this thread smells like “pvpers trolling a.net”
they are missing because probably they gonna implement an option to upgrade the exotics that has those nomenclatures to ascended via the mystic forge.
increase dmg to 20% and i will consider that trait.
should i be happy to see gw2lfg.com full of “LF1M”? it could be that the last spot was the vacant spot after they kicked someone. it could be that its a guild/friend team which could kicked you when youre almost done to accomodate their other guildmate/friend who just logged on. kitten the hell that 1M could be someone that they can just toy around with and kick if he reacts to them.
Beware of “LF1M”
I don’t know what is Anet doing with the spirit weapon nerf. They die in a few hits as many has said in a heated battle, lasting 3-4 seconds max. Their HP is too low.
Spirit weapons should have the same HP as the guardian with the same def.
and/or lower the timer on spirit weapons by 25%.I was actually starting to enjoy playing my guardian, guess I go back to my warrior.
This “nerfing to oblivion” is familiar to GW1 players and obviously has the signature of the old GW1 skill balancer who loved nerfing things to oblivion coz it’s his way of balancing things.
At least, in GW1, the overplayed builds were nerfed..
(edited by alcopaul.2156)
we should have threads like this so we would know where to guest when we want a type of a gear. or someone make a website that records the beaten temples in different servers.
SW builds are so uncommon I doubt that many people will be effected.
Thats the funny part. It was so uncommon and it was hurt by the nerf bat. kitten a.net. Warriors can solo Arah path 2. how about making hundred blades deal a fixed 500 damage for the lulz? WTF!?!?!
A fully spec’d spirit shield was OP… common now guys.
1) It lasts FOREVER
2) You can enable it to bring it to your target for pushes + give weakness and a decent dmg hit.
3) Super low cooldown3) Combined w/ Wall of Reflection & Stability… lol we were a ‘1 man’ brigade.
a simple 20/0/0/20/20 build with Knights & Sapphire jewelry was amazing for support/pushes w/ good dps.
You get 2-3 guardians w/ shields and you were blocking pretty much anything but GtAoE
If the zerg in the 7 versus 30 video had shield of avenger guardians then A.NET would not think that non GT AoE is not OP.
Shields are part of the tactic. Nobody is barred from using it so the other team could get 2-3 guardians with shield too and be in equal playing field and it is up to the melee to penetrate your team.
Not surprised with this nerf really, they did say not too long ago that some class had 2 good builds, and some had 5, and they wanted all class to have 5-6 good playable builds. After this nerf it’s clear to me that what they intend to do is nerf the actual good builds so we’re all left with 5-6 equal bad ones. I’m expecting much more nerfs in the near future.
Oh well…
Reminds me of Guild Wars 1. Nerfing the good builds so we are left with 1 generic build called balanced.
(edited by alcopaul.2156)
in the world of tyria, english is an ancient language. just like what is latin or sanskrit to us.
I think the change is great they just need to fix the def and hps of the weapons .
AND make the Spirit of the Avenger function like Sanctuary so It couldn’t be damaged by attack, which was the whole point of a Spirit Weapon. it’s just there, doing its thing for a set period of time and then it is destroyed and waiting a zillion years for the cooldown to expire, yes they take that long and they exist for such a short time.
And now a.net makes it attackable with make-up excuses like it can now have boons and kitten.
NERFING GUILD WARS 1 STYLE. DUMB NERFS BUT ALWAYS A GG.
A.NET is a troll.
I’m mad because people can now boot a pug in fractals and replace him with a guildie or a friend to get the final rewards, guardian spirit weapons are nerfed and you see kitten like +20% magic find.
A.NET is set to kitten off certain people I’m seeing.
The point that kittens in game should be hard to get, to appease the hard core players who think that everything in game are easy to get.
ascended – bridge the gap between exotics and legendaries right? that’s what you wanted, that’s what you’re getting.
i didn’t say it is the root. i said it is an evil stat, which i mean it is worse than bad. because of the deplorable ideas that are attached to it.
do you want your kids to play a game that tells you that it’s ok to take advantage of peoples effort to advance your own selfish gains? you gotta teach them kids some values, dude.
This is, fundamentally, a conversation about a couple extra minutes in a dungeon versus a couple extra rare drops, in a game we play with our free time and with our disposable income.
which is in black and white is like this
1.) you sacrifice important stats like critical damage and toughness in favor of magic find, a stat that increases your drops
2.) critical damage increases your dps which means less time to kill a target. toughness helps your survivability which make you deal the dps that is needed. magic find increases your drops and doesn’t do anything to alter your dps.
