Showing Posts For Bovinity.8610:

Auto Loot Dosen't work on death...

in Guild Wars 2 Discussion

Posted by: Bovinity.8610

Bovinity.8610

You can’t wear glass in WvW unless you really know how to predict zerg movement. Otherwise you’re about equal to a little brother tagging along asking “where we goin’ next? Huh? Huh?” tug, tug.

Get some alternative gear for WvW and you’ll notice a huge difference. Exotics are fine.

Even in full PVT gear, you’ll die instantly in a lot of situations nowadays. Even 1v1 sometimes. ><

Damage potential in WvW is just insane now. It’s like playing a FPS game sometimes.

Any sufficiently advanced skill is indistinguishable from luck.

Auto Loot Dosen't work on death...

in Guild Wars 2 Discussion

Posted by: Bovinity.8610

Bovinity.8610

From days of long ago — well, in a gaming sense, anyway — I came to expect a death penalty. I came to respect it. I treked across Dereth to retrieve my best item, when the #^$%^@)$ Lugians took it off my corpse and tossed it aside. I braved Diablo in the catacombs below Tristram to get back all the stuff that spilled out around me when that beastie bested me. To have essentially nothing bad happen — to get all the goods around me whether I live or die — just doesn’t make sense to me.

Maybe I RP it in my head. Kill monsters + live to tell about it = get rewards afterwards. Maybe I don’t see it as aggregate acquisitions while I’m fighting, but an end-combat reward, picking over the battleground after my victory? I don’t know, but it makes sense to me that I would potentially get less when I fail!

None of this talk about “Death mattering” makes any sense considering that you can just Waypoint right away and you’ll auto-loot everything that you tagged anyway while removing any chance that you could be rezzed and continue contributing. (Depending on waypoint distance and whatnot)

It’s just an inconsistent mechanic. Maybe it’s that way for technical reasons, maybe because of an oversight, but ultimately there’s no defending it as it currently behaves.

Any sufficiently advanced skill is indistinguishable from luck.

Get Rid Of Grandmaster Marks

in WvW

Posted by: Bovinity.8610

Bovinity.8610

I feel like most people in this thread are missing the point entirely and are too wrapped up in the usual “You’re not dedicated enough!” MMO insults.

(Which, to be frank, doesn’t reflect well on MMO communities to begin with, but that’s another topic)

The whole complaint boils down to the fact that you have this system that’s unique to a particular game mode that requires a fair amount of time and effort on it’s own…but then the end result is simply unlocking the ability to “Craft” the item using pretty much the same amount of time, effort, and money that making the item normally would have cost anyway.

Which begs the question, why does the WvW-specific system exist at all?

It’s like telling someone, “Ok, you can either work for two weeks to get your paycheck, OR you can work for three weeks for the same paycheck.” (Of course, the MMO community would claim that they’d pick the three week option to prove their “dedication” but hey.)

Any sufficiently advanced skill is indistinguishable from luck.

Melee useless in WvWvW

in WvW

Posted by: Bovinity.8610

Bovinity.8610

This is actually why I don’t play my Guardian much in WvW.

I like the thematic elements of Guardian, I’d like to play it more, but it feels like my options in various types of fights are just so limited. No real ranged to speak of is the big thing, of course, but there are other issues.

Meanwhile my Warrior can just do anything. He might not be great at all of it, but at least if I’m standing on a keep wall with people attacking, I can drop some fiery arrows on them. Or if my guild is running a small harass group, he can actually throw some damage at the enemies from range, or even hop in and disrupt a little in melee and then actually escape pretty reliably.

Hell, if I want to, my Warrior can even perform the one role that my Guardian is perceived to excel at: Going full PVT and playing a support/tank/condition removal sort of role.

(Note: This is not to say that my Warrior is BETTER than my Guardian, simply that it feels like he has so many more options which does tend to become an issue in WvW.)

Any sufficiently advanced skill is indistinguishable from luck.

(edited by Bovinity.8610)

Method to decide the Leagues

in WvW

Posted by: Bovinity.8610

Bovinity.8610

If you are saying you don’t ever even want the chance to try and show your skill against a higher ranked server, then I don’t know what to say.

