As I’ve said before which a lot of you are clearly choosing to ignore. People can not go with travelers gear but berserkers/knights/etc and not sacrifice that third stat for 18% MF.
How much damage is not mitigated with a loss of 100 toughness? How much damage is lost with a loss of 100 precision? How much damage is lost with a loss of 100 power?
You’re assuming that everyone does an all or nothing with MF.
i don’t know if serious or trolling.
in case youre not trolling
you lose (67+45+101+34+34+34) + (14×6 [if you orb yourself with emerald) + ((67+15) * 2) + (90+15) + ((56+15) * 2) Toughness if you decide to wear full Explorer than Full Knights, when if you compute is a lot i think.
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There are so many ways to implement magic find in creative ways its not even funny. I can provide you a list so long you’d be able to wrap in around Arenanet’s offices 13 times.
Magic find on gear is redundant, detrimental and completely nonsensical.
MF food already exists. That’s enough source of MF.
Prove by numbers in stats, damage output, damage mitigation, etc.
Explorers Gear (Power, Precision, MF) vs Berserkers (Power, Precision, +Critical Damage)
Explorers Gear (Power, Precision, MF) vs Knights (Power, Precision, Toughness)
Bloodlust/Corruption/Life (ups your IMPORTANT stats/damage) vs Luck (no up to your important stats/your damage remain sucky)
(Yeah compare it also to RUNES that does up your important stats vs Runes that has useless MF boost)
I don’t even need to pull the numbers out or make fancy Excel graphs to conclude that MF Gear SEVERELY gimps you defensively/offensively.
Again, MF gear is OK if you play alone, soloing and pay for your own portaling/rezzing when you die coz you’re kittening selfish squishy.
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They’re just saving you from the frustration of seeing “The name that you chose is already taken.”
Key word is perceived. Nobody has proved through numbers what the impact is. Yes skill is more important than stats. I assumed everyone knows this so I was referring to stats alone.
say both persons have equal skill level: MF person is the person with less +Critical damage or +Toughness compared to Berserkers or Knights Person. You are inherently impaired by your lack of important stats. You cannot make excuses out of this.
It’s not perceived. It is recorded on the server. It’s embedded in binary code out of your client.. Your character is telling the server that your damage is lesser thus you kill slowly or your toughness is lesser so you die most of the time.
MF is not an issue when you’re playing ALONE. it is an issue when you use it in dungeons, playing with 4 other people who prolly wants to finish the dungeon fast because they got other things to do IRL.
If an Asian can play on an NA server as home server just fine, why can’t a Euro play on an NA server as home server?
Last time I checked Euro and NA just have the Atlantic Ocean between them.
1.) Yes
2.) Yes
3.) Yes
4.) Yes
5.) No
6.) Yes
7.) Yes
8.) No
9.) Yes
10.) Yes
11.) Yes
12.) No
“Rewards you more while being a deadweight to your group.” That idea itself is illogical.
Guild Wars 1 this way —-——————>
how is this a grind. time passes by. the achievement is based on time. so technically if you do your part, you’ll be getting a token everyday, if an achievement can be done daily.
And staff cant be used as second with GS? People need to be more open minded, there is no contradiction between support and doing some serious damage.
Mace offers heals, probably the worst kind of support in this game.
key to spam empower after cooldown with 2 handed mastery and staff. while it is on cooldown, you use the rest of the staff skills accordingly (skills 1,2,3 still deals damage last time i checked). your GS will almost be useless if this is the case
I have over 1000 hours in mostly wvw and tpvp with my guardian and im fully aware of the function of the staff and i also knows how bad dps it has, single target, which is what matters in pvp, and i also know how much the overall dps in the group goes down if you spam empower and do no swap to a more dps oriented weapon. Those 12 stacks of might doesnt compensate for the total lack of single target damage.
I also know how other professions that can build might faster and more stacks.
I also know if you want to max might on your team for MAX support you definitely need to weapon swap. Staff is only one component if its might you want to stack.
Staff is situational and should be used as that and as such it can be very powerful, if its used as a main weapon and spamming empower or skill 1 then you are gimping your team.
Sidenote, i always have staff in my wvw build but i never use it as main since it would gimp the performance of my group. And i can tell you that there are few players in this game that has as much boons on the team as i do, especially protection, while hitting for 5k with MB.
no, if you are buffing 5 people (includes yourself) with +15 might at +17 second interval, you’re not gimping your team.
and im talking about pve here, where you hit ai and the fastest team that finishes a map wins.
but i give you the credit. weapon swap works.
