Showing Posts For bloodletting wolf.2837:

Drop/Add Class

in Profession Balance

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

I simply can’t drop a class since they all fill a niche. Adding a class though I would go with what I consider a monk. Limited weapons but it would be the only class that had access to knuckle dusters. Utilities/traits would be tied into pure physical buffs like speed, toughness, healing, regeneration. Kinda like a guardian but without the party buffs. This would be considered a heavy class because of the physical traits. A heavy warrior that didn’t use armor – more like the scar/tattoo armor from GW1.

Kaa Mchorror NSP grenadier [hayt]

Returning after a year. What class to WvW?

in Profession Balance

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

For small team action Engineer is the way to go. Fields/finishers at the switch of a kit. Power/Condition/Hybrid are all viable. You can keep the same traits and switch armor for a different role (most of the time). I’m probably biased though.

Kaa Mchorror NSP grenadier [hayt]

WvW and PvE holy trinity.

in Profession Balance

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

Make that 3/3 game modes. Absolutely every PvP team runs with a War, Guard and Ele also.

Don’t forget thief :o I think thief has higher prescense than even ele for pvp, but I’m not really sure.

And to the other comments, yeah its GWEN+1-3 mesmers. Thieves are the next class after that simply for gank squads. Rangers and Engis have pretty much no place in organized WvW, and I doubt their upcoming buffs will change that drastically, but they’ll be slightly better if anything.

Funny my engie is able to kill lots of folk in zergs or roaming. There are lots of engies that don’t know what they are doing though.

Kaa Mchorror NSP grenadier [hayt]

I want to play EOTM JUST FOR FUN!(help)

in WvW

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

I have to support what Jeknar just said, it’s been annoying as heck that people have been defending in EOTM lately, “real” WvW is the place for that! Before when all we did was KTRAIN I made MASSIVE profits (loots/drops, money, karma, badges, ranks, and the list goes on) [I am not even gonna say how much, but I made a LOT]. Now this last week I’ve noticed an uptrend in people defending and wanting to “PvP” (“BAGS”). It’s downright annoying, because now I make so LITTLE “profit” I would have to play about FIVE times (5x) the amount to make the same that I’d make in ONE time (1x). That’s right, I’d have to play about FIVE DAYS to make what I used to make in ONE.

It was also a GREAT place to level alts, due to the ktrain nature. With defense, not so much. Luckily all my alts/toons are leveled to 80, but that doesn’t help my children’s toons/alts NORMAL EOTM is a GREAT place for me to take my kids to level, unless of course there’s no KTRAINING going on…

I say, each ‘thing’ in the game has it’s reason behind it / “thing” to do. If you want to deal with monsters only, go PvE. If you want to fight players, go to PvP. If you want to play a little mix of both, with NPC mobs, and some fighting and offensive and defensive siege’s go to WvW. If you wanna KTRAIN go to EOTM.

That’s just my $0.02

I love defending in EOTM. Sometimes I get tired of defending/roaming on the regular maps because I know exactly where everything goes. I haven’t spent near as much time on the EOTM map so there are still some spots to defend that I haven’t gotten optimal yet.

If you want to Ktrain you can still do it but you are going to have to figure out how to do it smarter. I defended green keep solo 3 times this week and every time they threw down catas in range of my grenades.

Kaa Mchorror NSP grenadier [hayt]

NSP the way to go?

in WvW

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

NSP is the one that disappeared and got wrecked a couple weeks back when a PvE patch lauched xD. We wp’d your bay/hills and almost your garry as well, during the middle of the day… Regardless, we have many fine roaming guilds (sold, jpgn, rdh, hail) and many fine zerg busting guilds (bevr, mean, tag, mean recently beat EDGE again in gvgs).

Also hi harley, this is nassor’s ele friend if you remember :P.[/quote]

I have a feeling that our server populations are pretty close in terms of how pve patches work but peaks happen at different times. I honestly thought you guys where gonna have more and we where going to have less this week.

Kaa Mchorror NSP grenadier [hayt]

What Needs To Be Said Over And Over Again

in Guild Wars 2 Discussion

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

Sounds like a refugee from another game. This game probably isn’t for you.

Kaa Mchorror NSP grenadier [hayt]

NSP the way to go?

in WvW

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

Go for Darkhaven. Beaten NSP twice and now being beaten by two Bronze tier servers. Just saying.

Seems you spoke too soon.

I mean this is personal speculation of the last two weeks — DH seems more PvE geared. There are absolute gems here and there, but for the most part I’ve not met good roamers. I have about 10 hours of roaming footage to show for just DH encounters as well :/ Winning a zerg fest isn’t indicative of a server being better than another is what I’m trying to say.

Haven’t seen many zergs lately and the roamers I’ve been running across aren’t that good.

