Showing Posts For brickforlife.1364:

Better for Leveling? Condition or Power

in Necromancer

Posted by: brickforlife.1364

brickforlife.1364

30/20/0/20/0 lv1-80

Took traits V,X,XII for spite
IV, VII for curses
I and VIII for blood magic

Running dagger/warhorn, DS is a mixed bag of treats

The traits I run with allow good cooldowns on wells, dagger and warhorn skills. I also pop DS as much as I can because it puts bleed and weakening on enemies as well as retaliation and fury on myself. When there are 6+ mobs, I drop all my wells and go into DS and utilise skill 1 and 4. When there are less than 6, I drop well of suffering and just pop in and out of DS, and dagger skill 1 and 2.

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Not all casuals , working folk , etc agree with the gimme now gimme all crowd.

in Halloween Event

Posted by: brickforlife.1364

brickforlife.1364

@cherrie

You can’t blame someone just because you assumed something. THey stated chances, yes it is ambiguous, but when ever did you see chance on something that isn’t low and is not in middle school maths?

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Why I'm not happy with the Halloween event

in Halloween Event

Posted by: brickforlife.1364

brickforlife.1364

If you have some map experience, you can pretty much figure out what the books direct you to. Read the mail and npc messages as well. I worked out pretty much what to do just by asking a couple questions at LA. The memoir pages are not walkthroughs, they’re simply clues and riddles.

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Pay to Win

in Halloween Event

Posted by: brickforlife.1364

brickforlife.1364

I found this tip if you use the halloween tonics and stand right next to a table and you spam 1, you can bash everyone to oblivion. Using this technique, I can keep chains of 6+ brawl master up, I have yet to break 13 though.

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[video] Necro Power - sPvP montage

in Necromancer

Posted by: brickforlife.1364

brickforlife.1364

Holy kittening kitten of kittening awesome. I was thinking of switching from my berserker’s build to conditions then saw that if I exchanged my BiP for another well, you can drop deuce like mad. Wow, that just gave me a confidence boost.

You don’t really die all that easily though, the necro’s health keeps you going and the accumulated LF from dagger bursting keeps DS up.

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A Primer to the Trinity-Free Necromancer

in Necromancer

Posted by: brickforlife.1364

brickforlife.1364

Mate you did your maths wrong. It’s 629(x9) which means 629 total. And it’s 1635(x5) which is 1635 total.

I have exotic gear, berserkers, so even with crit, I still don’t do that much.

BTW if you didn’t catch on, healing power doesn’t help vamp.

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(edited by brickforlife.1364)

What Accessories are you all using?

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Posted by: brickforlife.1364

brickforlife.1364

Full berserkers.

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A Primer to the Trinity-Free Necromancer

in Necromancer

Posted by: brickforlife.1364

brickforlife.1364

Your build seems pretty in line with my one. However, I am using full berserker’s gear will 30/20/0/20/0 which is a decent power/pres/health(wells) build.

At level 80, I am doing 4-6k with well of corruption and 4-5k with life siphon.

How did you get 5k with life siphon at 36? Please share. It’s stronger than 100B at that level and would kill the competition in pvp, please share.

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So, what besides horns can I get for Halloween, that doesn't come from mystic chest?

in Guild Wars 2 Discussion

Posted by: brickforlife.1364

brickforlife.1364

Keep watching the website, they’re keeping it under covers for now

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I really want to play your game, really. But...

in Guild Wars 2 Discussion

Posted by: brickforlife.1364

brickforlife.1364

I’m all happy for you single monitor people but I beg Anet to be mindfull of triple monitor users when making these changes.

There is nothing more beautiful then GW2 accross three monitors.

How about gw2 on a 60"

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soling [Group Event] bosses ...

in Guild Wars 2 Discussion

Posted by: brickforlife.1364

brickforlife.1364

Some of them are. Fight one that can stack AoEs everywhere, while being able to immobilise, stack conditions and pull you. Then it gets hard.

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Bizarre Name Restriction

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Posted by: brickforlife.1364

brickforlife.1364

Looks like necros with names which want relevant to death and disease are gonna be disappointed :P

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Will Halloween chest items be unlocked with normal keys?

in Halloween Event

Posted by: brickforlife.1364

brickforlife.1364

Oceania gets screwed again!

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New type of gearing

in Guild Wars 2 Discussion

Posted by: brickforlife.1364

brickforlife.1364

What stops me from skipping all the tiers except the last one?

(constructive criticism) The problem that remains with your idea is that it has the factor of “grind to win.” GW2 has two crowds. One is the casual crowd which will stop at maybe tier 4 of your idea. Then there is the regular crown which will almost always hit the top tier. What happens is that the casual crowd will feel disadvantaged and will probably be lacking in terms of the regular crowd.

