and by the time we grow up, the media has dictated our values for so long that we struggle to change them. It isn’t some imaginary entity, and it does have power.
It’s important for parents to teach their kids not to listen to the media, but all to often the parents listen to the media themselves and reinforce its viewpoint of women, instead of counteracting them.
Guild Wars 2 doesn’t have to remove skimpy armors. But it should provide an equal amount of them for male and female characters. It should also provide more realistic-looking male and female bodies, in addition to the “Barbie & Ken” bodies. That way, people can still choose what they want, but the game isn’t contributing to societal problems.
(edited by Weindrasi.3805)
you guys are dead wrong if i had it my way my chars head would be all teeth. and his body would also be teeth. you pick charr for something that looks like itll rip your face off not a cat man with a human mouth. why not just reroll a norn or something if you dont like the teeth. and walk around as the lepord.
A charr without huge teeth can still look as if it’s going to rip your face off and eat you slowly. Look at some of the female charr—in general they only have front fangs, but they can still look like angry, face-ripping monsters.
Those particular cubs are a bit odd. The female screams “I’M TOO PRETTY TO DIE!” a bunch of times. That makes no sense because there are no gender roles in society. Both genders decorate their horns and manes, but females certainly don’t care about being “pretty”. In fact, the whole charr society is built with function and conquest in mind, not appearance. A female cub would be more likely to scream “I’M TOO STRONG TO DIE!”
Cubs are natural killers. For a child who has grown up killing and torturing little animals for fun, it’s certainly weird that child would be put off by a scab. Also, female cubs are probably socialized to be extremely dominant and to throw their weight around. Female oppression is still a sore spot among the adult female populace, so mothers probably teach their female cubs not to take any bullsh**
Here’s a cool theory: Maybe that cub is a flame legion female. Maybe her mom escaped flame legion with her, and put her into fahrar when they got away. If flame legion socialized her to be submissive and easily-frightened—she may still be overcoming that.
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It’s. A. Game.
People play games to escape reality, in one form or another.
What gives YOU the right to say what people can do in their game, and how they can dress their character?
If you don’t like the way they made the clothing in this game look, then suck it up and ignore what you don’t like, you have no right to say that everyone else can’t enjoy finding a set of clothes that they like for their character.
This isn’t real life, this isn’t the objectification of women, its a kittening game.
Games do reflect real-life issues. That said…
I do agree that options shouldn’t be taken away. The problem isn’t that skimpy armor is there to begin with. The problem is that only women have skimpy armor, while the men’s armors are totally covering 99% of the time. This sends a message of inequality.
The problem would be completely solved if men and women had an equal number of skimpy armors, and of covering armors. If a female gets a bikini top and frilly underpants, the male counterpart should get a loincloth. And if a male gets a robe that covers him from head to toe, the female should get that robe too—a feminine version perhaps, but not a sexualized version.
The problem armors are the ones where the male gets full-body armor and the female gets a thong… yet it’s the exact same armor.
I can make roughly 1 to 1.5 gold pieces for every 6-20 minute CoF run I do.
Alright I guess I’ll tackle this one.
The best I have managed to do was 1g/hour running CoF, which is not bad but I stopped immediately because it bored me tremendously. It made me not want to play the game.
Ever since I quit WoW I promised myself I would not play a game unless the activity itself is entertaining to me.
I remember exactly how I decided I was done with WoW. It was 2 am and I was doing “archaeology”, which essentially means I was flying around stopping by digsites to click a button and hope something rare drops, which most of the time it wouldn’t.
I stopped and said, out loud, “what the kitten am I doing?”.
Again, no disrespect meant towards anyone who finds joy in this kind of thing, but I have long since left that behind. I think the general IDEA of Guild Wars 2 in which they standardize rewards across the board is a good one, because it discourages farming, I just think that rewards should scale better depending on the level of difficulty and a ratio of time/effort involved. Maybe this is a matter of the game being young. Maybe six months from now or even a year a lot of these kinks will have been ironed out, but some alarm bells went off in my mind after coming back to see that the situation has not improved, but worsened instead.
And to address some comments about exotics being easy to acquire, here’s my stance on it:
I don’t actually think they’re hard to get. I don’t think I can even truly criticize ANet for their choices here, but it’s really a matter of what you consider the norm.
If you were happy with GW1’s method, exotics here seem way too time consuming. Understand that this is the point of view of someone who approaches this game very casually, which is probably why they enjoyed the first Guild Wars.
If you are used to almost every other MMORPG, then exotics here are certainly very very easy to get.
