So, if they’re changing it what does that say? The information they go by isn’t that accurate.
Arenanet seem to be aiming to please a market that I as a player seem to not be a part of, I’m considered a veteran and seemingly just have to accept it because… new players.
Ugly customer service. Just really puts Arenanet in a negative light. Personally, I had plans for more gem purchases but after reading Gaile comments and players reactions I’m very much considering lessening or stopping further gem purchases entirely.
Adding a button after the fact, while nice they listen, still highlights a disconnect with their thinking. Why was it so hard to think/consider a button or other option there in the first place?
Clearly, this kind of things highlights that Arenanet is not capable of gauging what their players actually want.
The answer is obvious. They knew what they were doing and it was deliberate.
I’m sure their metrics told them some players might get upset over it and there were acceptable margins of loss, but as usual they continue to underestimate us.
Kotaku is now reporting that Anet is planning to change in response to the outcry:
http://kotaku.com/guild-wars-2-players-angry-over-currency-exchange-chang-1649519173
Update: ArenaNet has responded with plans to update the Currency Exchange so players can use it as they wish. They offered the following statement:
“It’s clear that quite a lot of you would like to have greater flexibility in using the Currency Exchange. Our intention when we designed the new interface was to streamline large volume purchases, which make up the majority of transactions.
In light of your feedback, we will update the Currency Exchange so that you can decide how you want to use it. We will keep the new streamlined system and also offer a new “Custom” button on the panel that you can use to exchange any increment of gems or gold.
We anticipate rolling this out soon. Stay tuned!"
That’s all good and well but the trend graph needs to be brought back as well.
My guess is that the release of this crappy functionality is sort of intentional.
Everyone is discussing that he can’t choose to trade exactly 1337 gems. But only a few people noticed that the currency rate got worsen by 50% when you buy with gold with this update!
This is like politics – point away from the real issues feeding people with rather unimportant stuff.“Players trade gold and gems with each other…” – this is bulls**t. You are buying gold from ANet. This is about maximizing profit. Players buying gems with gold are bad. Players having gold are bad.
Do your math.
A lot of people noticed, it’s just mostly we all figured it wasn’t worth discussing. Most came to the conclusion (if they’re telling the truth) that they wont be buying gems either with gold or real money until this is reverted or appropriately fixed.
For myself? I think the damage is done, a 50% gold increase in the space of a few hours? I don’t usually buy into conspiracy theories but that is extremely shady. The damage has been done and I doubt I will buy gems with any sort of currency anymore. I’ll probably continue playing, at least for a while though.
After all the critique which quite often involves people that have outright claimed that they haven’t played for months or even have the game installed I was thinking about the question in the title.
Would it be possible to only allow active accounts (such as having been logged on the last x days/week) to write on the forums? Everyone would still be able to read of course, but I have a feeling it might create a better environment for everyone here if you actually had to actively play the game in order to join in on the discussions.
As seen with the NPE change there were massive amounts of hatred posted, quite much of it from people that didn’t even try it before (either due to not wanting to start over or due to not actually playing anymore).
Any thoughts about this?
(Oh I know people will hate this thread, if only on principle because I created it, but thought it was worth a shot to see what people thought about it.)
Okay so all they have to do is boot up the game again?
There’s literally no reason to restrict the forums in a game that doesn’t have a sub when the only criteria for not being able to post on the forum is how long it’s been since you last played.
Whats more is people who haven’t played in a while can give feedback just as valid as people who play daily.
Its almost the end of the work day and no sign of the forum mobs cleaning the heck out of this thread and remove every post disagreeing with the gem store change…
They can’t start deleting posts unless they’re deliberately trolling. It would be an admission that they straight up lied to us.
Its almost the end of the work day and no sign of the forum mobs cleaning the heck out of this thread and remove every post disagreeing with the gem store change…
They can’t start deleting posts unless they’re deliberately trolling. It would be an admission that they straight up lied to us.
Question people. Should we also be lobbying to reduce the amount of gems bought with cash? Why has there been no rage on that subject? Why have we remained complacent on that subject as well? Are there no parallels to be drawn here? Honest question. Where is the rage? Shouldn’t the cash to gems system be on par with the currency conversion system to remain fair and balanced? The more I think about it, the more I realize there are a lot of mental hurdles people have to clear to wrap their head around the logic behind their choices.
