So your idea is to make it a skill that passively gives you a speed buff and when activated gives you a different skill set. Think on that for a while and then tell me it wouldn’t be op. The problem with most of you mount lovers is that you want it all and won’t take anything less. Small cosmetic mounts or mounts the way that they were in Gw1 (which I’d be ok with) just aren’t good enough for the small and let me repeat that word for you again, SMALL amount of players that want them. Why don’t you go through all of the mount threads and count the names for them and against them. In fact why don’t you go through all of those threads and read them and you would find a lot of reasons why mounts the way you want them would be game breaking for a lot more people than the mount lovers.
No..The idea is that when you use the activate feature of my skill idea is that you Loose the speed you get put back to normal running speed on foot and slowed to battle speed when engaging in combat and my idea is to have a unique skill set that compliments the mount you are riding. Skills like the idea of dragging a downed player away from red circles to then rez them, I don’t know what to name this skill yet.
Since everyone could use this skill in PvE it would not make you op. In normal WvW you would not allow the mounts to fight. That why I suggested an all out WvW map that lets every conceivable type of mounted combat take place. In the Air, land, and Sea and on those massive charr war machines. Since everyone is able to fight on them how are you more op than all the other players. You don’t give credit to Anet in the fact that they would balance the skill set and make them skills work for the type of mount you are using. By type I mean base different mounts on the trinity, Damage, Control, and Support.
I understand that you really want this because you are a mesmer but that was the way that they were balanced. Let’s say my engie wanted portals or mass veil – I would have to give something up or be op. I don’t understand why you couldn’t live with a strictly cosmetic, small mount if you “wanna look kewl”. With no speed boost and given the option to not have to see it have all the stupid mounts you want. As a final note there is no way i can give Anet credit for balancing anything.
No I don’t want this cause I play a mezy. I have and play all classes.
You do give up something with my idea you give up all your weapon skills and the ability for the mount to have a continuous speed buff to have mounted skills.
Which is like what happens when you pick up one of those items off the ground to use as a weapon or when a Engi uses the flamethrower skill.One thing that the broom and tunneling device doesn’t do, is let me use my utility skills while mounted or to have the ability to use dodge or even have the protection of my armor…If they add these features to these items, I could be happy for allowing more immersion and the ability to uses the already speeds buffs that my utility provide. If they did this and make more of these items available on the gem store they could make a lot more money from me that is for sure.
But that will not make me stop wanting to have something that most MMO’s do not have and that’s a fun method of Mounted Combat. Which I think my idea comes close to something that has Anet design ideas all over it and is unique to the MMO gaming market.quoted myself so you can see the post near the other one…
I would actually be more than fine with your suggestion in this form and I’m sure that a lot of mount nay sayers would be too.
My whole point is that there are a lot of little things, some of which the player base may not be aware of that would be effected by open world duels. My hope is that the dev’s will be able to balance on the head of a pin to make sure that it isn’t game breaking for anyone.
At the very least they should let us toss the ascended materials into the mystic forge to get something different.
Interesting Hippocracy there Bevillian. It is okay for him to make the stament “mounts are cool”, but when I state “no they are not”, you presume you can suggest I am trying to speak for everyone while ignoring his similar comment.
by the way, Just because the same posters repeatedly making and pos on “mount” threads over and over, does not equal popularity. It simply displays the pattern of the typical forums vocal minority.
I didnt assume anything. You stated that the majority of players did not want them as your quote shows. I stated that you do not speak for the community. You speak for yourself. You stated much more than “Mounts are not cool” as your quote above suggests.
Also, because people repeatedly post about something, does equal popularity. Especially when it has thousands of views, each time it is brought up.
Also.. Hypocrisy
I don’t think you got what he was trying to say. There are people that post repeatedly for mounts. The same people. As for how much of the player base wants mounts Imo if you gave people a list of 20 things to work on putting in the game that mounts would be kind of low on the list. I’m more than fine with cosmetic mounts as long as I didn’t have to see them but if they had a speed boost players who don’t want mounts would have to use them just to keep up with the meta.
Right, so if implemted correctly they would not effect the meta. Perhaps if they were only used for PvE which has already been suggested. You both missed the part of my post that says that I do understand what you mean about players repeatedly posting about the same thing, but when it has thousands of views it is a different story. The same could be said for players who are only repeatedly seen filling forums with pessemistic responses to those same topics
I’m sorry if I somehow offended you somehow. Views on the subject does not equate wanting it. Just because a player doesn’t agree with the way you want something implemented doesn’t make it pessimistic. Like I have said before I’m more than willing to get on board with cosmetic mounts or the way mounts were implemented in GW1.
You paid 110g for a skin. How much do you think it’s going to cost to raise your crafting to 500 and then craft the armor? I’m willing to bet that it will cost more than 110g. Please don’t use the argument “I gathered the mats so I didn’t spend anything” because you could have sold those mats for the cash to not get the extra stats.
Interesting Hippocracy there Bevillian. It is okay for him to make the stament “mounts are cool”, but when I state “no they are not”, you presume you can suggest I am trying to speak for everyone while ignoring his similar comment.
by the way, Just because the same posters repeatedly making and pos on “mount” threads over and over, does not equal popularity. It simply displays the pattern of the typical forums vocal minority.
