Crystin Cox is the responsible individual at ArenaNet, OP. She’s their monetisation manager or something like that. It’s basically her job to selectively slice up new features and make them only accessible to paying customers.
Then we know who imo is incompetent at her job. If it’s correct that you say.
Maybe or maybe not. Guild Wars 2 after the initial box sales, has been making more money per month then Guild Wars 1 ever did per month. If it stays like that, then that would mean she would be competent in her job.
So it’s been over a year. If this game had followed the same path they took in GW1, around this time we would have had a whole new expansion added to the game full of new PERMANENT content, new classes, new races, furthering the dragon story line, maybe added UW, or Cantha, or Elona.
Instead of that however, we’ve gotten a ton of gimmicky, slightly entertaining but overall underwhelming content (most of it reused with scavenger hunts, etc) that is totally removed from the main dragon plot, and injects random sub plots that are pulled out of the devs butts and are killing GW lore.
Was the living story experiment really worth it? I don’t think it was a good trade at all…
For all we know everything that has been happening could have been done by some dragon we do not know about. For all we know Scarlett could be an avatar of a dragon. Or not. Either way, not sure how this stuff is killing GW lore.
Anyways, IMO it has been a really good trade.
They could add fluffy kittens as free permanent minipets and someone would still find a reason to complain about.
http://wiki.guildwars2.com/wiki/Mini_White_Kitten
luckily, I don’t think anyone did complain
Actually if I remember right they did, because of the price and it being temporary -.-
I thought it was pretty universally accepted that cash shops are fine if they’re purely cosmetic and not pay 2 win, now bam, 3 hair styles per character is outrageous and ANet must be talking out of their kitten .
You can buy the makeover thing for like 12 gold or something, it’s not even expensive, you don’t have to pay REAL money to get it, and even if you did it equals to like $3 or something, oh the horror!
Would you rather hair styles behind a pay wall or new utility skills behind a pay wall?
I thought it was pretty universally accepted that cash shops are fine if they’re purely cosmetic
Then you thought wrong.“Would you rather hair styles behind a pay wall or new utility skills behind a pay wall?”
If that pay wall would be a big expansion where this was part of.. Yes!
I would rather have hair styles behind a pay wall, and have new content to look forward to every 2 weeks that I do not have to pay for. Doing this living story stuff is far superior than having an expansion.
The biggest ones are tarnished coast, blackgate, jade quarry and a few others I can’t recall right now. But unless you’re interested in WvW you could always guest. Deleting 4 80s is a bit drastic in my opinion, well it depends on whats worth more in your opinion, time or money.
It is drastic, but pretty much the whole reason I’m transferring is because I can’t find people in PvE, nor can I find them in WvW because nobody does WvW on my server. I thought about farming the 100+ gold I need to transfer, but I just don’t think it’s worth it.
what the hell!?It cost 100+gold just for a transfer?To think it used to be free.
and thank goodness it is not free. It was so bad for the health of the game when it was free. To note, it has been known since before release that world transfers were not going to be free for long, and that it was only free while they continued working on the guesting system, and to let the players to settle to where they want to be.
Seems like gw2 is the only game with issues with free world transfer :/.
Yet the vast majority of the MMOs that I can think of charge you to move to other servers
Yes its GW2
So tell me, list the MMOs that do not charge to server transfer?
My list of MMOs that I can think of off the top of my head that charge for server transfers:
WoW
Lotro
Tera
SWTOR
Age of Conan
Secret World
Warhammer Online
AionI can go on with more, but you get the idea. It is not “only” GW2 that charges for server transfers. I have played many many MMOs since 1999, and I have not played one yet that didn’t charge for server transfers.
You havent played Rift then.
Just because you played limited MMOs doesnt mean ALL of them are limited to what limited MMOs you played.
I did play Rift, from March 2011 to nearly then Middle of June 2011, and it looks like they introduced the server transfers a week or so after I quit playing that game. Unless you can name a lot more, Rift is looking like the exception, and still a far cry from Only Guild Wars 2 charging for server transfers.
I predict this game will go f2p in a year
ya man just like gw1… so sad
Since when is GW1 F2P?
It didn’t, that was his point =D
Haven’t been to Guildwars 2 guru since this one opened up
Guys, just don’t support the game (by buying gems) if you don’t support their decisions.
And that is what it comes down to. Personally I do not like the RNG involved with some items in the shop, so I do not spend money on that stuff. I also do not buy the boost items because I feel like those are just a waste of money, cause I am in no hurry. So I spend my money on things I know 100% what I am getting, and that I want.
another worthless topic. “Anet doesn’t fix the long requested problem xy mimimi”. Obviously it’s not that easy to fix, but I guess you know more about the development of GW2 then Anet themselves. Personally I couldn’t care less and I’m quite happy with a bigger variety of options.
I know they said months ago that those problems were low priority because they weren’t working cosmetics at all, and instead focusing their efforts on engineering and technical issues. Well, I’d call a bunch of new hair styles a cosmetic thing (along with all the back pieces and weapon sets that we’ve gotten in that time), so that excuse was clearly BS. I wouldn’t be so upset had Arena Net not had the gall to come on here, in one of my threads no less, and lie about it.
Got anything to back that claim up?
Yes.
It’s something we’re absolutely aware of and want to address in the future, one of my main characters is an engineer so I feel ya on this one. My poor quaggan backpack is visible like 2% of the time I play as I kit swap, never mind my weapon skins.
We’re currently focusing our engineering (programmers, not guys with net guns) resources that could work on solutions to issues like kits/skins on major systems that address issues higher priority and wider reaching like lag in large battles, LFG, custom arenas, spectator mode and so on but this issue is absolutely on our radar.