The issue is that you only buff with 12 stacks and not over time, the average number of stacks stacks are about 5-6, not 12.
So basically you add in about 160 power and in a party with an average attack of 3000 you just increased your groups dps with 5%. Considering its 5 players its 25% increase in the parties dps.
The fact is that triggering two of your firefields with mighty blow hasnt got that much worse impact over time, since those give 3 stacks with 25 sec duration, its about 4 stacks constantly up given the cd on those consecrations.
Now compare with a hammer or GS and you will find that both of them do more then 25% more dps then the staff when traited correctly (longer lasting symbols on hammer and 2h mastry on GS) and they do while giving other boons as well.
The boons are very obvious when wielding the hammer, which with increased symbol duration) adds 100% uptime on protection while doing that dps. Those boons make the team able to stay in fights longer and dodge less, aka more dps.
The thing with weaponswap was that if you really want to stack might weaponswap is a must, both from a dps perspective and to maximize the number of stacks.
Once again, there are better profession when it comes to stacking might. Sure it can be fun but is it optimal in any fashion or form? No its not.
Im not arguing about using staff, its a great weapon but the might stacks are mainly for shortterm situational damageboosts, the overtime effect is meager.
Im not arguing about the validity of supportbuilds not being able to do damage, hell i play a supportbuild with 50% boonduration and 50% critrating, 2900 attack and 56% critdamage. I argue about standing in the back with the staff, which a lots of guardians do, and think they actually contribute spamming empower and tagging mobs/opponents with skill 1. They are deadweight and slackers.
where are you getting your 160 power? prolly from empowering might. im talking about empower. your full +15 will last about 12 seconds (Water/Monk runes base without boon duration buffs). +15 might (12 from staff and 3 from using virtue of justice) is ~525 power AND condition damage. multiply that by 5. so how many total power and condition damage are infused in your total dps? do the math. to add they last for 12 seconds. then you wait for about ~17 seconds downtime and whalla 525 * 5 power and condition damage again for 12 seconds. rinse repeat.
do you know what is deadweight? a squishy berserk guardian who thinks that he does awesome dps alone.
your estimate that a support guardian just adds 5-6 might stacks over the total duration of the mission. but you didn’t take note that you’re not fighting mobs all of the time. and the might stacks are not there to be upkeeped 24/7.
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i think im in a room full of GS guardians with berserker’s armor who don’t know what the hell are they talking about.
Or full with people that realize that you can actually support just as well in Berserker with a GS and you arent forced to gimp the dps just because you support your team.
Add up the damage of 5 people with +15 stacks of might versus a single chop from a Twilight. and imagine that 2 of the 5 people are zerker warriors with maxed stack of might, thanks to the +15 stacks of might from the support guardian.
Empowering Might trait + Binding Blade and GS Aoe= constant 10 + might stacks for my party and I actually do damage, I’d say that gives that silly leaf blower staff a run for your money.
Good luck to your constant and most likely invisible 10 might stacks if you’re facing 1 champion boss.
I was addressing the claim that a support guardian gimps overall damage, which is blatantly untrue.
Well actually yes, with my precision build, I’m talking around 10 stacks on a single target. I also run a rage sigil for quickness and more hits. With Aoes, you’re actually looking at above 10, Ive even got to a full 25 stacks with some lucky procs, although usually it’s around 15.
I have to say that when running a staff, my team which is always the same (Guild team), takes considerably longer to get through things. As an example, a 8 minute run of COF P1 with staff, and a 5 minute run with GS, same party. This is because the amount of time you sit around with your staff dilly dallying with the number 1,2,3 and 5 skills and doing kitten is wasted damage. Those 12 stacks you put on with your staff are not constant, they are put on, and then they are gone and you are sitting around for 20 seconds ( or less with traits, but still a long time) doing next to nothing to contribute to DPS unless you switch your weapon set, or until your next empower is up.
I might also add, that by your logic, a dungeon consists only of bosses and single mobs. This is not the case unfortunately, most of your time in a dungeon is spent whacking your way through bunches of trash, a prime example of that can be found in FOTM on the dredge level. You will never be able to provide the same DPS as a Greatsword in that situation, it’s laughable.
