people here who tolerate a.net for breaking their word tolerate dishonesty and breaking promises.
goodluck being good parents when you grow up, noobs. pass that to your kids.
solution is to get 4 rank 50’s to carry you and play team queue. you will not lose.
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nerf spirit rangers? nerf warriors? nerf thieves? nerf necros?
the game revolves around running around and capturing 3 points and you wanna nerf viable builds? that will make the game simpler dont you think?
you know wat. iphone 5 was released in september ’12 and we get the kittening iphone 5s september ’13
that’s software and hardware design.
Worst teammate ever? This bot during tPvP.
Spammed about a gay dating site the whole match. He spammed team and map chat, and then whisper spammed me.
We still won though, so I wasn’t too mad…. until I got him again on my team in the next match..
this closes the thread.
you know OP, get 4 good players to carry you and go team queue if you don’t want to be queued with bad people.
Rangers are underpowered.
Warriors are the best melee and ranged condi class.
I got this dmg from a warrior
This whole conversation is in the context of the PvP systems between the two games. And when we are talking about that, GW1 is still superior.
Superior meaning very high skill ceiling to master, yes. GW1 superior.
But you have to consider other things in the name of superiority. Sports generally have simple mechanics (i.e. passing the ball) and simple objectives (i.e. shooting the ball).
It doesn’t necessarily mean that if it’s simple, its not superior. Coz simplicity means the system is easy to follow and easy to play. and with that, there will be lots of spectators and players, ideally. the only one thing to debate with this that is it challenging? is it hard? how do you address "challenge in a simple PvP system.
And the thing entering to the picture is the competition itself. the pvp itself. the players themselves. which is the better team on this simple system.? who is the most skilled team under this simple mechanics? who brings THE SHOW on the competition? Who would you say gave you “WTF that was a clutch move” moment? it is the clash itself to determine of how high did one reach the skill ceiling. Winners more skilled. Losers less skilled.
See, a competitive scene can still thrive on a simple PvP system. The advantage of this system is its simplicity, which can get viewers and players, coz as ive said, it is easy to follow and it is easy to play.
and if you got more players, there will be more competition. and if more competition means a stronger validation of your skill level. if youre top 1 out of 100,000 players, that says a lot. in guild wars 1, if you’re top 1 out of 500 players, you’re niche good.
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get a perspective? I did. my perspective was from the PoV of regular users, the masses, the not tech savvy. and on that perspective, terminal/console/cli is dead.
niche is niche. the hardcores, the “nerds”, the subculturists, the leet computer users. from this perspective, im wrong. sure.
but do you think computers are manufactured and made for a niche audience? i dont think so.
also do you think guild wars 2 is made to appease a niche audience (guild wars 1 hardcores), i don’t think so.
appeal to a high skill ceiling of Guild Wars 1 is akin to a computer user being cool for knowing 90% or all of the console commands. Sure you got brains, but console is old. The “in” thing now is poke and pinch.
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comparing gw1 and gw2 is like comparing console based OS and touch based OS. sure memorizing commandline commands is cooler and requires more brains than a touching and pinching graphical user interface. but guys, which between the 2 is dead, obsolete and outdated?
Over 95% of all the servers and supercomputers out there in the world running Linux / BSD, and a bunch of programmers would like to disagree with saying the terminal is dead.
Keyword for you is programmers.
But i was referring to consumers (context clue: pinching gui, programmers code code and do console commands on servers, yes.). the regular joe guys who want to do computers. you are forgetting the tablet and the smartphones too, which are the envisioned computers in the 80s to be spread like hotcakes. Tell me, do you do console commands on your smartphone? or tablet? or on your Windows? Linux, yep, when you install on commandline but there is a gui version of application installation now. and linux is just a fraction of the en masse computer software for the market. If console is still the in thing, then Linux shouldve gotten hardcore being a terminal only OS. But they were extended to have GUI, to keep up with times. And Windows still dominate. For smartphones, you can raise Android but do Android users do console commands? Poke and pinch man.
from a reputable site:
“In the Linux Forum, there is an interesting debate going on about GUI (Graphical User Interface) and CLI (Command Line Interface), two modes for users to interact with the computer. Valid but opposing arguments were made by both sides:
— GUI makes it easy for the user, therefore makes the OS user-friendly.
— GUI interface means the OS is “dumbed down”
— CLI gives the user more control and options.
