Showing Posts For waka.9826:

Lack of traits for utilities

in PvP

Posted by: waka.9826

waka.9826

I was originally going to title this thread “lack of traits for gadgets” but then I realized that this problem is pretty much universal within all the classes. You guys could complain about rankings, ladders and all that but all I want in this game is more variety in how I can play my class.

But this is being held back for the following reasons:
1) Cluttered traits that should be combined with another trait
2) Awkward placement of the traits
3) Useless traits (Best example : Acidic Elixirs)
4) Not enough traits (For example, gadgets only have a cooldown reducing trait yet still too high of CD for them to be worth taking)

ctrl not a substitute for low mh dmg

in Engineer

Posted by: waka.9826

waka.9826

^Greatsword warriors have no control and survivability. If you choose skills that do no damage dont cry about it.

Warriors do have control, it’s just that every warrior uses the same utility skills. Whether or not you think these control utility skills are kitten they still do have them as options.

Noob Question about speedy gadgets trait

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Posted by: waka.9826

waka.9826

well…. the skills that say, I don’t know, maybe “Gadget” ?

ctrl not a substitute for low mh dmg

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Posted by: waka.9826

waka.9826

oh and PBR is absolute trash. It’s basically a smaller ranged ridiculously high cool down overcharged shot.

Oh dude, PBR doesn’t CC you and with the right combo, it’s amazingly fun.

But is it worth the 45 second cool down? Nope.

To me it is. On the build I run it on, it’s a 36 second cooldown and it’s totally worth it.

I’d rather take flamethrower or even throw mine as I can actually kill people with it. PBR is just a one time gimmick skill that’s on a huge cooldown that won’t change the outcome of the fight.

ctrl not a substitute for low mh dmg

in Engineer

Posted by: waka.9826

waka.9826

oh and PBR is absolute trash. It’s basically a smaller ranged ridiculously high cool down overcharged shot.

Oh dude, PBR doesn’t CC you and with the right combo, it’s amazingly fun.

But is it worth the 45 second cool down? Nope.

The big PvP February patch

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Posted by: waka.9826

waka.9826

I believe the patch is still due in February. ANet didn’t specify as to what year, though.

SOTG 3:
“Hey John’s how come you keep saying the upcoming patches are “the big pvp patch” but always end up disappointing us?"

John’s : “We never said what year! We meant the big pvp patch is in 2091”

It is important you copy this system from wvw

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Posted by: waka.9826

waka.9826

This is a good idea! In fact, we’ve already discussed this. It’s done and will be in the next patch.

When exactly is the next patch anyways? And is this the real “BIG PVP PATCH”.

The 26th, so two weeks from now. This patch is going to be more WvW based.

Haven’t they been calling the next patch the “big pvp patch” for the last like 3 months?

It is important you copy this system from wvw

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Posted by: waka.9826

waka.9826

This is a good idea! In fact, we’ve already discussed this. It’s done and will be in the next patch.

When exactly is the next patch anyways? And is this the real “BIG PVP PATCH”.

Please read. 10 Things this game needs now

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Posted by: waka.9826

waka.9826

11.) a funeral

15chars

lold
15chars

GW2 songified

in Community Creations

Posted by: waka.9826

waka.9826

I guess i’m esports now

This is how I feel about Guild Wars 2

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Posted by: waka.9826

waka.9826

Except I imagine he’s saying guild wars instead of girlfriend.

ctrl not a substitute for low mh dmg

in Engineer

Posted by: waka.9826

waka.9826

ANET honestly need to half the CD on some of the gadgets, those CDs are stupidly long for what they do.

ctrl not a substitute for low mh dmg

in Engineer

Posted by: waka.9826

waka.9826

oh and PBR is absolute trash. It’s basically a smaller ranged ridiculously high cool down overcharged shot.

ctrl not a substitute for low mh dmg

in Engineer

Posted by: waka.9826

waka.9826

I know this problem as well. Engineer just can’t do damage without atleast 1 kit and that’s the whole problem of the engineer design. We HAVE to take a stun breaker, we HAVE to take a kit, that leaves us with basically 1 utility slot left for free pickings.

Looking for An Engineer Perspective

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Posted by: waka.9826

waka.9826

I hear Natty Angus Wrench is basically the best engineer in NA currently.

