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Necro confirmed OP by Anet

in Necromancer

Posted by: vicious.5683

vicious.5683

The problem with necros currently, and the reason for the cry is very simple.

1. have 40 percent crit and get dhuumfire to proc.

2. Flip to ds and get torment on everyone.

3. chain 2 fears together

This can be done in less than 3 seconds, and a player has no ability to respond during this time, because fear is ticking, you forced the extra torment damage, and burn is crazy powerful. It’s really strong right now but terror nerf isn’t what’s needed.

1. other classes have fear, with longer up time.

2. other classes have torment too.

3. only necros have fear damage (terror)


??

mmmm??
!!!!!

oh, maybe it has something to do with fear/terror

Dear Anet, do not completely nerf Necro!

in PvP

Posted by: vicious.5683

vicious.5683

Calm down ppl, Devs will change sigil of paralyzation to not increase fear duration, then they are going to reduce terror damage by 30-50% and thats all. They won’t decrease any other condition duration on any other skill or trait.

Please nerf necro's

in PvP

Posted by: vicious.5683

vicious.5683

Conditions need to be balanced in PVP. The fact the current meta is conditions is proof of this. Conditions are pretty much completely unavoidable damage that slowly kills you, and in necros case, bursts you in a fear. They are not “damage over time” anymore, they’re simply a burst class that applies conditions. I am getting sick of ONLY dying to condition damage, everyone being condition spec, and conditions being pretty much unavoidable. I can hold a node(as staff bunker ele) vs any burst build forever 1v1, condition specs slowly kill me, but I can live for a bit, necros just destroy me once cleansing fire is on cooldown.

I would not mind conditions so much if you could do ANYTHING to outplay them, no, do not say “remove conditions”, because I have tried that, I am playing the most spec and class with the most condition removal in the game, and it’s still not enough to handle necromancers.

so, there’s a class able to beat your build?
Mmmm anet definitely should nerf it. This is unacceptable, right?

We aren't even safe in hot join.

in PvP

Posted by: vicious.5683

vicious.5683

Necros are the FOTM it’s natural to encounter a lot of ’em.

your team had 4 mesmers, are mesmers OP too?

lol blue team sucks!!!

TEST Concept - To Kill a Necro

in PvP

Posted by: vicious.5683

vicious.5683

The biggest reason necros are OP right now is because of dhummfire plus the new terror bonus… Its the issue of having 2 on every single team you face… You get feared for three seconds plus a butt load of damage

Engineer have the exact same trait with just 10 points instead of 30 and no one is complaining about it. So the problem, if there is one (I don’t think so) its terror damage, not duration on fears.

Besides, you are complaining on being focused by two necros. WOW this is new, you think you are so great player you can stand against two other players at the same time. Sorry, but your argument is invalid. You can’t complain you are getting pwned when two players focuses you, this happens with any class, not just necromancers.

This isn’t about getting focused it is about what two necros do to one point in a team fight…. Right now necros can do a lot of stuff that no other class can touch lets take lock outs…. Mesmers have several traits designed around interrupts yet any interrupt Mesmer is useless because a team can get a terror necro that can interrupt/CC 10x more effectively than an interrupt Mesmer. When it comes to condition now even a non-dhumfire necro can put out every single condition and even if you use your condi cleanses you won’t lose them all and plus necro terror deals a crap ton of damage way more than what it should for a CC. (most other classes that have CC don’t get insane condition damage with that CC) And the necro is still pretty survivable say if they are running a 0/30/20/0/20 build and a rabid amulet.

Once again it is not about being focused by 2 necros at once they don’t need to focus they have way more in AOE than anyone else except maybe an HGH engi.

You have 3 points in a match. The opposite team have 2 necros in middle, this mean they have just 3 ppl for the other 3 points. You can send 3 ppl to far point and 2 to home. Bum! you won the game.
Stay away from two necros, if you are so afraid, they have crap mobility.

oh, and I have bad news for you. You are the only one complaining about 0/30/20/0/20 necros. They have good defenses, but less damage than the 30/30/10 necros.