I didnt assume anything. You stated that the majority of players did not want them as your quote shows. I stated that you do not speak for the community. You speak for yourself. You stated much more than “Mounts are not cool” as your quote above suggests.
Also, because people repeatedly post about something, does equal popularity. Especially when it has thousands of views, each time it is brought up.
Also.. Hypocrisy
I don’t think you got what he was trying to say. There are people that post repeatedly for mounts. The same people. As for how much of the player base wants mounts Imo if you gave people a list of 20 things to work on putting in the game that mounts would be kind of low on the list. I’m more than fine with cosmetic mounts as long as I didn’t have to see them but if they had a speed boost players who don’t want mounts would have to use them just to keep up with the meta.
Have you played any other MMOs? They all have open world dueling…it’s a pretty standard feature. Even Borderlands has it, lol. I want dueling because it’s fun, the reward is in itself…which i know is a outlandish concept in this game.
If GW2 dueling is anything like every single other MMO, being in a duel wouldn’t make you immune to PvE. In fact, it makes you more vulnerable…the person you’re dueling can’t kill you so they can only get you down to 1 health. Enter enemy mob and BOOM you’re dead and you have a repair bill. Try not to duel near mobs.
As much as you think open world duels “don’t belong/fit in GW2” the devs had said they would like to add it at some point. No specific timeframe, but it does show that someone at Anet thinks that open world dueling makes sense.
Please don’t think i’m ignoring or not listening to anti-open world duel arguments. These threads pop up almost daily and unfortunately i read a lot of them for some reason. I have heard the same tired arguments against open world duels repeated over and over, all of which have perfectly reasonable rebuttals that fall on deaf ears (or blind eyes, since it’s text, lol).[/quote]
The dev’s said that they wanted to add dueling but not how it would be implemented and you’re awfully greedy with how you want it implemented. You have used the same tired arguments for open world duels the way you want it implemented. Frankly there have been good arguments for and against dueling but anything that doesn’t fit your vision of what it should be you have ignored. I want dueling in some form or another but not if it’s going to interfere with the way other people want to play. The people that are against dueling have just as much right to this game as you and I – they spent time and money on this game too.[/quote]
I also want dueling that would not interfere with the way other people want to play. Which is why i think open world dueling should include:
Duel request – accept/decline
Duel request cooldown – If request is declined, can’t spam requests
Auto disable duel request – so you never have to see a duel request if you don’t want to.
Disable duels in certain areas – trade post, crafting, bank, even cities—-places where combat isn’t really intended in the first place.
Other arguments simply can’t have concessions made for them:
Arena dueling – would indeed be dueling but would be very different than open world dueling and would essentially defeat the purpose.
Increase in map chat activity/spam – this is only an issue based on what you consider spam. And there are several ways to avoid it (view combat log, ignore, leave zone, don’t look at chat log)
Disruption of balance as a result of more 1v1 battles – If 1v1 balance problems exist, they would come to light eventually, with or without dueling. And this game isn’t balanced for 1v1 so it really doesn’t matter.
i think i’ve covered them all, let me know if i missed an argument against open world dueling, or if i presented an argument in a facetious or disrespectful way.[/quote]
Duel request cool down/auto disable just won’t work because the block feature is terrible in this game at best and there are ways to get around it. I have been trolled and then trolled back until they blocked me so I just involved other people to help me troll.
I would like to know how arenas or ruins areas marked on the map as dueling zones would defeat the purpose. Scattering them across the world especially in dead maps would help revitalize activity in those maps.
Spamming map chat is a non issue for me since I ignore it 90% of the time so I don’t see that being a problem.
Disruption of balance – If you think that the classes/builds in this game are balanced you are sadly mistaken. I roam a lot in WvW and some classes/builds I avoid fighting. I believe this is one of the primary reasons that Anet haven’t given us dueling yet. If a lot of people started dueling regularly (as I believe would happen) you will see twice the complaints about x class, x ability, x rune, xcetera.
The only other reason I believe that dueling shouldn’t be everywhere involves De’s. Imagine Mr. Low level McNewguy is walking a merchant from point a to point b. You or I are dueling and our fight gets close enough to the De to scale it up for the poor fellow. Is Low level McNewguy supposed to not get mad at our duel.
Like I said I want dueling but there are plenty of reasons raised by the anti duel people that are valid to them and we shouldn’t just dismiss them and probably reasons that you or I aren’t even aware of.
I find it pretty funny that with how many people complain about spies and saboteurs no one was interested in this.
Scrambles you don’t listen to any argument, or opinion but your own. There has been many arguments for and against, I respect your opinion, but I disagree with it being implemented in PvE. Lore and Continuity wise it makes no sense outside an arena, we are not a bunch of highway bandits randomly attacking each other, the story of the game is sooo far divorced from open world duelling it just wouldn’t make sense.
Arenas is a viable option, GW1 has arenas in towns and cities for pvp, or if its PvE why not a contest arena like with Magni the Bison and the Bison Cup in GW1. You fight random brawls with enemies, instead add the occassional pvp match too, that way even if there is not many duellers, u still have something to do or fight and u get rewarded for it.