Kaa Mchorror NSP grenadier [hayt]

NSP the way to go?

in WvW

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

Go for Darkhaven. Beaten NSP twice and now being beaten by two Bronze tier servers. Just saying.

Seems you spoke too soon.

Kaa Mchorror NSP grenadier [hayt]

Your main source of income from WvW

in WvW

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

Gems. I’d rather not worry about gold and just play the game.

Kaa Mchorror NSP grenadier [hayt]

NSP the way to go?

in WvW

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

NSP has a great roaming community. I would have transferred a long time ago if it didn’t.

Kaa Mchorror NSP grenadier [hayt]

GvG Workshop! August 2nd

in In-game Events

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

Why Guild vs Guild?
Because:

1. You stop hiding behind walls and arrowcarts.
2. Recognize how to fight open field fights in groups.
3. Coordinate skills with teammates to overcome impossible odds and/or numbers.

There is a reason why ArenaNet labelled it a “game mode violation”
You owe it to yourself and your guild to understand this playstyle.
Hope to see you all there!!!

Don’t need to GvG to do the stuff you listed.

Kaa Mchorror NSP grenadier [hayt]

Meanwhile in SBI...

in WvW

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

I fill enemy supply camps with flame rams for kicks. My record is 9 but you have to scatter them.

You are one of many people who ruin WvW for many.

That supply (on populated worlds not on empty maps) is needed and far too many are using it to disrupt their own servers for whatever reasons.

Anet needs to understand some are just not going to work with others – they will always work against others and that ruins any chance many of us have to Play Like We Want To.

Wow you got pretty upset. If my server isn’t going to use the supply from the camp I flipped I troll with it so the enemy player chase me when they see my guild tag. You should try getting off of your high horse and see the strategy I’m using with supply that my server ISN’T GOING TO USE. If they where I wouldn’t do it. I’m not able to do this during prime time but during off hours I ckittene ts to lead your angry (deleted cuz I’m nice) enemy players directly into my people so they can kill you. You are probably one of the servers I’ve used this strategy against. Your tears do nothing but fuel me in the off hours when I watch you rage quit.

Angry? Caring is now equal to raging which I did not do?

Sad, little person who can’t understand that I am not talking about maps that are empty or have few on it.

The sheer selfishness and downright meanness is very overwhelming in a game where cooperation on the same side is paramount.

Learn to read. I anger the other side with actions that effect my side not at all then lead them across a map into my side to get killed. The more you type the more sure I am that you are one of my victims.

Victims? Do you even read or understand what kind of person you are presenting to the general public.

You see your actions as bad, why wouldn’t anyone else as well?

Don’t see my actions as bad, I see my actions as using your emotions against you. When I do something that has no negative effect on my server but gets the enemy so mad they are willing to chase me half way across the map into a trap that is nothing but good. I don’t do this on a regular basis, mostly when I’m bored and especially when we are outnumbered. Making the enemy waste their time chasing me just to get killed is a valid strategy.

Kaa Mchorror NSP grenadier [hayt]

Meanwhile in SBI...

in WvW

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

I fill enemy supply camps with flame rams for kicks. My record is 9 but you have to scatter them.

You are one of many people who ruin WvW for many.

That supply (on populated worlds not on empty maps) is needed and far too many are using it to disrupt their own servers for whatever reasons.

Anet needs to understand some are just not going to work with others – they will always work against others and that ruins any chance many of us have to Play Like We Want To.

Wow you got pretty upset. If my server isn’t going to use the supply from the camp I flipped I troll with it so the enemy player chase me when they see my guild tag. You should try getting off of your high horse and see the strategy I’m using with supply that my server ISN’T GOING TO USE. If they where I wouldn’t do it. I’m not able to do this during prime time but during off hours I ckittene ts to lead your angry (deleted cuz I’m nice) enemy players directly into my people so they can kill you. You are probably one of the servers I’ve used this strategy against. Your tears do nothing but fuel me in the off hours when I watch you rage quit.

Angry? Caring is now equal to raging which I did not do?

Sad, little person who can’t understand that I am not talking about maps that are empty or have few on it.

The sheer selfishness and downright meanness is very overwhelming in a game where cooperation on the same side is paramount.

Learn to read. I anger the other side with actions that effect my side not at all then lead them across a map into my side to get killed. The more you type the more sure I am that you are one of my victims.

Kaa Mchorror NSP grenadier [hayt]

Meanwhile in SBI...

in WvW

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

I fill enemy supply camps with flame rams for kicks. My record is 9 but you have to scatter them.

You are one of many people who ruin WvW for many.

That supply (on populated worlds not on empty maps) is needed and far too many are using it to disrupt their own servers for whatever reasons.

Anet needs to understand some are just not going to work with others – they will always work against others and that ruins any chance many of us have to Play Like We Want To.

