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Severe Sense of Decline?

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Posted by: Wizzlock.3492

Wizzlock.3492

Rose tinted glasses…all of the ‘new’ armors in the gw1 expansions were redskins of prophecies…and a lot of the new skills were just duplicates.

2 years in gw2 still has more than gw1 did at this stage.

Agree about skins, hard to agree with anything else.
To be honest it feels more like – 1 year and GW1 had more than GW2 has in twice longer time. But it’s rather subjective, don’t You think?

Severe Sense of Decline?

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Posted by: Wizzlock.3492

Wizzlock.3492

Unfortunately you are comparing apples and oranges based on your own assumptions.

To be honest – I think he have every right to do so. He compare apple to orange, only because he bought apple and got orange instead. It’s not his fault that Anet on many ocasions (prior to release) said things like “everything You love from Guild Wars with everything You love from open world MMO” (more or less).

I don’t know about OP, but I bought GW2 because it was supposed to be sequel to GW1 and I’m still in love with that game. Based on promises and reassurance from Anet I paid for a product that actually never existed.
Don’t get me wrong – poor or biased reviews sold to me many, oh so many games I would never buy otherwise (Dragon Age 2 – I’m looking at You!), but it’s one thing to get overhyped about something, and other to buy apple and find orange in the bag. Really tasty orange to do it justice, but still – it’s not an apple.

I really want to play this game again but it needs an expansion

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Wizzlock.3492

Just to point simpler math:
GW1 = buy2play = expansions & updates

and both superior to the GW2 updates in my humble opinion. If anything, GW2 bussiness model screams for bigger cash injections, so expansions would be logical. But as always – I don’t see whole picture, maybe I’m wrong and Anet is right. I just wonder why I don’t play anymore… (still read forums XD)

And yet for some reason they basically stopped with it about 2 years after release and didn’t return to the same format with Guild Wars 2. So it seem rather likely that said model didn’t actually work.

Maybe. Or maybe the GW2 get green light and looking how outdated GW1 gaming mechanics was, Anet decided to bin “Utopia” and roll with the punches. We would never know!
Only thing I know is the fact, I’ve spend much more money on GW1 in 2 years than GW2 and I do not regret single penny. While every buck I have spend on GW2 above the box price, I consider wasted. But it’s just opinion – You don’t have to agree.

I really want to play this game again but it needs an expansion

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Posted by: Wizzlock.3492

Wizzlock.3492

I agree with the OP to some degree.

As a recently returning player I can tell you first hand that I did not come back to the game due to any form of marketing. A marketed expansion would likely bring a large number of players to give the game a second or third try.

The idea of an expansion though is not so great as the “box2play” model would see current players kittening. The problem is with no real marketing to the gaming community, through say twitch (gw2 has a very small twitch community) it’s likely players will only return to see whats going on when they are bored or waiting for something to happen in their primary game.

Living story updates every 2 weeks will most likely not even be heard about by most players that have already quit.

This!
Nowadays I only log in to the game for 15 seconds every 2 weeks (and that only when my friend remind me to). I log in on my toon parked close to the chest on karka JP, click to open the chest, click to unlock the LS, click to turn off the game. Probably I’ll fly through the “new content” when whole season will be over – I think 2 evnings will suffice (I base that on my personal expirience with LS so far) and I’ll be away again. Actually no need to “return” to the game. The only inconvinience is to log every 2 weeks to unlock episodes. I could pay for them, but to be honest – I don’t actually feel, that devs deserved more money from me. I was supporting them for a really long time and then the game shifted direction, so yeah. Not now, not anytime soon I belive.

I really want to play this game again but it needs an expansion

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Wizzlock.3492

Someone mentioned WoW so I thought I would point out:

WoW = sub = expansion plans
GW2 = box2pay = updates

Simple math. Can’t make expansions when you can’t pay the devs.