Again I will say PvE is not the place for Open-duelling, there’s a niche for it somewhere, but not in the field.
How would you limit disruption to the game? Say your in the middle of Orr with risen around? Would risen be open to attack you? Or would you be sealed away? Is there a defined time? defined area? defined parameters? Exclusivity? What prevents players from exploiting the feature if it removes them from the PvE environment for X-amount of time.
The biggest question as well – To what outcome do you wish to achieve? A system such as this would not have rewards, and shouldn’t have rewards, so whats the outcome? What can you achieve in PvE duelling that you cannot in a modified way in Spvp or WvW, where you actually get rewarded?
Have you played any other MMOs? They all have open world dueling…it’s a pretty standard feature. Even Borderlands has it, lol. I want dueling because it’s fun, the reward is in itself…which i know is a outlandish concept in this game.
If GW2 dueling is anything like every single other MMO, being in a duel wouldn’t make you immune to PvE. In fact, it makes you more vulnerable…the person you’re dueling can’t kill you so they can only get you down to 1 health. Enter enemy mob and BOOM you’re dead and you have a repair bill. Try not to duel near mobs.
As much as you think open world duels “don’t belong/fit in GW2” the devs had said they would like to add it at some point. No specific timeframe, but it does show that someone at Anet thinks that open world dueling makes sense.
Please don’t think i’m ignoring or not listening to anti-open world duel arguments. These threads pop up almost daily and unfortunately i read a lot of them for some reason. I have heard the same tired arguments against open world duels repeated over and over, all of which have perfectly reasonable rebuttals that fall on deaf ears (or blind eyes, since it’s text, lol).
The dev’s said that they wanted to add dueling but not how it would be implemented and you’re awfully greedy with how you want it implemented. You have used the same tired arguments for open world duels the way you want it implemented. Frankly there have been good arguments for and against dueling but anything that doesn’t fit your vision of what it should be you have ignored. I want dueling in some form or another but not if it’s going to interfere with the way other people want to play. The people that are against dueling have just as much right to this game as you and I – they spent time and money on this game too.
2 – One for my main (engie) and one for my secondary WvW toon (ele). I expect it to take me about 3 months because after grinding for my weapon I’m just going to let the armor happen as it happens.
I just got back from guesting to GoM. Your statements about your player population are exaggerated. L.A. wasn’t any where near dead and the champ trains where running strong.
Actually when I first started playing WvW I remember getting blobbed all over by GoM but didn’t give up. I’m gonna be honest here – you don’t want big guilds to move to you. Those are the same guilds that have been server bouncing since day one. Keep developing your tactics using TS and you will find your WvW population start growing. I will guest over to GoM tomorrow to see if your PvE population is as bad as you say but my server doesn’t have over flows in L.A. , temples are on a scheduled day and we are out manned quite a bit in the mist.
With the introduction of the new WvW map which eliminates the main reason why people dont completely transfer to a more populated server, whats the excuse players in the bronze, losing servers have to not transfer to a more populated server?
Should I keep enduring the player hemorrhage and join the leak or is Anet planning to do something about any time soon?! The rewards better not be really all that different at the end of the league, because if i see that a zerg-server gets enormous rewards just by sheer population and that I missed [given ANet skins and rewards history] probably the only chance to get really cool looking stuff (which is the main point of ‘rewards and advancement’ in this game) then I will have no choice but join the [boring] train and also jump servers, leaving my already devastated and desolated server to even worse ruins.
Anet, Im warning you, this is not healthy for anyone, either give us a “WvW home server” second server option or start merging servers, I love my server and guild but being the lone man vs a zerg of 50+ is not fun.
It seems that half of your post was crying about “they better not get real cool rewards”. The server I’m on (NSP) is looking at coming in next to last, Do a lot of people care? No. We spent this season taking on populations much larger than ours and it has done nothing but make us better. You can either transfer servers or help your server get better – it’s up to you.
Dude calm down. Duels take place in small out of the way areas and don’t take up that much space. Both sides have valid arguments.
but why do anti-duelers care where people duel if they have no interest in duels themselves? The anti-duel crowd has completely exaggerated the impact duels would have on the game to strengthen their argument.
I don’t think the anti-duel arguments are valid because the frequency of duel spamming, trolls related to duels, and duels impacting people visual space are so slim that it is a non-issue. They’ve taken the most extreme, worst outcomes that might happen if duels existed and made it seem like it would happen all the time.
In reality, and in similar games with duels these events are outlyers and are statistically insignificant. They are possible and may happen, but not enough to impact an individual player’s game.
Are you not reading my post? I want dueling but I don’t want to screw over the entire PvE community to get it. Look at it this way. Some people wanted LS in WvW ( don’t ask me why). When it was implemented they put it in places that made a lot of people mad. Some people want to only PvE and that is their choice so why do we have to invade their game mode with ours everywhere.
(edited by bloodletting wolf.2837)
Dude calm down. Duels take place in small out of the way areas and don’t take up that much space. Both sides have valid arguments.
I know there are good reasons why there is a siege cap and a despawn timer but how about having siege weapons salvagable based on the health of the item possibly.