3.) if you have higher/constant source of DPS, it will entail that you finish the map faster, thus saving time.
4.) MF users are aware that these numbers that help the DPS of a team are absent and chose to have the rare drops instead.
5.) in a party of 5 with 4 non mf users, the mf user chose to have rare drops instead instead of equipping something that helps the total dps of the team.
6.) 4 non mf users performing their full potential and getting average drops while the mf user underperforming because of the lack of stats and getting the rare drops
Which when translated to common speak, the mf user “punishes his team mates for him to get the good stuffs” and “consciously underperforms but getting rewarded the most.”
it’s called “implications.”
(edited by alcopaul.2156)
People acting like MF suddenly makes you rich lololol..
It’s bad because it sucks at it’s job.
getting rich with mf is not the point. the point is stepping on people’s faces to get up on the ladder.
there’s nothing wrong with getting rich. there is certainly a connection of MF getting you that dough. go mf the open world. go form mf parties. go form your guild parties.
but if you knowingly mf a non-mf group, that’s a different story.
about mf, the “elitists” that you call are just telling facts and are spreading awareness in the community that MF is flawed conceptually and socially. it is an evil and undesirable stat in my opinion. it is morally incorrect coz it promotes the ideas of “punishing your team mates for you to get the good stuffs” and “consciously underperforming but getting rewarded the most.” these ideas in itself are detestable and the only organisms in existence that operate on that ideas are the parasites and corrupt government officials.
Lol… Now, MF is the root of all evil. Some people in this thread need some serious perspective.
http://www.urbandictionary.com/define.php?term=first+world+problems
i didn’t say it is the root. i said it is an evil stat, which i mean it is worse than bad. because of the deplorable ideas that are attached to it.
do you want your kids to play a game that tells you that it’s ok to take advantage of peoples effort to advance your own selfish gains? you gotta teach them kids some values, dude.
WAT. You say toughness is useless and you don’t want to be forced wearing an offensive gear?!?!?!
And imply that MF users are the most skillful players in game coz you’re one?
Joke man. Whatta big Joke.
Ya. Not what I said. You’re building strawmen.
I said toughness was useless on easy content. I’ve lost count of how many times I’ve referenced AC and low level fractals in this discussion.
I’ve also not once tried to make a sweeping generality about MF player skill. I am highly skilled. I know not at all how much skill anyone else in this thread has. I want to be rewarded for my high level of skill, so I wear MF gear on content where the alternative gear wouldn’t really matter.
Now you did get the part about me not wanting to be forced to wear specific gear pretty close. Ask yourself, what if I insisted that if you played a guardian you had to wear toughness/vitality/power armor and go with an alturuistic healing shout build because that’s what would be best for me if I ever ended up grouped with you?
(side note: I love being grouped with one alt healing shout guardian…gimmee boons)
Doesn’t it seem a lot more selfish to tell someone else what build and what gear they had to use?
After all, all I’m asking for is superior skill to receive superior rewards which is kinda how the real world is supposed to work (please note all the qualifiers I stuck in the second half of that sentence…and make sure you understand what I mean by qualifiers). To me, that’s not selfish. It’s how things should be.
there is an illusion of uselessness of toughness in AC. yes it is a level 30 something fractal so you don’t notice the numbers actually kicking in. but try to remove one piece of armor which is akin to decreasing toughness and take damage. you see dmg numbers go up right?. in fractals where the numbers are much bigger, it is noticeable. ive noticed bad mf gear players die most of the time in one or 2 hits. it can’t be denied coz mf gear is a glass cannon gear. low toughness/low vita, less buffer for damage that WILL hit you.
Most players can do AC with their eyes closed at this point, and sure when you get into fractals of 25+ I can understand that you need to be focused and not in MF gear because when it comes to F40s you do need every stat you have along with all your skill. The “problem” is because of elitists, and this thread has many, the average pug thinks that MF is leech gear and pugs tend to follow the loudest, ignorant person they find. This poison from elitists has convinced pugs that MF is completely useless and anyone wearing it needs to be gunned down…. When you see in AC people asking for 80s only or no-mf it hurts a little, why, because these players are spouting this and have probably never run the dungeon before, and if they have they continue to get destroyed in their berserker arah gear and then follow suit with “who is using mf?” The problem is not MF, the problem is selfish elitists who think that other people are not allowed a better chance at loot because they want to farm the dungeons as fast as possible and repeatedly…. why? To get more tokens/coin income. So, is that not selfish? Sure, every player is getting the coins/tokens but the players are being forced to run the dungeon in ways they are not happy with just to suit you…..
