Showing Posts For Wyrden.4713:

So condition removal

in Mesmer

Posted by: Wyrden.4713

Wyrden.4713

who said u need to get the 3 charges trait, it does fine even without..

and there again, u say u dont want to break ur so awesome build, yet cant fight against condi builds, either adapt and manage fiting em, change ur build to be more resistent against em, or just keep on dieing…

and elite stealth is enuf to get 2 mantras charged…

(not only that, u can charge em anytime u r safe…)

i personally think nullfield is less reliable than mantra of resolve

just my ytb channel

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Thief traps

in Profession Balance

Posted by: Wyrden.4713

Wyrden.4713

I don’t even know where to begin to describe what’s all wrong in this post, there’s just so much wrong with it, but let me give the most important reason: skills that are completely useless depending on what class you fight are a no go in this game. Or are you actually implying that it has those on top of their current effects? Because then you get overpowered skills and that is also not a good idea.

but that was the logic anet followed: something is underused, let’s slap hardcounter effect on it

someone on reddit made an awesome condi build(ye condi) w traps and trapper runes, and it worked pretty well(yes condi ik, still)

its something!

and the engineer thing about explosions affecting himself would be too op u know..

that trapper build may work in wvw duels but that’s about it
and engi putting thief into 6 sec revealed is not OP~

the engi sacrifices too much for that 6 sec unrevealed

just my ytb channel

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[video] condi ele 1vX fights after patch

in Elementalist

Posted by: Wyrden.4713

Wyrden.4713

you’re really not getting any benefit from the reworked blinding ashes other than the burn from clensing fire. EA would be a much better fit or even staff 3 for the blinding ashes.

or fire 2..

just my ytb channel

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Thief traps

in Profession Balance

Posted by: Wyrden.4713

Wyrden.4713

someone on reddit made an awesome condi build(ye condi) w traps and trapper runes, and it worked pretty well(yes condi ik, still)

its something!

and the engineer thing about explosions affecting himself would be too op u know..

just my ytb channel

FeintFate~

So condition removal

in Mesmer

Posted by: Wyrden.4713

Wyrden.4713

That is looking good on text,but not in game.Condi removal shatter not reliable,mantras require..well..mantras,and mender purity is the most effecient with mantras mastery which is losing a really strong grandmaster trait.I dont see any reliable builds using glamour traits and the torch is really not reliable(im talking about the gokitten image) but stull our most decent non-ute condi removal.

So what you’re saying is that you don’t like having to use traits and utilities to get condition removal. I suppose I’m fine with this, but now you have to apply that same logic to everyone else too.

Look at other proffesions,

Right, lets take a look.

Necro-immense condi removal capabilty.

Necro definitely has a lot of inherent removals on their skills, but most are actually transfers requiring a target. This is both good and bad of course, but I’ll just say that necro has a lot of removal.

Elem-same as necro.

This is not even close to accurate. Eles will have generally only 1 skill on their weapons that removes conditions. All other removal is added by traits and utilities. Most of these traits are at the master and grandmaster level, so they’re not exactly easy to pick up…which is why the vast majority of ele builds for PvP go 30 into water and arcane.

thief-basic trait that possibly give the best condi removal in game?(shadow embrace)

Removing 1 condition every 3 seconds while in stealth? Don’t get me wrong, the trait is quite decent, but calling it the best condie removal in the game is just extraordinarily false. 1 removal every 3 seconds will remove conditions steadily if they are applied steadily, and will fail tremendously if they’re applied as burst, which is how you kill thieves. Additionally, it’s in the shadow arts traitline, which forces the thief to sacrifice offense. Other than that trait, thief has incredibly limited access to condition removal.

Guardian-lots of condi removal traits and reliable ones aswell.Same for ute.

Yes, guardian has a lot of condition removal traits and utilities. Guess what other class has a lot of condition removal traits and utilities? Oh! It’s the mesmer! If you’re not willing to take traits and utilities on mesmer to remove conditions, then you’re not allowed to go on about how guardians have all these great traits and utilities too.

Warrior-zerk stance,cleanisng ire,shake it off and some traits i think.

Same as guardian. Yes, warrior has some strong condition removal traits (and by some, I mean one: cleansing ire, which comes with significant downsides). Warrior also has some strong removal utilities. Again though, you’re talking about all these traits and utilities on warrior while at the same time refusing to take the traits and utilities that mesmer has to accomplish the same goal.

Engineer-only class which I really dont know apart from they have a very good cond-to-boons converter skill.

Yes, engineers have 1 elixir that converts conditions to boons. They also have some decent traits that remove conditions, and healing turret removes a lot of conditions too. As before, they have to take those utilities or use those traits to remove conditions.