Wow you got pretty upset. If my server isn’t going to use the supply from the camp I flipped I troll with it so the enemy player chase me when they see my guild tag. You should try getting off of your high horse and see the strategy I’m using with supply that my server ISN’T GOING TO USE. If they where I wouldn’t do it. I’m not able to do this during prime time but during off hours I ckittene ts to lead your angry (deleted cuz I’m nice) enemy players directly into my people so they can kill you. You are probably one of the servers I’ve used this strategy against. Your tears do nothing but fuel me in the off hours when I watch you rage quit.

Kaa Mchorror NSP grenadier [hayt]

Meanwhile in SBI...

in WvW

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

All hail the open field ram. Those are extremely useful if you’re rotating people to give your group iron hide.

I fill enemy supply camps with flame rams for kicks. My record is 9 but you have to scatter them.

I know you are just trying to have a bit of fun, but please don’t over do it. Intentionally wasting supply is something that’s frowned upon in WvW. Supply is quite sparse, and commanders are trying to manage it as best as possible.
(If you want to continue your ram worship, you might want to do that in edge of the mists, as supply is not as vital there, and there is in general less of an attitude to maximize PPT.)

Doing it is situational – If my server mates are close by then no I know better than that. Spam laugh and wp when enough enemy show up to finally take the camp and they are guaranteed to uselessly chase you across the map when they see you later.

Kaa Mchorror NSP grenadier [hayt]

Meanwhile in SBI...

in WvW

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

I fill enemy supply camps with flame rams for kicks. My record is 9 but you have to scatter them.

Kaa Mchorror NSP grenadier [hayt]

Communication & Development

in WvW

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

You dont need as much sigil/runes/gear? What kind of WvW are you playing? That stuff is even more important in WvW than PvE. I call bullkitten on the notion that PvE players invest more $ into gems, especially since PvE players make more gold and can simply convert..

First of all I’m a casual wvw and pve but I have spent about 100g~150g on each of my characters for pure pve. The sigils on each characters cost about 20~30g (cheap) and I have to carry many foods/potions/consumable plus different gear sets for different classes (zerker, assassins, even soldier). The runes themselves cost easily over 4g whereas melandru soldier stat gears can be bought using karma for some pieces. Plus in wvw zerg settings an individual other than the commander does not stand out so that any mistake made can be covered with little or no consequence while in pve one misclick can wipe the entire team.
Also variation of sigils depend on each dungeon whereas in wvw it depends on purpose.
Also pvers use more revive orb/instant repair kit and other consumables.
Going deep/hardcore into wvw isn’t cheap, but its certainly less expensive compare to pve contents, and that is why anet doesn’t give a drowning kitten about wvw.

All I read here is real casual player who doesn’t know much about WvW. Just my food is over 1g an hour. Add into that siege/maintenance it easily hits 2.5g per hour. As for WvW gear I will use an extreme example. Dire/plex ascended armor – go ahead and do the math on that and tell me it’s cheap. That’s for one set of armor and I carry 3 depending on what I’m doing at the moment. 4 weapon sets – again for what role I’m playing in WvW. As for mistakes being covered by the zerg it’s generally frowned upon to be a rally bot. In order to cover all of these cost for me to play WvW and not have to choke down pve content I buy gems.

You might be in a strong wvw guild and commanding but think of the general population. How many people would actually throw down siege? You might be a special case but in pve circles it is a norm to carry just as much weapon/armor as you as well as do it on 3~10 other characters. And beside all anet does is cater for pvers anyway. Might as just enjoy and try to make wvw better

Ok here we go. My guild membership has never been over 10 people and although I do have a commander tag I usually run a ghetto tag so I don’t divide the take forces from another commander. It is normal on my server (NSP) to toss siege defensive and offensive. If it wasn’t for the time gated requirements I would probably spend even more money to kit out all of my toons in full ascended. Let me add that my guild is almost done with a second guild and getting ready to start a third so we can have tower/camp buffs the entire time we play which means gold for influence.

A WvW map takes a lot more than a pve map because it has to be balanced. Honestly how much content do you think they can throw at WvW without more unbalance or power creep. Anyways have a nice day I’m done with this before I get a bigger headache.

Kaa Mchorror NSP grenadier [hayt]

Communication & Development

in WvW

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

You dont need as much sigil/runes/gear? What kind of WvW are you playing? That stuff is even more important in WvW than PvE. I call bullkitten on the notion that PvE players invest more $ into gems, especially since PvE players make more gold and can simply convert..

