Showing Posts For Xyonon.3987:

Which works better?

in Engineer

Posted by: Xyonon.3987

Xyonon.3987

Charr are the engineers. Asura have little knowledge about engineering and functionality without magic. All their technology works with magic and most of them are Elementalists. There are all classes in every race ofc but engineers belong mainly to the Iron Legion.

95% of the outfits is a bit harsh. Charr in general have some problems with outfits, but you can look cool, don’t worry. Asura are worse in that point: you’re that small, noone notices what you wear anyway. #nohumanproblems

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
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Grenade auto attack

in Engineer

Posted by: Xyonon.3987

Xyonon.3987

Grenades hit very hard, even with the autoattack. Especially if you’re using the grenadier trait.

No they don’t. Without Grenadier Grenade1 is on par with Dual Shot on the Warrior Longbow. A weapon warriors wont stop crying about because its AA deals so little damage.

I don’t think Grenades need an autoattack where you just stick your fingers up your nose and stuff dies. Its a kit that rewards good skill use, as more weapons should. But you suggest Grenades are far more powerful then they really are.

The grenade kit AS is 25% higher than the longbow AA of the warrior, just to mention that. But yea, the grenadier trait sums it up – without they are worthless (and surprisingly the toolbelt skill won’t even proc legendary effects) and with them they become good and very good with the vulnerability stacks they do. Bomb #1 still hits for another 25% more damage wich results in higher personal but lower team damage. They are balanced as they are now.

its not gray, its black. anet forbids binding more than 1 action to a single button press but does not keylog you. which may be why you think its gray.

Almost – it is allowed to use makros for musical instruments. ONLY!

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Mortar Elite

in Engineer

Posted by: Xyonon.3987

Xyonon.3987

Horrik – Zooka – Kit – flies away

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
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Small buff for Fumigate

in Engineer

Posted by: Xyonon.3987

Xyonon.3987

It makes no sense to cleanse conditions since you won’t fumigate yourself. Also the EG already has a nice condi cleanse on 5# (impact) wich works on us aswell. The english skill description is insufficient but yea – it works.

Fumigate is a great skill for allied condi cleanses and with the toolkit – I know I repeat myself – it’s 1 utility slot for 6 skills. Other classes would take an utlity slot for a 15 sec cd allies condi cleanse on its own.

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
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Small buff for Fumigate

in Engineer

Posted by: Xyonon.3987

Xyonon.3987

it’s fine as it is since it comes with 5 other skills

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
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comparing a ele and a engeneer

in Engineer

Posted by: Xyonon.3987

Xyonon.3987

“But no matter what you do, you will always have the worst stability skill in the history of gw2. " NEIN!

The Mesmer is worse on that front.

no

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
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Enid's list of buffs for new year

in Mesmer

Posted by: Xyonon.3987

Xyonon.3987

Some good stuff but some things are just stupid tbh – fixed phantasm dmg? So lets play bunker mesmer now? No thx, I’d quit the game.
It’s a bit too much op stuff imo, also stuff that doesnt need changes like focus traits. I’d rather like to see a higher wall for the curtain. However I support CS buff.
Sadly a bit too much fantasy in this post.

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
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Let's Fix Confusion!

in Mesmer

Posted by: Xyonon.3987

Xyonon.3987

Anyone remembers the sick animation you had when those toxic confusions happened? Image this at 10 stacks confusion, and again at 20 stacks. o.o I’m just dreaming

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
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Shield on Mesmer

in Mesmer

Posted by: Xyonon.3987

Xyonon.3987

Every phantasm carries a purple ghost like weapon so it won’t look messed up like when they wear backpieces. The purple ghost like phantasm effect is only a model for the phantasm itself, not for its weapons. And I strongly beleve that the only reason why there are 2 purple pistols is because of the 2 different iDuellists. If you trait your pistol you can see your phantasm gets swapped out in your skill bar. If you summon a iDuellist and change the trait you can summon another one right away. It changes the phantasm that gets created and yea – that’s pretty much it ^^

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
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Shield on Mesmer

in Mesmer

Posted by: Xyonon.3987

Xyonon.3987

Lyss & Ilya only exist because of the traited and untraited iDuellist.