As always, please post your ideas of what you’d like to see solution wise, we love to see the fun ideas y’all come up with too!
Translation; we’re not working on cosmetic issues right now, instead focusing on the listed fixes and features. And during all that time exactly how many new cosmetic weapon and back skins did we get? I honestly lost count it was so many.
He said they weren’t working on cosmetic issues, new content is not a problem to be addressed. Adding new hair into the game is the job of artists and requires maybe one engineer to plug them in to the existing system, customizing the equipment system for an entire class would require a team of engineers or maybe a pair working over a period of time. You’re being completely unreasonable and speaking about matters you know nothing about.
They had a full year since release, not counting all the time they spent in beta, and alpha before that, to address this issue. You’re honestly telling me that nobody at Arena Net noticed this problem in all that time? The sheer level of incompetence that implies is mindboggling. Frankly this little issue should have been resolved back when they did have an entire art and engineering team set aside for the engineer; IN ALPHA.
Right, because that’s more important than the massive stability increases we’ve seen in all open world content and a full revamp of the WvW game mode to address stability issues there. Let’s not mention the condition system, an entire set of stats worthless in most of the games content, which they better be working on! >:( Or the fact that the very class you want to see receive cosmetic improvements has so many broken mechanics, down to it’s boring and worthless class mechanic (and accompanying drawback), that it appeals to the smallest amount of player of any class in the game.
Nope, screw all that, I wanna see my backpack.
You miss my point. I’m not saying the cosmetic problem should be more important than actual bug and balance fixes; I’m no fool. What I’m saying is…
A; if Arena Net knew what they were doing this wouldn’t have been a problem in the first place.
and
B; cosmetic or not; fixing existing content should be a higher priority than adding new content that is just going to end up broken as a result of whatever the next patch happens to be.
I call it “digging up syndrome.” In essence Arena Net has dug itself into a hole with all their buggy and broken content, and instead of climbing out of said hole they just keep digging, assuming that somehow everything will just fix itself or the problem will just go away.
Soooo, the content artists should just sit around and do nothing till the programmers can get things fixed?
Arena Net: “Why fix the existing content in our game when we can just add more?”
EDIT: I am not actually surprised because I know that somewhere in their stack of papers there is something that convinces them that their game is perfect.
It is easier to add new stuff then it is to fine tune or should I say, fix, existing content/bugs. That is the mindset of anet, add enough new things and people who care about the old things will get muffled away in the noise.
Well, it would be easier for the artist to add new stuff in, then it would for artists to try and fix programming -.-
The hassle here that most people don’t take into consideration is the loading times between areas just to do something so small such as this.
I guess people that have never played GW1 (or didn’t play it much) will never understand why the controversy of this item.
ANet is not a charity organization and people should get that straight but for goodness sake this is a feature I would have never expected them to charge for.
It’s not Nuka that’s exaggerating here but ANet, for going so low on such a thing, even more that was present for free on GW1, they should be ashamed for charging on something like this.
You couldn’t respec in the middle of nowhere in Guild Wars 1. But just like in Guild Wars 1 you can go to a city and respec there. This new item is no where near the same as charging for something that Guild Wars 1 had, because Guild Wars 1 didn’t have respec anywhere you wanted.
Your point is invalid, first of all GW1 was all instanced, secondly GW1 wasn’t designed with skill change in mind, can you imagine what PVE would have been with dual classes, skill and attributes swap? A total recipe for disaster. It was built from the ground up to allow 8 skills at a time.
On the other hand GW2 was designed with skill change since the beginning and if you require trait changes during an instance all one has to do is > go to LA from the Mists and back to the instance area, meaning he has to load 4 times. That is all this item does, eliminate loading times.
In GW1 you can change your attributes in every outpost you’re in without paying anything or speaking to an npc, because it was designed that way.
The only comparable feature here is the Attributes/Part part, the rest is totally invalid. You can’t compare a heavily instanced game with an open world design.
And yes they are exaggerating, this isn’t a feature they had to spend days coding to get in game, if you ever stepped in heart of the mists you’d notice there’s a “Refund Traits” button in the traits section, all they had to do was add it in the PvE section of the game but instead they chose to abuse the situation.
Not gonna bother discussing this any further, I’ve stated my point.
EDIT: corrected spelling
So it is ok for you to compare this situation to Guild Wars 1, but I can’t? is that because my point is actually valid. You brought up Guild Wars 1 as a comparison, I brought up how Guild Wars 1 had nothing like the reset trait item, and all of the sudden I can’t use Guild Wars 1 for comparison because it is a different game?
What’s so valid in your point? The fact that you can’t see that what you call Traits in GW2 were called Attributes in GW1? Apparently you can’t see that. There was never a need for such an item in GW1 cause all you had to do was press K and adjust the attributes and it worked fine all those years.
Kindly note that as I’ve said above, the feature in GW2 was always present in PVP, they didn’t have to go so far for a simple button. Don’t get me wrong, I don’t see how this was a good idea on their part.
AntiGw.9367:Nothing in GW2 was designed to require respec. No instance requires it.
Brilliant!…or maybe not. If that’s how you put it then maybe we shouldn’t be allowed to change Trait Skills either.
You are the one that brought up Guild Wars 1 comparison, and now you are trying to downplay Guild Wars 1 comparison because I made a valid point that destroyed yours. lol
All you have to do is go to a trainer, and press reset, done. Really not all that much more different than Guild Wars 1. Except in Guild Wars 1 your instant reset if you left in the middle of it.