First of all I’m a casual wvw and pve but I have spent about 100g~150g on each of my characters for pure pve. The sigils on each characters cost about 20~30g (cheap) and I have to carry many foods/potions/consumable plus different gear sets for different classes (zerker, assassins, even soldier). The runes themselves cost easily over 4g whereas melandru soldier stat gears can be bought using karma for some pieces. Plus in wvw zerg settings an individual other than the commander does not stand out so that any mistake made can be covered with little or no consequence while in pve one misclick can wipe the entire team.
Also variation of sigils depend on each dungeon whereas in wvw it depends on purpose.
Also pvers use more revive orb/instant repair kit and other consumables.
Going deep/hardcore into wvw isn’t cheap, but its certainly less expensive compare to pve contents, and that is why anet doesn’t give a drowning kitten about wvw.

All I read here is real casual player who doesn’t know much about WvW. Just my food is over 1g an hour. Add into that siege/maintenance it easily hits 2.5g per hour. As for WvW gear I will use an extreme example. Dire/plex ascended armor – go ahead and do the math on that and tell me it’s cheap. That’s for one set of armor and I carry 3 depending on what I’m doing at the moment. 4 weapon sets – again for what role I’m playing in WvW. As for mistakes being covered by the zerg it’s generally frowned upon to be a rally bot. In order to cover all of these cost for me to play WvW and not have to choke down pve content I buy gems.

Kaa Mchorror NSP grenadier [hayt]

Mounts

in Guild Wars 2 Discussion

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

I’ll say what I said in the other topic.

The game doesn’t need mounts.

If they ever did, anet should force upkeep on them, by this I mean pay for food/fuel, maintenance and housing. Then you should have to pay for using them around the map, if you’re standing at wp A and waypoint to wp B then you should pay double what the wp costs because the mounts will need food/fuel.

If a player pays 100g and then lets the mount die/explode, then the next time they try to buy a mount they have to pay double the price and/or buying restriction.

1st offense. 2x price, restricted from buying for a week.
2nd offense 3x price, restricted from buying for 2 weeks.
3rd offence 5x price, restricted from buying for 1 month.

Mounts will give NO speed buffs, no additional armor, can’t use skills, passive traits/skills wont work, takes time to get on/off, can take damage.

Then there is no point in paying upkeep if it does not give bonus.

The point is most professions already have speed boosts even if it temporary. Why need a mount with the same?

Also, if you ride a mount past a mob, you automatically get dismounted AND no speed boost.

Because the important part is that I don’t have to waste a utility slot for a mount and that not every profession have mobility skills.

I am fine with being dismounted because I don’t really need mobility in combat. I need mobility when I am out of combat.

Mobility is part of profession balance. Get over it.

Kaa Mchorror NSP grenadier [hayt]

EotM match fixing

in WvW

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

Where do I send pics of my chat log to? I got one of their commanders to admit to the match up manipulation. This is after I got told repeatedly in the last thread on this subject that it wasn’t happening and the reddit post and the post on their website where faked.

Kaa Mchorror NSP grenadier [hayt]

To Command Or Not?

in WvW

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

Thanks again…

I see several people don’t understand my vague question about scouts, to me scouts are a important role in feeding intel about enemy movements, when I made the post I wasn’t aware of the “live maps” which I can see a advantage to keeping a eye on, you know if a tower was just capped at least some of the enemy forces are in that area.

My main intent in asking about scouts was to find out if they are necessary, I can see a huge advantage to having scouting parties reporting in on enemy movements that the live maps can’t show you.

Anyway I can’t thank you folks enough I feel much more confident that I should try leading and have fun with it which I intend to do, I just need to spend more time on the maps first while I implement the great suggestions I got in this thread.

Scouts can also tell you how upgraded a tower is, what siege they can see and how much supply is in the tower. Even though I have a tag sometimes it’s better to run a “ghetto tag” for your forces on ts and let a tag run the pugs.

Kaa Mchorror NSP grenadier [hayt]

Give us back the SAB

in Guild Wars 2 Discussion

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

Spend the development resources elsewhere please.

Kaa Mchorror NSP grenadier [hayt]

Communication & Development

in WvW

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

This conversation got weird. Not sure what you guys are trying to prove.

Bloodletting’s point is that you can make more gold in PvE than in WvW.

TheFamster’s point is that PvE must generate more gem sales than WvW given how much attention is paid to PvE.

Guys, guys. You’re both right. WvW players end up being forced to farm gold in PvE because 1) you can make more gold in it than in WvW and 2) that leads to the false belief that PvE is worth devoting more resources to than WvW. Anet misinterprets their own data. Think about how many posts you’ve seen since game launch asking for better rewards in WvW.

My point is that after paying for food/siege/maintenance/upgrades you break even so I have to buy gem because I refuse to pve. WvW players buy gems.

