You can also snap a quick screenshot if you need more time to read the character name (to then add to your Friends list as above).
I’ve thankfully not seen a few I ran into last month log in for several weeks now. Hoping they got the axe.
I still need enough mail in my inbox to get that one to trigger; it’s the last one I need. Then, hopefully the counter will catch up to the ones checked off in the UI.
These are accounts using a teleporting hack/tool to farm nodes on maps. If possible, report them for botting.
Also, the title itself is account wide, and characters who don’t wield a legendary will also be able to have a legendary title to show around
Oh, I could see desire for that, I suppose. Like how "Been There, Done That" isn’t tied to the character with the star next to the name when you first get it.
Ack.
I was all excited about the culling removal coming to the PvE side as well, but alas. It’s been so nice being able to see everyone in WvW!
Rox is an entertaining and neat character, in my opinion, but she really looks like she’s seen a plastic surgeon or something. She’s so different from any other charr.
Braham should get a haircut, then maybe I might listen to him, I guess. He still seems like kind of a chump, but I do want to help him protect his friends.
Removing the "of" in the search will help -- leave just "bloodlust" and make sure the "weapon" category is selected (to prevent getting just sigils as well). This should stop letting "of intelligence", "of the cleric", etc. from popping up as results.
For what it’s worth, I’d prefer it to search for only exact matches of what you type.
Hardmode won’t be as straightforward to implement -- GW was instanced everywhere, so it was easy to toggle Hardmode for a party and then go tackle that level in the content. Here, like with most MMOs, that would only work for dungeons, personal story, and some living story elements.
Perhaps one way to maybe provide more challenge is to have more of the mini-dungeons out in the world. It has been my experience that they are a bit more challenging than your average encounter. But that’s still pretty limited compared to what you are talking about.
Oh, hey, this might be a good thread to ask, though the last time I poked my head in here to read was months ago.
Do you folks have any guilds that are aimed at running dungeons in a guide-like way? What I mean is getting people into explorables and helping to teach the mechanics of the dungeon and how the various paths can be handled and then doing casual groups for folks wanting to get dungeon skins and not just farming for gold.
I am a little embarrassed with how few of the explorables I’ve completed and would like to correct that.
These things aren’t even comparable. What are you doing?
Mist form is an invulnerability utility skill. Death Shroud is a class mechanic that provides an additional health bar and skills.
As topic says, Sunrise / Twilight count now towards the achievement, and better late than never.
Now how about turning the achievement into a title as well?
A well deserving one too, considering all the effort put into it.
Honest question: What do you need an additional title for when you already have footsteps and pretty rad weapon animations (especially in the case of these greatswords)?
Remember, Rurik owes us a dwarven ale!
He sure does.
I might have to go and raise my ancestor as a minion now in order for him to give me that ale, but hey.
Wait what. NPCs push you in there? I was just in there yesterday on a level ~30 with no issue.
I’m going to head there again and give these guys a piece of my mind for you.
edit: OK I must not be going to the right place? In the Command Core? Or just out in the general core area of the Citadel itself? Which PoI?
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Oh I didn’t see you edited the post to also ask about the gauntlets.
Those are a reward for the Achievement "Alliance Breaker", which you get for completing the Living Story content (e.g. helping Rox and Braham, running the Molten Weapons Facility dungeon). When the achievement is earned, you get an item (Fused Gauntlet Ticket) that lets you summon an NPC and redeem the ticket for one account-bound gauntlet skin (light, medium, or heavy).
Earlier tonight, I chose to jump off a cliff in WvW without having a reduced-fall-damage trait active. Whoops. Well, no worries -- a teammate came to rez me.
But then after thanking him/her and trying to catch up to the fight, I suddenly fell from the cliff to the ground again.
It’s like if you take your necro with minions out into water -- if the minion skills aren’t your water skills, then they despawn (or the opposite if they are what you use in water and not on land). So I imagine the same thing is happening here -- the moa skill swaps your skillbar and, thus, despawns your minions.
But necros’ Death Shroud does not do this, so it should be possible to prevent it from happening.
For what it’s worth, I am sorely tempted to run with Moa more in WvW now. 
Good thing I prefer wells.
CD has been red forever. Just gimme a couple keeps in your lands, SoS and SBI :/
Cool, sounds like you’ll be able to get all the ones you want easy then!
