Showing Posts For Wyrden.4713:

speed boosters

in Players Helping Players

Posted by: Wyrden.4713

Wyrden.4713

This might be info that you know and just did not mention, but for 10 silver you can convert your other types of combat boosters, if you don’t use them. Talk to the BL Armor Merchant about that.

ik it alrdy, i am just short on any kind of combat boost >:

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how to kill mesmers?

in Ranger

Posted by: Wyrden.4713

Wyrden.4713

anyway, he went to stealth after leaping thro his smoke field ? a black area , rly small radius

if so, u r facing a d/p tiff

if he went to stealth after hitting u, he as x/d

if u just ignore weapons, he may have used shadow refuge, its a skill with a large radius, has a house icon above it, and it gives stealth and health, has a 60 s cd i think, stealth of it is sligthly above 10 s

just my ytb channel

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how to kill mesmers?

in Ranger

Posted by: Wyrden.4713

Wyrden.4713

playing mesmer without clones is impossible

its surely a tiff

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petless option please

in Ranger

Posted by: Wyrden.4713

Wyrden.4713

Eh? Pet-less option? No way! That would totally ruin the class. The pets have great synergy with the weapon skills and utilities a ranger has.

If you feel this way, you really should trait something like 0-0-4-4-6 and turn pet auto attack off for a while—to force yourself to use and control the pet. Try it with all of them. Then go back to playing how you like. Trust me, you’ll enjoy the class much more. After a while you’ll be ordering your pet all over the place—and attacking—without a second thought. It’s really quite fun.

If you really hate the pet, the warrior class has a very similar feel and you don’t need the pet. Win win. Roll a warrior.

ofc i love the pet and the synergy w em, i am pretty sure i am using the pets pretty well.

ik how useful they are.

there are just those situations where u totally dont wanna have a pet in combat. especially when u r trying to solo dungeons etc. ofc its still possible to solo, but its just annoying and u r better off without a pet in some situations..

no i wont reroll another proffession, i like the ranger, and even if we dont get the option, ranger is still awesome

and about rerolling to another proffession again, a lot of us are playing several proffession including me (mesmer, ele, necro, engi , ranger mostly currently (proffessions i am playing alone ranger))

just my ytb channel

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Ranger and traps

in Profession Balance

Posted by: Wyrden.4713

Wyrden.4713

80% of ur health, what r u doing? camping the fire and poison traps? maybe u should move around?

They were on stair all in one spot. Invisible.. Did I said today that stupid traps sits there was INVISIBLE? (i am sure I mention it was invisible…). How can I run around something what I dont know is there? Did you guys understand what mean invisible right? You dont see that thing thats it!

and u can dodge out of it the moment they go out. u got 0. 5 sec time.

and 80% health only by traps is if u rly just camp for 4 s on those traps everytime they go up .

after u saw the first traps going up, u can see all other further traps the ranger places.

not sure if troll or l2p issue

0.5s.. I am sure pro players like you have enough time to make coffie in that loooooong window:-P Its wasnt 4s it was almost instant spike never saw that before and I am sure there wasnt any delay I have very good reactions for that it was like spike traps in super adventure box – insta pop up. And it wasnt like traps from multiple rangers only one ranger was ranger in that team (well there was other one but I kill him like 15s before so no way)

are u sure ur enemy was a ranger?

and many skills are 0.5 – 0.75 s cast if not lower that u need to dodge..

eviscerate is most likely 0.5 s

skull crack is 0.5s

signet of instawi…spite is 0.75s

phoenix of an s/x ele is 0 .25 s

etc..

if u dont dodge some of these its instantly a lost fight in most cases (skullcrack u can still make up for it w a stunbreak)

and u can clean condis, especially as necro (staff 4, dagger 4, hell even ur dam heal)

neverthless i am pretty sure u r overdoing it, cause traps cant take 80% of ur health instantly. even if u camp inside of em.

