Showing Posts For warherox.7943:

Please take a new bank snap shot for BWE2!

in Guild Wars 2: Heart of Thorns

Posted by: warherox.7943

warherox.7943

Not to mention the lack of some stat combos and runes/sigils in the upgrade box.

Doctor Beetus – Burst Engi Maguuma
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Please take a new bank snap shot for BWE2!

in Guild Wars 2: Heart of Thorns

Posted by: warherox.7943

warherox.7943

No bank reset means I don’t have the proper sigils to test out revenant.

/sigh

Doctor Beetus – Burst Engi Maguuma
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Theorycrafting Healing Build Ventari/Glint

in Revenant

Posted by: warherox.7943

warherox.7943

I edited the sigils in edit 2

Your build broke! Not showing revenant or any weapons.

Doctor Beetus – Burst Engi Maguuma
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Challenging Content to Stay Challenging

in Guild Wars 2: Heart of Thorns

Posted by: warherox.7943

warherox.7943

Are you a fan of GW1?

If so, remember Underworld? As people got better and better at it, they actually made it harder to complete! Such as adding skeletons that disenchant, etc. Would appreciate this addition later on, or heck even implement it now with current dungeons.

All the Underworld change did was make it harder for balanced teams. The skeletons that go through all defenses were added in attempt to curb shadow form speed clears.

Doctor Beetus – Burst Engi Maguuma
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am I the only person not appealed by Herald?

in Revenant

Posted by: warherox.7943

warherox.7943

It’s meh, the thing I love about Herald is that it’s truly a sidegrade. If you don’t want to be a boon despensing support, that’s alright.

That’s exactly how it should be, an alternative way to play the profession. Some of the other specs like Chronomancer and Reaper, look like upgrades instead of alternatives that are balanced with the base profession.

Doctor Beetus – Burst Engi Maguuma
twitch.tv/doctorbeetus

Revenant Changes Based on BWE Feedback

in Revenant

Posted by: warherox.7943

warherox.7943

I like the outgoing healing on Shrouding Mists. The only issue I have is when it comes to the interaction with Equilibrium. The heal portion of Equilibrium only happens on swap when the energy is below 50%, so Shrouding Mists outgoing healing wouldn’t benefit it at all.

Doctor Beetus – Burst Engi Maguuma
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Theorycrafting Healing Build Ventari/Glint

in Revenant

Posted by: warherox.7943

warherox.7943

I did some number crunching here and found out that a fully stacked Life sigil is better than Benevolence when all the traits are taken.

Doctor Beetus – Burst Engi Maguuma
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Theorycrafting Healing Build Ventari/Glint

in Revenant

Posted by: warherox.7943

warherox.7943

This is the same build I’m going for on my revenant, but I’m using mace instead for the blast finishers. I’m using Water+Renewal on Staff and Life+Renewal on Mace/Shield.

I’m going to be swapping between Invoking Harmony and Tranquil Benediction often to see what I like better.

I will admit I debated between mace and sword and I do like the idea of the mace, but I rather liked the idea of the vulnerability on the sword and might with being able to share out the boons on you.

If only Ventari had a water field…

Doctor Beetus – Burst Engi Maguuma
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Revenant and hero points

in Revenant

Posted by: warherox.7943

warherox.7943

I’m hoping it gets reduced or there are alternative ways of getting the elite specs. If it stays the way it is, it’s going to be such a grind to get it on one character, let alone all of the alts.

Doctor Beetus – Burst Engi Maguuma
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Theorycrafting Healing Build Ventari/Glint

in Revenant

Posted by: warherox.7943

warherox.7943

This is the same build I’m going for on my revenant, but I’m using mace instead for the blast finishers. I’m using Water+Renewal on Staff and Life+Renewal on Mace/Shield.

I’m going to be swapping between Invoking Harmony and Tranquil Benediction often to see what I like better.

Doctor Beetus – Burst Engi Maguuma
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What sort of gear are you planning?

in Revenant

Posted by: warherox.7943

warherox.7943

Full Clerics for me. I have 18 stacks of Delicious Rice Balls ready!

Doctor Beetus – Burst Engi Maguuma
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Rant on DROPS/Gaining Wealth.

in Guild Wars 2 Discussion

Posted by: warherox.7943

warherox.7943

Exotics should drop more often because they aren’t the best statistical loot anymore.

Doctor Beetus – Burst Engi Maguuma
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W-knowledge, beastly warden, pro ward > all?

in Ranger

Posted by: warherox.7943

warherox.7943

Being able to spam an unblockable CC that locks you out of the targeting system every fifteen seconds is extremely overpowered.