Just to point simpler math:
GW1 = buy2play = expansions & updates

and both superior to the GW2 updates in my humble opinion. If anything, GW2 bussiness model screams for bigger cash injections, so expansions would be logical. But as always – I don’t see whole picture, maybe I’m wrong and Anet is right. I just wonder why I don’t play anymore… (still read forums XD)

Harder, and harder to come back to GW 2

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Wizzlock.3492

Isn’t Dragon Age: Inquisition a single player game? In fact, I’m almost certain it is. That’s a completely different type of feedback. You can’t play a game like DA:I, then comment on the forums about features you’d like to see added. It’s not that type of game. What ships at release is essentially what you will get, save for bug fixes, and then of course paid DLC which they are famous for. And even then I doubt they look at player feedback on that.

For single player games, players seem to trust the developers to make it how they like it, if not people are just disappointed and move on. For MMOs, the players seem to think the developers are a bunch of greedy, buffoons that don’t know anything about their own game or what their players want and will complain incessantly long after they’ve quit the game. Quite the dichotomy actually.

Are you saying that anyone who has ever played a MMO, has never played a single-player game (like Skyrim)?

He’s just saying that the feedback’s not the same for a MMO vs. a single-player game, not necessarily the playerbase? I’m not sure how that could be missed.

In regards to that point though, MMOs can actually be changed – single-players generally can’t be. It’s in the way certain mechanics work. It’s a lot easier to change how a skill functions in Guild Wars 2 than it is to, say, make a complete overhaul of how sneaking works in Skyrim. So yes, naturally players will take it all or nothing in a single-player game and voice their concerns when it comes to a MMO – because the MMO still has some potential for change.

There won’t be any major overhauls, such as dodging won’t suddenly be eliminated for vastly superior defense. There’s far too much backbone built on that particular mechanic, just like there’s so much backbone built on sneaking or smithing in Skyrim.

It’s all about that contextual relationship between what can be reasonably changed/added and what is a complete overhaul of backbone mechanisms.

For the record – I do agree with You, just want to point an exception to the rule. D3 got exactly this kind of overhaul in a singleplayer game (with box addon), based on playerbase reception and feedback. The line between feedback for MMO and feedback for singlepayer games may become blurry in upcoming future. Not to mention players made modding and stuff, but that’s beyond original creative team.

Harder, and harder to come back to GW 2

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Wizzlock.3492

I’m not sure most reasonable people would agree with your interpretation. He doesn’t directly say he wants “gear progression” – in fact, here’s the actual quote:

simply only for “Reskinning purposes”. By this I mean of course, there is no more progression after level 80, you’re the same, but only look different. The difference between gear had halted.

There’s no more progression after 80. Basically, very little you do after 80 can allow you to experience the game differently. Which is true in some respects, primarily those respects being that only so much stuff works well and new content is being designed to deliver to those who made the rest of the game easy by their own decision, which makes it even more marginalized than it was before.

Given his poor grasp of grammar in the first place (likely primary foreign language), I think we can rule out any set in stone definition that his only idea of progression is a gear treadmill and the only differences he’s talking about is in regards to the rating.

And without any suggestions of what he wants, there likely won’t be any way to tell what kind of progression he wanted past 80, only thing we can know is that he felt dissatisfied with a lack of progression because of gear (which could also mean marginalized gear and usefulness).

Thank You!
I wrote more or less the same thing, but I made mistake of pinpointing it to someone manipulative statemants from all over the forums, and my answers were deleted. Because – You know. My offtopic is offtopic, when someone else offtopic is THE TRUTH!. And on the other side – english is not my first language, so I never would do this so fluently.

Good to see some people do not like to generalize and try to look for real meaning and not the easiest answer. Sometimes (and that times are always) I think that white knights of MMO forums do more damage in name of protecting games name, than they actually help it. But that’s just my opinion.

Harder, and harder to come back to GW 2

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Posted by: Wizzlock.3492

Wizzlock.3492

In this case I believe Occam’s Razor is the best policy. Stats are the simplest explanation. If he meant something else, he should have said so.

Hmm – that would call for OP to be realy familiar with game. If You wrote such thing – I would agree with Your interpretation. But we are talking about someone who doesn’t recall correct name for Fractals. So You want me to belive he follows correct path of knowledge right for a hardcore gamer?
I don’t say You are wrong – I say You are missinterpreting his words. At least with that much data we have.

And above that all – it’s OP opinion. Even if Your interpretation is right, he have right to his opinion. You can take it or leave it – Your choice.

