Showing Posts For Xsorus.2507:

Update on pet traits

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Posted by: Xsorus.2507

Xsorus.2507

Blue Jellyfish have the best F2 far as damage is concerned..On Land it’d be Raven probably and Jaguar to some extent.

If you just want a high dps pet underwater you have the cats of course, but also the Armored Fish who has much DPS then the Shark…That’s right..You’re thinking “But my sharks damage is amazing”…his actual attacks are just awful……the Armor Fish can constant crit for 2k+ kitten near every hit if you keep fury up… and he’s pretty much impossible to kill underwater.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

How to be a prick in WvW

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Posted by: Xsorus.2507

Xsorus.2507

This is hilarious in the Eb jumping puzzle wolf+guard+f2. Those clearing down those pesky puzzle campers.

lol that’d be a good use of it.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

How to be a prick in WvW

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Posted by: Xsorus.2507

Xsorus.2507

i’m pretty sure the next patch will take this ability away :-((

I think they added it to make the ranger pet somewhat useful in Keep Fights.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

How to be a prick in WvW

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Posted by: Xsorus.2507

Xsorus.2507

Does Guard actually send the pets from inside the keeps to outside? If so, that would be a blast and I’ll have to do this Pet trolling is good stuff.
Honestly, it’d be nice payback from getting ganked by invisible thieves in the past. Nothing lames harder than dying to something you never see.

Yes, you can send it outside of keep and inside of keeps…

Pretty hilarious ability

How do you get it inside keeps now? I was trying to throw him up on a wall but he was just like “Lawlz do you see the size of that thing?” where normally he would be like “Screw gravity! I’m a pet!” and teleport up there.

Gotta stand near it I think for him to run up it, I actually had mine run alway up to the top level of Ogrewatch in EB and killed a Thief and then his Ballista yesterday.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

How to be a prick in WvW

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Posted by: Xsorus.2507

Xsorus.2507

Does Guard actually send the pets from inside the keeps to outside? If so, that would be a blast and I’ll have to do this Pet trolling is good stuff.
Honestly, it’d be nice payback from getting ganked by invisible thieves in the past. Nothing lames harder than dying to something you never see.

Yes, you can send it outside of keep and inside of keeps…

Pretty hilarious ability

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

Effective WvW Builds

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Posted by: Xsorus.2507

Xsorus.2507

they still havent addressed the viability of shouts. there is still no reason to put any of them on my bar. wastes sigil/trap/survival slots.

Oh I disagree on that, I’ve found a new love of Guard and Sickem in World vs World keep fighting…But yea.. other then that, you won’t use em.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

Just tried new BM/Healing build in WvW

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Posted by: Xsorus.2507

Xsorus.2507

I have thought about running a more defnsive build and getting the runes of the Forge from Sorrows Embrace. That just seems like a giant headache though.

What pet’s do you normally roll with in WvW? I would imagine the Fern Hound and something else?

Birds usually, Though i’ve been running Jaguar pets for the hilarious nature of Guard inside keeps.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

How to be a prick in WvW

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Posted by: Xsorus.2507

Xsorus.2507

Step 1. Choose Jaguar Pet
Step 2. Equip Sickem/QZ and either Signet of the Hunt (if outside and roaming) or Guard if inside a keep or attacking a Keep.
Step 3. Find Keep under attack and target people standing on siege
Step 4. Use Guard to send your Jaguar over the wall, Proceed with sending it Stealth mode and pop sickem/qz at same time.
Step 5. Watch as the befuddled player just wondered WTF just happened to them in the keep as your pet mows through them in seconds….

I think my next video is going to be of this prickish..I was laughing so much at doing this tonight… The Thieves are honestly the best target of this as they’re usually cluster bombing and there is something about them getting “Backstabbed” insta gibbed by your pet that is just hilarious to no end.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

Just tried new BM/Healing build in WvW

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Posted by: Xsorus.2507

Xsorus.2507

What is your condition damage at?

I think right now I roll in WvW with about 23k HP and 1400 condition damage -ish.

I don’t know what I’d do with myself with such a low HP pool!

900ish if i don’t have Undead Rune on my armor (i’m running Dwyana’s right now)

Yea the HP is lower, but I do have over 1900 toughness which is nice

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

Just tried new BM/Healing build in WvW

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Posted by: Xsorus.2507

Xsorus.2507

How many HP you normally roll with in WvW and what food/kit do you use?

15k if i’m running the 10 in skirmising
16k if i’m running the 10 in Nature’s

Rare Veggie Pizza.

Reason i was thinking of getting renya’s is I kind wanna stick with 10 in skirmishing now as I have a ball everytime I send my cat pet at someone while in a keep..

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

Just tried new BM/Healing build in WvW

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Posted by: Xsorus.2507

Xsorus.2507

I’m personally thinking about getting Reyna’s Armor (I think that’s it) which is Vit/Healing Power/Condition damage to replace my Apothecary armor (would sitll use weapons/jewelry)

That would give me a fairly large HP increase i think.

If you are curently running a full apothecary condition build, then 2 things…

1. Kudos to you for being able to afford all the apothecary lol.
2. Yes I would recommend grabbing a few peices of Shaman or Reyna’s (same stats) to boost up the ole HP a bit.

I am currently 4/6 armor peices of Apoth and everything else I have is Shaman or Reyna. I am considering once more peice or two of apoth, but that’s as far as I’ll go I think. I don’t want my HP below 22k while keeping toughness, healing, and condition damage all respectable.

I was one of the first players to get Apothecary, so I got it very cheap….the Jewelry was around 4-5 Gold at the time….