Out of curiosity, doesn’t stealth do the same thing – unblockable and locks you out of everyone’s targeting instead of just players nearby?

Necro has several unblockable ways to fear players….

But fear doesn’t prevent the player from targeting someone else to use a targeted instant skill.

Doctor Beetus – Burst Engi Maguuma
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Revenant Changes Based on BWE Feedback

in Revenant

Posted by: warherox.7943

warherox.7943

I think having the healing on Equilibrium is fine, it just needs better scaling and a better base heal. It goes from 389 at zero healing power to 595 with 1375 healing power (Cleric’s amulet and Monk runes).

Doctor Beetus – Burst Engi Maguuma
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4 steps to fix Ventari/Jalis ideas.

in Revenant

Posted by: warherox.7943

warherox.7943

  • Ventari .

1. Tablet summons automatically upon swapping to this legend on revenant position
2. Cast times to control tablet are removed. They no longer will disrupt revenant in combat
3. Increase radius of skills to 360 with exception of protective solace
4 Energy Expulsion – also creates water field for 5 seconds and no longer destroy the tablet

Great changes. The elite would be the best place to put a water field on Ventari.

Doctor Beetus – Burst Engi Maguuma
twitch.tv/doctorbeetus

Revenant Changes Based on BWE Feedback

in Revenant

Posted by: warherox.7943

warherox.7943

Just curious about one thing that wasnt mentioned at all.. Now that Jalis hammer were changed, whats about reflexive summon trait which remains at 180 radius? Can it get changed to 120 as well? Or maybe get rid of it completely and change it to apply 6sec on 15cd weakness when we get hit (instead of activating on our hit) similiar to protective ward from rangers?

Overall I feel like that trait is lack luster, I’ll probably be re-making it when I do a trait pass. If you all have any idea feel free to shoot them out. I’ll also likely combine the two on CC traits and make a new master tier trait for that line as well.

Keep up the awesome feedback everyone!

But without reflexive hammer, downstate revenant won’t work!

Doctor Beetus – Burst Engi Maguuma
twitch.tv/doctorbeetus

Can we get early access to Revenant?

in Revenant

Posted by: warherox.7943

warherox.7943

Would be awesome but I doubt it’ll happen :|

Doctor Beetus – Burst Engi Maguuma
twitch.tv/doctorbeetus

Dragonhunter Changes for Next BWE!

in Guardian

Posted by: warherox.7943

warherox.7943

Don’t buff projectile speed, please. We need projectiles that are strafable in this game. We don’t need Ranger Longbow 2.0 with instant projectiles.

If it is increased, please be a low number instead of 100% like rangers got.

Doctor Beetus – Burst Engi Maguuma
twitch.tv/doctorbeetus

(edited by warherox.7943)

Melee+Ranged Auto for all weapons

in Revenant

Posted by: warherox.7943

warherox.7943

I’m still hoping we get a second underwater weapon, i mean since we have swap, hopefully a trident that has unique fun skills

A trident equivalent to staff would be nice. Spear solves the condi/power damage part and trident could have support skills.

Doctor Beetus – Burst Engi Maguuma
twitch.tv/doctorbeetus

Revenant Changes Based on BWE Feedback

in Revenant

Posted by: warherox.7943

warherox.7943

Biggest change being the outgoing heal bonuses now working with Ventari.

#ClericsRevenantHype

Doctor Beetus – Burst Engi Maguuma
twitch.tv/doctorbeetus

Did anyone have success with Ventari?

in Revenant

Posted by: warherox.7943

warherox.7943

You guys have to consider that outgoing heal wasn’t working. If it did work we would have been able to heal around 4k-6k per Natural Harmony.

Exactly this. It does work with the Staff skills though, and I was able to heal allies in PvE for 6k with Staff 4 while in full cleric’s.

Doctor Beetus – Burst Engi Maguuma
twitch.tv/doctorbeetus

% outgoing healing and Ventari's skills

in Revenant

Posted by: warherox.7943

warherox.7943

The outgoing healing stuff does work on the staff skills. I healed someone in PvE for 6k with Staff 4. Just doesn’t work with the Ventari skills.

Doctor Beetus – Burst Engi Maguuma
twitch.tv/doctorbeetus

% outgoing healing and Ventari's skills

in Revenant

Posted by: warherox.7943

warherox.7943

Yeah it didn’t work in the previous beta test either.

Doctor Beetus – Burst Engi Maguuma
twitch.tv/doctorbeetus

Beta dragonhunter feedback/thoughts thread:

in Guardian

Posted by: warherox.7943

warherox.7943

LB auto attack projectile speed could be buffed but as long as they don’t go the ranger route. It should still remain strafable.