Weapon and backskins -> Art team.
Engineering -> Programming team.
Tying weapon and back skins to stats, the transmutation system, the reward system, the trading post system, the data base, the preview system, the achievement system, the gem store system, the character animation system, and the dye system = programming team.
Care to try to rationalize that again? I’m sorry but if you think actually implementing the fruits of those artist’s labors isn’t an engineering issue….well, let’s just say there is no polite term for your intelligence level.
You can believe whatever you want, doesn’t change the fact that Collin did not lie in that quote you gave.
The vast majority of the mods for Skyrim were done by people who are not programmers, and that is because they used the tools that programmers made. Same thing with the artits, they can make all kinds of stuff for the game using the tools that programmers made for them, and then be able to implement them, and chance are there is probably 1 specific team that deals with implementing everything in the game when it is time to be released, and probably not even the same team of engineers that are working on other things.
Also, don’t start using personal insults, all it does is take all credibility away from your post. In a debate, the one that throws the insults is always the one that is losing.
The hassle here that most people don’t take into consideration is the loading times between areas just to do something so small such as this.
I guess people that have never played GW1 (or didn’t play it much) will never understand why the controversy of this item.
ANet is not a charity organization and people should get that straight but for goodness sake this is a feature I would have never expected them to charge for.
It’s not Nuka that’s exaggerating here but ANet, for going so low on such a thing, even more that was present for free on GW1, they should be ashamed for charging on something like this.
You couldn’t respec in the middle of nowhere in Guild Wars 1. But just like in Guild Wars 1 you can go to a city and respec there. This new item is no where near the same as charging for something that Guild Wars 1 had, because Guild Wars 1 didn’t have respec anywhere you wanted.
Your point is invalid, first of all GW1 was all instanced, secondly GW1 wasn’t designed with skill change in mind, can you imagine what PVE would have been with dual classes, skill and attributes swap? A total recipe for disaster. It was built from the ground up to allow 8 skills at a time.
On the other hand GW2 was designed with skill change since the beginning and if you require trait changes during an instance all one has to do is > go to LA from the Mists and back to the instance area, meaning he has to load 4 times. That is all this item does, eliminate loading times.
In GW1 you can change your attributes in every outpost you’re in without paying anything or speaking to an npc, because it was designed that way.
The only comparable feature here is the Attributes/Part part, the rest is totally invalid. You can’t compare a heavily instanced game with an open world design.
And yes they are exaggerating, this isn’t a feature they had to spend days coding to get in game, if you ever stepped in heart of the mists you’d notice there’s a “Refund Traits” button in the traits section, all they had to do was add it in the PvE section of the game but instead they chose to abuse the situation.
Not gonna bother discussing this any further, I’ve stated my point.
EDIT: corrected spelling
So it is ok for you to compare this situation to Guild Wars 1, but I can’t? is that because my point is actually valid. You brought up Guild Wars 1 as a comparison, I brought up how Guild Wars 1 had nothing like the reset trait item, and all of the sudden I can’t use Guild Wars 1 for comparison because it is a different game?
another worthless topic. “Anet doesn’t fix the long requested problem xy mimimi”. Obviously it’s not that easy to fix, but I guess you know more about the development of GW2 then Anet themselves. Personally I couldn’t care less and I’m quite happy with a bigger variety of options.
I know they said months ago that those problems were low priority because they weren’t working cosmetics at all, and instead focusing their efforts on engineering and technical issues. Well, I’d call a bunch of new hair styles a cosmetic thing (along with all the back pieces and weapon sets that we’ve gotten in that time), so that excuse was clearly BS. I wouldn’t be so upset had Arena Net not had the gall to come on here, in one of my threads no less, and lie about it.
Got anything to back that claim up?
Yes.
It’s something we’re absolutely aware of and want to address in the future, one of my main characters is an engineer so I feel ya on this one. My poor quaggan backpack is visible like 2% of the time I play as I kit swap, never mind my weapon skins.
We’re currently focusing our engineering (programmers, not guys with net guns) resources that could work on solutions to issues like kits/skins on major systems that address issues higher priority and wider reaching like lag in large battles, LFG, custom arenas, spectator mode and so on but this issue is absolutely on our radar.
As always, please post your ideas of what you’d like to see solution wise, we love to see the fun ideas y’all come up with too!
Translation; we’re not working on cosmetic issues right now, instead focusing on the listed fixes and features. And during all that time exactly how many new cosmetic weapon and back skins did we get? I honestly lost count it was so many.
You are misunderstanding. The key part is their Engineering Resources, the programmers. The people who make cosmetic items are not going to the engineers or are in the engineering group, they are not going to be programmers. So the engineers working on other stuff that doesn’t fix cosmetic things have no effect on the artist who make the cosmetic stuff. The engineers priority is all that other stuff, he said nothing about their artists.
So in fact Collins did not lie at all. He said the Engineers were working on stuff like the LFG, custom arenas, ect, and we are seeing the fruits of the engineering team.
Because it’s a money grab pure and simple. People have asked for this feature since release.
GW1 had the exact same issue and they changed it so we could respec in any outpost for free.
It’s a pretty kitten move.
I’m pretty sure GW2 had this feature in late alpha (just before closed beta) or the earliest closed beta stages. I remember the community reaction to the announcement that trait resets would require traveling back to certain cities, and would not be free. Thankfully, at least the NPC fee turned out to be negligible. But the devs went to some length explaining why not allowing trait resets on the fly was important, and that allowing it would detract from gameplay.
