Showing Posts For Cempa.3645:

Do You Play As Much?

in Guild Wars 2 Discussion

Posted by: Cempa.3645

Cempa.3645

Something strange happened after GW2 decided to bring back gear progression, I realized that if the game is shifting towards gear and gear strength well we have a 10 ton gorilla MMO called WoW that not only has gear progression but raids and dungeons joined via a simple tool that are easy and friendly to use….

GW2 main selling point to me was NO gear progression, whether they said it or not it was implied….So now GW2 feels like a TRUE Korean grind fest MMO with TRUE gear progression…

Thank you from Blizzard.

WvW - Power SB - Ikiro/BSW

in Ranger

Posted by: Cempa.3645

Cempa.3645

Any more on this build from any one?

WvW - Power SB - Ikiro/BSW

in Ranger

Posted by: Cempa.3645

Cempa.3645

Any input on this build with new patch?

WvW - Power SB - Ikiro/BSW

in Ranger

Posted by: Cempa.3645

Cempa.3645

Any luck with zergs?

WvW - Power SB - Ikiro/BSW

in Ranger

Posted by: Cempa.3645

Cempa.3645

Nerva so what would your best gear choice be for this build now after all is said and done?

WvW - Power SB - Ikiro/BSW

in Ranger

Posted by: Cempa.3645

Cempa.3645

Very nice, thank you!

Pet 90% MIT+Rear Position

in Ranger

Posted by: Cempa.3645

Cempa.3645

Wouldn’t giving pets 90% AE mitigation as well as having the pet constantly move behind the target go a long way to help pet performance?

Then have the pet scale with master stat wise?

I understand the pet in this game is designed to not be just another DoT and my guess is they don’t want to copy that other MMO but if it works then why not?

Two Extreme Claims.....One Has To Be Untrue

in Ranger

Posted by: Cempa.3645

Cempa.3645

When I play on my 0/0/30/20/20 AH+Shouts GS/Sword+Focus -or in sPvP Meditation- Guardian, Ranger is by far the easiest target as they do not hurt at all and go down with ease.

Sword > Great Sword

in Guardian

Posted by: Cempa.3645

Cempa.3645

0/0/30/20/20 GS AH+Shouts build.
Gear: Power+Toughness+Precision (Knight) Exotic.

I have been using a GS since before level 10 and never used anything else other than the odd Hammer or Scepter just to try them out.

Today I decided to get a Sword and Focus and go test it out against the Krakas of all kind -normal and vets- what I discovered blew me away, not only does the sword kill just about as fast, I take less damage -if that was even possible lol

As a GS I’ll admit its faceroll, really takes little skill to play this build due to the OP self healing, but add a Sword+Focus and its the same damage, same healing but much more mitigation!

(edited by Cempa.3645)

My only problem with a necro, so far

in Necromancer

Posted by: Cempa.3645

Cempa.3645

Axe range needs to be further than 600….

Conditionmancer PvP: How Does it Work?

in Necromancer

Posted by: Cempa.3645

Cempa.3645

30/30 with wells and play smart, any one who ignores you melts! Kill time is excellent and when target is below 50% hp you will notice clearly a ramp up in your DPS.

Might stacking runes or BiP if you really want to go to town on target.

Constructive thread: Axe main hand

in Necromancer

Posted by: Cempa.3645

Cempa.3645

If you really want to play Axe then you might look at something like this:

30/0/10/0/30

http://intothemists.com/calc/?build=;08c3-0-kHVH0E43KkJ0;9;4T-9-T19A;15;325BSZG6O;1JF04JF045Bf

You entire play style revolves around rooting/dazing you target inside WoD+WoS while maximizing DS use.

Constructive thread: Axe main hand

in Necromancer

Posted by: Cempa.3645

Cempa.3645

Hello,
I play necromancer since bwe, this is the only build, i think, where you can use axe for your main weapon

Tank/Retaliation necro spec
a range is good and you can keep distance/kite
http://gw2skills.net/editor/?fQAQNAndWjMad7hbab87JCJFNzaQP217rFlC4tOA;TsAA1Cto6y4lwLbQuukBtEZUwMBA

in this build you will have:
retaliation(reflects damage based on level and scales with power) from shroud, #3 of axe and heal.

this is +400-500 dmg to axe

vulnerability from #1 of axe, #4 of focus, spectral wall, #1 in shroud

+60% might duration
+40% boon duration

The damage you put out is beyond low and as soon as people realize this they will just ignore you and leave you to last.

