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Destruction of the Bloodstone

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WarriorOfAsgard.3705

So, the first of the bloodstones has been destroyed.. what does that mean?
Well the bloodstones were originally made by the gods to limit the power of magic one could access (so you could only practice under one school at a time basically).

So I was wondering a few things….
1) Is Lazarus going to go after the other 4 bloodstones? I mean if he is a bad guy after all that would make sense and if he wasn’t a bad guy it would make sense to do it anyway as that will power him up and with 2 elder dragons on the move we will need all the help we can get.
2) Now that one of the Bloodstones is gone, will we be having more intermingling of magics? Possibly having new skills and more blurred lines between professions (Like when necros became tanks with reaper)
3) Will the Bloodstone’s destruction act as a beacon to the human gods who created them in the first place possibly bringing them back to the mortal realm?

The original bloodstone was created by the seers as a way to starve the Elder Dragons back into hibernation, not by the human gods. The gods simply split it into the five pieces after they saw the wars caused by releasing magic back into world. They also seem rather disinterested in the affairs of mortals since the Exodus and have had no direct contact with their followers since Nightfall and Kormir’s ascension.

Lazarus strikes me as an opportunist, waiting for the right time to strike. He swore vengeance upon future generations for what was done to him, and used the explosion as a means to fully repair the damage that was done to his soul. He conveniently shows up to help us defend Aurene from Primordus’ destroyers and uses the fact that our characters know very little, if anything, about him or his motives to gain our trust. He may have truly changed, but more than likely he’s going to wait for us to get too comfortable around him then make his move, whatever that may be.

1) If Lazarus was going after the bloodstones, I imagine we’d have met him at the Door of Komalie rather than in Tarir. I think Bloodstone Fen ended up how it did for the reasons just as Lazarus said: the White Mantle had meddled with it for too long without keeping it in check. There’s no reason to destroy the bloodstones at the moment, and the others are pretty out of the way, so they are (hopefully) safe for now.

2) Maybe? That would probably be seen in specializations. But magic is a little different than it was back in GW1, when we had 4 primary magic professions. I currently have 5 classes highly tied to magic, and I don’t think all of them were drawing on the bloodstones from the start. I think the dragons death will be more responsible for magic becoming “unfiltered” than the bloodstones shattering.

3) The gods are a mysterious group, and who can say what their intentions are at this point. Even back in the days of Nightfall, the gods were somewhat distant, even if their avatars would sometimes respond to prayers. But outside of DR and a few select human settlements, their shrines have degraded. They might be quite upset over that. I think they’ll be kept out of the storyline for the most part, unless we run out of allies and desperately need to call for their help. I know the charr will love having to do that.

We have some indication that the bloodstones have weakened over time as magic seeped back into the world.

(SPOILERS!!!!) Truth or Lie?

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WarriorOfAsgard.3705

Couldn’t Kasmeer find out his intentions? I mean she is supposed to know whether people lie or don’t

If Kas shows up anyway. Her, Rox, and Braham have been surprisingly absent for everything going on. It makes me wonder what they’re up to.

Braham appears to be dealing with the Jormag side of things in the Shiverpeaks.

The climatic changes of Asuran Portals

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WarriorOfAsgard.3705

Maybe it just transports matter. We know it doesn’t transport enery waves or else we would be able to see trough the other side. If this is the way it works it would also prevent the transfer of the kinetic energy and so wind from blowing through or heat being transfered. Come to think of it it would probably need to disasemble the matter on one side and reasemble an exact copy on the other side or else the lack okittenetic energy would render you very flat on the other side since your movement of walking trough would be stopped :/ hmmz this needs some more thought..

Lore wise, I believe one can see what’s on the other side of the gate, the mechanics just don’t show it. There’s a few instances in Edge of Destiny were the outgoing gate shows and image of what awaits on the receiving end. The malfunctioning gate in the dwarven ruins even flickered briefly between several points before it stabilized just long enough to connect to a gate somewhere on the plains west of Lion’s Arch.

DR Graveyard - Mysterious Disappearances?

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WarriorOfAsgard.3705

Don’t know if it’s a random trigger, but some situations require a specific race or profession to occur. What kind of character where you on at the time?