Probably because those prices have been set since release.
A rather interesting thing I have wondered about since the start of this thread is how many of the people in this thread actually used the Gold to Gem system.
I have seen rather many posts that starts with something along the lines of: “I don’t use this thing…”
I used it quite often.
Actually, the thing being overshadowed by the Gem Conversion farce is also Gem related. The removal of the Gem conversion graph and a mysterious jump of ~22% in the cost of converting gold to gem, which is significantly higher than any jump in the same timeframe in the games history.
And they removed the gold/gem conversion call from the API.
You don’t need a tinfoil hat to smell this fish.
It’s actually closer to 50% increase now.
Perhaps we should be campaigning so that people DONT buy any gems with real money, until they rollback or adjust… see if their “metrics” then tell em something, since 21 pages of vocal en masse dissaproval in less than 12 hours won’t
The only way to do that is to do it in game. And people aren’t gonna go for it, with it being a holiday event and all.
21 pages overnight. Huh. That’s even faster than the Trait redesigns. RED FLAG, ANet. Red flag.
Not to be guy that says “no to everything,” but I am definitely saying NO to this. There was no good reason for the change.
Correction. From a players point of view there was no good reason for this change.
For Anet? Lots of a good reasons. A 50% increase in gold → gem prices in the space of a few hours is 1 of them.
If the only way to get them was to buy them from the trading post then yeah, it would suck. But since they apparently drop from mobs I don’t see an issue.
Assuming that they do drop from mobs. The whole gem thing has soured me from even bothering to log in since the update.
For the last few months, the price of getting 100 gems was hovering around 12.5-13gold. However after this patch, on the new system it says that 400 gems will cost 83g15s which is an average of 20.78 gold for 100 gems.
This is especially relevant when you look at the external websites (gw2spidy.com/gem) that track the gem buy and sell price, and who have the price listed at 15g20s at the time of this post. That is a disparity of nearly 6 gold difference added on per 100 gems. Are we to believe that this increase is purely from customer demand? I don’t think so. No previous event has made the price of gems rise this sharply and the price stats from external sites do not tally.
I wanted to highlight this here, because not many people seem to have noticed, and the more people that do, the more noise can be made about it.
GW2Spidey is broken … look here :
https://www.gw2tp.com/gems
Lol almost 50% price increase in the last 12 hours. I’m not one for conspiracy theories but that is pretty ridiculous.
I really don’t think NCsoft has anything to do with this. Not that we’ll ever know one way or the other because they wont tell us. It’s useless speculating on.
Usually, when you have these bulk-of-complaints threats, there will be a point where somebody jumps in and says: “Wait a minute, let us all take a step back from the topic, take a deep breath and look at it objectively…”
The fact that this hasn’t happened yet for almost a thousand posts should be a clear indication that something very bad has been implemented into the game.
Seriously, revert this crap. And send the next paycheck of whoever came up with this idea to children in need.
There was a person earlier in the thread that was sure it was bugged. Not sure if that counts or not.
Gaile Gray.6029:
Hey there,
Here are a few tidbits from the team:You may be surprised to know this (I know I was) but very few people bought gems at smaller denominations than the first one offered in the new system. That’s not to say they never did, nor that there wouldn’t be the desire to do so. But overall, the current options were selected based on player purchases in the past.
I always bought gems in small denominations and only what I needed…not anymore though, after this change. As the saying goes; “the needs of the many…”
fellyn.5083:
Gaile Gray.6029:And yet in the history of this forum there has never been a post saying “the gem exchange interface is confusing me as a new player” or anything similar.
Really? You’re 100% certain there’s never been such a post? Good for you, then!
You’re the Communications Team Lead and this is how you address your customer/player base? That kind of sarcasm and snark does not reflect well on you or your company and is totally uncalled for. You owe fellyn.5083 an apology.
Considering this change has upset so many people (myself included) perhaps it would be wise to refrain from using any sort of emotes in your replies. It may not seem like it to everyone but in my case when I read your posts the addition of
![]()
etc. comes across as condescending and makes it appear that you’re humouring people and not taking their concerns seriously. And that may very well be the case I fear.