Dude dont make noob from me I spend over 3k hours in SPvP since headstart and yes I am able dodge that things and yes it was ranger and his traps and yes it was 80% HP and if I wont pop healing turret right away I would die to burning there.. An before you ask i had rabid gear so I wasnt squishy.

conditions ignore toughness…

burn trap does 1 s burn per pulse only , so the burn wont kill u. 1.5s if taken condition duration runes+ traits, but the 0.5 s wont proc cause burn procs just each second.

this is getting out of hand.

just my ytb channel

FeintFate~

Ranger and traps

in Profession Balance

Posted by: Wyrden.4713

Wyrden.4713

80% of ur health, what r u doing? camping the fire and poison traps? maybe u should move around?

They were on stair all in one spot. Invisible.. Did I said today that stupid traps sits there was INVISIBLE? (i am sure I mention it was invisible…). How can I run around something what I dont know is there? Did you guys understand what mean invisible right? You dont see that thing thats it!

and u can dodge out of it the moment they go out. u got 0. 5 sec time.

and 80% health only by traps is if u rly just camp for 4 s on those traps everytime they go up .

after u saw the first traps going up, u can see all other further traps the ranger places.

not sure if troll or l2p issue

0.5s.. I am sure pro players like you have enough time to make coffie in that loooooong window:-P Its wasnt 4s it was almost instant spike never saw that before and I am sure there wasnt any delay I have very good reactions for that it was like spike traps in super adventure box – insta pop up. And it wasnt like traps from multiple rangers only one ranger was ranger in that team (well there was other one but I kill him like 15s before so no way)

are u sure ur enemy was a ranger?

and many skills are 0.5 – 0.75 s cast if not lower that u need to dodge..

eviscerate is most likely 0.5 s

skull crack is 0.5s

signet of instawi…spite is 0.75s

phoenix of an s/x ele is 0 .25 s

etc..

if u dont dodge some of these its instantly a lost fight in most cases (skullcrack u can still make up for it w a stunbreak)

and u can clean condis, especially as necro (staff 4, dagger 4, hell even ur dam heal)

neverthless i am pretty sure u r overdoing it, cause traps cant take 80% of ur health instantly. even if u camp inside of em.

just my ytb channel

FeintFate~

Ranger and traps

in Profession Balance

Posted by: Wyrden.4713

Wyrden.4713

80% of ur health, what r u doing? camping the fire and poison traps? maybe u should move around?

They were on stair all in one spot. Invisible.. Did I said today that stupid traps sits there was INVISIBLE? (i am sure I mention it was invisible…). How can I run around something what I dont know is there? Did you guys understand what mean invisible right? You dont see that thing thats it!

and u can dodge out of it the moment they go out. u got 0. 5 sec time.

and 80% health only by traps is if u rly just camp for 4 s on those traps everytime they go up .

after u saw the first traps going up, u can see all other further traps the ranger places.

not sure if troll or l2p issue

just my ytb channel

FeintFate~

Ranger and traps

in Profession Balance

Posted by: Wyrden.4713

Wyrden.4713

Is there a clear tell to Overcharged Shot? Actually visible tell to Magnet Pull? Time to interrupt Healing Turret? No.

Traps are yay…..traps, you know. They are with us for 2 years now and were hardly affected or buffed by any changes. Rune of the Trapper, which could be a new bonus play with them is restricted from PvP.

How to outplay traps for pros:

-Berserker Stance.
-Let the AI eat traps for you.
-Dodge after activation.
-Don’t walk into trap.
-Screw the Trapper from range (no, trappers are very rarely using so OP OP Longbow).
-Or, you know, condi cleanse. It’s not like two traps will cover you up with nearly every condition in game like condi engineer does.

You know, it’s funny. This entire reasoning paints an image in my head.

A deer caught in a trap by some poacher, yelling “OMFG, WHERE’S THE SKILLFULL COUNTERPLAY, NO RED CIRCLE?!”

Overchaged shot knock me down aswell and Magnet has this very visible line and quite a long cast. I can agree with uninteruptable healing turret.