So your interpretation is based on a single word? Not very substantial. He told us that he has been playing since beta on and off so i doubt that he doesn’t know what runes and sigils are.
These aren’t things that only a hardcore player would know. You are grasping at straws it seems.
Anyway would a new player not be able to ask for gear abilities in a straightforward way rather than in a way that makes the simplest explanation be that he wants more stats?
Why can’t we oppose an opinion and must accept or avoid it? This especially if it trying to have an effect on the game and trying to spread.

What word exactly?
We didn’t understood each other. I say I had different interpretation and didn’t care that much. I was more interested in other things OP wrote. There are many things in OP rant I do not agree with, I do not need to “insert” anything he could or could not be thinking.

Harder, and harder to come back to GW 2

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Wizzlock.3492

What makes you believe that he meant special gear abilities rather than stats? Don’t we have runes and sigils for that?
You seem to be stretching his words a lot.

Actually I wrote about what I was thinking while reading OP words. It’s not streaching, I really was thinking about it (too much D3 latley).
To say that what I was thinking was exactyl what OP had in mind? It would be to write “arrogant” on my forehead. But I’m not to hasty to jump to conclusions.

Whot I ment is – I don’t agree with Vayne, because I automaticly had other interpretation. If his interpretations is right or not – it doesn’t matter without more data. There are other interesting aspects of OP rant, that we can look at.

Harder, and harder to come back to GW 2

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Posted by: Wizzlock.3492

Wizzlock.3492

What do you make of this paragraph from the OP?

“Eventually that came to an end when we found out the weapons/armor, even fractual stuff did next to nothing, and was simply only for “Reskinning purposes”. By this I mean of course, there is no more progression after level 80, you’re the same, but only look different.”

Well -frankly I was thinking about new abilities of weapons (You know – attributes, special abilities) – expanding the flat progression. I don’t know what You were thinking about. New level cap? New weapon tier? I don’t like those ideas. OP didn’t specify his idea od “progression”, so I will be nice enough to not put any words in his mouth.

There are only two things that will differentiate a piece of armor or a weapon. It’s looks or it’s stats. The OP is complaining that it only looks different. That means he wants more stats.

Unless of course you can find some other meaning in that paragraph.

Sure I can. To be honest – I haven’t thought about what Youthought… which says something about both of us, don’t You think?
Basicly – we have 4 Primary attributes, and 5 Secondary attributes. I think there is room for some special effects. I could give and example from Diablo 3, where we’ve got so much crapy weapons with crapy stats, but some have really cool bonus effects (armor for obtained coins, %chance for coin burst enemy etc.) in contrast to GW2 weapons which, You know – are so special, every and each of them, that actually non of them is. They are all the same – few choices, less viable etc.
I do not say same system will work in GW2 – no no no. But I do say I would welcome some diversity for this long stale layout we have.

He doesn’t want things JUST FOR APPEARANCE. A special affect is appearance. He wants stats. It’s clear from what he’s saying.

Sorry you can’t see that.

Sorry – now You are putting words in MY mouth. I do not like this and I do not appriciate this. let me give You example:
You say – “A special affect is appearance”
I say – “special effects. I could give and example […] armor for obtained coins, %chance for coin burst enemy etc.”

And again – You say what OP wants – “He wants stats. It’s clear from what he’s saying”. But it’s based on Your interpretation of his words, NOT his actual words. Good luck in real world with that attitude. So please point me to a place where he wrote:
“He wants stats. It’s clear from what he’s saying.”
Because I don’t see it. I see where Your interpretation comes from, and maybe You are right, but without clarification from OP, You sir are over-interpreting, or in other words – lying.
Sorry that I can see more, than just “I don’t agree with him = he’s wrong!!!” game. I’m so so soooo sorry.

Harder, and harder to come back to GW 2

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Wizzlock.3492

What do you make of this paragraph from the OP?

“Eventually that came to an end when we found out the weapons/armor, even fractual stuff did next to nothing, and was simply only for “Reskinning purposes”. By this I mean of course, there is no more progression after level 80, you’re the same, but only look different.”

Well -frankly I was thinking about new abilities of weapons (You know – attributes, special abilities) – expanding the flat progression. I don’t know what You were thinking about. New level cap? New weapon tier? I don’t like those ideas. OP didn’t specify his idea of “progression”, so I will be nice enough to not put any words in his mouth.