I don’t mean any offense, but when you say things like this, it makes it seem like you’re out of touch with how WvW outcomes are really decided. Population and coverage decides WvW matches almost every time. (I say almost just in case someone dredges up a one-in-a-thousand case where an undermanned server pulled out some kind of big win, but I really doubt the “almost” qualifier was even needed)

There’s no testing your skill against higher ranked servers. It’s just not a realistic statement. In fact, if you’re talking about skill, there’s probably no serious difference between a high rank and a low rank, it’s just about coverage. (That’s not even getting into how the combat system, skill lag and so on exacerbate the problem of numbers trumping all else in most situations)

Hearing a developer in charge say something like this is like hearing your psychologist say, “Well, why don’t you just get over it?” It just suggests that somewhere along the line there’s a disconnect.

Any sufficiently advanced skill is indistinguishable from luck.

The Reason to play

in Living World

Posted by: Bovinity.8610

Bovinity.8610

It’s kinda true. Too much of the LS content is literally nothing but mindless grind/timesink/etc.

There’s seriously almost nothing fun about a lot of it. There’s no intrinsic challenge to 99% of the achievements, no sense of accomplishment, no real enjoyment on a gameplay level, and often no real story to enjoy behind it all.

Simply, “Do this 400 times.” Just because.

It is worth noting that Queen’s Gauntlet broke from this system and DID offer some challenges and interesting gameplay. So I do give kudos for that. Gotta give credit where credit is due.

All too often though the content does not follow that example and – as the OP said – I would probably never do a single bit of it if not for the fact that my wife likes to collect mini’s and other random stuff, and we like to play together. That’s basically the only thing keeping me from another “break”.

Any sufficiently advanced skill is indistinguishable from luck.

Liadri alienates a lot of gw2 players

in Queen's Jubilee

Posted by: Bovinity.8610

Bovinity.8610

Which part of the player base is more important? Is there one?

They don’t have to be mutually exclusive.

As it is right now, 99.99% of the game only asks you to stand there afk with your auto attack turned on and to stay logged in long enough for the mob in question to transform into a treasure chest.

Then ANet puts in ONE fight that asks people to pay attention, tucked away at the end of an otherwise simple gauntlet, and the people that got used to the other 99.99% of the game are acting as if that one fight suddenly makes the entire game suck and that it’s no longer for them anymore.

It’s not the people looking for a challenge that are making this a mutually exclusive thing. It’s the people that have been horribly spoiled by a game that’s one step up from ProgressQuest.

Any sufficiently advanced skill is indistinguishable from luck.

New dungeon is great

in Living World

Posted by: Bovinity.8610

Bovinity.8610

It was fun, but really no challenge involved. Wasn’t exactly tuned that way.

Any sufficiently advanced skill is indistinguishable from luck.

[Build] The Blackwater Mesmer (Condition/WvW)

in Mesmer

Posted by: Bovinity.8610

Bovinity.8610

Not impress. Used your build for a bit. I am doing awful. It’s sad.

Always interesting to see the differences in player mindsets. You grab a new build, play it for a short time, do poorly, and declare the build sucks.

Others grab a new build, try it out, and if they meet with failures say, “Well, I’m still inexperienced with this build. When I get better, it’ll be more successful.”

I’ll leave it to you to decide which type ends up happier with their play in the long run.

Any sufficiently advanced skill is indistinguishable from luck.

Liadri 8 orb achievement bugged?

in Queen's Jubilee

Posted by: Bovinity.8610

Bovinity.8610

liadri is stupid and the whole thing is stupid

i don’t want no silly challenges i have enough of those in real life

i just want the achievement over and done with

Then what’s the point of the achievement if you don’t want to have any challenge? If you just want empty, meaningless achievements, write down stuff like “Inhaled Oxygen: 0/10” on a sheet of paper every day and track those achievements. Woo!

Any sufficiently advanced skill is indistinguishable from luck.

Concerns about permanant invasions

in Clockwork Chaos

Posted by: Bovinity.8610

Bovinity.8610

It works like this:
Regular events contest waypoints.
Regular events are not being done because everybody is busy with the portal events.
Portal events indirectly cause waypoints to be contested.

The problem with that logic is that no one does the waypoint-contesting events in most zones anymore anyway. Orr is a fine study in this, since there are no invasions in Orr. Likewise, any zone where an invasion has just started and most of the waypoints are already contested is a good demonstration.

Any sufficiently advanced skill is indistinguishable from luck.

