The racial skills are fine as they are now (that being extremely underpowered).
If they were anything like GW1 you wouldn’t be able to get into a group unless you were a norn guardian playing ursanway or an asura with Pain Inverter.
Both games GW1 and GW2) are chock full of scenery. It’s just one of the great many reasons why I love the franchise.
I agree. It seems the environmental artists are the only people who haven’t lost all their skills between games.
Water combat is great and I’m disappointed that so many people hate it.
The return or Corporal Bane please.
I actually much prefer the way it is now. I use collectibles and compact often.
I have to agree with this. My mesmer looks like she’s juggling her swords while running. It’s awful.
You should consider making something about WiK, HotN, and WoC. WiK especially is important for those that have not played GW1 and care about the lore of GW2.
Still all this talk about Tengu…
Tengu are worth nothing more than the feathers on their bodies.
How do you expect your race to be useful the other worlds’ races when a single monk with 55hp can slaughter entire armies of you with ease?
If I could choose a GW1 trash mob to play, it’d be a Wind Rider – free to ride the breeze back and forth with eight or so of my Wind Rider buddies and hex everything that gets in our way.
Yeah this is a case where my desire to give players a cool nod back to GW1 took precedence over giving that mirror a deep lore explanation. But thankfully, the location and the magics involved do a lot of the job of explaining itself – what we know is that the mirror is enchanted (but not by who or what – gotta keep our mysteries), and while the Divine Fire is magic that it still not fully understood (if only the Forgotten were around to explain it in more detail), it is clearly useful for unlocking arcana.
One can only imagine how many other such artifacts there might be just like this mirror in the secret collection rooms.
Maybe someday I’ll clone out the ritual encounters into a 6′×6′ room just to see what would happen. :-P
It was a nice small touch and I’m sure those of us who played GW1 appreciated it.
You shouldn’t have rushed to level 80. Take your time and explore the world.
I agree that WvW should be removed from map completion.
In a game mechanic aspect, Map Completion should only be PvE.
In a lore aspect, why include a tiny section of the Mists in map completion? How do you make a map of the Mists anyway? Remember the world map of the Realm of Torment (pictured)? Completely useless for navigation.
Still, it’s really not that hard to complete it given that you have an ounce of patience.
Blood is power says hello.
Okay you win, but it’s still not the same.
Necromancers are the same, except in GW2 ArenaNet decided to give them the ability to summon corpses out of nothing, only wear elementalist armor, and give up the self-administered bloodletting.
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We have…
one handed maces, two handed maces(hammers)
one handed swords, two handed swords(greatsword)
one handed axes…. and then we trail off into the other weapons.
Hammer are not “two handed maces”, but ignoring that, what can you do with a two-handed axe that you cannot with a greatsword?
I enjoy underwater as well. I often swim around hitting the watergates in EB green keep just to lead random players in a chase around the water.
Not every player grinds gold 24/7. Legendaries are thoroughly out of my reach and I don’t mind; I dislike most of the skins.
Acceptance by same pet species in the jungle
in Guild Wars 2: Heart of Thorns
Posted by: narwhalsbend.7059
On my ranger I just catched a wolf in Lonar’s Pass and in doing so I had to
kill the whole pack + wolf pups because I got close.
How likely would a wolf kill his whole pack + pups for a complete stranger I was wondering..
With the upcoming expansion I think its something worthy to think about;
what can a ranger/druid do to be accepted by some dangerous potential new jungle pets?
Improving on this AI can make it much more rewarding to catch a difficult rare pet if your chosen approach succeeds.It can also provide a new interesting way of survival in the jungle.
Much more interesting than just walking to a juvenile beast and pushing a button to catch it for 100% certain imo
In the first Guild Wars, you had to channel a long activation skill while it attacked you to charm a pet. If it had interrupts, you just had to try again.
[Suggestion] Give us more mesmer-ish armors !
in Guild Wars 2: Heart of Thorns
Posted by: narwhalsbend.7059
too be honest not at all, mostly are elementalists or necromancers related
They do look mostly elementalist-like. Few look to suit a mesmer or necro like the old armors.
I’ve enjoyed playing GS mesmer and sword warrior. I also like playing turret engineer, just for fun.
We need an update from Corporal Bane.