For example, capturing a tower using 3 superior flame rams you want to then build some arrow carts inside. You salvage the the flame rams for a percentage of their build cost and use the reclaimed supply to build the new siege.
this would cut down the amount of redundant siege littering the battlefields and, from another post, elimate trolls wasting supply on worthless siege.
Yes? No?
The only real problem I see with it is that trolls could deconstruct your siege. Take your eyes away from all the golems you built and come back to flame rams.
So your argument against arenas that would make the no duel people happy and give the duel people somewhere to go is that you don’t want to see a loading screen? You solve a lot of the problems that the anti-duel camp bring up if you limit it to arenas or ruins areas.
Yes, that is my argument. Firstly, you can already do this in a custom sPvP game, so there already exists an arena for duels, but like i said, no one does it because the barriers to entry are too high. It literally doesn’t get any more easier or accessible than just requesting a duel from someone in the open world.
I think the issue of loading screens is actually a stronger, more tangible case for open world duels than the case against duels, the issue of “i just don’t want to see them.”
The only detriment to your gameplay is that you just dont want to see other people duel on your screen, yet you are fine with witnessing other players fight against NPCs on your screen.
My detriment is an acutal detriment to gameplay. There is no gameplay happening in a loading screen. And this is assuming there would just be one loading screen. If you have to port into and out of a duel arena that’s two load screens right there.
So yes, basing my arguments around my issues with load screens, i’ll admit, is a weak argument, YET i still think it’s a stronger argument than the one against open world duels.
tl;dr
the problem with arena duels – technical issues (“load screens”)the problem with open world duels – personal issues (“i don’t want to see people duel”)
If I was against watching duels I wouldn’t play so much wvw as a roamer. I want to duel my guildies so I can test my builds for wvw. There are some awesome arenas and ruins that would make awesome pvp areas. My argument is why can’t the two sides meet in the middle. Spvp is not the same because it is far more limiting in your gear/build choices.
There are far more reasons than I don’t want to see them in all of these duel threads. Interfering with De’s, griefing (imo mostly because the block feature is a joke) being two that I agree with.
Just mark areas on the map with a red circle and give a warning on your screen that you are entering a pvp zone. If you are a dueler you could shut the notice off but a pve only player would know to steer clear. Scatter them all across the map in those places that are dead to revitalize them. Put them near dungeon entrances so you would have something to do while waiting for your party to fill. Now does that sound like a compromise that you could live with?
Nothing in this thread hasn’t already been said in Open world Duels [Merged]
I don’t understand why folks wouldn’t want to duel it in an easily accessible area like the arena in the Black Citadel. It would make it easier for duellers to find each other, and you wouldn’t have to spam challenge random strangers to find someone interested. Heck you could evolve it into a mini-game with betting, leaderboards, different duel types (disable healing for example) and all sorts of fun stuff.
I’m not opposed to there being a duelling option added, but I don’t want to have wade around folks duelling in the streets or have to fill up my ignore list with folks that won’t take no for an answer.
Sure, but the only thing more accessible than an arena in the Black Citadel is allowing access to duels in the open world. Half the fun with dueling is that you can just come across someone and duel them right there on the spot. No one is going to want to duel if you have to party up and meet in another zone.
What if your killing time waiting for the rest of your party to show up and some stranger wants to duel you in front of the dungeon portal? Simply porting to another area takes a lot of effort when with open world dueling you could cut the duel short if you needed to in the event the rest of your party shows up.
This is why duels should be allowed in the open world. It kills the fun/immersion/motivation to duel when you have to go out of your way to do it and sit through at least one loading screen. That defeats the purpose of quick duel skirmishes.
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Additionally, i think duels would be a great way to introduce new players to PvP. I have tried to get my PvP minded friends to play this game but the barrier to entry for pvp is simply too high. On a new character you have two options for fights:You can play sPvP— this is an overwhelming task for someone who logs into the game for the first time. I tried sPvP right when i first got the game, having no knowledge about the game, and here i was given a 80 character with full skills, utilities, and traits that i simply had no idea what to do with.
When i lvl up in PvE, i am slowing introduced to all my skills so by the time i’m 80 i understand the significance of my traits and the synergy between my abilities. But just being given a full blown character with no knowledge what to do with it is overwhelming and simply drove my friends away.then there’s WvW— While i love WvW, there is not much pvp for a new player to do beyond rolling with the zerg. If you manage to stumble across a 1v1 or small group fight you will get wrecked.
It is still a good opportunity for you to learn the viability of your limited skill set in a pvp setting, but the penalty for failure is too steep (actual death followed by a long trek across the map to get back to where you were).If i could duel my friends that i just introduced to the game, it would give an easier to digest, scaled down version of what combat is like and what to expect from pvp. The other options available are meant for people that are already well initiated with the game.
So your argument against arenas that would make the no duel people happy and give the duel people somewhere to go is that you don’t want to see a loading screen? You solve a lot of the problems that the anti-duel camp bring up if you limit it to arenas or ruins areas.