Doctor Beetus – Burst Engi Maguuma
twitch.tv/doctorbeetus

why wasn't Taunt fixed?

in PvP

Posted by: warherox.7943

warherox.7943

Just remove taunt from the game, it shouldn’t have been added in the first place.

Doctor Beetus – Burst Engi Maguuma
twitch.tv/doctorbeetus

[Suggestion] Copy Account Bound Gear

in Guild Wars 2 Discussion

Posted by: warherox.7943

warherox.7943

No. That completely defeats the purpose of the time gating of ascended gear. ANet originally wanted exotics to be as difficult to acquire as ascended gear is now, but had to introduce ascended after realizing exotics were too easy to acquire.

Just craft more ascended gear the hard way or settle for exotics on your alts.

No, that was just an excuse because people complained about lack of gear grind.

Doctor Beetus – Burst Engi Maguuma
twitch.tv/doctorbeetus

Downed skills balance (sugestions)

in Guild Wars 2 Discussion

Posted by: warherox.7943

warherox.7943

The only thing I want to change with downstate skills to make the interrupts actually useful. Most interrupts are completely countered by blind, block, stability, invulnerability. and at that point you might as well just go defeated instead of into a downed state.

Another thing is there is no downside to getting interrupted by the downstate player. You can walk back up and stomp again like nothing happened.

Doctor Beetus – Burst Engi Maguuma
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Nerf this, nerf that

in PvP

Posted by: warherox.7943

warherox.7943

Just because you can counter something doesn’t mean that it’s balanced.

Doctor Beetus – Burst Engi Maguuma
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Blind condition Is given out like candy

in PvP

Posted by: warherox.7943

warherox.7943

Seems like boon removal is the same way.

Doctor Beetus – Burst Engi Maguuma
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Hard content confirmed !

in Guild Wars 2: Heart of Thorns

Posted by: warherox.7943

warherox.7943

Sounds like more one shot mechanics and bosses with insanely high health pools.

Doctor Beetus – Burst Engi Maguuma
twitch.tv/doctorbeetus

Stance Revamp: Bringing Skill to War

in Warrior

Posted by: warherox.7943

warherox.7943

Would be nice to see some more things like this from GW1 brought to GW2.

Doctor Beetus – Burst Engi Maguuma
twitch.tv/doctorbeetus

too much cc make immunity timer

in PvP

Posted by: warherox.7943

warherox.7943

We don’t need an immunity timer or diminishing returns, we just need a system like GW1. In GW1 you were punished if you mistimed a knockdown and ended up hitting someone that was already on the ground. Just make all forms of hard CC not overwrite so players have to time their CC abilities.

Doctor Beetus – Burst Engi Maguuma
twitch.tv/doctorbeetus

Open Letter To Anti-D.S. QQers

in PvP

Posted by: warherox.7943

warherox.7943

Conditions were never underpowered. As long as conditions exist on auto attacks, they’ll continue to be overpowered.

Doctor Beetus – Burst Engi Maguuma
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Rampage buff was not needed

in PvP

Posted by: warherox.7943

warherox.7943

Especially the reduced CD on the abilities from another patch. CC already doesn’t require timing and now it’s even more mindless stunlock while critting for 6k.

Doctor Beetus – Burst Engi Maguuma
twitch.tv/doctorbeetus

Thermobaric Detonation: Discussion

in Engineer

Posted by: warherox.7943

warherox.7943

Damage on the dodge bomb needs to be buffed if it’s keeping the ICD. Otherwise the ICD should just be removed.

Doctor Beetus – Burst Engi Maguuma
twitch.tv/doctorbeetus

[Suggestion]Superior Rune of Taunting

in Guild Wars 2: Heart of Thorns

Posted by: warherox.7943

warherox.7943

I hope they remove taunting all together. It sounds too much like I’m playing Hearthstone or something. One of the main reasons this game is so popular is because it doesn’t require dedicated Tank, Healer and Damage roles.

Sadly taunt isn’t going anywhere. It should be removed, though, along with fear. Losing character control isn’t fun.

Doctor Beetus – Burst Engi Maguuma
twitch.tv/doctorbeetus

The largest issues of profession balance

in PvP

Posted by: warherox.7943

warherox.7943

There need to be options that are high skill-cap if the game wishes to grow. For example animation canceling lightning whip was something that would’ve excluded many less endowed players but was something worth leaving in to allow elementalist players the chance to grow. (This could’ve been balanced around.)

No thanks. Stow weapon just needs to be fixed so things like the lightning whip exploit don’t happen. Lightning whip wouldn’t have been changed if they just fixed the root of the problem, which is stow weapon.