One of the pages I made sure to bookmark and use as a base reference when gearing characters was "Equipment Acquisition by Stats" (http://wiki.guildwars2.com/wiki/Equipment_acquisition_by_stats). It helped me look at what I could and could not do with karma or crafting and when I would need to look to the TP or dungeons (skins aside).
http://wiki.guildwars2.com/wiki/Molten_Facility#Rewards
But the jetpack is not account-bound. You can buy one for 135 gold currently.
There are 26 of Rotbeard’s Treasure on the trading post as of this post for a little over 3 gold.
However I’d suggest saving up 42k karma (per piece) on one of your characters and visiting Historian Vermoth (http://wiki.guildwars2.com/wiki/Historian_Vermoth) for rabid accessories instead.
I have no dislike for Caithe, but I’d have to say this would be cooler than her and the news feed as a launcher.
I got one from an in-game key. Sorry to those of you that actually spend money chasing after these things.
Kind of would prefer if I could use it for the jetback from the facility rather than any of the weapon skins, but *shrug*. Maybe I’ll get lucky and get another so I can complete a mainhand/offhand set.
There was a separate chest next to his down there at the bottom that was on the daily-per-character rate for giving you at least one rare and then random other drops. When the update came to make meta boss chests only give you that guaranteed rare once-per-day-per-account, it seems this chest also was removed.
Which is kind of a good thing -- it was really easy to just run around down to it and loot it for free, basically.
It’s too bad folks don’t tend to do the Straits of Devastation events much anymore. That’d be a quick zip to 80 on that ranger in, like, an hour tops.
Pop in to WvW and follow your server’s zerg through events, or take camps in a less-active borderland if your personal story missions aren’t appealing.
There are two things wrong with providing that link:
- Knight’s (power/precision/toughness) is not the same as Soldier’s (power, toughness, vitality), and Jonez offers Soldier’s accessories
- all of the karma vendors in Orr offer some combination of soldier’s, magi’s, and rabid prefix armor and one of Rabid, Cavalier, Soldier, Magi, or Wayfarer prefixes for accessories
Knight’s on accessories is available on the TP or via crafting. I don’t believe there is a dungeon that drops any (outside of random drops).
http://wiki.guildwars2.com/wiki/Equipment_acquisition_by_stats
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I continue to be baffled by people who log into an MMO of any kind and get upset that there are things that require group content.
do u kno what MMO stands for massive multiplayer online were does that state u must party or get out ? GW2 removed mob tagging node stealing so you could team up without the need to party >2012 gaming ftw then it forces you into a party - 2004 gaming ftw :P it needs to make up its mind is it a casual game were u run about to meet friends or a dungeon crawler as the 2nd one other games do it better.... For example WoW I can go mess about do quests farm do old raids w/e I want then pop dungeon finder found a match and I’m in a dungeon same for Rift and SWTOR from what I remember. in GW2 u need to stop what your doing go to the map and beg ppl to join.
Why couldn’t the new dungeon be made around a solo gamer like 99% of the story I managed to solo up to the fire boss but its impossible to kill to much dmg
So aside from the complaint that we don’t have an in-game LFG tool for the dungeons, your own post shows how MMORPGs have group-based content. GW2 is no different. Be it a flashpoint or dungeon or raid or whatever, some content is group content.
Also, I did not say that anyone "must party or get out". There is group content, and then there is solo content. Yes, you can level and explore by yourself, but there are also group events and bosses in the open world. Thankfully we do not have to be partied in GW2 to get a chance to loot these bosses like we would in most other MMOs, but we still need other players all the same.
Special events with some group content and some solable content isn’t different. Many holiday events in WoW, for example, have a dungeon that requires other people in addition to the various things you can do solo, and like this Living Story you cannot always get all of the achievements or whatever title without doing it.
Besides, go stand by the entrance to the facility and type "LFG" in /s or map chat. If you don’t get a group within a couple of minutes, I’d be surprised. Maybe try guesting on another server. Or joining a guild.
Perhaps it was a bad choice for the two instances with Rox and Braham to be solo instances, as that might make it seem like the dungeon should be as well.
Which "end reward" are you talking about here? It should all still be available to you.
If you mean simply the title for going through the achievements, can’t you just go back and talk to everyone for the achievements you skipped to complete them and get the title / gauntlets ticket? If Rox and Braham have moved on or something, there are still these, like, story NPCs that let you re-see and do the content.