But yea… I think some more HP would be nice…Right now I’m fairly beefy though, Bout only thing I have trouble with is large numbers of players can eat through my defense real fast.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

Just tried new BM/Healing build in WvW

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Posted by: Xsorus.2507

Xsorus.2507

VHC is PVE version shaman gears. In my opinion it’s worse than THC (PVP version of shaman) . You will get ~same % of EHP increase, but for healing power effectness, T>V.

I’m personally thinking about getting Reyna’s Armor (I think that’s it) which is Vit/Healing Power/Condition damage to replace my Apothecary armor (would sitll use weapons/jewelry)

That would give me a fairly large HP increase i think.

Renya’s is Vitality highest stat, healing power, condition damage

Apothecary is Healing Power highest stat, condition damage, Vitality.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

GW2 PVP Worst I have ever played.

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Posted by: Xsorus.2507

Xsorus.2507

So, you think it’s harder for a thief to kill you straight off with no downed state, than it is for them to down you and then stomp you.

I’m sorry, what?

You think its hard for thieves to stomp you.

I’m sorry, what?

I’m far more likely to counter multiple Glass Cannon builds by killing them incredibly fast then downing one, and only having him kill some rabbit near by or someone else downed near me and having him ressed and get back on me with his LOL burst.

Downed state is the most skill-less thing i’ve seen in an MMO to date.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

thief vs ranger

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Posted by: Xsorus.2507

Xsorus.2507

Currently leveling a thief though to group with my friends thief in World vs World… tried doing it with ranger but we tend to get separated when I try and avoid zergs.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

Just tried new BM/Healing build in WvW

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Posted by: Xsorus.2507

Xsorus.2507

I’m personally thinking about getting Reyna’s Armor (I think that’s it) which is Vit/Healing Power/Condition damage to replace my Apothecary armor (would sitll use weapons/jewelry)

That would give me a fairly large HP increase i think.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

Effective WvW Builds

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Posted by: Xsorus.2507

Xsorus.2507

I went back last night and tried the BM approach again for WvW and came up with a decent build, obviously this assume you have all weapons in bag and change utilities and pets as needed but feel confident that your DPS pet can go into a zerg and chase for a bit…

http://intothemists.com/calc/?build=VGV-Fk;1F-u-a2gDV-0;9k2R;29T-T;10;009A;125B4-F0;2LNW4LNW46gq

0/10/30/0/30 Bear+Wolf
Troll / “Sick’em” / “Protect Me” / SotH / Rampage

Health 21,522
Critical Hit 22%
Critical Damage 18%
Power 1,869
Toughness 1,860

Drop Sick’em for QZ and use Jaguar over Wolf (bear can still be used for Protect me if ya want)

While in keeps simply replace Protect me with Guard and send you Jaguar over the wall to attack people (stealth + qz = hilarious)

Personally I wouldn’t run protect me, Lightning Reflex is the better pick when running around outside the zerg.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

why so much QQ about zergs?

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Posted by: Xsorus.2507

Xsorus.2507

Wow people…. Stop crying. so basically you want a game where 8 people can defeat 50? this is such a pointless argument. I’ve gone up against very large groups with small #s. sometimes pushed them back, sometimes super ganked.

This is such a silly argument.

This game is called DAOC, and it’s vastly superior to GW2 in terms of PvP..

In fact GW2 even being mentioned in the same sentence as DAOC is an insult to DAOC as a game.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

Why my friends leaved.

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Posted by: Xsorus.2507

Xsorus.2507

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

Effective WvW Builds

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Posted by: Xsorus.2507

Xsorus.2507

You can build Bunker Melee Ranger and pwn 1v1 and 1v2 in PvP pretty easily..
You’ll suck in zerg fights though, Keep Wise you’re not terrible..I’ve been swapping out 2 skills for QZ and Guard while in keeps, and then just send my Jag pet over the wall to stealth and QZ on top of someone…it can kill people and destroy enemy siege pretty easily.

If you want to hump a zerg though, I recommend a bow….

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

question for all rangers that love dungeons

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Posted by: Xsorus.2507

Xsorus.2507

I use Search and Rescue in dungeons as well with my build over Pain Inverter

I find my healing field is quite useful as well.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

Downed state in WvWvW should be removed

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Posted by: Xsorus.2507

Xsorus.2507

But downstate does not meaningfully affect outcomes right now. In fact, as I detailed earlier, it favors a smaller (but more coordinated) group more than a larger (uncoordinated) group.

Downed state does indeed affect the outcome of battles. I’ll give you a perfect example. I once engaged in a 1v3 fight against players trying to take a supply camp. It was everything I could do to stay alive while focusing on one of the enemy to take them down. Every time I got one down, I couldn’t stomp them because I was having to move around too much to avoid attacks, and of course one of them would disengage and rally their downed teammate. Sure I’d interrupted them once or twice, but I couldn’t completely stop them from rallying without putting myself at too much risk. I eventually had to flee and let them have the camp. So yes, downed state most certainly kept me from winning that fight.

And again, you’re making the (faulty) assumption that the smaller group will be more coordinated. Downed state favors any group that’s coordinated whether they are small or larger, but the larger the group the more downed state gives them an advantage.

So now you’re changing the story to the ultra-rare 1vX (where X is a very small number) situation. If it weren’t for downstate, you probably would have died before killing all three. As long as one of them still would have ended up living, the outcome is the same. Furthermore, the meaningless interaction at a supply camp where you obviously didn’t bother trying to call for help (which in a fight of the length you described would have easily allowed to reach you in time) which is only possible because of downstate.

But yet again, you’re making the (absurd) assumption that you “should have won that fight.” There’s no reason to think that other than your own ego. I’ve made absolutely no assumptions about groups being more or less coordinated. The only scenario that people have legitimately proposed that could be affected is the one where a smaller group with greater ability faces a larger group with lesser ability. In all other scenarios, the complaints about downstate are moot because a larger group with greater ability, an equal sized group with greater ability, or a larger group with equal ability are all going to result in the same thing, with or without downstate.