There are only two things that will differentiate a piece of armor or a weapon. It’s looks or it’s stats. The OP is complaining that it only looks different. That means he wants more stats.

Unless of course you can find some other meaning in that paragraph.

Sure I can. To be honest – I haven’t thought about what You thought… which says something about both of us, don’t You think?
Basicly – we have 4 Primary attributes, and 5 Secondary attributes. I think there is room for some special effects. I could give and example from Diablo 3, where we’ve got so much crapy weapons with crapy stats, but some have really cool bonus effects (armor for obtained coins, %chance for coin burst enemy etc.) in contrast to GW2 weapons which, You know – are so special, every and each of them, that actually non of them is. They are all the same – few choices, less viable etc. And there is always place and time to think outside the box… especially when Tyria box seems to be shrinking!
I do not say same system will work in GW2 – no no no. But I do say I would welcome some diversity for this long stale layout we have.

(edited by Wizzlock.3492)

New heavy shoulders off-centered ?

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Wizzlock.3492

And now I can’t unsee it…

when is cantha ?

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Wizzlock.3492

People do keep to bring up going to Cantha now and then.
But do we actually have any real reason to go there, or is it simply a case of: “It was in Guild Wars 1 so we should have it in Guild Wars 2 as aswell!!!”?

I do love how You complain when people speak for other (“we actually have any real reason”), while You do the same all the time.
If You don’t have any bussines in Cantha, it’s Your own problem.
Me? Personally? I do have business there. I have at least 1 toon with heritage from cantha, I have all that Anet giberish shoved in me with “Winds of Change” and there are many reasons lore-wise to go there:
-Dragon to kill
-(probably) only (I hope still) livig dragon that is (I do belive) friendly – Kuunavang
-Tengu were strong there, so parts of Dominion of Winds lore probably is heavily linked to Cantha exodus
etc. etc.

The only reason why we don’t getCantha is because Anet is focusing on different content. Their choice, not mine.

New Narrative Director at ANet

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Wizzlock.3492

If this new Narrative Design Director was involved in improving LS season 2 storytelling, I need to say – good work. Hire more people like her (fire LS season 1 staff if needed, or at least consider it if not needed), and hire people like this to other departaments..

No, no no. Don’t fire them, put them to work learning why she works this way and trying to do better.

I don’t know – I know so many talented writers who struggle and can’t get the job, and I see Anet writers, who can spill one good story in almost 2 years. Taking language barrier aside, I am confident enough in my own skills to do better. I’ve seen many people hereon forums with lot better stories than Anet team did. So I thnk it would be better and cheaper for Anet to hire people with imagination, than to teach their own writers to do the job. Alas! Imagination is so hard to learn…

Harder, and harder to come back to GW 2

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Wizzlock.3492

There are so many flaws with the OP, I’d have to make a post almost as long as the OP to list them. Staring with the wrong name for Fractals, then talking about gear progession like that’s something people came here for, and moving on to people dying in dungeons which made them give up.

If they changed this game to make it something you play, OP, I’d leave. What you want isn’t really what this game was designed to be. It was DESIGNED to be about skins, not stats.

Hello again
Please do point me to a part of OP rant, where he’s all about “stats”, You know.
I really would like to give You 2 advice, that You are like to spread all around other topics:
1) Don’t put words in someone else mouth. What OP wrote and what You are saying are two totally different things. You blame him/her, for Your own interpretation (or even over-interpretation) of his words. Funny. But not so much
2) State own opinions. Do note, that OP is stating his genuine opinon. There’s no statments like “we” or “this is wrong”. He’s talking about his own expirience and feelings. Have guts to respect that, especially when You demand it from people with most of threads I’ve seen You.
Cheers

(I do not agree with all flaws that OP mentioned, my leave was dictated by other subjective reason)

New Narrative Director at ANet

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Wizzlock.3492

At last! (yeah – I know post is over month old – it slipped me before)
I can’t say I know lot about Leah Hoyer work, because I don’t know a skritt, but that’s much desired change. Story departament in Anet was really lacking on… well, let me say – profesionalism, from a lack o better word.
If this new Narrative Design Director was involved in improving LS season 2 storytelling, I need to say – good work. Hire more people like her (fire LS season 1 staff if needed, or at least consider it if not needed), and hire people like this to other departaments..