Not that completely I agree with their reasoning, but it appears that their desire to monetize is more important than sticking to their idea of what they thought was a good design decision.
“We told you this was a bad idea, and gave some valid reasons why shouldn’t have it…but we decided to overlook that, if you’re willing to pay us”
Considering the high price they put on it, tells me they still feel the same way. Hardly anybody is going to respec on the fly all willy nilly with that high price. We are talking 3-4 gold or 88 cents for 1 time. It is going to come to down to deciding if a respec is really needed and worth the 88 cents or the 3-4 gold.
another worthless topic. “Anet doesn’t fix the long requested problem xy mimimi”. Obviously it’s not that easy to fix, but I guess you know more about the development of GW2 then Anet themselves. Personally I couldn’t care less and I’m quite happy with a bigger variety of options.
I know they said months ago that those problems were low priority because they weren’t working cosmetics at all, and instead focusing their efforts on engineering and technical issues. Well, I’d call a bunch of new hair styles a cosmetic thing (along with all the back pieces and weapon sets that we’ve gotten in that time), so that excuse was clearly BS. I wouldn’t be so upset had Arena Net not had the gall to come on here, in one of my threads no less, and lie about it.
Got anything to back that claim up?
GW2 is turning into a F2P game than it’s original B2P model, just take the recent Instant-trait reset item, a feature which was there almost since the beginning in GW1.
Guild Wars 1 had nothing like the trait reset item, because you could not change your traits anywhere, you had to go back to a city to retrait (which is exactly what you need to do in Guild Wars 2 if you do not want to use the trait reset item.)
The hassle here that most people don’t take into consideration is the loading times between areas just to do something so small such as this.
I guess people that have never played GW1 (or didn’t play it much) will never understand why the controversy of this item.
ANet is not a charity organization and people should get that straight but for goodness sake this is a feature I would have never expected them to charge for.
It’s not Nuka that’s exaggerating here but ANet, for going so low on such a thing, even more that was present for free on GW1, they should be ashamed for charging on something like this.
You couldn’t respec in the middle of nowhere in Guild Wars 1. But just like in Guild Wars 1 you can go to a city and respec there. This new item is no where near the same as charging for something that Guild Wars 1 had, because Guild Wars 1 didn’t have respec anywhere you wanted.
Because GW2 is not really a B2P game that focuses in sale of the game and expansions for income but more of a F2P game (that you need to buy) that focuses on cash-shop as income.
So now they do this sort of bad thinks to make money.
Try not to buy any gems, that might help them to shift back to a real B2P system where everything is available ingame but where you pay for an expansion every year year and a half.
What real B2P MMOs are there out there? Please do not say Guild Wars 1, that is in fact not an MMO, so it doesn’t count and cannot be used as an example since they are 2 different genre of games.
Guild Wars 1 is in fact a B2P MMO.
Just because you don’t know what a MMO is doesn’t mean GW 1 isn’t a MMO. It just means you don’t know what a MMO is.
Arenanet must not know what MMOs are either
Rather than labeling Guild Wars an MMORPG, we prefer to call it a CORPG (Competitive Online Role-Playing Game). Guild Wars was designed from the ground up to create the best possible competitive role-playing experience
Also from the Official Wiki:
Guild Wars is a CORPG, or Competitive/Cooperative Online Role Playing Game developed for Windows by ArenaNet and published by NCsoft
http://wiki.guildwars.com/wiki/Guild_Wars
Doesn’t matter if other people call it an MMO, when the developers themselves did not call it an MMO and marketed it it as not being an MMO but rather as a CORPG. Therefore judging on how an MMO does thing compared to something that is of a different genre is not fair, and irrelevant.
(edited by eisberg.2379)
If there is to be a cashshop, this is what it should be. Cosmetic luxuries. Skins, hairstyles, minis, and other in game luxuries like bank slots, inventory slots, additonal character slots…..thats what should be in there. Its absolutely nothing you need in any way to play the game. Noone can gain any advantage from cashshop use.
And there’s going to be a cashshop no matter what. Even if they did pay expansions, the cashshop will remain. Anyone who thinks they’d introduce expansion with a fee and drop the cashshop entirely is kidding themselves.
Its there to stay and a mainstay in a vast majority of MMO’s. What you would prefer in it? Being able to buy endgame gear? Lets just put Ascended and Legendaries directly in the cashshop. Fractal backpieces too.Saying the cashshop stuff isn’t available in game isn’t true either. I have the new hairstyles free twice from free makeover kits. You can also farm and exchange in-game currency for gems.
Willing to farm exotics via whatever method or Ascended or Legendaries or Ap’s every couple weeks, but farming a few gold to buy this is too much?I’m honestly surprised that the complainers are surprised that there is a cash shop in game.
It’s as if they are patiently waiting the day when Anet announces that they are not going to be continuing with the gem shop. I really wonder what their expectations are.
I haven’t seen those complainers to be honest.
I think what he is basically saying is that everytime Anet puts something new in the store, something not needed for the game at all, and people are complaining that it is in the store instead of giving it for free.
I don’t think that is true. You can have a select few mini’s in there, you can have unlocks like character slots and bank slots and you can have many more things where people will not complain about. People complain about thinks they think that should be in the game world or that are limited or that are RNG.
If they would have a focus on expansions for income they would be less forced to put these items in there but because they are focusing on cash-shop income they are forced to.
So I totally understand why Anet basically has to put them in there.. I am mainly (and have been for a while) complaining about the reason behind this.. And thats the F2P model that generates income with the gem-sore in stead of a B2P model that generates income with expansions.
