I am going to wait until I see Vayne’s plaque of approval.
Oh look, I’m suddenly an expert.
In a recent interview Colin said they are not working on DX11 version atm
The next 12 months will be absolutely nuts.
penatbater, that is obviously a strawman you have put out there so let’s leave it at that, completely irrelevant.
It’s easy to correct an opinion you deem as uninformed or uneducated. Just state the relevant facts, that’s all, mkay?
This is Gold Wars 2.
Everyone has a reference point, let’s not demand of other people to have one judged by an own checklist. Instead, let us listen to their views and opinions as humble human beings.
Don’t worry OP. Lots of us feel the same way. Good for you for posting on the forums. Most just leave without telling the devs why – which is a shame because they should know.
Maybe one day this game will get better, but I have a feeling all the fanboys will be begging people to stay around sooner than later, rather than laughing at them as they leave. Eventually, they’re gonna need someone in the game to play dungeons and DE’s with.
Agree with this completely.
Counterpoint:
Rangers are still a joke.
Lol condition spec.
All fights deteriorate into zerg buttonmashing.Pigeonholed skill system, 5 skills for the whole game for your favorite weapon, on top of that, their effectiveness precludes the utility skills, making for a bar that is barely customizable at all.
Most classes have less than 3 viable elite skills, more often than not, its not even a choice.
Vertical gear progression.
Lost Shores.
No roles means that everyone can do everything. Without the trinity to structure combat and content design, we have hp sponges with OHKO mechanics that belong in a LoZ game, not an MMO.
Feel free to add to it. I enjoy the game, but ill save praise for when it’s not an utter joke designed to keep me grinding dailies and gambling for RNG skin tickets.
I’m having a blast on my ranger in WvW and I’d prefer my ranger over any other profession there. I also run many dungeons with my ranger, including Arah P4 and 20+ fractals and have no issues with pugs or in guild groups. Yes the profession needs help as many utilities are still useless, but the profession isn’t a joke at all, you can do everything if you play well, terrible players should go find “easier to handle” professions I guess. Go play the easy mode Guardian/Warrior.
Condition specs work, unless you get more than one condition specced char in your group but that can be avoided. Also, Condition specs work very well in sPVP.
I bet you haven’t been to many fights.
Not true at all. I’m using more than 10 utility skills and 4/5 weapon sets on most of my chars (on the Ele I use only 2 different sets) and I would gladly use a way to load/save spec builds quickly, it would certainly help me a lot since I change so much depending on the situation. Again, learn to play.
Most(all?) classes have 3 elite skills and you say 3 of them are viable? Then it’s 100% viability? That’s awesome, but not true, most professions would rather use utility in the elite slot because elites are lacking.
Vertical what?
Lost Shores was a lag fest, that didn’t make it all bad though, one time events should be repeated, with certain changes to eliminate lag.
No trinity means nobody can be carried by the rest of the team, or a group of 7 AI heroes that can make even a total newbie (or someone afk) perform the hardest content ever. Yes, amazing design and trinity in GW1, the afk game.
No you don’t like the game, for someone that hates it so much I wonder why you still play, and post here.
If you’re playing a ranger you are being carried in dungeons. I know two players that were never carried that played that class. I know I’ve been carried before on mine and I played mine a lot better than many players I ran dungeons with.
I have a guy in my guild who’s definitely not carried on his ranger. I’ve done dungeons on my ranger and no, I don’t believe I was carried, Particularly because the longer range of my longbow when traited allowed me to hit the destroyer boss in CoE from the stairs, which none of the other professions could do. Made that particular fight much easier, let me tell you.
There are always people who say stuff like what you’re saying. Your OPINIONS are neither better nor more important than anyone else’s.
Hitting that boss from the stairs might be considered an exploit. I know anything that makes dungeon combat in this game is usually fixed so I hope that works for you on your future runs.
It’s not an exploit. It’s why I traited for 1500 range for that dungeon. It’s a tactic. It’s a regular line of site shots and the boss still attacks me from there using dragon tooth.