I like these ideas. There have been plenty of threads with suggestions for improvements to commander tags and I don’t know why they haven’t done something about it yet. A band aid for you op would be to use ts to divide your group up into teams.
ok, let’s play it your way.
why would anyone, with the way you want to push duels in an area where PvP should never happen, agree to add PvP in an PvE area?
better yet, we already have 2 PvP places and ppl giving you a solution to the duel problem by keeping it in WvW, give me one really good reason why PvE has to be ruined by duel lovers again?you have 2 places to duel, sPvP and potentially WvW yet you want it in the only place PvE-ers can escape from the whole PvP crap.
all i see is “but i want to test my skills on other players” and “i just want to be able to duel someone” without actually giving a really good reason why, duels are fine if they stay in PvP-specific places.and one more thing, if you want duels because it’s also in a different game then i ask you this, why do you waste our time when you can just as much play that game you so love to duel in.
I can see both sides of this argument mostly because I fall in a grey area for how it would be implemented. There are some really cool arenas/ruins with no DE’s around to interfere so how about designated areas in all the maps where dueling could take place. I would have loved to fight my guildies in a duel to test my new builds rather than toss myself into WvW to be rally bait. If duels were introduced world wide in PvE the option to troll would be too much for some players.
I would love to see them – especially in dungeons but the GW2 ai isn’t near as intelligent as they were in Gw1.
Oh please not another living world invasion!
I would like to know how many players asked for living story in WvW because I don’t know even 1 who likes it. /sigh
I would hope that the players would be a bit smarter than that but you are probably right.
-snip-
If you look at his forum history it is literally just him posting in all of the numerous mounts threads that pop up in this forum. So I think that tells you something :P
Just mount threads? I think you need to look a little closer – so I think that tells every one something :]
And another thing If my idea was implemented then a Superior Rune of the Mounted should be made available as well. As for what stats that this rune could bring to the table I would like others thoughts about how it should work. But maybe something like:
+25 vitality +20% might duration +50 toughness 5% chance to shout Giddyup and gain swiftness when hit. (cooldown: 10s) +90 healing power +5% chance to gain stability. (cooldown: 60s)
I’m beginning to thing you like mounts a little too much. Several people including myself have offered valid compromises (you know that thing where you meet in the middle) but you refuse to even think about it. That dear player makes you come off as
a kitten and won’t get your ideas taken seriously. BTW keep your stupid mounts out of WvW, there is enough broken stuff in that game mode as it is.I do like what I want. I have offered more compromises on this subject, maybe more than any other pro mounter and most of those compromises where in favor of the naysayer, for instance where they do not have to look at them near npc’s is idea that I came up up with after someone had a made comment about looking at a yaks butt…so don’t you call me out saying I don’t. When I made that rune suggestion I left it open on discussion on how it could work, you are the one who refuses to help me fix the idea(compromise). You just want things your way just as much as I want things my way. Now If you would contain your urges to call me names.
And my idea for mounts in WvW is it own place in the Mist that has nothing to do with the current areas.
Since I got an infraction for some reason for this silly thread I’m just not going to argue any more. If they add mounts the way that you want them implemented, I will just find something else to play. I offered plenty of compromises but you chose not see them. Have a nice day.
(edited by bloodletting wolf.2837)
there can always be a auto duel decline option
Yes, just like there’s an auto-decline option for parties and guild invites. Oh wait.
Even if you could auto-decline, the spamming dueller will still insist on harassing you through other means – whispers, map chat, bunny-hopping around your character and following you on the broken contacts list, knowing exactly where you are, even when blocked.
This doesn’t happen. I will give you that it is entirely possible, but only within the realm of fantastic hypotheticals that get parroted in these threads. And it doesn’t happen nearly enough for it to be the reason to dis-allow duels.
I mean, how often do you get party/guild invite harassed? Yes it’s possible, but does it happen enough to warrant removing party invites altogether?
Except, it does as it’s happened to me and a few other people on here as we have repeatedly said in these threads. I know you are getting desperate in your demands for duels, and that as far as you’re concerned, the only valid arguments in this discussion are those that support your position, but you can refrain from accusing me and others like me of being liars and fantasists. Thank you.
I find its a weird coincidence that the people that don’t want to see duels also happen to be the only people that are constantly harassed when they decline duels and are somehow magnets for “duel spammers.” Some would call it perceptual bias.
I will still maintain that a fear of people “constantly wanting to duel you” is not a strong argument against allowing duels in the game. You’re basically coming up with the most extreme, negative situation possible and making it seem like it would be common-place. Especially since it is very likely they would have an ignore/auto-decline duel option.
If a fear of being harassed by duel spam is that big a deal, i honestly don’t know how you’ve made it this far in the game with all the other things that could be potentially abused. I mean, it’s entirely possible for someone to invite spam you, guild invite spam you, spam your mail box, follow you around and spam your /s chat, etc.
This argument could be used for everything, because there is always a fantastic possibility someone could single you out and harass you to the extreme for no reason. But in reality this situation is an outlier and almost never happens…except for that one time in WoW you read about and feel the need to use it as an example when it supports your argument.
A quick fix would to have dueling areas sprinkled in maps instead of being every where. The fact that it wouldn’t be good enough for you makes me think that you would be one of those duel spamming trolls.
No no no no no i will uninstall this game immediately if open world dueling is added. Anet would miss out on my regular gem purchses then. Go to pvp or wvw if you want to duel.
