EU Scrub
Too many restrictions, with age included, preventing teams from playing.
The restrictions are racist against young people. They should let semi skilled ppl join even if theyre only 12 yrs old like I am.
EU Scrub
My team and our opponents invented a new game in last match.
It’s whoever crashes the most wins!
I tied 2nd place with a teammate and opponent. The 3 of us crashed twice. The first place grand prize winner crashed 3×.
It’s funny how everyone logged back in to see who the final winner is. Our game is surprisingly friendlier and less toxic than killing and capping.
lel
EU Scrub
I have multiple r80 accounts, with 9 champ titles total, main was in the top 200, been playing for 3 years and I still feel like a noob scrub sometimes
:/
So hopeless.
Edit: I got to r80 before they introduced pvp rank boosters and rewards. Does that mean I’m better than the new breed of r80s? Heck no. It just means I’m a pvp rat. I play for competition. I really don’t care about the dailies or reward tracks. I don’t think I’ve ever left the Maguuma reward track.
EU Scrub
(edited by abc.5790)
They don’t care too much about pvp coz you know, we don’t buy stuff.
It’s their fault for not creating monetization opportunities from PvPers. It’s also their fault for not having regular balance updates coz that repels competitive players. Plus, there are no meaningful incentives to make people want to stick around.
If they got their ducks lined up early on, I’m sure they would have figured out a way to make money of off Pvpers which in turn allows them to further invest into improving it.
EU Scrub
Zerker warriors counter d/d eles the same way shoutbow warriors countered them before the June patch
Wat?
¿què?
EU Scrub
I don’t understand why people dislike this map.
When it was introduced I ALMOST thought it was a good replacement for RoC but no matter how much I love courtyard, RoC is irreplaceable.
My guess is that the vast majority that dislike courtyard didn’t bother re-traiting for the map. Because once you’ve hit the right build, it’s one of the funnest pvp maps.
It’s like a small scale GvG but without screaming commanders and no need to farm to have gold for gear.
It’s the only reason why I queue unranked sometimes…and maybe for the shorter queues.
It was fun pre-patch when nades had 1500 range, pre-patch fresh air and medi guard
It’s still fun today on power wells mancer, staff ele, shatter mes
EU Scrub
Thanks for sharing the video and the suggestions against thieves. It’s pretty cool to have the best warrior NA share his expertise.
:)
EU Scrub
I’ve beaten eles on zerker warrior but it was 1v1 not 1v2 coz Im not the best warrior NA. A lot of eles escape when their hp gets too low.
Thieves with all their blinds plus stealth is the one Im having the most problem with on my warrior. On my ele, I sometimes could 1v2 thieves.
EU Scrub
Zerker warriors counter d/d eles the same way shoutbow warriors countered them before the June patch.
How do you deal with thieves? When I’m on zerker warrior, I’m having the toughest time vs thieves coz Im noob scrub unlike you.
EU Scrub
Anet loves:
-eles
-guards
-mesmers
Anet is neutral towards:
-thieves
-warriors
Anet hates:
-necros
-engies
-rangers
EU Scrub
Same. I’ve been playing gw2 for over 3 years and only pvp. It’s fun. When they nerf my build, I just re-adapt. I love playing unique builds but the June patch kinda destroyed diversity. As always, I re-adapt tho Im not too happy about it.
EU Scrub
Just realized this now but op, mad props on the use of reverse psychology on this post.
Not sure what you’re smoking but…
Buff d/d ele pls. Make blinding ashes baseline. Reaper a threat pls nerf. We don’t like chill, need more burns . Also pls make Vampire runes baseline so we can use Hoelbrak. That’s all we want. Don’t worry we will not ask for stealth yet.
EU Scrub
yes there is.
and I started playing for that reason.
to support the underdog class.
and ruin their day by beating them with a lowly (according to them) ranger
EU Scrub
Burn damage to where ppl make a deal out of it is only a problem in lower tiers
Ok there I said it.
I’m a cheesy scrub and yet I easily kill burn guardians, trap rangers, burn engies with a humble ranger and even moreso with an ele. I laff out loud killing burn givers with a necro. Cant touch me on warrior. No excuses.
EU Scrub
Low risk high reward is how 98% of the game’s population wants to roll.