Play the game, stop being selfish and leave MF alone, it is in the game, people can use whatever they want.
people want to do AC with level 80 chars because they provide the gimped but full potential of the char. level 80 most likely unlocked the grandmaster trait, or most likely has the appropriate skill, and if they’re wearing exotics, has the cap of the stat. it is understandable. they want it to be perfect/ideal coz this will lead to a result, less time spent and you could use the extra time to do something else.
about mf, the “elitists” that you call are just telling facts and are spreading awareness in the community that MF is flawed conceptually and socially. it is an evil and undesirable stat in my opinion. it is morally incorrect coz it promotes the ideas of “punishing your team mates for you to get the good stuffs” and “consciously underperforming but getting rewarded the most.” these ideas in itself are detestable and the only organisms in existence that operate on that ideas are the parasites and corrupt government officials.
(edited by alcopaul.2156)
you want a full support, offensewise and defense wise combined and staying true to the word “support”?
Staff-> spam empower on the right locations. (2 handed mastery is a must)
full clerics with water/monk runestrait and skill appropriately
you can give your whole team 500+ power and 500+ condition damage X 5 that lasts for ~10-12 seconds (you don’t need to claim that your guardian is doing awesome dps coz its still subpar compared to the obvious dps classes) and have the top notch healing power to make your team alive, still with utilities like protection and stability.
and if you get bored with this kind of setup, you can do the healway build, which is more on offense, without spending gold on a new gear.
how about that?
If you’re going for this kind of build you’re better off with Pre/Vit/Heal because you want the extra crits for procs and vitality > toughness especially if you aren’t “tanking” in melee.
Seems kind of worthless to me though, since you can a) do good damage while b) providing the same utility buffs and c) giving about half as many might stacks and d) soaking some damage by going the standard AH/EM 2H sword or 2H hammer Knights setup. You may think your healing is useful but really, it’s not all that great. DPS is king in this game because way damage works (avoidance via dodge) and the huge sacrifice for marginal increases in healing.
yeah, i for one believes that offense is the best defense but we need a little bit of defense or healing since we won’t be 3 shotting everything that comes along. what’s good with support is that you give your team mates the ability to soak AI hate/damage by giving them prot and healing them. i might not be aware of proper getting the aggro and stuff but i’m used to messy action so i got used to distributing defense to all other team mates.
one can do what you’re suggesting. but we have different preferences so we will still have different school of thoughts depending on the playstyle.
you can argue that team builds and team roles like support+dps are moot since one can solo arah path 2 with a glass cannon warrior.
i just run gw1.exe for the nostalgia.
WAT. You say toughness is useless and you don’t want to be forced wearing an offensive gear?!?!?!
And imply that MF users are the most skillful players in game coz you’re one?
Joke man. Whatta big Joke.
Ya. Not what I said. You’re building strawmen.
I said toughness was useless on easy content. I’ve lost count of how many times I’ve referenced AC and low level fractals in this discussion.
I’ve also not once tried to make a sweeping generality about MF player skill. I am highly skilled. I know not at all how much skill anyone else in this thread has. I want to be rewarded for my high level of skill, so I wear MF gear on content where the alternative gear wouldn’t really matter.
Now you did get the part about me not wanting to be forced to wear specific gear pretty close. Ask yourself, what if I insisted that if you played a guardian you had to wear toughness/vitality/power armor and go with an alturuistic healing shout build because that’s what would be best for me if I ever ended up grouped with you?
(side note: I love being grouped with one alt healing shout guardian…gimmee boons)
Doesn’t it seem a lot more selfish to tell someone else what build and what gear they had to use?
After all, all I’m asking for is superior skill to receive superior rewards which is kinda how the real world is supposed to work (please note all the qualifiers I stuck in the second half of that sentence…and make sure you understand what I mean by qualifiers). To me, that’s not selfish. It’s how things should be.
there is an illusion of uselessness of toughness in AC. yes it is a level 30 something fractal so you don’t notice the numbers actually kicking in. but try to remove one piece of armor which is akin to decreasing toughness and take damage. you see dmg numbers go up right?. in fractals where the numbers are much bigger, it is noticeable. ive noticed bad mf gear players die most of the time in one or 2 hits. it can’t be denied coz mf gear is a glass cannon gear. low toughness/low vita, less buffer for damage that WILL hit you.
you can assert that you’re skilled in forums. anybody can do that. and lets assume that we’re all skilled in the forums. let’s assume that we have equal skill based on your gauge. i will still be better potentially offense/defense wise if i use berserker/knights than you wearing mf considering all the ideal scenario. ideal scenarios are used to actually tell the difference between the two variables. skill level/lag/being an kitten/trolling doesn’t count if you measure what is better between the two.
the fact that you’re playing with other people, you’re expected to perform well at least and be prepared and contribute to the team knowingly. if you choose a gear that lowers your potential and increases your loot, that’s taking advantage of other people. that’s being a leech or a parasite.
