Tips on reward track? I honestly really dislike WvW but how do get it done fast possible? I tired going in there and taking camps and I keep getting destroyed by huge groups on 4 man roaming group comes in and stacks 84 bleeding and destories me =(
Ya know, I am very much the same way. I’ve done this track several times and I’m currently working on the back piece so I’m very used to grinding it out. It really is just a time investment and either running with a zerg or taking camps etc. However, with that said, there is an upside. You don’t have to win anything… you can get destroyed at every fight and lose every 1v1 you get into yet you’ll still get your reward. The only thing these rewards take is a time investment so sadly there is no getting around it.
It’s OK… many of us hate world map completion also.
I AM glad they offer many other ways to get most of the legendary components can be done without entering into modes we don’t like.
Oh you don’t gotta tell me haha I can’t STAND world completion… it was ok the first time yet still slightly annoying. Now it’s just super annoying. But hey the fashion gods demand a sacrifice! Lol
Tips on reward track? I honestly really dislike WvW but how do get it done fast possible? I tired going in there and taking camps and I keep getting destroyed by huge groups on 4 man roaming group comes in and stacks 84 bleeding and destories me =(
Ya know, I am very much the same way. I’ve done this track several times and I’m currently working on the back piece so I’m very used to grinding it out. It really is just a time investment and either running with a zerg or taking camps etc. However, with that said, there is an upside. You don’t have to win anything… you can get destroyed at every fight and lose every 1v1 you get into yet you’ll still get your reward. The only thing these rewards take is a time investment so sadly there is no getting around it.
But there is no rank requirement for wvw legendary armor . . .
It surprises me that ppl are upset about this, I’m not sure how they could have made it any easier. All I have to do is keep doing what I’m already doing and the stuff I need to make the armor just naturally follows . . .
Literally zero additional effort compared to what I’m already doing. It’s like it’s free . . .
I think the raiders that are complaining that pvp and wvw legendary armor cheapens their achievement are a bunch of entitled whiners, but even their position makes more sense than the op’s, to me . . .
The precursor armor does not require rank? I thought it did.
Yea, both the time and rank requires is wayyy too much. Newer players stand no chance and vets are putting in an uneven amount of effort.
Hi just want to say that I understand why its 1095 tickets for the legendary war insight because there should be a time gate. However the choice of time gate is wrong it should be 100 tickets than 2k badges and 500 heroics for 1 insight. In PVE raids legendary insight were available early and raiders could stack them to the point when the legendary armor became available to craft they did. If the WvW version happened then legendary insights would have started dropping from bosses after the armor became available.
Yea, if we were to compare directly we should go by the weekly cap. It is 3 weeks to get the tickets for 1 piece. 2 weeks for raids. They should drop that number by 365 to at least match the raid token system.
with these costs WvW should get the same skin as PVE
Agreed, either lower the time and cost for the current version or keep the time and cost the way it is now but give us the same skins as pve legendary.
100% disagree with this
Perhaps state your reasons why you disagree?
at about 3500 gold for a full set + the time gates why shouldn’t it have the legendary skins?Review his recent post history here. It will become clear what his motivation is.
haha just read them, i didn’t realize it was ‘this guy’ :P
So, real talk, not being contrary for contrarys sake. I feel that wvw has their own version being the t3 armor which looks awesome (same quality as raid imho just different). I think it’s very cool that each game mode has their own unique look to legendary armor (sadly not 100% unique for PvP but it probably should have it’s own as well). Recycling skins seems lazy, I think differentiating the skins by game mode is an awesome idea and will lead to more people wanting to engage in that gameplay. I am very happy that everyone has access to the qol that legendary armor gives. Especially in wvw, I know I’ve used it a lot. That’s my honest answer as to why I hold the opinion I have.
Thank you for the reasoned response.
I would hope we all would give these responses. It makes discussions more productive in my opinion.