Kaa Mchorror NSP grenadier [hayt]

Communication & Development

in WvW

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

I’m seriously doubting any new changes made for wvw because WvW simply does not generate Gems for Anet. In pve people tend to “buy” repair kits, revive orbs, salvage kits, etc, and in PvP anet is trying to generate E-sports hype. But there is simply no transaction involving wvw. Its mostly guild/server pride that is keeping it alive but as time progresses and new games come out people will eventually leave. At that point anet will simply leave it empty

Funny after paying for food/crystals/siege I break even in WvW so I buy gems every two weeks to have any gold for fun stuff.

To be honest I actually make gold in wvw (very little), but then for me if i did a dungeon tour for a day I wouldn’t have to get more gold for wvw in a month. WvW actually costs very little and that is why its being neglected. You don’t need top oil/food because of buffs/removals from many players around you. You don’t even need many golds to buy gears due to badge of honor currency. Hell from those champion bags one can even expect a precursor drop or even a named exotic which will be enough to supply a casual wvw player for about 2 weeks. Beside wvw is only serious in seasons and top tier servers so the population is very unstable and not much. Server transfers can be done with gold to gem exchange so anet can afford to ignore us continuously until wvw dies off.

You must not WvW much. I spend over 1g per hour just on the food and crystals and although they aren’t required for zerging you need then for roaming. Superior siege adds up as well. WvW is serious in the off season for people like me and it isn’t just the top tier servers. If I get a precursor or named exotic from a champ bag I’ll let you know. Cute

1g for an hour isn’t much compare to pve aspect of the game. In my case I usually spend over 100g just for the basic runes and sigils, which tempts me to buy gold. In general, people spend more gold (hence future gem) on pve contents rather than wvw. The only reason people would buy gems is mostly for pve contents which can be used in wvw, but not exclusively for wvw.

Really because I don’t have to spend skritt when I play pve and make decent money when I decide to sight see in care bear land. Ascended armor cost about $40 btw since that was the only way I was going to get it that wasn’t going to take a year or grind pve. Anyways like I said you apparently don’t spend much time in WvW or you might know better.

Kaa Mchorror NSP grenadier [hayt]

Communication & Development

in WvW

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

I’m seriously doubting any new changes made for wvw because WvW simply does not generate Gems for Anet. In pve people tend to “buy” repair kits, revive orbs, salvage kits, etc, and in PvP anet is trying to generate E-sports hype. But there is simply no transaction involving wvw. Its mostly guild/server pride that is keeping it alive but as time progresses and new games come out people will eventually leave. At that point anet will simply leave it empty

Funny after paying for food/crystals/siege I break even in WvW so I buy gems every two weeks to have any gold for fun stuff.

To be honest I actually make gold in wvw (very little), but then for me if i did a dungeon tour for a day I wouldn’t have to get more gold for wvw in a month. WvW actually costs very little and that is why its being neglected. You don’t need top oil/food because of buffs/removals from many players around you. You don’t even need many golds to buy gears due to badge of honor currency. Hell from those champion bags one can even expect a precursor drop or even a named exotic which will be enough to supply a casual wvw player for about 2 weeks. Beside wvw is only serious in seasons and top tier servers so the population is very unstable and not much. Server transfers can be done with gold to gem exchange so anet can afford to ignore us continuously until wvw dies off.

You must not WvW much. I spend over 1g per hour just on the food and crystals and although they aren’t required for zerging you need then for roaming. Superior siege adds up as well. WvW is serious in the off season for people like me and it isn’t just the top tier servers. If I get a precursor or named exotic from a champ bag I’ll let you know. Cute

Kaa Mchorror NSP grenadier [hayt]

Communication & Development

in WvW

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

I’m seriously doubting any new changes made for wvw because WvW simply does not generate Gems for Anet. In pve people tend to “buy” repair kits, revive orbs, salvage kits, etc, and in PvP anet is trying to generate E-sports hype. But there is simply no transaction involving wvw. Its mostly guild/server pride that is keeping it alive but as time progresses and new games come out people will eventually leave. At that point anet will simply leave it empty

Funny after paying for food/crystals/siege I break even in WvW so I buy gems every two weeks to have any gold for fun stuff.

Kaa Mchorror NSP grenadier [hayt]

Mounts

in Guild Wars 2 Discussion

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

FFXIV has moutns and waypoints. So the waypoint argument is null. There are areas with a lot of contested waypoints. A mount with 100% speed boost would be awesome for travelling.

WvW-counter argument: just remove it from WvW or give a mount to everyone on entering WvW.

Mounts have nothing to do with WoW. Mounts are pretty standard in many high fantasy games. Just see your argument: I don’t need my Horse in Skyrim, be cause there is fast travelling. Stupid argument.

I just feel a very negative vibe concerning mounts in the GW2-Forum. There is no real counterargument, I assume they fear a WoW-ization of GW2. That’s all.

There are plenty of counter arguments, but pro-mount people ignore them.