I’d finally like to see a fan for my mes – like the splash art. Shield would be cool too. MH Pistol, ok.

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
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mesmer legendary weapon?

in Mesmer

Posted by: Xyonon.3987

Xyonon.3987

The GS is too mainstream and “everyone” has it. You rarely see a quip and it makes it more special rather than annoying when you hear a POOCK once in a while. The glow of the quip is nice but it would be cool when the phants would use it too. However all other weapons, especially sword and torch – are ugly… like most legis.

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
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I'm just curious about iWL

in Mesmer

Posted by: Xyonon.3987

Xyonon.3987

19:32 – I noticed it right away and shed a tear
https://www.youtube.com/watch?v=c86ECLpcamo

iWL needs a hug please ANet – it won’t make him op – but more reliable.

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
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I'm just curious about iWL

in Mesmer

Posted by: Xyonon.3987

Xyonon.3987

Hi Mes fellows!

Is it just me or wouldn’t it be too op or rather balanced if iWarlock would have a homing missile instead of a 90% missing (pvp) or 50% missing (pve) “predicted” shot? It’s just too random to rely on this phantasm. It shoots where the enemy “walks to” and misses miserably if someone walks in circles or just stops moving. Also the attack can’t fly over cliffs. There are thousands of situations where iWL just cant attack the target. For example silver wastes on the walls, or WvW in general. It’s a bit pathetic and … well sad.

Some love ANet?

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
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Essentials for Mesmer?

in Mesmer

Posted by: Xyonon.3987

Xyonon.3987

A good end game mes needs a zerk and an kitten outfit. Runes for zerk are strength (if boonshare or pug) and / or scholar (for organized). For kitten I prefer ranger for ferocity and precision to maximise reflected damage.

Multiple weapons are also imporant. Yet rather luxus than essential.

Most important for a mesmer though is the knowledge of traits and skills. No other class has to retrait as much as a mesmer to be most efficient. There are great traits who make the mesmer a complete different ally in a party. Every trait line is important and not only meta builds should be taken. There are situations where not only 64040 or 64004 are the best. Most ppl just take a look at metabattle but that’s the biggest flaw of nowdays mesmers. They don’t know what they are able to do – for example molten fractale 2nd boss – medics feedback + longer glamour duration grant you the smoothest final battle you can imagine. Just to mention one example. Also MoP is underated :>

Cheers!

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
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Leveling asap while having fun (weapons)

in Mesmer

Posted by: Xyonon.3987

Xyonon.3987

For nearly everything in open world and as a new mesmer use Sword+Focus / Greatsword.

If you want to kill a hard enemy alone try some other weapons like Sword+Sword / Staff.

It’s important that you use all the weapons until lv 80, so you know what you can do. Like sword offhand has a block that kittenslaps back really hard.

Don’t adapt your playsyle to your weapons, adapt the weapons to your enemy. Mesmers can make use of every weapon in specific situations.

greez

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
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broken finshers

in Bugs: Game, Forum, Website

Posted by: Xyonon.3987

Xyonon.3987

same pls fix

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
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Inventory problems

in Bugs: Game, Forum, Website

Posted by: Xyonon.3987

Xyonon.3987

To add some informations, also bags who are collecting specific types of items like materials, trash, [rarity] weapon or armor, etc, are not able to compact, but are able to deposite.

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
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[Bug] Princess Doll missing sounds

in Bugs: Game, Forum, Website

Posted by: Xyonon.3987

Xyonon.3987

I want my scary scream back I should have chosen the plush griffon instead snif

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
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PvP Finishers still resetting

in Bugs: Game, Forum, Website

Posted by: Xyonon.3987

Xyonon.3987

I had this bug since I started play more PvP a few weeks ago. A guild mate told me this was starting about 3 months ago, so I think it’s “still” bugged.