I hope you’re seeing a pattern here. What you’re doing would be the equivalent of playing a warrior without cleansing ire, and then complaining on the forums about how you have no access to condition removal. Mesmer has massive amounts of condition removal access…often piggybacking on top of boon strip just for kicks. The fact that you refuse to take those options isn’t the fault of the devs or anyone else, but a personal problem that you’ll just have to deal with.

snip (too long)

1. its master trait one wich cures 1 condi when attuning to water,the minor trait just heals , doesnt remove condis, and the condi remove on regen is as fay said a gm trait

reliable way of condi cleansee: menders purity, or the cleansee mantra, or hell even both

4x instant condi removal, whats not reliable on that

8 condis if u take both

and u can either take blink, decoy , mantra, or blink mantra portal

build doesnt get destroyed, move on

just my ytb channel

FeintFate~

Build: Staff+Corruption

in Necromancer

Posted by: Wyrden.4713

Wyrden.4713

I’ll definitely be trying this out this week.

If you have any questions or need help, don’t hesitate to whisper me in game. In case you’re playing on EU I’m also up for a little sparring session.

r u the charr w the guildtag [BOSS]…

Yes.

finally got to see ur build, fun dueling u:p

just my ytb channel

FeintFate~

So condition removal

in Mesmer

Posted by: Wyrden.4713

Wyrden.4713

4/5 trait lines don’t have condition removal traits . Only dom line has a trait for torch .
It’s clear to see how you get locked to that trait line.
It’s like anet kept trash everything wars have and you guys just tell wars :you have hambow +healing signet +Ire ,it’s your fault not to play it .

Another honest thought tho if anet removes portal from mesmer we would finally have slot for good condition removal skill when you have nothing to do for your team .

Domination:
Cleansing Conflagration – Torch skills remove conditions. Reduces recharge on torch skills.

Dueling:
Mantra Mastery – Reduced recharge on mantras. (Power Clense & Mender’s Purity)
Harmonious Mantras – Mantras can be activated three times before needing to be channeled again. (Power Clense & Mender’s Purity)

Chaos:
Master of Manipulation – Reduces recharge on manipulation skills. (Arcane Theivery)
Cleansing Inscriptions – Activating a signet removes a condition.
Chaotic Dampening – Increased toughness while wielding a staff or trident. Reduces recharge on staff and trident skills

Inspiration:
Glamour Mastery – Reduces recharge on glamour skills. (Null Field)
Mender’s Purity – Remove a condition when you heal. (when traiting mantras and using the mantra heal this ability is used frequently)
Temporal Enchanter – Glamour skills last longer.
Shattered Conditions – Using a shatter skill removes a condition from you and allies around you.

Illusion:
Illusionary Invigoration – Recharge all of your shatter skills when your health drops below the threshold. (combined with Shattered Conditions)
Illusionary Persona – Shattering illusions creates the shatter effect on you as well. (SC)

3 of the lines have traits that explicitly say “removes a condition” and all lines have traits that effect our ability to remove conditions in some way.

That is looking good on text,but not in game.Condi removal shatter not reliable,mantras require..well..mantras,and mender purity is the most effecient with mantras mastery which is losing a really strong grandmaster trait.I dont see any reliable builds using glamour traits and the torch is really not reliable(im talking about the gokitten image) but stull our most decent non-ute condi removal.

Look at other proffesions,
Necro-immense condi removal capabilty.
Elem-same as necro.
thief-basic trait that possibly give the best condi removal in game?(shadow embrace)
Guardian-lots of condi removal traits and reliable ones aswell.Same for ute.
Warrior-zerk stance,cleanisng ire,shake it off and some traits i think.
Engineer-only class which I really dont know apart from they have a very good cond-to-boons converter skill.

engi sacrifices too much for taking a skill only for condis wich isnt even a stunbreaker,would be fine if the condi clean elixir would be a stunbreaker, as it is, nope

engineer is worse off than mesmers (condi cleansee)

just my ytb channel

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[video] condi ele 1vX fights after patch

in Elementalist

Posted by: Wyrden.4713

Wyrden.4713

just watched it cause i wanted to know what u listen to, ur music taste is weird!

just my ytb channel

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MODS: Please close

in WvW

Posted by: Wyrden.4713

Wyrden.4713

Backstab thief build gleened from internet… 22 gold
Condi thief build slapped together… 31 gold
Two thieves from same server arguing about whose build is cheesier… Priceless

+1

just my ytb channel

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LB Ranger killed rifle

in Warrior

Posted by: Wyrden.4713

Wyrden.4713

Unless I’m mistaken I pretty sure an engineer throwing grenades can out distance a warriors’ rifle.

engi nades never hit at 1 k above range, hell even at 600 range most ppl just sidestep

just my ytb channel

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So condition removal

in Mesmer

Posted by: Wyrden.4713

Wyrden.4713

Did we just give up to ask for useful condition removal traits ?