If you mean the last achievement listed currently, that’s still upcoming.
If you mean the chests in the dungeon or something, though I doubt this one, you might have just skipped opening them.
For what it’s worth, the in-game mail that you get from the NPCs points you to where to go to talk to everyone, as I recall. If you haven’t found them yet, the GW2 wiki may be of help to you.
But I was doing the content as it came out, and it sounds like you hopped into it recently, so maybe it’s more confusing that way as a result?
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And don’t get me started on the jump-the-shockwaves.
Just like the frog-boss in SAB I can’t do it with my lag. (Australia). I am sure there are some that can; but I just can’t get the timing down when the server thinks I am 0.25-1 seconds behind where I think I am.
(Though I could tank through the shockwaves for the testing section; the berserker was almost impossible when we got him to 25%)
Dodge through them instead. They are very easy to evade. Additionally being in melee range right next to the Berserker often means the shockwave spawns behind you and won’t hit you.
Ps. As someone who bought 131 chests before getting my ticket, […]
lol
I continue to be baffled by people who log into an MMO of any kind and get upset that there are things that require group content.
Maybe, just maybe, the grand schemer behind things will bring in more frost elements.
The NPCs all share the same AI. There’s no AI difference between Rytlock, Rox, or Magg (CoF) aside from the skills that they use. For story mode dungeons we do beef up the NPCs a bit with their skills since it is supposed to be an easier experience meant to tell a story while providing at least a non trivial encounter for a group of 5 players in a PuG. We are always working on our AI to make them better though.
This is interesting. Obviously I don’t know what you all know, but it feels like the skills of the others could be adjusted. I am inclined to agree with the others posting on the forum that Rox and Braham appear to be more involved in the combat and more likely to contribute.
Most of the time with NPCs in dungeons I just assume they’ll be nothing more than res XP after each time we end combat, but in the Facility these two kept up the good fight (even if Braham’s shield uses were a little questionable).
The combination of cinematic scenes and NPC dialogue as your party runs through the dungeon is vastly superior to the two-person-max nonsense cutscenes that we were faced with throughout the personal story. I don’t know why that was ever adopted as a good idea. GW1 and the Molten Facility (and tons of non-Guild Wars games) show how effective a combination of proper cutscenes and NPC actions are.
I had a good time with this fight. The random group I was with failed on our first attempt, but I think we picked up the rhythm of the bosses after that.
Head into a borderlands or EB and look for "Weapon Master [Weaponsmith]" vendors (don’t go to the "Weapon Trader [Weaponsmith]" ones -- they don’t offer anything of value).
The default tab is all of the exotic "Invader’s" weapons (power, vitality, toughness -- like soldier’s prefix gear), but there should be icons on the left for Common and Rare skins categories as well. The new ones are under rare-quality and cost 50 - 100 badges depending on which weapon it is.
Guild interface features are definitely lacking.
edit: In the spirit of the thread, though: I find it "funny" that my gathering tools have limited charges.
I find it "funny" that the various orders of the world bent on saving it and defeating the dragons regardless of cultural or racial differences had to wait for the player character and Tree Jesus to set aside their order-based differences and recognize the benefits and power of working together.
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Yeah, Melchior is right about them existing already -- they’re skins that you can otherwise get from tier vendors in PvE (e.g. Seraph Outfitter for aureate skins, flame skins off Mala in the Citadel) now being offered as rare skins for badges on WvW vendors.
The badge-based skins work similar to the HoM skins, if you have access to those.
The ones in the shop are specific skins of Roxy/Braham’s weapons.
@synk.6907
That’s not the armor skin we are talking about
Please accept my apologies. I’ve confused those two armor sets since launch.
That doesn’t mean much considering the darn name being different is sitting there, staring me in the face, I suppose.
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I recall spending a few hours during the headstart weekend and around then making characters, going to the mists, and playing around at 80 in the mists tutorial area to get a feel for looks, animations, and the like.
I have re-made characters in every MMO I’ve played just for appearance changes (until character makeover options became available).
I stuck with female charr for my guardian, thinking it would be pretty fun to play as a heavily-armored warrior who supported her warband on the frontlines. kitten what anyone in charr society might say, I felt it works.
It helped that I really like Almorra as a character, so aiming for vigil armor on my female charr helped solidify that decision.