Each time I open my inventory, the pvp finisher resets. If you close and reopen the inventory, go to finishers it shows the correct finisher, until you close the window or go back in the menue, it autmaticly changes to default. Each time I open my inventory I have to tell my finisher pannel again “this one”.

It’s very annoying since finishers aren’t really cheap. Please fix it.

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
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I really want an elite Melee kit

in Engineer

Posted by: Xyonon.3987

Xyonon.3987

how about aetherized iron fists?

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comparing a ele and a engeneer

in Engineer

Posted by: Xyonon.3987

Xyonon.3987

What I just said is only for pve.

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
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comparing a ele and a engeneer

in Engineer

Posted by: Xyonon.3987

Xyonon.3987

Ele has the highest dps, yet the engi deals definitly more damage than the warrior, even over a longer period of time. The warrior only sees high numbers, the dps however isn’t that overwhelming…

Condi removeal isn’t the engis weakness, it’s the warrior’s. You got healing turret and elixier gun 5# and for others even eg 3#. That’s more than enough.

The op talks mainly about PvE (as he mentioned), but I have to agree that condi removal in pvp is a weakness of the engineer! What I just said is only for pve.

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
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Just pm me for my advice! Always eager to help!”

comparing a ele and a engeneer

in Engineer

Posted by: Xyonon.3987

Xyonon.3987

In general – keep this in mind: If you ask: “The [class] can do [something]. Can the engineer do the same?” The answer will always be “Yes, they can, but it’s just harder to do”.

:P

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”

Staff in dungeons?

in Mesmer

Posted by: Xyonon.3987

Xyonon.3987

That’s a silly conclusion. “A is better than B in the tested situation. Therefore it must be better anywhere” … I expected more from you frifox.

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”

Staff in dungeons?

in Mesmer

Posted by: Xyonon.3987

Xyonon.3987

Why are you comparing the staff with a melee weapon? If you can stay melee you will ALWAYS have to stay melee with the sword. However if you get forced to go ranged the staff or scepter both are the better single target options than the gs. If you got a mantra build you even will get a damage bonus when you burst your mop’s and recharge it while waiting for weapon swap again to get some melee burst done.

It is how it is – mesmer weapons are situational.

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
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Just pm me for my advice! Always eager to help!”

Staff in dungeons?

in Mesmer

Posted by: Xyonon.3987

Xyonon.3987

One of those threads … Everyone flames and rages because noone accepts that he might be wrong. Be constructive please.

to topic: the staff is a very situational pve weapon. for soloing with a condition build he has a safe high dps of about 4-6k.
in power builds iWarlock is easy a good dps phantasm. conditions – guys seriously – the enemy is ALWAYS bleeding, vulnerable, burning and at least any other condition. You will always have +40% dmg unless your pt sux. the staff is only “bad” because of its aa. but think about when to use the staff. comparing the staff with the sword is silly. you will be using the staff if you cannot use the sword. for example you won’t be able to stay melee against mai thrin all the time. the staff is a good choice there as 2nd weapon (yet i still prefer the scepter). you can even block her attack with 2#. also the most importent point is that mantra of pain significally increases the staffs “aa” damage. charging and unloading it instead of aa is a huge damage increase.

staff isn’t bad, but it’s situational – like every mesmer weapon.

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
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Mesmers, Fashion, & Misdirection

in Mesmer

Posted by: Xyonon.3987

Xyonon.3987

I share so many thoughts of this.

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
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Deciding between Warrior or Engineer:

in Engineer

Posted by: Xyonon.3987

Xyonon.3987

I can only talk about the pve section and there the warrior has become a medicore damage dealer with main focus on buffing allies with banners and shouts. The engineer deals more damage and has different buffs but is by far harder to play. I’d suggest engi since you’ll find tons of warriors out there who can play buffslave.

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Mimic|cimiM

in Mesmer

Posted by: Xyonon.3987

Xyonon.3987

25 stacks might can’t be stolen twice, it will simply overwrite the current duration, not add it. Thievery > Mimic. Old Mimic was unique and golden in some situation. This new stuff is just useless cheap crap.

