ty veewee but, i just wanna be the most annoying thing to fight for an enemy without stability
screw damage , i will cc the hell out of enemys so they decide to leave the point >:
so i usually was just playing condi engi, ofc got bored of it( i play mes and ele mainly either, got bored of those too) , and was lookin for smth funny, ofc i fought decap engis often, so i felt like tryin one out
but i couldnt rly find a decap build (well i did find several, they were all different tho)
anyway, if someone could rate or help out what to change w this one , that’d be great~
http://gw2skills.net/editor/?fdAQFAUlUUpkr9ZxWLseRicBN6rEmnAqDIqH+xAUAA-TJxHwADuAAW2fAwDAoYZAA
sometimes i switch out tool kit for the knockback turret, i like it coz 3 knockbacks in one utility
one problem i got is when enemys got stability~
edit: runes r supposed to be melandru runes, selected wrong!
pls can ppl stop trashing creativity in this game? avoiding fall dmg w spectral walk is awesome, and creative.
and how is avoiding fall dmg op? does it kill all of ur enemys at once? does it do anything special besides beeing able to jump somewhere down? like srsly…
then allow thiefs to avoid fall damage too, so i can be a ninja and bad a##!!!
thiefs can stealth, shadowstep like an insanely amount of times, perma evade, etc.
u do realise that thiefs got so much up their sleeves , and u try to take away this one thing away from necros? u cant be srs.
and guardians can avoid fall dmg too, why not qq about em ?:0
pls can ppl stop trashing creativity in this game? avoiding fall dmg w spectral walk is awesome, and creative.
and how is avoiding fall dmg op? does it kill all of ur enemys at once? does it do anything special besides beeing able to jump somewhere down? like srsly…
EotM would have had a better chance if the sides were permanent alliances with at least some sort of community aspect, and we didn’t get trolled with super-skyhammer map design. Completely divorcing the format from PvE gear and the PvE economy would have been good ideas too.
…but that didn’t happen. You know when it first came out, a lot of WvW guilds and new EotM guilds did try to make it competitive and fight oriented. It didn’t work out so well.
i like the skyhammer like map design actually, when i am bored i switch to my engi, go there, and pick+ throw off the slow ppl in enemy zergs, sometimes they all suddenly try chasing me, ‘throw elixir s’ for 5 s stealth, run opposite direction, get ooc, continue killing
its fun if u do that w friends, its a good laugh and a nice change of real wvw
one of my friends mains a necro, and fearwalling is great, also as engi or ele , etc u can get loot from fearwalling a zerg, u put a firewall on the fearwalll, it procs the burns, so loot + trolls~ for all! :o
it is normal, its just ur imagination
and swiftness is 33%, power shows is 25%
u may feel the 7% difference
ehm not sure what u mean, but u r always slowed when entering combat..
wich builds did u try? and most of eles skills r about comboing or mightstacking
especially on scepter, its all about combos, to land ur bursts, once u get the hang out of it, s/x ele probably has the highest + fastest burst ingame
+1 for dis post
especially the overpowered al
i like jps too~
Can’t wait to see what you have for guardians!
they r in a perfectly fine spot.
Guardians still have many underused skills/traits. Those will probably get changes/buffs. Most likely spirit weapons and their traits.
y u no get the jk >.>
Can’t wait to see what you have for guardians!
they r in a perfectly fine spot.
i liked glory system more ~
they laugh at me now when i be like ’ glory boost reminder’
Dont listen these guys. 2v2 3v3 is bad idea, if you want play that go play world of warcraft.
This is a teammate mmorpg!
how is 2v2 or 3v3 not a team mode?
i rly hoped the red post would be :
we r sry, thx for reporting this problem, pres arent supposed to drop from pvp boxes! we will fix that right away!
i play scepter ele and can confirm, scepter is awesome the way it currently is, currently teaching it to my friend, and it seems its difficult to manage(i kind of think its pretty easy tbh)
i am against it
if i ever fight pyro again, its gonna be hell.
didnt read all comments, but anyway :
did u try arah story? if so, u know the airship there, its so buggy, cant explain it in words how buggy it is, i just did the airship part again, and whoa dam man, it isnt even fun, besides jumping off
anyway their servers probably cant handle flying airships properly etc
here me jumping, and dont forget to say hi to zhaithan!