1. LORE – there are no mounts in GW lore.

2. We already have speed boosts and don’t need more of them.

3. Mounts have not been designed, so they would be a lot of work and people have interests in other things (Guild Halls, another profession or 2, another Race (come on Tengu!!).

That is plenty of reasons.

People that are pro-mount say:

1. It would be cool.

2. Need speed boost (we have that already)

3. other games have them.

Those are the big reasons and not very viable at that.

1. Lore is something that develops over time. Do you think Akira Toriyama though how Dragon Ball would develop as he wrote the first few books? Besides that: they could ride a Dolyak, it’s possible physically.

2. Not every profession has the same speed buffs. Some have easily accessible signets, others not. It’s not really ‘fair’.

3. Granted. I’d rather have another race or profession. It’s not a high priority.

1. The lore is something that has developed over years since the GW1

2. Its called class balance

3. Not a priority at all for me and if it was it would be way at the bottom of the list.

Kaa Mchorror NSP grenadier [hayt]

Do our content then whip out your credit card

in Black Lion Trading Co

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

The gems aren’t created out of thin air. I buy gems – I trade them for gold out of a pool. When you trade gold for gems it comes out of a pool. That is the reason that the price of gems-gold has gone up since launch – more people are putting gold into the exchange than buying gems with cash. Don’t fool yourself into thinking you are a paying customer if you don’t buy gems.

Kaa Mchorror NSP grenadier [hayt]

Do our content then whip out your credit card

in Black Lion Trading Co

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

I didn’t know that Anet employees could pay bills or buy groceries with in game gold. Who knew.

Kaa Mchorror NSP grenadier [hayt]

Edge of the Mists - Anet's stance?

in WvW

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

So I suppose the post on that guilds website was fake too?

Anyone can make an account and join the website. There is not even an application process. Simply hit “join” with your Enjin account. The forum posts are still there.

I don’t think the backlash today is against 3 way ktrains; it seems to be against the (false) “mass reporting” allegations. Your red herring attempts are pretty adorable though!

Again, though, if people are feeling trolled/griefed they should have every right to report it to ANet, who will sort out the issue from an neutral point of view.

Not my red herring attempt. I was simply asking a simple question to gather more information.

Kaa Mchorror NSP grenadier [hayt]

Edge of the Mists - Anet's stance?

in WvW

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

So I suppose the post on that guilds website was fake too?

Kaa Mchorror NSP grenadier [hayt]

Edge of the Mists - Anet's stance?

in WvW

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

Wow, I just read the Reddit post linked above. Someone actually admits to violating the ToS by using match manipulation? Mass reporting a defender is also against the ToS. Defending is not a reportable offense. My jaw is still in my lap.

Neither is griefing Boss Blitz runs. Or intentionally killing QD champs out of order. Or reaching for thinly veiled excuse and kicking people at the end of dungeons. Joining rated PvP matches using troll builds and trying 10% is also not against the ToS.

Looking that the post history of yesterday’s OP (ANet deleted thread) will reveal at least the one of the above, as well as a general motive.
https://forum-en.gw2archive.eu/members/unicorngirl-1487/showposts

Defending is not a reportable offense, but reporting for trolling/griefing motive is not uncalled for.

Will you fault casuals with a sore in their rear who report people for requiring lvl 80s and zerker meta for dungeons too? They feel it goes against the spirit of the game, so they report it. We disagree with their feelings but we can see some validity in coming to that conclusion.

If people feel the motive is not defending but griefing/trolling then why can’t they report and let ANet sort it out?

So you are ok with what is going on?

Kaa Mchorror NSP grenadier [hayt]

Edge of the Mists - Anet's stance?

in WvW

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

To make matters worse, guilds organize on all three sides and monopolize the map by intentionally avoiding each other and griefing defenders (typically by mass reporting the player with false accusations).

Its utterly disgusting what EotM has become, and I was a huge fan of it before and just after launch! Its Queensdale Train 2.0 and it makes me sick!

That link explains a lot of what I’ve seen in the past month or so. I would love to be a fly on the wall in the Anet offices if/when this gets discussed.

Kaa Mchorror NSP grenadier [hayt]

The Major Flaw of WvWvW

in WvW

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

Incentive for WvW? I like killing folk.

Kaa Mchorror NSP grenadier [hayt]

WVW Zerg/Blob Solution?

in WvW

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

i love the zerg

I love killing the zerglings trying to get back to their blob.

Kaa Mchorror NSP grenadier [hayt]

Jumping Feedback Thread

in Living World

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

Not every one likes platformers. I’m capable of doing it but it’s annoying and not fun to me. Hopefully they don’t make this sort of content a regular thing.

Kaa Mchorror NSP grenadier [hayt]

Why do you run?

in WvW

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

Simple: because I have no respect for people running low risk builds/classes, in any game.