I assure you, as someone who runs solo looking for 1v1’s and 1vX in World vs World, it is not rare..and the down state has screwed me more times then I can count.

I’ve taken groups of 3 on, I’ve downed them, but couldn’t finish the kill..why? Because I have to avoid getting destroyed by 2 other people….Sometimes I can get close, but then I’ll get CCed (because I have 1 stability available to me, and it’s an elite) or I won’t get it off in time because one person will res.

If you’ve soloed at all you’ve experienced this in PvP…It’s insanely frustrating to have a 10 minute fight against 3 people only to never be able to fully take them down..Because the Down state is bloody moronic.

Sure if you hump zergs like a baddie, Down state is probably the greatest thing in the world to you, You probably think instant ressing an massive group of people because someone killed a rabbit off to the side is the most amazing skillful thing in the world…However for us vets of games like DAOC and Warhammer, We find it incredibly unskillful, and frankly the worst mechanic we’ve seen in an MMO to date.

It rewards being a zerg humping baddie, or playing a certain class.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

Downed state in WvWvW should be removed

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Posted by: Xsorus.2507

Xsorus.2507

Yep it is definitely annoying soloing…but also in small group IMO. I know that I have been in a group of like 5 or so versus maybe 10-15.

We will get one downed, and I will go to mist-form stomp him, which really SHOULD be a near-guaranteed kill (against non Ele, thief, mes) considering I am sacrificing such a useful utility just to get a stomp. But since his buddies all rush to rez him, there is no way my stomp will complete before he is up…and my group is busy trying to frantically survive the outnumbered fight to get rid of the combat rezzers.

Now on the other side of the coin, if one of us goes down…if the rest of our group tries to rez, they will just get mowed down by the massive amounts of players we are up against unless they use stealth or invuln while rezzing…and those are not always available.

After all, the only reason small groups can take large amounts of players is that they are CONSTANTLY moving and using their skills to survive. If they all stop to combat rez you, the massive amounts of damage that a 10-15 person group can do will just destroy them. Obviously, there are exceptions…like if the zerg isn’t beating on the combat rezzers, but normally, this doesn’t happen.

So, in my experience, combat rezzing just favors zergs. Small groups are hurt by it just as much as soloers, and for basically the same reasons.

So they did the smart thing: they couldn’t counter your stomp directly because of mist form, so they chose to rez faster than you could stomp. That sounds like smart play to me, and the system is promoting skill. If your team was too tied up to get rid of the rezzers, then either (a) you were too outnumbered to do anything about it, or (b) no one else was paying attention or you weren’t communicating well, meaning that you guys didn’t manage the down state well enough, meaning that the stomp failed.

A larger force is always going to have an advantage over the smaller force, in anything ever, period. Of course a larger force is going to have an advantage when it comes to any mechanic, including down state The discussion here is about whether or not the down state inherently favors numbers vs. skill. I think enough examples have been given to show that the down state works to the advantage of whatever side handles it better, regardless of size. And eventually, the force becomes so large that no amount of skill can overcome it. That’s just the way it is.

The down state is a core mechanic, a central feature of GW2. It’s not going away, and I don’t think there are any changes that could be made that would favor smaller groups but not larger groups.

In previous MMO’s, The advantage of Smaller Groups was their Small Foot Print, In other words, They weren’t as noticed as a Large 50 Man zerg moving through an area, and thus didn’t attract attention.

This allowed them to Flank Larger Forces and wipe large numbers of them very quickly.

Anet has decided that’s unreasonable, and instead as rewarded mindless play with AOE cap and The Downed System..If my force flanks a large force and downs a bunch, but one person dies on our team, Everyone of the people we just flanked is ressed instantly..Making the Flank we did in the first place completely pointless.

In 1v2 Setting Downed System instantly becomes a pain as well, unless you’re a class like Thieves or one with on the call stability you most likely won’t down a player before they’re ressed… This rewards some classes while punishing others…

The Fact that mobs can be used to Rally players is also stupid, even the crappy ones that die in one hit… that are scattered around the World vs World area….

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

GW2 PVP Worst I have ever played.

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Posted by: Xsorus.2507

Xsorus.2507

I gotta strongly disagree here. Being an avid MMO player since EQ and PVPing seriously since that time I will say I greatly enjoy the PVP aspect of GW2. That being said I can understand where many would not like it. But lets not confuse not liking something with that something being bad.

IMO it is pvp based much more on twitch reflex that more fans of FPS games will appreciate than MMO fans. You can be defeated in less than 3sec in this game if the right attack hits you at the right time. Because you have limited tools at your disposal it requires you to be much more reactive to your ever changing environment. Understanding what is in your peripheral and knowing how to use what you have to the best of your advantage. Tera was poised to reinvent MMO pvp with it’s active combat system but mmo players simply found it too foreign and had far more criticism than praise.

Those of you using SWTOR as a “balanced” mmo you are absolutely kidding yourselves. Need I even go into when Illum was 1st implemented? Grav-round and tracer missile spammers left unchecked for months until some what slightly rebalanced? Lets not get things twisted here people. Most MMOs have their pros and cons but to say PVP in GW2 is flat out bad is simply not an accurate statement.

SWTOR was actually fairly balanced Class Wise, probably one of the better balanced Games.

Illum in your example isn’t really a balance issue, It was a gameplay issue because of lag (their game simply didn’t support more then 16 people fighting)

Tracer-Missile spam is another one…You think to yourself “Well those abilities were unbalanced because all they did was spam them” While it did create some very unfun game play, the classes themselves weren’t overpowered…I absolutely took a dump on Mercs/Commando’s who spammed those abilities..They were nasty if you left them alone and didn’t kill them and let them blow you up..However anyone in the game with any sort of interrupt routinely stomped them into the ground.