The adrenaline nerf is not going to be huge. Longbow is fastest adrenaline generator and doesnt need a target to clear 3 conditions, theres just going to be a lot more lb camping (on a 5 second weaponswap i might add).
You dont lose adrenaline unless you leave combat, and earthshaker is pretty hard to miss as it is. The only thing it affects is eviscerate.
Signet, hammer and burst on longbow is still OP nerf it more.
another thing to add the above list is a 5 second weaponswap – WHY?? give it to all classes
earthshaker is hard to miss? unless u r in hotjoin, or whatever, i barely ever see a war hitting eartshaker
i personally always manage dodging earthshaker, it has a too obvious animation and long cast
they nerfed zerker stance to regen only 3 bars adrenaline, they use adrenaline up on burst skills now(thats so awesome, no more mindless usage of burst skill)(its a huge nerf either)
anyway wait out balance patch, i am pretty sure wars arent gonna be much of a deal anymore, in fact, i am pretty sure there r gonna be qq posts about warriros not managing to hit their burst skills and loosing adrenaline
So on average on a full glass target, mind stab does about 2k. With the dps buff, it will now hit for 2.4-2.5k. Wow, so much more damage.
a) the bigger thing is the aoe increase. before u needed some cc, now its basicaly unmissable
b) because its easier to hit = moar boon strip for mesmer (thief + mes combo > necro boonstrip and works good together)
c) greatsword on mesmer is already good
d) edit: i hope wont mind it too much, but basicaly hellseth mesmer build got immense buff
helseth mesmer build isnt op now and actually itself has many weakness ,also its portal to get him slot in team .If you don’t agree that mesmer is so weak in tpvp right now at least , could you agree that its balanced now and this buff wont broke the balance .
+1
So on average on a full glass target, mind stab does about 2k. With the dps buff, it will now hit for 2.4-2.5k. Wow, so much more damage.
a) the bigger thing is the aoe increase. before u needed some cc, now its basicaly unmissable
b) because its easier to hit = moar boon strip for mesmer (thief + mes combo > necro boonstrip and works good together)
c) greatsword on mesmer is already good
d) edit: i hope wont mind it too much, but basicaly hellseth mesmer build got immense buff
but but but anet nerfed sword to non viability
ops sry, i meant they fixed it*
they r fixing it if u pay attention, the adrenaline nerf is gonna be a rly huge nerf, ik that, i dont even play warrior.
the illusionary elsticity will help ur gs2 to hit one more time on a single target resulting in a 1-3k extra dmg for burst
It worked all times, patch didn’t change this skill
yeye misunderstood the op, thought he meant ilusionary elasticity was just for staff
my bad, misunderstood dis much
the illusionary elsticity will help ur gs2 to hit one more time on a single target resulting in a 1-3k extra dmg for burst
It behaves that way currently
i meant, the op didnt mention that, he just mentioned it for staff
edit:oh wait, sry, i misunderstood op, my bad
time to get the dust off my necro~
great vid!
the illusionary elsticity will help ur gs2 to hit one more time on a single target resulting in a 1-3k extra dmg for burst
iLeap should be like before the ‘bug fix’
scepter auto torment applying is terribad and promotes an alrdy mostly mindless build
only those changes bother me, for wvw zerging ppl might use triumphant distortion now
altho, overall they were good changes , but it felt like the balance team was lazy, just dmg and radius boost for gs3, there were way more ideas like making it blast finisher etc
so i would say its overall neutral
dont get ur hopes up, its probably gonna be underwhelming
lich is probably either gonna be nerfed, or they disable putting wells, + going lichform to boostthe well dmg
they may nerf lifeforce bar , add protection to spectral walk maybe
spectral armour might as well give aegis only upon cast , etc , dont get ur hoes too much up~
noah, i am one of the ppl who always utilized the iLeap b4 ‘bug fix’ properly, it allows for insanely mind games, instead just spamming it.
the trait decoy is bs, useless, its like the thief trait, jusst grabage giving u unplanned reveal
about the utility, idk
if u r a bunker, u rly shouldnt have problems w a pu condi mesmer atking u, just try not to stay on his clone deaths range
well till scepter clones get torment aa that is, idk how its gonna work out afterwards
I think he ment that the PU mesmer act like bunker while he is a non pu mesmer solo attacking it.