— CLI is stone-aged; it belongs to a “The History of Computers” museum. "
Obvious thing is obvious. MS-DOS is dead. Windows 8 is pinch and poke. Vanilla Unix is 70s and old. Ubuntu Linux is the most popular GUI UNIX based OS nowadays
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comparing gw1 and gw2 is like comparing console based OS and touch based OS. sure memorizing commandline commands is cooler and requires more brains than a touching and pinching graphical user interface. but guys, which between the 2 is dead, obsolete and outdated?
the point of ascended armor is to kitten me off.
people didn’t see what you did there, but i saw.
a noob called me a no name and i didn’t even know the noob.
and
i was playing tpvp with my guild mate and this SOAC guardian started trashtalking my guild mate and he had a pompom girl and called us no names. And where is SOAC now in GW2? Nada. At least we’re in MATH doing IWAY in Guild Wars 1 since ’05.
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it’s ok if you’re rank 50ish and you do skyhammer to get dat r60 emote. you got the experience and the skill so you doing skyhammer is fine. i bet that rank 70 guy did a lot of skyhammer and its fine. he’s proven himself, got experience.
but if you’re like rank 3 and want to be rank 50 in no time by just doing skyhammer, that’s what’s wrong. and these people are called “skyhammer heroes”.
Top guild so far are the “We are The Vocal Minority[TROL]” who mostly play ranger, the troll and the most hated class so far.
A.NET balances the whole game around capture the kittening 3 points game.
if the 1v1 community can issue a ban on a certain skill, for sure the elite tpvp community can issue bans on certain cheese builds, like lb/hammer warrior.
I can visualize a GvG mode as a microscale WvWvW with even numbers fought by guilds.
WvWvW is not balanced because different servers have different number of people.
trolls like me love rangers. they are the most hated class in the game, right?
so how do you classify the WvWvW community now?
1.) The PvD, PPT, Arrowcart, Karma Trainers (Blobbed into the General WvWvW)
2.) The Roamers (sPvPers mostly)
3.) The GvGers (Group fights, vanguard of Open Field fights usually)
1.) is about Rewards (i.e. Knocking gates give WXP, PPT-Top Server Having High Bonuses/Server Pride etc)
2.) is about individual skill
3.) is about group skill, Guild Pride
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Also from the post it seems that GvG us some thing that is development, so hopefully we can but this to rest soon. No more crap about unbalancing buffs in wvw that “ruin” gvg and no more wvw complaining about gvg taking up player cap space.
No, i highly doubt GvG is under any kind of development.. or anything close to it for that matter
Regarding Guild game play, please understand it is extremely important to us, and an area we are paying a great deal of attention to, so please do be patient with the developers who work tirelessly on making WvW the very best it can be, they have a great deal of respect for you all, and value your collaboration in pushing this pioneering mode forward. Also please note this member of staff is not on the WvW team.
GvG mode is pioneered by the community. it’s the baby of the community so it is wise for A.NET to build up on this popular game mode.
The game mode was made for open siege war and not remote GvG, if the dev wants to stand there he has the right to stand there, he did nothing wrong… He said, start the fight go go.
You guys knew it was open world warfare with siege when you bought the game, when you buy a new couch in the store and you are going to sleep on it but its not sleeping very comfortable you are not going back to the store and complain about that right? lol
Say if I bought a billiard stick and encountered muggers, im not allowed to break my billiard stick into 2 and use them as selfdefense arnis weapons because the billiard stick is sold as billiard stick?
do i violate the “billiard stick mode”?
Can you translate it to WvW words? I can do it with mine.. but I don’t understand yours.
are you prohibited to use something in a way that’s not its intended use? like using the billiard stick as weapons.
or say to play checkers using a chessboard?
Coz in WvW speak, they are prohibiting a gamemode (GvG) to be played within a game mode (WvWvW).
The game mode was made for open siege war and not remote GvG, if the dev wants to stand there he has the right to stand there, he did nothing wrong… He said, start the fight go go.
You guys knew it was open world warfare with siege when you bought the game, when you buy a new couch in the store and you are going to sleep on it but its not sleeping very comfortable you are not going back to the store and complain about that right? lol
Say if I bought a billiard stick and encountered muggers, im not allowed to break my billiard stick into 2 and use them as selfdefense arnis weapons because the billiard stick is sold as billiard stick?
do i violate the “billiard stick mode”?
these GvG haters are PPT, PvD, arrowcart and karma train noobs who don’t know quality fights. The Pinnacle of the WvWvW experience is GvG.
if GvGers are violating their game mode, Role players violate my game mode.
What a kitten move by that a.net guy. GvG community should troll them back.
about the video, NSP has some dev guilds that are not under the a.net tag.