As for GW2

It’s SPvP is easily the worst i’ve seen in any game, It’s why i don’t bother with it..I don’t see why anyone bother’s with it, It’s completely uninteresting, It’s got less build diversity then World vs World and it’s Map are downright awful and completely unfun.

Here is a rule MMO Developers should follow when designing any sort of Instant PvP map, Having to Guard a point on a map away from the fighting is INSTANTLY unfun….

Look at SWTOR/Warhammer for example for maps that were fine, and why they’re fun.

SWTOR – Huttball, The fighting is going to be where the ball is, or in middle, The Map is frankly the best designed Structured Map seen in an MMO to date.

Look at the Civil War map in swtor, It’s comparable to this games maps, and is considered the crappiest map in the game..For the same reason GW2 Map suck..Camping a point is boring …

Warhammer Online – Tor Anroc and Mourkain Temple, Fighting is going on where the Ball is..That’s why those maps were good, They were also well designed..Esp Tor Anroc..
In fact you look at what Maps were good in Warhammer, and you see that most of them revolved around 1 object and 1 point….Most of the bad maps were large maps were you had to camp a point.

The World vs World suffers a different problem, It was rewards the crap out of Zergs, and like the OP said, Downstate makes taking on larger numbers an exercise in frustrations, esp with all the random mobs laying around to die and get everyone Rally.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

One of the patches fixed Drake Pets (NM)

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Posted by: Xsorus.2507

Xsorus.2507

Chomp works, It seems he’ll just use it when it’s below I think 75% life.

I tried to get Tail Swipe to work above land, but could not.

Chomp works underwater as well.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

One of the patches fixed Drake Pets (NM)

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Posted by: Xsorus.2507

Xsorus.2507

Try not to use Test Dummies.
Pet’s are governed by AI, which is not limited to automatically performing skills in a certain order or after a certain amount of time has elapsed. Taking them to the Mists will keep you from seeing a good chunk of family pet skills because they’re automatic responses to certain conditions, and a test dummy doesn’t actually do anything to create them.

You’re right OP, Chomp is working now.
Seems to tied to Pet Health, when it’s HP is at about 30-40% or so.
It’s a cone attack too. Delightfully nasty little bugger.

The animation you’re seeing is Drake underwater autoattack.
If you go take your Drake and prod some other Drake underwater they’ll get into a tail slapping contest. At least, until their HP gets low enough to try and spastically Chomp themselves to health again. So they are using the same animations as the enemy models…for whatever that’s worth. As to whether or not that autoattack is in fact an underwater version of Tail Swipe or Bite it is kind of confusing.

I still haven’t seen Tail Swipe on land, but, I’ll give it another round of toying with seeing as how Chomp got a hotfix since the last time I checked.

So you think its just crappy animation instead for the Underwater attack that just happens to be 3 seconds?

I’m more curious about Chomp, wonder if it worked before we just didn’t notice it.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

To the development, a thank you!

in WvW

Posted by: Xsorus.2507

Xsorus.2507

you should be thanking Mythic

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

Just tried new BM/Healing build in WvW

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Posted by: Xsorus.2507

Xsorus.2507

Can’t do that coz fortifying bond is necessary.

Tried new build today in wvw for a few hours, 87 kills, 1 death(and it’s due to d/c).
http://gw2skills.net/editor/?fMAQNBlYDbkoKxOyyyi1OQ0UwJJ9e0qY1eniR5/Te1jWB;TsAgzCmo6x0joHbPuek9saYsx+DA
The healing power is FTW, my ranger kept repairing the gate (with ROA and sometime healing spring) by ignoring all meteor showers casted from outside, my HP never drop less than 75%. My pet seldom died, I just stand 3000 range away buff myself(so the pet will get it too) and watch my pet finish target 1 by 1. It’s little bit boring but I have to say my ranger has better survivalbility than my bunker guardian in wvw…

Drop 10 Points in Nature’s put it in Wilderness, Get Empathetic Bond….It’s a remove all condition passive every 10 seconds, it’s simply better then pretty much everything else we get.

Bond is pretty awful, if you swap pets at all..

If you wanna be a real prick, Guard + QZ while in a keep is just great fun.

Find a target you want to kill, Use say..the Jaguar for extra stealth, Send him out of the keep with Guard (it also works sending them in the keep) when next to target pop QZ + Stealth, watch him crap on someone.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

One of the patches fixed Drake Pets (NM)

in Ranger

Posted by: Xsorus.2507

Xsorus.2507

Unless Tail Swipe was bugged and was in fact not working with a 40 second cooldown, Since tooltips have been messed up multiple times for the ranger pets already.

Tail swipe has a very distinctive animation. The drake will do a complete 360 degree spin, which you don’t see while the drake uses bite. Enemy drakes use this skill, which is accompanied by a knockback.

I’m not saying that our pet drakes’ tail swipe will launch foes, but it would have the same animation, don’t you think?

I honestly couldn’t tell you if it would have the same Animation or not…If its got a knockback though i’d think it’s not the same thing as Tail Swipe

Either The Animation for Bite is just awful underwater (where it takes 3 seconds to attack which is the same delve as Tail Swipe) or Bite underwater is using Tail Swipes Animation (which I think is far more likely, and why it’s not a Blast Finisher)

I’m leaning towards the 2nd one personally… Cause it explains everything perfectly.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

One of the patches fixed Drake Pets (NM)

in Ranger

Posted by: Xsorus.2507

Xsorus.2507

Of course it could also be possible that Bite simply uses the Tail Swipe Animation underwater and that’s why it takes that long.