The Truth About MMR

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Posted by: waka.9826

waka.9826

When ANET says it’s invisible, the translation is really as follows:

“We do not have anything set up currently but we are afraid of the consequences of telling you guys that we have done nothing for the PVP infrastructure in the past 7 months so we are going to tell you that the rating system for the game is invisible so you guys don’t go on a furious rampage”

-The truth -

Tpvp has turned into Hotjoin

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Posted by: waka.9826

waka.9826

I give up, I’ve tried believe me, tpvp used to be fun when it was tickets, I honestly think it kept the hotjoin heroes away because it was tickets.

Tpvp soloq is now just an extension of hotjoin you get crap pvp with teams with burst builds zerging around the points.

Game over for me I’m afraid, and yes you can have my stuff.

Mail me all your gold and valuables

waka.9826

Thanks mate.

SOTG "soon" bidding

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Posted by: waka.9826

waka.9826

How many minutes into SOTG do you think it will take for the John’s to say the word “soon”.

I bid 5 gold on 5 minutes.

Dual wielding GS

in Warrior

Posted by: waka.9826

waka.9826

Swords aren’t that heavy in real life.
Games just portray them as being overly heavy.

Also, nice troll thread

Actually some swords are actually heavy enough that you will injure your wrist bad if you swing it with 1 hand like an idiot.

Stop saying "e-sport"

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Posted by: waka.9826

waka.9826

next patch will make gw2 e-sport… next patch is THE patch

We could only wish.

I think that the poster you just quoted, was using irony, making fun of their " big " patch.

You mean sarcasm.

sPvP necro guide to Khalifa build (Video)

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Posted by: waka.9826

waka.9826

Did anyone else laugh at the “esports gaming” in the beginning?

Bright future?

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Posted by: waka.9826

waka.9826

funny thing is this is what they are also going to say on the third SOTG

GW2 songified

in Community Creations

Posted by: waka.9826

waka.9826

The sad thing is the sotg 3 one isn’t even over exaggerated.

sPvP Underwater Class Tier List

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Posted by: waka.9826

waka.9826

Since Defektive made an excellent class tier thread I thought I would make a thread where we as a community could make an underwater tier thread. As we all know that underwater combat is paramount to the overall combat of the game, so I just want to see how underwater tiers compare to the on land tiers.

sPvP Class Tier List: - Updated 6/30

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Posted by: waka.9826

waka.9826

Everything. I printed my engineer’s face on a poster with rainbows, bacon and naked women as a symbol of glory for all engineers to embrace me as their savior.

The esports fame is getting to your head Hiba, just because you are rich and get all the girls from being a professional Guild Wars 2 competitor doesn’t mean you are a better person than us non esports players.

sPvP Class Tier List: - Updated 6/30

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Posted by: waka.9826

waka.9826

I am proud to kick kittens with a tier B class according to this kittenty tier list.

Tell me, what have you done to help the engineer community?

So what's the deal on Gadgets

in Engineer

Posted by: waka.9826

waka.9826

http://wiki.guildwars2.com/wiki/Armor_Mods

I’m not sure whether or not you are making a joke about how bad the trait is, or whether the trait is so bad you actually forgot about it. It is an impressively bad trait though.

Oh, I was not referring to that bad trait.

Stop whining the ultra engie has landed

in Engineer

Posted by: waka.9826

waka.9826

That isnt what you said roz. You said elixir X is bad, you made no mention of runes combination.

Elixir X is highly undervalued and under rated. The Juggernaut can be extremely useful in the same situations as the Tornado. Jugg’s stomp is great for knocking people from edges of towers/keeps

The combo 3-2-4 (Tackle, Kick, followed by rock throw is great for a knockdown chain)

The Slide Tackle is great to escape a zerg or a thief, or how i use it to get to a door when people are guarding the entrance.

People rely on supply crate to much, it ignores so many other possibilities.

supply crate far outshines the RNG elite.

Stop whining the ultra engie has landed

in Engineer

Posted by: waka.9826

waka.9826

I’m sorry but this build is terrible, like others have said. I don’t know what kind of opponents you fight andI don’t know how you survive past your elixir S and 25% Elixir S but okay.

So what's the deal on Gadgets

in Engineer

Posted by: waka.9826

waka.9826

I strongly support getting rid of Armor Mods, not only because it’s terrible, but because a good Gadget trait could go in alongside improving the base of many of the Gadget abilities.

How do you get rid of something that doesn’t exist…?

State of the Game w/ J Sharp & Tyler Bearce

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Posted by: waka.9826

waka.9826

Zoose please mention the lack of variety in builds and ask them when they will organize + combine all the kittenty traits in every class. I really want to know when we will be seeing more variety in builds.