It should also be noted that there is greater functionality to the Greatsword in that you pull mobs together. This in itself increases your team’s efficiency and ability to kill things faster as all the mobs pulled are subjected to AOE. It’s also an excellent crowd control measure, for example CoF Path 2, the magg room, if you want to kill through all the spawns, this part is a cakewalk with binding blade. Your symbol that you can place down also grants retaliation to allies standing within it, now imagine we have all your zerker warriors stacked on you in melee all under retaliation and all attacking the mobs which you have pulled together for their AOE hundred blades. It’s very fast and efficient. ( not to mention the constant might that you will be maintaining on them.
‘i think im in a room full of GS guardians with berserker’s armor who don’t know what the hell are they talking about.’
Also there is no need to be hostile about it. I’m sure many people have told you staff is not ideal and it irritates you because you clearly want to stick with it, but that’s no need to get angry at those who do things differently to you. Play how you want but no need to be all antsy about it.
its situational. you have to hit things and remember that doing GS will put you to frontlines and your might buff can just affect the frontline players. its perfect if you have 4 zerker warriors with you. but you and 4 zerker warriors will still need that clutch heal and prot. and most prolly there are midline ranged player where a support guardian can be useful in buffing them (i heard that eles with maxed might stack can do kittenloads of dmg too). so a support guardian, which can offer an offense buff as well as sufficient heals etc, might be needed for you to fare well.
I’m not sticking to and defending the staff. im just addressing the LIE that support guardians gimp the overall dmg of a team.
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And staff cant be used as second with GS? People need to be more open minded, there is no contradiction between support and doing some serious damage.
Mace offers heals, probably the worst kind of support in this game.
key to spam empower after cooldown with 2 handed mastery and staff. while it is on cooldown, you use the rest of the staff skills accordingly (skills 1,2,3 still deals damage last time i checked). your GS will almost be useless if this is the case
I have over 1000 hours in mostly wvw and tpvp with my guardian and im fully aware of the function of the staff and i also knows how bad dps it has, single target, which is what matters in pvp, and i also know how much the overall dps in the group goes down if you spam empower and do no swap to a more dps oriented weapon. Those 12 stacks of might doesnt compensate for the total lack of single target damage.
I also know how other professions that can build might faster and more stacks.
I also know if you want to max might on your team for MAX support you definitely need to weapon swap. Staff is only one component if its might you want to stack.
Staff is situational and should be used as that and as such it can be very powerful, if its used as a main weapon and spamming empower or skill 1 then you are gimping your team.
Sidenote, i always have staff in my wvw build but i never use it as main since it would gimp the performance of my group. And i can tell you that there are few players in this game that has as much boons on the team as i do, especially protection, while hitting for 5k with MB.
no, if you are buffing 5 people (includes yourself) with +15 might at +17 second interval, you’re not gimping your team.
and im talking about pve here, where you hit ai and the fastest team that finishes a map wins.
but i give you the credit. weapon swap works.
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@Alcopaul, I’m not sure if you just haven’t discovered it yet, but there is a thing in the game called Weapon Swap, which is what Brutaly is refering to.
I was just addressing the LIE that support guardians gimp the overall damage of a team.
And staff cant be used as second with GS? People need to be more open minded, there is no contradiction between support and doing some serious damage.
Mace offers heals, probably the worst kind of support in this game.
key to spam empower after cooldown with 2 handed mastery and staff. while it is on cooldown, you use the rest of the staff skills accordingly (skills 1,2,3 still deals damage last time i checked). your GS will almost be useless if this is the case
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i think im in a room full of GS guardians with berserker’s armor who don’t know what the hell are they talking about.
Or full with people that realize that you can actually support just as well in Berserker with a GS and you arent forced to gimp the dps just because you support your team.
Add up the damage of 5 people with +15 stacks of might versus a single chop from a Twilight. and imagine that 2 of the 5 people are zerker warriors with maxed stack of might, thanks to the +15 stacks of might from the support guardian.
Empowering Might trait + Binding Blade and GS Aoe= constant 10 + might stacks for my party and I actually do damage, I’d say that gives that silly leaf blower staff a run for your money.
cool spec empowering might and face the last boss and tell about your 10 might stacks, k?