Divinity's Reach's giant tent.

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WarriorOfAsgard.3705

I want to know how some of you managed to get in there. Cause I’ve been trying for an hour, but I keep crashing into invisible walls.

If you play on an EU server, I could show you ingame. It’s not something easily explained in text, and I don’t want an invisible wall to pop up there just yet.

If only NA/EU could guest between regions! I’d love to see it myself but I’m on an NA server.

Interview: Jeff Grubb, Ree Soesbee

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WarriorOfAsgard.3705

*Spectral Grasp*

Inquest

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WarriorOfAsgard.3705

They’re technically an organization that’s tolerated by the Council, they aren’t like bandits or the Nightmare Court in that regard. In fact, the Inquest backs a number of the asura council members, which gives them further credibility.

Most who aren’t in the Inquest do seem to agree that the Inquest is relatively a bad option/organization.

Someone who knows them better would probably do a better job of explaining than I.

https://forum-en.gw2archive.eu/forum/game/lore/Race-nemesis-and-relations/first#post1127131

We had a similar discussion several months ago. It also addressed the issue of the Sons of Svanir being allowed to dwell within Hoelbrak in a similar fashion.

Sea of sorrows lions arch

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WarriorOfAsgard.3705

Based on Karryn Deverol’s dialogue and the Marriner Plaque present on Deverol Island, that’s the location of Cobiah and Isaye’s house.

Need a Lore Master

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WarriorOfAsgard.3705

Here we see flawed logic in its natural habitat, the Guild Wars 2 Lore Forum. What a majestic creature. Surely you can’t be serious! The asura alone would have roflstomped to Cantha and back. Elder Dragons consume magic. Asura use magitech, with the emphasis on the magical side of everything.

Is Evon a deserter/gladium?

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WarriorOfAsgard.3705

I was wondering if Evon is a deserter because as an Charr i should be loyal to his legion and warband (according to the lore) but his warband is never mentioned. If he is a deserter does that not also mean that he is the lowest in Charr society.

You honestly need to finish the Charr Personal Story before making a thread like this. MASSIVE SPOILER:All Charr leave their warband when they join their Order, and then they even leave that to become second in command of the Pact.

Except not all charr are the player. The player is in the minority lorewise. Few charr would willingly leave their warband without orders (generally a temporary assignment) or they abandon them, which is generally frowned upon in most cases (though if your warband has decided to defect to the Flame Legion, leaving them to stay with your own legion or becoming a gladium might be preferred).

What's next to the moon?

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WarriorOfAsgard.3705

Alright I’ll look into it, though without any other information we can really only speculate at this point, even if it’s seen everywhere.

Is Evon a deserter/gladium?

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WarriorOfAsgard.3705

Go to the Black Lion Trading Post HQ in Lion’s Arch. Talk to his aide-de-camp.

He did indeed leave his legions, because he wanted to use his tactical knowledge from the legions for monetary gain.

it’s kind of hilarious and hard to imagine charr battle tactics being used to run a business though him just running a mindset of flank enemies, use lure tactics etc i could see but actual understanding of how marketing itself works with the general public just makes it hard for me to see the connection.

I think it’s a brilliant connection, one that others have overlooked until Evon came along. It’s more like a psychological warfare style of tactics. You make someone think that cannot live without a good or service then offer a means of obtaining it if they’re willing to pay. Tell them it’s a bargain compared to the effort of obtaining what they want through other means and people will flock to your store. The more battle-like tactics would be applied to the way he eliminates competition to create a virtual monopoly on the market. Sell a competitor’s goods for a better price than they do and they’ll be forced to counter your prices and potentially lose out on a monetary profit, or lose customers altogether. So far, his main rival is the Consortium, and we saw how that worked out. I would almost liken Evon Gnashblade’s risky investments to those of the real world’s J. P. Morgan. Almost….just wait for him to invest in the power industry (assuming he hasn’t already).

What's next to the moon?

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WarriorOfAsgard.3705

To clarify, is it next to the moon in multiple zones (ex. Brisban Wildlands and other areas), or one specific zone but seen from everywhere within said zone?

IMO: ArenaNet favors Evon (Unfair!)