EXTREME importance of slotting stunbreaker..

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Posted by: waka.9826

waka.9826

FT is the Kit that needs the Stunbreaker.

FT skill #5 should have Stunbreaker added.
imo 3 birds with 1 stone.
A kit gets a Stunbreaker.
The lame placeholder FT skill is now very useful.
The FT’s utility now better makes up for its lesser damage.

Or just make FT 5 as good as thieves smoke field.

EXTREME importance of slotting stunbreaker..

in Engineer

Posted by: waka.9826

waka.9826

is really hurting the viable options of engi, I feel like atleast one of the tool belt skills of a utility or one of the skills in the kits should be a reliable stun breaker.

We already have to equip our kits (which is presumably our “special class mechanic”) then we all know a stun breaker is basically necessary in the current meta which leaves us with not many other choices in build variety.

Skills should be locked on ORB carrier

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Posted by: waka.9826

waka.9826

I think this game mode or err map would be ALOT more intense and team work based if it was solely based on your teammates to protect you as you carry the orb.

Spirit Watch : ride the lightning +orb

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Posted by: waka.9826

waka.9826

I honestly think when you grab the orb you shouldn’t be able to use 1-5 at all

bingo. It should be up to your teammates to protect you score the orb.

Packaged Stimulants bug

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Posted by: waka.9826

waka.9826

Apparently the trait changes the cooldowns on all the medkit skills too. Multifix!

Thanks Tyler! Didn’t expect that quick of a fix or even a response. Really appreciate it.

edit: was under the influence that you already fixed it, but still the same

(edited by waka.9826)

Packaged Stimulants bug

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Posted by: waka.9826

waka.9826

I started using this trait and it seems that sometimes when you throw the number 5 on med kit (fury and swiftness) you cannot pick it up until you have no more boons. This only happens with the packaged stimulants trait.

Just thought I’d let you devs know it’s a pretty annoying bug.

State of the Game w/ J Sharp & Tyler Bearce

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Posted by: waka.9826

waka.9826

I think helseth should represent both

State of the Game w/ J Sharp & Tyler Bearce

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Posted by: waka.9826

waka.9826

Natty angus wrench here

Ask them when they are going to nerf engineer.

Ninja Patch today

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Posted by: waka.9826

waka.9826

Hello Evan Lesh. Glad to see you on the forum.

So you’re one of the sPvP programmer on this game ? Well, do you know that a lot of people were waiting for you for ages here ?

Better late than never. I mean, these last time we didn’t see anyone who was on a direct relation with the game programming. Well, i think you shouldn’t spend your time on the forum, because wasting time reading forums means less time working on programming. Maybe someone should read for you what you need to do, it means more time for you to focus on your work : programming.

Anyway, in my opinion, what should be your focus in sPvP :

1/ Working on fixing existing bugs.
2/ Working on improvements/features on the game ( Like matchmaking, ladder, spectator mode, etc… )

For example, there was a bug on Capricorn map where we didn’t get the skirmisher point… This bug is 6 month old…

It’s not really his job to come on here and interact with players, there’s different teams designed to do that and facilitate changes that get sent to Evan.

The mere fact that he took the time to come on, to quell some fears such as ‘we aren’t being heard’ or that ‘changes aren’t happening’ means that he cares.

Should be respectful if not delighted that someone took time out of their day to interact with us – especially considering everyone moans that there’s no interaction.

Here on the GW2 forums there is no such thing as respect.

So what's the deal on Gadgets

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Posted by: waka.9826

waka.9826

Think like a dev ;p they are holding onto gadgets and turrents so that in the future they can boost and shift meta builds

yah that’s why they literally never post in engineer forum. makes sense

Elementalist : my suggestions

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Posted by: waka.9826

waka.9826

^ the class is not face roll.The bunker build is faceroll
Now to op i dont find the ideas bad but really 1 thing.Why make rtl 30 sec cd when there are many 1200 range mobility skills that are at as low as 12 sec cd.
Make it exactly as it is(you can take full damage and be cc) but introduce a small casting time(charging )that determines the maximum range you go and drop cd back to 15 sec.See now its far easier to counter it and you dont have to bring one of the fastest mobility classes to the bottom by doing something so absurd as putting that huge cd.
You know the 20 sec cd has already afected the pve guys(travelling time etc).The 30 sec would be killing it in anything other than the small pvp maps..

When I say “class” I basically mean the only single viable spec the class has like every class in this kitten game. What I’m getting at is that ANET should buff everything else on par with these ridiculously OP specs or nerf that spec on par with everything else. It’s not even funny how stupid that D/D and or S/D bunker/sustain builds are right now.