Guild Wars 2 is the first Buy to Play MMO, there is no B2P MMO that uses Expansions to generate income. Anet would rather they give us the content with no additional charge, instead of charging us for expansions. IMO, this system they are doing now is far better than charging for expansions. Everything they have been adding to the store has no real effect on the game, new hair styles is purely cosmetic and it certainly belongs as a gem store item and is nothing wrong with it being a store item, people are not entitled to free cosmetic stuff just because. And just because is basically what it comes down to. And yes, people have complained about everything in the store, from dyes, to bag slots, to character slots, to skins, to XP boosters, literally the only thing people have not complained about in the store are services like name changes.
If there is to be a cashshop, this is what it should be. Cosmetic luxuries. Skins, hairstyles, minis, and other in game luxuries like bank slots, inventory slots, additonal character slots…..thats what should be in there. Its absolutely nothing you need in any way to play the game. Noone can gain any advantage from cashshop use.
And there’s going to be a cashshop no matter what. Even if they did pay expansions, the cashshop will remain. Anyone who thinks they’d introduce expansion with a fee and drop the cashshop entirely is kidding themselves.
Its there to stay and a mainstay in a vast majority of MMO’s. What you would prefer in it? Being able to buy endgame gear? Lets just put Ascended and Legendaries directly in the cashshop. Fractal backpieces too.Saying the cashshop stuff isn’t available in game isn’t true either. I have the new hairstyles free twice from free makeover kits. You can also farm and exchange in-game currency for gems.
Willing to farm exotics via whatever method or Ascended or Legendaries or Ap’s every couple weeks, but farming a few gold to buy this is too much?I’m honestly surprised that the complainers are surprised that there is a cash shop in game.
It’s as if they are patiently waiting the day when Anet announces that they are not going to be continuing with the gem shop. I really wonder what their expectations are.
I haven’t seen those complainers to be honest.
I think what he is basically saying is that everytime Anet puts something new in the store, something not needed for the game at all, and people are complaining that it is in the store instead of giving it for free.
More people doesn’t always mean better results, could make for worse results. Also, given the history of MMOs, every patch will introduce bugs, and Guild Wars 2 doesn’t seem to have any more bugs than any other MMO, so I highly doubt doing what you said would show any different results, there will still be bugs, it is just the nature of the business of working with millions/billions lines of code.
A bug free game literally is a pipe dream and is not feasible in any shape of form. So it comes down to prioritizing the bugs by determining the impact it has on the game/players, the costs, the time needed to fix, and many other metrics.
Even the “great” WoW with all of Blizzard resources didn’t get rid of all the bugs that have been in the game since before release for many many years, I remember hitting bugs during Wrath of the Lich king and having players telling me that bug has been there since before the game released. Bugs happen.
(edited by eisberg.2379)
Each team spends 4 months working on 1 months worth of content. So I doubt going to a 4 week release cycle would would change anything. Unless of course you want half the content being made?
Seriously, how can you justify this?
Paying for convenience that is all.
Get over yourself. Oh no they added content without fixing the specific bugs that you want! Bugs, I might add, that I personally have not noticed at all.
New hairstyles sounds great!
Then you’re not playing the game if you haven’t noticed any bugs. That’s the only way to not notice them. They haven’t fixed bugs left over from beta, yet they keep piling on more content.
People who make content generally do not have the skill set to fix bugs. Content makers are not generally programmers, and it is the programmers that fix bugs. It makes no sense to have your content makers doing nothing while they wait for bugs to be fixed. Content makers can make and release content while the programmers work on the bugs.
You’re missing my point. The programmers have not fixed bugs from the beta because content makers pile on the content and make the programmers fix the bugs for the newest content and basically say, “Screw the core game, we want the living story fixed now!” No, content makers cannot make and release content while programmers work on the bugs. It doesn’t work that way.
It is also normal in the MMO genre to say the least. I haven’t played an MMO that didn’t have bug that lasted since beta and for years to come. It comes down to what can one tolerate and is acceptable. I come to an MMO expecting there to be bugs, and know that some bugs will last for many years to come.
New hairstyles…. you will probably still be bald if you wear any kind of helmet..
And what next people will get kicked out of party because they refuse to wear helmets cause they want to show their flashy hair and slowing dungeon runs.
You do realize you can just check the hide helmet option, right? You can wear it without displaying it.
Which is why I was saying that I don’t think he ever actually played the game =D
I do not see why it should be given for free at character selection /shrug. Getting mad at this reminds me of the several customers I had who were “disgusted” that we charged extra to hook up their DvD players and other devices to their TV, always stating to us it should be free since it is all related to their television.
I could understand being upset if it was a subscription game, but this isn’t a subscription game.
I think the difference here is that the new hairstyles were probably scraps left on some poor shmuck’s computer and got thrown into the game just for a quick buck.
You have to work when you install these DVD’s, right ?
And, seriously, that would have been a nice thing, to just throw such a simple thing for free, once in a while. I don’t give a rat kitten about the new dungeons, I hate the looks of the new ascended stuff, I never even bothered finishing personal story (I just got sick of it, it’s that bad).
So, just for once, they could do a nice thing. Hairstyles, it’s not the end of the world.
Oh, wait…
They won’t. Guess why ? Greeeeeeeeeeeeeeeed. Monnnnnnnnnneeeeeey.
Is that why they are giving living story content every 2 weeks without charging me to play it? because of Greeeeeeeeeeeeeeeeeeeeeeed. Monnnnnnnnnnnnnnnnnneeeeeeeeeeeeeey?