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Necromancer bug/balance awareness.

in Guild Wars 2 Discussion

Posted by: brickforlife.1364

brickforlife.1364

(keeping to the rhythm of the thread and discussing) Yeah it is a real problem, especially when the actives on a fair share of my utilities don’t do the right thing. Or warhorn #4 has the wrong descriptor or does the wrong thing.

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I've come to dislike waypoints.

in Guild Wars 2 Discussion

Posted by: brickforlife.1364

brickforlife.1364

some people play on hours and areas where no one is ever on. (orr at 4am). It’s hard to find a group. I wanna respawn at least on the same map. Not 4 maps away.

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About Veins and their positions

in Guild Wars 2 Discussion

Posted by: brickforlife.1364

brickforlife.1364

Do you hate botters? If you do, then please do not raise this issue any further.

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Norn skills are larger?

in Guild Wars 2 Discussion

Posted by: brickforlife.1364

brickforlife.1364

It’s just the visual effects. I have a skin for a really shrot dager, but I still attack at the same range.

Anybody know about the hitboxes though?

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Perpetual bar brawl, what happened to it ?

in Guild Wars 2 Discussion

Posted by: brickforlife.1364

brickforlife.1364

I hope the halloween events are gonna be great, but probably will have problems since everyone wants to do it at the same time, I hope anet can cope with these.

Sad that they put it the week just before my exams. They should’ve extended it to 1 week before hwe’en to 1 week after.

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Why do they play?

in Guild Wars 2 Discussion

Posted by: brickforlife.1364

brickforlife.1364

They have been turned into mindless, efficient, event grinding machines. I’m sorry to break it to you, but no one plays games for fun anymore, they just do it to get a ton of in-game money for no reason.

I would’ve stayed because I love chests and doing stuff with people.

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The 'Selfish' Player

in Guild Wars 2 Discussion

Posted by: brickforlife.1364

brickforlife.1364

There is only one type of Selfish Player in my eyes.

The one that keeps plucking away with the auto-attack against enemies, while they have downed allies around them. Not that they are trying to stay alive, but rather they keep attacking instead of reviving downed (not dead) allies. Scenarios where they have no creatures attacking them, or even being a threat, yet they don’t even pay attention to the downed ally at their feet.

Most of my support tends to be an afterthought, if any thought is given to it at all. My Restorative Mantras gives out AoE healing when I charge a Mantra, sure, but I grabbed it to work with Mender’s Purity on Mantra of Recovery for a decent heal that cures 2 conditions AND still compares to a 3x Illusions Ether Feast in total amount healed. Ranged Projectiles in dungeons? I’ll swap a few traits and utilities and load up on all the Reflects I have. This protects me, while helping kill the enemy faster as well. The fact it also prevents damage from allies is a side-benefit … usually. Staff’s Winds of Chaos along with Clones giving Might and Fury to melee allies next to the target? Side-benefit, as I’m aiming towards stacking Conditions to help take down the target.

In fact, the only purely Supportive decision I ever make is where to drop a Chaos Storm as a Mesmer.
In general PvE, its not support but rather dropped on Enemies for tagging in DEs.
In group settings? Its purely support/defensive, being dropped on Downed Allies so I can start reviving them, even if they are being attacked, and relying on Aegis procs for the both of us for defense.

That said, if you enter a fight knowingly you didn’t equip certain traits/utilities you have that can make the fight easier, all for a small DPS increase, … well thats leaning more towards idiocy then selfishness.

Now if you expect one specific class to always Support you, without any communication or prior planning, all because they are say … a Guardian? Thats being Selfish.

Rethink the situation.

My friends are on the floor, I am the only one alive, the enemy is facing me with it’s evil eyes and a small amount of health left, I am in the same situation. If I help my friends, I will die, for sure. I take a deep breath in and fight with all my might. The enemy is slain and all my friends instantly rally.

So, now what do you think? My friend dies an awful lot and instead of reviving them, I kill the mob so they rally.

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MMO's need a grind but not for fluff

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Posted by: brickforlife.1364

brickforlife.1364

Once you get “grind for gear” it becomes another wow clone and it get’s stomped on.

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Alternate way to level alts

in Guild Wars 2 Discussion

Posted by: brickforlife.1364

brickforlife.1364

The problems is you can’t have alternate areas because once they get explored, it’s back to the same problem.

Play it differently, dps first time, conditions the next, tanky the next, support..etc. Usually spices it up for me. For all I care, I’m playing a tanky thief.

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PvE zones empty on HoD?

in Guild Wars 2 Discussion

Posted by: brickforlife.1364

brickforlife.1364

Yeah there’s a ton of events gone without love. Xfer’d yesterday to Sea of Sorrows. Honestly, ever since WvW got abandoned, I think everyone just moved out until it gets balanced with groups which are of equal skill.