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WarriorOfAsgard.3705

Yes, I’d have made the same argument as Konig, irregardless of who *seems* to be the favored side. It’s unfair to take sides or promote one side over another when it’s supposed to be left to the players, *not* ArenaNet, to decide the outcome.

IMO: ArenaNet favors Evon (Unfair!)

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WarriorOfAsgard.3705

VOTE FOR SUWASH!

Gods connection to the Elder Dragons?

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WarriorOfAsgard.3705

Not this again. There are at least a dozen similar threads, so I’ll make this short. The 1-to-1 of the Gods and Elder Dragons do not match up. You would compare Jormag to Dwayna and Kralkatorrik to Lyssa. Other than possibly the color of the type of corruption, they do not line up. Kralkatorrik is related to crystals, lighting, and earth. Lyssa does not match this. Jormag and Dwayna similarly have nothing in common. I suspect you would draw the connection between the Deep Sea Dragon and Kormir but they have absolutely nothing in common. The theory does not hold up, even if you replace Grenth with Dhuum and Kormir with Abaddon.

Order of Whispers Ebonhawke base writings

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WarriorOfAsgard.3705

I’ll take a look at them and see what it says when translated (assuming it hasn’t already been done).

Necromancers, why so rarely used?

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WarriorOfAsgard.3705

correct me if i’m wrong, but it seems to me that what zhaitan does and what necromancers do are two separate things that just use the same source material. as far as i can see, necromancers are just puppeteers, and their puppets are made of dead flesh. zhaitan, on the other hand, straight up resurrects the dead and corrupts them to do his bidding. after all, he gains knowledge of the corrupted’s past life, and the corrupted being is self aware and even capable of speech.

i’m not saying zhaitan pulls souls from the mists and shoves them back into the bodies, but he is definitely able to “create life”, whereas necromancers seem to be content with making flesh dolls, or as the elite skill calls them, flesh golems. and golems, as we all know, are pretty much “magic robots”.

Essentially, yes. The typical necromancer does not raise the soul when they raise the body. But the general populace seems ignorant of that fact. They also hold a certain respect for the bodies of the dead, this is especially common among norn and humans, and necromancers are often portrayed as doing horrible things and disrespecting the dead so it’s looked down upon as a sort of cultural taboo to raise the dead.

Zhaitan seems capable of both, though, seeing the body corrupted is more common. Given the already negative and stereotypical views of necromancy and add to that the devastation caused by Zhaitan’s Risen, it’s not hard to see why necromancers are generally feared among those who don’t know any better.

Down The Rabbit Hole And Back Again

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WarriorOfAsgard.3705

The steam creatures were made by an asuran "Grand High Sovereign" of a possible future and used to conquer Tyria, and then sent into the past.

Was this always here?

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WarriorOfAsgard.3705

No, afaik there’s no jumping just to pass through other than for the vista, which npcs don’t go after. I would guess he uses that path due to Fort Marriner being a trading area, as well as the dolyak accompanying him not being able to navigate the tight confines of teh ships that make up the Old Gangplank.

Was this always here?

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WarriorOfAsgard.3705

Just saw the scene – the deliverer’s name is Fyr Raggedfur. He appears from Fort Marriner (not sure if from Bloodtide Coast or the Mist portals) and heads up to the NPC mentioned above, then leaves LA via Gendarran. The dialogue between the two is as followers:

Gorgonis: Everything’s here.
Gorgonis: Run into any trouble?
Fyr: Nothing I couldn’t handle. I always make a delivery.

So there’s not really much presented. And no, no quaggans popping out or sleeping in boxes…

iirc, Fyr has a path that circles around Lion’s Arch, not sure if he’s one that disappears then comes back but i do know he goes out near Urmaug’s cave heading south.

Consequences for killing Elder Dragons?

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WarriorOfAsgard.3705

A lot of you don’t know Guild Wars 1 lore at all which tells you. I’m just going to quote the wiki here because I’m to lazy to type it. It explains everything.

“Despite the serpents’ retreat, the gods never halted their work creating the world, and with the benevolence of indulgent parents, they decided to create magic. It was to be a gift to all the intelligent creatures—meant to ease a life of toil and make survival a less arduous task. When they had finished creating their gift, they presented it to the humans and the Charr, the Tengu and the dwarves, the minotaurs and the imps, and all the races of the land.