Lets look at your outplay list.
- I dont have Berserker stance
- I dont have any AI what I can send there
- Thats point of this topic… How can I dont walk into trap when I dont know its there.. Yes I can see when ranger putting trap on ground and go around but good ranger lay traps long before.
- Shooting from range is clearly nice idea for you but my pistol hits for 300 on 900 range and condis are rather slow. Range vs range, damage vs damage Ranger always win especialy now with that long bow boost yes I can chain perma reflect but that another story..
- Maybe you dont know but engi havent much condi cleanses.

Then you’re screwed up. Same as many X builds vs. Y builds.

But playing condition engineer, I somehow manage to kill trappers usually. Idk…

I never said I dont kill him he was one of those RF noobs and I have build with 20s reflect:-P I just step into invisible traps what eat me 80% HP in like 3s thats why I am here.

80% of ur health, what r u doing? camping the fire and poison traps? maybe u should move around?

just my ytb channel

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petless option please

in Ranger

Posted by: Wyrden.4713

Wyrden.4713

i would love to see petless option either, like unequipped pets or smth

when soloing dungeons, like lupi, cause pet stays too far he uses some of his kind of annoying skills (like the sphere) he doesnt use it if u r right under him tho

no need for addition power or dmg boost or smth, we gain nothing out of not having a pet, the option would be pretty welcome anyway

just my ytb channel

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longbow 3 bug

in Ranger

Posted by: Wyrden.4713

Wyrden.4713

so i just noticed that longbow 3 is normally a black arrow, but when traited w eagle eye it turns into a normal auto atk arrow(the vifual effect only)

just wanted to leave it here

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1v1 fights w new trapper runes(vid)

in Ranger

Posted by: Wyrden.4713

Wyrden.4713

Lol… seriously well i might try it because it looks funny maybe on my sylvaris ranger with a slingshot

huehuehue i was using slingshot either, just imagine ur arrows r rocks, there u go , u throw rocks at enemys makin em bleed, a giant rock to daze/stun em, u stylishly jump throw a rock to evade, etc

one can only dream~

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FeintFate~

Longbow the slow?? weapon?

in Profession Balance

Posted by: Wyrden.4713

Wyrden.4713

No one but looking at their previous game longbow indeed had slower attack speed then shortbow on purpose have faster attack was one of the reason a ranger would pick a shortbow over the longbow

iLeap never was supposed to spawn on target, its a leap, why does it spawn on target?

engineer mines r…mines, why can opponent see mines?

etc..

just my ytb channel

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Longbow the slow?? weapon?

in Profession Balance

Posted by: Wyrden.4713

Wyrden.4713

Well then you might want to explain me how a weapon wich was designed for sniping ended up behing the rapidfire weapon. Shortbow should have had that design exclusively.

As for barrage im as anoyed by it as i would be rapidfire. Likely it to shouldve been in shortbow but they didnt had the space to put it in. Barrage indeed doesnt factor in at all but ive got no clue what they would replace it with

GW 1 logic
shortbow = faster but shorter range
Longbow = slower but long range

there was also several other type such as the armor pierce version etc

who ever said it is?

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Longbow the slow?? weapon?

in Profession Balance

Posted by: Wyrden.4713

Wyrden.4713

Longbow by default is suposed to be a sniping weapon used for longrange to be fired at a slow pace with high precision. The current update to it makes it in theory the quickest ranged weapon in the game wich is somewhat contrary to the principe of a sniping weapon. While i agree longbow did need a massive buff skill such as rapid fire would have been more fit in a shortbow setting.

Longbow… what it should have been

1. Auto attack (based on current distance)
if hunter shot is activated turns to snipe wich charge an attack over 3 second while invisible and deals damage equivalent to rapid fire on a single arrow
2. Crossfire (for 10 second all arrows ignore dodging and blocking and the target takes 10 stack of vulnerability)
3. Hunter shot (turn invisible and change auto attack to snipe)
4. point blank shot (same as before)
5. Barrage (same as before)

Disagree highly

+

just my ytb channel

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1v1 fights w new trapper runes(vid)

in Ranger

Posted by: Wyrden.4713

Wyrden.4713

What people tend to forget is that stealth breaks target… which can actually be quite helpful if you land it at the right time.