I may disagree with someone, but that is what makes healthy debate.
Absolutely my pleasure. I really like real discussions with other passionate gamers. I tried to do that when they announced the wvw changes and I was very excited to get into the game mode more because the rewards were exciting to me. I expressed my issues with the time it would take a newer player to get these rewards and was met with hostility. Naturally the pleasantries go out the window after a certain amount of “entitled pver” comments. Regardless of that, I am very happy more players have access to legendary armor (it’s just a game, I don’t care if other people have nice things). I would prefer wvw keep their cool skins for their legendary and keep raid skins separate. However, it should take roughly the same amount of time for any player to obtain, not just a short amount of time for the super high ranked players. I think a new player or a vet should have the reasonable idea to get this armor in 3-4 months of dedicated play. Similar to raiding.
Thanks all,
Sincerely,
That guy
with these costs WvW should get the same skin as PVE
Agreed, either lower the time and cost for the current version or keep the time and cost the way it is now but give us the same skins as pve legendary.
100% disagree with this
Perhaps state your reasons why you disagree?
at about 3500 gold for a full set + the time gates why shouldn’t it have the legendary skins?Review his recent post history here. It will become clear what his motivation is.
haha just read them, i didn’t realize it was ‘this guy’ :P
So, real talk, not being contrary for contrarys sake. I feel that wvw has their own version being the t3 armor which looks awesome (same quality as raid imho just different). I think it’s very cool that each game mode has their own unique look to legendary armor (sadly not 100% unique for PvP but it probably should have it’s own as well). Recycling skins seems lazy, I think differentiating the skins by game mode is an awesome idea and will lead to more people wanting to engage in that gameplay. I am very happy that everyone has access to the qol that legendary armor gives. Especially in wvw, I know I’ve used it a lot. That’s my honest answer as to why I hold the opinion I have.
with these costs WvW should get the same skin as PVE
Agreed, either lower the time and cost for the current version or keep the time and cost the way it is now but give us the same skins as pve legendary.
100% disagree with this
Just play the mode because you love it! If you are playing for the rewards this mode isn’t for you. You will get it some day! It is a long term goal! Yada yada
who said playing this game mode must play for fun not reward? The game mode was dying without reward its obviously u didnt see that b/c u dont even play this game mode.
I completely agree, I also play for fun AND rewards. The people who said it was ridiculous for the armor sets to take 2 years to get for newer players (myself included) were told that if all we wanted was rewards to get out of wvw forever. We were told we were entitled pvers… let’s just say it feels good to be on the other side of it and all those people have just proven themselves hypocrites…
Just play the mode because you love it! If you are playing for the rewards this mode isn’t for you. You will get it some day! It is a long term goal! Yada yada
What was that super high horse thing that wvwers told the rest of the game when it came to wanting rewards in a reasonable amount of time? Oh that’s right… just play the game mode for the mode itself and ignore rewards and you’ll get it some day.
there was no such thing – there was just a lot of super-high-horse raiders telling WvWers and PvPers that they do no deserve having own legendary armor.
unless you mean also those WvW guys who were shouting up people who were complaining about stuff bing too hard to obtain… there were few of those.
personally for me it was long term goal all the way since announcement so it’s not like it matters all the great deal for me that it will take crapload of time….
It’s the 2nd one you mentioned. There were a lot of them.
What was that super high horse thing that wvwers told the rest of the game when it came to wanting rewards in a reasonable amount of time? Oh that’s right… just play the game mode for the mode itself and ignore rewards and you’ll get it some day.
What was it that wvwers told the rest of the game when it came to wanting rewards in a reasonable amount of time? Oh that’s right… just play the game mode for the mode itself and ignore rewards and you’ll get it some day.
It requires no skill therefore it’s not worthy of the legendary status or perks. It’s just a skin with a time sink.
how are pve vets rewarded more for previous time played?