Your statement is correct if referring to d/d elementalist on vampire runes. Your statement is incorrect when it comes to burn guardians. Unlike elementalists, they lack reliable sustainability and does not produce significant physical damage output.
EU Scrub
quick list:
Warrior: very vulnerable to blinds, no teleport skills (can easily get outkited by porting to high ground), reliant on stances to not get bursted.
Guardian: Cooldowns, vulnerable to attrition builds (they can easily mitigate burst with shelter/renewed focus/virtue of courage, but these have high cooldowns). Burn guard is vulnerable to condi transfer (necro, some mesmers)
Thief: getting bursted outside of stealth. thief is hard to catch in stealth but has no blocks/invulnerable skills. You can screw up a thief heavily if you interrupt his black powder->heartseeker stealth combo or by using knockbacks against his shadow refuge. Also thief has low health, a quick burst can down him. Remember a stealthed thief cannot capture points.
Ranger: Projectile reflects against power builds, also low cd condi cleanse against his pet taunt. His defensive tools have some large cooldowns, avoid getting stunned by greatsword in melee. Condi Ranger: Condition transfer and moblity, condi ranger is much slower than power. Also no teleport skills.
Engineer: Spamming different conditions at him, beware of his random transmute every 15s . A lot of Stablity on your side or stun breaks are effective too, most engies have lots of knockbacks. Remember the gear shield cd (16s), nearly every engi uses it.
Mesmer: Has either weak condition removal (PU build) or low amount of stealth (Inspiration build). Also has low dps, but large burst, so either run tanky attrition builds or a glassy build which can evade/absorb shatter combo. Remember that a stealthed mesmer can not capture points.
Necro: Low moblity, no ways to absorb damage outside of evade. Do not attack him while spectral armor is up, you are just recharging his shroud then. Be careful with condition builds since he can transfer them back at you (however blind can prevent it).
Spamming crowd control is extremely effective.
Ele: Ele has no weaknesses and rule pvp right now))
jk they have some but they are hard to use. D/D has no way to prevent taking damage outside of a dodge roll, a coordinated burst from 2-3 mesmer can instantly down an ele. They also have a low amount of stunbreaks on them. Chill affects their attunement recharge rate, a well timed chill after they left water attunement can screw up an elementalist.
High Five for writing that list
EU Scrub
I have had the complete opposite. In General the Necromancers I have witnessed+met have been people who are toxic, and unagreeable.
In fact even if you legitimately can justify a nerf they need in some area they will blindly defend it and act like a difficult past (if you can even call it that) justifies any OP-ness in the future. Which it doesn’t.
The profession I feel least angry about losing to? The profession I am also playing at the time, because that genuinely must mean I got outplayed/out thought.
I main engie and I used to hate hate hate necros with a passion. One necro used to troll and chase me around the map so I’d log on the hambow and reverse the tide. I finally started playing one to better understand their mechanics. Minus the 2 months of OPness they had with dhuumfire, the class felt too slow and underwhelming to me. I’m sure there are obnoxious individuals in each profession but most of the necros I’ve encountered and befriended seemed like good peeps.
EU Scrub
thief raged coz he couldn’t kill the glassy reterded rampager (ammy) spec I was running
EU Scrub
(edited by abc.5790)
I still can’t justify using it over Strength or Hoelbrak. The marriage between the d/d trait structure, might based runes and celestial amulet is the closest you can get to a flawless alignment of synergies. The build is near perfect that the downed state becomes the least of my concern.
This is why I’m not in favor of gutting the d/d ele. Let me remind you that the devs do not nerf, they gut. Instead, what I’d really like to see is a buff on the classes that are trailing behind. I don’t know if any class could reach the level of near perfection as the d/d ele but I’d be very happy if the gaps were made smaller.
EU Scrub
I’m just not used to seeing the average time be 6min+ during primetime. Glad Evan cleared it out. My wait on my main acct is always longer than the displayed average.
You probably have a higher MMR then the average player, the only downside to being better then the average player is the que time i guess
I wish that were the case, friend. When queues are super long, the matchmaking god cherry picks the least experienced people to be in my team because he likes me.
EU Scrub
Tired of teaming up with clueless people.
To me, it’s not about winning or losing – It’s about enjoyment.