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yeah. tell that who called for spirit ranger nerfs. K?
why are you comparing A.NET manifesto to the Communist Manifesto? Communist manifesto is composed of utopic ideals. A.NET manifesto is not (basically saying that A.NET does not making grindy games). Proof that A.NET manifesto is not utopia is GW1 and A.NET didn’t live up to their manifesto in GW2.
No. I’m explaining what a manifesto IS. A statement of ideals. They had an ideal. They tried to live up to the ideal. The ideal went south when real life kicked in. I’m not sure why this is so hard to understand.
and im saying that the communist one is composed of utopian ideals and the a.net manifesto is composed of not utopian ideals..
You’d be wrong. The Anet manifesto is composed of utopian ideas for what an MMO should be. It’s all about context.
And then when you get into the world and it’s not the ideal, you’re disappointed.
it’s not utopian because a real life example that lived up to the manifesto has already been made and existing for more than half a decade already. Guild Wars 1.
The manifesto is to reaffirm their ascendancy from Guild Wars 1 legacy and continue that to Guild Wars 2.
Call it a utopian manifesto if there was no benchmark predecessor and Guild Wars 2 was started from this utopian ideal that they just recently crafted.
It was an MMO manifesto and Guild Wars 1 wasn’t an MMO.
They specifically said that all that we loved in GW1 will be in GW2. That is not utopia.
They implied that GW2 will not be grindy. Not utopia.
But i take it back. Since the manifesto isn’t concurrent with reality (e.g. guild wars 2 is grindy, they didn’t bring all that we loved in guild wars 1 in gw2), that makes the manifesto utopian itself. The Manifesto is INDEED a manifesto.
yeah you’re right, hats off to you.
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why are you comparing A.NET manifesto to the Communist Manifesto? Communist manifesto is composed of utopic ideals. A.NET manifesto is not (basically saying that A.NET does not making grindy games). Proof that A.NET manifesto is not utopia is GW1 and A.NET didn’t live up to their manifesto in GW2.
No. I’m explaining what a manifesto IS. A statement of ideals. They had an ideal. They tried to live up to the ideal. The ideal went south when real life kicked in. I’m not sure why this is so hard to understand.
and im saying that the communist one is composed of utopian ideals and the a.net manifesto is composed of not utopian ideals..
You’d be wrong. The Anet manifesto is composed of utopian ideas for what an MMO should be. It’s all about context.
And then when you get into the world and it’s not the ideal, you’re disappointed.
it’s not utopian because a real life example that lived up to the manifesto has already been made and existing for more than half a decade already. Guild Wars 1.
The manifesto is to reaffirm their ascendancy from Guild Wars 1 legacy and continue that to Guild Wars 2.
Call it a utopian manifesto if there was no benchmark predecessor and Guild Wars 2 was started from this utopian ideal that they just recently crafted.
why are you comparing A.NET manifesto to the Communist Manifesto? Communist manifesto is composed of utopic ideals. A.NET manifesto is not (basically saying that A.NET does not making grindy games). Proof that A.NET manifesto is not utopia is GW1 and A.NET didn’t live up to their manifesto in GW2.
No. I’m explaining what a manifesto IS. A statement of ideals. They had an ideal. They tried to live up to the ideal. The ideal went south when real life kicked in. I’m not sure why this is so hard to understand.
and im saying that the communist one is composed of utopian ideals and the a.net manifesto is composed of not utopian ideals..
I usually do Pandora.com and i switch between Guns and Roses Radio, Weezer Radio, Goldfinger Radio
why are you comparing A.NET manifesto to the Communist Manifesto? Communist manifesto is composed of utopic ideals. A.NET manifesto is not (basically saying that A.NET does not making grindy games). Proof that A.NET manifesto is not utopia is GW1 and A.NET didn’t live up to their manifesto in GW2.
It’s only a vocal minority of people who post on the forum that feel that way. The majority of people are playing the game and are perfectly okay with it..
So what’s the purpose of a forum?
1: Game is great!
A:NET = Thanks for the response, we appreciate it
2: Game sucks!
A:NET = You’re just a vocal minority. Those who enjoy the game don’t go to the forums
Say WAT!
Not sure about rank 50 in 2 weeks statement
10k glory / hour. Calculate.
if all they do is repetitive, it can be botted.
so you can reach rank 50 without even manning your game.
Tis hard. Guild Wars 2 is like your lying and cheating Girlfriend who was once loyal to you and changed over time and you’re still staying with her because of the good old times that you had.
THOSE SKYHAMMER CUSTOM HEREOS RUINING TEH RANK SYSTEMMMMMMS.
Ascended gear.
No mercy for the new player.