Is something wrong with the ones we have? Mender’s purity is an incredibly strong trait, especially if you use it with the mantra. The torch cd trait is also very strong, providing a lot of sustained and burst condition removal. Lastly, shattered conditions is massively strong for removal, though it could stand to have a buffed radius.

Mesmers also have some of the strongest cleansing utilities in the game, both for group play and solo play.

Conditions are not a problem for any mesmer that cares to build against them even slightly. It’s your choice not to do so.

just look at ele , almost no d/d ele would carry cleansing utility , many classes rely on different source to remove condition beside utility .This way has bad and good . good for build diversity , bad for balance .

do we even play the same game? d/d meta celestial ele cleans condis with each utility used, 2 condis on attuning to water, 1 condi with water 5.

some eles even take ether renewal , 8 condi cleansees every 15 s alone with that…

but eles have a difficult time avoiding dmg (d/d eles) in common to mesmer

mesmers rely on highly active play and positioning the avoid such dmg

just my ytb channel

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Elixer recharge on tool belt?

in Engineer

Posted by: Wyrden.4713

Wyrden.4713

i dont think this is worth making a new topic (sry for stealing the post) so i am gonna ask here

its normal that tossed elixirs only give 1 might with hgh?

just my ytb channel

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Death Shroud Degen- Out of Combat

in Profession Balance

Posted by: Wyrden.4713

Wyrden.4713

different proffessions, different mechanics

and btw, u do realise that life force is sooooooooooooo much different than adrenaline right?
if u were to balance it the way u said it, then u also gotta do dis: necros regen lifeforce with every strike on enemy now instead with just few selected ones, they regen it as fat as warriors build up adrenaline..

and trust me, u dont want that..

just my ytb channel

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No bank access in borderlands, why?

in WvW

Posted by: Wyrden.4713

Wyrden.4713

it has a guildbanker

just my ytb channel

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Build: Staff+Corruption

in Necromancer

Posted by: Wyrden.4713

Wyrden.4713

r u the charr w the guildtag [BOSS] who duelled me (lawyrda, ghardiem) in os often? :o (the ele /sometimes mesmer)

just my ytb channel

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Scepter/Focus Elementalist vs Shatter Mesmer

in Elementalist

Posted by: Wyrden.4713

Wyrden.4713

You have to learn to dodge the key shatters/setups. One of the biggest issues is powelock Mesmers if they’re using the interrupt spec…. Then you’re kittened. There’s a Mesmer I know who can run this, and I hate using this term, but it is a direct counter in the truest sense.

powerlock mesmers r all weak, powerlock is a terrible trait anyway (actually its good but going 30 into top line u cant either take deceptive evasion or chaotic interrupt

especially against s/f eles powerlock is useless cause most skills arent telegraphed at all > mesmer has to hope for lucky interrupts

shatter mesmers got a waaaaay higher chance of winning against s/f eles than lockdown mesmers

I have a bud who does lockdown, shatter. I’d be happy to introduce you!

I haven’t fought him particularly as a S/F ele. So I can’t speak to it.

I have fought him as D/D. It’s not possible to win.

thats why i said s/f ele, cause scepter on its own has tons of instahit dmg

most ppl know what d/d eles r gonna do , therefor they r easier to beat (if mesmer for example), meanwhile s/f is mostly instant hits- tons of different combos, meaning the enemy cant interrupt it

and both shattermesmer and lockdown mesmer counter d/d eles cause d/d eles rely too much on boons,and both mesmer types consist of heavy boonrips

just my ytb channel

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We now have 16 trait points. What is OP?

in Profession Balance

Posted by: Wyrden.4713

Wyrden.4713

“Shield” is a generic term. Frequently in games with health, it’s used to refer to something that absorbs a certain amount of damage before it starts affecting your actual health. Well known examples of games using this form of “shield” are Diablo 3, League of Legends, Smite, and Mass Effect.

so, a 2nd healthbar?

imagine necros wielding a shield, 3 healthbars!

just my ytb channel

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noticed stealthnerf to mortar

in Engineer

Posted by: Wyrden.4713

Wyrden.4713

soo our alrdy bad mortar elite, got nerfed even further, it may be a bug tho, anyway

prior update i used to have won in a power build to drop mortar, use skill 5 of it, then just go on not caring about the mortar, and it would shoot automatically in few sec (if it has to turn a bit)

now u gotta stick to ur mortar till it shoots, else the skill goes on cooldown + doesnt shoot

just my ytb channel

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Weird Guardian Bug!