Your,how-to-deal a PU mesmer so false,keep firin 1 gs at him while confusion,torment from blocks kills you.GG.+ PU mesmers have almost perma protection + much more stealth.and those phntasms izerker will die quickly cause they kill clones which delivers condition.and iswordsman is a joke to perma protection mesmer who stealth alot.
u can dodge the block, it has a 1 s aftercast after it has blocked
and u ever seen iZerker manage atking twice against aoe based enemys? like d/d ele, or hambow, pu condi mes, etc
k thx for the input
just saying, scepter auto for clone production is a rly terrible way to go, its too slow etc, and it can still miss and so on
iduelist is good for conditions if u pick the minor major trait in dueling, the bleeds stack up pretty nicely
the torch phantasm is useless for both power and condi builds, its just used from range so we can have smth to shatter
i once heard pyro loved iMage for no particular reason, so u might look into it!
u gonna have a bad time w a shatterbuild wich doesnt have IP or DE
if u r a bunker, u rly shouldnt have problems w a pu condi mesmer atking u, just try not to stay on his clone deaths range
well till scepter clones get torment aa that is, idk how its gonna work out afterwards
they should have kept the old mimic tbh, the new one just sounds boring, i only see it as useful if its usable on ur own allys to copy ur allys boons
the way its gonna be .. zero use in any pve mode, and pvp too much depending on enemy proffession and spec
How I’m feeling right now,
I got to watching this, http://www.twitch.tv/thelordhelseth/c/4965699 and at 5:30 or there abouts my scrub alert alarm started blaring.
the problem is that new scepter is still lack aoe condition pressure which are other conditin classes good for .
Its a braindead playstyle yes .But it won’t change the weakness of pu condition build that much in tpvp imho.
PU itself is just a cancer trait.I know how good helseth is but lets be more real and add more facts with numbers
https://forum-en.gw2archive.eu/forum/professions/balance/Info-Torment-AkA-Why-Mesmer-Buff-isnt/first#post4323507You forget that ontop of torment,mesmers have burning AND LOTS OF BLEEDS…
I play mesmer as main.And i dont play as condi and I KNOW that it is imposibble to face PU condi mesmer as it is! infact I was hoping that anet would nerf PU a bit…oh boy what a mess they do…killed a lot pu condi mesmers
possible to beat, takes some time, just watch so u dont aoe much, kill the duelist, phantasms dont have on clone death conditions, etc
anyway a good condi mesmer could be unkillable
As a mesmer? I highly doubt it
yep as mesmer, u can actually just kill em at 900-1400 range w gs1 spam:0
doesnt work so well in point capture tho, if u r in 1v1 on point capture, just stay away from their clones, and if u gonna burt, go in for 1-2 seconds, and get out alrdy, dont stay near dieing clones, iSwordsman and gs r ur friends:o
How I’m feeling right now,
I got to watching this, http://www.twitch.tv/thelordhelseth/c/4965699 and at 5:30 or there abouts my scrub alert alarm started blaring.
the problem is that new scepter is still lack aoe condition pressure which are other conditin classes good for .
Its a braindead playstyle yes .But it won’t change the weakness of pu condition build that much in tpvp imho.