But the gods had not counted upon one thing—greed.

Wars broke out immediately as the magical races fought for dominance. So much destruction was wrought that humans found themselves at the edge of extinction. When all seemed lost, it was King Doric, the leader of the united human tribes himself, who made the long trek to Arah, the city of the gods, on the Orrian peninsula. He gained an audience with the creators and begged them to help, to stop the wars and bring peace to the land once again.

The gods heard his pleas, and they intervened.

The forging of the world was complete. As their final act, the gods gathered back their gift of magic from all the races and trapped it inside a tall stone. They smashed the stone into five parts—four equal but opposing stones of magic, and one keystone. Without the keystone, the other four couldn’t be reassembled.

Each of the first four stones was the embodiment of a specific school of magic: preservation, destruction, aggression, and denial. Magic would still exist in the world, but the devastating power of all four types together would never again be at the command of one single creature. Those who accepted the gift would have to cooperate if they intended to use it to its fullest.

The gods told King Doric that since he had asked for peace, he and his descendants must carry the burden of protecting the stones. As an additional precaution, they used a drop of King Doric’s blood to seal each of the stones.

Then the stones were dropped, one by one, into the volcano off the southern shore of the Kingdom of Kryta, and the gods left this world forever, confident that they had balanced out their gift and circumvented greed."

That’s explains why they were called the Bloodstones and everything and why the Gods left the world. They never came back but still listened to the people until we hit GW2 lore where even contact with the Gods was gone.

It should be noted that this version of history was written by humans and contains old lore which has since been revealed to be incorrect by newer lore. The gods did not create the magic, nor did they create the bloodstones. They simply divided and modified the original Bloodstone left behind by the Seers.

Your Herald!

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WarriorOfAsgard.3705

Just look at it based on the facts.

1) The Herald knows Destiny’s Edge as they know of him and seem to regularly keep in contact with them. He also holds a certain degree of respect among them, being able to convince the members to go aid other members in dungeons.

2) The Herald does not work alone.

3) He claims to have no idea why Destiny’s Edge disbanded, which is odd for someone who is able to monitor important figures in the world and their movements.

4) He also claims to be a collector of ‘tales of great daring and heroism’.

Based on these facts, my 3 prime candidates are (SPOILERs):

1) Riel Darkwater, The Master of Whispers.
2) A guy in a similar role as Durmand in GW1, and thus related in some way to the Priory.
3) Snaff. He’s alive. Maybe he’s Branded… or a Risen, but if Glint can break free of an Elder Dragon, I don’t see why a superior intellect like him can’t even without the Forgotten Ritual.

One major flaw with #3: Snaff is dead and cremated. He wasn’t corrupted, just killed. His ashes are buried under one of the floor tiles in Zojja’s lab.

Is Tyria flat?

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WarriorOfAsgard.3705

I’m too busy to find examples for all your questions, but here’s your answer to the seasons question: http://wiki.guildwars2.com/wiki/Mouvelian_calendar

EDIT:
curses, ninja’d while looking for the link.

Too slow, bookah!

Is Tyria flat?

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WarriorOfAsgard.3705

about bloodstones

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WarriorOfAsgard.3705

It would be awesome if they would eventually make it a possibility to see the bloodstones and learn more of their history/what’s happened to them in the past 250 years. We do know that the bloodstone that was in the Bloodstone Fen dungeon was the same one that the Mursaat were going to take the chosen to in the Iron Mines of Muladune mission, so the bloodstone itself must be placed somewhere between Iron Mines and the dungeon entrance, that also means that there is a second way down there Well just thinking I guess there are 2 or 3 ways down. Because I specifically remember that the bloodstone has a hole above it to the sky, that is when I was visiting it I looked up. So even with the cave sealed, someone had to take other precautions, like perhaps building something on top of it. I’m getting all kinds of Indiana Jones vibes from trying to find this bloodstone, lol.

One minor correction: Bloodstone Fen is the one in the Maguuma Jungle. Bloodstone Caves is the one in Sparkfly Swamp.

What has done Taidha Covington?