I could actually see that being a reasonable suggestion as to why it’s not a Blast Finisher, and would explain things pretty easily.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

One of the patches fixed Drake Pets (NM)

in Ranger

Posted by: Xsorus.2507

Xsorus.2507

They only used Tail Swipe before, How do I know? I timed it.

They swung every 3 seconds, which was the cast time of Tail Swipe.

Now they’re attacking far far faster then before.

and far faster then the current Tail Swipe cast time, It’s quite possible though Tail Swipe just doesn’t work now though.

This is false, if they were ONLY using tail swipe that would’ve been fixed immediately seeing as tail swipe has a 40s CD, has a BASE damage of 1.5k, is a blast finisher and a 360* AoE, their auto attack was just abysmally slow which is just how the drake pet roled even in Beta.

What the OP is likely getting confused with tail swipe is one of the drakes auto attacks, it will randomly use one of 3 animations for its auto attack, 2 are bites and the third is it turns to the side and slaps them with their tail, but that’s NOT tail swipe

A. I’ve never seen the blast finisher work period

B. The damage you see on the tooltip is not the pets actual damage, That’s simple to check, Look at the damage it lists right now…Now go remove all your gear, Look at the damage then, That’s the actual Delve of the ability. Yes Anet is that bad when it comes to tooltip information.

C. You can actually check what i’m saying right now, Have your pet Above land go beat on a mob, Time it…Now proceed to walk over to some water, and have the same pet kill a mob, Time the attack, You’ll see it’s 3 seconds, That was the same amount of time it took above land a patch ago..It’s been changed, the pet is attacking faster, and Tail Swipes cast time has been dropped (it was 3 seconds)

The blast finisher ALWAYS worked, that was the thing about it, and btw your gear does nothing to the pets tooltip, i should know, my gear has no power on it, and you do realize pets pause inbetween attacks right? all pets except i believe cats do this.

EDIT: Upon going into LA and having my drake attack one of the precise target dummies for a good 5minutes, he has yet to do ANYTHING other than his auto attack, you’re full of bull kitten, he’s not using his tail swipe, that is all.

To clear up any confusion go to this video, go to 2:40, the big mamma drake begins to use its tailswipe then. Again, what YOU are seeing is NOT the tailswipe.
https://www.youtube.com/watch?v=Pfph49mdiPY

Hmm, Weird doesn’t show the tooltip one sec i’ll find a better method

I’ll just read you the change, You can just check it yourself

1086 Power – Tail Swipe – 697 Damage
1141 Power – Tail Swipe – 732 Damage

As for the rest, Go bloody underwater and see for yourself.

I did… he’s not using it… it’s upsetting, i’ve only been using a drake since kittening beta, and i spend a good 50% of my time underwater…

That slow kitten attack he’s using is 3 second cast time, You can time it.. That’s Tail Swipe, It isn’t working as a Blast Finisher

But it is Tail Swipe, It was the same attack he was using above land till a patch ago, Now he’s using a really fast attack (and Tail Swipe is faster on land now as well, but it’s not working)

look, i just went underwater AGAIN, had each drake kill all 3 target dummies 3 times each, not a single kittening one of them used TAIL SWIPE they all used their auto attack
which is them slapping them with their tail while underwater, this was the SAME pre patch on land, but now they bite instead.

time each attack

on land you’ll see it matches the Bite attack with is 1/4 Second

Under water you’ll see it matches Tail Swipe, which is 3 Seconds

Except for the fact that tail swipe has a 40 second cooldown. If it was true that drakes ONLY used tail swipe, then they would attack once every 43 seconds, not once every 3 seconds. Notice how bite has no cooldown. That is the attack drakes are using. They will never use chomp or tail swipe.

Unless Tail Swipe was bugged and was in fact not working with a 40 second cooldown, Since tooltips have been messed up multiple times for the ranger pets already.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

One of the patches fixed Drake Pets (NM)

in Ranger

Posted by: Xsorus.2507

Xsorus.2507

They only used Tail Swipe before, How do I know? I timed it.

They swung every 3 seconds, which was the cast time of Tail Swipe.

Now they’re attacking far far faster then before.

and far faster then the current Tail Swipe cast time, It’s quite possible though Tail Swipe just doesn’t work now though.

This is false, if they were ONLY using tail swipe that would’ve been fixed immediately seeing as tail swipe has a 40s CD, has a BASE damage of 1.5k, is a blast finisher and a 360* AoE, their auto attack was just abysmally slow which is just how the drake pet roled even in Beta.

What the OP is likely getting confused with tail swipe is one of the drakes auto attacks, it will randomly use one of 3 animations for its auto attack, 2 are bites and the third is it turns to the side and slaps them with their tail, but that’s NOT tail swipe

A. I’ve never seen the blast finisher work period

B. The damage you see on the tooltip is not the pets actual damage, That’s simple to check, Look at the damage it lists right now…Now go remove all your gear, Look at the damage then, That’s the actual Delve of the ability. Yes Anet is that bad when it comes to tooltip information.

C. You can actually check what i’m saying right now, Have your pet Above land go beat on a mob, Time it…Now proceed to walk over to some water, and have the same pet kill a mob, Time the attack, You’ll see it’s 3 seconds, That was the same amount of time it took above land a patch ago..It’s been changed, the pet is attacking faster, and Tail Swipes cast time has been dropped (it was 3 seconds)

The blast finisher ALWAYS worked, that was the thing about it, and btw your gear does nothing to the pets tooltip, i should know, my gear has no power on it, and you do realize pets pause inbetween attacks right? all pets except i believe cats do this.

EDIT: Upon going into LA and having my drake attack one of the precise target dummies for a good 5minutes, he has yet to do ANYTHING other than his auto attack, you’re full of bull kitten, he’s not using his tail swipe, that is all.