That said, I’ve come across many cool-looking human and sylvari guardians and have considered making another in one of those races.
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Hi,
I think it’s nearly impossible to get rich in GW2. I do a lot of events, guild missions, yet i am so poor. Can you make some solid cash without farming 24/7?
Yup. If you are as casual as you claim to be, you can just do daily bosses, maybe some cof and other additional stuff. You can easily get 10g/day.
If you can’t even do that then you don’t deserve all that fancy stuff you want. There are no magical ways to get rich in a blink of an eye. (unless you get incredibly lucky)I still don’t understand how can casual player get 10g/day.
10 did I read that right, 10 gold a DAY for a casual player, if only that were true I would be mega rich by now.
1 gold a day is much more realistic.
Casual does not mean efficient. I casually farm, i could sum up my actual farming in maybe 3 events to 4 per hour. In that hour it is possible to make 4+ g. And that is without dungeons, so if you perhaps did 2-3 very quick CoF, then 2-3 Orr events, 10 actually seems a bit low.
Did you forget to mention that to get that kind of return from events, you need to pay the Magic Find tax?
I use 30%, which is 1 food. Is that too much for you? Even without MF, I can get at least 1g/hr. Again, guesting is open.
Whoa, that’s a nice tip. I have failed to explore cooking to its full potential.
This is likely due to you using Decoy before a projectile you just fired lands. The instant you deal damage (even from projectiles you fired before you used Decoy) will break stealth. This is particularly noticable with bouncing traits such as Staff 1 or GS 2, as each bounce will deal damage and will break your stealth.
I know my dumb self has done this a few times. Decoy isn’t a skill I used much until I started playing WvW more often in the past month, so I am not surprised that I failed to correctly account for this nuance.
In the SOTG talk, the developers said that they wanted thieves to be the most mobile class (which interestingly enough is not done by making thieves more mobile but by reducing the mobility of the ele).
Personally, I had always though of thieves as a deception based character (along with mesmers).
For what it’s worth, I’ve felt they should have just kept "assassin" instead of calling the class "thief", since it more comes out of the GW1 assassin class than resembles other MMO’s/RPG’s thief classes. The ’sin had "deceptive" skills, but they were more based on mobility than trickery, if that’s a fair adjective to get my meaning across.
The tribal armor skin can be purchased from Master Armorsmith vendors in the borderlands and EB maps for only 160 badges of honor. If you don’t want to play wub-wub, then that’s more or less hitting up the jumping puzzle in EB about eight times, easily doable without any combat for those not interested in/afraid of/etc. pvp, especially if you have alts and friendly mesmers on your server.
The pieces are also available on non-max armor as karma rewards (http://wiki.guildwars2.com/wiki/Tactical_armor). Transmutation stones/crystals will keep this skin relevant for you.
Either method should allow you to get the look on any light armor of your choosing.
For that, you are best served by your bank. Your whole account shares bank space, so any items, materials, tokens, money, etc. you put in your bank on one character can be accessed by all of the others.
For the sword, for instance, drop it in the bank on your ele and take it out on your warrior.
Note that this won’t work with character-soulbound items, as it will still be tied to the specific character, but will work with any item that doesn’t bind and for account-bound items.
I was going to say similar, stof.
Also, when the first dragon we fight is the one that raised a nation up in undeath, it makes sense to me that entering its territory presents us all with a lot of undead to fight.
The preview window’s positioning for wielding anything is awful. It doesn’t even use the proper wielding stance for any of the races and just kind of tosses the weapon on a character. Weapons stick straight out from the hands and sometimes go into the arm, and shields/focus/etc. weapons just kind of lay in/on the arm.
Your charr shouldn’t have the shield poking him in the face like GZ’s asura, either. I do not have it to prove that, however.
Fun or not, I worry that it sounds like some players would not be logging in to play if it weren’t for this joke dungeon. I hope the overall world in game can offer them more reason to log in, if that is true, rather than relying on gimmicks.
Or, alternatively, more ways to make Tyria more similarly fun, perhaps.
It does the same thing it did in all the Mario style games.
Which is?
I cannot think of a Mario game where points got you anything, aside from perhaps in SMB 3 where certain combinations of points, coins, and/or time would make the bonus airship or item houses appear.
I just want to post that Rox’s eyes made me go ????? at first, but she’s proving to be a pretty well done character.
Still a little odd, compared to other charr.