Really? a Dueling option is the thing that makes you quit? I don’t think you’re going to be around much longer then, and i really don’t think anet is concerned about your gem purchases.
You nah-sayers are overreacting. I agree that I wouldn’t want dueling available in cities. But why not have an option available everywhere else? Just as long as there is an option to disable invites. “Oh but people would harass me into dueling them”, this really isn’t as big a deal as some of you blow it up to be, and would rarely happen. If it does, report them. This would also help resolve people dueling in WvW and holding up the que for people who actually want to Play WvW properly.
Get off of a stacked server and the duelist wouldn’t be an issue.
Food is entirely optional – if you don’t feel like buying/crafting it that is your fault. Rally kinda sucks but if you don’t stomp or finish them off with your back line then once again it’s your fault. I spend 50% of what I make in WvW on siege, food and sharpening stones – that is my choice and I get the benefit for spending my hard earned gold on it. If it is that much of a problem I suggest that you do the same.
2 mount threads on the front page so yeah – clutter.
To the guy who stated the arena net quote on flying over content….
who said they have to fly…?
this is in the interest of fun, not speed. Mounts don’t have to effect gameplay or speed at all. They could be no different then skins.
A lot of people would be cool with that and multiple people have suggested this but it isn’t good enough for the true mount lovers.
Every couple days someone new posts a request for duels. And every time that happens, the same dozen people creep out from their WoW PTSD support group meetings to say “no! no one wants duels, and everytime this is posted everyone is against the idea.”
While there is no way to prove what the majority wants, i will say the fact that it’s never the same people suggesting duels, but it’s always the same people speaking out against them is telling.
That being said, i think the negative aspects of duels are blown way out of proportion on these forums. I just made a character on DC universe online over the weekend. This game has duels and an option to block duels. I can happily report that i was not duel spammed, harassed, my general play wasn’t disrupted by others dueling. In fact, i even declined a duel, and that was the end of it…go figure!
based on these boards i would assume a handful of max levels would have trolled me for hours until i finally accepted their duel, which after losing, i would be subjected to various levels of harassment and name calling until i logged out…hrmm..
I suggest that you go through the dozens of threads and count names. You would find out that you are wrong.
i dunno man, ive posted in the majority of the duel threads and i see a lot of the same people in the anti-duel camp posting in the same threads. I bet a lot of them have argued with me personally, as well, haha.
I mean, if duels were such a universally hated topic, why do we see so many suggestions, so frequently, that ask for it?
Because new people come into the game and want them – since the search function on the forums is broken they start a new thread.
No the Dev’s have never taken that stance and if you have a link that proves me other wise stop spreading lies.
From the FAQ on the wiki:
Will there be mounts?
No. For traveling long distance, the game will offer the two types of teleports above (waypoints and asura gates), but the initial release does not have any other methods, i.e. there are no mounts or ships.
http://wiki.guildwars2.com/wiki/Frequently_Asked_Questions
Dev interview stating there are no plans. There’s also a video of this but I don’t have the link. Of course this doesn’t mean no plans ever but it’s hardly likely they will. By the way, the first GW did not have mounts.
The worms in nightfall and the siege destroyer in EOtN. I would be cool with mounts introduced like that but it’s not enough for mount lovers.
Every couple days someone new posts a request for duels. And every time that happens, the same dozen people creep out from their WoW PTSD support group meetings to say “no! no one wants duels, and everytime this is posted everyone is against the idea.”
While there is no way to prove what the majority wants, i will say the fact that it’s never the same people suggesting duels, but it’s always the same people speaking out against them is telling.
That being said, i think the negative aspects of duels are blown way out of proportion on these forums. I just made a character on DC universe online over the weekend. This game has duels and an option to block duels. I can happily report that i was not duel spammed, harassed, my general play wasn’t disrupted by others dueling. In fact, i even declined a duel, and that was the end of it…go figure!
based on these boards i would assume a handful of max levels would have trolled me for hours until i finally accepted their duel, which after losing, i would be subjected to various levels of harassment and name calling until i logged out…hrmm..
I suggest that you go through the dozens of threads and count names. You would find out that you are wrong.
We need a dead horse section for the forums. A place where topics like mounts, dueling, raiding and other stuff that have been discussed over and over……and over can go to be discussed rather than have a new thread every week. Another option would be to fix the search function on the forums but it’s been over a year so I’m not keeping my hopes up.
So your idea is to make it a skill that passively gives you a speed buff and when activated gives you a different skill set. Think on that for a while and then tell me it wouldn’t be op. The problem with most of you mount lovers is that you want it all and won’t take anything less. Small cosmetic mounts or mounts the way that they were in Gw1 (which I’d be ok with) just aren’t good enough for the small and let me repeat that word for you again, SMALL amount of players that want them. Why don’t you go through all of the mount threads and count the names for them and against them. In fact why don’t you go through all of those threads and read them and you would find a lot of reasons why mounts the way you want them would be game breaking for a lot more people than the mount lovers.
No..The idea is that when you use the activate feature of my skill idea is that you Loose the speed you get put back to normal running speed on foot and slowed to battle speed when engaging in combat and my idea is to have a unique skill set that compliments the mount you are riding. Skills like the idea of dragging a downed player away from red circles to then rez them, I don’t know what to name this skill yet.