As fas as I can tell, them doing that stuff is doing something nice. Giving me content without charging is far far better than giving me cosmetic fluff for free and then charging for the content.
I wanted an option to change traits out in the world or at least in towns/outposts, I would have no problem paying in game money, but this being a cash shop item is a joke.
You can go to your class trainer and reset your traits, and it will cost something like 3 silver at level 80.
Because GW2 is not really a B2P game that focuses in sale of the game and expansions for income but more of a F2P game (that you need to buy) that focuses on cash-shop as income.
So now they do this sort of bad thinks to make money.
Try not to buy any gems, that might help them to shift back to a real B2P system where everything is available ingame but where you pay for an expansion every year year and a half.
What real B2P MMOs are there out there? Please do not say Guild Wars 1, that is in fact not an MMO, so it doesn’t count and cannot be used as an example since they are 2 different genre of games.
I do not see why it should be given for free at character selection /shrug. Getting mad at this reminds me of the several customers I had who were “disgusted” that we charged extra to hook up their DvD players and other devices to their TV, always stating to us it should be free since it is all related to their television.
I could understand being upset if it was a subscription game, but this isn’t a subscription game.
Still no optimizations? Weren´t there supposed to be some “in the next updates”?
Some unforseen problems?
Depends on where they make changes for performance problems. If it was something on server side they were able to change to help with performance, it wouldn’t show up on the patch notes itself. Also, it is possible that the performance was increased in the patch but wasn’t stated specifically on the notes. Personally I saw a little increase after the patch, but I need to play some more to be sure if there really was.
…. unlimited retraits would be horrible.
Why? The game has enough gold sinks. I don’t think being able to make build adjustments and experiment freely is ever a bad thing. It’s one of the things I loved so much about GW.
You can still do in Guild Wars 2 what you did in Guild Wars 1 with the only difference being a really small fee to pay at your class trainer.
its a pure shame… they made it for a consumable item and in gw1 it was a basic…
In Guild Wars 1 you had to go back to town to reset, you couldn’t do it while out exploring. In Guild Wars 2 you can go back to town to reset as well, the only difference being it cost something like 3 silver at level 80 to reset. So all the really did is add something that wasn’t a basic in Guild Wars 1 at all.
Can’t we buy the Training books from our class trainer, and use those to retrait anywhere? Of course cheaper to talk to the class trainer, but pay a premium to be able to retrait anywhere in the world. So I guess with this other option, it comes out to be cheaper to buy Gems with gold and then buy instant trait reset item.
The biggest ones are tarnished coast, blackgate, jade quarry and a few others I can’t recall right now. But unless you’re interested in WvW you could always guest. Deleting 4 80s is a bit drastic in my opinion, well it depends on whats worth more in your opinion, time or money.
It is drastic, but pretty much the whole reason I’m transferring is because I can’t find people in PvE, nor can I find them in WvW because nobody does WvW on my server. I thought about farming the 100+ gold I need to transfer, but I just don’t think it’s worth it.
what the hell!?It cost 100+gold just for a transfer?To think it used to be free.
and thank goodness it is not free. It was so bad for the health of the game when it was free. To note, it has been known since before release that world transfers were not going to be free for long, and that it was only free while they continued working on the guesting system, and to let the players to settle to where they want to be.
Seems like gw2 is the only game with issues with free world transfer :/.
Yet the vast majority of the MMOs that I can think of charge you to move to other servers
Yes its GW2
So tell me, list the MMOs that do not charge to server transfer?
My list of MMOs that I can think of off the top of my head that charge for server transfers:
WoW
Lotro
Tera
SWTOR
Age of Conan
Secret World
Warhammer Online
AionI can go on with more, but you get the idea. It is not “only” GW2 that charges for server transfers. I have played many many MMOs since 1999, and I have not played one yet that didn’t charge for server transfers.
I’m sure you can find them yourself?You’re only thinking about mmos that charge for server transfer lol.
You are the one saying it is only GW2 that charges for server transfers, and I just proved you wrong.
Lol learn how to read.I said only have issues but im just making an emphasis.Its not a definitive statement.
Then go ahead and name the MMOs that do not charge for server transfers, so we can get a better judgement on the effects free server transfer may or may not have on the health of a game. The games I listed, the moment server transfers became available they charged for it, and only gave free transfers when they were shutting down servers, so we have no indication what free server transfers would have done to the health of those games like what we saw with Guild Wars 2.
Well i’m pretty much sure you can do that yourself good night.I have more important things to do tomorrow.
In other words, you have nothing. Not going on a wild goose chase. When someone refuses to show proof, it is because they have none. Or you do, but the games are probably so laughably bad, or games that all of 100 people know of, that it does nothing to prove your point.
Hey, just wanted to say that i am really happy you guys did a one week free trial and that i found out about it and tried it out..
I have been wanting to try Guild Wars 2 out for a while but never managed to try out the previous free trials..
I am really enjoying the game right now and i actually bought it yesterday =)
There is just soo many things to do and a large variety of what you can do, i’m still not quite sure on a few things but i look forward to checking them out soon as well,
So yeh, just wanted to show my appreciation, i hope this is the right place
Now i’m back off the Kessex Hills to level up my Ranger some more
=)
Welcome to GW2, glad to hear you are enjoying it. I have been playing the game since release, and has been enjoyable every minute.
The biggest ones are tarnished coast, blackgate, jade quarry and a few others I can’t recall right now. But unless you’re interested in WvW you could always guest. Deleting 4 80s is a bit drastic in my opinion, well it depends on whats worth more in your opinion, time or money.