So if anything, ANet chose a middle-ground that most of us are comfortable with in that regard.
Very good point. In that case, maybe this would work for you. I always bring gathering tools along so that, as I do my general gaming, I can harvest any resources I encounter. I’m not specifically looking for the resources or farming them, just taking what I find as I go. Give it time, and your resources will build up in the bank. They sell on the trading post very well, so every few weeks you can check your bank and sell all the resources. This won’t get you rich quick, but each time you sell out your materials inventory, it’ll give you a good money boost.
Also, if you save up your Karma, you can buy the event-chain Karma armor in orr, which gives you max armor stats.
@Weindrasi: You should be far more upset about the body types available in GW2 than the clothes then.
As a matter of fact, I am. The body types bother me much more than the clothing. However, since this thread is about the clothing, that’s what I’m focusing on
It’s a farce and it dehumanises women.
Worse, I worry that it reinforces behavioural patterns that women are having to fight against on a daily basis at the moment. Every day women are told that they’re only at their best if they’re buying the best clothes / perfume / accessories / cosmetics and that they NEED to look sexually alluring if they’re to be successful, and this game does nothing to stop that being the case.
Oh. My. God.
You understand the characters in the game aren’t actual women right? They are pixels on a screen in a fictional game that you have chosen to play.
It does not dehumanize women. That is the most ridiculous thing I’ve read on the forums today. How exactly does it do that? What the kitten.
Where on earth do you live where the women are being told they are only worth something if they buy the most expensive clothes, perfume etc. and have to be sexually alluring to be successful?
That is just plain stupid and insulting to all the women who work and strive every day in their chosen profession, the glass ceiling having been shattered long ago.
I am a woman. I am a female gamer. I take huge exception to the pedestal you’ve built for yourself. Get down. We can take care of ourselves. Are you stuck in the 18th century?
I want more skimpy armor! I want my character to look nice and pretty. I don’t want her trussed up like a nun. I don’t want her looking like she lives in an igloo. (not that there’s anything wrong with living in an igloo).
Give me dresses, show skin, make it sexy, pretty and lots of areas to dye different colors so we can be creative.
Give us all the S’s. Skimpy, Sexy, Sassy, Skitteny, Snazzy, Stylish, Saucy, Spunky.
But do not give us prudish.
Actually, it does dehumanize women because it reflects how our society is in reality. You’re right, it IS stupid and insulting to women to tell them they’re only worth something if they’re hot… but it happens every single day. Just look at the media—it’s full of scantily-clad, rail thin women. Every day we hear: “Get plastic surgery!”, “Lose weight!”, “Buy this shirt to look thin and big-breasted!”. The media tells women that they are not good enough as they are, and need to be “hotter” to be acceptable.
We also hear so-called jokes like: “No fat chicks allowed!”. Female businesspeople, workers, and politicians are frequently criticized for their appearance, not their policies or decisions. Among young girls, eating disorders are rising every year because society tells them they have to be hot to have worth. When a video game sexualizes the women, but not the men, it reinforces all of this.
(edited by Weindrasi.3805)
Right, so you freely admit to not bothering to read up the rest of this thread before launching an attack on me, yet you still think your point stands?
Actually, don’t bother replying – I seriously doubt you bothered to read this post anyway.
Call me a fool again, and I WILL report you.
I actually read all your responses before typing my first one, and I found it somewhat amusing how you started off with saying something foolish, then backpedaled immediately by pretending you were trying to make a counterpoint so something OP never said. I also notice how you keep getting hostile for no reason. But hey, keep on truckin’ on
XD you said it perfectly!
Lighten up, uk. By the time you need to descend into threats, it’s time to examine the argument and ask: Is it really worth my getting this upset?
Enjoy life as you only have one life to live, if you can’t enjoy a game because of this issue; you don’t need that game in your life.
I agree. This is a very good point.
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You need to do the chain-events in Orr to retake the various temples of the gods. Once you’ve completed the events, a Karma vendor becomes available who sells you maxed level 80 gear for 42,000 karma a piece.
On one hand, I agree with you.
On the other hand, I was able to get good gear without a ton of work.
You’re right about legendaries and such… the amount of grind is stupid
But for lesser rewards, like dungeon armor/weapons, T-3 armor, or the maxed karma armor you get from orr’s event chains… it doesn’t take a lot of effort.
I can make roughly 1 to 1.5 gold pieces for every 6-20 minute CoF run I do. Say I spend 2 hours one week doing CoF runs… I can get an average of 13 gold pieces. Then say I spend another 2 hours per week doing general gaming… get 2 gold pieces from that.