I love nail biter matches with very close final scores and knowing that your solo queued pug team did their very best and played as a team. I don’t care if I lose those because the overall enjoyment is worth the wait.
Lately, instead of communicating about strategy on teamchat, I’d ask stuff like:
why are you double/triple capping?
why did you run away from a 2v2 on a point we just capped?
why did you run past a downed teammate w/o rezzing him only to run towards a 1v3 and die?
can you please stop zerging? why are 4 ppl chasing 1 thief?
can you please stop dying in 2 seconds?
this is no longer enjoyable. why am i here?
EU Scrub
I’m just not used to seeing the average time be 6min+ during primetime. Glad Evan cleared it out. My wait on my main acct is always longer than the displayed average.
EU Scrub
Just the title of this thread is clear enough indication of the prejudice a towards condi builds. It’s like condi players have no right to climb MMR ladder.
I disagree with the idiotic belief that noobs play condi and pros play dps.
Do you guys even remember the medi guard pre June 23 patch? That was a cheeseball easy build to play, way cheesier than today’s burn guardian, it’s not even fair to compare the two. You can easily deny the condi guardian’s damage through intelligent, properly timed cleansing and dodges. It’s harder negating physical damage.
In higher tiered, organized matches, you can’t win with a team that does very little physical damage and all condi givers but you can win with a team of all dpsers that does very little condition damage.
EU Scrub
Screenie was taken just a few minutes ago, PST, NA primetime. You folks have the same average queue time? I remember having the displayed average be from 2min45-3min30sec during NA prime.
EU Scrub
no video proof for you. i look fat on youtube.
EU Scrub
I agree.
Buff d/d ele please.
Make blinding ashes baseline.
EU Scrub
That’s one of the engie builds I run. I’d stealth to get close enough for pistol 4, incendiary ammo, incendiary powder proc, pistol 5, FT 4, throw wrench then run far far away if they’re still alive and have cleansed.
Yup, It’s a one trick pony build and they shouldn’t feel bad if they lost to you 1v1 considering how easy it is to counter you. Lol, smart that you’re prepared to run away because after they’ve cleansed your entire combo, you’re left with nothing.
EU Scrub
I dont understand why so many of you included ranger in here. They are basically free kills in 1v1s for me across all my toons and a wide variety of builds. Once in a great while I run into the full melee ranger that is somewhat tricky and challenging and on rare occasion gets me, but otherwise 90% to 95% of them just suck. They just use bow and try to pew-pew. While its ok for a +1 function, the otehr classes / builds do +1s much better while at same time providing far more team utility and survivability.
LOL NOT all rangers, especially the 1v1 variety, run pew pew bow. You prolly don’t have enough dueling mileage. I’ve seen rangers own d/d eles.
EU Scrub
(edited by abc.5790)
I’ve been playing this game for over 3 years (longest break 3mos) and I’m still a noob. fml.
Achievementpoints doesn’t show anything about skill. You might think that it does but it seriously doesn’t. You might be a good player but this is telling us nothing.
He was prolly trying to contradict the OP’s claims of being a “top player”
I know that’s what he was doing and it might not seem that way looking back at my post. All I’m saying is you can be a god at pvp with low AP and being crap at it while having 24k AP. There are a bunch of people that link AP with skill and I just want that to go away.
+1
EU Scrub
Dark Souls is rightfully considered fair yet challenging, despite the player being outnumbered and even overpowered by bosses (sometimes both in some cases like Ornstein and Smough).
In PvP however players have access to the same classes, builds, and gearsets so its even fairer than Dark Souls. At the same time however PvP is potentially more challenging than dungeons and fractals due to player strategies. Low end dungeons are more challenging than bad players whereas high end PK/PvP is more challenging than high end questing/PvE.
I meant GW2 PVE, it’s just not engaging enough for me to fully enjoy.
Otherwise OMG I can’t wait for Fallout 4. I’m ready to throw money at Bethesda for both PC and console versions. I always beat the game on console first then explore thoroughly on the PC version.