You need more DPS if you want to main Axe in the way of:

1) High Power
2) High crit
3) Golem with 30% more dmg and 50% more HP

With those 3 you will still do less dmg than a Condition 30/30 Necro! Axe is that pathetic.

I don’t care what metrics Anet has in-game kill time is our metric and Axe is pure fail.

The thief and its gameplay - Your feedback [Merged]

in Thief

Posted by: Cempa.3645

Cempa.3645

I ask for one thing: Longer range on Cloak & Dagger, need not be much just a little bit more!

P/D with SB help!

in Thief

Posted by: Cempa.3645

Cempa.3645

http://intothemists.com/calc/?build=-cR3V-BFSw-d0Y5VOkd0;9;4T-JJ-37B;135-19;28ZG6-JF0dZm9fJG48BZ

Venom P/D build : (Armor not included)

80% Condition Duration
1910 Power
979 Condition Dmg w/o food

Rifle/Longbow Warrior build?

in Warrior

Posted by: Cempa.3645

Cempa.3645

http://gw2skills.net/editor/?fIAQJAUTjkO1w5OKPMRCEThi48AACQyTpoNsjUhzA;TwAg0CnoqxUjoGbNuak1sEZQwpgXBA

This one’s my current build in sPvP and WvW. Tends to put single targets down hard and fast. Being a squishy warrior is a trade-off though.

Arms 10 is a toss up between +40 prec per signet or 33% vuln on crit.

Sometimes I switch tactics 10 to leg specialist and use Rifle/Greatsword.

Edit: Currently using full knights but while I don’t recommend full zerk, it’ll probably work a lot better as long as you keep your team in front of you.

I like your Rifle main and GS off hand…How would do you play GS in this build? As in when to use?

Constructive thread: Axe main hand

in Necromancer

Posted by: Cempa.3645

Cempa.3645

Its all about kill time and using Axe yields the worst kill time regardless of set and traits.

Nades or Go Home Now?

in Engineer

Posted by: Cempa.3645

Cempa.3645

What’s going on with Grenades and are they really that far ahead of anything else -damage wise- in the Engineers arsenal? Did Anet design it that way? A kit that is as mandatory as you can get for any one looking at maximizing damage potential?

If Only Soul Reaping Was Minion Based

in Necromancer

Posted by: Cempa.3645

Cempa.3645

No other profession uses minions, if only the Soul reaping line was minion focused traits! Not talking about recharge or HP, honestly that should be STANDARD!

I’m talking about trait that truly transform necros into minion masters with an emphasis on MASTERS!

Designers decided to go with Death Shroud which I think is a cool mechanic but not as a core class mechanic..Keep Death Shroud just make the core class mechanic minion based.

Need a good Tanky build..

in Necromancer

Posted by: Cempa.3645

Cempa.3645

Death Shroud is what you build around -or could build on- to be as tanky as possible.

30 points and pick either stability of 5 sec Death Shroud and then do what you want after that…Condition, Power, Healing Support.

Look at all the ‘when entering Death Shroud’ traits keeping in mind the 30 point Trait that lowers DS CD to 5 sec…Fury, Might and Condition removal and you will see how ‘tanky’ it makes you.

Unfortunately many of us who enjoy the Affliction/Minion archetype did not/could not find ‘fun’ in DS mechanic.

[MOVIE] A Tribute to Glass Cannons

in PvP

Posted by: Cempa.3645

Cempa.3645

Rank is clearly an indication of skill.

Thanks for your videos oozo, you made me see a new side to the class. What gear do you use in WvW and PvE?

Serious Problem Starting to Trend.........

in Necromancer

Posted by: Cempa.3645

Cempa.3645

In that ‘other’ MMO the design of making others better has been debunked, players want to be great themselves. Simply saying this class adds Vulnerability or removes conditions or removes boons so others don’t get hurt as much and building a class around that WoW has proven to fail…Think Shadow Priest when they simply buffed others!