reminded me of this

http://youtu.be/WjAmG07rvXw?list=UUQzThj1GTSAxvlc5e79M6aA

just my ytb channel

FeintFate~

Ranger and traps

in Profession Balance

Posted by: Wyrden.4713

Wyrden.4713

i agree that mines should have red circles removed

idk if it should be totally invicible tho:o

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1v1 fights w new trapper runes(vid)

in Ranger

Posted by: Wyrden.4713

Wyrden.4713

i took frost cause it didnt unstealth me, on burn trap it didnt unstealth me cause right after it goes up it doesnt proc right away, it procs like 0.5 sec after it goes up i think, or the enemy dodged it, so no dmg – no revealed

ty for the neat feedback:>

expected ppl to say that 1v1 fights are boring etc

edit : updated build into first post

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(edited by Wyrden.4713)

Moa skills

in Mesmer

Posted by: Wyrden.4713

Wyrden.4713

by the time any mesmer catches up to u, the time is up

Nope.

it is.

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FeintFate~

Ranger and traps

in Profession Balance

Posted by: Wyrden.4713

Wyrden.4713

The entire point of a trap build is to surprise someone who thinks they can just run up and gank the ranger. The element of surprise is the only thing that makes them relevant to a fight.

It dramatically loses it’s potential after the first person runs into a trap and proceeds to warn their team about the trap ranger. After that it’s pretty easy to just NOT walk where the ranger is obviously trying to lead you. If the traps are being laid in combat you can see them being placed.

Frankly I am astonished that people will keep running into my traps in an attempt to get me when they see me standing perfectly still on point and not even trying to get away from them. It means that I have laid my traps. You literally JUST got destroyed by my traps last time we fought. Why the Hell would you think there wouldn’t be traps this time?

Fool me once, shame on you. Fool me twice, shame on me.

Yea your explanation is amazing.. If I dont run close thru your amazing invisible traps you pew pew me with autoattack to death.

u realise trap rangers r condi and therefor dont get much if they equip a longbow

and necro counter (hardcounter on engi) most condi proffession (dagger 4, staff 4 , even ur mainheal cleans all condis, and u can choose to use plague sigent, but tbh that one is useless in my opinion if u arent sure u r fighting a condi proffession)

so a condi ranger is at a pretty bad spot against necros anyway

just my ytb channel

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speed boosters

in Players Helping Players

Posted by: Wyrden.4713

Wyrden.4713

ohh, thats neat, ty !

just my ytb channel

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speed boosters

in Players Helping Players

Posted by: Wyrden.4713

Wyrden.4713

moa swift feathers

i dont think im gonna get those, i mean, they r like 2 g for 30 min in tp atm, cant get from vendor anymore…

i just checked up and combat boosters only drop from black lion chests atm, its lame, but cant be helped, i am probably gonna run around either slow, or without stunbreak

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Elementalists mist form

in WvW

Posted by: Wyrden.4713

Wyrden.4713

cause one does not simlpy mess with the king/queen of elements

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Rapid Fire

in Profession Balance

Posted by: Wyrden.4713

Wyrden.4713

Dood that signet is not 1200 range

Then look through the rest of the forums where it’s documented LB is reaching 2400

As for you not being on Mag w/e my bad there. The rest of the post is irrelevant as usually.

Get back to me when you’re serious

its reaching 2 .1 k around max, 2 k or so if just slightly above cause of terrain, 1800 or so in even / lower terrain

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Ranger and traps

in Profession Balance

Posted by: Wyrden.4713

Wyrden.4713

I never said they are OP I talking about counterplay what doesnt exist

it exists, u can dodge away right after trap activates b4 getting a single pulse.

edit: besides spike trap

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FeintFate~

Ranger and traps

in Profession Balance

Posted by: Wyrden.4713

Wyrden.4713

I can manage all those today Rapid Fire idiocy but what drive me crazy are Ranger traps. There is literaly no way how to spot them on the ground and dont tell me there is red circle because I dont see any never.
When I get compare to my mines.. They are visible from distance they flashing they made sound same necro marks or any other ground AoE you clearly see.
Traps need something simillar.