Since everyone could use this skill in PvE it would not make you op. In normal WvW you would not allow the mounts to fight. That why I suggested an all out WvW map that lets every conceivable type of mounted combat take place. In the Air, land, and Sea and on those massive charr war machines. Since everyone is able to fight on them how are you more op than all the other players. You don’t give credit to Anet in the fact that they would balance the skill set and make them skills work for the type of mount you are using. By type I mean base different mounts on the trinity, Damage, Control, and Support.
I understand that you really want this because you are a mesmer but that was the way that they were balanced. Let’s say my engie wanted portals or mass veil – I would have to give something up or be op. I don’t understand why you couldn’t live with a strictly cosmetic, small mount if you “wanna look kewl”. With no speed boost and given the option to not have to see it have all the stupid mounts you want. As a final note there is no way i can give Anet credit for balancing anything.
It is a good start when you realize WvW = PvE.
Do not think it was something else or try to make it so and you are all good. You got to realize if there’s supply in tower anyone can use it however they seem fit. It is not your supply or your guilds supply or whatever. It’s just like.. PvE resource node.
It could use some gameplay balance (character vs character or group vs group) for sure but everything else no one should care too much.
I don’t know what your statements have to do with the topic but I’m gonna rant at you anyway. Your right it’s not my supply or my guilds supply – it’s my servers supply. If it’s going to hurt my server to take it and use it on a wall (that’s almost upgraded to boot) then guess what – that would make me a <insert something unsavory>. That was a big part of the problem with the season achievments.
Really? Your statistics comes from?
hmmm myself.
i play in sPvP 8 vs 8 hotjoins
casually though.
just play 3 games for sPvP daily until sPvP monthly is finished.sometimes my warrior gets taken down when they focus too many conditions on him.
recently i have been roaming alone in WvW and other professions are able to take down my warrior if they try hard enough. or if they gang up on my warrior.
warriors are definitely not god like and can be taken down.
I agree. I don’t know if I just run across a lot of players that can’t play warrior or if they are weak in WvW in general but I fear them as much as I fear rangers – not at all.
Mounts are a no-no. You have fast travel, you can waypoint all over the map if you need to get somewhere and if you want to run every single class has access to a 25% speed buff. Mounts are really unnecessary and they just become screen clutter.
Says you.
Is that a continuous 25% speed buff?
I think my Mesmer is lacking in that area of the continuous variety.
I can name ten other things in game that are really unnecessary, basically screen clutter, yet I don’t see you harping on those items.But why on earth would you need a continuous speed buff… If we had access to continuous speed buffs then that speed would simply be thought of as the default speed and there would be no point in the notion of a buff…
Although of course elementalists DO have access to a continuous speed buff, and a lot of other classes can get close to continuous as well through the combination of traits and utility skills.
But the point is, Waypoints and the relatively small size of the map remove any need to be able to constantly move quickly. Mounts are EXTREMELY annoying – think about trying to talk to NPC’s when there are 5+ other people around that NPC all on mounts. It is difficult enough trying to see over a Norn, if you chuck mounts in the mix it gets very difficult to see or target anything.
In games like Tera, Aion or WoW yes mounts make a certain amount of sense because fast travel options are limited and the maps are rather desolate – but GW2 fixes both of these problems so they aren’t needed.
I honestly can’t think of anything else in game that is unnecessary screen clutter, unless you’re going to say trees or amour – which would be ridiculous.
Dev’s have already stated that they don’t want to implement Mounts and the vast majority of the player base is against it.
Speed is FUN, that’s why!!!
I have come up with a suggestion to fix the problem with the npc.
1. You don’t need to see the npc anyway because the “F” button is not broke, it works as soon as you get near the npc the “hit the F button” thing pops up.
2. If that bothers you that something big will be standing near a Npc, then it should really kitten you off when the Npc you talk to opens a really big panel that blocks your whole view of at least a third of the screen.
3. Remember that hit detection I was talking about, the part where when you get so close to the npc the “hit the F button” pops up, well they could add to the code that if anyone is mounted and they stand in that area for more than 3 seconds automatic dismount.Mounted Combat not just living creatures I want a WvW map that is huge and is catered to fighting the good fight ala Mounted. I want to see those huge Charr War Machines in action. Maybe even flying mounts for combat in this area only. All other areas of the game no flying mounts.
Like you say not needed, but that didn’t stop them from adding Minis, Tonics that transform your appearance into other creatures, that would include costume brawls. They added them because some of us thought they would be fun. Some of the most fun some people have had in game came from things that was not needed.
My idea for mounts is more of like a skill that you place in the utility side of the skill bar and while passive you will ride around on your mount @ 20 to 25% continuous speed if you go into combat you slow down and all aspects of the game work as normal. Once activated the skill will replace your 1-5 skill slots with the mounts own skill bar and you will use those skills to fight with much the same as when a Engineer uses the Flamethrower or one of those weapons laying around all over the game.
No the Dev’s have never taken that stance and if you have a link that proves me other wise stop spreading lies. There is no prof that that Vast Majority is one way or the other, we collectively in this little section of the forums represent a small fraction of the games player base. That statement is also unfounded and untruthful.