EU Scrub
the issue i see with the condi damage right now is that condi damage is supposed to be SLOW applied over time damage, but very high overall damage. (it never really was this… it was always applied WAY too fast for this concept)
any condisetup which will fully kill you in 10 seconds or lesss, is not slow :Pcondi damage in my view is suppose to be the opposite of the “direct damage” it is suppose to SLOWLY weather your opponent down while you defend yourself.
but at the same time it is suppose to last for a LONG time, so just moving away won’t stop you from dying 30 seconds later.
without condi clear you will die after fighting a condi-specced class, even after you win.so the downside should be it takes a loong time for the damage to ramp up.
upside should be “the damage ticks last Forever” (ofc. not forever but for a LONG time 30-120 seconds), forcing you to get condi-clear to continue.I disagree. I think the design is that all classes have SLOW conditions and BURSTY conditions. Mesmer: slow = torment, fast = confusion. Necromancer: slow=poison/bleeding, fast = terror/dhuumfire, revenant: slow=torment, fast=burning, ranger: slow=poison/bleeding, fast= burning, elementalist: slow=bleeding, fast=burning
All the “fast” conditions are on “burst” skills (scepter 3 and shatter for mesmer, fear for necro, mace 2 for revenant, torch for ranger) and the slow ones are the ones you have on AA (mesmer scepter, necro all weapon skills really, revenant mace).
So as an enemy player, you’re supposed to take the slow conditions and cleanse the bursts. So basically, you should only clear confusion and burning. The bleedings and poison are only here to apply constant pressure between the bursts (the same way all AA usually do) and is not meant to be cleansed (except cleaning poison just before a heal of course).
10/10
Very good explanation. That is why I’m not in favor of nerfing burns while buffing bleed and poison like a bunch of peeps have requested. Burning is fine as it is. Not having a cleanse is similar to not having a stun breaker when a stealth class is about to burst u down
EU Scrub
I run into warriors with soldier runes on often enough to consider them. And it’s not like bunker guards are uncommon, either. I still don’t understand where you’re getting this “double experience” stuff with power builds? What builds are you talking about that are so much more complicated than condi builds? I honestly want to know because I feel like I wanna play those ones since there is so much more prestige in playing power over condi.
Scrubs play condi? I guess? No idea.
well question is another: did condi players started by playing condi builds or power builds? And why they switched to condi players then? not enough fast, or just easy gameplay? just make 2+2 man, is very easy to understand that condi gameplay is much more easy.
Also i dont consider soldier a power build, is a tank build. Guards bunker as you mentioned are not power build either, they are just hibrid. I think of this since the fun thing is that the main dps of a bunker guardian will come out from the burning instead of the direct damage XD XD XD.
Also celestial that should be an hibrid, since should have both power and condi, is in fact carried by condi too.What?
Have you ever played against a soldier/clerics necro auto-ing you with dagger or DS?
Ever got hit by a cleric’s guard intellgence sigil mace counter?
Do you even know how WEAK conditions are if you have 0 condi damage?
Celestial doesn’t get carried by condi, but might stacking…
yup, this is why eles (legit ones not using vampire rune bug) prefer either strength or hoelbrak instead of balthazaar.
EU Scrub
I’ve been playing this game for over 3 years (longest break 3mos) and I’m still a noob. fml.
Achievementpoints doesn’t show anything about skill. You might think that it does but it seriously doesn’t. You might be a good player but this is telling us nothing.
He was prolly trying to contradict the OP’s claims of being a “top player”
EU Scrub
I’ve been playing this game for over 3 years (longest break 3mos) and I’m still a noob. fml.
Pfffft that’s nothing. I get kicked out EVERYTIME I try to pug a dungeon team. W/E
PVE is lame anyway. Theyre like, “OOOOh I’m so pro coz I’m fighting computer monsters.” Anyone can do that. PVP is where it’s at.
EU Scrub
“Ahahahaha stacked up condi guards. Get over your delusional selves, your kind isn’t chosen to be able to stack up”
- said every sassy overweight d/d ele
EU Scrub
Burning is only insane if you aren’t prepared to counter it.
Please for the love of dog, don’t buff bleeding and poison without giving us more access to cleansing. Cleansing for 3 high damage conditions WILL be too much. Burning as it is now, I can handle.
I’m really a scrub player so if I can do it, so could you.
EU Scrub
What’s a taytays?
“taytays” are mammary glands
GROSS! I wish I never asked, I’m only 11.
EU Scrub
What’s a taytays?