in PvP

Posted by: Wyrden.4713

Wyrden.4713

u see dmg numbers and a slice animatiion, it actually doesnt dmg u or doesnt put u in combat, its pretty annoying and makes u panic for a sec tho

just my ytb channel

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Scepter/Focus Elementalist vs Shatter Mesmer

in Elementalist

Posted by: Wyrden.4713

Wyrden.4713

You have to learn to dodge the key shatters/setups. One of the biggest issues is powelock Mesmers if they’re using the interrupt spec…. Then you’re kittened. There’s a Mesmer I know who can run this, and I hate using this term, but it is a direct counter in the truest sense.

powerlock mesmers r all weak, powerlock is a terrible trait anyway (actually its good but going 30 into top line u cant either take deceptive evasion or chaotic interrupt

especially against s/f eles powerlock is useless cause most skills arent telegraphed at all > mesmer has to hope for lucky interrupts

shatter mesmers got a waaaaay higher chance of winning against s/f eles than lockdown mesmers

just my ytb channel

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where is my loot bags ?????

in WvW

Posted by: Wyrden.4713

Wyrden.4713

I should make video where PvE players farm guilds in EotM.

stack in corner gogogo! fgs! frostbow! 100b!

just my ytb channel

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reflected sword 4 of war

in Bugs: Game, Forum, Website

Posted by: Wyrden.4713

Wyrden.4713

gonna make it short ~

when reflecting the sword 4 of a war, it doesnt give torment back to the war, just raw dmg

just my ytb channel

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everyone is OP!

in Profession Balance

Posted by: Wyrden.4713

Wyrden.4713

dodging is op, needs more counterplay.

remove dodging from game

casting stuff while moving is op either!

make it so that u can cast stuff only when stationary, it would fix warrior mobility either! they would just run on spot!

just my ytb channel

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Oh Sweet Lyssa, Phase Retreat So Bugged!

in Mesmer

Posted by: Wyrden.4713

Wyrden.4713

works fine, just find the implimentation peeps.

now dat moa on the other hand, way OP. major nerf needed there

or replace moa with smth useful! like a 25% movement elite signet!

just my ytb channel

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Celestial Elementalists...

in Profession Balance

Posted by: Wyrden.4713

Wyrden.4713

celestial dd eles r too heavily reliant on their boons, if u r necro u should stand a pretty good chance

just my ytb channel

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Oh Sweet Lyssa, Phase Retreat So Bugged!

in Mesmer

Posted by: Wyrden.4713

Wyrden.4713

what happens if 2-4 ppl put reflects? do all of em get pulled?

just my ytb channel

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Can I perform well in PVE without grenades?

in Engineer

Posted by: Wyrden.4713

Wyrden.4713

maths for tool kit aa pls!

just my ytb channel

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Charr Footprints are Backwards?!?!?!

in Bugs: Game, Forum, Website

Posted by: Wyrden.4713

Wyrden.4713

If you look closely the backwards prints are also visibly in sand/dirt and this annoyed me since beta. If you’re lucky, though, you can sometimes get them to go sideways instead of backwards.

its something!

just my ytb channel

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Can an Engineer build do this?

in Engineer

Posted by: Wyrden.4713

Wyrden.4713

If you spam FT AA in the wrong moment, it will kill you – even if you`re not in a Zerg fight, as long as you`re opponent has any kind of " on – hit – debuffing" like chaos aura etc.

Furthermore the build I posted was never ment to be used in massive fights, it`s a roaming build. And in a fight of that scale it`s realy easy to prevent youreself from suffering to much retaliation dmg.

chaos armour has a 1 s icd

just my ytb channel

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Shadow refuge nerf

in Thief

Posted by: Wyrden.4713

Wyrden.4713

sr is totally fine in my opinion, the annoying thing is, when u down someone in shadow refugee, but cant kill him anymore cause 15 s stealth, + he gets up

thats the only thing that bothers me w sr

just my ytb channel

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[PVE/PVP]I hate necro traits

in Profession Balance

Posted by: Wyrden.4713

Wyrden.4713

Yet another necro that doesn’t know siphoned power.
Just watch this: http://youtu.be/z66E6vYR7EY
It will explain it all.

We’ve always known how it works, and it’s still not a good trait.

Never said it was a good trait.
And the guy who wrote this clearly didn’t know it.

You think he wrote this whole thread and doesn’t understand siphoned power? I don’t get how you would think that. His description of the trait stands, it’s not helpful having short duration, selfish might when I’m low on health, regardless of how it works in death shroud.

He knew everything about the trait EXCEPT that you get might EVERYtime when you are struck when below 25% health. He said something like “a single stack of might at 25% health won’t help”. Just correcting a mistake man.
And agains I never said this was a good trait. I also think it sucks. Just showing how it really works.

its still one of the better minor traits tbh…

just my ytb channel

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everyone is OP!

in Profession Balance

Posted by: Wyrden.4713

Wyrden.4713

Well I suppose this is good news, huh? Just a bunch of rocks complaining about paper…

scissors op!

just my ytb channel

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petless option please

in Ranger

Posted by: Wyrden.4713

Wyrden.4713

reality is about ALL class should use their mechanics.