Concerns about permanant invasions

in Clockwork Chaos

Posted by: Bovinity.8610

Bovinity.8610

Really? I have noticed that they are less frequent. Before on the launch date , a new event started probably 5 – 10 mins after the other one ended. Now it is around 30 – 40 mins.

That’s not true in any way.

So, no, they don’t contest the WP’s by themselves, but they contest them because the portal events are active…

Not sure I get your meaning here. Portal events don’t contest waypoints. Period.

If you mean something else, like portal events might make waypoints more dangerous or something, that’s fine.

Any sufficiently advanced skill is indistinguishable from luck.

Boycott Liadri

in Living World

Posted by: Bovinity.8610

Bovinity.8610

Make her like Scarlet, now Scarlet was really cool, not too easy and not too hard.

Oh please. Don’t act like Scarlet was some well-tuned challenge that you overcame with a combination of hard work, skill and talent. It’s just another joke fight like all the other fights in the game outside of the gauntlet. It’s designed to be steamrolled by anyone and everyone.

Any sufficiently advanced skill is indistinguishable from luck.

Portrayal of Males in Living Story

in Living World

Posted by: Bovinity.8610

Bovinity.8610

Of course . . . of course the queen is female. Why would the queen not be a woman? That’s really . . . really strange to point out.

/facepalm

Kinda why I said it the way I did.

Any sufficiently advanced skill is indistinguishable from luck.

Portrayal of Males in Living Story

in Living World

Posted by: Bovinity.8610

Bovinity.8610

How about stopping Kellach from assaulting Queen Jenah? If I recall, at least 2 of 3 order choices were male at that point. Then there’s helping out Forgal with the ogres for the Vigil . . .

Oh, sure. And the leaders of 2 of those 3 orders? Female. The person most responsible for protecting the queen? Female. And, heck why not, the queen herself? I probably don’t have to say that she’s female too.

Any sufficiently advanced skill is indistinguishable from luck.

Meatless Murder Chomper Bugged

in Queen's Jubilee

Posted by: Bovinity.8610

Bovinity.8610

He is right. The achievement is bugged.
I did it 5 times in a row. Nothing. I kill Chomper first, prevent him from grabbing any meat. He doesn’t have the buff for the all fight, and in the end, I don’t get the achievement.
I spent more than two hours on that because I thought I did something wrong. And when five times in a row I literally WRECKED them, and did not get anything, I was sure it’s bugged.

And he is also right about the poor game design, the bad coding, and I may add the rushed and untested content. Every patch needs at least 5 others patches, and it doesn’t always fix everything.

He didn’t say anything about that. He just thinks that being immune to immobilize is somehow a bug.

Any sufficiently advanced skill is indistinguishable from luck.

What Scarlet saw...

in Lore

Posted by: Bovinity.8610

Bovinity.8610

Ever since Scarlet showed up (and even before that, with the appearance of the Aetherblades), the universe has started to become less magical, less Guild Wars, and more some aberrant sci-fi/fantasy amalgam, with more emphasis on sci-fi.

I’ve been seeing that even before the Aetherblades. The end of the personal story is when I said to myself, “Ok, so this is a sci-fi game now.”

Any sufficiently advanced skill is indistinguishable from luck.

Portrayal of Males in Living Story

in Living World

Posted by: Bovinity.8610

Bovinity.8610

Where were you with the personal story being all about males succeeding?

Males succeeding? You mean the story where Trahearne fumbles around, mumbling about not being a leader while Zojja saves the world with a phaser bank she stole from the Enterprise? =D

Any sufficiently advanced skill is indistinguishable from luck.

What to do with 200 tickets

in Queen's Jubilee

Posted by: Bovinity.8610

Bovinity.8610

Yeah, I bought 20g worth of tickets right before Deadeye was nerfed, ouch. (My internet had been broken right up until that day, that’s why I bought so many tickets right then, was getting ready to farm it up.)

It happens, things change in MMOs.

Any sufficiently advanced skill is indistinguishable from luck.

Mandatory instance to access solo event

in Clockwork Chaos

Posted by: Bovinity.8610

Bovinity.8610

No they are making me having to play an aspect of the game I do not like (instances) to have access to a solo event.

Playhouse is solo. So that goes right out the window.

So I’m off with the gauntlet, I will never have time to do all this before the next patch and it disappears. Just because it has been tight to group events.