. . .
@Navzar,Explorer’s gear is not giving up 1003 useful points. That toughness will not save you from a graveling scavenger landing it’s leap – omnomnom combo. It will not save you from Kholer’s pull-whirl. It will not save you from Colossus’s or the Howling King’s screams (poor Ghost Eater has no scary attacks at all…my MF warrior just stands toe to toe with him). Surviving those attacks is 100% about player skill and experience.
That’s why I should the difference with both defensive and offensive stats. If you read past the first sentence, you’d still see that its 18% less power+ no critical damage. Or is extra power and crit damage useless too?
Offense is not useless, just not going to matter in easy dungeons. My fastest time ever completing all three AC paths in a pug was just under an hour, and that was more because it was a really good group of experienced people, and nobody ever needed to break, not even between paths (oh, omnomberry bars are great timers which is how I know how long most runs take me). The average time to complete all three paths is an hour and 10 minutes, and the ~15 minute difference is usually time spent waiting on people. My longest time every while still actually completing all three paths was two hours, and that was because Deltha bugged and we had to start over combined with one guy who kept going afk, but since he warned us up front, no one really got upset with him.
Your anecdotes of AC finish time can be ridiculed by anyone, on this case by me, because in AC you are downscaled to level 30 something, so the full potential of stat can’t be realized. Try comparing it to a level 75+ dungeon, where your AC stats will be multiplied by a larger factor and notice the actual difference.
one thing is for sure though, that while playing in AC, you still have those missing stats.
WAT. You say toughness is useless and you don’t want to be forced wearing an offensive gear?!?!?!
And imply that MF users are the most skillful players in game coz you’re one?
Joke man. Whatta big Joke.
I know that toughness doesn’t help
WAT? SAY IT AGAIN?
getting a twilight is like punishing yourself to get the soon to be common item that costs a lot.
learn from the hipsters. they go to thrift stores and make those fugly items look cool.
you have to buy them all over again.
Pearl weapons will someday be the new rare weapons.
the good side to this is the community could pick a server to be the de facto leveling/dungeon/pve server. so one server would be populated and be congregated by players, zerging the DEs.
but downside to this that there would be no server loyalty apart from the WvWvW. and most of the servers will have less people coz people will start flocking to the most populated server.
you want a full support, offensewise and defense wise combined and staying true to the word “support”?
Staff-> spam empower on the right locations. (2 handed mastery is a must)
full clerics with water/monk runes
trait and skill appropriately
you can give your whole team 500+ power and 500+ condition damage X 5 that lasts for ~10-12 seconds (you don’t need to claim that your guardian is doing awesome dps coz its still subpar compared to the obvious dps classes) and have the top notch healing power to make your team alive, still with utilities like protection and stability.
and if you get bored with this kind of setup, you can do the healway build, which is more on offense, without spending gold on a new gear.
how about that?
(edited by alcopaul.2156)
cleric’s is much more versatile. you can do the healway build or you can do full support with it.
it’s redundant. bugs found in the live server after a recent patch could always be patched anytime depending on the priority and rollbacks can be done if the bug is a game breaker.
That is one of many other things in this game that makes me feel like in WoW. “Oh your gear is 0,23% worse than what we want for our group, I dont care if you are more skilled than the rest of us”.
yeah, if it feeds your delusion that MF users are the most skilled players in game, so be it.
Solving this problem is inevitably the same as the skipping issue. You simply have to coordinate you groups better. It’s a community, so be social and discuss the issues before making your parties. /Solved
I’ve made many groups and I always take whoever I get, from newer players who still have things to learn down to MF users. I’ll enjoy the game either way, yet wait… I’m not opposing MF so my opinion is irrelevant, right?
If you’re really strung out about MF, then make a guild that focuses on not using it. Just take advantage of the social aspects and quit blaming your lack of effort to do so on the game’s design.
But… but… if folks did that, people might find they’re being the pedants they left/criticized WoW over!
complains about ascended gear
plays gear elitist regarding MF usersNot naming names. You can figure it out by looking at peoples forum posts and their signatures in some instances. But yeah.
If you hated on ascended gear but want to throw down over people using MF gear, surprise!