To clear up any confusion go to this video, go to 2:40, the big mamma drake begins to use its tailswipe then. Again, what YOU are seeing is NOT the tailswipe.
https://www.youtube.com/watch?v=Pfph49mdiPY

Hmm, Weird doesn’t show the tooltip one sec i’ll find a better method

I’ll just read you the change, You can just check it yourself

1086 Power – Tail Swipe – 697 Damage
1141 Power – Tail Swipe – 732 Damage

As for the rest, Go bloody underwater and see for yourself.

I did… he’s not using it… it’s upsetting, i’ve only been using a drake since kittening beta, and i spend a good 50% of my time underwater…

That slow kitten attack he’s using is 3 second cast time, You can time it.. That’s Tail Swipe, It isn’t working as a Blast Finisher

But it is Tail Swipe, It was the same attack he was using above land till a patch ago, Now he’s using a really fast attack (and Tail Swipe is faster on land now as well, but it’s not working)

look, i just went underwater AGAIN, had each drake kill all 3 target dummies 3 times each, not a single kittening one of them used TAIL SWIPE they all used their auto attack
which is them slapping them with their tail while underwater, this was the SAME pre patch on land, but now they bite instead.

time each attack

on land you’ll see it matches the Bite attack with is 1/4 Second

Under water you’ll see it matches Tail Swipe, which is 3 Seconds

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

Just tried new BM/Healing build in WvW

in Ranger

Posted by: Xsorus.2507

Xsorus.2507

Tried new build today in wvw for a few hours, 87 kills, 1 death(and it’s due to d/c).
http://gw2skills.net/editor/?fMAQNBlYDbkoKxOyyyi1OQ0UwJJ9e0qY1eniR5/Te1jWB;TsAgzCmo6x0joHbPuek9saYsx+DA
The healing power is FTW, my ranger kept repairing the gate (with ROA and sometime healing spring) by ignoring all meteor showers casted from outside, my HP never drop less than 75%. My pet seldom died, I just stand 3000 range away buff myself(so the pet will get it too) and watch my pet finish target 1 by 1. It’s little bit boring but I have to say my ranger has better survivalbility than my bunker guardian in wvw…

Drop 10 Points in Nature’s put it in Wilderness, Get Empathetic Bond….It’s a remove all condition passive every 10 seconds, it’s simply better then pretty much everything else we get.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

Downed state in WvWvW should be removed

in WvW

Posted by: Xsorus.2507

Xsorus.2507

I really don’t think ANET will ever listen to the community. They designed the downed state as a new and improved thing and no matter what the community say they will always love it as their own design.

If anyone from ANET is reading this I will leave you with a message:

WE HATE DOWNED STATE!

No actually we don’t. People who like playing ambush spikers in small skirmish pvp hate downed state. Everyone else realises it is an integral part of WvW. Like the guy said above, downed state is about pushing for position.

LOL, umm no..Down stated is not about pushing for position… Even if we removed it completely you’d want to push so you could still Res people..But ignoring that completely…Have you ever actually does Mass Combat in any other MMO besides this game?

Even without Downstate you want to be Pushing, I don’t care if you’re outnumbered 5 to 1, Push if you can..Because if you’re pushing and someone is pulling back, You cause a Domino effect in these games where people see the line break and they run to, Which results in a whole lot of Deaths.

If you push in this game, You’re going to win, when it comes to Zerg Fights, and it has nothing to do with the ability to Res.

It’s worked that way in Real Life as well, When lines broke despite people outnumbering their opponent it often meant everyone dying who was trying to run away.

And in Real Life there isn’t ressing..

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

One of the patches fixed Drake Pets (NM)

in Ranger

Posted by: Xsorus.2507

Xsorus.2507

This will be in better quality in a second

but you can see what i’m referring to

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

One of the patches fixed Drake Pets (NM)

in Ranger

Posted by: Xsorus.2507

Xsorus.2507

They only used Tail Swipe before, How do I know? I timed it.

They swung every 3 seconds, which was the cast time of Tail Swipe.

Now they’re attacking far far faster then before.

and far faster then the current Tail Swipe cast time, It’s quite possible though Tail Swipe just doesn’t work now though.

This is false, if they were ONLY using tail swipe that would’ve been fixed immediately seeing as tail swipe has a 40s CD, has a BASE damage of 1.5k, is a blast finisher and a 360* AoE, their auto attack was just abysmally slow which is just how the drake pet roled even in Beta.

What the OP is likely getting confused with tail swipe is one of the drakes auto attacks, it will randomly use one of 3 animations for its auto attack, 2 are bites and the third is it turns to the side and slaps them with their tail, but that’s NOT tail swipe

A. I’ve never seen the blast finisher work period

B. The damage you see on the tooltip is not the pets actual damage, That’s simple to check, Look at the damage it lists right now…Now go remove all your gear, Look at the damage then, That’s the actual Delve of the ability. Yes Anet is that bad when it comes to tooltip information.

C. You can actually check what i’m saying right now, Have your pet Above land go beat on a mob, Time it…Now proceed to walk over to some water, and have the same pet kill a mob, Time the attack, You’ll see it’s 3 seconds, That was the same amount of time it took above land a patch ago..It’s been changed, the pet is attacking faster, and Tail Swipes cast time has been dropped (it was 3 seconds)

The blast finisher ALWAYS worked, that was the thing about it, and btw your gear does nothing to the pets tooltip, i should know, my gear has no power on it, and you do realize pets pause inbetween attacks right? all pets except i believe cats do this.

EDIT: Upon going into LA and having my drake attack one of the precise target dummies for a good 5minutes, he has yet to do ANYTHING other than his auto attack, you’re full of bull kitten, he’s not using his tail swipe, that is all.