Inside of a dungeon each and every class needs to feel great and powerful its that simple.

Shroudstomp3: A Dagger Necro WvW Gank Movie

in Necromancer

Posted by: Cempa.3645

Cempa.3645

How long did it take you to edit the video so every stomp happened as the song went ‘die b*t*h’?

Surviving the Early Levels

in Engineer

Posted by: Cempa.3645

Cempa.3645

I know it must seem that way because when GW2 went live Engineer was my first character and I could not get past the first 15 levels it felt horrible.

Many weeks latter and a few 80’s and I went back and started a new engineer and all I do is strafe..I just move in circles…

I play Rifle+Elixir build so B and U.

Do You Enjoy Traiting Death Shroud?

in Necromancer

Posted by: Cempa.3645

Cempa.3645

As one poster above said its about the buffs…DS is about the buffs, you can keep fury up stack Might and do more with it -but to do that you need to trait and some of us do not gain any ‘fun factor’ by traiting this new thing called Death Shroud!

We enjoy DoTs and big crits and Power…Some of us enjoy pets! But who enjoys Death shroud in its self? I guess some just not me :/

URifle Build -They Say It Is Bad

in Engineer

Posted by: Cempa.3645

Cempa.3645

I ran rifle for a bit before going back to Bomberman, but this is the build I ran with the rifle.

http://www.guildhead.com/skill-calc#mcMM9cz0MoGRMMoGRMax0x0VosaMRq8kir7070m7kGf70V7ow28of1

Nice thanks!

What do you all think about gear? Which armor set and rune and sigil?

URifle Build -They Say It Is Bad

in Engineer

Posted by: Cempa.3645

Cempa.3645

Why did you put all those points in Invention? that really doesn’t have much synergy with the rest of the build. Move 20 points to firearms and 10 to explosives. I think you would be far better off.

http://intothemists.com/calc/?build=-V70;2Z;0h0k5cQkw0;9;49T-T-4;0568;119A;14;5CoF2CoF26gK

Is this a better build AND is it a solid one?

URifle Build -They Say It Is Bad

in Engineer

Posted by: Cempa.3645

Cempa.3645

http://intothemists.com/calc/?build=-V70;2Z;0h0k5cQkw0;9;59TT;25;045719A;14;5CoF2CoF26gw

I was told that the above build is not a good choice and is average at best, any input is appreciated, thanks.

Rifle+U

That’s the entire build, the rest is all buffs!

Need help with making a necro Cond dmg build

in Necromancer

Posted by: Cempa.3645

Cempa.3645

The Scepter and the Focus

in Elementalist

Posted by: Cempa.3645

Cempa.3645

Scepter and focus is amazing! Particularly the water and earth skills on focus.

Dagger and Dagger=Loads of damage, risky
Staff=Loads of control, Slow
Scepter and Dagger= Lots of damage with control
Scepter and Focus= THE MOST TANKY an ELEMENTALIST can be.

Magnetic Wave: Removes 3 conditions! and a Blast finisher
Obsidian Flesh: Invulnerable for 4 seconds
Freezing gust: Chill (perfect on bosses)
Comet: Blast finish with a Daze
Swirling Winds: Big shield that destroys projectiles (sometimes useful)

Could some one share a S/F build? The one above -Ive linked it below- relies heavily on long duration burns and bleeds which in sPvP would just be negated!

http://intothemists.com/calc/?build=-k3d;0J0B2FY0B5sN-Z0;9;4T9T;01480;014B;4SN1;0J;0NV05NV051Fu

Do You Enjoy Traiting Death Shroud?

in Necromancer

Posted by: Cempa.3645

Cempa.3645

I figured out a way to make my conditions build alot stronger with traited death shroud.

I still dont trait death shroud with my power builds.

So you trait because it makes you stronger but you don’t enjoy traiting DS per say?