Add up the damage of 5 people with +15 stacks of might versus a single chop from a Twilight. and imagine that 2 of the 5 people are zerker warriors with maxed stack of might, thanks to the +15 stacks of might from the support guardian.
Yes, zerker warriors being the only crucial words here.
How about 4 zerker warriors and a support guardian? Over 9000 dps?
coz giving +15 stacks of might to 4 zerker warriors will surely produce higher damage output than you specced on Berserk depending on your GS adding damage.
Theoretically.
It’s still zerker warriors doing imba damage, no matter if you give them the stacks or not. Let’s take 4 balanced mesmers for example – I think a guardian with GS + those 4 mesmers would do a lot more overall damage than 4 mesmers with 15 stacks of might and a guardian without damage.
Also what swiftpaw said.
Staff is just not worth taking it’s current state most of the time.
No, zerker warriors will do even more damage with non situational +15 might stacks. multiply that by 4 if you’re with 4. and its way better than you teaming up with 4 zerkers and doing the damage by yourself.
in creating a party wisely, you would want 4 zerker warriors than 4 mesmers if you want to maximize the damage output.
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I was just addressing the claim that a support guardian gimps overall damage, which is blatantly untrue.
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Add up the damage of 5 people with +15 stacks of might versus a single chop from a Twilight. and imagine that 2 of the 5 people are zerker warriors with maxed stack of might, thanks to the +15 stacks of might from the support guardian.
Yes, zerker warriors being the only crucial words here.
How about 4 zerker warriors and a support guardian? Over 9000 dps?
coz giving +15 stacks of might to 4 zerker warriors will surely produce higher damage output than you specced on Berserk depending on your GS adding damage.
Theoretically.
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Please see attached graphic for statement.
That picture has over 9000 might stacks, so powerful that i can i half-shot Lupicus.
I wish they could implement dungeons exclusively for guilds that can accommodate 20 players (or more) (so these dungeons operate like an open world). This could be game breakingly awesome. It will put value to joining guilds and having guilds to enjoy guild activity.
i think im in a room full of GS guardians with berserker’s armor who don’t know what the hell are they talking about.
Or full with people that realize that you can actually support just as well in Berserker with a GS and you arent forced to gimp the dps just because you support your team.
Add up the damage of 5 people with +15 stacks of might versus a single chop from a Twilight. and imagine that 2 of the 5 people are zerker warriors with maxed stack of might, thanks to the +15 stacks of might from the support guardian.
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I’m very optimistic about this. I’m seeing that our current exotics will either be maintained or they could be upgraded (through mystic forge) to become ascended items. “Our goals for the New Year are to build on the areas of the game that were successful in 2012, to learn and apply lessons from things that didn’t work as well,”
The usage of/return to the open world concept was a suggestion from the community. glad they listened.
i think im in a room full of GS guardians with berserker’s armor who don’t know what the hell are they talking about.
All my level 80s are female chars. And lately I decided to have a male char so i made a war norn. But leveling it is like forever.
And this total makeover kit!
Thank you, A.NET. I can just change the gender of my guardian that has gender neutral name and i can precisely represent myself in the world of Tyria.. This might be too late appreciation but better late than never. So if ever I decide to roleplay (if ever lol), ill be ready.
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Shield of the Avenger > Wall of Reflection
notice that your skills are support and yet you wear zerkers? it’s like wearing MF or it’s like a confused guardian.
If you want to support, use clerics. yes, your team mates could use that clutch regen from you.
but if you want to be a paladin/dmg guard, zerkers.
i don’t believe BS like not dying from using zerkers armor.
FOTM stops at level 26. No point progressing.
its a dorian D Major scaled bell. i still have to hear “Stairway to Heaven” by led zep played on it. Fork me a youtube video showing me the song being played and i might start to give a kitten about that bell.
why add it when it already exists. unless your implying guild wars 1 + guild wars 1 = guild wars 2 so they should add GvG two times.
yeah, you love that there is no inspect so you would enjoy your selfish MF gear.
The bitter guy got a point. If only I devoted those +1000 hours of my gaming hours to exercising, writing poems, playing the guitar, learning a programming language, chasing girls, finding a job…
Then you would have done those things. Who are you to judge what defines fun for people?
True true. We all live once anyway so we can do whatever we want and however we want in our lives. You can either live in a mansion or live on the streets, whatever enjoys you most.
In the end, we all die anyway. So what you did in your time will just be a black mark in history.