Please nerf necro's

in PvP

Posted by: vicious.5683

vicious.5683

players who fail to kill necro in 1v1, are naaab.
OP classes so far and will be mesmer.
a guardian dps, thief, mesmer, I can easily kill a necro.

Im sorry how easy is it for a shatter mes to clear condis? What do they normally bring to tourneys? Decoy/IOL/Portal… please tell me how easily they can deal with necros in a tourney…. OP= classes that people have to build around just to survive. That is what is happening with necros….. Mesmers either lose the stun break for condi removal or have no condi removal but a quick stunbreak….

I have to disagree, you are stating that if you cant kill a specific build of a class with your specific build that class/spec is OP ? thats really wrong, it just means that build counters yours, nothing more.
If you are a glass cannon without condition removal you will die 100% to any condition user.
If you are a balanced spec you wont surely kill a bunker 1v1.
Ppl seems to think that their current build should be able to kill anything….bad news, its not like that. Conditions are just a different tool used to kill, and there are counters to conditions as much (or even more) then ther are for direct damage.

Its less to do with my specific class than everyone elses class
It’s not just mesmers every other class is having to run almost nothing but condi removal if they want to keep up with a team that has 2 necros… This cannot be said for a team that may have two mesmers or two guards… It’s the amount of condition spam that some classes bring and most classes cannot keep up with that condition spam. Its that simple… People (almost all other classes) are having to build their entire spec on whether or not they can survive the team fight where the opposition has a necro.

bring eles and guards with aoe condi cleanse, bring a necro with staff, bring a thief to shut down that necro easily, etc. If your mesmer can’t cleanse condis, go to another point, stay close to your guardian/ele, run to foe and ask your necro to put staff#4, etc. Necros are weak against DD, so they need to stay close to a protection guardian or something like that. Do you see necros QQing because there is too much direct damage, too much burst? No. Do the same.

seriously, you are famous by QQing all over the forum, open your GW2 client and L2P =)

TEST Concept - To Kill a Necro

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Posted by: vicious.5683

vicious.5683

The biggest reason necros are OP right now is because of dhummfire plus the new terror bonus… Its the issue of having 2 on every single team you face… You get feared for three seconds plus a butt load of damage

Engineer have the exact same trait with just 10 points instead of 30 and no one is complaining about it. So the problem, if there is one (I don’t think so) its terror damage, not duration on fears.

Besides, you are complaining on being focused by two necros. WOW this is new, you think you are so great player you can stand against two other players at the same time. Sorry, but your argument is invalid. You can’t complain you are getting pwned when two players focuses you, this happens with any class, not just necromancers.

Necros and conditions out of hand

in PvP

Posted by: vicious.5683

vicious.5683

Even with that it’s REALLY hard to avoid conditions from necros and cleansing them all, and even if you do, they get reapplied in a few seconds, while every cleanse is on CD, counterplay is close to none; righ risks/low rewards, fail once and bam dead, they fail once, no worries, wait till CDs are up again.

read your own post.
your goal it’s to avoid conditions and cleanse them all, and its natural, since you want to win the fight. But this is not the way. You have to cleanse some conditions and do your own thing before conditions kill you.

something else, if you are Ok with not remove all conditions, why are you complaining?

Necros and conditions out of hand

in PvP

Posted by: vicious.5683

vicious.5683

necromancers have CD’s too and they are very long.

and you shouldn’t be able to cleanse all conditions. It’s the way necros do damage. Why you should be able to negate all damage from a class? So you can kill them easy like you used to do before the patch?

The Mighty Altroll's Mighty Metas

in Necromancer

Posted by: vicious.5683

vicious.5683

This has obviously degraded into an kitten measuring contest.

The builds posted may very well be good for people to use a springboard, but trying to paint them as “meta” strikes me as false advertising. Sure, they may very well be effective. I won’t contest that. However, efficacy is not the measure of whether or not something is the current meta. The current meta is the effective build the fits within the overall team structure. If a 30-30-10 is the best way for a necro to fulfill it’s given role withing a team, then it is the meta. It may not be the best 1v1 build out there. It may not be the best hot join hero out there. However, neither of those matters. What matters is what the top teams are using a necro for. That’s the meta.