Mordremoth usually dies last for a reason.

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Wizzlock.3492

…every time an Elder dragon died the other Elder Dragons got stronger (as they didn’t have to share the total magic pool with as many other dragons). The last Elder Dragon standing would thus be the strongest Elder Dragon – as it would get to soak up the most magic.

Let me get that out of my system…
You are telling me that Mordremoth will take mashing 2 buttons to kill (instead of zaithONE) and sixth dragon will be full 6-button mashing extravaganza? It’s getting serious now – how the model recipient of “Anet casual design gameplay” will take it?! Not too many buttons?

On more serious note – really neat theory. I like it a lot

(edited by Wizzlock.3492)

Post Mortem

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Wizzlock.3492

Wishfull thinking, but I see 2 problems here:
1. Anet would need to communicate with own playerbase
2. Anet would need to know why they do the stuff they do

For the first one – they had more than 2 years to work on that, and the communication simply suck. I don’t say, that they can’t change it, but I don’t believe they will even consider it. They tried – they actually tried some time ago (3-4 months I think?) and utterly failed (in my humble opinion ofc).
About second – let me just point out things like, changing the leveling system (elite slot unlock moved to lvl 40 and down -almost back- to 31), gem store, trait system, changes in lore…
…oh skritt! I’ve become hater! We’ll it suits me right for now XD

Yes, it’s wishful thinking.

We can’t change past communication but hopefully we can make it better going forward. And maybe if time permits there can be post mortems for previous releases like the traits.

Sure, and I agree with You.
Maybe with this kind of attitude from Anet I wouldn’t leave the game (I still read forums – I care about Guild Wars brand, not so much for GW2…). For now, I really don’t like the direction that game is set on, I do not like the attitude of Anet (I would call it pure arogance from lack of better word in my vocabulary, but it’s might by just me), and I really really hate the feeling that creative team have no idea what to do with the product. All their “major plans” looks like duct taping bulletwounds, not planned moves on chess board.

Post Mortem

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Wizzlock.3492

Wishfull thinking, but I see 2 problems here:
1. Anet would need to communicate with own playerbase
2. Anet would need to know why they do the stuff they do

For the first one – they had more than 2 years to work on that, and the communication simply suck. I don’t say, that they can’t change it, but I don’t believe they will even consider it. They tried – they actually tried some time ago (3-4 months I think?) and utterly failed (in my humble opinion ofc).
About second – let me just point out things like, changing the leveling system (elite slot unlock moved to lvl 40 and down -almost back- to 31), gem store, trait system, changes in lore…
…oh skritt! I’ve become hater! We’ll it suits me right for now XD

Lets talk about the new Gem conversion [Merged]

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Wizzlock.3492

Well – I guess Anet needs to ingratiate to new players. If even percentage of veterans feels as much insulted as I am, they stopped playing long time ago and the numbers have dropped. Oh how they dropped (balls). Not that we ever gonna see any statistics about it.
Still – reading forums, just to see how deeply devs pants are on fire is a lot of fun

(edited by Wizzlock.3492)

does GW2 have a future?

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Wizzlock.3492

(…) Context is often everything, but so is jamming words into people’s mouths(…) .

Yeah. He’s doing it constantly, as long as I remember.
And do note – he never acknowledge he’s wrong, even if You catch him on contradictions, nor he acknowledge You’re right, when You are. Sometimes he’s right, I’m not saying he’s not – but if You agree with him on 1 point out of 10, he takes it like complete win on all accounts. So much for constructive criticism.
And try to forget to write “it’s my opinion” (which is obvious) and You’ll be jammed with accusations of lies and spreading misinformation

And the people I argue with always admit they’re wrong. lol

I agree with these people so they’re right. Logically speaking, we can’t all be right. Anyone most of the time, I don’t talk in absolutes. I’m more careful with how I speak than many.

And I wouldn’t talk about lying much after a post like yours.

