(edited by synk.6907)
https://forum-en.gw2archive.eu/forum/professions/mesmer
And I’m not trying to be a kitten with that -- there are some good discussions in the profession-specific sub forums, and the mesmers posting actively there will probably be able to help you.
For example, there’s a nice sticky with some of the builds and guides available:
https://forum-en.gw2archive.eu/forum/professions/mesmer/List-Find-your-Mesmer-Build-Guides
Since you are only level 25, there is a lot that remains unavailable to you until you gain more levels and unlock more of your traits and skills, as well as your elite slot at 30.
edit: Also keep in mind that as an up-scaled player in WvW you will be a much easier target. Don’t let it get you down -- there’s some good fun and good leveling to be had in wub-wub.
As you mentioned roaming and flipping camps, you might want to do as Sitkaz suggests and invest in Chaos traits -- with Chaos you can boost your staff skills as well as your toughness and boons. A staff with, say, scepter and focus might be up your alley (or sword, in fact, instead). The staff and scepter will help you lay down conditions/confusion, and the /focus gives you our only mobility spell (sword is some nice close damage, too, if that’s more appealing).
I would highly recommend looking at Illusions regardless of weapon choice to maximize confusion and shatters, as well.
You’ll also want to look into Dueling if you want to pop out clones whenever you dodge.
For utilities, I like Feedback, Null Field, and Decoy for starters, if they seem like they’d fit into how you want to play. In my opinion, our utilities are a lot of fun regardless, so explore them all when you can as you earn skill points and unlock them.
These are just thoughts, though. I suspect the build threads in the mesmer section will be of more help than me.
"What’s with these stairs oh god it’s too much my heart! I’m coming, Elizabeth!"
Wow, Yak’s! Hi again, how many months later?
Good luck, have fun, and good times to all this week.
You also cannot use a word ending in s before saying ‘hit’.
If this word filter had children, it would coat them in bubble wrap only to realize they’d suffocated.
This is amazing, and very accurate.
The game engine is pretty aggressive about what it considers a damage-worthy fall at times. Have you ever skidded down a hill when out playing or whatever on purpose? Do that in GW and you’ll often just rack up damage.
It’s certainly not game-breaking, but it has curtailed my skiing tendencies.
The website will ALWAYS be better than any in game LFG tool. Putting that out there right now.
Once the in game tool is launched, the website is likely to die, better or not better. Less and less people will use it, which will make it not better..even if it turns out to have been better.
I’m guessing the in game tool is harder to grief though. Anyone can post your name on the site. It’s happened to me on a few occasions.
I think you’ll find that people will shun the crap LFG tool for the good website.
What makes you feel that the website will continue to be better than what ends up being in the game?
If we take the data mined at face value, the difference seems to be in that the site allows for additional comments and the ability to list preferences (e.g. fast group, new player, experience players only, that kind of thing) and see the "age" of a LFG entry. If we assume that development of an in-game tool was at all intelligent (lol), there should be a spot to add comments.
If that’s true, would the site still be better?
Why?
It’s entirely possible I am missing out on things I could be doing with the site, so this is an honest question.
edit: Also after looking over some entries today, I thought about the ones that pop up like, "Hey I am leaving PM me for gold and giveaways" and stuff. I suspect it won’t be possible to put up others’ character names or account names and troll folks, so that’s actually a point in favour of a game-based tool.
(edited by synk.6907)
Live stats for WvW:
http://mos.millenium.org/na/matchups/
and specifically for this tier:
http://mos.millenium.org/na/matchups/map/714
Since the beginning it’s been my experience that following a link in a thread in the same window/tab makes it so that the back button gets stuck on the forum thread and won’t take you back further than that.
Yeah, anything ending in a t with the word "it" after it is boned now. I don’t think that’s always been the case, and what_it and that_it, etc. are common enough I suspect we’d have complained earlier. Also if I cannot post what and it normally, why can I post "what_it"?
I again humbly request that the filter be set up the opposite way -- blacklist problem words and deal with special cases if they arise rather than arbitrarily blanket blocking a plethora of letter combinations and forcing a whitelist to be made to make up for the lack of intelligence in the filter.
Despite the fact thakitten (edit: "that" and "it" cannot be next to one another, gg filter over-zealously worried about a bird species) was mostly used to facilitate trading, GW1 eventually added an interface for advertising interest in exploration, mission and quest completion, guild recruitment, and dungeon parties.