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WarriorOfAsgard.3705

The only thing that makes her special is the fact that she attempted and ultimately failed to commandeer Peter the Lost’s ship, the Capricorn.

Wondering About Possible Future Zones?

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WarriorOfAsgard.3705

ummm…Ascalon Settlement hasn’t moved…it’s in the same location as it was in GW1.

The new capital of Kryta was built after the rise of Zhaitan and the flooding of old Lion’s Arch and the surrounding area.

The Norn's Fight with Jormag.

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WarriorOfAsgard.3705

Yes, well, I think of Aesgard when I think of Asgeir (or rather, Aesgir).

<_< It’s spelled ‘Asgard’. Or, more specifically, it’s spelled “Ásgarðr”.

Sorry, I meant Aesir – or if you want to get technical, Æsir.

Dunno why the two got mixed up in my head. (Edit: Oh, probably because my guild was talking about the Asgard and Stargate’s joke on the name ("we’re called Asgard because we guard your kitten ) earlier yesterday).

You were also talking about me

So The Dwarves Failed

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WarriorOfAsgard.3705

So they aren’t dead then? Because the Priory missions strongly suggested they were.

If you talk to Ogden during that Priory mission, he state out says that he is the last dwarf aboveground and that all his brethren are underground busy fighting Destroyers.

The dwarven race, as stated above, is considered doomed by most scholars because they’re all made of stone now and not a ‘living’ race. It would be like if all humans were killed off, but some existed as Risen – they aren’t really human anymore, even if they aren’t really dead.

Bad analogy is bad. The dwarves aren’t corrupted. Risen are. A better one would be if the Pale Tree (and the one Malyck was born from) were destroyed. There would be no new sylvari after that because they cannot breed and produce offspring of their own.

Zhaitan's dead, we can all go home now.

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WarriorOfAsgard.3705

@WarriorOfAsgard – then you just broke roleplaying rule #1 – your roleplay should never be such that it interferes with with the roleplay of others.

Neilos explained that pretty well. My point then is that I believe a MMO should be designed in such a way that it minimizes situations where players cannot share their ingame experiences in an immersive manner (roleplay together) because those experiences are mutually exclusive.

Yes, you can roleplay whatever you want in the privacy of your own head, but that’s not the point of social gaming. We come to games such as these because we also want to play with and around other people. Otherwise we could just play a single player game.

Storytelling is a very adaptable tool. One can tell many things in many ways. I believe an epic and fulfilling experience can be written for every player in such a manner that it does not create immediate paradoxes in the open world. I believe that to cause such paradoxes means the story designers have not thought things through or do not care that much about the quality of their craftsmanship.

It could be that ANet has too little experience with open world MMO’s. Or it could be that the recent trend of story uber alles, as unfortunately pioneered by the Star Wars: The Old Republic, has influenced their thinking.
SWTOR flopped because the developers did not understand what makes a MMO tick (and man was every single point I made on the pre-launch board vindicated with a vengeance). They did not respect or understand the medium in which they were telling the story and they suffered the consequences.

ANet did a far better job with the open world gameplay, which is the heart of any MMO. I think they did manage to create a fine game. But they messed it up with Zhaitan… maybe they really wanted it like that, which I think is a mistake in the long run, but then time will tell who was right, as it always does.

Actually rule #1 is don’t RP with god modders. That’s actually my #4 rule then again I also don’t RP the main story so I’ve never run into that issue.

New races and Destiny's Edge

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WarriorOfAsgard.3705

Actually the kodan isn’t really touching the norn in that picture. The hand is behind the norn and not visible. In the Manifesto trailer this is illustrated more clearly. What appears to be the kodan’s hand on the norn’s shoulder is really part of that norn woman’s armor.

Zhaitan's dead, we can all go home now.

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WarriorOfAsgard.3705

Ok let’s then discuss this: let us say you have killed Zhaitan and then go back to the beginner area and meet me. I haven’t killed Zhaitan but am in fact gearing up to do so. Can you roleplay that you killed him in front of me?

Yes.

Nobility/Civilized-ness of Monster Races?

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WarriorOfAsgard.3705

Growl voice acting doesn’t match their theme of primitiveness at all, it’s very clean and clear sounding and doesn’t strike people as “These are ape men”.