If you do buy GW1, focus primarily on Prophecies and Eye of the North. Factions and Nightfall are significantly less relevant to GW2 due to those campaigns taking place far away from anywhere we can explore in GW2 today.
Actually Factions and nightfall are the ones i’m more interested in, even though i really want to know tyria’s history, i’m also kind of tired of it a bit so a “new” continent and culture would be nice. Ever since i started to know a minimum of gw2 lore i was kind of:
“Oh! there is another continent to the desert? Nice! How do I get there?”
“You don’t”
“Why?”
“Because it’s dangerous”
“-_-”Anyway, if I end up buying I was thinking of the trilogy and later when i have done most things i want to, i buy the EotN (no complete collection available for me, and no money to buy all at once :C ). Also depends on how GW2HoT is and if it is also worth, but that I have to wait and see
Prophecies will be completely new to you; much more than you think.
Rangers have never had actual enemies as pets.
The following groups of ranger pets can be found as enemies (as far as I know): Canines, Felines, Spiders, Bears, Devourers, Drakes, Jellyfish and Sharks. Thus there are many enemies that a ranger can have as pets. Or I am misunderstanding you?
For the most part, often times when you meet these creatures in the wilderness they’re neutral. My point is that you never have a “pet minotaur”, “pet skelk”, or “pet raptor”. Ranger pets are mostly unimportant animals.
Rangers have never had actual enemies as pets.
dwarves and forgotten are both essentially extinct though.
At the very least, Ogden is “alive”. It can be assumed that other dwarves are “alive” as well since the surface of Tyria is not totally swarming with destroyers.
The Forgotten haven’t been seen, but that doesn’t mean they’re gone. They’re called “Forgotten” for a reason.
at risk of being really meta, why is this position so important to you leech?
It’s pretty clear that the Mursaat were supposed to be some of the main villains in Prophecies.
To me, Prophecies really didn’t paint them as “bad guys”. Rather, they showed them as all forms – first as “Unseen Gods” while with the White Mantle, next as “evil controlling murderers” while with the Shining Blade, then finally revealed as “a race doing what they must to protect themselves and, ultimately, protect Tyria as a whole (from the titans)”.
At the very least, you were shown both sides, the good and the bad, then left to decide whether their actions were just or unjust when their intentions and the results of their actions were revealed.
No new playable race? It makes me sad...
in Guild Wars 2: Heart of Thorns
Posted by: narwhalsbend.7059
How do you feel about it, it’ve always been one of my favourite things in a huge expansions. This possibility to play a new race, with visiting totally new capitol and researching new racial stuff etc. etc. It kind of make me sad to thinking Heart of Thornes ain’t gonna deliver it to us. I mean if they had it planned why wouldn’t they showed it to us in a first place.
I am quite happy actually. I hope they go further and remove all traces of Norn and Asura from the game as well.
Who else is pretty pumped to hear this, wee all knew it was coming but finally the confirmation of this.
I don’t have enough gold for a legendary already.
They’re an overrated GW1 trash mob that I already sent packing.
Well then you can go kill them all by yourself if you’re so confidant. Also, there are no known Seers or Eidolons, so enjoy that Spectral Agony.
Revenant Legends - Who would you channel?
in Guild Wars 2: Heart of Thorns
Posted by: narwhalsbend.7059
Going to throw in another vote for Abaddon.
The guy still has to be around in some way. I absentmindedly danced in front of his statue and it downed me.
Nah, just Kormir having a laugh.
Revenant Legends - Who would you channel?
in Guild Wars 2: Heart of Thorns
Posted by: narwhalsbend.7059
I would summon:
Oink
The Elite skill “Invincible was Oink” will be the new Shadow Form.
Those are no doubt Mursaat with a redesign.
Look here:
http://wiki.guildwars.com/wiki/File:Mursaat_caster.jpgThe similarities in the armor and helmet from the HoT vid are undeniable.
Not that I subscribe to any of these theories, but the Margonite Warlock looks nearly exactly the same (http://wiki.guildwars.com/wiki/File:Margonite_Warlock.jpg).
Margonites glowed, perhaps a branch of Abaddon’s minions somehow showed up in Maguuma during Nightfall and were left without a leader when he was replaced by Kormir and created their own civilization in the last 250 years.
Mursaat were floating humans, Seers looked like aliens. Neither glowed.