I mention this because I have always felt a game like this can benefit from an in-game LFG tool of some kind (don’t get me wrong, the site is nice, but it’s all an extra step and has no real integration to the game and party interface) and there is precedent for it in Guild Wars.
---
As an aside, despite being more visually appealing, shame on gw2lfg.net for crawling gw2lfg.com to generate data.
Random whispers for guild recruitment are like telemarketers, in my opinion. And back when I had a landline and got those calls, I would hang up. Not responding to unwanted conversation is pretty much the same thing.
Your messages in /map should be sufficient to get attention without badgering people.
The lack of reviving you surprises me. Most of the time multiple folks will rez a downed player, unless combat prevents it. Even folks that are visibly Akitten will get a repeat rez or three, in my experience.
Maybe they didn’t like your guild advertising.
Fraps and Open Broadcaster Software
I miss my Kuunavang.
No reason to be rude, I was merely stating the obvious as a reply to someone that didnt take the time to read the thread. I do otherwise agree with you, I wish the game had much more little personalized interactions here and there.
That wasn’t directed toward you, though your quote served as a nice platform from which to build.
That’s a lot of posts about selling/dumping things to the TP, but I, too, would love to see them get rid of all of the buy orders that shouldn’t exist and are no longer valid.
Right
Upon transmuting any cultural armor, the "<race> only" characteristic is applied to the resulting gear regardless.
The Dynamic Events section has threads for the temples, though not all of them are always up-to-date.
For Dwayna:
https://forum-en.gw2archive.eu/forum/game/events/Uncontested-Temple-of-Dwayna
RNG boxes aren’t going to go away as long as there are customers paying real money for them / to open them.
If you could make X dollars off someone for an in-game skin but then could make some multiple of X off that same person who is trying to get the skin out of a random lottery, wouldn’t you rather go the latter route?
What kind of monster does that ? ; / Anet really doesn’t care about players then...
The kind that wants to make money, I guess?
For a couple of years now I’ve been reading about how people are literally, no exaggeration or hyperbole, dropping hundreds to thousands of dollars a month on lockbox master keys (needed to open all of the various lockboxes that have dropped in-game, each having a chance for crew, rare items, and with extremely small chances unique ships for your captain, much like the very rare skins for weapons here) in Star Trek Online, keeping Cryptic afloat with their MMO. This is going on despite the fact that you can grind in-game currencies to convert to the cash-shop currency (currently Perfect World’s zen system, and if you’ve ever come across PWE games you know how much they shove into their cash shops).
I was not surprised to read about players dumping hundreds of dollars into gems in order to splurge through Black Lion boxes in search of tickets/skins/minis/whatever.
What if this stuff was supported by subscriptions instead of the gem store purchases? A purchase of GW2 at ~60 dollars plus eight months of a subscription ($15/month) would maybe be, say, $180 per player. That certainly adds up, but what about players who have not been satisfied with the game or who have moved on to other games / stoppled playing entirely, or who take breaks here and there for work, school, etc.? With a sub, it is likely they would not come back or they would go through periods without account activity, so that number won’t be as high on average.
OK, what if the skins were offered directly? The initial game purchase plus maybe getting skins directly, using things like the transmutation crystals or hair kits or clothes and backpacks as a guide (let’s say 500 gems) at $1.25 per 100 gems would be $60 plus $6.25 per skin purchased. You’d have to buy an awful lot of skins to get to that same number, and even if you did there are gold->gem conversions that likely more players would be motivated to use gold on since they had a set number of gems to shoot for to reach a goal, like the backpacks and hair kits for example.
Yeah, definitely makes more money to dangle a lottery in front of customers.
I know the above isn’t a solid, unassailable argument, but I think you can see my point.
Edit: And in case it’s not clear, I do not fault them one bit. Sure, I’d be more happy with a system that was more direct and didn’t rely on RNG, but I do want to see them continue to make money so that they can work on making the game better.
(edited by synk.6907)
Yeah, that was a fun rally against your assault on our EB keep. It was so dead for us this morning until then -- it brought in a lot of folks to wvw.
LFG/dungeon finder tool
a customizable UI
social emotes (instruments, hugs, more dances!)
dye-ing weapons and additional armor
ability to wear one set of armor/clothing and use the stats from another
CD person here, considering guesting over for this event. It’d be nice to see some of the people who have been taking over everything in wubwub in a more friendly environment instead.