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
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Engineer in Dungeons and PvE

in Engineer

Posted by: Xyonon.3987

Xyonon.3987

Assassin’s main stat is precision, not power.

Yea – but since your accessories are still zerk, you’ll still have power as main stat. That’s what I meant.

Thief better for blind and stealth, mesmer better at reflects.

Yea, thief can do it better. But even engi has nades and bombs and even ft for blinds wich last long enough to deal with the crowd. More is always better I agree, but with an engi you kill faster the targets who’s attacks the thief still blinds. About stealth – when do you need a longer stealth than 20 sec? Rarely in my expirience (still talkin’ ’bout fotm!).

Of course a mesmer is better at reflects than the engi, yet you don’t need (literally NEED!) a mesmer AND a guard. In fotm they both do pretty much the same things. One of them is enough to do a good run, even 50. But yea, I rather kick the ranger for a mes AND guard.

I think you’re confusing yourself here. I was talking about why Precise Sights is a bad trait. You can get 25 vulnerable immediately without it. If you’re obsessed about frontload damage run Throw Mine over the Elixir Gun and use Mine Field.

Mine fields has a long cast time and requires forceful explosives to work good, since the spread is much bigger than the actual radius of each mine (except for big fat bosses). I could quote myself again, but I won’t. Aslong as you are using grenades to stack might, PS is a must have trait.

I was talking about why Precise Sights is a bad trait.

. . . “watches at you shocked” . . . leave! “truns around runs away crying”
just joking but seriously – it’s one of those wow engi traits.


Hello OP. There is almost 0 comprehension about how pve dungeons work in this thread so imma shed some light on the whole thing.

wall’o’text

Have a nice day!

Thank you for your appearance <3


btw everyone – chill – we are here at the engi forums, we are polite and friendly and helpful Wruaa whooo!

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
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Engineer in Dungeons and PvE

in Engineer

Posted by: Xyonon.3987

Xyonon.3987

This is nothing about theorycrafting – I’ve always been more reality oriented than theory. Stuff like “scholar is better in pugs than X” or as you may say “1% more damage with zerk is better than kitten with more crits” is theory crafting.

When you attach a laundry list of preexisting conditions so that Assassin pulls ahead, you are theorycrafting. Why should someone invest in a set that’s only marginally better in the best of groups? Why should someone invest in a set that’s useless against anything that isn’t crittable?

Regardless of how common or uncommon these two scenarios are, I just cannot understand how or why someone should reasonably shift their gear from Berserker to Assassin when Berserker not only works perfectly fine in any group but actually outperforms Assassin in fights where DPS sometimes matters most.

If I am defending a turret at Tequatl, I am in my Berserker gear because those mobs can be crit. And after battery phases I join up with the zerg to DPS. If I were in Assassin gear I would be doing a lot less damage.

You know that @ssa engi means zerk or @ssa weapons, @ssa armor and zerk accessoires? It’s not even close to useless against anything that isn’t critable. Its still power oriented and it’s still the main stat. You only focus too on more crits for the team.

Everything works perfectly fine in GW2, that’s the problem. This is why some ppl get bored and start being elitisms. When you start keeping different gears and in my case you even build legies to swap stats… Elitism is a disease XD

Oh and I have no idea why or where you would have trouble with a decent war, ele, ranger, engi + mes / guard team in fotm 50.

I didn’t say you’d have trouble. I said it wouldn’t really work out, because you always want at least two of the three between a guardian, mesmer, and thief. You could run engi, ele, ranger, and war through FOTM 50, but it wouldn’t be an optimal group.

Why the hell would you need a thief so bad?! Everything he can do an engi also can … Same goes for guard / mes. They are both reflection kittenes. Everything else are buffslaves like war or ranger and highest dps comes from ele.