EU Scrub
I got back about 3 weeks ago from almost 3 years break myself :P (only played core beta and a 1-2 weeks after release). Overall, it seems like most people agree that Ele is the strongest (it doesn’t many many weaknesses) with D/D. Ranger would be the weakest.
Then thief seems mandatory in the tournament games I’ve seen. Mesmer and Necro seem good, perhaps Engineer (Necro with a spec to throw conditions back at people since this meta seems heavy on conditions). Bunker guardian. I still see a warrior here and there but it might not be in the best spot.
The expansion might shuffle it around though. So far, from testing with the beta, if the game was to release in the current state, I would expect D/D ele to still be the strongest spec along with the new Mesmer (Chronomancer) and the Revenant. Ranger and Engineer elite specs aren’t out yet though so I can’t tell for these 2 classes. You might want to check out the beta stuff to make your mind since the expansion is around the corner.
Its interesting that you said that revenant would be one of the strongest. Why do you say that?
Have you played with/against one in PvP yet?
They’re really insane. Just a huge amount of damage and durability. They’re like D/D eles on crack. Though I expect they’ll get nerfed before HoT goes live, I think they’ll be top tier still.
The ones I played against all sucked. ALL
Or maybe I’m just so darn good.
But nah, I just really think they sucked.
Edit:
EU Scrub
It should be noted that in PvE Deathly chill does not work on champ or above level enemies. Anything with a break bar is immune to chill completely. So it is a complete waste of a trait in PvE.
There is very good synergy with chilling victory and blighters boon. So much so that there is a 150 post thread in the PvP section crying it should be nerfed into the ground.
Since we are necros it is fairly likely that it will be nerfed unfortunately.
Noted, thanks. And yeah, being necros we’d prolly get nerfed while eles get buffed
EU Scrub
Chilling victory seems to be better with Blighter’s boon for PVP purposes. If you build for it, the Deathly Chill actually isn’t bad, but it’s not perfect. It’s stronger in PVP than people let on, getting ticks up to 800+, with a proper supporting build, can be fairly high uptime.
Soul Eater is kittenomeone else said, the leeching is too little for such a slow weapon, and you get a bulk of your cooldown reduction when you’d be spamming one move (under 50%) mostly anyways. At best it’s a minor DPS boost for Night fall, but completely outclassed in PVE by Decimate Defenses.
Hope that helps.
thanks ronpierce. You seem to always have intelligent insight on necro gameplay.
EU Scrub
Deathly Chill or Blighter’s Boon?
Soul Eater or Chilling Victory?
EU Scrub
Was thinking the same thing.
90% of my forum PMs are notifications that my comment or thread got moved or deleted. I’ve seen friendly, non-hostile threads locked up because mods have no humor.
Meanwhile, in-game I waste 4-7 min for queue to pop only to lose because it’s that time of the month for someone on the team and rage quits
EU Scrub
Im guessing that’s the necro with the guild fan club. I heard he is more lenient to members of that guild. I’m sure the guild was formed out of fear of him but you gotta admire that EU creativity. I get better matches there than my NA main
EU Scrub
bomb kit animation disgust me. gone are the good old days when we wore backpacks to bomb enemies and heal allies.
EU Scrub
They killed engies in pvp that started with the turret nerf. Engies will continue to remain mediocre unless they rebalance our entire trait system. It’s an under-represented class in all 3 game modes (pvp, wvw, pve) and the June patch rebalance made it even worse.
EU Scrub
absolute crap
EU Scrub
You block and/or report and move on. I don’t know why people respond to trolls/ragers.
Ive had ragers challenge me to 1v1’s, so I fight them a few rounds, talk about builds and tips, then when they calm down we go our separate ways. I’ve learned some things like that, so I guess I really don’t mind responding to ragers.
Unfortunately ive never been lucky enough to get salt in the mail.
That’s weird, whenever I’ve had ragers challenge me to 1v1s, it usually resulted in me beating them and them saying something along the lines of ’you’re still bad’.
On the bright side, at least he didn’t say ‘your still bad’
EU Scrub
One of our case studies in business grad school covered how destructive the Dunning Kruger effect is in the workplace. It’s quite similar to delusions of grandeur.
And yes, seems a lot of pvpers suffer from it.
EU Scrub