It makes no sense for Margonites either. First off, the ones that survived have likely been killed by now. If, by some chance, a group escaped to the Maguuma, there would only be as many as had arrived with that group, given their sterility.
Except for their bodies glowed. Seers weren’t decked out in armor from head to toe like the Mursaat.
Edit:
Apparently neither were the mursaat (checked Wiki), they always looked like they were in game since their skin seemed to be the same color as their armor on my older system.Lore wise Seer wouldn’t make sense. The Seers dwindled over time (not due to the war and according to the few seers you meet in GW1) even without being assaulted by the dragons. Mursaat were just in hiding until they united with the White Mantle.
I don’t think either race making a major re-appearance would make sense myself, but I still believe they look closer to Seers than Mursaat. Also, I don’t recall Seers or Mursaat glowing at all? Where did you get that?
EDIT: Also, why would the Mursaat decide to stick around this time after they found out how to hide last time? It makes no sense for it to be Mursaat.
The figures shown looked a lot more like Seers than Mursaat.
In addition, the Mursaat were not native to the Maguuma Jungle whereas the Seers came from, except that we can still see their ruins in GW1 and GW2).
(edited by narwhalsbend.7059)
What do you know about the new class ? I’d love to know any information if you can.
There is no new class, just a new addition to the heavy armor class. The new profession is a heavy armor Ritualist.
(edited by narwhalsbend.7059)
I can’t wait to see how badly they decimate GW1 lore.
What role would they fill that engineers or rangers do not already?
I don’t think any of the sylvari from the cinematic were from the Grove, but instead from Mord’s tree(s). The Grove sylvari died with the rest of the Pact soldiers.
That’s my interpretations anyway.
Pack Soldier: Hey Trahearne we’ve just received reinforcement from the Grove.
Trahearne: Oh I see. So many new faced that I’ve never seen before, or for that matter than anyone currently stationed here has ever met. No-one even told me they were coming. And they arrived from the west, from deeper into the Maguuma Wastes. This seems suspicious…
Pack Soldier: Yeah but they’re all wearing Pack armor.
Trahearne: Why did you say so to begin with! Load them onto the airships.
Pack Soldier: But where will we put them?
Trahearne: Next to the exploding barrels of course.
Perhaps the boarded the ships when they were attacked?
They could have easily ridden the vines up to the ships or gotten on other ways.
I don’t recall the attacking Sylvari wearing Pact armor, nor wielding weapons that normal tyrians do.
I’m always surprised by the number of people who complain about the most recent update being “too hard”.
I don’t think any of the sylvari from the cinematic were from the Grove, but instead from Mord’s tree(s). The Grove sylvari died with the rest of the Pact soldiers.
That’s my interpretations anyway.
He’s going to pull a Prince Rurik and you have to kill his corrupted form before taking on Mordremoth.
How would Civil War in GW2 look like?
It’s not like a civil war is anything new to Guild Wars. How do you think Queen Salma rose to the throne?
It seems they were trying to base the trait system off a similar one in Guild Wars.
In GW1, you just clicked a little arrow to put another point into a trait.
It’s Elite skill hunting that this is based off, and it makes no sense to do traits this way.
In GW1 you went around to collect skills. It is the same concept of ‘’exploration for the sake of build progression’’.
In GW1 you learned skills from a boss that already knew it. How does getting the allegiance of a group of hylek in the mists allow my pet to have constant regeneration? It just doesn’t make sense. Why do I have to go into the mists to learn something anyway?
Traits are not skills. Stop comparing them.
“Traits” in GW1 was putting more points into Death Magic because I wanted better minions, more points into Fast Casting because I wanted to interrupt easier, etc. In GW2, the traits juts have side effects in addition to the increased attributes.
It seems they were trying to base the trait system off a similar one in Guild Wars.
In GW1, you just clicked a little arrow to put another point into a trait.
It’s Elite skill hunting that this is based off, and it makes no sense to do traits this way.
As long as they’re not FACTIONS missions. All the achievements would be “Do x in y amount of time”.
Go into the settings and turn off that stupid pointer. It’s just there because some people cannot think for themselves. They way you’re supposed to play the game is explore the world and participate in events. As you’re exploring, you’ll run into events happening. Just jump in and participate.
ANet will do a Squeenix and troll everyone with news of an expansion…. to GW1!
That would be preferable to an expansion to GW2 imo.