I appreciate your effort in collecting effective builds for players to use, tweak, or experience, but maybe present them a bit differently in the future to avoid threads like this.

My point of posting this was to clean ignorance from any top players, to show what Necro is capable of. Spazzcromancer never allowed me to post his amazing Bunker build, but all of these builds are good for a number of things, from roaming, to tanking, to bursting, to bunkering, to supporting, to controlling. Unfortunately, I have to post gameplay videos, and apparently teach them how to use the kitten ed class before they learn that Necro can do more than spam DoTs.

Question: you’re trying to actually teach the top players that they’re the one playing incorrectly? I don’t mean this to sound blunt, but what are your qualifications that will make a top player take your word over their own experiences?

If they think Necro cannot burst or bunker effectively, but I have done it before, and I know people that bunker/burst effectively. Then they must be wrong, no?

You didn’t answer my question. What exactly are your qualifications? Are you highly ranked on the leaderboard? Have you taken down a top-rated tournament team in competitive play? Do you have an in with Jonathan Sharp? Do you have a widely popular stream? I honestly don’t know anything about you, which is why I’m asking.

I fight highly competitive players often, I discuss builds with them, I learned how to play from competitive players of every class. I have defeated competitive teams, and I know what they are capable of. I have been in competition on numerous games ranging from fighters to FPS games. I learned how to play the game, and I learned it well. I don’t see how a stream, ranking on the leaderboards, or an ‘in’ with Jon matters for qualifications, as far as I’m concerned, that means you’re simply a popular bad player.

You make videos against training golems
You say you know a magical build to bunker, but you never post it
The one video you uploaded in tpvp (the power well bombing build) was meh.
You say you have a “school” but none of your “students” post here in your behalf, supporting your words.
You post a lot of well-known builds with names but nobody calls them like that.
You say necros are OP and ask for nerfs, but you have not prove necros are OP in any way.
You say you are a troll.

see why ppl don’t trust you?

Conditions have borked Tpvp.

in PvP

Posted by: vicious.5683

vicious.5683

They won’t nerf condi uptime/application/damage because they’re already garbage in PvE.

Ohhh the list of things they have nerfed in pve to satisfy pvp. That is a long list. This is not a good argument. Sorry.

How about this: conditions won’t be nerfed ‘cause conditions are ok.
Bad players don’t know (and apparently they don’t want to learn) how to counter condition builds. Some classes are good at cleanse conditions, this mean they can negate the damage of condition builds, but some classes are not at it. It’s the same with physical damage. Some classes have stealth, blocks, evades, etc., so they can negate physical damage, but some classes don’t have these mechanisms and are weak against classes like thieves or mesmers.
This mean a single build can’t be strong against all other builds. Necros can’t complain for conditions, cause they have a lot of tools to play with them. Eles and guardians can’t complain either, they have a lot of cleanses.

Learn to counter conditions, try new builds, try new classes and stop this nonsensical, childish crying about conditions being too powerful.

Necromancer not OP. People need to L2P

in PvP

Posted by: vicious.5683

vicious.5683

ppl insist in nerfing necros, but necros are powerful not over power.

Dhuumfire it’s the best trait necros could get. It allows a lot of builds to be viable. I’m not playing the terror build ‘cause it’s a glass build and easily countered. It does, indeed, a lot of condi damage, but you are quickly shut down.

Necromancer not OP. People need to L2P

in PvP

Posted by: vicious.5683

vicious.5683

Condis are ok. Not even close to OP.
Necros in particular, have a lot of condis and few boons. Its balanced in that way.

Xoms supper ego boost self named builds

in Necromancer

Posted by: vicious.5683

vicious.5683

Trolling the troll. Nice joke Xom

I'll say it: Dhuumfire needs to go

in PvP

Posted by: vicious.5683

vicious.5683

30 points into soul reaping is amazing, it’s just that 30 points into spite offers so much damage you don’t need the defence from soul reaping.

Why burning it’s ok in other classes but in necromancer it’s OP???

Engineer
http://wiki.guildwars2.com/wiki/Incendiary_Powder

and ppl complaining about necromancer’s Dhuumfire lol. It’s the same, save necro needs 30 points into power trait.