A thief who doesnt use steal is somewhat a bad player because steal is a free teleport move usefull for closing gap and using various OP move.

A mesmer who doesnt shatter just lost about 50% of its effectiveness as it wont gain the free 4 second invuln or else

A ele who doesnt switch atune has very slow cooldown between moves if not subpar dps

A guardian who forego its Class mechanic may kind of lack a free access to a quick heal block and might stack especialy if using the renewed focus elite to -.-’

A enginer loose a lot when simply not using the toolbelt since TB has a lot of instant attack wich also have a variety of usefull effect

A warrior witheout burst is no warrior to begin with and a build like HB wich runs on perma staying on 100% adrena is outright stupid

A Necro witheout death shroud? So squishy!

Why of all thing now should ranger NOT run a mechanic go and tell me! if anything pet is one of the stronguest mechanic in the game due to its damage rate combined with the various ability pet provide (knockdown fear regen protection might cripple immobilized poison and even a lot of bleed stacks!). Sure the whole class shouldnt be 100% designed around the mechanics either but there of course needs to be a tree of it dedicated to the mechanic (im still clueless as to why the beastmaster tree doesnt have all the benefit reserved to pet or as to why some of the best pet trait such as crit damage and might on crit are in the skirmish line worse yet some trait are totaly useless and shoulve been granted to pet by default such as the increased condition damage crit damage and Healing!)

Trait such as the beastmaster bond wich grant the player might when pet falls below X hp or grant pet enlarge when player is Under 50% hp should be merged togueter with a trait such as for exemple the bloodlust pet stacking trait. And im not talking about stupid stuff like that trait that grants pet health on crit (shouldve been merged with the pet crit increase trait) and the pet condition draw (shouldve been merged with the pet Healing final trait from BM or something else seriously what is a pet related trait doing in survival in the first place especialy as grandmaster!)

So many of these pet trait shouldve been merged back togueter in the beastmastery line with other trait but where are they? in totaly random lines wich either have no link to it or just force the player into specific niches.

If a player wants to run weaker class mechanics at the benefit of more powerfull non mechanic ability they have the right to but the mechanic itself should be a most viable build on its own.

steal isnt their main proffession mechanic, intiative is

shatter isnt prof mechanic, illusions are

etc

just my ytb channel

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Can an Engineer build do this?

in Engineer

Posted by: Wyrden.4713

Wyrden.4713

flamethrower against zergs is suicide, u guise forgetting retaliation

just my ytb channel

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Oh Sweet Lyssa, Phase Retreat So Bugged!

in Mesmer

Posted by: Wyrden.4713

Wyrden.4713

this is one of the most trolly bugs we could ever get, w the reflects i mean, see a reflect wall of a guardian in wvw? lets make him blink to us! and shatter! its nearly like position swap several of us wanted months ago instead of mimic!

just my ytb channel

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everyone is OP!

in Profession Balance

Posted by: Wyrden.4713

Wyrden.4713

Check out these threads…..Ranger is OP, engineer is OP, necro is OP, guard is OP, mesmer is OP. Make up your mind, jeez.

You just won the Profession Balance forums!!!

Congratulations!!!

why is the screenshot not ‘you ’re op!’

just my ytb channel

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Ranger SB 11111 why people hate it so much?

in Ranger

Posted by: Wyrden.4713

Wyrden.4713

cause its easier to do then most other stuff, and ppl dont like that> complaints

just my ytb channel

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petless option please

in Ranger

Posted by: Wyrden.4713

Wyrden.4713

I’m all for petless + compensation if the following happens:

Warrior gaining a Zen-esque style where they gain damage bonus in exchanging for not gaining adrenaline.

Guard gaining damage bonus for becoming non virtuous.

Thief gaining damage bonus for, well, quit being thief.

Engi loosing their belt, kits, and maybe their pants, for damage bonus.

Mesmer ditching clones like ranger ditching pet and gain damage bonus.

Ele mastering an attunement at the cost of other attunements and gain a damage bonus on that particular attunement.