PU itself is just a cancer trait.I know how good helseth is but lets be more real and add more facts with numbers
https://forum-en.gw2archive.eu/forum/professions/balance/Info-Torment-AkA-Why-Mesmer-Buff-isnt/first#post4323507You forget that ontop of torment,mesmers have burning AND LOTS OF BLEEDS…
I play mesmer as main.And i dont play as condi and I KNOW that it is imposibble to face PU condi mesmer as it is! infact I was hoping that anet would nerf PU a bit…oh boy what a mess they do…
killed a lot pu condi mesmers
possible to beat, takes some time, just watch so u dont aoe much, kill the duelist, phantasms dont have on clone death conditions, etc
anyway a good condi mesmer could be unkillable
vapor form just got a visual update, clam down, still same effect…
Know what’s funny? Even with the nerf FGS is the best Elite. Firestorm and whirl are still good, and Rush and whirl will make it good as an escape tool in wvw.
Either way it’s by far better than Tornado, and Glyph of Elementals (unless you’re soloing, then Glyph is okay)
the glyph gets a nice buff tho, the elemental will have a 6 k heal on demand
In group content your elemental gets absolutely demolished, so no, not all that useful.
It can’t dodge, and scaled bosses/dungeon bosses do really high damage that pretty much is dodge or die.
i do think the water ele is gonna be neat, u summon, use the heal asap, couldnt care less what happens to it anymore, if it happens to survive 15 or 25 seconds, u can use the heal again
@ALL
JUST a question, why do people keep mentioning helseth? Does it even matter? So what if he says “oh this.. oh that”
Why do some people even conform to what he says?
Being connected to a famous name feels good.
Personally, even as a (former) mesmer main, I couldn’t vote for him in the recent polls because of the “I’m so cool, I carry everyone” attitude. In my view, such attitude instantly puts a person’s strong point of view under question – whether it is a real thoughtful analysis or a method of drawing attention, regardless of the actual experience.
As for the video, can’t watch because the channel says “This channel had been closed. The community has closed this channel due to terms of service violations.” I’d say that says something, too.
he aint rly like that tho, he is nice to talk with etc, he just trolls much (gets trolled in return either)
@ALL
JUST a question, why do people keep mentioning helseth? Does it even matter? So what if he says “oh this.. oh that”
Why do some people even conform to what he says?
how could u defy the lord, u foolish pawn!
Anime is ridiculous. This skin looks silly, as do the legendary greatswords. I’ll probably stick with ascended greatsword for now, it doesn’t look too terrible. Most of the GS’s look awkward anyway with spatial surge, but I find Belinda’s sword looks extra weird.
how dareu insulting anime
by the power of the moon~ i banish u from this world!
Know what’s funny? Even with the nerf FGS is the best Elite. Firestorm and whirl are still good, and Rush and whirl will make it good as an escape tool in wvw.
Either way it’s by far better than Tornado, and Glyph of Elementals (unless you’re soloing, then Glyph is okay)
the glyph gets a nice buff tho, the elemental will have a 6 k heal on demand
ele still does most dmg in game, and its aoe.
still can mightstack
still have 2 waerfields
etc
as an experienced scepter user in pvp, this is a terrible idea, it would make elementalist way more difficult to play
if u got issues to land dragonstooth, its used mostly in chain with air 5 (dagger and focus, both r fine) to get the 5-10 k crit on enemy (yes in pvp, my max dmg without having much might or without my enemy having much vulnerability was around 11-12k
the skill rly is strong, combined with fresh air trait setup, u can basically go (hoping ur enemy doesnt have stunbreaks)
air 5, dragontooth, phoenix, lightning flash on enemy during phoenix, but b4 it is casted, air attunement, air 2, arcane utility
it brings down any slightly, even if its just slightly , glassy proffession, and even to bunkers it damages em heavily
if u lost 80% of ur figts against mesmers then try to roll a mesmer and figure em out b4 making ragethreads, like srsly
the only change as a mesmer user(i actually play engi, ele , sometimes ranger, and necro either) wich i dont find a really good thought out is the scepter aa torment, it promotes pu condi builds, wich were nearly unkillable in the hands of a good players anyway.
Absorb their tears and convert them into butterfly energy.
to create more qq tears
magic is one awesome thing