'New Zone' Vet Solo Build

in Mesmer

Posted by: Cempa.3645

Cempa.3645

Any able to solo the new Vets with consistency care to share build they use?

just hit 80-looking for a condition build

in Necromancer

Posted by: Cempa.3645

Cempa.3645

http://intothemists.com/calc/?build=;044Z-FKlHFF0m3JIkJ0;9;4TT9;036B16A1;6SNH6-JF0NV05NV051FM

Copy and paste link I used the best GW2 Trait builder available today but these forums don’t like long links.

Please keep in mind you can and should be changing utilities and switching traits -not resetting though- as needed.

Armor: Khilbron’s
Accessories and Weapons: Carrion

You obviously can choose a different mix of items and I am open to suggestions on how to improve!

I use the Condition food and the Artificer food both focusing on Conditions.

As soon as your targets HP drops below 50% you do 20% more damage and that is your ‘burst’ as well as staying behind or to the side of the target for the extra 10% damage.

Do You Enjoy Traiting Death Shroud?

in Necromancer

Posted by: Cempa.3645

Cempa.3645

Some of us enjoy Death Shroud but my question is do you invest points into -Traits- because its fun or because you figured out a way to make your character stronger?

I enjoy Affliction/Condition play style and that is why its fun for me to invest Traits point to improve Condition based game play!

How about those of you whom invest points -Traits- into improving Death Shroud, do you do it because it increase game fun factor, or for other reasons?

So I went to the new zone/event thingy and ..

in Necromancer

Posted by: Cempa.3645

Cempa.3645

According to Anet its your fault for not learning how to use Death Shroud -I know it dose not help your minions even if you use it, go tell Anet that.

Khilbron's armor

in Necromancer

Posted by: Cempa.3645

Cempa.3645

Advantages over full Carrion? As in why get Khil over Cari?

In terms of damage, you actually get more with a mix of precision thrown in when using Superior Sigil of Earth against targets that have medium to higher amounts of armor (base level 80 armor your tooltip calculates damage against is 2600.)

You can test this out both with dummies in Heart of the Mist and bleed damage formula by including

(bleed damage per 5 seconds) x (critical rate) x (0.60 from the Sigil) + (bleed damage per 1 second) x (critical rate) x (0.66 from minor trait)

in what ever condition rotation damage you calculate.

The higher the target’s armor, the more the overall damage will overtake the added Power from Carrion from attacks that cause bleeding (e.g. If you’re heavy in Scepter #1 or Staff #2.)

In terms of survivability, you don’t want full Carrion as your effective health (armor x health) and your effective heals (heals x armor) will be suboptimal. You either want max effective health or max effective health plus the average amount of effective heals you expect to be against in a typical battle (so you want your armor to be between equal to health/10 or higher depending on your playstyle – i.e. how many heals you expect per battle and how good you are at removing conditions.)

Full Carrion is better than full Khilbron/mixture of Khilbron and Carrion in these situations:

1) You don’t use Superior Sigil of Earth.

2) You expect to take a lot of condition damage that you expect to not be able to get off of you and/or you expect to take very little direct damage.

So Khilbron or a mix of Khilbron and Carrion isn’t outright better than Carrion as a Condition necro. It depends on your playstyle and what you want. Also, ther are other stat combinations tha can work, too.

I think you were the one who had trouble with the new Veterans as Condition Necro. I have absolutely no trouble against them and can take on multiple ones if I’m feeling like I want to be tedious and I’m using a mixture of those two stats. Maybe you can give that a try.

Thanks, I went back and got me a full set and I can instantly see the difference, I mitigate much better and have more condition damage due to the rune but I just can’t kill it :/

I’m talking about the one that ‘Transfers Conditions’ its the only one I came across that does that.

Necro Sucks -Proof

in Necromancer

Posted by: Cempa.3645

Cempa.3645

I don’t know if we are talking about the same mob, this vet ‘Transfers Conditions’ its not like the other vets and is right after that see through wall…In any case I want back again and Guardian is far superior :/

Engineer The Insane Bomber!

in Engineer

Posted by: Cempa.3645

Cempa.3645

I don’t spend too much time in this forum because I am not really into how Engineer plays but had to come here and share a build and video that absouletly destorys players in seconds….ENJOY!