This might be intentional though, as Growls primitiveness might not apply to every aspect of their being. Growl might lack greatly in many forms of intelligence but they might have a very high linguistic intelligence. This could explain how they retain a non-broken dialect of New Krytan (and picked it up) and why they use poetic phrases that don’t reflect their inability to comprehend advance concepts such as civilization.

The dredge are a different story.

You need to remember that historically, Dredge were once very primitive and that stereotype might have clinged to them despite advancing just as quickly in industry as the Charr.

The Dredge are an oddball due to A-nets failure to flush out and explain some the relationships between the ruling races and the Dredge, especially the dredge as a villain. It was suggested in a thread on the subject by an A-net dev that the reason the dredge aren’t taken seriously outside of the Durmand Priory is due to the Norn viewpoints of various races in their current residence at shiverpeak. The Norn a very hardy and life loving race that have a penchant for dominating races they see as weaker. While the Dredge have powerful tech, and can be assumed to be physically strong (Incredibly fast diggers even without iron digging armor), they are suggested to not be much of a threat or “challenging opponent” to the Norn. Or the Norn might be intimidated by the Dredges effort to take control of all of shiverpeak and therefore choose to insult them for their once primitive nature.

The Dredge are not really culturally evil like the Krait, their main desire to desecrate the remains of those that enslaved them and try to establish power in shiver-peaks, likely to show the world that they are the true inheritors of Dwarven civilization and to garnish respect from the currently ruling races, which I feel they deserve. Why no one has decided to attempt a peace treaty with the Dredge is beyond me, but again it might be a pride issue with the Norn among a leadership issue with the dredge. Some of the reason the dredge have been so inconsiderate of the current elder dragon situations and the boundaries of the territories claimed by other races is likely due to the fact that the leaders of the moletariat are essentially insane due to Inquest influence.

I never thought if it that way but it would make sense that they’re strong in the linguistic department. They’re relatively primitive compared to other races because they can’t stop fighting over which religion is the “right” one long enough to work together outside small tribal groups. Maybe the ones who have settled in Lion’s Arch can learn a thing or two from the city’s other inhabitants?

Nobility/Civilized-ness of Monster Races?

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WarriorOfAsgard.3705

Inquest: The Real Reason Other Races Can’t Have Nice Things

Nobility/Civilized-ness of Monster Races?

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WarriorOfAsgard.3705

Well the grawl are a very spiritual race so I wouldn’t be surprised if they believe in some sort of afterlife. Dredge have their own government and some are starting to rebel because they believe they’ve ended up trading one group of slavers (Stone Summit) for new masters (current dredge leadership). They’re held in contempt by the norn because they’re mostly hostile and attack outsiders/non-dredge on sight. They’re also not as “in tune” with the world around them as the norn which can cause friction at times. This tendency also seems to have an effect on dredge-kodan interaction because the cause imbalance in the world.

When were the Norn first discovered?

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WarriorOfAsgard.3705

The first mention of them is at the time of the battle with the Great Destroyer (1078 AE). I would expect the first encounter with humans would be whenever the Ebon Vanguard discovered the Eye itself. The charr knew of them at least as far back as the Searing because it was the norn who allowed them to cut through the Far Shiverpeaks so they could then turn south to invade Kryta.

Tastiest Race?

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WarriorOfAsgard.3705

I think you guys are confusing species with races.

Sentient beings – people.

By your definition skale are people. Sapient would more appropriately describe the races while sentient describes the more animal-like creatures of Tyria.

Zhaitan's dead, we can all go home now.

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WarriorOfAsgard.3705

Who are you to say what another person can or cannot RP? In the RP world that’s godmodding to suit your own views. Just because you can’t be kittened to say he’s already defeated doesn’t mean someone else has to say that as well. Furthermore, I’m not RPing with the NPCs, I’m RPing with other players, so I can choose to ignore them. That is simply a mechanics issue for me.

Was about to write the same.

@ Gaudrath: I don’t RP myself, but I know people who do and they have no problem with the game as it is, because they use their imagination, something you should be able to do too if you claim to be one. Otherwise, I think the majority of the community hardly cares about you not being able to RP, because the game is not RP friendly. In other words, I’m going to ignore future “it breaks my immersion QQ!” posts. They have nothing to do with lore anyway.