Doctor Beetus – Burst Engi Maguuma
twitch.tv/doctorbeetus

Can we re-evaluate the stability change?

in WvW

Posted by: warherox.7943

warherox.7943

I would be fine keeping Stability like it is if CC spam didn’t exist. CC shouldn’t overwrite and it shouldn’t ever stack. Players need to be punished for mistiming a CC skill, just like GW1 with knockdowns.

Doctor Beetus – Burst Engi Maguuma
twitch.tv/doctorbeetus

Peak Performance and Rampage

in PvP

Posted by: warherox.7943

warherox.7943

Rampage needs the CC spam toned down.

Doctor Beetus – Burst Engi Maguuma
twitch.tv/doctorbeetus

What is "High Level Play"?

in PvP

Posted by: warherox.7943

warherox.7943

It is a team game so balancing shouldn’t be based on 1v1s.

Doctor Beetus – Burst Engi Maguuma
twitch.tv/doctorbeetus

What is "High Level Play"?

in PvP

Posted by: warherox.7943

warherox.7943

One thing that most players don’t understand is that something having a counter doesn’t always mean it’s balanced.

Doctor Beetus – Burst Engi Maguuma
twitch.tv/doctorbeetus

What is "High Level Play"?

in PvP

Posted by: warherox.7943

warherox.7943

The game should be balanced around all levels of play, not just “high level” or “top tier” play.

Doctor Beetus – Burst Engi Maguuma
twitch.tv/doctorbeetus

The Explosive Line isn't good. Here's why

in Engineer

Posted by: warherox.7943

warherox.7943

They just need to remove the ICD on the dodge bomb. No reason for it to even have an ICD, even with the blast finisher trait.

Doctor Beetus – Burst Engi Maguuma
twitch.tv/doctorbeetus

List of Revenant Bugs

in Revenant

Posted by: warherox.7943

warherox.7943

The outgoing heal traits don’t affect the tablet skills.

Doctor Beetus – Burst Engi Maguuma
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Pick 2 words to describe Rev this beta

in Revenant

Posted by: warherox.7943

warherox.7943

Weapon Swap.

/15char

Doctor Beetus – Burst Engi Maguuma
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Achievements mandatory for Lumi armor - BUG?

in Living World

Posted by: warherox.7943

warherox.7943

I know – I have finished it
Just wanted to say – do not like to be forced to do AP content for equipment.

Chances are this will continue on into the future.

Hopefully this means that the achievement rewards are actually rewarding. Most of the Living Story achievements weren’t rewarding at all, the only thing meaningful was the ascended accessory for each chapter.

Doctor Beetus – Burst Engi Maguuma
twitch.tv/doctorbeetus

Chill Stacking Duration not Intensity

in Bugs: Game, Forum, Website

Posted by: warherox.7943

warherox.7943

Yeah it’s just like the immobilize change. Stacks in duration 5 times.

Doctor Beetus – Burst Engi Maguuma
twitch.tv/doctorbeetus

Engineer Bugs (Updated & Consolidated)

in Engineer

Posted by: warherox.7943

warherox.7943

Grenadier causes Grenade Barrage to trigger Static Discharge twice.

EDIT: Trying to replicate it. From what I can tell, I think it’s some wierd interaction with Takedown Round.

I was playing with this bug the day after the initial patch. from what I could tell, it would happen if you used another toolbelt skill with nothing targetted and the ground ate the previous static discharge. I got it to work repeatedly with toss elixir B and even with orbital strike targetted on nothing followed by a grenade barrage targetted on something. But I couldnt come up with anything common because I could find instance where it wouldnt work.

I’m 99% sure it’s a combination of toolbelt skills with a cast time and Takedown Round/Aim-Assisted Rocket.

Static Shock procs SD off of Takedown Round, and if Aim Assited Rocket triggers from Static Shock’s damage, it will trigger SD again.

Doctor Beetus – Burst Engi Maguuma
twitch.tv/doctorbeetus

(edited by warherox.7943)

Aim-Assisted Rocket and Takedown Round

in Engineer

Posted by: warherox.7943

warherox.7943

Yes, it’s really easy to get away from. Now if it acted similar to Timed Charge it would be useful in PvP too.

As long as you could still dodge it so there is some counterplay.

Doctor Beetus – Burst Engi Maguuma
twitch.tv/doctorbeetus

Why did ArenaNet nerf ranger specs??

in Ranger

Posted by: warherox.7943

warherox.7943

Well longbow still has all those buffs that weren’t needed in the first place, so not really nerfed.

Doctor Beetus – Burst Engi Maguuma
twitch.tv/doctorbeetus