Aside from not being able to dye them, these two backpieces are creative. Thanks for adding them to the game for us.
Man
My poor human is so jealous of her swimsuit. And my noble human is wondering why she’s got crappy rags as underwear when there are bathing suits like that available. Ugh, I’ll be hearing about this one for weeks at the country club.
But seriously, as much as we need bathing suit/underwear improvements, I fear their introduction to the game via RNG boxes.
It would be possible if we didnt have the writer from A.net posting above saying that more personalized dialogue was cut because of time constraints.
Yeah, it’s really tough to write one or two additional sentences and tack them in with the 9 measly sentences/4 boxes of dialogue currently on Faren here.
That’s unfortunate.
edit: I am sure this comes off pretty combative. I am just pretty frustrated at the lack of NPC memory/consistency across the game overall and really am rooting for the writing staff getting more time/more help on things like this.
To be fair, it certainly adds up across all of the NPCs in the game, but think of how much more immersive NPC interaction would be if someone was paid to handle this.
(edited by synk.6907)
https://forum-en.gw2archive.eu/forum/game/events/Uncontested-Temple-of-Balthazar
The Dynamic Events section is the best place to go for open temple information.
I think it’s weird how a lot of you think henchman and heroes still is solo-ing anything. Just because we had the ability to fill party slots with AI doesn’t mean that the game was a solo game.
Aside from farming and running builds, no player could solo level-appropriate content.
Also, agreed that the AI spoiled a lot of people. While it’s true that often I was able to complete missions faster and with more success with my heroes than with people (so many bad builds out there), it’s difficult to argue that more AI teammate options didn’t ruin the more social aspects of missions.
RNG boxes aren’t going to go away as long as there are customers paying real money for them / to open them.
If you could make X dollars off someone for an in-game skin but then could make some multiple of X off that same person who is trying to get the skin out of a random lottery, wouldn’t you rather go the latter route?
I am rubbish at this. I think so far the best round I had was ~70. haha
Oh man, both of those NPCs were the worst before they got addressed.
Your failure is only funny if you try. </smug>
I saw some of you said the transition did begin to happen though. I searched Southsun Cove quite a bit before SoS and I have to disagree. We saw one refugee camp being put up for about a month or so. Besides that I didnt see many or any refugees, just workers who had the same model.
I’d wager that’s a side-effect of Anet’s development of the content and not the "truth" of the in-game story. Likely they were working on the island updates for release with this patch as one whole thing instead of giving the island a natural evolution alongside the Flame and Frost updates.
Attention to detail is very hit or miss in GW2. Sometimes it’s pretty terrific, other times it really falls flat.
I did achievements and got the two backpieces, and it was nice to revisit the island.
I was reminded how challenging and fun the JP can be there, and the mobs are refreshing in their danger. I don’t visit them enough.
The remodeling to areas of the island is a nice visual for how it’s maturing thanks to the Consortium and others, and it’s been neat to see the refugees hanging out / complaining / etc.
I don’t see this making the map zone active again, especially once the content is gone in a couple of weeks.
(edited by synk.6907)
That’s unfortunate. "Conversations" in this game are often 1-3 sentences in the tiny dialogue boxes. It’s too bad no one had the time (five minutes?) to write off a couple and flag it to check for human nobles.
At least he’s getting a tan, I guess.
And this way he’s just as useless as any other NPC at remembering my characters, so he fits in at any rate.
Just now at the bridge by Langor some SoS pulled a few of us CD off the bridge into the gulch below. I don’t know if the mesmer who did it was the one doing the /laugh, but I wanted to post that I was laughing, too. It was a good pull.
This fight on this bridge is fun, regardless.
It’s spelled Shiro Tagachi, not Tegachii.
Maybe that was to keep his/her character from getting a forced name change.
PVT/soldier’s armor is called "Invader’s" in wub-wub, and you can get it for just badges (331 at the "Armor Trader") or badges+currency (185 + 96 silver at the "Armor Master").
http://wiki.guildwars2.com/wiki/Invader%27s_Armor
I have done this on characters I want Soldier’s pieces on but had no options via Orr / didn’t have the karma at the time.
(edited by synk.6907)
And out of that specific group of people, it’s an even more specific group who want to use Transmutation: level 80 players who want their level 80 armor to look like armor from lower levels.
Because if you wanted your level 80 armor to look like different level 80 armor, you would have just bought the second armor instead.