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New type of gearing

in Guild Wars 2 Discussion

Posted by: brickforlife.1364

brickforlife.1364

Sounds like Wow. No really, it does. I believe they want everyone to get the same endgame stats for a relatively cheap price so that the game is based on skill, not how many hours you spend farming the game.

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Ways to get Black lion keys?

in Guild Wars 2 Discussion

Posted by: brickforlife.1364

brickforlife.1364

1. Get money (or alternatively, buy gems from anet)
2. xfer to gems
3. buy keys
4. ???
5. profit

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An open letter to a dev regards the current state of the Necromancer class, and the silence thereof.

in Guild Wars 2 Discussion

Posted by: brickforlife.1364

brickforlife.1364

If you’re not going to fix the bugs, at least address us on why. And if you are, please add a changelog or a todo-list. We really want some sort of feedback. It only takes 15 minutes of your time.

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I really want to play your game, really. But...

in Guild Wars 2 Discussion

Posted by: brickforlife.1364

brickforlife.1364

It hurts my eyes when I play it on fullscreen 16:9, please make it variable depending on your screen resolution or something, or add a slider because the only way to not get some sort of head pain is to use 4:3 and it makes the UI fill up my screen

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Audible skill Spamming?

in Guild Wars 2 Discussion

Posted by: brickforlife.1364

brickforlife.1364

It gets annoying, but there’s an option to turn it off. The most annoying one would be necro staff #1, obnoxiously loud and it has probably the worst sound effect.

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Were people suprise that many GW2 players are complaining about PVE Endgame?

in Guild Wars 2 Discussion

Posted by: brickforlife.1364

brickforlife.1364

All of these endgame complaints are caused by people used to the WoW scenario where you spent a couple months getting +1 on a stat just because it makes you just a bit better than everyone else. Look, if gw2 was like wow, then it would’ve been “gw2 is too much like wow, will probably get stomped by MoP when it comes(came) out”, but it isn’t. It tries to do it like a sprpg with an mmo and does it fairly nicely.

However, there are a ton of bugs which are mere unacceptable, how can they introduce new content, when clearly there are gaping holes, stated by the OP. There are class bugs, environment bugs and a ton of other random bugs. I know you programmers are hard at work, but please, you need to fix the botters and bugs, you’re making it not fun for us.

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Necro pvp

in Necromancer

Posted by: brickforlife.1364

brickforlife.1364

Glass cannon build with full focus on power/pres. Power is 2600, pres is 2200. Toughness is around 1000 or so. Even with the right traits, no buffs, my dagger 1 cycle only does, what like 5-6k dmg (1-2k for fire/lightning aoe proc sigil) and life siphon does 4-5k.

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Condition Build vs Minion Build vs Power Build

in Necromancer

Posted by: brickforlife.1364

brickforlife.1364

I play pvp with power using dagger/warhorn and switch with axe for strafe battles. It works pretty well concerning the damage I do. It plays very differently to conditions though. I would say better because most of the time my conditions get wiped before they do anything special or before I can epidemic it.

Maybe it’s just how I play

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Axe build

in Necromancer

Posted by: brickforlife.1364

brickforlife.1364

I use dagger and axe/warhorn for spvp, dungeons and pve, axe is a decent (still weak, needs fixing) medium ranged damage dealer with 2 and I switch to dagger to finish off. Axe 1 is very good for dungeons though, you can never get tired of having 125% damage on a boss, and it really helps killing the boss especially if it does hard hits on you.

axe/warhorn has good utility as well, 3 and 5 have cripple, 1 has vuln, 4 has stun

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Minion control

in Necromancer

Posted by: brickforlife.1364

brickforlife.1364

At least make them attack what I’m attacking, I swear half the time in orr, I kill stuff and my minions just stand there being idiots and then they go and attack some other random mob and aggro another 6 at me.

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BiP Might and Conditions Mechanics

in Necromancer

Posted by: brickforlife.1364

brickforlife.1364

I was trying out a condition build but I’m not quite sure how the mechanics go.

If the enemy has 5 stacks of bleed on them, and you use BiP, does the might increase the damage of the bleed on them?

Similarly, if you use BiP and put 5 stacks of bleed on the enemy, when BiP ends, is the damage from those 5 stacks still higher than normal?

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Necro vs Mesmer Help

in Necromancer

Posted by: brickforlife.1364

brickforlife.1364

If you get moa’d run as fast as you can before his team can gank you.

If there’s a lot of clones out, use AoE to kill all of them, or move around a bit, if you see one of them moving while in range, immediately go for it. It’s the real one, and make sure everyone on your team can see him because mesmers can get very tough 1v1.