The gauntlet was up for plenty of time before this, and doing the invasions to finish the quest line doesn’t take all that much time at all, honestly, and then you’ll get to do the gauntlet for a while longer. Yay.

Any sufficiently advanced skill is indistinguishable from luck.

Invasions constantly fail now due to AFKers

in Clockwork Chaos

Posted by: Bovinity.8610

Bovinity.8610

So far I’ve only seen one invasion fail, and I’m pretty sure that was mostly because we were on the tail end of the overflows or something and just didn’t have any people.

The funny part is that in the one failure I had, no one was complaining about “Aetherblade Farmers” and such. We all just worked together and got as far as we could. On the other hand, all the successes I’ve had (which is…lots? I dunno) were overrun by people screaming at everyone else for being so fail, doing it wrong, sucking so badly they should uninstall, all the usual stuff.

Any sufficiently advanced skill is indistinguishable from luck.

Portrayal of Males in Living Story

in Living World

Posted by: Bovinity.8610

Bovinity.8610

I’ll have to find the study, but I’ve heard one referenced that when women make up 33% of the people, people tend to see it as half of the group…when they actually are 50%, then people tend to see it as women are overrepresented.

“…men perceive women as dominating a discussion even when they contribute as little as 30% of the talk.”

To be fair, I bet if you took any Group X and presented them with a similar situation with a Group Y. (That is, different gender, different race, different religion, etc) you’d come up with similar results.

Ask a Christian after a seminar where 40% of the speaker were Islamic, and he’ll probably say, “That was an Islam-fest!!”

Ask a white person after a meeting where 40% of the attendees were black, and he’ll probably say, “There were a TON of african-americans there!”

So on and so forth. It’s just kinda how people are, and probably not actually indicative of any sort of sexism/racism/etc.

Any sufficiently advanced skill is indistinguishable from luck.

WvW Thief looking for some insight..

in Thief

Posted by: Bovinity.8610

Bovinity.8610

Yeah, I remember your thread. It’s your fault that my bags are STILL full of these Candied Dragon Rolls. =D

They never spoil, why don’t they spoil?!!

Any sufficiently advanced skill is indistinguishable from luck.

[Guide] WvWvW/Pve Shatter Cat 2014-04-23

in Mesmer

Posted by: Bovinity.8610

Bovinity.8610

I want so badly to try to throw 5 points into Ilusions for the non-shatter condition build to stack tons of Confusion (and a little extra condition damage) but then I guess that’d start to turn it into a shatter build. ><

Any sufficiently advanced skill is indistinguishable from luck.

Meatless Murder Chomper Bugged

in Queen's Jubilee

Posted by: Bovinity.8610

Bovinity.8610

More poor game design and rushed out buggy content.

You not liking something does not make it a bug.

Any sufficiently advanced skill is indistinguishable from luck.

Teir 1 NA and the way it is effected by "GvG"

in WvW

Posted by: Bovinity.8610

Bovinity.8610

But for the people who are “pro GvG” or arguing that people are allowed to play how they want to play… how would you feel if there was a sudden influx trolls that just entered WvW just for the sole purpose making sure that you don’t get in?

That’s the thing. I’m not really anti or pro GvG, but it’s weird to hear the GvG people go on about how mean trolls are, how mean it is for WvW people to disrupt them or mess with what they’re doing.

And yet, they’re the ones bringing in THEIR business into the zones set aside for WvW play. They’re the ones disrupting things, especially in prime time when a map might have a queue, and now you can’t get people in to do WvW because the GvG people and spectators have taken over.

Again, I’m not really for or against GvG, but at the same time it seems relevant to remind people that it’s not a “GvG zone that WvW players are coming into and trolling”, but rather the opposite.

Any sufficiently advanced skill is indistinguishable from luck.

Portrayal of Males in Living Story

in Living World

Posted by: Bovinity.8610

Bovinity.8610

so I asked what role defines “female” so that we can place it “second”.

Like I said, it’s a pretty fine line. One of those, “Hard to define, but you know it when you see it.” sorts of things.

I’m sure someone else will come up with a good example, though.

Any sufficiently advanced skill is indistinguishable from luck.