Necro gaining damage bonus in exchange for not gaining life force.

we dont want compensations, just the option to disable pet. so its a loose-loose situation. we wont get anything good out of staying petless, we just want the dam option for it.

just my ytb channel

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FGS 4+ swiftness?

in Elementalist

Posted by: Wyrden.4713

Wyrden.4713

skill 3 affected by superspeed, took one on my trapper ranger, and dat distance tho! u wont believe me how op it is w superspeed (the distance)

just my ytb channel

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obsidian flesh

in Elementalist

Posted by: Wyrden.4713

Wyrden.4713

On phone so f grammar. Not trolling either just want some input on this abilities 4 second duration. I believe it’s a bit too long and 3 seconds would be more appropriate. Thoughts, and input?

warrior stances and ranger signet would like to have a word with u

obsidian flesh and ranger signet prevents capt point contribution, warrior stances do not.

ah forgot mesmer distortion, 4 s either if 3 clones(prevents capt point contribution either tho

so conclusion- warrior op! jokes aside, why attack the ele about it? ele is by far the most squishy out of them, and only has long cooldowns. and this is one of the main reasons ppl take focus, earth 4 and earth 5

i guess there r more , too tired atm

just my ytb channel

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Rapid Fire

in Profession Balance

Posted by: Wyrden.4713

Wyrden.4713

Complaining about 100blades and backstab worked and we got it nerfed, despite the many L2P posts like yours. Why shouldn’t we try? :p

Spend your time doing whatever you want. Adeptning to new metas and having a understanding of other classes makes you a better player, raging on the forums doesn’t.

So you think everyone now have to adept for rangers?
Where in the past every class got nerfed? look at what become to warriors.. every single patch there is a nerf for them and thiefs.. soon or later this skill will get nerfed.

Lets assume for a second that you’re right and that even though this skill is very easy to counter, it is easier to cry on the forums to have it changed rather than going into the game and adapting to beat it.

Do you really think this will result in a better game? Should we just remove all weapons/armor/skills from the game and give everyone pillows to fight with?

These baby rangers are playing high risk, high reward builds. It will hurt to face tank the damage but if you avoid even part of the burst they are ridiculously easy to kill.

I have yet to lose to a single one of them across every profession including necro.

Warrior burst skills wassnt hard to dodge either > they are now one of the most telegraphic skills in the game..

And the funny part is they where giving warriors more sustain and bind it all together with adrenaline burst skills before making the burst skill that more telegraphic..
And ofc many dmg nerfs or other weird nerfs like 100b/ww nerf or the SOR..

And the moment its up people are already QQ about something else on warriors.

Now that i have been playing warrior for 2 years it issnt that much about L2p.. its more wich class has the most OP build and how much QQ gets 1 build before getting nerfed or even buffed (you never know with anet weird balancing)

all ur threads r asking for nerfs for anyhting besides war..

anyway, war adrenaline got nerfed cause using for example (just an example)eviscerate, if it did land, awesome success!, if not, swap weapons and skullcrack!, if both didnt land he can just retry in 7-8 s, its also one of the things that made warrior so dam easy to play, now it takes more than just that

just my ytb channel

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WvW Trapper Rune Build!

in Ranger

Posted by: Wyrden.4713

Wyrden.4713

Just made trapper ranger with 3 traps, it’s just too slow… even with the war-horn, having a downtime of more than 50% of the time for swiftness just makes this build bad for roaming, unless you have dedicated teammates to give you swiftness, which just doesn’t happen most of the time. The fact the runes don’t boost the traps in anyway, other than make you +33% faster (swiftness) for 3 seconds after throwing a trap means that you’re only good at sticking too and enemy to stick more traps on them. The invisibility also sucks, as the trap triggering undoes this effect…The running away aspect is also terrible as it lasts 3 seconds… and you use your traps in the fight, so more than likely you will only have the burning trap off cool down, and that’s only 3 seconds to escape, unless the trap pros then you’re screwed. No stun breaker, bad condition cleansing aspects, unless you trait for them (which makes you rely on your pets too much) i am disappointed with this build and wish i could get my gold back. Making the standard signet bow dps build is cheaper and more effective for roaming, and can escape much more effectively which is why we see tons of them. If Trapper ranger can become viable, it’s only if they apply a speed bonus to the runes like traveler, or increase the duration of the 33% speed boost to something more along the lines of 9 seconds on trap placement. making the effects imidiate on deployment would also help.

u run w 3 traps? no stunbreak? s/d eles can kill u in a single combo, so can mace gs wars, etc

i personally would never roam w/o stunbreak, i use fire /frost traps, and lightning reflexes

usually i swap either ice trap or lightning reflexes for speed signet , and swap it back right away if i am gonna fight smth, even if just npc, u never know when smth gonna atk u

it just sux if some tiff shows up

Take a Bird and a Wolf , or Spider Immob+wolf or Bird(snow owl) + spider (immob) that will shift the Speed Difference and allow you to Trap without much Pressure.
though Some sort of vigor trait or LR is need to avoid the Ports, rushs and whirl type attacks and Large Aoes, you’ll only have the option to dodge/Use Signet of the hunt to boost the wolfs pet swap leap knockdown to stop a attack if you get stunned.