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To the negative necromancers.....

in Necromancer

Posted by: brickforlife.1364

brickforlife.1364

ele’s aren’t worse, they have less viable builds, but are still strong.

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Cannot Finish / Revive inside Deathshroud?

in Necromancer

Posted by: brickforlife.1364

brickforlife.1364

Andele.1306 True, but I hope it’s going on the list of things to fix. It also occurs to me when you get moa’d while in DS.

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Cannot Finish / Revive inside Deathshroud?

in Necromancer

Posted by: brickforlife.1364

brickforlife.1364

Did you read the shroudstomp thread?

Hit both revive/FINISH THEM!!! and death shroud at the EXACT SAME TIME.

I bind mine to Q and F and hit them at the same time and you’ll be in DS reviving/finishing

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Necromancer tutorials

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Posted by: brickforlife.1364

brickforlife.1364

I’ve looked at your tutorials and just after I played an spvp match with ton of improvement, i’m engaging using the axe and strafing and only doing close up with dagger when I feel that it is safe. I’m not dying as much as before.

Thanks! I’ll leave a like on youtube.

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What is not overpowered about a thief?

in Thief

Posted by: brickforlife.1364

brickforlife.1364

Thieves aren’t overpowered, if you can dodge a thief’s attacks (highly unlikely), mitigate their damage or stun them, they’re pretty much kittened. Well if they survive that then it probably means their damage to you wasn’t that high to being with.

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*Complaint About 1-button spamming*

in Thief

Posted by: brickforlife.1364

brickforlife.1364

I don’t see why this is a problem when warriors can dish out 100B which can hit for more than HS and they can use it every 6 seconds.

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"All your conditions are belong to us" build :D

in Necromancer

Posted by: brickforlife.1364

brickforlife.1364

This is what I imagined necromancer to be, someone who basically takes death from their friends, eats it, or gives it to enemies, and at the same time, taking away their life force(health and boons)

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Which healing skill do you use in PvE?

in Necromancer

Posted by: brickforlife.1364

brickforlife.1364

PvE: consume conditions or well of blood
WvW: see PvE
PvP: consume conditions.

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To the negative necromancers.....

in Necromancer

Posted by: brickforlife.1364

brickforlife.1364

well, if you say that an axe is better than a dagger in terms of a power build, I’ve been doing something wrong in the last 150 hours.

The auto attack on dagger is more powerful than axe but I don’t plan on ever following someone around and auto attacking them. Axe 2 and 3 are infinitely better than dagger 2 and 3. In a power build I utilize my damage from death shroud. Its not a emergency button, its a “I win” button. I usually just engage with staff, 2, 3, 4 combo to build life force, switch to axe, 2, 3, 4, 5 combo for more life force, retaliation, condition transfer, cripple, blind, weakness, bleeding then switch to death shroud for the auto attack and 2 and 3. Then use 4 when I’m at 70% life force.

I agree with you after some messing around in spvp about how you manage to land more hits and more reliably with axes, however the fact that the autoattack is pitiful and the fact that enemies will re-engage you is assured so I’m sitting on the line between dagger and axe. With dagger, DS and wells, if I can pin them with warhorn 4 and then they remove CC then with dagger 3 since they can’t remove it I can land a ton of hurt. I’ll do some more experimenting and come back to you.

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PvE necro godly...

in Necromancer

Posted by: brickforlife.1364

brickforlife.1364

I find it easy to take on a ton of mobs because it’s PVE, but when you reach 60-80 you get crap that PBAoE and pulls you around so much you spend more time on the floor then up.

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Necromancer Problems...

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Posted by: brickforlife.1364

brickforlife.1364

I agree. No counterargument necessary. However, you can mitigate damage with death shroud of spectral armor, both of which help when someone uses whirling axes, pistol whip or 100B. I don’t mind using it because I traited it for fury and retaliation so the few seconds they hit me I can counter back when they’re finished with high-crit damage attacks as well as reflecting some of their own damage.

Lich form could be improved, I would love something like an aoe knockback or fear, considering it’s a big “LOOK AT ME, I’M A GIANT GHOST-GOD, ATTACK ME”

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I'm thinking Power / Precision / Toughness, but not sure

in Necromancer

Posted by: brickforlife.1364

brickforlife.1364

I would run 30/20/0/20/0 or 30/20/20/0/0. 30 spite gives you bonus axe power.

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Hoping for love on today's patch

in Necromancer

Posted by: brickforlife.1364

brickforlife.1364

They didn’t change anything.

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To the negative necromancers.....

in Necromancer

Posted by: brickforlife.1364

brickforlife.1364

well, if you say that an axe is better than a dagger in terms of a power build, I’ve been doing something wrong in the last 150 hours.

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