Issue with Chomper's health

in Queen's Jubilee

Posted by: Bovinity.8610

Bovinity.8610

Sounds like I need to find a different alt to do this fight. The ranger has good CC (although Chomper keeps telling me “immune” when I throw a vine at him), but none of that helps if I don’t manage a 100% success rate at keeping him from the meat, and I’m not good enough to be perfect. My DPS builds have little or no CC, though

I actually found Shortbow to be pretty good at this. You have the ranged Cripple on a low cooldown (get some Koi Cakes if you need to for more uptime!) and the retreat ability that can be used to bounce around toward meat in some situations.

Any sufficiently advanced skill is indistinguishable from luck.

Issue with Chomper's health

in Queen's Jubilee

Posted by: Bovinity.8610

Bovinity.8610

is it? i know you’re a thief so you should have no problem killing him with black powder spam once strugar is down at your leisure.

I have 6 80’s actually. (Gogo crafting)

Not sure I ever did Chomper on my Thief.

Any sufficiently advanced skill is indistinguishable from luck.

Portrayal of Males in Living Story

in Living World

Posted by: Bovinity.8610

Bovinity.8610

What do you mean by “female second?” I hope it’s not some type of stereotype that in order to be identified as “female” you have to be like a damsel in distress stereotype.

Kinda the exact opposite. Instead of, “This character is female/male and happens to do stuff.” it’s “This character does stuff and happens to be male/female.”

Sort of a fine line to walk on. But when it’s crossed the wrong way for female characters, there tends to be a big hubbub over it. (“omg she giggled! Too girly!” or “OMG she cooked something! Stereotype!” or “OMG she has breasts?!?! Sexualization!”)

Which is weird, because when the line is crossed the wrong way with men it’s seen entirely differently. (“He’s so big and strong! That’s manly!”)

Any sufficiently advanced skill is indistinguishable from luck.

Teir 1 NA and the way it is effected by "GvG"

in WvW

Posted by: Bovinity.8610

Bovinity.8610

The point was: Put in a lot of hours and get the experience, and you earn the right to gain credibility for your opinions on a given topic. That’s just a fact of life, right there. It has nothing specifically to do with the GvG scene.

This “rule” is why common/big/experienced names in WvW on a given server are always the people who are followed and trusted. They have “paid their dues” and “earned” their way there.

Ok, so you’re dodge-rolling out of the rest of what you said.

Good players know when to use their dodge rolls.

Touche. Well played, sir. =D

Any sufficiently advanced skill is indistinguishable from luck.

Teir 1 NA and the way it is effected by "GvG"

in WvW

Posted by: Bovinity.8610

Bovinity.8610

The point was: Put in a lot of hours and get the experience, and you earn the right to gain credibility for your opinions on a given topic. That’s just a fact of life, right there. It has nothing specifically to do with the GvG scene.

This “rule” is why common/big/experienced names in WvW on a given server are always the people who are followed and trusted. They have “paid their dues” and “earned” their way there.

Ok, so you’re dodge-rolling out of the rest of what you said.

Any sufficiently advanced skill is indistinguishable from luck.

Teir 1 NA and the way it is effected by "GvG"

in WvW

Posted by: Bovinity.8610

Bovinity.8610

If you want to take what I said and completely change not only the meaning but the words themselves, you’re obviously just a troll throwing out bait.

You pretty clearly said that you’re better players, you’re more experienced, you’ve “earned” something, you’ve “created” some “meta”, and have worked “long hard hours”.

Not to mention the stuff about seniority and non-GvG’er not “paying their dues”.

You did say those things. Did you mean something else?

Any sufficiently advanced skill is indistinguishable from luck.

8/16 Blackgate/Sanctum of Rall/Jade Quarry

in Match-ups

Posted by: Bovinity.8610

Bovinity.8610

I believe the exact word she used in the forum was: “JQ is a toxic community”. An ex-JQ commander did in fact say that, but it got deleted already.

Yeah, was whats-her-face from WARD.

Also, only after WARD and Aco left did JQ win a recent matchup. I’m not sayin’, I’m just sayin’.

Any sufficiently advanced skill is indistinguishable from luck.

Teir 1 NA and the way it is effected by "GvG"

in WvW

Posted by: Bovinity.8610

Bovinity.8610

It’s not a caste system, it’s simple experience, and the directions that experience has led people. Don’t make more out of what I said than what was meant.

“We’re all better players than you, more experienced than you, more dedicated than you, have put way more into this than you, have worked much harder than you, and have earned way more than you. But don’t read anything into what I just said, I’m just sayin’”

Did that cover it? =)

Any sufficiently advanced skill is indistinguishable from luck.