Good to know I’m not the only one

Zhaitan's dead, we can all go home now.

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Posted by: WarriorOfAsgard.3705

WarriorOfAsgard.3705

Who are you to say what another person can or cannot RP? In the RP world that’s godmodding to suit your own views. Just because you can’t be kittened to say he’s already defeated doesn’t mean someone else has to say that as well. Furthermore, I’m not RPing with the NPCs, I’m RPing with other players, so I can choose to ignore them. That is simply a mechanics issue for me.

Zhaitan's dead, we can all go home now.

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Posted by: WarriorOfAsgard.3705

WarriorOfAsgard.3705

sigh Let’s not start the whole issue of the “contradictory” (ignoring the misuse of the word) again.

Yes, I have met roleplayers, and a group of roleplayers, and it does get tricky when you create your own story – or, god forbid, everyone claims to be the one individual hero who saved the world in the same situation. (Side note: when I said “just the overall lore” I meant that you can’t openly play a god who created the world without issues with other roleplayers).

Typically, roleplayers I know do ignore personal story for their characters’ stories – I do too, though I don’t roleplay I do enjoy giving my characters backgrounds and personalities, which don’t work with the personal story. As such, it is my stance – and the stance of the roleplayers I know – to ignore what the NPCs say at present unless it’s meant as real-time (e.g., you’re roleplaying in the time the actions and sayings are happening), but always acknowledge that it’s said (e.g., it’s either present or past) – it’s all up to the roleplayers themselves to set up the rules around the roleplaying. That’s how I was introduced into the world of roleplaying, even in these kinds of games.

But yes, it is canon that Zhaitan dies before the karka come about. Whether or not your character was there for Zhaitan’s death is, as I said, completely up to the roleplayer – those who limit themselves to what they’ve played as being their characters’ experience have a very poor imagination.

That’s also how I was introduced to the roleplaying world. For me, Zhaitan is and will always be dead. Also, since I have choosen for my characters not to play a significant role in the Elder Dragon’s actual defeat, I have no problem ignoring the open world. Limitation based on game play pretty much ruins most RP stories anyway.

Complete globe of tyria.

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Posted by: WarriorOfAsgard.3705

WarriorOfAsgard.3705

I’ve only seen one screen shot of the scepter and it’s hard to be certain. This is a flattened texture of the globe pulled from the .dat file.

Attachments:

Polearms.

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Posted by: WarriorOfAsgard.3705

WarriorOfAsgard.3705

It could be for the one standing in Rytlock’s office.

Ebonhawke + Ascalon

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Posted by: WarriorOfAsgard.3705

WarriorOfAsgard.3705

So the question is, what will become of Ebonhawke? Will it become, much later down the road, the new “Rin?”

I could see that happening.

Ebonhawke + Ascalon

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Posted by: WarriorOfAsgard.3705

WarriorOfAsgard.3705

If anything I would expect some of the Ascalonians in Rurikton to be the ones to resettle around Ebonhawke first, if only for the fact that they live in close proximity to the asura gate leading to Ebonhawke. Those in Ascalon Settlement who still regard themselves as Ascalonians first might return later. There will be those in both locations who will choose to stay as well, most likely those who are either unable or unwilling to return.

How does Arah Exploration make sense?

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Posted by: WarriorOfAsgard.3705

WarriorOfAsgard.3705

Yes, there were undead made by the Cataclysm – but said undead were taken out of Orr by Vizier Khilbron. And Zhaitan had made brand new undead since. So no, you cannot argue that no Risen is made by undead.

I always thought that the Risen in the Orr maps were the original Orrians – they have corals and stuff growing on them which would seem, to me at least, indicate that they spent a lot of time at the bottom of the sea.

Then you have the “new” Risen that launch attacks on Tyria, these do not have corals and stuff growing on them because they are made up of the recently deceased in Tyria.

I do believe that somewhere I read that upon awakening Zhaitan took control of the shambling undead of Orr that were left after Khilbron was destroyed.

I just looked it up and the article I was thinking of was the wiki page of the GW2 wiki for Zhaitan, and it was uncited.