Well – I will try to use Your weapon.
We’ve ben doing this dance for more than a year and a half? Taking into consideration, I left since xmas’13 till 2 months ago, and now left again, visiting only forums (more fun than playing). We’ve been talking in about… 50 topics? 80? Maybe more.
I remember to admit I’m wrong more than 10-15 times… because guess what. You were actually right! Yep, I can’t believe it as well!
But hey – I never eeeeeever seen You do it. No matter if it was in dialogue with me, or in any other thread, I wasn’t involved above simply reading.
Whenever I (or anyone else) pinpointed You to weak point of Your logic, to the flaw of this particular change of thoughts, there was no answer. You either ignored that point and focused 100% on others in our discussion, or You complitly left without a word. And my feelings were hurt…

does GW2 have a future?

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Wizzlock.3492

(…) Context is often everything, but so is jamming words into people’s mouths(…) .

Yeah. He’s doing it constantly, as long as I remember.
And do note – he never acknowledge he’s wrong, even if You catch him on contradictions, nor he acknowledge You’re right, when You are. Sometimes he’s right, I’m not saying he’s not – but if You agree with him on 1 point out of 10, he takes it like complete win on all accounts. So much for constructive criticism.
And try to forget to write “it’s my opinion” (which is obvious) and You’ll be jammed with accusations of lies and spreading misinformation

Would you like an open world dungeon?

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Wizzlock.3492

Nope.
It’s the same dance that we have with raids. Tequila and Wurm are kinda simmilar to raid boss thingy. I’m not big fan of raids but I’m not that much against them. But I would prefere to have my raid boss inside instanced raid, where I can actually do valuable contribution, than in OW, where I fight mostly with lag, lag spikes, and fps drops. Oh – and with lags (and no, my rig ain’t that bad).
But hey – that’s only mine opinon :P

We Are Not Metrics

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Wizzlock.3492

Take the warrior nerf as an example. A lot of people hate it. A lot of warriors are really not happy with it. But it was clearly something that had to be done, because whenever you see on a forum that the warrior is pretty much the best profession to use in every area of the game there’s a problem.

Depends. Warrior was best proffesion to use in every area of the game, not because magical overpower that had to be nerfed, but because of the design of encounters in the game.
As You said – You are looking at the leaves, not forest. Or the oher way around? We can debate on it for hours.
The thing is – there were 2 ways to “fix” this situation:
-nerf warrior.
-work on other professions to make them viable to a game design in comparable manner to a warrior.
Geuess which one was cheap and easy to do, and which one needed large amount of work? And again – which one is looking like a bandaid for a larger problem and guess which one I find right? More – which one was easy to read from metrics and which was behind our motivation?
Again – problem with warrior was a same problem, that Anet had with zerker builds. It’s not the players fault that almost all encounters in game goes same road. Players work with what they have, and the zerker was the answer. Changing zerker was the bandaid same way that changing warrior is. What Anet should do, is to keep the promise of a good fights in-game. Working on the battle model until it no longer gratify zerker above anything else. But again – nerfing zerker is easier. Cheaper. Faster. And it’s dumbing the game instead of enriching it.
But he-heeey – it’s my opinion.

And your opinion on how to change things goes against what any game designer will tell you.

There are already complaints that the game is too face roll easy. If every single profession was buffed to where warriors were, everything in the entire game would need to be redone. Every encounter. Every creature. Every dungeon.

That’s the big picture.

What is funny – I never said other professions should be buffed. It’s your assumption. What I did say – classes other than warrior are insignificant from the game design point of view and that need to be changed. That is the game design flaw that sooner or later will had to be adressed. Nerfing warriors stats ain’t enough, while he is most suited to playing the game design only road.
Diversity – that’s something that Anet failed to deliver at the beggining of the journey, and what will drag game down for months and months (2 years now, with nerf bandaid fixes that leads to another nerf bandaid fixes, that will lead to… ), or become irrelevant in future if the games move to another level (moving the lvl cap or redoing some parts of game like they did with “Tequilla”).
Of course my opinion goes agains what every game designer would tell me. That’s why I’m getting paid for geting jod DONE not “done”. And I said – they took cheaper road, not the right one and I stand for that. It’s easier to shift the problem from one side to another, than eliminating core of the problem. Easier and for a quite a long time – cheaper. I think 2 years of juggling with this and it’s still cheaper (not that it’s better for players – because I belive it’s not).
Your opinion on the other hand… well – it’s in almost every post I’ve seen in this forum, so yeah – hard to argue

We Are Not Metrics

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Posted by: Wizzlock.3492

Wizzlock.3492

Take the warrior nerf as an example. A lot of people hate it. A lot of warriors are really not happy with it. But it was clearly something that had to be done, because whenever you see on a forum that the warrior is pretty much the best profession to use in every area of the game there’s a problem.