This question has been answered already in this thread numerous times in various ways. Waste of time to keep repeating it at this point if readers like yourself keep ignoring those answers.
Why don’t you go obtain one of those free-to-play accounts and show us all how you are able to be completely new and do the same as vets, get the same rewards with it “quick”? Don’t forget to include magic find, gold, and mastery bonuses! I wonder how long it will take to build the karma to unlock all the karma vendor skins…
The work should be from after the rewards are released
Maybe you are right and Anet should reset everyone’s karma back to 0 when they release new karma vendor items whenever a new Living Story map is rolled out. It would only be fair to new players!
Wow….. straw….man….. I’m not talking about new to guild wars… I’m talking about new to the game mode. Oh and you don’t need mastery unlocked to raid… You need updrafts. ALSO, karma isn’t exclusively a pve concept so don’t even try that. It’s clear this won’t go anywhere with your lack of arguments. You can’t make a good point so it’s a waste of my valuable time typing this. You think I’m an entitled pve player and I think you don’t fully understand that you hardcore wvwets are actually an entitled snowflake more than anyone else who is noticing the game making bad game design decisions. You aren’t changing my mind and I certainly am unable to open yours. Good day.
Just add these items to PvE to stop the whining.
Complainers of this sort will just find something else to complain about. Caving to the complaints only sets a precedent for the next time. It’s one reason why we see entitled demands so much.
I get the frustration behind your comment. However, PvE-preference players with “gotta get it now” attitudes should think about why it’s good for the health of the game for some rewards to be put into other modes. Not that I expect all such people to get it, but maybe some do.
Not wanting to play 40 hours a week for a year to get a reward =\= wanting it now
To your first point. You are correct that you need items from higher level fractals. However, you don’t have to have been playing pve for 3 years to be able to obtain said items. I had a friend start playing just recently and he got to 80, got his ascended gear through a mix of playing and buying good, and then got into fractals. There is a slight curve to getting in but it’s nothing close to the time gate for new wvw players.
To your second point, you present an argument about being able to walk into a raid naked and not succeed. You are being hyperbolic as you absolutely CAN raid in exotic gear. Especially if you get the easily obtainable ascended accessories from bitter frost.
You’re providing a straw man when what we are talking about are rewards that are being retrofit to players based purely on play time in a specific mode. When new rewards come out it makes sense to require a lot of work to attain. But the work should be from after the rewards are released. You aren’t owed anything from a net because you play more wvw than pve or PvP. If it takes 20 hours a week to max out claim tickets that is fine with me. The hardcore will get it way before me. But it should take 20 hours a week for 4 months for EVERYONE. Not 13 hours a week for the hardcore and 40 for the new. It would take me 40 hours a week to max out my claim tickets. You bet I have self interest. No game should require I work as if it were a full time job for half a year to get a cosmetic item. You asked why I think this is a bad thing. I will leave, others will leave, and all the while the hardcore wvwers will praise a net for getting rid of the pve filth. Then your mode will die and you can enjoy the one item you get for the next 5 years too. You want better server support? You want more content? More maps? Then it requires something called an ROI for a net. They will get that through the swarm of new and excited players. I think you all can take a hit to being an entitled snowflake to support the game mode you all claim to love. By the way, ROI stands for return on investment for those that didn’t know.
There’s no game mode other than wvw where vets are rewarded more just for being vets. In every other game mode vets get more rewards because they simply play more than other people. Rewards haven’t been I don’t get extra Lis in raids just because I’ve played the game since beta. Someone brand new to the game will earn Lis at the same rate as me and with the same effort. You hardcore wvw players feel entitled to fast rewards but only on the contingency that EVERYONE else that played any other game mode more seriously than wvw does not have access to even reasonable pip acquisition. You basically want to be special because you’re gw2 hipsters that played wvw before there were decent rewards. Get over it
First of it’s patently false, secondly you have to actually succesfully argue that it is even a bad thing. You don’t just get to skip that part of the discussion and assume your position is correct.