Why do I /laugh @ and then walk away sometimes?
- Because the noob is using perplexity runes
- Because it’s a PU Mesmer
- Because 40% condition food on condition spam perplexity engineer
- Because it’s an apothecary shadow arts perplexity thief, aka god mode.

If some noob is going to use some easy mode set up playing the simplest combat option in the game (conditions) then I’d rather upset them by taking away their toy.

In the mean time, I’ll look for someone who isn’t running one of those above 4 noob set ups. I’ll look for a good player, or a player who wants to improve at playing with high risk builds.

Also, I love the irony of a person playing a thief or PU Mesmer and then crying because other people disengaged, it cracks me up every time.

I have no issue with solo zerker thieves, since I can down the predictable ones in less than 10 seconds, and the good ones provide a challenging fight win or lose.

Funny thing is that meta power builds are just as cheesy. Sounds like a learn to play issue.

Kaa Mchorror NSP grenadier [hayt]

Golds from dungeon is killing the economy

in Fractals, Dungeons & Raids

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

I mean, people were all for the nerfing when they were claiming champ farming was the source of inflation. So champ farming was nerfed, and the inflation continues, but hardly a peep from anyone asking for more nerfs for the sake of stopping inflation. I wouldn’t want dungeons to be nerfed though.

All the pve farmers that weren’t already in EotM moved there when the nerfed the champ trains. I average 2.75 gold per hour selling everything when I force myself to go EotM. You can run around watching Netflix barely paying attention for as long as you want. It isn’t dungeons causing it.

Are you talking about selling the mats you get from the boxes to other players?

That doesn’t cause inflation.

Me making that much an hour for no effort compared to dungeons for as long as I feel like (for me not very long but others have the stomach for it) pumping all that gold into the economy is going to cause inflation even when you discount the stuff that I sell on the tp.

I would have to see how many bags one gets from eotm an hour, and how much silver they get from each bag on average before I consider whether they are pumping enough gold in the economy worthy of inflation.

But for the record, when you sell mats on the tp, you’re not pumping gold into the economy, you’re just receiving gold from others that’s also being taxed, on top of increasing the supply of mats, you’re doing the opposite actually.

That’s why I stated even when you discount what I’m selling on the tp from my total. And the fact that I can do it as long as I want unlike dungeons that are limited to one run each path per day. On an optimal EotM overflow it is over 30 bags per hour not counting other drops.

U do know that 30bag is like 30-40s, dungeon would generate 1.25g min every 10-15 min

You apparently don’t merch the other stuff that comes out of the bags and you didn’t read the part of my post that said not counting other drops. You can only run a dungeon path once per day unless they changed that and I didn’t notice. You are also talking about an optimal speed clear team that unless you have a good contacts list you just aren’t going to get.

Kaa Mchorror NSP grenadier [hayt]

Golds from dungeon is killing the economy

in Fractals, Dungeons & Raids

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

I mean, people were all for the nerfing when they were claiming champ farming was the source of inflation. So champ farming was nerfed, and the inflation continues, but hardly a peep from anyone asking for more nerfs for the sake of stopping inflation. I wouldn’t want dungeons to be nerfed though.

All the pve farmers that weren’t already in EotM moved there when the nerfed the champ trains. I average 2.75 gold per hour selling everything when I force myself to go EotM. You can run around watching Netflix barely paying attention for as long as you want. It isn’t dungeons causing it.

Are you talking about selling the mats you get from the boxes to other players?

That doesn’t cause inflation.

Me making that much an hour for no effort compared to dungeons for as long as I feel like (for me not very long but others have the stomach for it) pumping all that gold into the economy is going to cause inflation even when you discount the stuff that I sell on the tp.

I would have to see how many bags one gets from eotm an hour, and how much silver they get from each bag on average before I consider whether they are pumping enough gold in the economy worthy of inflation.

But for the record, when you sell mats on the tp, you’re not pumping gold into the economy, you’re just receiving gold from others that’s also being taxed, on top of increasing the supply of mats, you’re doing the opposite actually.

That’s why I stated even when you discount what I’m selling on the tp from my total. And the fact that I can do it as long as I want unlike dungeons that are limited to one run each path per day. On an optimal EotM overflow it is over 30 bags per hour not counting other drops.

Kaa Mchorror NSP grenadier [hayt]

Golds from dungeon is killing the economy

in Fractals, Dungeons & Raids

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

I mean, people were all for the nerfing when they were claiming champ farming was the source of inflation. So champ farming was nerfed, and the inflation continues, but hardly a peep from anyone asking for more nerfs for the sake of stopping inflation. I wouldn’t want dungeons to be nerfed though.

All the pve farmers that weren’t already in EotM moved there when the nerfed the champ trains. I average 2.75 gold per hour selling everything when I force myself to go EotM. You can run around watching Netflix barely paying attention for as long as you want. It isn’t dungeons causing it.