http://www.gw2build.com/builds/simulator.php#1.4.8.0.0.0.5.0.0.0.80.82.92.97.102.2.2.31.230.232.236.244.249.0.0.0.0.0.0.0.291.287.0.30.20.0.0.20

http://www.youtube.com/watch?feature=player_embedded&v=PJkTMqJOWvU

Engi Or Ele?

in Engineer

Posted by: Cempa.3645

Cempa.3645

Rifle Engineers can drop any one pretty fast, you just need to enjoy the play style which I don’t.

rifle build?

in Engineer

Posted by: Cempa.3645

Cempa.3645

Change Death Shroud

in Necromancer

Posted by: Cempa.3645

Cempa.3645

Like DS but hate that our damage inside DS drops so early or that it even drops PERIOD!

PvE Flesh Golem Aggro radius.

in Necromancer

Posted by: Cempa.3645

Cempa.3645

Why not give some kind of option like pets -not saying turn minion into fully blown out pets- so minion never agros anything on its own. This the way the player can simply click a box and the minion will never attack anything the master is not attacking!

Two different conditionmancer builds

in Necromancer

Posted by: Cempa.3645

Cempa.3645

http://intothemists.com/calc/?build=;044Z;1kHFG0G4sJkJ0;9;4TT9;036B18A1;6SNH6;2NV05NV051ce

Some one posted the above link last week -think it was the highest ranked tournament player named Powerr. Take a look at it though for solo play I don’t use any signets.

Khilbron's armor

in Necromancer

Posted by: Cempa.3645

Cempa.3645

Advantages over full Carrion? As in why get Khil over Cari?

Necro Sucks -Proof

in Necromancer

Posted by: Cempa.3645

Cempa.3645

Hybrid Necro, one step away from a glass cannon, I can take the vet karka’s down just fine and i’m mostly in Yellows.

Learn2dodge?

Really I think for Necros a conditionmancer is bust, and frankly so is someone who goes pure Power/crit. You need to use all the tools provided, High power to for moderate bursting, condition damage for attrition. Death Shroud for survival and while skills are on cool down.

Tho yes I’ll agree, with a guardian I can wack away with a greatsword blindly chugging a beer and win, but the difference in kill time isn’t far removed from that of a Necro

I must be missing something then because my Guardian with a GS 0/0/30/20/20 I kill those vets so much faster and with no effort at all, just pop my shouts when and as needed and that’s it pretty much.

Necro Build: I use the same build for all forms of PvP but change some traits and utilities -though rarely.

http://intothemists.com/calc/?build=;044Z;1kHFG0G4sJkJ0;9;4TT9;036B18A1;6SNH6;2NV05NV051ce

(Above build is by player named Powerr)

(edited by Cempa.3645)

Necro Sucks -Proof

in Necromancer

Posted by: Cempa.3645

Cempa.3645

You can kill them with a necro just have to kite use skills well and know the class inside and out.

Guardian you just faceroll and win.

So yes bad game design.

That’s my point my Guardian just tanks the mob and kills it faster…My not be a necro issue but those are the two classes I play.

Necro Sucks -Proof

in Necromancer

Posted by: Cempa.3645

Cempa.3645

I have a Guardian and a Necro, Guardian is GS 0/0/30/20/20 and Necro is Condimaster. Both geared and I know what I am doing…

Ok the proof:

Go to the new zone and try to solo one of those new Veterans…

Necro sucks fail game design.

Necro the new bunker

in Necromancer

Posted by: Cempa.3645

Cempa.3645

(edited by Cempa.3645)

Necro the new bunker

in Necromancer

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Cempa.3645

Krizzy could you share the power build details you used with Golem?

Minions & Axe -Needs Designer Love

in Necromancer

Posted by: Cempa.3645

Cempa.3645

I love minions and Axe game play style so take what I’m about to say as coming from a hardcore minion/axe fan: Its not fun due to bugs/fails.

The smallest change in elevation and my minion bugs out.
Fully traited Golem, I’m not happy with its mitigation.
Axe needs something more, give it a 1200 range, at 600 range its just not worth it.

I spent a fortune in gear and trying my best to get Axe—->Vulnerability——>Freeze——>Golem to work but between the buggy minion, buggy focus range and just flat out low axe #1 damage I started hating the game!