You’re going to claim I’m stating a falsity without details? You tell me then… how are pve vets rewarded more for previous time played? If you and I step into a raid right now I will earn just as much LI and magnetite shards that you will. I don’t get bonuses because I’ve been playing pve since beta. So please… enlighten me with facts
Anyone that has already done a lot of FotM will be able to earn their Legendary backslot a lot faster. Because that is what this boils down to, Veteran players get to the “end goal” faster and the “end goal” can be a range of things.
Also, you cannot just step into a raid as a new player. That is grossly oversimplifying things. You need ascended gear, the proper build, all of that takes time. Quite a lot of time. Having that headstart sure helps earn something faster.Then they launch new Legendaries. You need Masteries to even start working on Legendary weapons. Veterans have these Mastery tracks unlocked and will earn their Legendary faster. While new players do not.
You also still haven’t actually argued why this is a bad thing. I get the distinct impression you, nor anyone making this argument, actually care about “the new player”. It is just a convenient excuse to try and argue to lower the requirement that you want to see lowered for yourself.
Last i checked new players did not appoint anyone as their representative of what they do or do not want. Infact i’d wager you just about none of the new players would even care. They got other things to worry about. Like unlocked their skill slots and traits.If you really wanted to make things easier for new players you’d not worry about some long-term cosmetic item but instead you’d argue about greatly reducing the cost of Ascended gear. All of the Ascended gear. It takes a new players months and untill then they are disadvantages in pve and wvw. Now there is a big practical disadvantage. So lets instead make Ascended gear available for, lets say, 2g a piece. Then a new player can be full Ascended and compete in all content without any hard statistical disadvantages compared to Veteran players in a week or two. After that we can revisit the concept for items that are purely cosmetic in nature.
You’re wrong…. you get the same journal pages that EVERYONE else does as a vet. We don’t get 5 journal pages per daily recommended fractal while new players get .5 or some crap. You’re absolutely wrong.
Oh you’re also wrong about raiding. You can do it in exotic. Oh also, if you do that you still only get 1 LI per boss regardless of how many bday presents a net has given you.
One more thing, you can’t use gear as an argument as gear helps in all modes (other than pvp). Having gear will help you with fractals, raids, and wvw but this is obtainable quite quickly. There is an artificial time gate through the game itself limiting ANYONE who hasn’t only played wvw for the past few years. So don’t try to use that as an argument.
(edited by Zalavaaris.5329)
There’s no game mode other than wvw where vets are rewarded more just for being vets. In every other game mode vets get more rewards because they simply play more than other people. Rewards haven’t been I don’t get extra Lis in raids just because I’ve played the game since beta. Someone brand new to the game will earn Lis at the same rate as me and with the same effort. You hardcore wvw players feel entitled to fast rewards but only on the contingency that EVERYONE else that played any other game mode more seriously than wvw does not have access to even reasonable pip acquisition. You basically want to be special because you’re gw2 hipsters that played wvw before there were decent rewards. Get over it
First of it’s patently false, secondly you have to actually succesfully argue that it is even a bad thing. You don’t just get to skip that part of the discussion and assume your position is correct.
You’re going to claim I’m stating a falsity without details? You tell me then… how are pve vets rewarded more for previous time played? If you and I step into a raid right now I will earn just as much LI and magnetite shards that you will. I don’t get bonuses because I’ve been playing pve since beta. So please… enlighten me with facts
There’s no game mode other than wvw where vets are rewarded more just for being vets. In every other game mode vets get more rewards because they simply play more than other people. Rewards haven’t been I don’t get extra Lis in raids just because I’ve played the game since beta. Someone brand new to the game will earn Lis at the same rate as me and with the same effort. You hardcore wvw players feel entitled to fast rewards but only on the contingency that EVERYONE else that played any other game mode more seriously than wvw does not have access to even reasonable pip acquisition. You basically want to be special because you’re gw2 hipsters that played wvw before there were decent rewards. Get over it
I can only play roughly 10-12 hours a week (away on weekends). At this rate it will take me 35 weeks to get the first part of the back pack…. fun AND exciting!