And the reason can’t be to keep people from making their lower level armor look like level 80 armor, because it doesn’t actually prevent that. And all they’d need to do was limit its use to only armor up to your current level (it might already do that).
Just posting to point out some incorrect aspects.
Many of the max level armor comes with certain sets of stats. While crafted can be given most of the prefixes at your choosing (aside from rabid), and badges from wub-wub can net you armors in most all of them now as well, karma and dungeon armor skins come in only 1-3 stat flavours. It’s quite common for a level 80 character to transmute one end-game armor skin onto another.
Additionally, cultural armor skins and Orders armor only come on lower-level gear and/or on level 80 rares, so to get them on your end-game exotics you will need the crystals.
Lower-levels trying to make their armor look like a level-80 armor would still need the crystals. The stones do not accept level-80 items.
---
When they added insignias as a thing in GW, we were no longer fashion victims if we were chasing certain bonuses. We all became free to wear the sets we liked.
At least here we get that chance from the get-go, but it is unfortunate it’s not just an in-game cost. Though it sort of is, with the gold->gem conversion, just not a cheap one like I’d have expected/preferred.
edited for grammar/to add cultural and Orders armor points
(edited by synk.6907)
Wait you guys let Trahearne die? I don’t like him, but I don’t go out of my way to kill him, either. He doesn’t die on me when in personal story missions, regardless of whether or not he adds anything to fights.
edit: Then again I haven’t found the personal story missions difficult, so I guess I am not losing to the NPCs and relying on allied NPCs either.
I’ll just add to qewqew’s post and state that if you are having difficulty look at ways that will let you fight enemies in smaller groups or individually. Crowd control skills and condition removal can be a big help, and if you are accompanied by NPCs they can at least take some of the hits for you (e.g. let them hold aggro instead of trying to kill everything at the same time).
(edited by synk.6907)
So is this about rangers or Ascalon? Or charr?
Personally I feel that the charts/leadboards/scores are enough to see who’s winning in whichever tier and the colors should just shift around randomly each reset. Unless there truly is an advantage to one over the others in EB that I am unaware of, which I would question heavily anyway if there was.
This would give more opportunity to complete the different borderlands maps and make it easier to hit the different towers and keeps in EB. It would also, imo, keep EB from getting stale for a server that doesn’t move tiers much by rotating people around.
I don’t think we should be arguing over whether or not content is "hard" or if we need "elite" dungeons. I think we should be asking for more interesting fights.
Moving from a trinity requires a different kind of boss/champion fight from most MMOs, and it needs to be something other than one-hit kills and giant amounts of health, in my opinion.
Our illusions also won’t dodge or swap weapons and mostly run in straight lines if they move at all.
But their nametags, titles, etc. will mimic the caster’s as part of the class mechanic.
bugged on Crystal Desert as well, it seems.
1) The game is installed in C:\Games\Guild Wars 2
Which would be “not installing to the Program Files directory”. This also makes the computer less secure as the executable or in a place where any process is free to modify the executable however they like.
It’s a game, not nuclear missile launching software. And what does that have to do with UAC not coming up when I run the game?
Unless you give the folder different permissions, the default of a folder like this is for any authenticated user to have access as well as administrators and the system. The Program Files directories have specific permissions set up on them to limit access, and this is why UAC triggers for various actions and tasks involving these folders.
In a default C:\Games directory, you can modify folder contents, a program such as GW2 can modify folder contents (and thus doesn’t need to ask you when it checks for an update or downloads new content to the .dat file and updates the game), and malicious programs could write and modify files in this directory.
Tribes flashbacks
I think a better way of phrasing this would be "Can asuran engineers get more asuran-styled turrets?" This gets to the desired goal without worrying about the semantics of "technologically advanced" discussion.
Shamans eventually got race-specific totems in WoW, perhaps someone on the GW2 art team will find a creative way for turrets to get differing skins by race.
My charr guardian feels quite right to me. I look after my warband and brothers and sisters on the battlefield.
Personally I won’t be making a thief charr any time soon. The charr and norn seem silly to be teleporting around and doing dodge rolls and flying around in death blossoms, but that’s just a personal preference issue and shouldn’t stop you at all. Plenty of charr thieves to go around -- Ash Legion would certainly welcome you, for example.
Yeah, the same.
Who cares where Sohothin’s from or who made it? What matters is who owns it and is wielding it in battle.