I hope they make Guild Wars 1 and Guild Wars 2 expansions.
Install Guild Wars 1. Servers still up there..
The bitter guy got a point. If only I devoted those +1000 hours of my gaming hours to exercising, writing poems, playing the guitar, learning a programming language, chasing girls, finding a job…
yes. i use all the spirit weapons depending on the situation. if its a boss fight, i summon the sword and hammer. if we face a mob, shield and bow.
Static teambuild is static.
I guess i’m an old Guardian because I eventually discovered that Guardians do heal and protect, accompanying them partymates in the frontlines and killing kitten to charge up my Sigil of Life which boosts my HEALING POWER.
In your first post you mentioned you use WoR on a melee boss and then “people look afk then disconect”….. What? Im confused about this, so multiple people “look afk and then disc” when you WoR a melee boss??
You’re an odd man, the way you phrase some of your posts, and then others seem almost like two different people talking :O .
yea, my first post was not thought out seriously. it was just a starting post to get my post across. and i didn’t have enough sleep when i posted that, iirc.
what i meant was that “when i use WoR on a melee boss, the other guard looks afk at first and then he disconnects.” it was an anecdotal quote.
The last 2 successive posts were not me replying to myself. it was another post to update the thread. just to be clear about that lol.
I still don’t get what you mean by the that. I know exactly what you SAID so let me get this straight – a large ammount of other guardians will pretend to be afk then disconect when you use WoR on a melee boss? I find that highlely unlikely since bosses are usually end or mid dungeon plus i rarely get people disconect at all.
It’s hard to believe what your stating.
Which is tha
very good. you noticed that some of the anecdotal references the first post was mainly an exaggeration, to prove a point.
to remind you
“2.) i notice when i deliberately use wall of reflection when the only target is a melee boss to size up the guardian team mate that i have, he starts to look afk and disconnect from a map.”
it happened to me one time only. i wasnt very clear about it.
MF does lower stats but even with lvl 80 exotic gear players still suck so it is not a matter of player wearing MF gear or not it is a matter of PLAYER’s skill and aid in dungeons or whatever
I’d agree here. I dont use MF, but I bet i could put out more DPS with full MF gear than noobie nooberson down the road can in full Exotic gear
while you’re at it, ill play along
ill take noobie nooberson wearing full appropriate exotics than noobie nooberson on full MF gear.
thats not how it works though. do you take a skilled player with an optimized build in full MF or do you take a noob with a gimp build in full exotics?
i promise you the noob wont know the optimal dps rotation nor will he have the reaction time to dodge when needed
noob vs. skill, who do you pick?
why couldn’t that skilled player be wearing appropriate exotics and that noob player wearing MF? the case could be your case or my case.
But let’s compare the gears as if they were worn by the same person/or 2 persons who have the same skill level
Berserkers (power, precision, +critical dmg) vs Explorers (power, precision, mf) = both are glass cannon but berserker wearer will do more dmg.
Knights (power, precision, toughness) vs Explorers (power, precision, mf) = i know for a certain who’s gonna be one shotted or die a lot.
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MF does lower stats but even with lvl 80 exotic gear players still suck so it is not a matter of player wearing MF gear or not it is a matter of PLAYER’s skill and aid in dungeons or whatever
I’d agree here. I dont use MF, but I bet i could put out more DPS with full MF gear than noobie nooberson down the road can in full Exotic gear
while you’re at it, ill play along
ill take noobie nooberson wearing full appropriate exotics than noobie nooberson on full MF gear.
No commitments, no events, no kitten. It’s just a badge that you could show off while you’re playing in Tyria. It’s one of the notorious guilds (if not the most notorious) in Guild Wars One that is surprisingly has name recall and remembered by old time players of Guild Wars.
No need to represent, no need to be active.
What is MATH?
http://wiki.guildwars.com/wiki/Guild:Your_Math_Teacher
Regards,
Scout
suspension is ok, tolerable. but if they put DR on you for perpetuity, that really is evil.
Make MF partywide and you’ll not leech anymore.
grenades, i think.
Did the number of items that can be gotten from a chest changed? I am getting 4 crappy (blues and greens) items everytime i loot the chest regular map. And this 4 item is fixed. IIRC i could get 5 items from a chest. How about you?
Am I kittened by DR by A.NET? if so, i can speculate why.
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