It’s not discrimination. It is rewarding those who’ve played wvw for years. Why should new players, who might leave wvw altogether when they have their rewards, get the same amount of pips as those loyal to the game mode?
I welcome everyone new to wvw, and hope you find it fun, but you have to earn your ranks and rewards like the rest of us. Wvw has been neglected for ages, so it is past time for those of us playing this game mode to get something from it.
Please remember, someone else’s rank doesn’t take away from your fun and rewards. Stick with wvw and you’ll get there soon enough yourself!
Your post is the very essence of discrimination. You played WVW those years ago for what is was back then and you gained numerous hours of game-play and enjoyment. Giving you EXTRA rewards literally every 5 minute tick is too much. Rewarding extra for the content you enjoyed in the past is wrong. You have already had a head start on the achievement points and so giving you permanent boost in your pips is simply outlandish. .
Your logic is seriously flawed. Let me help: you didn’t invest in the wvw game mode and now you want instant gratification. Since you cant get that, no one should have it.
I’m going to pop into PVE now, I get insta raid armor, right? Insta map completion? Oh, I don’t? Well darn, guess I will have to put in some effort! The horror! Call the ACLU!
Edit: you could have had 2 ranks in the time it took you to complain here. If you’re on EBay msg me and we can get you ranks.
So let’s say I’ve been a pve player for over 4 years and you haven’t touched it. Lets now say they add legendary armor that you absolutely love. The cost is 500 legendary insights. As a new player, you would earn 1 legendary insight shard per boss kill. At 10 shards you can trade them in for 1 legendary insight. Now even though I’ve already earned the rewards for the past 4 years of playing, I am automatically rewarded 4 legendary insights per boss kill just for being a special snowflake. Why should the same content provide me with faster NEW rewards based on played time? It doesn’t matter how long you have or have not played pve. If you want legendary armor you will earn 1 li per boss like every other vet that has played pve since launch. It will still require effort but we as the vets arent entitled to rewards based on seniority like many wvwers feel they are.
My daredevil got kicked out of a 30 man squad the other day… I asked why and they said I don’t need to be part of the group… I’m thinking ok… what about my stab, healing, etc? I’d understand if it were a full squad but THIRTY people?!? Stupid…
It just depends on what you want to do. If you want to have the armor as a prestige item, then rank 2k is fine. If your goal is to encourage more players to play wvw, then 2k is pretty absurd as it is too far away to encourage people and will more likely deter them.
How come I didn’t get my legendary armor just for being a dedicated pve player for 4 years?
Legendary armor with stat/rune change that is the Ultimate grind reward for the grinders is different than slighty worse skinned normal ascended armor that is a reward for dedicated WvW players.
Where’s my special reward for being 28? I feel i should be rewarded for my time spent living and i think 26 year olds should have to work hard to not die for 2 more years like I did. I’m prestigious
It just depends on what you want to do. If you want to have the armor as a prestige item, then rank 2k is fine. If your goal is to encourage more players to play wvw, then 2k is pretty absurd as it is too far away to encourage people and will more likely deter them.
How come I didn’t get my legendary armor just for being a dedicated pve player for 4 years?
WvW leveling can get through blobbing, yep, no doubt. The question is the time to get it.
So by that logic my 5 year bday present in August will mean more than the WvW rewards? Fine by me xD
What!? its Inventory…“i” bags doesnt make any sense. Next thin you gonna tell me is that your inventory is all bags, boxes, and backpacks inwhich case “b” doesnt even have anything to do with those things….
I actually dont buy bags unless they start with a B… just on the personal ethics
I’m OK with both the time gate and the rank requirement. I’m just a fan of less time to reach the pip maximum.