Dhuumfire needs to stay. Ppl are better now ‘cause of terror/fear buffs, not burning.
Burning helps build diversity. There are several build now viable with this trait.
You can’t nerf a 30 point trait to make it worse than a 10 point trait of another class.

If 30/30/10 builds have too much damage output it’s ’cause terror extra damage when target has another condition. Not for 4 sec burning on critical 10 sec CD.

Necromancer not OP. People need to L2P

in PvP

Posted by: vicious.5683

vicious.5683

really guys, close your internet explorer, open the GW2.exe and L2P

TEST Concept - To Kill a Necro

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Posted by: vicious.5683

vicious.5683

I can’t believe necromancers have to teach other classes how to beat necromancers.

It’s much easier to ask for nerfs than L2P lol

Necro Terror Should Lose Bonus Dmg

in PvP

Posted by: vicious.5683

vicious.5683

my suggestion is nerf Duhuumfire for 50% crit chance or smth like that – and GIVE US VIGOR.

bad suggestions. necros wont get vigor.
dhuumfire its ok. terror damage… not so much

Necromancer not OP. People need to L2P

in PvP

Posted by: vicious.5683

vicious.5683

I just saw the first match.
necros are so not OP.
Look at their builds, glass condi cannons. the first guy that die? necro. The class that die the most? necro. the most focused? necros. Blue team necros were never alone. You still need a partner or you are dead.
Necros got the lead when they chained fear their opponent. Which again is a matter of terror + spectral wall not burning. As I said before many times, Dhuumfire it’s ok as it is now.

Conditions have borked Tpvp.

in PvP

Posted by: vicious.5683

vicious.5683

People thought that cond removal is out of control..I agree but with this randomness and condie presence its unfortunately …not enough.

Ofc it’s not enough, you are not supposed to clean all conditions all the time. Conditions are meant to kill you, not being there looking pretty.

Ppl think that conditions are a plus, over direct damage. But for some classes and builds, conditions are all they got to do damage.

Ask for constant condi cleanse is the same as asking for constant blocks or perma healing.

Please nerf necro's

in PvP

Posted by: vicious.5683

vicious.5683

the invuln was only op because you could use grenades in elixir s, why’d you think they all switched to elixir r when s got nerfed? you sound so desperate to be op.

An invuln skill is an escape mechanic. Necro doesn’t even get that. I cant believe that the other guy said that Elixir S is crap. I’d be happy to have Elixir S on my necro.

You upload a video fighting training golems and you state that necro is OP. This is laughable. Anyone can kill those golems pretty fast. You didn’t get interrupted or forced to play defensively. I haven’t seen any video of necro winning 1vsX in WvW either, like mesmers and eles have done before. Prove the OPness of necro and I’ll support this nerf train.

Dhuumfire alone its ok, Terror+spectral wall its ok too, both of them make necros a glass condi cannon so the upper damage comes with low survivability. Dev’s knew that and thats why Dhuumfire is on Spite GM mayor trait (30 points investment).

Necro Terror Should Lose Bonus Dmg

in PvP

Posted by: vicious.5683

vicious.5683

If you take Dhuumfire, and terror, you are in fact a glass cannon.
Glass cannon necros die really fast. And it’s damage output is fair.

Take away Dhummfire and you kill a lot of non condition builds that use burning as primary source of damage. There is no complain against build with burning but without terror+spectral wall.

We want more build diversity not less.

Please nerf necro's

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Posted by: vicious.5683

vicious.5683

Bla bla …but necros so glassy bla bla
How the kitten is 1.5k toughness 18k hp necro with deathshroud some protection and the freaking op weakness a glass canon?????? No escapes?It doesnt need too escape
Hgh was deemed op when it had ZERO cc lower stats,not reliable access to protection (hint:weakness=new protection) ,less hp and no dedicated class mechanic like deathshroud to protect itself and less pressure..I think you need a reality check imho :P

HGH has not been nerfed though.

hgh got nerfed pretty hard with the elixir s nerf and incendiary ammo

See? engis have an invulnerable skill, and can be traited to get an additional elixir s.
Necros get nothing like this. Engis have medium armor, necros have light armor. 30/30/10 necros get little to no life force generation, even with the buff to scepter #3 and staff aa. Off hand dagger have no lf generation either.

please understand what a glass condi cannon is, before you all ppl ask for nerfs.