8/16 Blackgate/Sanctum of Rall/Jade Quarry

in Match-ups

Posted by: Bovinity.8610

Bovinity.8610

I’m not angry that you double team us, I’m flattered that you double team us, I’m disappointed that you lie about it and act like it’s not coordinated.

It’s funny because apparently you think that we have a Teamspeak welcome message that says, “Get SoR only!”

Not that any server would do that. Seems totally silly.

Any sufficiently advanced skill is indistinguishable from luck.

Portrayal of Males in Living Story

in Living World

Posted by: Bovinity.8610

Bovinity.8610

I really think guys just learn to deal with it. Women have been through it for decades and longer. We had to deal with it, why can’t you?

Is that what you consider equality?

Yeah, tit-for-tat isn’t a good formula for equality.

Besides, the idea that men haven’t had to “Deal with it” a lot of that time is false anyway. The big difference is that we’ve been trained to never, ever, ever bring it up.

Any sufficiently advanced skill is indistinguishable from luck.

Wvw Overtaken by Childish Behaviors

in WvW

Posted by: Bovinity.8610

Bovinity.8610

Case and point, it’s called abusing a dumb mechanic.

You mean, “Case in point”. Not that you used it right anyway.

Any sufficiently advanced skill is indistinguishable from luck.

I hate P/P but...

in Thief

Posted by: Bovinity.8610

Bovinity.8610

I’ve got you covered on the super-evasive P/P roaming stuff. Let me know if you’ve got any questions and I’ll try to help out where I can.

/gasp

They do exist!!

Any sufficiently advanced skill is indistinguishable from luck.

I hate P/P but...

in Thief

Posted by: Bovinity.8610

Bovinity.8610

I keep wanting to toy with the idea of an super-evasive P/P roamer style, but I haven’t worked on it yet. Generally it’s hard to find any feedback on anything other than S/D or D/P right now. =D

Any sufficiently advanced skill is indistinguishable from luck.

Portrayal of Males in Living Story

in Living World

Posted by: Bovinity.8610

Bovinity.8610

Look at WoW, every interesting woman character may as well die once they pair up with a male character… unless their you know, Jania, then she just doesn’t do anything and is boring and flat the whole time… Several MMO’s and RPGs follow the same trend…

1) What does WoW have to do with anything here?

2) That’s really not even all that accurate and is just something that people say. (mostly because of that post on…Massively, I think?…that people just parrot now) In reality, plenty of female characters in WoW have their own story and are strong. Of course, if you’re trying to create outrage, then you’ll just gloss over them the way you just did with Jaina. =D

Any sufficiently advanced skill is indistinguishable from luck.

(edited by Bovinity.8610)

Portrayal of Males in Living Story

in Living World

Posted by: Bovinity.8610

Bovinity.8610

The more obvious sexist stereotypes are still important issues, though, and as you say, because they’re more obvious and easier to analyse, they inevitably get more attention. Not all of it, though. I read plenty of feminist blogs which critique at more subtle levels.

Again, I don’t disagree. On the other hand, it’s frustrating that “female stereotypes” are all considered negatives, while “male stereotypes” all seem to be considered positives somehow.

In other words:

“Female who bakes a pie” is an awful gender stereotype that hurts women everywhere.

“Male who grunts, has more muscle than a rhino, and can’t think of any solutions other than breaking something” is a great gender stereotype that promotes male power. wat?

I was almost with you until the shot at Sarkeesian :P

Yeah yeah, she’s just a recognizable name so it was convenient to make the point with it. =D

On the other hand, really, I’d love to hear her just say, “Yeah, I’m pretty ok with this game.” instead of often pretending that the positive aspects of things don’t exist.

Any sufficiently advanced skill is indistinguishable from luck.

Portrayal of Males in Living Story

in Living World

Posted by: Bovinity.8610

Bovinity.8610

Oh no!! Woman characters that aren’t totally useless and sit there being useless and stupid…. how dare Anet!!

Oh no! Hyperbole!

Any sufficiently advanced skill is indistinguishable from luck.