I’m OK with people not getting all the shinies day one and then turning around and complaining about being bored. There will always be content locusts… no game can possibly keep up with them.
Full disclosure: I am over 2k on my main. WvW is my primary game mode. Most weeks, I won’t have a problem making max tickets. This isn’t about personal gain, it’s about what I think would be better for the game mode as a whole.
I 100% agree, I think the total time and rank requirement is great (for the back piece anyway). Maxing tickets will take a lot of time during the week though. Basically a part time job on top of life.
If you click that little icon in the top bar, select a map, and it loads… you’re a WvW’er.
Lol no…real wvw’ers hit “b” .
Gasp what about people who bind their bag to b?!?
No wvw’er would do such a thing. The reason we dont click icon is because we could accidentally end up somewhere othere than wvw. Without “b” key we are lost.
But think about the bags!!! Every game I play its B!
EDIT: oh and I would so such a thing!
If you click that little icon in the top bar, select a map, and it loads… you’re a WvW’er.
Lol no…real wvw’ers hit “b” .
Gasp what about people who bind their bag to b?!?
That… sounds…. awesome….
Why can’t we just use Tomes of Knowledge to up our WvW rank?
NO pls! just no.
Why not?
Honestly, the Wvw armor might as well be a 5th bday gift to WvW players. If that’s your only game mode it’s basically a login reward. It looks ok but the lack of prestige due to it taking no real skill to get kills it for me. There’s certainly NOTHING legendary about it.
Then again all of the legendary weapons are just a money grind, yet they are still legendaries. The current rank requirements just makes the armor available for the dedicated WvW players, which is good and in my opinion makes it prestigious.
Theres a lot more to legendary weapons. Especially ones like Nevermore etc. But that’s besides the point. Legendary weapons to t3 is apples to oranges. You’d need to compare t3 to legendary armor. Now that’s legendary because it requires you complete tasks that some people may never complete even after 10 years of being a pure pve player.
Well besides the few legendary’s with a journey you can just buy them with gold.
You could argue that you can buy yourself the raids too for the heart and then only do the easy ones. You don’t have to buy yourself the whole 150 li because vale guard, gorse, escort, and wing 4 1-3 are extreamly easy. That’s 6 easy li every week so it won’t take super long to get the legy armor after all. Even the other bosses are easy to be honest. Raiders always seem to think their content is harder than it really is. Takes less then 3h for me to clear everything every week and I’m not a harcore pve player (wouldn’t even call myself a pve’ler at all since I just play everything).
Going up to rank 2000 takes forever yes you can get there by mindlessly grinding it but killing the same bosses over and over again isn’t a lot different from it. Harder in the beginning I give you that but a LOT quicker then getting to rank 2000. The time it takes to get to rank 2000 put instead into farming/tp trading and you could easily buy yourself the li in pve so…what’s the difference.
+However costs to make yourself the armor should be comparable (400-500g) because otherwise you will have players with 10 sets of legy armor which shouldn’t be the case afterall.
6 bosses a week would be 25 weeks for the first set of armor. The second set would take you 50 weeks. Its also important to note that you can’t just buy the requirements because the heart collection is personal. You can’t buy the cairn heart. You’re either good enough to do it or you’re not. And I agree with you about the difficulty. Raids in this game are laughably easy. However, they require a HELL of a lot more effort and skill than gaining 2k rank in wvw. That just speaks to how easy following a blob around is. Now let me just say this.. I KNOW wvw is more than blobbing.. But you have you look at the lowest denominator in required effort. You can get to 2k by blobbing and that is arguably the best way to get 2k. Anyone can do that and chances are, anyone that happened to choose wvw from the beginning have already reached that due to ease. You don’t just get legendary armor for being a pve player for 4 years. It still requires you to earn it. This can’t be said about t3 armor. But perhaps that’s why it’s not legendary. After all, anet did say that raids are the most challenging group content in the game. Even the devs say that it’s significantly harder than wvw (another potential reason that t3 isn’t legendary).
the thought about playing timegated stuff for 20 hours/week for a year to get the rewards I would have achieved 50 times already during my WvW playtime really kills my morale.