ur staffs are marks

thief traps are invicible either

u can tell when ranger is placing them

traps always been like this for years

some ppl just want to watch the world burn

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Moa skills

in Mesmer

Posted by: Wyrden.4713

Wyrden.4713

the auto is just raw dmg

skill 2 is a leap wich u can use to jump away

idk 3

idk 4

skill 5 is a warrior rush like thing, it also evades

when u get turned into a moa,and u r sure u cant jump on enemy and kill him, use skill 5 untargetted, away from enemy, then skill 2, by the time any mesmer catches up to u, the time is up

just my ytb channel

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1v1 fights w new trapper runes(vid)

in Ranger

Posted by: Wyrden.4713

Wyrden.4713

i just got my ranger to 80, and still play pretty clunky, but anyway

http://youtu.be/bZ6313lu48Q

playing w the new trapper runes is pretty fun due to on demand stealth

one problem is the runspeed tho due to limited utility slots

welcoming tips to improve~

build used :

http://gw2skills.net/editor/?fNAQNAV8YjEqUva7KusQ1aABhaVA0uGChllkittenBbQBnqA-TlhHwAFV+B4iAsS9HO6GC8EAgqEEA-w

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(edited by Wyrden.4713)

Trapper rune build, condi build?

in Thief

Posted by: Wyrden.4713

Wyrden.4713

thief traps r pretty clunky, so not even with the runes its worth using, the runes r awesome for rangers tho

just my ytb channel

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speed boosters

in Players Helping Players

Posted by: Wyrden.4713

Wyrden.4713

so i got my cute trapper ranger to 80 , got thenew trapper runes wich inspired me and was gonna start roaming, ofc my build doesnt have 25% speed signet in it, and u cant always swap it in for lightning reflexes, so i was gonna get few of the handy 15% speed boosters

ofc i got several in bank, but i am low on em, then i was like: well imma just buy em off the gemstore

then i noticed, they dont sell combat boosts

am i just not finding it or there is no way to obtain em besides black lion chests and ap chests?

pls help dis kawaisura out!

Attachments:

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Rapid Fire

in Profession Balance

Posted by: Wyrden.4713

Wyrden.4713

It’s starting to become apparent that a lot of people don’t think this through.

@The person who said “Just any block, reflect, or projectile destroyer will PREVENT AT LEAST 80% OF THE BURST IF THE SKILL IS USED THE SECOND YOU SEE RF”

Its true. Unfortunately, the auto attack can do almost half the DPS as rapid fire, which has no cooldown, and rapid fire has a 10s cooldown, which goes down to 8s with the trait. Most blocks, reflects, or projectile destroyers, on average, has a cooldown way longer than that, and using not one, but both dodges just to deal with it isn’t okay, especially since the auto attack, which again, has no cooldown and can be used anytime, also does very high damage.

Also, as soon as you see the skill being used, 5 arrows have already hit you, and most likely you are fighting someone else.

@The person trying to give a definition of rangers. You have it completely backwards.

Rangers are the type of people who excel in close combat and raiding tactics. Read a dictionary. To range is to basically roam, not fire things from long distances.

@The guy who said “use reflect to force swap weapon”.

Yo, you know he can just wait or fighting something else while that’s up? It’s not very hard.

the auto atk dmg w/o cd always was the same, before and after patch…

3 words : read the wind

the dmg is the same, it just is 10% faster, and 10% is barely noticable

anyway, ranger needed those buffs, and its fine w those atm, stop trying to get rangers nerfed to the ground again

just my ytb channel

FeintFate~

Rapid Fire

in Profession Balance

Posted by: Wyrden.4713

Wyrden.4713

It’s starting to become apparent that a lot of people don’t think this through.

@The person who said “Just any block, reflect, or projectile destroyer will PREVENT AT LEAST 80% OF THE BURST IF THE SKILL IS USED THE SECOND YOU SEE RF”

Its true. Unfortunately, the auto attack can do almost half the DPS as rapid fire, which has no cooldown, and rapid fire has a 10s cooldown, which goes down to 8s with the trait. Most blocks, reflects, or projectile destroyers, on average, has a cooldown way longer than that, and using not one, but both dodges just to deal with it isn’t okay, especially since the auto attack, which again, has no cooldown and can be used anytime, also does very high damage.