I appreciate your concern but she doesn’t need to apologize to me. I’m a big boy and I can handle a little sarcasm thrown my way. I realize I did exaggerate in the post she replied to so the sarcasm isn’t exactly unwarranted even if it’s not very professional.
I also posted a rebuttal to her and that’s all the more that needs to be said, for me at least.
74 Days – 860 hours logged
Was not confused by any of the interface options when I brought the game, but I sure as eggs am baffled at the radical changes that have been made since, I used to rely on the gem store to get upgrades and costumes and anything else I desired, also converting gems -> gold to help speed some in game things up crafting mainly.
After this even I will not touch it period, play yes because like EVERY poster in this thread loves the game.
I would like to ask a question; Why does Arenanet need NCSoft, what is it they do exactly?
They are a subsidiary of NCsoft and they act as publisher for Anet as well, if I’m not mistaken.
Where as a games like Aion or Lineage NCsoft is the developer and publisher.
Thanks for your reply, I am just wondering if it would better this outrage was focused at the right party that dreamed up this monstrosity, of course we’ll never really know where this idea came from, but I’m certainly not buying the ‘new player’ excuse, I would buy that NCSoft handed this down as a requirement, but just how much control do they have over Arenanet.
Personal opinion Arenanet don’t need NCSoft and should pack up their collective toys and do it themselves, they are quite a capable bunch.
I don’t know if it’s still true but at one point in time anet said that NCsoft does not influence what does or does not go into the game. They said that around the time the game was first out.
yeah people like to blame ncsoft for everything, but its unlikely that ncsoft is that hands on with the anet subsidiary.
i mean they may say something like, we didnt like your numbers last quarter, but i doubt they make policy overall
And (un)fortunately for us GW2 would likely not exist without NCsoft. They’re the ones that footed the bills for Anet for the 5+ years the game was in development.
74 Days – 860 hours logged
Was not confused by any of the interface options when I brought the game, but I sure as eggs am baffled at the radical changes that have been made since, I used to rely on the gem store to get upgrades and costumes and anything else I desired, also converting gems -> gold to help speed some in game things up crafting mainly.
After this even I will not touch it period, play yes because like EVERY poster in this thread loves the game.
I would like to ask a question; Why does Arenanet need NCSoft, what is it they do exactly?
They are a subsidiary of NCsoft and they act as publisher for Anet as well, if I’m not mistaken.
Where as a games like Aion or Lineage NCsoft is the developer and publisher.
Thanks for your reply, I am just wondering if it would better this outrage was focused at the right party that dreamed up this monstrosity, of course we’ll never really know where this idea came from, but I’m certainly not buying the ‘new player’ excuse, I would buy that NCSoft handed this down as a requirement, but just how much control do they have over Arenanet.
Personal opinion Arenanet don’t need NCSoft and should pack up their collective toys and do it themselves, they are quite a capable bunch.
I don’t know if it’s still true but at one point in time anet said that NCsoft does not influence what does or does not go into the game. They said that around the time the game was first out.
I don’t know if it was true when they said it and if it was I don’t know if that’s changed since then, though.
I keep seeing people shout about how this is milking people out of money and I really don’t see how that really makes any kind of sense.
The prices for gems are still exactly the same as they were back at release.The fact remains that they don’t even have to have the gold to gem transfer in the first place. If they really wanted to milk the players they would remove it completely, which they quite clearly haven’t done.
There have been a lot of very good explanations in this thread. If you don’t get it or don’t understand then the new UI is perfect for you.
(edited by fellyn.5083)
74 Days – 860 hours logged
Was not confused by any of the interface options when I brought the game, but I sure as eggs am baffled at the radical changes that have been made since, I used to rely on the gem store to get upgrades and costumes and anything else I desired, also converting gems -> gold to help speed some in game things up crafting mainly.
After this even I will not touch it period, play yes because like EVERY poster in this thread loves the game.
I would like to ask a question; Why does Arenanet need NCSoft, what is it they do exactly?
They are a subsidiary of NCsoft and they act as publisher for Anet as well, if I’m not mistaken.