Some of the undead seem to have remained in Orr (the less militant individuals at least) while the soldiers are the ones who appear to have followed the Vizier. Most of the soldiers seem to have been destroyed while those remaining in Orr seem to have wandered. We don’t know how long it takes for typical undead to “die” due to decomposition though. We also know that Zhaitan raided the Orrian crypts as well so some of the Orrian Risen, such as royalty and nobles, were already completely dead at the time of corruption. My theory is that those undead who were locked in a state in which they didn’t know they were dead are the ones who we see as nobles, servants, animals, and farmers. Perhaps little magic was needed to corrupt living corpses which explains why they aren’t as powerful as the champions and lieutenants. This doesn’t account for the Risen giants though. My theory there is the giants wandered into Orr some time after the Cataclysm but before Zhaitan’s awakening and were simply in the wrong place at the wrong time. Being larger could mean more magic was involved in the corruption resulting in them seeming more powerful than the common Risen but still not as intelligent. Possibly the magic needed for minimal corruption increases with the size of the corruptee?

Whom do the Lionguard serve?

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Posted by: WarriorOfAsgard.3705

WarriorOfAsgard.3705

They are commanded by Morgus but I think they are still heavily influenced by the Krytans.

No, they are commanded by Magnus the Bloody Handed.

Does Rytlock have any family?

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Posted by: WarriorOfAsgard.3705

WarriorOfAsgard.3705

Families are recognized but adult charr have very little contact with their parents or offspring, but sometimes keep tabs on each other for events which could reflect back on the family’s reputation.

Whom do the Lionguard serve?

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Posted by: WarriorOfAsgard.3705

WarriorOfAsgard.3705

The Lionguard always have been the protectors of the city of Lion’s Arch and nothing else. We do not know what the name of Kryta’s army was before their war with the charr, and the rise of the White Mantle. But I specifically remember during the War in Kryta, when Salma was speaking of returning to Lion’s Arch, her being unsure whether the Lionguard would side with her or if she would have to fight to take the city. To her joy, and everyone else’s they sided with her and allowed her to enter the city. So it seems that their loyalty is city first, and Kryta/Monarchy later.

They used to be the primary army and military unit of Kryta before the rise of the White Mantle, that’s why they chafe at them because they’re being marginalised. Their loyalty seems to have been to Kryta and the throne primarily, but they were based in Old Lion’s Arch because it was the capital of Kryta. So if the current Lionguard are indeed the remnants of the originals that would make them traitors and rebels of Kryta. I still think the originals were wiped out and this new breed are just copies.

Yes, they used to be a large part of the Krytan military, but the White Mantle took away most of their power and the Seraph, who were more capable of defending Kryta. They were also created as a symbol of the reunification of Kryta by combining citizens, ex-White Mantle, and former Shining Blade members. At the time, the Lionguard’s power had already been reduced to guarding the city. They may have continued but their duties were less official than before and by the time of the flooding of Lion’s Arch they were already tied more to the city than to the rest of Kryta. The new Lion’s Arch would have needed a police force, and with few, if any, official ties to the Krytan monarchy, the surviving members (likely those not in the city itself at the time or those on higher ground) would have been the perfect candidates for the job because they already had the training that would be necessary to run and protect the new settlement.

If they are just copies then they cannot possibly be traitors. Also, given the time that has passed, the current Lionguard are descendants at best, ruling them out as traitors. You may have the odd norn who has lived that long (unlikely) as a member of the Lionguard, but even then, the fact that they are norn, not human, nullifies the traitor argument. Even if you are correct and the original Lionguard were technically betraying Kryta in the service of the new Lion’s Arch, those individuals are long dead so at this point it’s not even an issue for the existing Lionguard. I would think, given the tragedy that occurred, the king or queen of Kryta at that time would be lenient and pardon them in light of their unique situation.

6th playable race, what's your top 3 pick?

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Posted by: WarriorOfAsgard.3705

WarriorOfAsgard.3705

Tengu, Largos, Heket (so we can got to elona… Hylek are tyrian Heket are elonian.)

That’s actually a valid point. Technically they aren’t the same thing so it might be possible for them to become playable while their Tyrian cousins are a minor race. +10 points for thinking beyond Tyria but not too far. :P