So your idea is to make it a skill that passively gives you a speed buff and when activated gives you a different skill set. Think on that for a while and then tell me it wouldn’t be op. The problem with most of you mount lovers is that you want it all and won’t take anything less. Small cosmetic mounts or mounts the way that they were in Gw1 (which I’d be ok with) just aren’t good enough for the small and let me repeat that word for you again, SMALL amount of players that want them. Why don’t you go through all of the mount threads and count the names for them and against them. In fact why don’t you go through all of those threads and read them and you would find a lot of reasons why mounts the way you want them would be game breaking for a lot more people than the mount lovers.
First place winners should get 10g
Second place should get 50g
Third place should get 100g
Fourth place should get 300gYou see where I am going with this?
First place servers dont need the help, they are perfect the way they are.
So you want to promote not showing up to get better rewards? Turn the game into who can do worse? Keep the ideas coming….
Personally I liked his idea. I mean, the gold will help those servers buy some rare or exotic gear. They could also use some of it to hire a build crafter for their guilds.
You try to troll an fail just to let you know. How about the coin to replace all of the siege that us l2p terribad servers set up in towers that the mega blob massively skilled players ignore because they can pvd a gate in seconds ignoring the defenders. You shouldn’t be rewarded for being a ultra skilled zergling.
Telling him he failed only proves he succeeded. You mad brah?
If I had taken him seriously he would have succeeded. You sad brah?
Isn’t that the point? It seems you have taken it more seriously than you’d like to admit since you felt the need to post your “pity me” story about how the big bad zerg pew pewed your tower.
You should be thanking me. If it wasn’t for people like me the trolls would have to go offline and cut themselves or something similar for attention. I never asked for pity – I mean I do realize that this is a game forum.
First place winners should get 10g
Second place should get 50g
Third place should get 100g
Fourth place should get 300gYou see where I am going with this?
First place servers dont need the help, they are perfect the way they are.
So you want to promote not showing up to get better rewards? Turn the game into who can do worse? Keep the ideas coming….
Personally I liked his idea. I mean, the gold will help those servers buy some rare or exotic gear. They could also use some of it to hire a build crafter for their guilds.
You try to troll an fail just to let you know. How about the coin to replace all of the siege that us l2p terribad servers set up in towers that the mega blob massively skilled players ignore because they can pvd a gate in seconds ignoring the defenders. You shouldn’t be rewarded for being a ultra skilled zergling.
Telling him he failed only proves he succeeded. You mad brah?
If I had taken him seriously he would have succeeded. You sad brah?
First place winners should get 10g
Second place should get 50g
Third place should get 100g
Fourth place should get 300gYou see where I am going with this?
First place servers dont need the help, they are perfect the way they are.
So you want to promote not showing up to get better rewards? Turn the game into who can do worse? Keep the ideas coming….
Personally I liked his idea. I mean, the gold will help those servers buy some rare or exotic gear. They could also use some of it to hire a build crafter for their guilds.
You try to troll an fail just to let you know. How about the coin to replace all of the siege that us l2p terribad servers set up in towers that the mega blob massively skilled players ignore because they can pvd a gate in seconds ignoring the defenders. You shouldn’t be rewarded for being a ultra skilled zergling.
My fun this season – not a complete failure but no where near a success. Anet learning anything from it – we will see. The only success this season has been that the server I’m on has gotten more organized and is using better tactics.
I did not respond sooner because i wanted a chance to try all the suggestions. As it stands from the time of my first post it has been around three days.
I have put to use some of the suggestions made and have gotten zero out of it.
I see the Same cap points that i have been seeing for months (colors did not rotate sorry if you think they did)
I am going to keep waiting and keep watching. And months from now when i come back with proof that the points on my map are NOT rotation. Then maybe i can get some actual help.
Colors do rotate sorry if you think they don’t. Your best bet is to go to your servers website and watch for guild raids. Another thing to remember if you are just there to cap points is to have speed buffs/smoke fields so you can avoid enemy players.
Give me an option to not have to see them and you can have all the wings you want.
Why this, having to return to get certain stuff every x minutes reminds me of fb games. I may be a chef too, but strangely not instrested in this.
every once in a while would be enough, if you take my numbers it would take 100g00s00c/5s00c*10minutes/60for hours/24for days= just under 14 days to have to go and refill. now for a 100g this might be a little short.. perhaps 2s would be more appropriate. just over a month sounds about right.
you will also get items you don’t need and thus sell on the tp to people who do need them.this is no way intended to replace going to the trade-post to buy all the materials you need, it is intended to create more supply for items that lack it.
More supply means lower prices for the materials. That might be ok for someone who is a chef but someone like me who gathers just to sell them would end up getting screwed.
While that may help you it would cut into my profits since i gather and sell chef ingredients.
Ranger, warrior, thief
I’ve been playing devs on nsp for the 2nd straight week. /thread
Yeah I hope they enjoyed getting rolled over by huge numbers as much as I have.
I want to see a minigame where we get to race in charr steam waggons, there’s an npc in the black citadel who says there’s a steam racing stadium hidden in the black citadel somewhere, let us in!
^This so much^