Also, as soon as you see the skill being used, 5 arrows have already hit you, and most likely you are fighting someone else.

@The person trying to give a definition of rangers. You have it completely backwards.

Rangers are the type of people who excel in close combat and raiding tactics. Read a dictionary. To range is to basically roam, not fire things from long distances.

@The guy who said “use reflect to force swap weapon”.

Yo, you know he can just wait or fighting something else while that’s up? It’s not very hard.

the auto atk dmg w/o cd always was the same, before and after patch…

just my ytb channel

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Ranger Longbow.. really

in Profession Balance

Posted by: Wyrden.4713

Wyrden.4713

Anet why did you just OVERBUFFED the longbow.. is that your way of making rangers a populair class again? you just overbuff them so you make sure it the next OP class and people like it…

all i see now in pvp AND wvw are longbow rangers spamming from MILES away with insane fast BULLETS doing 2K+ auto attacks (and fast!!) and a FULL 100b skill on 1500 range and 3x faster..

Ow you can dodge it!! what!?? i dodge 1 rapid fire they spam away with GS and do it all over again..

Atleast for most burst skills you have to do something to even LAND your burst… or you have to be in MELEE range making yourself vulnerable.. this is just madness..

Creating a ranger now also for wvw.. spamming AA > knockback > rapid.. > stealth > block with GS en leap away > AA > knockback > rapid.. > repeat > repeat

It sure is a good thing you created this thread to bring this situation to every ones attention. I’m sure people missed the six other threads on this page created by equally bad players who haven’t found their dodge button, qq’ing about op bearbows.

Havent found their dodge button? didnt you read my post?? your an bad player if you think this buff is NORMAL. lol i am 100% sure they WILL nerf it.

it requires u to kitten use one dodge to avoid almost all of rapid fire. just . one . single . kitten. dodge .

i dont usually say dis, its probably my first time, but getting tired of the same threads all the time. l2p.

almost all of rapid fire
so again.. 1 dodge issnt enough…

now you go into stealth > leap away > block > thats about 8 sec..
Enough time to rapid fire again..

1 rapid fire np..
2e rapid fire is no more dodge and often use a block skill by now.
3e rapid fire.. your kittened..

u will get 1-3 k dmg maybe if u DO TAP THE DAM DODGE BUTTON

then, why would someone just watch theranger go away? the stealth arrow has an obvious animation, u should be able to avoid it

u can use the terrain to ur advantage

u can pressure the ranger

so lets go according to ur theory:

a war w axe /shield , gs

omg he uses evisc !! so op!! , well i avoided it so np! but but he just uses his stances, then his evisc rdy again oh noo!! , hah he missed again! but no now he uses his gs to kite , or his shield 5 to buy extra time! then evisc again!

according to u the enemy of the ranger just watches him do all the stuff, so pls, can u not do dis

just my ytb channel

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Ranger Longbow.. really

in Profession Balance

Posted by: Wyrden.4713

Wyrden.4713

Anet why did you just OVERBUFFED the longbow.. is that your way of making rangers a populair class again? you just overbuff them so you make sure it the next OP class and people like it…

all i see now in pvp AND wvw are longbow rangers spamming from MILES away with insane fast BULLETS doing 2K+ auto attacks (and fast!!) and a FULL 100b skill on 1500 range and 3x faster..

Ow you can dodge it!! what!?? i dodge 1 rapid fire they spam away with GS and do it all over again..

Atleast for most burst skills you have to do something to even LAND your burst… or you have to be in MELEE range making yourself vulnerable.. this is just madness..

Creating a ranger now also for wvw.. spamming AA > knockback > rapid.. > stealth > block with GS en leap away > AA > knockback > rapid.. > repeat > repeat

It sure is a good thing you created this thread to bring this situation to every ones attention. I’m sure people missed the six other threads on this page created by equally bad players who haven’t found their dodge button, qq’ing about op bearbows.