Necromancer not OP. People need to L2P

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Posted by: vicious.5683

vicious.5683

Put some stun breaks and some condi removal and you will be OK

l2p people!!!!

SOME?

No. You need stable, continuous, strong condition removal.

For instance, warriors need 20 points in defense for cleansing Ire. And that may not be enough. Stuff like signet of stamina is useless. Even shout cleansing, probably.

How is SoS useless? It was good before, and now it’s even more valuable with the amount of condi pressure going around. The passive and the active are both extremely beneficial. It supplements Cleansing Ire nicely when you get decked out in condis A-Z Berserker Stance is also nice, but too long of a CD to be useful right now.. On top of these you should be using Melandru or Hoelbrak runes. Also any Warrior running Berserker ammy right now is nuts.

I meant… SoS et similia ALONE are useless. I still use it, for instance, but I can’t just put it in the utilities and forget about conditions.

We have to back it up with traits and runes.

More people should read this guy
He has a solution to the problem. No one wants to change their builds. It’s easier to ask for nerfs, instead of trying something different.

I'll say it: Dhuumfire needs to go

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Posted by: vicious.5683

vicious.5683

They rolled through those teams because those teams weren’t expecting to deal with necromancers. No one ran necromancers before the patch. They were useless in team fights because of how easy they were to focus fire down.

^ this!
let the meta learn to counter necros before asking for nerfs.

Dhuumfire is just a part of the whole. Removal of anyone or some (not all) of the buffs necros were given this patch (or toning down of duration ease of application etc) would help greatly.

Ppl l2p and you stop crying would help much more.

I'll say it: Dhuumfire needs to go

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Posted by: vicious.5683

vicious.5683

vicious just stop – it isnt even more funny to read what you write

Attachments:

I'll say it: Dhuumfire needs to go

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Posted by: vicious.5683

vicious.5683

… But unfortunately necros out do everybody in that and there isn’t a team one that can keep up with the amount of condition spam they can put out.

those teams do exist. they are called not-awful teams.

and something else. NEcros put a lot of condition cause necros have abysmal access to all kind of boons. The logic it’s quite simple: you get strong through buff I get strong through conditions. You take conditions away from necro and you have to give them buffs, but none of those are gonna happen.

So team Ugly is just god awful right? How bout the other x amount of teams that paradigm just rolled through on account of having two necros? When people playing the class admit that it is over powered it should be a hint (I SAY THE SAME THING FOR PHANTASM MESMERS!)

maybe they are just great players with new and useful weapons.
maybe 2 necros have a great synergy.
maybe 2 necros both with spectral wall and terror it’s a bit or too OP

but in any case, this has nothing to do with Dhuumfire

I'll say it: Dhuumfire needs to go

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Posted by: vicious.5683

vicious.5683

… But unfortunately necros out do everybody in that and there isn’t a team one that can keep up with the amount of condition spam they can put out.

those teams do exist. they are called not-awful teams.

and something else. NEcros put a lot of condition cause necros have abysmal access to all kind of boons. The logic it’s quite simple: you get strong through buff I get strong through conditions. You take conditions away from necro and you have to give them buffs, but none of those are gonna happen.

I'll say it: Dhuumfire needs to go

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Posted by: vicious.5683

vicious.5683

This combination of things is why necros are currently a little stronger than the meta is ready for and should be toned down ( or anet needs to massively buff everyones condi clearing to make up for it) which do you think will happen first/?

your mesmer needs as much condi cleanse as my necro needs blocks, evades, invulns, stealths or any other defensive mechanic against raw damage.
Conditions it’s the way necromancers do damage to the opponent. You are telling me that necros should not do damage, that conditions should be slow so you can have time to heal, stealth, recover, etc. You are telling me that high raw, quick damage it’s OK but high condition, quick damage it’s not OK. Don’t make sense. And as it doesn’t make sense, it won’t be any nerf soon, no matter how many threads you open in this forums.