I don’t use exploits.
His aoe is easily avoided by using your dodges correctly so you might have wasted a trait for that. Oh well we learn something new everyday :-)
I dodge just fine from higher up. When you’re lower, he can hit you with other attacks as well. It’s a much easier fight from the stairs. Why advocate doing something the harder way? Masochist much?
Actually dodging his aoe isn’t that hard if you know what you’re doing.
Drew, I suggest you stop being a masochist and do it from the stairs mate.
Depends on your profession. If you are a ranger or engineer and you play PvE, delete your character.
If you are a necro or thief, play PvP.
For the rest, berzerker.
How much do you know about the lore regarding the jungle dragon Mordremoth?
It’s real name was Steve and it had a pet Rhino, and it also wore a Quaggan backpack at the weekends! /lore
What? But that’s impossible!
Facts are stranger than fiction.
Depends on the fiction…and on the fact. I have a little bit of experience with both.
How much do you know about the lore regarding the jungle dragon Mordremoth?
I do it to show-off because I am kitten
The game is practically doomed unless ANet surprises us which I hope they will do.
The mechanic of making foes invulnerable when you hit them from a spot they cannot reach is easily circumvented by standing on a spot where they will attack but cannot hit you.
I suggest ANet removes the mechanic for better gameplay.
Goodbye trinity, hello berzerker.
Facts are stranger than fiction.
It’s a fact that GW1 is better than GW2.
Particles and particles with lots of particles.
Why is Arenanet wasting resources on this? -> https://www.guildwars2.com/en/news/presenting-the-rytlocks-critter-rampage-game/
The time could be used to FIX bugs or ADD new stuff to the game. Even the Super Adventure Box is a WASTE of resources and time when you all could use the time to MAKE CONTENT RELEVANT to the storyline on Tyria. Make a new dragon appear or some new dynamic events that actually did PERMANENT change to the world of Tyria or something!
Yes, the Molten Alliance storyline is cool and all, but if you all could just stop wasting time on making a Mario Brothers wannabe in 3D, you all could have make the Molten Alliance storyline even better.
Every department is responsible for different things. No resource was wasted or pulled away to make SAB. If SAB didn’t exist, nothing new or additional fixes would have moved faster.
Non-logic. Do you claim that this man is not getting paid?
If you do something in your spare time, you’re not getting paid for it. I used to manage a store where I was paid to work until closing. Often I stayed late and did some work in that store, mostly because I was conscientious. I didn’t get a dime for it. That is, I made the same money whether I did that work or not.
So yes, I worked for a company without getting paid. This is what this programmer did. He programmed this in his spare time, because he thought it was fun.
I didn’t know that he did this in his free time. Thank you for informing me Vayne.
Why is Arenanet wasting resources on this? -> https://www.guildwars2.com/en/news/presenting-the-rytlocks-critter-rampage-game/
The time could be used to FIX bugs or ADD new stuff to the game. Even the Super Adventure Box is a WASTE of resources and time when you all could use the time to MAKE CONTENT RELEVANT to the storyline on Tyria. Make a new dragon appear or some new dynamic events that actually did PERMANENT change to the world of Tyria or something!
Yes, the Molten Alliance storyline is cool and all, but if you all could just stop wasting time on making a Mario Brothers wannabe in 3D, you all could have make the Molten Alliance storyline even better.
Every department is responsible for different things. No resource was wasted or pulled away to make SAB. If SAB didn’t exist, nothing new or additional fixes would have moved faster.
Non-logic. Do you claim that this man is not getting paid?
I wonder if people would also be offended if they knew about every time an artist designs an enemy which isn’t used or a programmer figures out a cool trick with the physics engine and then can’t think of a practical use for it.
Completely irrelevant.
It’s not really an exotic armor when it’s obtainable with coin currency rather than with tokens or karma that require you to go certain events and experience the depths of hell in tyria.