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
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Engineer in Dungeons and PvE

in Engineer

Posted by: Xyonon.3987

Xyonon.3987

I mainly go fotm and often it’s not wise to throw away your endurance for a damage boost. Forceful is for everywhere where mobs often spread or you need the bigger aoe’s for either applying conditions more safetly (like ascalon fotm where warriors often rush into your untraited smoke bomb and hit before a new blind is applied) or for outranging none fire fields for combat might stacks. Everywhere else: yea EA.

Empowering Adrenaline isn’t taken so that you intentionally dodge to proc it. It’s taken because it’s a larger damage increase than any other option in any content where you’re forced to dodge. It’s actually very wise to take into fractals because you are regularly dodging there.

Ah now I see your point. So there’s no reason for sharpnel since you can dodge even if you don’t have to and where you have to you will anyway.

3. Two reasons to take kitten here. First: More early stacks = faster more passive damage for the team.

If you want fast stacks, Fumigate + Jump Shot + Grenade Barrage does this. You don’t need to change traits.

Who said anything about changing traits? It’s about @ssa vs zerk. If you want to stack fast you won’t use jump shot, nor fumigate – especially NOT fumigate since it deals no damage and should be ready for utility. You seem to forget about “Steel-Packed Powder”. Explosives cause long lasting vuln stacks. So you could say grenades are as good as jump shot. But no – now here “Precise Sights” kick in. Grenades hit 3 times and therefore trigger PS more often than everything else. And that’s the reason why to take @ssa here – to maintain high amounts of vuln via grenade spam.

You’re mixing a ton of stuff up here. The “toughest boss fight” in the game requires any way different gear you want your utmost efficiency. I don’t even take this as a valid argument sry.

Because structural mobs like Wurm and Tequatl cannot be crit, you want gear that maximizes power. Berserker maximizes power. You wear Soldier if you’re bad at dodging at Teq/Wurm.

But the main point I was making is that non-crittable mobs are relatively common in PvE, especially in end-game content, and you were passing off the issue of non-crit mobs way too casually as though it isn’t a factor.

You wear soldier if you can afford it. IF you want to be obtimal you can have an @ssa and a soldier gear. Otherwise you just go for zerk and do both jobs good enough.

No, I’m not going to have a ranger, ele, warrior in every dungeon group, you’re right. Yet I’m gonna have at least 2 of those 3 in my pt. Besides, even unbuffed it’s just 1% wich is laughtable to argue about.

No, what’s laughable is that you guys are intentionally changing up the meta, telling people to invest in another stat set that’s actually worse than Berserker. We’ve been wearing Berserker gear for two years; now you’re saying that people should switch to Assassin: why? Where is the major advantage? And don’t pull out your chart again; explain this madness.

You have been wearing it for two years because @ssa didn’t exist back in those days. Also @ssa is situational and more effective in dungeons and fotm if I think about it combined with your arguments. The meta is the meta for dungeons and not open world or story or such stuff. I’m not the first one who supports @ssa gear, even Wolfineer uses for his “Dungeoneer build” @ssa and zerk. I won’t repeat the whole story again, but in short: grenade, vuln on crit, passive damage.

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
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Engineer in Dungeons and PvE

in Engineer

Posted by: Xyonon.3987

Xyonon.3987

By the way Xyonon. Your unbuffed table is without might, no vuln and no cond damage?
Just wondering wether you have the data with selfbuffing stuff

Unbuffed is without might, vuln doesn’t matter either buffed or not, since it’s a modifier and applies same to any build (power oriented!). Conditions are ignored.

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Hobo Sacks: A Terrible Fashion Statement

in Engineer

Posted by: Xyonon.3987

Xyonon.3987

bump

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
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Engineer in Dungeons and PvE

in Engineer

Posted by: Xyonon.3987

Xyonon.3987

Yo Toybox, I’d really like to meet you ingame if you want Well – aslong as you are on EU :P

You trait the pistol for piercing but why? The rifle pierces by default. The aoe rambo engi style is the bombs job – blind, immobilize, big ol’ bombing the enemies into (!) a wall and you just disbled them for more than enough time to completly destroy them.