What you don’t understand is that every class has a weakness. You can’t pretend to have all in one build. You are really biased towards condition pressure ‘cause your character it’s weak against conditions. I know ‘cause I leveled up a mesmer to 80 in WvW. It’s really hard to arguing with someone that don’t want to listen.

I'll say it: Dhuumfire needs to go

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Posted by: vicious.5683

vicious.5683

Burning by itself it’s not a problem at all, go to necro forums and see the math on dps from burning trait, it’s laughable.

Just watch this, I use 3 abilities.

lot of gc builds can kill that golem in no time, you take like 15 secs and not even kill it.

Those other classes that burst the golem down that fast have to wait a bit before trying again. With the amount of conditions that necros have they can just use one more skill (scepter AA even) and bam… its gg

So you get you berzerker phantasm fixed and now you have plenty of time to ask for nerf other classes. Good for you!!

if mesmers are susceptible to conditions, it’s not necros fault. Ask Anet for better condi defense. Necros are susceptible to damage, so I should ask for nerf damage on mesmer illusions o MW or what ever? I don’t get your logic.

I'll say it: Dhuumfire needs to go

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Posted by: vicious.5683

vicious.5683

hi i’m a glass cannon necro with 18.5k hp and 1.8k toughness. I’m glass cannon.

hey, tell me how many Heart Seeker/Back Stab skills you can take before go down…

30/30/10 with no escapes, no dodge skills, no invul, no stealth, no vigor, no blocks, no life force generation. Yeah you are sooooo tanky!!!!

Except for the fact that you can now carry a stunbreaker, put down a spectral wall and kite through it while damaging the thief.

Then ask for nerf spectral wall, not Dhuumfire

I'll say it: Dhuumfire needs to go

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Posted by: vicious.5683

vicious.5683

Burning by itself it’s not a problem at all, go to necro forums and see the math on dps from burning trait, it’s laughable.

Just watch this, I use 3 abilities.

lot of gc builds can kill that golem in no time, you take like 15 secs and not even kill it.

I'll say it: Dhuumfire needs to go

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Posted by: vicious.5683

vicious.5683

hi i’m a glass cannon necro with 18.5k hp and 1.8k toughness. I’m glass cannon.

hey, tell me how many Heart Seeker/Back Stab skills you can take before go down…

30/30/10 with no escapes, no dodge skills, no invul, no stealth, no vigor, no blocks, no life force generation. Yeah you are sooooo tanky!!!!

I'll say it: Dhuumfire needs to go

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Posted by: vicious.5683

vicious.5683

There is a topic in the Necro forum which predicted the burning QQ to Necros.
In my opinion, Necro did not need a buff to condition spec. He just needed improved LF generation to condition specs to allow them to properly build LF to defend themselves.

I actually dislike Dhuumfire, because it forces you to spend 30 points into the power traitline you don’t want to take.

Anyhow, I don’t think that this will stop the QQ. Once Dhuumfire is gone, people will start complaining again about Terror (as they are doing right now), which bring us again to the start.

1. Dhuumfire it’s not for condition builds, but for power or cc builds.
2. If you don’t want to, don’t trait for it. Nobody compels you.
3. Necros have no defenses. Thieves bursters have stealth, mesmer bursters have clones and stealth too. Necros just have 20k hp and almost zero life force to sponge damage in a 30/30/10 glass condi canon buil, the one with terror+burning.

Burning by itself it’s not a problem at all, go to necro forums and see the math on dps from burning trait, it’s laughable.

I'll say it: Dhuumfire needs to go

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Posted by: vicious.5683

vicious.5683

Dhuumfire it’s a 30 points investment. 30/30/10 it’s so squishy that it’s not viable in tpvp. Seems OP, but let ppl adapt to new necro skills.

This trait it’s ok, since it brings more build diversity. Now you can add burning to some builds like chill necro. Decent CC and decent damage.

You may think terror+burning it’s too much, but you forget that other glass cannons do as much or more damage with same or more survivability. Thieves can still 1 hit K.O. a 30/30/10 necromancer.