It is drastic, but pretty much the whole reason I’m transferring is because I can’t find people in PvE, nor can I find them in WvW because nobody does WvW on my server. I thought about farming the 100+ gold I need to transfer, but I just don’t think it’s worth it.
what the hell!?It cost 100+gold just for a transfer?To think it used to be free.
and thank goodness it is not free. It was so bad for the health of the game when it was free. To note, it has been known since before release that world transfers were not going to be free for long, and that it was only free while they continued working on the guesting system, and to let the players to settle to where they want to be.
Seems like gw2 is the only game with issues with free world transfer :/.
Yet the vast majority of the MMOs that I can think of charge you to move to other servers
Yes its GW2
So tell me, list the MMOs that do not charge to server transfer?
My list of MMOs that I can think of off the top of my head that charge for server transfers:
WoW
Lotro
Tera
SWTOR
Age of Conan
Secret World
Warhammer Online
AionI can go on with more, but you get the idea. It is not “only” GW2 that charges for server transfers. I have played many many MMOs since 1999, and I have not played one yet that didn’t charge for server transfers.
I’m sure you can find them yourself?You’re only thinking about mmos that charge for server transfer lol.
You are the one saying it is only GW2 that charges for server transfers, and I just proved you wrong.
Lol learn how to read.I said only have issues but im just making an emphasis.Its not a definitive statement.
Then go ahead and name the MMOs that do not charge for server transfers, so we can get a better judgement on the effects free server transfer may or may not have on the health of a game. The games I listed, the moment server transfers became available they charged for it, and only gave free transfers when they were shutting down servers, so we have no indication what free server transfers would have done to the health of those games like what we saw with Guild Wars 2.
Crafting was to easy .. they wanted it to be more “challenging” so now we have the crafting hardmode :p
Can you provide a link to where anyone from ArenaNet said they wanted crafting "…to be more “challenging” so now we have the crafting hardmode"?
I would like to read about why they wanted this change.
given the :p emote in his post, I would say there is much sarcasm in his post.
New hairstyles…. you will probably still be bald if you wear any kind of helmet..
And what next people will get kicked out of party because they refuse to wear helmets cause they want to show their flashy hair and slowing dungeon runs.
You haven’t played the game, have you? Cause if you did, you wouldn’t be saying this.
Yes happened to people who used magic find.Why not for hair style
Yup, you haven’t played the game. Anyone who actually played the game will know what I am talking about. Hint: You can actually eat your cake and have it to.
The biggest ones are tarnished coast, blackgate, jade quarry and a few others I can’t recall right now. But unless you’re interested in WvW you could always guest. Deleting 4 80s is a bit drastic in my opinion, well it depends on whats worth more in your opinion, time or money.
It is drastic, but pretty much the whole reason I’m transferring is because I can’t find people in PvE, nor can I find them in WvW because nobody does WvW on my server. I thought about farming the 100+ gold I need to transfer, but I just don’t think it’s worth it.
what the hell!?It cost 100+gold just for a transfer?To think it used to be free.
and thank goodness it is not free. It was so bad for the health of the game when it was free. To note, it has been known since before release that world transfers were not going to be free for long, and that it was only free while they continued working on the guesting system, and to let the players to settle to where they want to be.
Seems like gw2 is the only game with issues with free world transfer :/.
Yet the vast majority of the MMOs that I can think of charge you to move to other servers
Yes its GW2
So tell me, list the MMOs that do not charge to server transfer?
My list of MMOs that I can think of off the top of my head that charge for server transfers:
WoW
Lotro
Tera
SWTOR
Age of Conan
Secret World
Warhammer Online
AionI can go on with more, but you get the idea. It is not “only” GW2 that charges for server transfers. I have played many many MMOs since 1999, and I have not played one yet that didn’t charge for server transfers.
I’m sure you can find them yourself?You’re only thinking about mmos that charge for server transfer lol.
You are the one saying it is only GW2 that charges for server transfers, and I just proved you wrong.
New hairstyles…. you will probably still be bald if you wear any kind of helmet..
And what next people will get kicked out of party because they refuse to wear helmets cause they want to show their flashy hair and slowing dungeon runs.
You haven’t played the game, have you? Cause if you did, you wouldn’t be saying this. You are just making stuff up on the fly.
The biggest ones are tarnished coast, blackgate, jade quarry and a few others I can’t recall right now. But unless you’re interested in WvW you could always guest. Deleting 4 80s is a bit drastic in my opinion, well it depends on whats worth more in your opinion, time or money.
It is drastic, but pretty much the whole reason I’m transferring is because I can’t find people in PvE, nor can I find them in WvW because nobody does WvW on my server. I thought about farming the 100+ gold I need to transfer, but I just don’t think it’s worth it.
what the hell!?It cost 100+gold just for a transfer?To think it used to be free.
and thank goodness it is not free. It was so bad for the health of the game when it was free. To note, it has been known since before release that world transfers were not going to be free for long, and that it was only free while they continued working on the guesting system, and to let the players to settle to where they want to be.
Seems like gw2 is the only game with issues with free world transfer :/.
Yet the vast majority of the MMOs that I can think of charge you to move to other servers
Yes its GW2
So tell me, list the MMOs that do not charge to server transfer?
My list of MMOs that I can think of off the top of my head that charge for server transfers:
WoW
Lotro
Tera
SWTOR
Age of Conan
Secret World
Warhammer Online
Aion
I can go on with more, but you get the idea. It is not “only” GW2 that charges for server transfers. I have played many many MMOs since 1999, and I have not played one yet that didn’t charge for server transfers.