Havent found their dodge button? didnt you read my post?? your an bad player if you think this buff is NORMAL. lol i am 100% sure they WILL nerf it.

it requires u to kitten use one dodge to avoid almost all of rapid fire. just . one . single . kitten. dodge .

i dont usually say dis, its probably my first time, but getting tired of the same threads all the time. l2p.

just my ytb channel

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Rapid Fire

in Profession Balance

Posted by: Wyrden.4713

Wyrden.4713

to all the ppl saying longbow 2 is op, pls, l2dodge, it requires u one single friggin dodge to avoid way more than 50% of the skill

use the friggin terrain, u can LoS and the ranger cant do a single thing about it if he stays on longbow, if he gets closer, he looses dmg, if he starts casting smth on longbow, go behind him, breaks the silly cast

use ur silly abilitys, blocks or evades or whatever. every proffession besides necro has these, i will just feel bad for the necros as they r rly bad at range

as someone who plays every proffession and every meta , evenmaking my own builds, i can tell ya, power rangers (ye i said that, deal w it now) r way too vulnerable if specced for longbow stuff.

and about the low risk thing, ye, but how much skill does it take to land a totally basic 900 range cnd+ backstab combo, how much skill does it take to play hambow or d/p tiff, or hell even d/d celestial ele is faceroll…

just my ytb channel

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[Pro Tip]Fighting a LB ranger

in Ranger

Posted by: Wyrden.4713

Wyrden.4713

problem is, as far as pvp is concerned, conquest is not about 1v1.

if the ranger gets hold of a good spot and a bunker friend of his is holding the point downstairs you can either waste your time chasing the bunker and getting pincushioned from afar or try to run around -off point- trying to catch a ranger with way too many escape tools. you can’t ignore a ranger shooting at you anymore, but you can’t really chase them around easily either which imho makes them totally in-meta now as far as s/tpvp are concerned.

can’t hold a point well on his own but then again a lot of classes/specs can’t. have fun trying to decap a guardian or hambow or engi while you get a constant hail of hurt from a safespot somewhere nearby however.

compared to a zerker staff ele (who plays a similar role) i can ignore that one after meteor burst and if i get to it it dies a lot easier.

How is this any different from before the patch? A full glass ranger sniping people from max range was just as devastating before.

they r trying to make excuses as they cant just ignore the ranger anymore like they did before

btw power ranger still is as bad as necro in pvp

just my ytb channel

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Nerf medi Guard sustain or burst

in Profession Balance

Posted by: Wyrden.4713

Wyrden.4713

guardian burst was always the same, sustain was always low, the only good thing since this patch is the elite now, and the only real good thing about the change is that its in lower cd.

just my ytb channel

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[Pro Tip]Fighting a LB ranger

in Ranger

Posted by: Wyrden.4713

Wyrden.4713

getting behind them breaks every bow cast /shortbow/longbow

just my ytb channel

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Might build WvW [video]

in Ranger

Posted by: Wyrden.4713

Wyrden.4713

why didnt u use ur signet for stability stomp on the dual engi fight?

That was right after patch, I had it on there so I could test that out but completely forgot. Also, when you down warriors or engineers you can stand behind your pet and their downed state interrupt won’t stop you, it’ll hit your pet instead.

oooh my bad, i read it as’ 1h after patch’

just my ytb channel

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Conditions Damage Class

in Profession Balance

Posted by: Wyrden.4713

Wyrden.4713

necromancers r rly strong w condis

anyway main condi professions are:

war, necro, engi, ranger , thief(that one is extremely cheesy)

just my ytb channel

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[Pro Tip]Fighting a LB ranger

in Ranger

Posted by: Wyrden.4713

Wyrden.4713

I’m pretty sure warriorjrd.8695 is joking…

first i thought sotoo, but every1 was so sirius..