So, please stop this nonsense. I don’t see why it’s ok if thieves can burst, eles can burst, warriors can burst, mesmers can burst, but if necros can burst —→ “OMG nerf it plzzzzz!!!111!!! Necros ar sooo OP nao”

Worst class for Duels.

in Necromancer

Posted by: vicious.5683

vicious.5683

Dhumbfire it’s great for duels. It puts so much pressure you will feel like an engi!!

Necromancer not OP. People need to L2P

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Posted by: vicious.5683

vicious.5683

Put some stun breaks and some condi removal and you will be OK

l2p people!!!!

SOME?

No. You need stable, continuous, strong condition removal.

For instance, warriors need 20 points in defense for cleansing Ire. And that may not be enough. Stuff like signet of stamina is useless. Even shout cleansing, probably.

that would be a great defence against condis!!
more ppl should think like you sir.

Well, they are already doing. But really, this means nerfing our damage slightly. -> You will probably have an easier time by just outlasting warrs to death now.

No, I’ve been destroying warrs much befor this patch. It was the most easy opponent to the necro.

Think of necro as if it was a glass cannon thief, save necros don’t have stealth.

Necromancer not OP. People need to L2P

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Posted by: vicious.5683

vicious.5683

Put some stun breaks and some condi removal and you will be OK

l2p people!!!!

SOME?

No. You need stable, continuous, strong condition removal.

For instance, warriors need 20 points in defense for cleansing Ire. And that may not be enough. Stuff like signet of stamina is useless. Even shout cleansing, probably.

that would be a great defence against condis!!
more ppl should think like you sir.

Necro Terror Should Lose Bonus Dmg

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Posted by: vicious.5683

vicious.5683

mmmm this won’t solve the problem. The problem being QQers on forum

Necromancer not OP. People need to L2P

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Posted by: vicious.5683

vicious.5683

You dodge Doom by dodging when a necromancer dips into Death Shroud. That will get it 90 percent of the time.

Since words don’t work, I will upload a video.
From the press of F1 to target feared I needed 9 frames, captured at 60 FPS.

From Deathshroud showing on my character to Fear hitting, the client needed 5 frames.

That is That is 0.083s it took from showing deathshroud to getting hit by Doom.
Jep, very dodgeable.
You just aren’t allowed to have reaction time, and you have to move into the room, where your current PvP server is located for lan access

Will post the video once it is uploaded and processed.

Doom it’s better at close range, so stay away from necros, that would be easy for you

Necromancer not OP. People need to L2P

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Posted by: vicious.5683

vicious.5683

Put some stun breaks and some condi removal and you will be OK

l2p people!!!!

Please nerf necro's

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Posted by: vicious.5683

vicious.5683

Except burning — or torment, which I think should replace burning on Dhuumfire — is necessary for coverage. Otherwise necromancers would require engineers to do decent damage again.

So since Dhuumfire has to stay, Terror has to go. Or at least be nerfed.

nop, terror has to stay.
If devs nerf terror, QQers will go after burning. Then we will have the same under par necro we had before the patch.

beside, it took almost 1 year to fix necro, why ppl think they will nerf it in 1 day?

Please nerf necro's

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Posted by: vicious.5683

vicious.5683

The burning is overpowered, not the terror. Terror was fine prepatch.

Burning it’s OK, chill builds need it to do some damage. That’s why Dumbfire it’s on Spite and not in Curses. Other builds may start to be viable with this mere trait and you want to nerf it.

Devs won’t nerf necros again. They won’t make the same mistake they do pre release.

If something, they should nerf burning, not necros applying burning.

Please nerf necro's

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Posted by: vicious.5683

vicious.5683

…And yes once again Necros are OP now, there are many things that are not right and need to be touched, modified and we will complain as long as they are being left like that.

No matter how much you complain about “necros ar soooo OP. Nerf it, nerf it, plssssss!!!!11!!” it won’t happen. So you learn how to counter necros or you’d better run when you see one.

Have you tried to modify your build? did you roll a necro to understand their abilities and weak spots? I’m sure you haven’t.

Actually i did both necro and mesmer. Around hour with necro and i was in top 2 each match. So without any skills and exp on the class i can say it’s OP now. Just don’t waste it man. Like u complained a while ago for thieves ppl now do for necros. And actually it will happen sooner or later.