Yep it is. ALL exotic armor was like that in GW1.
Except this is way more money since you don’t also have to hand over materials to help make the armor.
I think that’s a different game.
Everday im dailin
Norn supreme master race reportin’ in
That one guy could’ve created another expansion pack
I think achievement points are a good indicator, in general, of how long a person has been playing GW2. It’s appropriate how it is currently.
They would be an indicator of this regardless of if dailies existed or not. There is no value reducing the entire system to something that could be substituted by a Date Created field.
No, creation date is not the same as amount of time played.
I have recently been playing Guardian after playing Warrior for a long time. I feel I really enchance the team and I can survive much better when I play solo. Damage is great and I feel I can run a zerk set without giving up much survivability.
I think achievement points are a good indicator, in general, of how long a person has been playing GW2. It’s appropriate how it is currently.
Because I only create female human/norn characters and I am a male, I like the armor that is the most revealing usually.
My experience with dungeon chest loot is usually of obtaining blue or green items with some copper.
From guildwiki:
Diminishing returns, abbreviated DR, is anti-farm code implemented to prevent bots and exploits from disrupting the economy and gaining an unfair advantage over legitimate players.1 DR is character-based in all areas except dungeons, where it is account-based and shared between characters. It affects most activities that have potential for abuse. Diminishing returns on loot is not intended to affect the average player, i.e. very few players will experience it during normal play. DR accrues in “points”, which will lead to decreases in the benefits for the relevant activity, such as drop rate or rewards.
Light armor
Feathered Headpiece (craft)
Apprentice Shoulders (WvWvW)
Inquest Vestman (CoE dungeon)
Apprentice Gloves (WvWvW)
Ascalonian Clergy Pants (AC dungeon)
Winged Boots (craft)
I think you can get the armor that looks like the Apprentice somewhere in PvE for karma.
a confidence game or other fraudulent scheme, especially for making a quick profit; swindle.
Bad luck, that’s all
This giant pointless thread has a point, which is to share thoughts on why players would or would not buy this endless pick for its price.
Sure people may disagree or agree with the reasons but that’s mkay.
Thanks to PvE culling this event seems impossible.
It’s not really an exotic armor when it’s obtainable with coin currency rather than with tokens or karma that require you to go certain events and experience the depths of hell in tyria.
(edited by Flamenco.3894)
If you consider that today around 25 gold is 800 gems then I feel it’s justified.
However, paying 10 euros for a 800 gem pick is overpriced IMO. I’d rather pay 5 times as much for a full expansion pack that will bring content for us that will be so much more diverse, enjoyable and lasting than an endless mining pick which can easily be replaced by buying a couple of orichalcum pick from time to time.
Exploiting can really help reduce time in achieving your goals.
According to my experience:
1. Warrior
2. Guardian
3. Mesmer
4. Elementalist
5. Thief
6. Ranger
7. Necromancer
8. Engineer
Hello.
Is anyone else excited about these? I wonder how they will look like and in which way they will be obtainable.
Hopefully we will get a Mhenlo’s Staff which will be an ascended staff. That way I can justify my frequent deaths.
Fun is dying over and over for me. I like being bankrupt by armor repair costs.
I got a few coppers from my last, at least, 2 wooden chest the other day.
Ok, could this be indicative that Cantha won’t ever be introduced as it will require a whole lot more of development time? I surely hope I am even not even remotely close with this thought.
That’s not a tire, it’s one of the gazillion tentacles of the deep sea dragon sticking out.
You see, the deep sea dragon’s tentacles have smaller tentacles and those tentacles have even smaller tentacles.
I hope ANet brings back some kind of alliance battle with the introduction of Cantha or Crystal Desert
There is no mechanic that increases your chance on better rewards when you clear out foes that you can skip. So it’s only a matter of time before people figure out the most time-efficient path to loot anywhere.
If ANet ever removes the AoE limit you can count on seeing professions that have ranged AoE in excess.
Vayne
15cah