Also when you crit: bleeding from traits is 15% chance (45% with grenades), burning has an intern cd of 10 sec (every 10 sec ONE target), life steal has 5 sec cooldown to be triggered again, only swiftness and vigor is great indeed. Bunker down is sadly often just less damage than “modified ammunation”. The problem with bunker down is, that if you spawn a mine under the feet of an enemy, it won’t explode. They have to walk over it to trigger it. But even then, most of the time those 2% damage per condition is just superior. Still love to hear that “piip piip” sound

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Posted by: Xyonon.3987

Xyonon.3987

@Toybox – hm i’m not quite sure what you want to achieve. The offhand pisotl is a condition dps weapon with a long cd cc. If you want more damage or the root you should take the rifle with a 10 sec cd root. The only reason you mention is the aoe immobilize and cribble. I don’t want to tell you “you can’t be a good engineer when you use a pistol offhand”. But I’m telling you that it’s not quite optimal in pve.

Btw this sentence:

The main issue I see with most common Engineer playstyles is that they are focusing on DPS and not the utility that the Engineer is capable of.

The engineer has never been a DPS class and trying to foce it to be one seems to just kitten it’s potential in my opinion.

The engineer has the 2nd highest dps in aoe and the 3rd highest in single target dps (ignoring mesmer with sometimes good sometimes bad dps stuff). As long as you adapt a few traits and change the utility skills according to the situation, you’ll have all the utility you need. The engineer is the allrounder in gw2, he can do literally EVERYTHING except for sustaining stability. The only downside is it’s complicated and takes a high apm and expirience.

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Posted by: Xyonon.3987

Xyonon.3987

So I see no mention of dual pistol builds here. Which confuses me because as far as PvE goes, I find dual pistols to be much more effective than a shield or rifle in PvE combat.

You seem to be new? No offense if you arent >.< – The reason why pistol offhand isn’t that great is because the only thing it offers is a burn wich is outdamaged immediately with either rifle 3# or 5# or a blast finisher from the shield resulting into 3 stacks of might for everyone, inhale aaaaaand the 5# of the pistol is just a root wich you’ll never need, only against some bosses where rifle 2# or shield 5# twice can do the job too.

If you play condi in pve it’s the best choice to have a pistol offhand, but that’s only for soloing stuff. In dungeons condi is extremly bad cuz of the condi caps and is therefore a “tabu”.

I hope I could help questions? ^^

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Posted by: Xyonon.3987

Xyonon.3987

I agree on precise sigjt. But strenght+ battle allows me to have 25 stacks of might in solo or bad groups.
Sharpnel has a long duration bleedings, is well worth imo.
Assassins vs berserker, pretty even.

In my early days I was using too strength and battle. But I really suggest you to swap one (swap strength cough) out for a sigil of force. You’ll be overbuffed if you stack some might yourself or if anyone else does it. You can keep up 9-12 stacks on your own with your skills, 9 with strength or battle (if using strength runes). But in a pt you’ll be capped. In bad groups or solo it may be better but … is that your goal?

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Posted by: Xyonon.3987

Xyonon.3987

In the end Zerk deals 1% more damage unbuffed, decaying to 0% when buffed. I happily sacrifice that silly % damage for all the new onhit stuff i can proc more – bleeding, vuln, strength sigil if (i don’t) you use them etc.

1. Strength Sigil is pretty bad these days. It’s probably the worst option between Force/Night/Battle.

2. You take Shrapnel? I would advocate swapping that out for Empowering Adrenaline, especially if you’re going with Runes of Strength and aren’t afraid to dodge.

3. I just don’t understand how you’re not already capped at 25 vulnerability as it is. Against trash this is easily achieved. And Precise Sights is just too short a duration to be useful against bosses. Hair Trigger is generally better, imho, especially when Jump Shot provides 6 stacks of vulnerability at double the duration.