i rly dont care about incombat speed, the speed out of combat rly is bad without signet or runes, cause trapper rangers get swiftness on weap swap

just my ytb channel

FeintFate~

WvW Trapper Rune Build!

in Ranger

Posted by: Wyrden.4713

Wyrden.4713

Just made trapper ranger with 3 traps, it’s just too slow… even with the war-horn, having a downtime of more than 50% of the time for swiftness just makes this build bad for roaming, unless you have dedicated teammates to give you swiftness, which just doesn’t happen most of the time. The fact the runes don’t boost the traps in anyway, other than make you +33% faster (swiftness) for 3 seconds after throwing a trap means that you’re only good at sticking too and enemy to stick more traps on them. The invisibility also sucks, as the trap triggering undoes this effect…The running away aspect is also terrible as it lasts 3 seconds… and you use your traps in the fight, so more than likely you will only have the burning trap off cool down, and that’s only 3 seconds to escape, unless the trap pros then you’re screwed. No stun breaker, bad condition cleansing aspects, unless you trait for them (which makes you rely on your pets too much) i am disappointed with this build and wish i could get my gold back. Making the standard signet bow dps build is cheaper and more effective for roaming, and can escape much more effectively which is why we see tons of them. If Trapper ranger can become viable, it’s only if they apply a speed bonus to the runes like traveler, or increase the duration of the 33% speed boost to something more along the lines of 9 seconds on trap placement. making the effects imidiate on deployment would also help.

u run w 3 traps? no stunbreak? s/d eles can kill u in a single combo, so can mace gs wars, etc

i personally would never roam w/o stunbreak, i use fire /frost traps, and lightning reflexes

usually i swap either ice trap or lightning reflexes for speed signet , and swap it back right away if i am gonna fight smth, even if just npc, u never know when smth gonna atk u

it just sux if some tiff shows up

just my ytb channel

FeintFate~

[Pro Tip]Fighting a LB ranger

in Ranger

Posted by: Wyrden.4713

Wyrden.4713

Sounds like you refuse to adapt, you complain because your build has so far worked perfectly against everything else and now that there is one thing that may be able to counter your build.. You call for a nerf. Hurdur.

You are correct!
I call for a nerf cause it dosnt matter which build im on,if a ranger caught you by surprise,you are dead.Even if thief catch you by surprise,you can manage.Against ranger you are helpless.

Everything about this reply is perfect. It shows rangers are “op” against players that refuse to adjust their build and have lousy situational awareness.

Dont insult other ppl while you dont even know what are you talking about.I may have “lousy situational awareness” but you sir no better,cause no one is perfect,and because of that,you will always get spiked by a ranger,no matter how much situational awareness you have.You cant predict a ranger or much to react to a ranger who sit on high places and pick you out,you cant predict a ranger who shoots from stealth,and you defiantly cant predict a ranger sometimes,when you in middle of a fight.So please before insulting ppl on no ground,try keep it civil cause we are adults?(I hope you are).

And fyi,I did changed my builds 3 times to same end.Today I went full yolo with all the reflects memser have,and still got bursted from tiem to time.You can blame my “lousy situational awareness” but you can also blame the fact that RF is way too strong for a 6s cd attack.

Doesn’t sound like he was insulting you, he was merely pointing
out the fact you are whining about a thing that is more or less your own problem. You are not paying attention and thus you are not dodging and then you die. It’s a sad case of L2P issue because RF was as strong before patch as it’s today. Pre-patch you needed 2 dodges to avoid all the damage from it, now you need one.

You dont get it.But I blame myself for that,maybe my english is not the best.
I do defeat rangers,I do wins game against rangers,but since the patch those rangers become so annoying,cause if one burst hits you,you are as good as dead.I do dodge them when I can.Somtimes you wont be able to evade the burst and this is annoying that your punish for not dodging one simple 6cd attack is death,even backstab gives you a fighting chance.

So what’s up with this whining then? This has nothing to do with a LB ranger using RF on you. It could be a very glassy thief backstabbing you (You can’t see him coming for you if he is in stealth, so how can you evade that but can’t evade a channeled skill that you can see/hear?), a warrior hunderblading or any other class using one of their more or less powerful skills as you would die anyways in that situation. You seem to be just complaining for the sake of complaining. Maybe you need a new hobby? I heard cross stitching is very relaxing and easy to learn.