Are you talking about selling the mats you get from the boxes to other players?

That doesn’t cause inflation.

Me making that much an hour for no effort compared to dungeons for as long as I feel like (for me not very long but others have the stomach for it) pumping all that gold into the economy is going to cause inflation even when you discount the stuff that I sell on the tp.

Kaa Mchorror NSP grenadier [hayt]

Golds from dungeon is killing the economy

in Fractals, Dungeons & Raids

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

I mean, people were all for the nerfing when they were claiming champ farming was the source of inflation. So champ farming was nerfed, and the inflation continues, but hardly a peep from anyone asking for more nerfs for the sake of stopping inflation. I wouldn’t want dungeons to be nerfed though.

All the pve farmers that weren’t already in EotM moved there when the nerfed the champ trains. I average 2.75 gold per hour selling everything when I force myself to go EotM. You can run around watching Netflix barely paying attention for as long as you want. It isn’t dungeons causing it.

Kaa Mchorror NSP grenadier [hayt]

Why do you run?

in WvW

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

I’m saying you should be prepared not that you should be there to amuse me. If you’re not willing to learn from your mistakes you’ll get killed and come here to cry about how this or that is OP because the only way you know how to deal with anything is by zerging it. Like with real life, you’ll have a much better time if you understand things rather than being ignorant to them.

wat

I’m not gonna 1v1 someone. Mainly because it’s just condi cheese. If someone actually spikes me down with straight damage I’m actually impressed and try to contact them to learn their spec.

So unless you are a spike spec I’m not gonna waste my time on your condi bullkitten.

Learn to play a difficult spec.

I use power and condition builds. A good power build played properly can easily kill a condition build. A good condition build played properly can easily kill a power build.

Learn to play multiple specs.

Kaa Mchorror NSP grenadier [hayt]

Why do you run?

in WvW

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

More often these players have no interest in 1v1 or small fights. If they wan’t that, they’d be in sPvP.

It’s WvW and they probably have more interest in running with their zerg, capturing things and making more gold rather than getting into a 1v1 and wasting their time.

Mebbe they should go to Eotm then.

Kaa Mchorror NSP grenadier [hayt]

Sick of condi builds when roaming

in WvW

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

Necessary stats to maximize raw damage: 1. Power, 2. Precision, 3. Ferocity

Necessary stats to maximize condition damage: 1. Condition Damage

Balance! \o/

Exactly, thank you.

Very wrong. Condition damage, condition duration and precision. Perhaps all of the people complaining about conditions should try a condition build to learn how to counter it. I used to get perma stun locked all of the time and instead of complaining I ran the classes that where wrecking me to figure out their limitations/tells.

Kaa Mchorror NSP grenadier [hayt]

Account bound commander rank

in WvW

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

There are enough useless vanity tags as it is. No thank you.

Kaa Mchorror NSP grenadier [hayt]

Condition Damage needs to be Toned down

in Profession Balance

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

The problem with condi damage seeming so strong is the players. Either they’re running condi duration food and you’re not, you have extremely low vitality because you and everyone else thinks you only need toughness, or you aren’t running good condi cleanse. Then you come on the forums and cry about how condi is kittenting on you.

You forgot the part where they just stand in your red circles for reasons I haven’t quite figured out yet. I can’t tell you how many times I have been defending and start pegging a group with grenades and they stand there until after one of them dies. What makes it worse is I rarely get focused and cut down by these players. Oh well free bags.

Kaa Mchorror NSP grenadier [hayt]

New Player Looking For Some Advice

in Players Helping Players

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

Are Engineers really that bad?

Engineers require a higher skill threshold than most of the other classes. If you look through the forums and ask in game you will find that players think a well played engineer is op.

Kaa Mchorror NSP grenadier [hayt]

Remove PvE Commander Tags

in Guild Wars 2 Discussion

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

I can’t stand Vanity tags either. 9 times out of 10 it’s someone just running around solo not even calling events out in map chat. Commander tags need to be harder to get and not bought with 100g.

Kaa Mchorror NSP grenadier [hayt]

Devs- "VIP" subscription?

in Guild Wars 2 Discussion

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

I spend enough every month on gems to pay a sub. If they instituted a VIP model I would probably find something else to play. I don’t want to feel like I have to play because of a subscription, not to mention the negative effects it would have on the community.

Kaa Mchorror NSP grenadier [hayt]

[Suggestion] Create a forum for suggestions!

in Guild Wars 2 Discussion

Posted by: bloodletting wolf.2837

bloodletting wolf.2837

Jeez, they had a suggestion thread before and people weren’t using it? I have so many suggestions to post… I would love if they brought it back

I wasn’t so much that it didn’t get used but that a lot of heated arguments happened there that degenerated into not nice things.

Kaa Mchorror NSP grenadier [hayt]