Where as a games like Aion or Lineage NCsoft is the developer and publisher.
Why not do what you did for the World Vs World in-game score boards a while back; created a new main page while also keeping the older original page for those that liked to use it.
If not, then I would suggest to add a box to the bottom of each price list for gold:gems, and gem:gold where a player could input a custom amount they want converted, much like the older system. I just don’t think it is reasonable to have the lowest convertible amount be 400 gems when there are items available on the trading company that cost 25 gems.
Because having 2 different pages that tells you that you can buy gems would be confusing to new players. Obviously.
As a frequent gem purchaser, maybe 10-20 dollars every paycheck, this change will keep my money in my wallet. Never buying gems again as long as this system is in place. Very distasteful ANet. You’ve lost yet another customer with your unnecessary changes and horrible decision making. I know a cash grab when I see one. Sad to see such a revolutionary and innovative videogame slowly being ruined due to poor management. You’re bleeding yourselves out….
They were probably expecting this, but worked out they will make more profit then losses, from the people unnecessarily buying extra gems.
In the short term anyways.
Revert the change entirely. There. Done.
My first reaction when opening the new Gem-Gold exchange UI was this:
“Ok, streamlined presets that make for easy one-click purchases; alright, not bad. Now how do I buy a custom amount of gems?”
I honestly thought I overlooked the button that lets me input a random amount of gems. That’s why I came to the forum to double-check.
So having a button “buy custom amount” added to the current interface would feel a lot more natural to me.
Edit: Clicking the button would spawn a popup window, where you put in the amount of gems you want to buy and it shows you how much it would cost you in gold.
How did this not come up at a meeting about changing the gem conversion UI? It’s simple, straight forward, fair to players and convenient.
This is a real slippery slope I have seen other game companies go down. It gets to a place where it’s hard to go back. Where do you draw the line with it? There must have been some real division at the company over this. I know I wouldn’t have kept my mouth shut about it. I implore you guys to remedy this. This system is flagrantly trying to extract more gold out of players to purchase more gems than they need. It’s pretty gross. I’d really appreciate this post being printed and displayed on a bulletin board at the office please. You can do better and moreover should want to do better.
It’s not a slippery slope at all. It’s pretty blatant and in your face.
Add things to the gem shop that cost less than 400 gems or aren’t divisible by 400. Make it you so can only buy gems in chunks of 400.
There are only a few reasons for this. To get people to spend more gold on gems than they want to and to get them to spend more money on gems than they want to.
There is an extremely small chance that new players did have trouble with the exchange UI. But I doubt it would be a big enough concern to the devs to make any changes to it unless there was an ulterior motive.
(edited by fellyn.5083)
11 Pages in the space of a few hours is quite a feat, and no doubt it will continue to grow. That is a very fast rate of growth. Perhaps that is a metric Anet would care to analyze?
Bigger complaint topics (e.g. My Greatest Fear), have taken weeks to reach such a level. That is to say nothing of the monster threads over at Reddit. All overwhelmingly negative. These are the places your precious new players go to look into the game before buying it, as well as word of mouth and reports from gaming news outlets, of which some may well pick up this story at some point. Keeping current players happy is a means to get new players in. Perhaps something for Anet to consider.
This is just ridiculous, and despite Anet devs saying there is no guarantees of changes being made (as they told to Gaile who kindly passed it on to us), if there are no changes, GW2 the game, and Anet the company could suffer. Just seems like we’re rolling into one kitten-up after another. Somebody get behind the wheel and put the brakes on.
You’re wrong. Apparently new players skip the forum altogether and go directly to the support ticket system.
And in numbers great enough to get major features of the game changed.
who?
Basically an average player who got slightly popular on the forums and was okay in game. It was one of the moments I remember as the death of the game, as in people started saying he was the best.
No offense to the player, but yeah… there were a lot better players out then when this game launched.
I would say Vanye (or who ever) is just as popular only just for different reasons. You can most likely find him in the Gem conversation thread fighting to the death for Anet’s stupid decisions.
Surprisingly he’s been completely absent from that particular thread.
I like the part where you say it’s fine then immediately make a suggestion to change it.
Hey there,
Here are a few tidbits from the team:
- A lot of newer players had trouble with the interface. That doesn’t apply to you, you’re veterans who have been around the conversion block a time or two. But newer players will benefit from the updated system.
- The goal was to make the Gem Store more like other shopping experiences, and if you think about it, there is more of that feel to it now.
- You may be surprised to know this (I know I was) but very few people bought gems at smaller denominations than the first one offered in the new system. That’s not to say they never did, nor that there wouldn’t be the desire to do so. But overall, the current options were selected based on player purchases in the past.
- The team is going to listen to your feedback and, if and when it’s practical and desirable, they can look towards adjusting the new system to better meet your needs.
So please keep your thoughts coming on the new system. Feel free to make suggestions but please, keeping them constructive would be very much appreciated.
And yet in the history of this forum there has never been a post saying “the gem exchange interface is confusing me as a new player” or anything similar.
Really? You’re 100% certain there’s never been such a post? Good for you, then!
Concerns of this nature come in via tickets, when someone takes the wrong step, buys too many times, isn’t able to process the acquistion or exchange, etc. By the time someone’s on the forums, they’re usually comfortable with the systems.
Well, if only the forum search worked (you know, after more than 2 years..) we could look and see, but it doesn’t, so there is that.
It’s often said and I agree with this, that forum posters in no way make up for the majority of players in the game.
If we use that logic and apply it here it would mean that not only are these people that are filing these complaints (ahem, suggestions) in tickets have to outnumber forum posters. But they would without a doubt be in the majority to have any sort of impact on what is being changed.
So one of 2 things is happening,
1) These people are omitting from posting on the forums altogether in preference to filling a support ticket and consist of a considerable number
Or
2) These people don’t actually exist
And given that you just claimed all these so called players are not smart enough to figure out how to exchange gold for gems it’s doubly doubtful that they’d be able to figure out how to file a support ticket which is far more complicated.
P.S. I appreciate the sarcasm you’re showing me in your post. It’s cute.
(edited by fellyn.5083)
Hey there,
Here are a few tidbits from the team:
- A lot of newer players had trouble with the interface. That doesn’t apply to you, you’re veterans who have been around the conversion block a time or two. But newer players will benefit from the updated system.
- The goal was to make the Gem Store more like other shopping experiences, and if you think about it, there is more of that feel to it now.
- You may be surprised to know this (I know I was) but very few people bought gems at smaller denominations than the first one offered in the new system. That’s not to say they never did, nor that there wouldn’t be the desire to do so. But overall, the current options were selected based on player purchases in the past.
- The team is going to listen to your feedback and, if and when it’s practical and desirable, they can look towards adjusting the new system to better meet your needs.
So please keep your thoughts coming on the new system. Feel free to make suggestions but please, keeping them constructive would be very much appreciated.
And yet in the history of this forum there has never been a post saying “the gem exchange interface is confusing me as a new player” or anything similar.
Because the forums would be way to confusing for such an individual to access, of course.
Well that explained it perfectly. Thanks for clearing that up for me.
Hey there,
Here are a few tidbits from the team:
- A lot of newer players had trouble with the interface. That doesn’t apply to you, you’re veterans who have been around the conversion block a time or two. But newer players will benefit from the updated system.
- The goal was to make the Gem Store more like other shopping experiences, and if you think about it, there is more of that feel to it now.
- You may be surprised to know this (I know I was) but very few people bought gems at smaller denominations than the first one offered in the new system. That’s not to say they never did, nor that there wouldn’t be the desire to do so. But overall, the current options were selected based on player purchases in the past.
- The team is going to listen to your feedback and, if and when it’s practical and desirable, they can look towards adjusting the new system to better meet your needs.
So please keep your thoughts coming on the new system. Feel free to make suggestions but please, keeping them constructive would be very much appreciated.
And yet in the history of this forum there has never been a post saying “the gem exchange interface is confusing me as a new player” or anything similar.
Where do you guys get these metrics from?
There’s so much wrong with that post.
It’s working as intended. There’s no way it’s a bug.
How is it no way it’s a bug? It is fully possible that it could be missing a part of the trading and so on.
I am not saying that it must be a bug, but it is quite silly that the forums explode every single time something is changed without even thinking about if it is actually working as intended or not.
I applaud your naivety.
I am thinking this might actually be a bug. It feels a bit random to have 400 gems as minimum when there are gem-store items that costs much less. 100 gems seems more likely. So I would wait with all the raging (meh who am I kidding?) until we actually know if this is working as intended.
For the record I don’t like the current version of the change either.
It’s working as intended. There’s no way it’s a bug.
I am sorry you feel this way. But there is limitations to how Armor works and how Outfits work, they have already said they can’t make outfits into armor. Its a technical limitation.
You realize that doesn’t make any sense right? It’s the matter of minutes to cut the texture/mesh into separate pieces to make it a regular armor set.
Never mind the fact that there are things for less than 400 gems to buy and the lowest amount of gems you can buy with gold is now 400.
Sense. It doesn’t make any.
Signed.
Revert to the old system. I wont ever be buying gems with gold or money again with this in place. It’s meant to get people to spend more gold than they need to.
Shameful.
I’m sad this post isn’t about mob AI but I wonder if an event can be created specifically for the crowd that like to fail events to farm champs. Maybe an event can be created that keeps producing champs until you fail to kill them? I don’t know how you would justify that except for an arena type setting but failing the event would stop the champ zerg rather then keep it going.
Uh… there is an an entire area for those people. It’s called Cursed Shore. But by the admission of fail train farmers it’s not good enough for them. It requires too much effort.
What they want is the most lucrative farm in the game and the one that requires the least effort. AKA standing one spot and spamming the 1 key over and over.
People don’t understand the classes they are fighting against? This isn’t new. It’s why warrior has received so many complaints and nerf after nerf for the last 10 to 12 months.
It’s much easier to complain on a forum to get something nerfed than it is to try adapting your build or game play, apparently.
takes a drink If you didn’t leave it for last, you wouldn’t have nearly the issue with it.
The only person with any right to gripe about this is someone on a server that never wins in WvW. In all other cases, you’re looking at this from the wrong perspective. Mapping anyplace in PvE is a job for an hour. Mapping in WvW is something you should PLAN on spending a few weeks on. Week to week, your server’s color and starting position should change. This will give you better access to different areas, often ones you couldn’t get into the week before.
The color your server is assigned is based on how well it did the previous week. So if your server always wins or always loses… well, you’re stuck if you can’t get a group to knock in doors with. Otherwise, go do something else until the weekend rolls through.
I don’t know…depending on time of day you can map any of the borderlands inside of 20 minutes. You just run in a big circle.
It’s not that hard to do.
I was in Kessex Hills working on my dailies/leveling a low level toon when map chat exploded with people yelling at others because they weren’t letting an event fail (I.E. doing the event). I jump in, totally not sure what’s going on and pick a fight with the loudest and rudest person in map chat, as time goes on people explain why they want the event to fail but are still unforgiving of people doing the event.
While I understand that certain events give more rewards than others, this doesn’t really seem to be right. Having the rewards improved so much, that people are purposely failing the events to trigger is a problem. Having the rewards improved so much that people are openly and as a group attacking the individuals who are doing the events (as intended) is a Really big problem.
One of the comments in Map chat was that this is common practice in Orr as well, got me kind of curious… Is this mob mentality really accepted into the PvE meta? Or was this just an isolated incidence of a rotten batch of apples?~Background information (I wvw full time, but have recently been branching out so this was a serious shocker to me. However I suppose I want to know if it’s something I’ll just have to get used to or ignore. ) Don’t think it matters because of MegaServer but I"m on SBI.
An Anet rep has stated that failing an event on purpose in order to farm mobs is every bit as acceptable as completing the event.
What is not acceptable is being abusive toward others. In situations where conflict has escalated to abuse between event fail farmers and event completers Anet has altered the events to prevent the conflict.
No they did not say it is every bit as acceptable.
They said that everyone has the right to play the way they want unless it interferes with those playing the game the way it was designed to be played. Which is an important distinction to make and one fail train farmers seem oblivious to. They argument always stops at the “play the way you want” part and skips the rest.
They also said that things that cause toxicity (really really starting to hate that word) is super not okay. Which fail farming inevitably does.
It is interesting to note that the dev’s quote does not in fact include the bolded section of your claim.
Chris Cleary.8017:
“There are really two sides to this, and when it comes down to it, you are both right – and you are both wrong. Both sides have the right to complete the task that they set out to do (completing or not completing).
Challenging another player’s play style is the issue here, and since this revolved around an event that was designed to be completed, it is being changed so that the original design of the event can be carried out.
When something in the game (such as this event) changes negatively as this has, we need to step in and remediate the toxicity. The byproduct of this change happens to be that a champion farm is being slowed, but since that was the originating factor for the toxicity, it’s unavoidable.
I encourage players to remember that not everyone has the same goals when they play, and sometimes they will clash.”
I was paraphrasing. The key part is this..
“Challenging another player’s play style is the issue here, and since this revolved around an event that was designed to be completed, "
And this
“it is being changed so that the original design of the event can be carried out.”
It’s inferred that you can play the way you want unless it interferes with people playing the game as it was designed. If they were okay with people fail farming they wouldn’t constantly change events so they can’t be farmed, would they?
I have 5000 playing hours and I recently check how much money I have and….
I have 14,000 gold in selable items… (That is after buying 9 permanent bank licence and have enough gems to buy 52 character slots.
If you have 5000 playing hours and you still can’t afford a precursor. There is only 2 possibility(you spend those 5000 hours in spvp which dont’ earn gold)… or you have enough gold to buy your precursor but you keep complaining.
GW2 was released on August 28th 2012.
Today is October 20th 2014.
That is 783 days since the game has been out. If we divide 5000 by 783 we get 6.3.
So basically you’re saying that we only need to play an average of 6 hours a day over the course of 2 years. To be able to get a precursor. Which is only one small part of a legendary weapon.
Well if that doesn’t sound like the most well thought out argument I’ve ever heard…
I’m trying to respond to the OP and everyone else which says he have 5000 playing hours and still no precursor.
That’s what the OP said right? He played 5000 hours and still can’t afford a precursor?
Hours played is irrelevant. Especially considering not everyone plays the same way and the same game modes. Where some are more rewarding in gold than others.
Whatever the case. The current ways we have to get precursors are un fun, un inventive, un interesting, boring, lame, lazy, poorly thought out, and tedious.
It really surprises me that the pinnacle of aesthetic progression which GW2 is all about comes down to an rng toss and that anet has been okay with that for 2 and a half years.
I have 5000 playing hours and I recently check how much money I have and….
I have 14,000 gold in selable items… (That is after buying 9 permanent bank licence and have enough gems to buy 52 character slots.
If you have 5000 playing hours and you still can’t afford a precursor. There is only 2 possibility(you spend those 5000 hours in spvp which dont’ earn gold)… or you have enough gold to buy your precursor but you keep complaining.
GW2 was released on August 28th 2012.
Today is October 20th 2014.
That is 783 days since the game has been out. If we divide 5000 by 783 we get 6.3.
So basically you’re saying that we only need to play an average of 6 hours a day over the course of 2 years. To be able to get a precursor. Which is only one small part of a legendary weapon.
Well if that doesn’t sound like the most well thought out argument I’ve ever heard…
Are you…..are you having a conversation with yourself?
I was in Kessex Hills working on my dailies/leveling a low level toon when map chat exploded with people yelling at others because they weren’t letting an event fail (I.E. doing the event). I jump in, totally not sure what’s going on and pick a fight with the loudest and rudest person in map chat, as time goes on people explain why they want the event to fail but are still unforgiving of people doing the event.
While I understand that certain events give more rewards than others, this doesn’t really seem to be right. Having the rewards improved so much, that people are purposely failing the events to trigger is a problem. Having the rewards improved so much that people are openly and as a group attacking the individuals who are doing the events (as intended) is a Really big problem.
One of the comments in Map chat was that this is common practice in Orr as well, got me kind of curious… Is this mob mentality really accepted into the PvE meta? Or was this just an isolated incidence of a rotten batch of apples?~Background information (I wvw full time, but have recently been branching out so this was a serious shocker to me. However I suppose I want to know if it’s something I’ll just have to get used to or ignore. ) Don’t think it matters because of MegaServer but I"m on SBI.