You’re a hypocrite.
ascended gear and mf gear are different stories. i for one hated ascended gear because it’s a testament of a.net’s flipflopping and broken promise. and mf, it is a failure on players’ part because they are using to lower their potential to get the maximum loot.
it’s not about gear elitism. it’s about using your commonsense and getting yourself useful.
you just need
Spirit Weapon Mastery – Spirit weapon skills recharge 20% faster.
Improved Spirit Weapon Duration – Spirit weapons last 50% longer.
Eternal Spirit is a waste. Yes you can use the spirit weapon skill without the destroying the weapon but the skill has cooldowns too. by the time that the spirit weapon skill is up, the spirit weapon is almost up to be destroyed.
just invest 10 in zeal and 10 in virtues and spam the weapons after cooldown and distribute the numbers to appropriate traits of your “main build”.
just wait for the guesting to be implemented coz for sure that there will be one unoffical leveling server where lots of people from different server will congregate in and do chain dynamic events for leveling just like during the early months of the game.
that sucks but look at real life. bullies bully, racists still exist and no one goes out late at night with a bag full of cash.
kitten happens dude. reporting and crying about it won’t change a thing. but i hope it would.
once you team up with 3 or more guildmates, you’re the outsider. you’re the barbarian and they can do whatever to you if they are ruthless.
i got bullied once by a fractal team. it was a guild party and one member started to pick at me. he even suggested to boot me off at maw. i didn’t mind. and good thing they didn’t and let me have the loot and level up.
sometimes people just intimidate you for no reason. just man up and learn your lesson. but that does not mean that all guild parties are composed of kitten. it’s bad luck.
enemy attacks – (if)dodge – player(survive)
enemy attacks – (if)no dodge – player(death)enemy dies – (if)wearing magic find- player(gets higher chanced loot)
enemy dies – (if)not wearing magic find – player(moans histerically that the loot in the game is crap and Anet needs to fix their loot tables and ban MF users because they suck, leech and hack)Maybe I’m misquoting, but the above formula seems to coincide with the game. Notice how wearing MF gear is not related with being able to dodge?
whether you dodge or not, an mf user still sacrifices useful stats such as toughness and critical damage. this is the undeniable truth and any excuses to discredit this fact are moot.
@Essence Snow:
The difference between me running my MF warrior in AC using MF gear and zerker is maybe 2-3 minutes off the run time. Average players are already overkill for AC’s difficulty and you don’t get linear returns as you push farther and farther into that overkill zone. If it was graphed stats versus run time, the graph would definitely start to flatten out long before we get to explorer’s/knight’s gear, let alone zerker.
Ok I’ll play your game then. I’ll also use my MF set. And I’ll encourage all the others to use that MF set too. Are we looking at 2-3 minutes times 5 players more run time? 10-15 minutes more?
If everyone is in MF gear, it’s fair.
Good point. Then start making MF only parties.
my guardian needs the P/T/HP ascended items
it’s almost saying “don’t get it, it’s almost useless anyway.”
I run MF gear, get some more decent loot from baby mobs in dungeons, not very good, but better crap loot lets say. I go with my group and kick kitten I don’t go down as often as teammates, I deal high burst damage and always remain on task. So what if I lose one stat using it? I know how to play the game, and do everything to support my team that is in my power. The problem is the player, not the stat. By this logic I hear, you’re automatically a better player (skill and tactics-wise) if you don’t run MF, which doesn’t make sense and is wrong. As long as you know what you’re doing, you can run a dungeon with full MF and Pirate Runes. Teamwork, not an individual’s stats, make all the difference.
if you wear Berserker’s, you would add “-ER” to the awesome adjectives that you used. Like instead of “high burst damage” it would be “high-er burst damage”, which is “awesome-er”
You should have gotten a one time message here on the forum, it was only a maintenance, nothing has changed apparently.
Edit: You can see it under Announcements. 16h ago right now.
nothing has changed? my client changed.
Whenever a build is deployed, even one with no changes, the update process downloads a new exe file.
ok thanks for the clarification, Mark.
the TP is supposed to prevent scamming right?
You should have gotten a one time message here on the forum, it was only a maintenance, nothing has changed apparently.
Edit: You can see it under Announcements. 16h ago right now.
nothing has changed? my client changed.
“IWAY or the Highway”
and you will see such BS as an ascended helm costing 35g.
Is 35g supposed to be a lot?
yes.
/1millioncharacters
and you will see such BS as an ascended helm costing 35g.
i have a character named “Big Deal Though”. no one finds it offensive.