Nuff said.
j/k
Easy loots. bad ai is the best ai for easy loots.
unplayable now we have circles in WvW and siege for mid fields fights….. and the buffs lol
the siege will remind you of the treb/skyhammer. the three circles will remind you of the 3 circles.
Conditioning you to sPvP.
most likely those who have it in pve will be able to unlock the skin in pvp.
Bloodlust area is like the hypnotizing eye that conditions you to sPvP. 3 capping points? Hello?
The way to combat the system is for the community to be proactive about the system. Settle to unwritten rules of the wvwvw community like
no ascended
no capping of orbs
no food
no bloodlust capping
anyone who violates the rules will be shunned. trolls may arise, but you get the point.
prove to a.net that wvwvw has a strong community.
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I don’t take PvP seriously so Solo Queue is the only thing that I like.
A.NET’s mantra
Buff X → X is OP → Nerf X to a state where it is weaker than before it was buffed.
Alt-F4 to deny stomp points or Alt-F4 coz you got owned by an uplevel?
The Whole WvWvW community across all servers should settle on an unwritten rule of not capping the orb ever and not playing the bloodlust area.
there are 2 types of esports. popular esports and dead esports.
Killing in conquest is really important, people that build bunkery and sit on a point waiting to die are liabilities.
Ex. what diff does it make if you can eat a ton of dmg if a bomb engi is just going to light you on fire with his bombs. Let him neut or cap the point, but build so that you can kill him! That is taking a step back to take a couple steps forward.
If you do the math killing the other team 4 times per person ends up netting (4*5*5) = 100 points. That’s two Niflhel bosses, but the advantage to that ends up snowballing b/c they aren’t going to stop you from getting secondary objectives or hold points effectively while short handed the whole game.
Building to survive in Conquest is stupid – building to kill ends up getting you the win. Car Crash understands this and that’s why they were rolling over people throughout the EU Invitational tournament.
run 5 glasscannons and tell us the result.
Hello everyone.
I’d like to sum up what, in my opinion, are flaws of conquest mode in the current Guild Wars 2 ecosystem and why it is a lot of times source of frustration and bad PvP experience.
- Conquest mode encourages the new trinity: Guild Wars 2 made a great step in the right direction by removing the holy trinity, which solves a lot of problems in terms of matchmaking and profession balances.
Since Conquest’s main source of points aggregate is the number of points captured (of course along will player/npc kills/stomps), the only type of character that fulfills this role of maintaining a point is bunker. It could be a full bunker, or a semi bunker. But inshort, bunker. Full bunkers are almost inefficient for there is a certain limit that you can just outheal damage. To eliminate other point capturers, you should be able to withstand damage or eliminate the source of damage while withstanding its damage.
Since we have 3 capture points, zerging a point will be inefficient. team comps are illusionary and what fulfills the objective is to distribute your people for a triple cap. Your people should only have this abilities – delay or withstand 3 people or kill 1 or 2 people.
Trinities require cohesive team comps. in gw2, it doesnt matter for you can combine 3 bunkery killers on a point, focus fire on a target and win.
- Conquest mode is PUG-unfriendly: conquest mode requires a lot of team coordination, thus voice communication, …
it is pug friendly. GW1 had pug friendly builds like IWAY. when you say pug friendly, it doesn’t require much of voice com. Solo queue experience tells me that mechanics and battle awareness are enough. You don’t need to call 3-2-1 spike, have that much of a coordination.
- Conquest mode feels unrewarding: we should be honest with ourselves. Everyone likes to see the “Player kill” popping up on your screen and performing your finisher on a downed enemy and knowing that, in that moment, you outplayed your enemy and helped your team reaching the win. ….
It’s rewarding if you see your team go to 500. But you will kinda examine yourself if you got carried or you carried people. That’s the part that you kinda doubt your contribution to a team. Coz they’re not concrete. in gw1, you will know if you killed fast or you made your team not die. Conquest, deaths are forgiving. you get respawned
and try to cap an unmanned point.
IDK at top level if this is the case.
- Conquest mode is harder to understand: this is something that developers are really fond of. …
Yes, it’s hard to know the winning formula if you’re a noob. Some says to not cap far point but sometimes it works and capping far point leads you to an extra 20 points to win the game. its not formulaic. Conquest, while it appears to be boring and not pvp, is actually complex in a sense.
- Conquest mode only makes the game harder to balance: this is a tough point. Some professions are clearly designed to be better on conquest compared to others.
the only qualms that i have is they try to balance everything around sPvP conquest. PvE and WvWvW are not about capturing 3 points last time i check.
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