Cheers

Except people know how to deal with mesmer. Necromancers was buffed since what? 3 days? Seriously, give it some time.

Tnx Poplolita.
Besides, going into hot join doesn’t prove anything.
Try tpvp and keep necro if you like it. Nothing is gonna change any time soon.

Necromancer not OP. People need to L2P

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Posted by: vicious.5683

vicious.5683

so necros get burning and Everyone Loses Their Minds!!!

[img]http://i2.kym-cdn.com/entries/icons/original/000/013/052/schemer.PNG[/img]

Please nerf necro's

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Posted by: vicious.5683

vicious.5683

…And yes once again Necros are OP now, there are many things that are not right and need to be touched, modified and we will complain as long as they are being left like that.

No matter how much you complain about “necros ar soooo OP. Nerf it, nerf it, plssssss!!!!11!!” it won’t happen. So you learn how to counter necros or you’d better run when you see one.

Have you tried to modify your build? did you roll a necro to understand their abilities and weak spots? I’m sure you haven’t.

Please nerf necro's

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Posted by: vicious.5683

vicious.5683

But all I am saying it is a lot easier to contribute in solo q since the patch. Too easy perhaps.

It’s easier ’cause necros were under par.
Now necros can contribute as effectively as other classes like mesmers, guardians and eles, thieves, etc.

Necros now can (not in a single build):
-put as much condi pressure as engies.
-burst as much fast as thieves with same survivability
-do as much AoE damage as mesmers

Necros have better Fears than anyone else, but this is natural. We were going to be the only class with fear in the beginning.

Remember necros have the longest casting times. What are ppl doing while necro is casting all their spells?

Running in fear from the rest necros in enemy team

necros have just 1 targeted fear, and you have to be melee range to be more effective than before patch. You have to be in DS, so you have to build LF beforehand.

also, have 2 ground targeted fears, so when you see a necro with a staff, get ready to dodge. It’s easier to not walk into the wall than dodge the mark, but whatever.
learn animations of spectral wall and mark of doom. Good luck with asura necros though.

Ppl need to cry less and l2p more.

I main a necro and I’m not immune to fears from other necros, but you don’t see me crying my eyes out for nerfs.

(edited by vicious.5683)

Please nerf necro's

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Posted by: vicious.5683

vicious.5683

But all I am saying it is a lot easier to contribute in solo q since the patch. Too easy perhaps.

It’s easier ’cause necros were under par.
Now necros can contribute as effectively as other classes like mesmers, guardians and eles, thieves, etc.

Necros now can (not in a single build):
-put as much condi pressure as engies.
-burst as much fast as thieves with same survivability
-do as much AoE damage as mesmers

Necros have better Fears than anyone else, but this is natural. We were going to be the only class with fear in the beginning.

Remember necros have the longest casting times. What are ppl doing while necro is casting all their spells?

Please nerf necro's

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Posted by: vicious.5683

vicious.5683

Hey moderators! where are you? come here and do your job: close this troll thread.
Ppl are complaining about something they don’t even know.

To all those cryers out there: roll a necro, try to do all the things you say necros can do. When you realize you are as bad with necro as you are with your current class, you should stop with this nerf bullkitten.

I have about 3000 tournies and 2500 on necro. I love necro. It is so fun. But facerolling everyone isn’t fun.

I primarily solo q, and it used to be I would lose hardcore against premades. Even that has changed now. I can solo q and, of course, sometimes we get utterly stomped by premades. And I just die every 5 seconds.

But way more than before, in solo q, I am winning against premades purely because of how op necro is.

Fortunatly there aren’t that many good necros around. People will learn though. Those who always reroll to fotm will pick up on how to play necro after around a month. Then watch out.

what god-like build are you using to take credit for a Team win?

what make necromancers so OP? Spectral wall? a line skill on the ground that only work if you opponent is so dumb to walk through it several times?

Please nerf necro's

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Posted by: vicious.5683

vicious.5683

Hey moderators! where are you? come here and do your job: close this troll thread.
Ppl are complaining about something they don’t even know.

To all those cryers out there: roll a necro, try to do all the things you say necros can do. When you realize you are as bad with necro as you are with your current class, you should stop with this nerf bullkitten.