To clear up any confusion go to this video, go to 2:40, the big mamma drake begins to use its tailswipe then. Again, what YOU are seeing is NOT the tailswipe.
https://www.youtube.com/watch?v=Pfph49mdiPY

Hmm, Weird doesn’t show the tooltip one sec i’ll find a better method

I’ll just read you the change, You can just check it yourself

1086 Power – Tail Swipe – 697 Damage
1141 Power – Tail Swipe – 732 Damage

As for the rest, Go bloody underwater and see for yourself.

I did… he’s not using it… it’s upsetting, i’ve only been using a drake since kittening beta, and i spend a good 50% of my time underwater…

That slow kitten attack he’s using is 3 second cast time, You can time it.. That’s Tail Swipe, It isn’t working as a Blast Finisher

But it is Tail Swipe, It was the same attack he was using above land till a patch ago, Now he’s using a really fast attack (and Tail Swipe is faster on land now as well, but it’s not working)

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

One of the patches fixed Drake Pets (NM)

in Ranger

Posted by: Xsorus.2507

Xsorus.2507

They only used Tail Swipe before, How do I know? I timed it.

They swung every 3 seconds, which was the cast time of Tail Swipe.

Now they’re attacking far far faster then before.

and far faster then the current Tail Swipe cast time, It’s quite possible though Tail Swipe just doesn’t work now though.

This is false, if they were ONLY using tail swipe that would’ve been fixed immediately seeing as tail swipe has a 40s CD, has a BASE damage of 1.5k, is a blast finisher and a 360* AoE, their auto attack was just abysmally slow which is just how the drake pet roled even in Beta.

What the OP is likely getting confused with tail swipe is one of the drakes auto attacks, it will randomly use one of 3 animations for its auto attack, 2 are bites and the third is it turns to the side and slaps them with their tail, but that’s NOT tail swipe

A. I’ve never seen the blast finisher work period

B. The damage you see on the tooltip is not the pets actual damage, That’s simple to check, Look at the damage it lists right now…Now go remove all your gear, Look at the damage then, That’s the actual Delve of the ability. Yes Anet is that bad when it comes to tooltip information.

C. You can actually check what i’m saying right now, Have your pet Above land go beat on a mob, Time it…Now proceed to walk over to some water, and have the same pet kill a mob, Time the attack, You’ll see it’s 3 seconds, That was the same amount of time it took above land a patch ago..It’s been changed, the pet is attacking faster, and Tail Swipes cast time has been dropped (it was 3 seconds)

The blast finisher ALWAYS worked, that was the thing about it, and btw your gear does nothing to the pets tooltip, i should know, my gear has no power on it, and you do realize pets pause inbetween attacks right? all pets except i believe cats do this.

EDIT: Upon going into LA and having my drake attack one of the precise target dummies for a good 5minutes, he has yet to do ANYTHING other than his auto attack, you’re full of bull kitten, he’s not using his tail swipe, that is all.

To clear up any confusion go to this video, go to 2:40, the big mamma drake begins to use its tailswipe then. Again, what YOU are seeing is NOT the tailswipe.
https://www.youtube.com/watch?v=Pfph49mdiPY

Hmm, Weird doesn’t show the tooltip one sec i’ll find a better method

I’ll just read you the change, You can just check it yourself

1086 Power – Tail Swipe – 697 Damage
1141 Power – Tail Swipe – 732 Damage

As for the rest, Go bloody underwater and see for yourself.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

(edited by Xsorus.2507)

One of the patches fixed Drake Pets (NM)

in Ranger

Posted by: Xsorus.2507

Xsorus.2507

They only used Tail Swipe before, How do I know? I timed it.

They swung every 3 seconds, which was the cast time of Tail Swipe.

Now they’re attacking far far faster then before.

and far faster then the current Tail Swipe cast time, It’s quite possible though Tail Swipe just doesn’t work now though.

This is false, if they were ONLY using tail swipe that would’ve been fixed immediately seeing as tail swipe has a 40s CD, has a BASE damage of 1.5k, is a blast finisher and a 360* AoE, their auto attack was just abysmally slow which is just how the drake pet roled even in Beta.

What the OP is likely getting confused with tail swipe is one of the drakes auto attacks, it will randomly use one of 3 animations for its auto attack, 2 are bites and the third is it turns to the side and slaps them with their tail, but that’s NOT tail swipe

A. I’ve never seen the blast finisher work period

B. The damage you see on the tooltip is not the pets actual damage, That’s simple to check, Look at the damage it lists right now…Now go remove all your gear, Look at the damage then, That’s the actual Delve of the ability. Yes Anet is that bad when it comes to tooltip information.

C. You can actually check what i’m saying right now, Have your pet Above land go beat on a mob, Time it…Now proceed to walk over to some water, and have the same pet kill a mob, Time the attack, You’ll see it’s 3 seconds, That was the same amount of time it took above land a patch ago..It’s been changed, the pet is attacking faster, and Tail Swipes cast time has been dropped (it was 3 seconds)

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

One of the patches fixed Drake Pets (NM)

in Ranger

Posted by: Xsorus.2507

Xsorus.2507

They only used Tail Swipe before, How do I know? I timed it.

They swung every 3 seconds, which was the cast time of Tail Swipe.

Now they’re attacking far far faster then before.

and far faster then the current Tail Swipe cast time, It’s quite possible though Tail Swipe just doesn’t work now though.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

One of the patches fixed Drake Pets (NM)

in Ranger

Posted by: Xsorus.2507

Xsorus.2507

Also the pets Auto attack works like our Sword/Great Sword, meaning if the target is stacked in front it, it’ll hit all the targets.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

One of the patches fixed Drake Pets (NM)

in Ranger

Posted by: Xsorus.2507

Xsorus.2507

I’m pretty sure the Heal Bite works, but i can’t be completely certain as i already regen way more then the pet takes in damage.