1. Strength sigil are better if you want to stack might fast, battle is better if you want to keep it or against targets you can’t crit. It’s more a personal choice but I also prefer battle. Force is always a must have but night is just for organized and specific dungeon runs. Since I play much more pugs than organized pt’s and it’s not worth it for me but I agree – it worth mentionable.

2. Sharpnel, empowering adrenaline, forceful explosions – they are all situational and good. Don’t stay on one if you can’t make use of it. I mainly go fotm and often it’s not wise to throw away your endurance for a damage boost. Forceful is for everywhere where mobs often spread or you need the bigger aoe’s for either applying conditions more safetly (like ascalon fotm where warriors often rush into your untraited smoke bomb and hit before a new blind is applied) or for outranging none fire fields for combat might stacks. Everywhere else: yea EA.

3. Two reasons to take kitten here. First: More early stacks = faster more passive damage for the team. For yourself its less efficient, but for the team it’s better. Dealing with trash mobs of Vet class+ is all about stacking vuln as fast as you can. Real trash mobs don’t care about nothing and die anyway too fast. And second reason: champs. I even use 40% condi dura bufffood and with that one PS is great.

kitten is overall much better than zerk for all the engis out there who are using strength runes. However using scholar grants you more precision and may give different results. Don’t get over 100% crit chance full buffed or you become weaker. However the only targets kitten is weaker than zerk is against structures you cannot crit. But – seriously – who cares

Well considering the toughest boss fight in the game (Wurm) cannot be crit during first phase, I would argue that players should care about what they’re investing in for what is—at best—a situational advantage in niche builds.

It just sets a poor precedent saying that Assassin is better with a bunch of asterisks behind it. You’re not going to have a ranger, elementalist, and warrior in every dungeon group to reach those “buffed” statistical values, and in many cases having a ranger, ele, warrior, and engineer in a group is really not that great as that leaves one slot for either a mesmer, thief, or guardian. In fractals and a lot of dungeons that really won’t work out.

This is all theorycrafting. It’s a useful exercise, but I think the meta should be better grounded in reality.

You’re mixing a ton of stuff up here. The “toughest boss fight” in the game requires any way different gear you want your utmost efficiency. I don’t even take this as a valid argument sry.

No, I’m not going to have a ranger, ele, warrior in every dungeon group, you’re right. Yet I’m gonna have at least 2 of those 3 in my pt. Besides, even unbuffed it’s just 1% wich is laughtable to argue about. This is nothing about theorycrafting – I’ve always been more reality oriented than theory. Stuff like “scholar is better in pugs than X” or as you may say “1% more damage with zerk is better than kitten with more crits” is theory crafting.

Oh and I have no idea why or where you would have trouble with a decent war, ele, ranger, engi + mes / guard team in fotm 50.

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Posted by: Xyonon.3987

Xyonon.3987

I made this Excel formulas myself and i’m 100% sure everything is correct. I use this Excel data for every class if I want to know anything about my dps compared to builds and runes and sigils, buffed and unbuffed etc.

  • buffed means 25 stacks might, banners, spotter etc – all the META build buffs you can get
  • it does not affect any +7% crit chance sigils or any +X% damage modifiers
  • this calculation only fits for engineers using strength runes comparing zerk vs kitten

In the end Zerk deals 1% more damage unbuffed, decaying to 0% when buffed. I happily sacrifice that silly % damage for all the new onhit stuff i can proc more – bleeding, vuln, strength sigil if (i don’t) you use them etc.

kitten is overall much better than zerk for all the engis out there who are using strength runes. Using scholar grants you different but with the additional ferocity probably even better results. Don’t get over 100% crit chance full buffed or you become weaker. However the only targets kitten is weaker than zerk is against structures you cannot crit. But – seriously – who cares

greez Ziggy

PS: “kitten” is censoring @ssassin cuz of @ss …

EDIT: scholar doesnt grant precision – it grants ferocity, my bad

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(edited by Xyonon.3987)

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Posted by: Xyonon.3987

Xyonon.3987

before somone starts pointing out something – Pihneas obviously meant thoughness and not vitality

well yea talking about aggro – if there are 5 mobs and everyone cleaves on them but you as engi hit 5 of them, 2 will obviously start attacking you.