The rank 2000 is fine for the armor btw, don’t touch it
So what im getting from your post is that you don’t like playing a time game. You want to earn a reward and not want to take over a year (which is crazy your 100% correct) to do so. The last sentence makes you sound a bit hypocritical. What you’re feeling right now is what new people are upset about.
Honestly, the Wvw armor might as well be a 5th bday gift to WvW players. If that’s your only game mode it’s basically a login reward. It looks ok but the lack of prestige due to it taking no real skill to get kills it for me. There’s certainly NOTHING legendary about it.
Then again all of the legendary weapons are just a money grind, yet they are still legendaries. The current rank requirements just makes the armor available for the dedicated WvW players, which is good and in my opinion makes it prestigious.
Theres a lot more to legendary weapons. Especially ones like Nevermore etc. But that’s besides the point. Legendary weapons to t3 is apples to oranges. You’d need to compare t3 to legendary armor. Now that’s legendary because it requires you complete tasks that some people may never complete even after 10 years of being a pure pve player.
(edited by Zalavaaris.5329)
“I made dis”
Enjoy~
When SMC is ashes, then you have my permission to die.
Time =/= prestige and legendary armor shouldn’t be available for everyone based on hours played. Just one man’s opinion
Theres no point in having a 350 rank requirement when u are guaranteed to have it by the time u have enough tickets, thats my point.
Same could be said about requiring 4 gifts of battle
Honestly, the Wvw armor might as well be a 5th bday gift to WvW players. If that’s your only game mode it’s basically a login reward. It looks ok but the lack of prestige due to it taking no real skill to get kills it for me. There’s certainly NOTHING legendary about it.
No. There’s nothing skillful determining your rank.
Er there’s nothing holding you back from raiding if youre not trash and getting the T3 armor is certainly more time than the legendary armor.
Edited for accuracy
No. There’s nothing skillful determining your rank.
LOL.. like 10 person raiding denotes skill either. They are both stupid time sinks.
Incorrect
The fact of the matter is that the people who benefit from rewards basically automatically being retrofit to people’s accounts are in favor of the requirement. For the people who believe new rewards should not be based on past effort but instead future effort think the change is unreasonable. It’s people being selfish snowflakes
Not necessarily I have 323 rank and I am fine with the 2k rank requirement, it finally shows Anet giving the dedicated WvW players something to show off that can’t be ground out in a matter of days/weeks by players that only base rewards and never cared for WvW to begin with, see how they only follow the shinies?
Yep… it HAS to be attainable in either a few days/weeks or two years…. no middle ground… come on
The fact of the matter is that the people who benefit from rewards basically automatically being retrofit to people’s accounts are in favor of the requirement. For the people who believe new rewards should not be based on past effort but instead future effort think the change is unreasonable. It’s people being selfish snowflakes
Anet could just do a random week here and there for Double the Weekly Ticket Cap. Then pass it as wvw support and events. No need to lower it, work with it. Pretty sure if you just announce random events like this it will cause some wvw population pulses. it’s just a matter of timing for such events. Or even something as Double WXP week. just not do it all at once so you can spread it out and call it wvw support.
I got yo back anet, now send me precursors.
Good idea! I like the idea of a double xp weekend or something similar.
Lol yea, I’m personally one of those pve scrubs who doesn’t know anything about anything that has been told a few times to kill myself and I am bummed the tickets are time gated but the backpiece is awesome, the game mode is awesome, and I’ve kind of always thought good things are worth waiting for. I’m biased towards hoping that they increase the tickets you can get or increase pip generation but that’s the impatient side of me lol. Feeling like Wayne from Wayne’s world looking into the window saying “oh yes… it shall be mine” lol
PVEr are actually welcome in WvW. Only if they willing to learn how to do wvw properly.