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nearly got my ranger lvled up

in Ranger

Posted by: Wyrden.4713

Wyrden.4713

i will pick up several gears ofc, all of my chars at least carry 3-4 gearsets w em, so dont worry about that, dont need one geartype for everything, celestial feels clunky on everything besides ele and engi in my opinion so i prefer not using it on ranger, any other ideas? :>

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[Pro Tip]Fighting a LB ranger

in Ranger

Posted by: Wyrden.4713

Wyrden.4713

the stealth is 3 s, use terrain, longbow rangers r too vulnerable to LoS

u can try strafing either

or block, or charge into em, or try using rifle for yolo purpose , or there is that rly weird thing thats called dodge, barely some warriors know about it, if u pay me enuf, i shall share this one secret with u

just my ytb channel

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[Pro Tip]Fighting a LB ranger

in Ranger

Posted by: Wyrden.4713

Wyrden.4713

BUT HOW I GET IN FACE WHEN SHOOT ME WITH PUSH BACK ARROW????

pewpew

just my ytb channel

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New Player Experience Bugs - Multiple Characters

in Bugs: Game, Forum, Website

Posted by: Wyrden.4713

Wyrden.4713

Hi there,

We want you to know that we’re working kitten fixing bugs in the New Player Experience system. We’re also using this opportunity to make a few changes to its design to take into account the feedback we’ve been reading. We’re aiming to deploy the fixes early next week.

Thank you

nooo dont ‘change’ more stuff!! think about the cows in queensdale!

just my ytb channel

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Sic Em not revealing every time

in Ranger

Posted by: Wyrden.4713

Wyrden.4713

Are you sure your pet is in range and actually hitting the target? Nothing happens if your pet is dead/out of range or you lose the target.

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Might build WvW [video]

in Ranger

Posted by: Wyrden.4713

Wyrden.4713

why didnt u use ur signet for stability stomp on the dual engi fight?

just my ytb channel

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Is torch fine as it is?

in Mesmer

Posted by: Wyrden.4713

Wyrden.4713

torch is useful in all builds besides phantasm based ones, for pvp/wvw at least, the 3 s stealth, blind, burn, and kinda high dmg wich u can spike together w other skills is awesome

the skill 5 is garbage

torch is mainly used for the skill 4

just my ytb channel

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Rangers and PvX Proffs

in Profession Balance

Posted by: Wyrden.4713

Wyrden.4713

thief is probably the best roaming proffession, kinda not that good at everything else

ranger is a pretty good roamer, idk how it performs in pve tho, they can be annoying in pvp but not to be that afraid of

edit: anyway, every proffession can do everything, dont let it bother u, play what u feel like playing, if u like one proffession, then why not, just play it, it doesnt mean that u cant do these game modes, ofc u will be doing worse if u dont take these, but having fun in games is the main thing u should care for , and everyone else , so try out proffessions, and pick whatever u want

just my ytb channel

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(edited by Wyrden.4713)

Rangers and PvX Proffs

in Profession Balance

Posted by: Wyrden.4713

Wyrden.4713

Heey guys,

I got a question.. There has alot been going on about the ranger and what id like to know is.. Is it good for roaming/zerging WvW, Dungeons, Events and such?

And if not ? Is the Thief good for these thingsss?

Or which class should i choose if id like to do all those things in end game!

Im aware of the fact that in any game there isnt a perfect class, I just want to hear the opinions of other players! ^^

Thanks in advance guys!

elementalist , job in wvw zerging is supportive mainly

in pvp u can either go burst s/d(high skill ceiling) or d/d jack of everything (is kind of faceroll) in my opinion

good roamer

good in pve if u know how to tap that one magical dodge button

guardian, always wanted in pvp

always wanted in zergs

always wanted in pve

semi good roamers, works best if u roam together w someone

warrior, is good at everything despite the nerf that ppl keep crying in forums, skilled warriors still will do nearly the same way, ppl who just thoughtless tapped their skills will do miserable

those 3 r the ones who r good at almost everything

just my ytb channel

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Lightning Rod, Making D/F viable in PvP?

in Elementalist

Posted by: Wyrden.4713

Wyrden.4713

warrior hammeer combo stronger.

just my ytb channel

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