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Posted by: Xyonon.3987

Xyonon.3987

I can only say what i see at the wiki. But I doubt for example that the armor you’re wearing affects the aggro system, rather the toughness it provides. However maybe aggro is also affected by “on hits” and “condition applied” wich makes us the main target right away (grenade barrage).

But all those things are happening either if you wear a shield or not. But I really thing that a shield does affect something. Still – I need to test this later.

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Posted by: Xyonon.3987

Xyonon.3987

I can only leave this here:
https://www.youtube.com/watch?v=7Tyb50tSoNg

But in my early days I’ve always played psitol+shield and now switched to 80% of the time rifle. I can not 100% ensure this but it would explain a lot more “tanking” from my side. I beleve it’s true but I cannot confirm it. But I guess I could test it if i get aggro or loose aggro with or without shield (without any attacks and also thinking about toughness and … oh that’s gonna be taff).

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Posted by: Xyonon.3987

Xyonon.3987

Just don’t forget that the shield makes you a higher priority target for enemies. It’s sometimes pretty annoying to wear a shield. I just wonder if the “wears a shield” status also is applied while using a kit.

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The Celestial Predator! (Montage)

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Posted by: Xyonon.3987

Xyonon.3987

Ahhh a post from Wolfar – bust be good watches – not disappointed

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Elite Kit idea: minigun!

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Posted by: Xyonon.3987

Xyonon.3987

Or it would just have no auto attack and have 5 semi good elite like skills with 20-240 sec CD.

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Posted by: Xyonon.3987

Xyonon.3987

Indeed Sins, totally can sign this. Short combats you have a great damage spike.

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Posted by: Xyonon.3987

Xyonon.3987

You don’t have to compare the dps of the rifle with the one of the pistol. They are for completly different uses. Pistol + shield is for utility, brings blind, stun, block, reflection, aoe knockback and a blast finisher. It’s definitly a weapon that sees more uses in pugs but it sometimes comes handy at places like the harpy fractale or by choice against mai.

But if you want to compare the dps, you have to compare skill 3 and 5 with the grenade auto attack. It will be better to use the rifle, yet rifle 3 only hits 3 targets and stacks less vuln and skill 5 is just kitten.

In the end I say too that the rifle is better in general. But the shield (mainly) is nothing you can mock at.

As for sigils it’s again the same story: If you have 25 stacks might all the time by others in an organized group, night, force are the best. If you are part of the might stackers you’ll go strength runes wich synergizes greatly with rune of battle / strength (9 stacks perma might). If you don’t have 25 stacks, 5% damage is fast outdamaged by more might stacks.

TLDR: very well organized: force + night / X slaying, everything else: force and battle.

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Hobo Sacks: A Terrible Fashion Statement

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Posted by: Xyonon.3987

Xyonon.3987

bump you won’t hide on 2nd page … >:(

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Posted by: Xyonon.3987

Xyonon.3987

Hiho, pistol + shield is total viable, rifle is only a small dps increase, only stunning with high numbers. However it is a dps increase – but only personal. The blast finisher from the shield can be used as heal, stealth and might stacker. In the end rifle / pistol + shield doesn’t matter that much since you will only spend like 5% of your time on them.

Sigils for both of em → Battle, Force for allrounder. Good sigils overall are Night, Force, Battle, Strength and Accuracy. For open world Bloodlust (or easy stack dungeons).

As for runes, Scholar or my personal preference Strength. Eagle is ok if you already got them. Other cheaper choices would be Ranger, Pack isn’t bad too or simply jewels. Oh yea and kitten > zerk at engi. I realized this too late so 3 parts of my ascended armor are zerk, but engi goes with “on crit” stuff. You want 60-70% crit chance. Never go for more than 70%, cuz with buffs you get over 100% then.

greeeez

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