15 gold pieces a week for only 4 hours of gaming isn’t a bad income. It won’t get you legendaries, but it will negate waypoint and repair costs, and it will fund a T-3 set in a relativley short amount of time.
Strange how my female friends don’t seem to have a problem with the skimpy armour in this game. Guess they’re just normal human beings rather than pseudo-intellectuals.
I’m a female gamer and I DO have a problem with it. Your female friends do not account for all female gamers. Also, your assertion that only “abnormal people” care about this issue is completely false, and quite frankly, it makes you look like a fool.
Did you even bother to read the rest of my responses at all? I made it clear that I was using it as a counter-argument to Mungrul’s assertion that all women are either offended by this skimpy clothing or that they should be.
Try reading the rest of the conversation next time.
Oh, I’m -so- sorry that I didn’t scroll through the entire thread just to read every message you may have typed, and consider its implications.
As for Mungrul, if you want to disprove his argument, you’ll make a viable counter argument. Not a rediculous statement like “You have to be abnormal to care about this”
http://favim.com/image/185465/
http://www.dreamstime.com/royalty-free-stock-image-aries-image26088286
Compared to some real life horns, charr horns are quite sensible….
Tybalt, yes. Rytlock, no. Rytlock’s teeth skewer his tounge and the roof of his mouth every time he speaks. I cringe every time I have a cutscene with him. But yeah—male charr need much more facial variety. Female charr could use it too, but they’re a bit better off. And charr as a whole need more horns -.-
you know what, it is the female tail I am looking at. Some of the male charr npcs have it.
I wish you could have the option to switch tails
No they don’t. ALL male charr have lion tails, and ALL female charr have fluffy tails. If you’re looking at a charr with a fluffy tail, it is a female charr.
Except if you wear CoF light armor pants, then it’s always a lion tail regardless of their gender.
That’s true, but it’s a glitch.
Some of the charr NPCs have voices that don’t match the character gender.
Reminds me of a order of whispers event where they got the wrong gender for a npc
Edit: Ministry guard is on the right that is speaking.
Actually, you see this throughout human and charr military. Every commander is referred to as “Sir” regardless of gender. The Vigil has “Ma’am” though—so it could just be personal preference of the commander in question. I get the sense that “Sir” is a more gender-neutral term in Guild Wars 2 universe.
I’ve also noticed that humans, when talking about soldiers, always say “The men”—even though at least half the army is compromised of female soldiers. They could be using “Men” as in “Mankind”—which would mean “the men—male and female”
(edited by Weindrasi.3805)
LetheLuxuria: 9/10. Her confident pose is awesome, and her armor looks great!
Mine: Nyoka brings down Gaheron Baelfire!
It’s times like these when I’m glad I just so happened to pick “Warrior” for my main.
At any rate, I find myself in multi-class groups just as much as I find myself in warrior/mesmer exclusive groups. Yes, there are “Warriors-Only” posts on lfg.com, but there are also many which are open to all professions.
I haven’t encountered any groups that require you to post your skills and armor. The worst I’ve come across is the “Experienced Players Only” groups—but as long as you’re wearing a piece or two of CoF armor, they don’t question you being there.
At the end of the day, there’s always going to be elitists. But I think there are enough sensible people as well, that you’ll always be able to find a group.
Strange how my female friends don’t seem to have a problem with the skimpy armour in this game. Guess they’re just normal human beings rather than pseudo-intellectuals.
I’m a female gamer and I DO have a problem with it. Your female friends do not account for all female gamers. Also, your assertion that only “abnormal people” care about this issue is completely false, and quite frankly, it makes you look like a fool.
If this issue doesn’t bother you, that’s okay. But when you try to put down the issue, or put down the people who care, THAT is not okay. If you don’t care, don’t pay attention.
As for female armor, the problem is that the male version of an armor set is modest, while the female version of the EXACT SAME armor set is skimpy.
Skimpy female armor is OK, but ONLY if armor sets are the same for men and women. If the woman gets a metal bikini, the man should get a metal codpiece or a loincloth. As it is, it sends the message that women are only important if they are using their bodies to please men.
(edited by Weindrasi.3805)
That is a problem. The world with that bloom effect looks like it’s being seen by a slightly near-sighted person.
I’m slightly near-sighed, and when I’m not wearing glasses, the world looks like your bloom effect pictures.
you know what, it is the female tail I am looking at. Some of the male charr npcs have it.
I wish you could have the option to switch tails
No they don’t. ALL male charr have lion tails, and ALL female charr have fluffy tails. If you’re looking at a charr with a fluffy tail, it is a female charr.