Wvw Overtaken by Childish Behaviors

in WvW

Posted by: Bovinity.8610

Bovinity.8610

Personally I hate the fact that I can be finished while someone is in stealth because 1) I can’t see them and 2) I can’t defend myself :/

Stealth-Stomping is probably the least annoying of all the stomps. I know people rage about it because not seeing someone is frustrating, but stuff like invulnerable-stomping is way worse functionally.

I also don’t like the fact that I can be in WvW on a Warrior (no stealth), be just there for mapping purposes, and then just get steam rolled by an entire zerg hidden in stealth.

Um, entire zergs roaming in stealth? I don’t think so. =)

Stealth is maybe a bit OP because it can be maintained. If there was a short 3 second cool down before you could re-enter stealth regardless of being revealed or not; the problem would be solved.

Any thief that is perma-stealthing is literally doing almost nothing else. Why people rage so much about it is beyond me.

Any sufficiently advanced skill is indistinguishable from luck.

Portrayal of Males in Living Story

in Living World

Posted by: Bovinity.8610

Bovinity.8610

It is possible for a game to have both brilliantly diverse/representative and problematic elements, you know. The problematic elements don’t go away just because they did good in a different area of the game. That’s why flat-out THIS GAME IS SEXIST statements are completely useless for critical analysis.

I don’t disagree. I just think it’s funny that people will gloss over or ignore anything deeper than physical elements. Mostly because it’s very easy to point at something physical and say, “omg boobs!” whereas addressing strength of role or something is much more involved.

Basically it’s just the easy route to getting attention on the internet. Pick a controversial issue, fixate on the absolute most superficial aspect of it and go crazy.

In other words, the Sarkeesian’s of the world wouldn’t get much attention if they posted, “Yeah, this game is good. I’m pretty ok with it.” =D

Any sufficiently advanced skill is indistinguishable from luck.

Issue with Chomper's health

in Queen's Jubilee

Posted by: Bovinity.8610

Bovinity.8610

you can kill strugar first, then when chomper is alone, kill him.

That’s generally just making things much harder on yourself though, seeing as how Chomper turns into a one-shotting demon-beast once Strugar is down. =O

Any sufficiently advanced skill is indistinguishable from luck.

Portrayal of Males in Living Story

in Living World

Posted by: Bovinity.8610

Bovinity.8610

It is funny…I’ve never seen a game with so many strong female main characters, in so many positions of leadership, and with such large roles. And I doubt anyone would claim that Zojja is “sexualized”. =D

And yet if you ask the “typical feminist blogger” about GW2, they’ll say it’s awful because they saw a screenshot of some Female Human Light Armor set that was too revealing, and thus it’s a horribly sexist game that oppresses females and blah blah. Mostly because that’s the easy route.

Any sufficiently advanced skill is indistinguishable from luck.

WvW Thief looking for some insight..

in Thief

Posted by: Bovinity.8610

Bovinity.8610

(1.5 + .3 + .05) / (1.5 + .3) = 1.0277777777
(1.5 + .5 + .05) / (1.5 + .5) = 1.025
(1.5 + .9 + .05) / (1.5 + .9) = 1.02083333333
(1.5 + 1.2 + .05) / (1.5 + 1.2) = 1.01851851852
Notice how that 5% crit damage we’re adding is worth less and less the more crit damage we already have? Thats the diminishing returns coming into play.

At work and don’t have time to really go through the details, but isn’t that as expected? You get a smaller percentage, but it’s applied to a larger base value, so you’re not really getting less damage out of it?

In other words, we could say the same thing about Power or any other stat. As you get more of it, any point you add is giving a smaller percentage benefit than the point before. That doesn’t mean that point is giving less absolute benefit than the one before, though.

Any sufficiently advanced skill is indistinguishable from luck.

(edited by Bovinity.8610)

8/16 Blackgate/Sanctum of Rall/Jade Quarry

in Match-ups

Posted by: Bovinity.8610

Bovinity.8610

Score update, latest.

This is a very close match. Anything is still possible.

© Fuzz
Attachments

How is that even remotely “close” on Thursday? =O

Any sufficiently advanced skill is indistinguishable from luck.

Did all the elder dragons die with Zhaiten?

in Living World

Posted by: Bovinity.8610

Bovinity.8610

From everything that people have said about them, it doesn’t seem like the Elder Dragons are exactly military-minded. They’re like bad weather, just sort of a natural thing that goes about destroying as it moves.

Who knows what the other dragons are up to.

Any sufficiently advanced skill is indistinguishable from luck.