That is the problem,backstabbing wont be end of story,RF would be.if the chain hits you you are dead,if backstab hits you you still have a fighting chance.

cnd+steal(mug)>backstab = 20k+ dmg (nearly instantly)

rf > idk how much but not 20 k. , and it has a 2.5 s cast . enemy can dodge 60-70% of it w one single dodge

just my ytb channel

FeintFate~

how to kill mesmers?

in Ranger

Posted by: Wyrden.4713

Wyrden.4713

there is an icon (idk where exactly atm) when u target ur enemy and his icon + health + name/server+rank is, slightly above middle of screen when u target

swords = war
shield= guard
elixir = engi
smth like dagger or scissor, idk = tiff
a bear paw= ranger (the embodiment of bearbows)
skull = necro
butterfly= mesmer
tear = ele

warrior = helmet
guardian = shield
engineer = pretty sure this is supposed to be a bomb
thief = key and dagger, crossed
ranger = canine footprint
necromancer = skull
elementalist = flame
mesmser = butterfly mask

how to kill a thief:
When they come out of stealth, attack them hard, count to TWO, then cast sic ’em.
Continue attacking. Count to FIVE, then cast Rapid Fire on your longbow. Dead thief.

If you don’t have sic’em on when you are away from the zerg, you probably should. Generally I keep 1 util as a swappable, and rotate between sic em, SoS, and SoR depending upon what enemy I come across, but sic em is the default because thieves you dont often get to see ahead of time.

Axe mainhand is a condition weapon. Longbow is a power weapon. That in itself suggests your doing something wrong, unless you are some weird celestial ranger.

If you dont have sic em, constantly create distance everytime the thief stealths. Count to three and dodge. Once he pops out, count to two and rapid fire.

If he was at full health after every restealth, his main weaponset was probably pistol/dagger, these guys arent very fast after they burn shadowstep and steal, so just run away. they often take apothecary gear which basically makes them impossible to kill.

o well ty, ik the icons but only when i see them

just my ytb channel

FeintFate~

speed boosters

in Players Helping Players

Posted by: Wyrden.4713

Wyrden.4713

one more thing i just figured out, when using a bird pet, and u target and want the bird to atk smth, it gives aoe swiftness , using 2x birds+warhorn gives u some neat swiftness

leaving this here for other rangers having same issues

and ty for tryin to help me out~

just my ytb channel

FeintFate~

petless option please

in Ranger

Posted by: Wyrden.4713

Wyrden.4713

Guardian’s virtue activation is their class mechanic, but they have the option not to activate it. … Mesmer’s shatter is their class mechanic, but they can run other builds that doesn’t involve shatter. Warrior can do built that optimizes based on NOT using adrenaline. Want more? I can do it all day. So please, option to tow it a away and compensate me with …maybe 25% speed boost or something.

Guardian’s VIRTUES are the class mechanic, not their ACTIVATION.
Mesmer’s mechanic is CLONES and PHANTASMS, with the ability to DESTROY them.
Warrior’s mechanic is ADRENALINE which can be used for burst skills.

Guardians CANNOT play without virtues. IE no matter how they build, or set up, they will get small heals, bit of burns, and periodic aegis.

Mesmers CAN play without clones/phantasms but thats just by avoiding using those skills. Which is gimping the class.

Warriors CANNOT play without adrenaline. They will always build it up to max, even if they do not use it.

So, no. You cannot play without a pet, and never will be able to. If you don’t want the pet to attack, you can tell it not to. In fact, pets are one of the most versatile class mechanic as you can bring one to supplement a lot of what your party needs, without infringing on your weapon/utility selection.

Now, if you were to suggest a redesign of the pets functions, I would certainly be more then happy to discuss along these lines, however removing will not ever happen, and makes no sense.

makes more sense even tho its kinda lame, u r right

just my ytb channel

FeintFate~

how to kill mesmers?

in Ranger

Posted by: Wyrden.4713

Wyrden.4713

anyway, each thief weapon has a completly different playsytle and we cant rly help u out unless u can find out wich weapset he was using, best would be and recommend it to everyone, if u r facing difficultys against smth, then just switch to that proffession for some hotjoin fights using the meta builds, and u probably figure it out sooner then u think

just my ytb channel

FeintFate~

how to kill mesmers?

in Ranger

Posted by: Wyrden.4713

Wyrden.4713

there is an icon (idk where exactly atm) when u target ur enemy and his icon + health + name/server+rank is, slightly above middle of screen when u target

swords = war
shield= guard
elixir = engi
smth like dagger or scissor, idk = tiff
a bear paw= ranger (the embodiment of bearbows)
skull = necro
butterfly= mesmer
tear = ele

just my ytb channel

FeintFate~

ranger longbow 3

in Bugs: Game, Forum, Website

Posted by: Wyrden.4713

Wyrden.4713

soo, the bug is just visual, yet rly important

when using the trait eagle eye, (top line master trait) , the longbow 3 arrow, wich is usualy a black arrow with a smoke like trail, turns into a totally normal arrow(just visual)

just my ytb channel

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