If you are that kind of PVEr who know nothing about wvw and keep yelling back at anyone who tell any wvw sense to you. Yeah WvW is not where you should be.
Thats honestly just me being snarky. I run a WvW meta build with the required gear (because if raiding for 9 years taught me anything it’s the importance of optimizing EVERYTHING lol). I started GW2 back in the beta weekends of 2012 playing wvw exclusively then died out because as much as the game mode was fun it didn’t feel rewarding and thus didn’t feel like a good use of my time. I like the new reward system and the new rewards that accompany it as the game mode DESERVES some bloody respect and love. Sadly every time I try to play Im met with blatant hostility for no other reason than I have not spent the majority of my time in one game mode. I’ve literally been told to hang myself to lower queue times… It’s not the reward difficulty that will drive me away, its feeling unwanted. But hey, what can you do? It’s the internet ROFL. Sorry for the rant, back to the OP!
(edited by Zalavaaris.5329)
Lol yea, I’m personally one of those pve scrubs who doesn’t know anything about anything that has been told a few times to kill myself and I am bummed the tickets are time gated but the backpiece is awesome, the game mode is awesome, and I’ve kind of always thought good things are worth waiting for. I’m biased towards hoping that they increase the tickets you can get or increase pip generation but that’s the impatient side of me lol. Feeling like Wayne from Wayne’s world looking into the window saying “oh yes… it shall be mine” lol
Yep, one issue I hope they stand their ground on. The PvE players who have now invaded WvW for rewards have had nothing but rewards and constant content for nearly 5 years while the only new thing WvW got was a map no one likes and reward tracks after 3 years of asking for WvW to give us some kind of rewards.
That content was also available to you btw. And the best part? It didn’t require you to spend all 5 years there to get it!
They can wait 2 years to see a shining armor with spikes but can’t play WvW to get levels, should be 5k to discourage skin searchers destroying the queue
If they released legendary armor with the expectation that anyone who wants it needs to full clear raids every week for 2 years I would still be here on the forums saying that’s stupid… Because it’s a game…
but the update is a reward to players playing a neglected game mode by years, cant be a simple “Skin research”, now we have the same situation when Legendary Armor has been released, PvP players requesting Legendary Insight by PvP Tracks or Points and PvE players fighting to have a exclusive ‘hard core’ pve armor.
This topic is simply hilarious and hypocrite.
As a person who has played all game modes, the issue revolves around not having exclusive rewards for WvW, but why Is the reward so time consuming to obtain compared to other game mode rewards. I don’t mind wvwing for a very long time to get this, as long as it takes the same amout of time to obtain the exclusive reward as the ones offered in other game modes.
I agree with you about this fact, but i never will agree with philosophies where everything needs to be easy because you do not feel comfortable going through a necessary path until you reach certain goal, if someone do not like PvP and are only thinking about skins, the problem is with him and not with the requirements
I feel like our interchanges have been very polarizing but I completely agree with you. Exclusive rewards NEED to be hard to get. Legendary armor should NOT be something that you can get after a couple weeks of effort in pugging raids. It should be hard. Legendary weapons are the same way, they should require mastery of the game. WvW rewards should also be hard to get. Spending 3-5 months playing for 2-3 hours a day is a lot of effort for a reward and that would be on par with the other game modes exclusive rewards. I hope during my posts you didn’t think I wanted people to get these rewards easily because I do know the value in having items that are hard to get. I just fear for the game when they introduce items that require YEARS to get.
Keep in mind that its technically easier and takes less time to get legendary armor like what?
It takes more skill and effort to get Legendary though just saying
smashing your face against a raid until you eventually get muscle memory is skill now. RIP
Not being good at something and then with time and effort becoming good at something is pretty much the DEFINITION of skill….