I also found another annoying feature about Lizard pets, when they first appear after swap they’re not facing the mobs, instead it takes them a second to get situated and turn to face the enemy, makes using the Quickness from pet swap then their F2 ability a huge pain.

The Drakes with the Cones are also not nearly as good as the bouncing attack ones because of this feature..

I feel these pets if fixed would actually end up being a great addition to the Ranger.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

Survival Build: What rune set?

in Ranger

Posted by: Xsorus.2507

Xsorus.2507

Signet of the Wild doesn’t proc it

i tested to make sure

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

One of the patches fixed Drake Pets (NM)

in Ranger

Posted by: Xsorus.2507

Xsorus.2507

Does the blast finisher work too?

I’ve not been able to test yet, I need to figure it out.

K i tried testing it, and honestly couldn’t really tell.

New note for people, they didn’t fix the underwater version of these pets.

They still only do Tail Swipe, which is 3 second cast.

I don’t think Anet realizes the Underwater versions of the the pets we have are completely different from the above ground version, Some with different abilities for example..Or Bugged ones.

Mighty Roar from the Jungle Stalker for example is 5 stacks on land, 10 stacks underwater.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

(edited by Xsorus.2507)

One of the patches fixed Drake Pets (NM)

in Ranger

Posted by: Xsorus.2507

Xsorus.2507

Before, The Drake pet did it’s number 4 ability (tail swipe, 3 second attack speed) over and over again ignoring it’s other abilities, While it was AOE it was extremely slow and really killed the pets DPS.

Drake pets seem to be fixed now, its using its main attack which is 1/4 attack speed (.25 seconds) and the Tail Swipe was also lowered in cast speed as well which is now 1.75 second attack speed

the aoe damage is gone, but the pet should finally be usable outside of those situations…Now if only its Channeled attacks were super long, (I think they decreased those as well)

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

Downed state in WvWvW should be removed

in WvW

Posted by: Xsorus.2507

Xsorus.2507

If there were no downed state, everyone would run glass cannon builds and just burst people in WvW. That’d be pretty dull and boring. Downed states and rallying add strategy to the game. They act as mini-control points – areas that their teammates want to control so they can gain additional members. However, they leave those who are rezzing extremely vulnerable and susceptible to attack.

It’s really a good mechanic for those who like strategy. Zergs that blindly raise downed players can be pretty easy to destroy if you and a couple buddies just AoE the downed player locations until the zerg stops trying to raise people.

Oh, we wouldn’t want people to run Glass Cannon in PvP grin

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

Are you afraid of 1v1?

in WvW

Posted by: Xsorus.2507

Xsorus.2507

I run solo on my Ranger, see my video’s in my Sig.

I won’t run from a 1v1, I actually try and at least honor them if I come cross two people fighting (though if you’ve zerged me, I reserve the right to zerg you back).

I try and actually attack larger numbers then myself, My upper limit is 3, If I see more then that I usually try and avoid it. Two people are pretty much attack on sight if I can get on them before they make it near a guard and such.

If I die, oh well, It’s like 1 silver to repair and go back out there….big deal..

I get zerged a crap ton, and people will AJ my fights, even when its me vs 2 or 3 people all the bloody time.

People also run from me all the time..Like it blows my mind how much people run from me..

But i pretty much accept it that this game has a ton of Ex WoW players, so it’s to be expected.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

The 33K Kill Shot in WvW

in WvW

Posted by: Xsorus.2507

Xsorus.2507

Shooting someone from 1500 range while they are fighting someone else takes ridiculous timing?

No, but hitting them for 33K dmg does.

It requires zero timing..

Ok whatever you say. I’d love you to prove me wrong by posting a screenshot.

Posting a screenshot of what?

high damage from killshot?

Yes sir. A 33K Killshot from an actual WvW skirmish. If it indeed requires zero timing it should be easy to reproduce.

I don’t think you quite understand what timing means..

Here’s a hint for the less informed new player of MMO’s such as yourself, Pushing 1 button to kill some random noob in PvP isn’t timing…Its playing a class with a high damage killshot against undergeared noobs…Nothing to do with timing…

The only timing you’re going to get from it is how long your epeen stays up from your pretty screenshot.

If you actually had to aim your shot, and guess where he was moving, That would be timing… Till then you’re just another terribad Warrior with a gun.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

Downed state in WvWvW should be removed

in WvW

Posted by: Xsorus.2507

Xsorus.2507

Or you can be a thief , In otherwords, the only reason the Guardian didn’t get the res off…Was because your class, It had nothing to do with skill…It didn’t make the fight more interesting, Your class simply allowed you to counter a crappy mechanic.

If you were another class, Chances are that thief would of gotten ressed and went back to noob spamming Heart Seeker.

Because daze and blind are somehow unique to thieves??

They’re one of few classes that have blind fields, yes..

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

The 33K Kill Shot in WvW

in WvW

Posted by: Xsorus.2507

Xsorus.2507

Shooting someone from 1500 range while they are fighting someone else takes ridiculous timing?

No, but hitting them for 33K dmg does.

It requires zero timing..

Ok whatever you say. I’d love you to prove me wrong by posting a screenshot.

Posting a screenshot of what?

high damage from killshot?

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

The 33K Kill Shot in WvW

in WvW

Posted by: Xsorus.2507

Xsorus.2507

Shooting someone from 1500 range while they are fighting someone else takes ridiculous timing?

No, but hitting them for 33K dmg does.

It requires zero timing..

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

The 33K Kill Shot in WvW

in WvW

Posted by: Xsorus.2507

Xsorus.2507

Heh, I’ve been hit for 10k damage by Killshot..

I have 1900 Toughness.

It is easy to telegraph 1v1 though, So it’s sort of balanced there, however just having that damage to add on fights though is kind of silly.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos