so there are no achievements that are repeatable?
and there will never be another achievment released?it IS possible to obtain but just not imediatly and it was designed this way for a reason
a game without things to aim for loses players alot faster than a game that has things that are dificult to obtaini mean i understand u want it now, so do i
but im really keen for that sense of acoplishment when i finally do get it
It wasn’t designed any specific way nor has anet ever said it’s meant to be a long term investment. It takes as long as it takes to get that amount of ap, some will do it faster, others slower, or not at all. And also those that weren’t here for season 1 living story will be handicapped by quite a large amount of ap that is impossible to get today.
They are simply in the order they and at the ap tiers they are because that is the order in which they were added to the game.
Or they simplay want to prevent people from reaching so many points that they are way beyond the rewards.
They have rewards that start past 36000 ap, which is impossible to get anywhere close to at this point. An entire new set of weapons. That argument doesn’t make any sense.
As someone with 25k+ AP I like the requirements as they are. Any change to it would make having a full set meaningless.
I am looking forward to reach 33/36k AP one day.
No it won’t. We’ve had this conversation before. Any change to it would not affect 99% of the people in the game.
There is so much wrong with your rationalizing the ap rewards as they are now it stopped being funny a while ago.
Long term goals means no, you don’t get it rightnowimmediatelybecauseIwantitrightnowimmediately. They aren’t impossible to attain. It’s just gonna take time, and all those who want immediate gratification are just out of luck.
Yes they are impossible to get, and with how frequently they’re adding more ap to the game they will remain so for the next 2 years at least.
(edited by fellyn.5083)
There is another topic on the discussion here that has quite a few people posting in it
https://forum-en.gw2archive.eu/forum/game/gw2/Radiant-and-Hellfire-Armor-Skins/first
Not next year, no. Not months from now, no. It’s coming, and it’s coming very soon.
In fact, I’m going to a review in less than an hour, although that doesn’t set a release time quite yet.
What I wonder about is this: What if someone says something is coming “in the next couple of days” or “within the next week” or “by the end of the month” and then testing reveals an issue that delays the implementation? Would you rather hear something rather specific, like “in the next couple of days,” even while you know that it could change for reasons outside our control? Or would you rather hear “soon” and not have as solid an expectation, but also take on board that the implementation is a top priority (as was mentioned in the thread about the Currency Exchange changes)?
I feel that either answer isn’t perfect, so I’d welcome your insights. You should know that I truly do understand that “soon” is frustratingly vague and I argue against.. I mean, “I gently speak in favor of alternatives…”
whenever we can use something more meaningful. On the other hand, saying something more specific can result in flaming “You promised it by XX time!” comments, because even a casual possible release time could be adopted as an absolute date/time/time zone promise.
Thoughts?
The answer is to revert to the old system that worked while the new one is being fixed. Instead of leaving the one in the game that makes everyone feel like they’re being used.
I’ll stop complaining when anet stops making stupid changes to the game.
Does anyone hear that noise? It’s the sound of anet being completely out of touch with their player base.
The fact that they say they have a statistician and that they deemed the drop rate okay is absolutely proof enough.
One of the biggest complaints about the game since launch? Too much RNG. What do they do? Put desirable items behind ludicrous walls of RNG because their statistician said so.
Good job.
P.S. Where’s the gem store 3.0 revamp? We were promised it “soon” and by any definition of the word you use soon came and went.
(edited by fellyn.5083)
I don’t know, I can’t think of a better time to post other than while you’re drunk.
Warrior nerf is fine, don’t know where all the warrior nerf to garbo statement come from. D/D ele on the other hand is too good at everything, every top team wants em and everyone and their mother can play them bcuz of how stupidly easy and OP it is.
Duel servers are infested with d/d ele, top level teams are all infested with d/d eles, bunker guardian made useless bcuz of d/d ele. What more evidence do yo uneed?
That argument sounds suspiciously familiar. Also all your evidence isn’t really evidence at all, because real evidence is backed up by fact which you haven’t presented any, so yeah… And really? Duel servers? Good evidence you got there.
And warriors are garbage compared to what they were before. Because people like you always complained about how they were so amazingly good at everything yet in reality they were only good at some things.
But I digress, it’s easier to complain on a forum about how something is op instead of trying to adapt your gameplay and making yourself better.
warriors are only garbage in the hands of garbage players, all they did was raise the skill ceiling a bit on the class. Also if you actually read carefully i said they are rampant in duel servers while also outclassing bunker guardian, you know the class and spec that is designed for team support only. Is it that hard to understand?
A class that trumps all in 1v1, thats why everyone plays it in duel server while also having the best team support in the game. What weakness does it have again?… shatter mesmer?.. please, if i hear someone say that i probably die from laughter.
Your problem is that you think other people besides you care about duel servers. I’m not sure why you keep bringing them up. And you still haven’t shown any evidence to support your claims, either.
All top NA team had subbed out bunker guardian for d/d ele not evident enough?.. i thought this was obvious.
inb4 hur dur that isn’t evidence
Oh, right, cause guardians were op as well. A balanced class replacing a balanced class? Ok?
It takes a class that is stronger than “balanced” to replace a balanced class within the same role or else why even replace it.
Do you even know balance bro?
What you’re asking for is not balance, just so we’re clear. You’ve shown your bias.
I’d bet a dollar that you were one of the people constantly kittening about warriors before they got nerfed into the ground, too.
The “nerfs” to warrior, i don’t even notice it 90% of the time, if you aren’t kittened and don’t miss like all your burst you still able to beat pretty much every profession.
Okay then, so you shouldn’t have any problems with eles.
Either they’re god tier and can’t be beaten or they can be, which is it? You really need to make up your mind.
One minute you claim eles are unbeatable and so strong and are everywhere in duel servers the next you say you don’t have any trouble beating pretty much every profession as a warrior.
Both can’t be true.
(edited by fellyn.5083)
Warrior nerf is fine, don’t know where all the warrior nerf to garbo statement come from. D/D ele on the other hand is too good at everything, every top team wants em and everyone and their mother can play them bcuz of how stupidly easy and OP it is.
Duel servers are infested with d/d ele, top level teams are all infested with d/d eles, bunker guardian made useless bcuz of d/d ele. What more evidence do yo uneed?
That argument sounds suspiciously familiar. Also all your evidence isn’t really evidence at all, because real evidence is backed up by fact which you haven’t presented any, so yeah… And really? Duel servers? Good evidence you got there.
And warriors are garbage compared to what they were before. Because people like you always complained about how they were so amazingly good at everything yet in reality they were only good at some things.
But I digress, it’s easier to complain on a forum about how something is op instead of trying to adapt your gameplay and making yourself better.
warriors are only garbage in the hands of garbage players, all they did was raise the skill ceiling a bit on the class. Also if you actually read carefully i said they are rampant in duel servers while also outclassing bunker guardian, you know the class and spec that is designed for team support only. Is it that hard to understand?
A class that trumps all in 1v1, thats why everyone plays it in duel server while also having the best team support in the game. What weakness does it have again?… shatter mesmer?.. please, if i hear someone say that i probably die from laughter.
Your problem is that you think other people besides you care about duel servers. I’m not sure why you keep bringing them up. And you still haven’t shown any evidence to support your claims, either.
All top NA team had subbed out bunker guardian for d/d ele not evident enough?.. i thought this was obvious.
inb4 hur dur that isn’t evidence
Oh, right, cause guardians were op as well. A balanced class replacing a balanced class? Ok?
It takes a class that is stronger than “balanced” to replace a balanced class within the same role or else why even replace it.
Do you even know balance bro?
What you’re asking for is not balance, just so we’re clear. You’ve shown your bias.
I’d bet a dollar that you were one of the people constantly kittening about warriors before they got nerfed into the ground, too.
To prove my point, the other day I decided to become god mode and so I dusted off my ele. I went into the KOTH arena and won every one of my 1v1s for a good 15-16 rounds straight until finally Booms beat me with CELE engi.
#Balanced
There you are again, talking about dueling servers. You’re talking about a niche “game mode”, using the term extremely losely, inside a niche game mode. It’s hardly unbalanced if a class has a strong representation in a game mode that doesn’t have a strong representation of the player base.
#Balanced
I don’t PvP much but to defend the elementalist:
apart of PvP nobody runs full celestial elementalis. In PvE you either go for full zerk or zerk+celestial. In wvw… same but sometimes knight-soldier+celestial. Full celestial is IMHO not viable anywhere else but in PvP where you cannot mix gear. You have no choice.
Full celestial elementalist basically does not exists outside of the PvP (yeah I know some of you runs them but it’s still not common and FAR from OP).
D/D ele by itself is not OP by any means. So it must be the PvP Celestial amulett, strength runes and the insane might stacking … as mentioned above….Just my two cents….
i dont pve much but i thnk its fair to say no one cares about pve and wvw here
And yet the pve and wvw players (who make up the majority of the player base) have to deal with the nerfs.
I care about pve and wvw. So it’s not fair to say.
and again ..
nerf might from 35 to 25.
nerf cele amuletdont nerf the ele ..
Yes lets nerf all other specs that also run this, how about we nerf eles without screwing other professions?
How about instead of nerfing eles we fix the shortcomings of other classes.
or we can nerf eles while fixing the shortcomings of other classes.
So ele then becomes worse than other classes?
Just to be clear here, it seems what you’re after isn’t balance. It’s for the destruction of a class and the fun of the people who enjoy it, right?
Please explain the logic of simultaneously nerfing a class and making all the other classes stronger at the same time?
People keep shouting about all these massive issues that have been here since release and is not fixed and yet I have never actually seen anyone that have said WHAT these issues are and HOW to fix them.
It helps if you actually read the forums. You seem to have a tendency to be completely oblivious to things people are talking about.
and again ..
nerf might from 35 to 25.
nerf cele amuletdont nerf the ele ..
Yes lets nerf all other specs that also run this, how about we nerf eles without screwing other professions?
How about instead of nerfing eles we fix the shortcomings of other classes.
Warrior nerf is fine, don’t know where all the warrior nerf to garbo statement come from. D/D ele on the other hand is too good at everything, every top team wants em and everyone and their mother can play them bcuz of how stupidly easy and OP it is.
Duel servers are infested with d/d ele, top level teams are all infested with d/d eles, bunker guardian made useless bcuz of d/d ele. What more evidence do yo uneed?
That argument sounds suspiciously familiar. Also all your evidence isn’t really evidence at all, because real evidence is backed up by fact which you haven’t presented any, so yeah… And really? Duel servers? Good evidence you got there.
And warriors are garbage compared to what they were before. Because people like you always complained about how they were so amazingly good at everything yet in reality they were only good at some things.
But I digress, it’s easier to complain on a forum about how something is op instead of trying to adapt your gameplay and making yourself better.
warriors are only garbage in the hands of garbage players, all they did was raise the skill ceiling a bit on the class. Also if you actually read carefully i said they are rampant in duel servers while also outclassing bunker guardian, you know the class and spec that is designed for team support only. Is it that hard to understand?
A class that trumps all in 1v1, thats why everyone plays it in duel server while also having the best team support in the game. What weakness does it have again?… shatter mesmer?.. please, if i hear someone say that i probably die from laughter.
Your problem is that you think other people besides you care about duel servers. I’m not sure why you keep bringing them up. And you still haven’t shown any evidence to support your claims, either.
(edited by fellyn.5083)
I think we should get new weapon types and legendary version of them, and new skins for current weapons.
There’s no reason why there shouldn’t be more choice in a game that’s all about aesthetics. Especially since some weapons have goofy skins that are incredibly tacky. I’d like to hear their reasoning on making those ones that way with no other options from the start.
Warrior nerf is fine, don’t know where all the warrior nerf to garbo statement come from. D/D ele on the other hand is too good at everything, every top team wants em and everyone and their mother can play them bcuz of how stupidly easy and OP it is.
Duel servers are infested with d/d ele, top level teams are all infested with d/d eles, bunker guardian made useless bcuz of d/d ele. What more evidence do yo uneed?
That argument sounds suspiciously familiar. Also all your evidence isn’t really evidence at all, because real evidence is backed up by fact which you haven’t presented any, so yeah… And really? Duel servers? Good evidence you got there.
And warriors are garbage compared to what they were before. Because people like you always complained about how they were so amazingly good at everything yet in reality they were only good at some things.
But I digress, it’s easier to complain on a forum about how something is op instead of trying to adapt your gameplay and making yourself better.
No matter what’s going on in my life, Christmas always comes on December 25th. Doesn’t matter if there’s a death in the family or a car accident or I got a raise or I fought off muggers. Christmas always comes.
Ever year, Christmas is pretty much the same. Some food. Same traditions. Same stupid family jokes. Every year.
Not sure why you think holiday events would be new every year. That’s said, they could have advanced the storyline. I’m guessing that because it is a story line and because there are probably as many new players as vets right now, they decided to replay it. Just a guess though.
Most games replay holiday events.
What a silly argument to make. It’s a game that we invest in with our money. Not a real holiday event which all mean different things to different people.
And it doesn’t have to be 100% new every year but come on, they reused the exact same title from previous years.
If future installments are important for new players to understand the original stuff, it’s almost obligatory that they catch up China and the new players playing the game. You can say it’s a silly argument, but it doesn’t make the argument silly.
It’s only silly if you think that most players are sitting there waiting for the new halloween story or even remember the old one. There are players in my guild who played last year who don’t even remember what happened.
It’s not like this stuff comes out every day.
You misunderstand me. It’s silly to draw comparisons to real life things and things that happen in a video game.
As for china, who cares? I thought they were starting from season 1 living story anyways?
Why does it matter what they do/don’t have? It’s not like we’re playing the same version of the game on the same servers.
No matter what’s going on in my life, Christmas always comes on December 25th. Doesn’t matter if there’s a death in the family or a car accident or I got a raise or I fought off muggers. Christmas always comes.
Ever year, Christmas is pretty much the same. Some food. Same traditions. Same stupid family jokes. Every year.
Not sure why you think holiday events would be new every year. That’s said, they could have advanced the storyline. I’m guessing that because it is a story line and because there are probably as many new players as vets right now, they decided to replay it. Just a guess though.
Most games replay holiday events.
What a silly argument to make. It’s a game that we invest in with our money. Not a real holiday event which all mean different things to different people.
And it doesn’t have to be 100% new every year but come on, they reused the exact same title from previous years.
I played warrior from the betas up until the adrenaline changes. I’ve never been so thoroughly and instantly disgusted with a change made in an mmo I’ve played before, and I’ve played many. The only thing I’ve done on my warrior since then is craft stuff because he’s the one I spent the most time teaching professions to.
Even before warrior was “good” in pvp or wvw it was a much more fun to play class than it is now. Most who played the warrior class the first year or so after release can tell you that much.
The worst part is that a lot of people (me included) foresaw the problems the changes would cause for the class and said as much on the forums, but those concerns fell on deaf ears. And as far as we know anet still hasn’t acknowledged any of the problems, and even said we need to stop whining.
I rolled an ele and its great fun but apparently is now taking all the forum fire from warrior in terms of nerf threads, which is disappointing. Before people get on my case saying I’m playing fotm classes I chose ele because I found it fun not because it was supposedly so strong. I actually wasn’t paying attention to the ele meta at all.
So I’m a bit concerned that another class that I like will eventually be ruined (again, apparently).
(edited by fellyn.5083)
I’m getting deja vu. I guess the forum is done with warrior apart from heal sig.
One class nerfed into the ground, onto the next.
I wouldn’t say they are done. If they push for strength rune/cele amulet nerf they will also be taking the only things keeping warrior somewhat viable in PvP. I agree that D/D Ele is ridiculously strong against many build at the moment but they do have some good counters. A little shave (I said a shave Anet, not a swing of the hatchet) would put them back in line. You’ve overnerfed the kitten out of D/D ele once before, let’s not make the same mistakes again.
Yeah well, as you said, anet balance team has all the finesse of a chainsaw, not a scalpel.
I don’t trust them to balance anything after how they butchered warriors adrenaline. Not that I trusted them before that either.
mesmer counters it actually.. and dd cele eles r easy matchup for mesmer in my opinion
Mesmer… Are you serious? Only thing that has a good chance is a necromancer with corrupt boon and even then it is about 50/50. Also, a celestial rifle engineer has a chance of winning, but only if they outplay the elementalist really.
The real problem is that elementalist is not only amazing 1v1, it is arguably just as good as a guardian in team fights. It just does everything at the highest level.
So what you’re saying is that it has counters…
So maybe not as god tier as people claim.
I’m getting deja vu. I guess the forum is done with warrior apart from heal sig.
One class nerfed into the ground, onto the next.
There are lots of reasons why the fractal thing is a bad comparison. For one the fractal thing, you can only get 1 fractal chest a day.
You claim you opened over 1 million bags.
Using your logic you should only complain about the fractal thing after you’ve opened 1 million daily fractal chests.
Your lack of logic, common sense and the density of your mind baffles me at every post.
Scroll up, read my posts and suggestions, maybe use Google translate, you seem to need it – no offense – but it feels like i’m talking to someone who doesn’t speak the same language there mate.
Using my logic, one of you lot should start a spreadsheet and record the Gwynefrydd drops vs the amount of bags opened.
Then if you want to compare it to fractals, you will have time after the patch is over when you only get one Maize Balm a day
I read what you said just fine. What is baffling is that you’re defending bad game design.
I guess you’re obligated to after supposedly opening 1mil+ bags.
And a spreadsheet isn’t needed because it’s impossible to verify peoples claims (like yours) of how many they actually opened for one.
And I don’t need to compare anything to fractals because I don’t care about fractals.
Then please proceed to cry some more, stomp your feet in a fit of rage and whatever else is appropriate.
Since your posts aren’t in my humble opinion productive, i shall ignore the noise from now on
Still wishing you good luck on your Gwynefrydd
I’m actually not crying out at all. Just pointing out glaring flaws in the logic being applied. It is, however a little telling that you say anyone who disagrees with you is crying or the like.
And I really couldn’t care less about the mini, too. But I have friends that do. Friends who don’t have the time or inclination to open 1million + bags. That’s not to say I wouldn’t mind having one, but the effort to get one is not worth it to me.
(edited by fellyn.5083)
There are lots of reasons why the fractal thing is a bad comparison. For one the fractal thing, you can only get 1 fractal chest a day.
You claim you opened over 1 million bags.
Using your logic you should only complain about the fractal thing after you’ve opened 1 million daily fractal chests.
Your lack of logic, common sense and the density of your mind baffles me at every post.
Scroll up, read my posts and suggestions, maybe use Google translate, you seem to need it – no offense – but it feels like i’m talking to someone who doesn’t speak the same language there mate.
Using my logic, one of you lot should start a spreadsheet and record the Gwynefrydd drops vs the amount of bags opened.
Then if you want to compare it to fractals, you will have time after the patch is over when you only get one Maize Balm a day
I read what you said just fine. What is baffling is that you’re defending bad game design.
I guess you’re obligated to after supposedly opening 1mil+ bags.
And a spreadsheet isn’t needed because it’s impossible to verify peoples claims (like yours) of how many they actually opened for one.
And I don’t need to compare anything to fractals because I don’t care about fractals.
There are lots of reasons why the fractal thing is a bad comparison. For one the fractal thing, you can only get 1 fractal chest a day. Because of how limited the daily chest is the drop rate could be a ratio of 1:10 and if you have bad luck you would never get one.
And you claim you opened over 1 million bags.
Using your logic you should only complain about the fractal thing after you’ve opened 1 million daily fractal chests.
You only have a little more than 2700 years before you’re allowed to complain about fractal tonic drop rates.
(edited by fellyn.5083)
So, at the end you asked your guildies to support you on your failure point/discussion.
Well, that’s and end for me, I’ll wait for ArenaNet and a fix of the droprate.I just mentioned how ridiculous the reactions for a mini that is attainable atm for some gold/effort are when we have been after a tonic for 1 year +.
They just decided to chip in after reading your rather funny posts/reactions
So you justify bad game design in one area of the game because there is bad game design in a different area of the game.
Perfect argument is perfect. /s
Not an argument at all, you are really thick mate.
The whole point is why fix one minor bad aspect of the game when a couple players cry a river because they want the reward without spending the time/effort/resources – which is fine, everyone has different gameplay schedules – and not one that has been asked for fixing for soon to be a full year when unlike what you guys are doing here, we provided accurate numbers and data, valid options with measured quantification as to fix the fractal issue.
Point is: If they fix this issue, they better fix the other issues that relate to the same exact problem – including fractals – because this will be the 3rd time that they will have complied to a very small % of the overall population QQ’ing on a forum thread while ignoring the fractal issue.
#PointMade.com
You got me. Why fix one bad area of the game? lol
#PointMade.com
So, at the end you asked your guildies to support you on your failure point/discussion.
Well, that’s and end for me, I’ll wait for ArenaNet and a fix of the droprate.I just mentioned how ridiculous the reactions for a mini that is attainable atm for some gold/effort are when we have been after a tonic for 1 year +.
They just decided to chip in after reading your rather funny posts/reactions
So you justify bad game design in one area of the game because there is bad game design in a different area of the game.
Perfect argument is perfect. /s
They could find away to allow two sigils on each single hand weapon. When there’s no off hand, both sigils are active. When there is a off hand, only the first sigil is active along with the off hand sigil.
Edited in main post.
They do. They’re called two-handed weapons.
Why would they take time to create 1 handed weapons that have the exact same benefits as two-handed weapons?
It literally doesn’t make any sense to do so.
So we’re not forced to use a off hand, and forced to lose a sigil because of it?
What?
Using a 2 handed weapon – you don’t use an offhand, and you get 2 sigils? And 5 skills?
And using one handed weapons only give you 3 skills one sigil. What I’m saying is give us the ability to use ONE handed weapons only. Not two, one! Just to be clear again, ONE hand, ONE weapon, Two sigils, 5 skills. That’s NOT a two handed weapon. That is a weapon used with ONE hand…….did I make it clear?
Yes, you’ve made yourself clear. It still doesn’t make sense, from a play-ability stand point or a balance stand point.
(edited by fellyn.5083)
They could find away to allow two sigils on each single hand weapon. When there’s no off hand, both sigils are active. When there is a off hand, only the first sigil is active along with the off hand sigil.
Edited in main post.
They do. They’re called two-handed weapons.
Why would they take time to create 1 handed weapons that have the exact same benefits as two-handed weapons?
It literally doesn’t make any sense to do so.
So we’re not forced to use a off hand, and forced to lose a sigil because of it?
What?
Using a 2 handed weapon – you don’t use an offhand, and you get 2 sigils? And 5 skills?
I’m really confused what you’re asking for, because as far as I can tell what you want is already in the game.
If what you really want is entirely new weapon skills then so does everyone else.
(edited by fellyn.5083)
They could find away to allow two sigils on each single hand weapon. When there’s no off hand, both sigils are active. When there is a off hand, only the first sigil is active along with the off hand sigil.
Edited in main post.
They do. They’re called two-handed weapons.
Why would they take time to create 1 handed weapons that have the exact same benefits as two-handed weapons?
It literally doesn’t make any sense to do so.
I think adding it for 100 Candy Corn Globs at the vendor would be a fair non RNG way to add it. Also a good Candy Corn sink, because I am running out of things to buy with Candy Corn.
You would.
Meanwhile there are those of us that can’t play 7+ hours a day. 10 or 15 would be more reasonable. There is no reason why something that is time limited from an event needs to be so rare. The fact that it comes from an event alone ensures it’s rarity.
No point in discussing a lot of the past comments here, I just want too see a simple question answered here:
Can I expect too buy the number of gems I want in game (not 400 gems or 400 increments) before the halloween patch is over? If yes, then I can somehow apologize this behavior from Arenanet. If not… then I surely know what too expect in the future from this company and I can be sure I move my money too better “dry waters”
First this has nothing to do with money unless you are saying you don’t have enough gold to buy 400 gems and your only recourse is buying even more gems with cash when you only need very few.
Second, considering that the next phase of LS2 is starting November 4th, less than two weeks away, I doubt any fix will be coming by then. Most people don’t understand that software development takes time, especially if there’s a proper Q&A component to it. I wouldn’t even expect it on November 4th because you don’t drop a small change into a much larger release at the last minute. Even though this is isolated to the Gem Shop/TP portion of the game and doesn’t interact with the rest of the game directly, I can see the build team be hesitant.
It doesn’t mean I can’t be pleasantly surprised and see this sooner than later but my experience in software development tells me I would doubt it will be released before the Halloween event is over. My opinion, hope I’m wrong.
It has everything to do with money.
I’m curious how it’s selfish. That implies there is something for me to gain by this random guy I don’t know not getting a precursor reimbursed to him.
You asked, so I will indulge. Your original words:
It’s your own fault, you shouldn’t get it back.
I am simply extrapolating the attitude therein.
“You shouldn’t get it back because…” Then I filled in the blanks. And you happened to confirm them for me:
It is his own fault, therefor he should not be reimbursed.
Nevermind that anet in the past hasn’t refunded people things for reasons beyond their control, but this guy made an oops so he should be treated special.
The last part here is where the selfish part becomes apparent – other stuff has happened to people where they didn’t get refunded, therefore this guy shouldn’t get refunded, i.e. “stuff happened in the past that bothered me concerning Anet’s policies about items, therefore everyone should have to hurt like I do.” You know your own mind better than I do or anyone else here. Maybe I’m completely off – but how you’re coming across is not in a good way.
Again though, like I said, arguing the point is irrelevant (Anet is not going to change their policies for items based on a few vague forum arguments about fairness), so saying he shouldn’t get it back (in this thread) is kind of like going into a poor part of town and saying, “Government welfare programs are unfair to taxpayers.”
It’s more like, anet refused to refund items in the past from people who had their accounts hacked before anet had all their security measures in place.
So if they can’t/won’t refund items for people who lost them for reasons beyond their control they shouldn’t refund them for people who lost items where it was their own fault. That is what you call fair. The value of the items lost is irrelevant.
Goodluck. I know from personal experience that GW2 Customer Support is one of the best in this industry. They are super awesome. I really hope they can help you!
@fellyn: They can confirm it. Everything is in their knowledge. They can see if you forged, sold, destroyed, or got anything in the game. The game logs every. single. thing. that happens to everyone.
Doesn’t change the fact that it shouldn’t be reimbursed when he did it to himself.
I can understand if there was a glitch or something that resulted in it disappearing from his inventory but that isn’t the case.
I wasn’t commenting on your opinion about whether or not he should get it back. My comment at you was directed at the fact that you stated that ANet couldn’t do something. That is not true, they can, and they have. My case was one of them. It was almost similar to this, only it was T3 Cultural Armor I accidentally Transmuted in a wrong direction back before they updated the icons and they all looked basic. ANet sent me a new Chest skin. Everyone makes mistakes. Sometimes you can get help and others you have to chalk it up to a “learning experience” and move on. There is nothing wrong with supporting someone in getting help and answering their questions. You are fully allowed your opinions but don’t push your opinions on me or use silly arguments like “It doesn’t chance the fact.” All I did was address the part of your post about what ANet can and can’t do when it comes to lost items.
Okay. I wasn’t aware they could. I remember reading in the past that people have sought the help of support to retrieve items that were deleted from hacked accounts and they (CS) said they don’t have the tools to do it.
I’m not wishing bad things on anyone. Saying he shouldn’t be reimbursed because he screwed up is not the same thing is saying he should die because he screwed up.
I’m merely saying he should be treated the same way everyone else has been for the last 2 years. I’m sorry that you think some people deserve special attention.
How about you take a chill pill instead of frothing at the mouth and flying into a fit of keyboard mashing rage.
A) No kitten. It’s called an opinion, it seems it upsets you when somebody has a different one.
B) Can you even read? Where have I wished bad things upon another person? I said I feel for him but I don’t feel that this is the type of stuff support should have to deal with. It’s a waste of resources imo.
C) This doesn’t even make sense, but I’ll do my best to respond. I think this is really, really stretching what support should be dealing with. When I said Anet has the best support I’ve experienced, I wasn’t joking, but this just seems over the top. Best support, seemingly at the expense of every other aspect of their game…
D) Lol! Obviously it was hyperbole. The point being that how far do you want to stretch the definition of “made a mistake” for item reimbursement.As for the remarks about me being selfish… do you know even know what the words you’re using actually mean? How on Earth is me disagreeing that this is a legitimate support issue “selfish”.
What a bizarrely emotional response from you.
Lol, I’m not raging. Gotta love how any time someone gets close to use swear words people automatically assume that they’re raging. Learn the difference between emotion and emphasis.
Anyway, if you guys can’t see how pointlessly negative you’re being and the selfish attitudes that you’re putting forth, I can’t force it into your brains. I tried to explain, but I’m not going to repeat myself endlessly on it.
You either get it or you don’t and right now, neither of you are getting it at all. Maybe do yourselves a favor, take a step back, and look at what you’re actually adding to the thread (hint: it’s nothing).
Honestly, I’m normally more patient about this stuff, but you caught me at a bad time. I get real sick of people having anti-mistake attitudes. It’s as if you guys aren’t comprehending that we’re human beings.
P. S. This has nothing to do with special or non-special treatment. You are not comprehending that our opinions on whether he should get the item back have basically nothing to do with the decision support is going to make. They don’t base their decisions on popular opinion. Which leaves three options: Say nothing, be positive, or be negative. And there is no logical excuse here for the third option – that’s what I mean about nonsense rationalizations.
End of story.
I’m curious how it’s selfish. That implies there is something for me to gain by this random guy I don’t know not getting a precursor reimbursed to him.
Sure. Mean spirited. Nevermind that anet in the past hasn’t refunded people things for reasons beyond their control, but this guy made an oops so he should be treated special.
Because it’s probably what a lot of people are thinking?
Anet easily has the best customer support out of the games I’ve played yet it’s kind of worrying they’d take the time to deal with something like this when there are probably more pressing support issues. This guy made a frustrating mistake and I feel for him but so do a lot of other players who can’t be reimbursed.
I sold a Sam for 175g two weeks ago and now it’s 300 – 400g. Can I be reimbursed? Thanks. Oh and that few 100g worth of rare GS I threw into the MF was a mistake I’d love to have those back…
A) It doesn’t matter one bit whether you think he “deserves” the item back or not. Anet will act as they are going to act, based on their policies.
B) Because it doesn’t matter, all you are doing is taking the opportunity to wish bad things on another person, i.e. mean-spirited.
C) How in the hell is it worrying? What, you think they’re so incompetent that they can’t manage support priorities without you worrying about it?
D) There’s a world of a difference between accidentally deleting an item (in this case, forging it) and selling an item, only to have its sale price go up later.I don’t even understand how you justify this selfish attitude. Stop trying to hide behind your petty rationalizations.
I’m not wishing bad things on anyone. Saying he shouldn’t be reimbursed because he screwed up is not the same thing is saying he should die because he screwed up.
I’m merely saying he should be treated the same way everyone else has been for the last 2 years. I’m sorry that you think some people deserve special attention.
(edited by fellyn.5083)
I’ve finished it in previous years, even the first one when people claimed others were making maxed sized characters to sabotage the puzzle.
But I don’t think I will bother this year. I just can’t seem to make myself care.
What GW2 needs is elite areas like GW1 had.
Underworld
Fissure of Woe
Realm of Anguish
The Deep
Urgoz’s Warren
Slavers Exile
And so on. These areas can be rewarding and fun.
But that takes quite a lot of effort. So lets revamp how people purchase gems to make it more profitable for us.
Why did A-net take away features, instead of adding features and keeping the old ones. While the change to the gem store may have been intended to make it easier for new players, it is confusing, and slightly alienating, to your core players. Players who have been around for a while and liked the original gem conversion system, as evident by this thread.
I say keep the interface as it is, but put a tab in the window for the conversion that allows players who have been around for over 2 years, that have been funding your paychecks and populating your game, used and liked. There was no need to remove what people already know how to and actually use.
Please bring back the original functionality of the gem conversion, and if you must leave a more simple interface for newcomers.
It’s just say what’s been said dozens of times already. It wasn’t to make it easier for new players. That’s a red herring.
The entire point is to get people to buy more gems either with real money or gold than they actually need. And it’s why a lot of stuff in the gem store have prices that aren’t divisible by 400 like the shiny new nobles outfit.
I just wanted to pop in here and thank Anet for listening to the players. I don’t like that it took an uprise of this size to make it happen, but overall i’m happy to see that you guys are willing to make changes where necessary.
Hopefully in the future we will see better communication in these type of matters.
Don’t kid yourself, they didn’t say they are going to adjust it (they haven’t done anything yet) because of the uprising on the forum.
They only said they’d fix it after major gaming sites caught onto it and called them out on their shenanigans.
It’s not mean spirited. It is his own fault, therefor he should not be reimbursed.
Their support cant refund items every time some one “accidentally” loses an item they wished to keep.
Not only that but in the past anet has said they actually have no way to do so, as well. Further there is no proof he actually had what he said he did and given the above, I don’t know if anet even has a way to verify his claim.
Don’t try to defend yourself on this with some “support can/can’t do” nonsense. You said that he shouldn’t get it back. That’s your opinion. And it’s a mean-spirited one.
I’m sure you’ve never made mistakes in your life though… jesus some people.
Sure. Mean spirited. Nevermind that anet in the past hasn’t refunded people things for reasons beyond their control, but this guy made an oops so he should be treated special.
Goodluck. I know from personal experience that GW2 Customer Support is one of the best in this industry. They are super awesome. I really hope they can help you!
@fellyn: They can confirm it. Everything is in their knowledge. They can see if you forged, sold, destroyed, or got anything in the game. The game logs every. single. thing. that happens to everyone.
Doesn’t change the fact that it shouldn’t be reimbursed when he did it to himself.
I can understand if there was a glitch or something that resulted in it disappearing from his inventory but that isn’t the case.
It’s your own fault, you shouldn’t get it back.
Why would you even take the time to post something so mean-spirited.
It’s not mean spirited. It is his own fault, therefor he should not be reimbursed.
Their support cant refund items every time some one “accidentally” loses an item they wished to keep.
Not only that but in the past anet has said they actually have no way to do so, as well. Further there is no proof he actually had what he said he did and given the above, I don’t know if anet even has a way to verify his claim.
It’s your own fault, you shouldn’t get it back.
People pay $40 for a console game, then consider it descent if they get 40 hours of gameplay out of it.
People pay $40 for Guild Wars 2, and after spending thousands of hours in the game, they complain about lack of content.
I don’t even.
Yes, more content would be nice. Yes, not removing content would be nice. Yes, other MMOs love to recolor older content, change some numbers and pretend it’s new content. No, Guild Wars 2 doesn’t need any of that.
Players ask for a new continent, players get a new continent, players complain about having to explore a new continent. Let’s take this moderately, shall we?
Over simplifying things a tad aren’t we?
Here’s an update for you:
It’s clear that quite a lot of you would like to have greater flexibility in using the Currency Exchange. Our intention when we designed the new interface was to streamline large volume purchases, which make up the majority of transactions.
In light of your feedback, we will update the Currency Exchange so that you can decide how you want to use it. We will keep the new streamlined system and also offer a new “Custom” button on the panel that you can use to exchange any increment of gems or gold.
We anticipate rolling this out soon. Stay tuned!
~~~~~
Sorry for the delay in posting this, but out of respect to our international community, we wanted to be able to post in several forums at once.
I would love to leave this happy, “aw shucks!” thank you for changing this, but the interface right now is so anti-consumer I can’t. Am I happy it’s getting changed? Totally! The thing I find egregious though is that a few years ago no one at ArenaNet would have allowed something like that into a Guild Wars game.
This is a community that can fly off the handle, but a lot of us that are playing GW2 have left games in the past because these same kinds of underhanded tactics. A lot of us would really appreciate not going down this road again. Hopefully the team will learn from this and do better in the future. Likewise, hopefully the community will learn to be more civil in the future as well.
I’m not sure how much of this thread you read but people weren’t being overly mean or mean at all to Gaile or Anet.
What got some people worked up was the patronizing and sarcastic attitude we were shown for voicing our concerns.
And to the people saying THANK YOU ANET!!!1!! Please stop. Anet punched you in the face and then told you to suck it up when you got mad because they just punched you in the face. And then once the big gamer websites got involved they handed you a little bandaid to act like they really care and they’re sorry for what they did. They didn’t even apologize or hint that they were in any way in the wrong.
The only way they deserve a thanks if is they come clean about their motivations and offer an apology to the entire player. And even then…they’ve shown what they think of their customers. Their integrity is forever damaged and their motivations are clear.
(edited by fellyn.5083)
Personally, I don’t believe this was communication issue.
It’s a brain storming issue.
The question is why no one thought of these simple questions before rolling it out:Are there any items costing less than 400 gems? Yes http://wiki.guildwars2.com/wiki/Gem_Store
Are there currently people with odd number of gems? Yes, due to the old system.
Will people with end up with an odd number of gems under the new system? Yes, gem -> gold.
Is having an odd number of gems a bad idea? … … C’mon, son!The only good idea out of the whole system is that old system was bad because players wanted to know how much gold it costs to purchase X gems, rather than how much gems will X amount of gold will give me, and vice versa.
It was deliberate. The entire thing was to get people to buy more gems than they need/want.
With that simple thought in mind all your questions become moot. They knew what they were doing.