Elementalist : my suggestions

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Posted by: waka.9826

waka.9826

All i saw was:

Eles dodge too muh, nerf!! -> Most of the classes can do this, have u ever seen a ranger or engi?

Eles heal too much! nerf!! -> thats needed, its their game mechanic due to such low armor and hp

Eles have too much control and mobility, nerf!! -> god d/d needs it, how else is a class with no hp, and no armor, supposed to go melee against kitten warriors or rangers? We need gap closers, adding a 2s cast time to RTL and 30s cd would make it utterly crap, i can tell you by this you are terrible as an ele, considering this change only was minded to use RTL as an escape mechanic, how are we supposed to catch those sneaky thieves or rangers if RTL has a huge neon signal telling you your enemy to dodge or move away? With burning speed? lol

Ya remove shocking aura from D/D, and plus all the changes above, you have a 100% glass cannon build that cant survive a burst nor catch his enemy and has to go in melee.

Ok remove healing from eles, give them 24k base hp and rework the healing skills so they give you an evade (just as most of the rangers skills) component rather than a heal.

Remove RTL from daggers, but give them 1200 range and huge single target damaging skills. (we have staffs for aoe but it is so slow and boring no one uses it)

Also evasive arcana was nerfed in pvp already, so it will barely heal for 700-800, not to mention the 10s internal cooldown, just shows how 0 knowledge you have about the class.

Hey look another ELE main who is trying to defend the class when it’s disgustingly obvious how faceroll this class currently is.

Helseth is amazing.

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Posted by: waka.9826

waka.9826

helseth why don’t you just rename your character to “Hairseth”?

So what's the deal on Gadgets

in Engineer

Posted by: waka.9826

waka.9826

It feels as if you guys (ANET DEVS) kind of just shoved them in there last second as there is basically no traits for them (other than the cool down one) and honestly is very hard to use 1 of our only 3 valuable utility slots for them as they only have VERY situational uses and go on a VERY HIGH cool down once used.

Can any developer shed some light on any future changes to the gadgets?

Few ideas :
Lower CD
Maybe change them into a more “armor mod” style (think signet) and give them a passive effect, a simple one would be giving slick shoes 25% movement speed etc.

new meta ENGI build i promise

in Engineer

Posted by: waka.9826

waka.9826

Waka, could you explain a set up with this build? I take it you have so save your ccs to get at the node. What do you do if there’s a defender with stability? I guess you probably hold your bombs.

Its very easy to neutralize a guardian with this build. assuming its not MID on foefire.

Watch his boons / watch the aegis and you should easily neutralize it from the guardian.

new meta ENGI build i promise

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Posted by: waka.9826

waka.9826

soooooo stability instantly breaks your entire purpose to be in the game??

I vaguely remember throw mine being able to knockback people even when they have stability up?! Is that still the case? Does it apply to any other knockbacks you got in your build?
Cuz if not there`s really no point…

Also they can just kill your dudes with ranged weapons instead of stomping if they dont have stabi ready…

Wait a sec – are you trolling?

throw mine and mine field is AOE boon removal, that is 6 boons removed.

Stealth Buff to Pistol 1

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Posted by: waka.9826

waka.9826

It now makes a “PUH SHHHHHHH POW”

noise

the SHHHHHHH was never there before, thanks anet. No longer upset about the kit refinement nerf.

new meta ENGI build i promise

in Engineer

Posted by: waka.9826

waka.9826

Nevermind, no purpose in talking to you, you’re very narrow-minded.

DAT IRONY.

new meta ENGI build i promise

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Posted by: waka.9826

waka.9826

I don’t really consider the turrets reliable enough…

sure they are its basically a 360 flamethrower knockback.

FUN FUN FUN

no.

u are stuck in the current meta bro, you have to believe to change the meta. this is the first step in the door.

Its actually a step back, turrets are unreliable at the moment therefore they aren’t really good enough to be in a meta build. I get that you’re trying to make a knockdown build, but eh…I guess its ok but definitely not meta. btw…are you a hipster of some sort?

Thumper turret is nothing but reliable, it’s an instant big ole bomb. Not sure what you’re getting at here.

What happen’s after someone 2 shots the turret? There comes a long cooldown and half your build is gone.

Good on them, it served its purpose. 1 aoe knock down basically 30 seconds ( assuming it survives) and if it’s killed 1 aoe knock back.