An Anet rep has stated that failing an event on purpose in order to farm mobs is every bit as acceptable as completing the event.
What is not acceptable is being abusive toward others. In situations where conflict has escalated to abuse between event fail farmers and event completers Anet has altered the events to prevent the conflict.
No they did not say it is every bit as acceptable.
They said that everyone has the right to play the way they want unless it interferes with those playing the game the way it was designed to be played. Which is an important distinction to make and one fail train farmers seem oblivious to. They argument always stops at the “play the way you want” part and skips the rest.
They also said that things that cause toxicity (really really starting to hate that word) is super not okay. Which fail farming inevitably does.
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I’m sure it won’t be long. I look forward to it.
Isn’t there already a “nerf healing signet” thread? Honestly, warrior has a now eternal stigma connected to them due to their admittedly overpowered stance early on in the game. Yes, they did horrendously outmatch every other class at some point early on. Is that still the case? No, far from it. If a warrior isn’t running the hambow meta in which they’re pigeonholed into, they barely stand a chance against other classes, even when fighting mediocre players. Sure, IF they have berserker stance on, which they most likely do, that’s eight full seconds of not being able to apply any condition to them whatsoever, but if you manage to simply evade them for that measly amount of time, odds are, even a player with a moderate level of skill, can burn them down immediately afterwards. Warriors don’t get to shroud themselves or blink away, they’re a class that requires you to eat damage and time your dodges. Healing signet was exactly where it should have been before its nerf, and that stands even truer now. Warriors can only hope these types of threads are not taken into consideration, but their “balance” history would say otherwise. It’s quickly becoming a case of just wanting to make warriors free kills, while other classes desperately defend their newfound buffs.
Well Anet said recently that they do get their balance suggestions from the forum, so yeah..
Which is doubly amusing because the build that everyone complains about is the least affected by the recent changes.
And yes there is already a thread about it. And the person who created this one was participating in it but didn’t get the answers they were looking for so they decided to try again.
I thought everyone knew by now. People make these threads just so they have something to complain about, that’s how sad humanity has become.
In general, we complain about everything even if we don’t need to.
Go ahead and nerf an already nerfed skill so it becomes like it was before they buffed it, you guys will just complain afterwards about Signet of Restoration, then Healing Turret and on and on, it’s an endless cycle.I forgot people don’t know professions are different for a reason, like having higher hp because of no protection, or having stealth because of squishyness.
You really can’t apply that to everything. Sometimes people complain about things that genuinely need to be fixed. Of course, everyone has a different opinion on what needs to be fixed so the only opinion that really matters in the end is that of the devs.
Professions should be different, but you have to admit that HS is pretty obviously superior to the other warrior heals even though all it provides is health as a passive when people, especially now, are saying Adrenaline is super hard to build or that warriors have no condition removal. Maybe Adrenaline and Conditions are such a problem because no one is willing to sacrifice healing signet to use Healing Surge or Mending.
Or maybe Healing Surge and Mending are garbage and that’s why no one uses them.
Oh, look. This again. I can’t wait until the fail farmers get another event nerfed because of their greed.
This is a classic case of abusing the LFG tool. There is a report option specifically for that and people like you.
I hope you and all your guild mates get perma banned, and soon.
Edit: Read the spoiler. Silly way to frame your post just because you didn’t want to appear whiny.
I am unafraid of ‘alienating’ people. The world is big and people come and go.
If I’ve a concern, it is that A-net takes the OP at face value without investigation. If they investigate, then they will know if we are perpetrator or victim.
Too bad that rest of us will never know. You could just be lying now after you found out that that kind of behavior is unacceptable and could even lead to a ban.
I thought the same thing, too.
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Tried my luck in the forge tonight. 500 rare great swords, 40 exotic great swords. Nothing. All swords & money down the drain. That’s RNG for you. Not sure which is worse, the mystic toilet or hoping one will drop from some random mob or event.
If you give up or stop caring (or both) you won’t have to be disappointed. That’s what I did and it’s working out great so far.
That being said I still want to see the entire system revamped.