The biggest ones are tarnished coast, blackgate, jade quarry and a few others I can’t recall right now. But unless you’re interested in WvW you could always guest. Deleting 4 80s is a bit drastic in my opinion, well it depends on whats worth more in your opinion, time or money.
It is drastic, but pretty much the whole reason I’m transferring is because I can’t find people in PvE, nor can I find them in WvW because nobody does WvW on my server. I thought about farming the 100+ gold I need to transfer, but I just don’t think it’s worth it.
what the hell!?It cost 100+gold just for a transfer?To think it used to be free.
and thank goodness it is not free. It was so bad for the health of the game when it was free. To note, it has been known since before release that world transfers were not going to be free for long, and that it was only free while they continued working on the guesting system, and to let the players to settle to where they want to be.
Seems like gw2 is the only game with issues with free world transfer :/.
Yet the vast majority of the MMOs that I can think of charge you to move to other servers
The biggest ones are tarnished coast, blackgate, jade quarry and a few others I can’t recall right now. But unless you’re interested in WvW you could always guest. Deleting 4 80s is a bit drastic in my opinion, well it depends on whats worth more in your opinion, time or money.
It is drastic, but pretty much the whole reason I’m transferring is because I can’t find people in PvE, nor can I find them in WvW because nobody does WvW on my server. I thought about farming the 100+ gold I need to transfer, but I just don’t think it’s worth it.
what the hell!?It cost 100+gold just for a transfer?To think it used to be free.
and thank goodness it is not free. It was so bad for the health of the game when it was free. To note, it has been known since before release that world transfers were not going to be free for long, and that it was only free while they continued working on the guesting system, and to let the players to settle to where they want to be.
Get over yourself. Oh no they added content without fixing the specific bugs that you want! Bugs, I might add, that I personally have not noticed at all.
New hairstyles sounds great!
Then you’re not playing the game if you haven’t noticed any bugs. That’s the only way to not notice them. They haven’t fixed bugs left over from beta, yet they keep piling on more content.
People who make content generally do not have the skill set to fix bugs. Content makers are not generally programmers, and it is the programmers that fix bugs. It makes no sense to have your content makers doing nothing while they wait for bugs to be fixed. Content makers can make and release content while the programmers work on the bugs.
because crafting to 400 gives you roughly 7 levels instead of 10 now (they adjusted it so that it’d give you 10 levels crafting to 500, but not all profesions can go to 500 yet),
I guess it depends on when you start it? 2 of my characters I got them to 400 crafting in Tailoring on one and Armorsmith on the other. Both of the characters started at level 2, and by the time I was done with getting them to 400 in crafting, they were More than 3/4s the way to level 13.
Percentage of players who play charr and engineers combined. My guess is less than 25%.
Percentage of players who use hair. 100%
I’m not thinking that Anet’s priorities are wrong, in spite of the fact I would welcome fixes to charr and engineers also.
Actually according to Arena Net’s only released numbers at the end of “year one” it is 23%, not accounting for possible overlap. Engineers are listed as 10%, with charr only being 13%. Hence why Arena Net has all but admitted that they feel comfortable completely ignoring us. Or at least that they can get away with deprioritizing us in favor of “wider reaching issues.” This of course creates an endless cycle of crap.
*Players don’t play certain characters because of the problems.
*Arena Net puts less time into fixing those problems because of how few people play those characters.
*So fewer players play those characters.
*So Arena Net puts less time into fixing those problems.
*So fewer people play those characters.And so on and so forth…sooner or later the charr/engineer population will drop to zero; it is the only logical outcome. And the sad thing is Arena Net won’t even care.
I play Charr, and do not notice these problems at all. Plus everyone I know who do not play Charr, it is only because they do not like to play beast characters, so for them the only way to get them to play Charr is to fix the race, meaning change them into something else that isn’t a beast race. Some people I know just do not like the size of them, they said if they were the same size as the humans than they would play them, these people will also not play a Male Norn. And others do not play them just because they run on all 4. Not once I have heard anyone say they do not play Charr because of problems that need to be fixed.
This leads me to believe that these problems you are talking about is effecting a very very small amount of people, which would put those problems at a very low priority.
Regardless, it shows how bad PC games are in the last decade. There are good games, but nothing compared to consoles.
I have to disagree with that one. IMO: The vast majority of the console games are pure crud, and the good ones that do come on the consoles, the vast majority of them come to the PC anyways. Also I would say the best PC games are far far better then any of the best console games.
Looking at that list, I would have put Torchlight 2, Guild Wars 2, and The Witcher 2 much higher on those lists, Witcher 2 should have been very close to the top.
eisberg, sorry I don’t believe it. You are suggesting 20,000 karma per character in a level 1-15 zone at low-level. That’s how it used to be. I do agree with this part though: “Chances are you’ll have more than 525,000 Karma before you even get your Precursor through the mystic forge.”
All I know is that I haven’t played for many months, and came back recently. I had 218,000 Karma when I came back. Since I had come back, all I had done is level 3 different characters in Queen’s Dale, all 3 ending Queen’s Dale at around level 21-24, and now I have 282,000 karma. I think I tend to get at least 1600 a day from drinking Karma alone; 600 from completing the daily and getting 1000 because of the activities, and that doesn’t include the karma I get from hearts and dynamic events. I have been playing for about 6-8 weeks weeks, so about 10,000 karma each week (assuming 6 weeks), so about 1400 Karma each day, which is about 467 Karma per character per day. Breaking it down that much 467 karma per day per character is really not all that much.
But yeah, getting 525,000 Karma is probably the easy part of getting a legendary, even with the nerf.