Depends. Warrior was best proffesion to use in every area of the game, not because magical overpower that had to be nerfed, but because of the design of encounters in the game.
As You said – You are looking at the leaves, not forest. Or the oher way around? We can debate on it for hours.
The thing is – there were 2 ways to “fix” this situation:
-nerf warrior.
-work on other professions to make them viable to a game design in comparable manner to a warrior.
Geuess which one was cheap and easy to do, and which one needed large amount of work? And again – which one is looking like a bandaid for a larger problem and guess which one I find right? More – which one was easy to read from metrics and which was behind our motivation?
Again – problem with warrior was a same problem, that Anet had with zerker builds. It’s not the players fault that almost all encounters in game goes same road. Players work with what they have, and the zerker was the answer. Changing zerker was the bandaid same way that changing warrior is. What Anet should do, is to keep the promise of a good fights in-game. Working on the battle model until it no longer gratify zerker above anything else. But again – nerfing zerker is easier. Cheaper. Faster. And it’s dumbing the game instead of enriching it.
But he-heeey – it’s my opinion.

We Are Not Metrics

in Guild Wars 2 Discussion

Posted by: Wizzlock.3492

Wizzlock.3492

Metrics are only good when the right things are measured and the right conclusions drawn. Otherwise they just paint the wrong picture.

Word on the street is that Anet management are overly obsessed with their graphite dashboards and the continued misreading of same is why the game continues its march into mediocrity.

If you can do any better, give it a try. Make a game and see how many people you can get to play it. See if you can put enough financing into it to make it financially viable for one year, let-alone the two that GW2 has already existed for. Go ahead. Try it. I’ll wait.

This is so skritardet attitude it literally hurts.
I’m a video editor – I edit movies for living. If I’m doing poor job – I rather have constructive criticism while I’ll still can fix my thing, rather than sending people to school, so they can learn how to do my job. First of – I would be creating competition, second – it’s just rude… and even better – if the PAYING costumer gives me feedback – it’s part of my job to check it.
Don’t get me wrong – it’s my job, and I know what I am doing. That means that 99,9% of feedback will come from people who can not see the bigger picture of what I am doing, so they are not in position to correct me. But sometimes they see what I’ve missed.
But when I catch some unhealthy mannerism, it’s usually invisible to me, but on plain sight to others. Look at Michael Bay craptastic supercrapductions, or overdose of lense flare in J.J. Abrams movies – the latter took the constructive criticism and is working on it, the first one is… protected only by “do it better yourself” bullkitten. But still making millions, which can translate to smaller scale with Anet situations.
Long live the metrics!

Did Anet deliver on their promises?

in Guild Wars 2 Discussion

Posted by: Wizzlock.3492

Wizzlock.3492

Haha…hehe…hyh.
It’s like talking about everything GW2 is not and things that is beeing avoided in the game updates nowadays.
Good times, good old times.

Feature pack 9/9: feedback

in Guild Wars 2 Discussion

Posted by: Wizzlock.3492

Wizzlock.3492

TP is buggy as hell, slower and less intuitive. For every 1 good change is 1 wrong and 5 bugs.
About low level changes – I don’t know what they are smoking, but this is simply stupid.
New achivements – grindy grind for a grinding grinds?
Minipet changes – I need to check it, because I’m a little bit confused now.

Over all – I’m leaving this game again. Season 2 took me back, but that’s exactly the direction that I don’t want to follow in MMO. Was fun for this few weeks, but all fun things need to come to an end

Grind Wars 2?

in Guild Wars 2 Discussion

Posted by: Wizzlock.3492

Wizzlock.3492

I don’t know. The fact that season 2 has 10 thousend times better story than season 1 grab me (and my friends) back into the game. After this patch we just stared at the screen. General impresion was – grind is funnier in Diablo 3. It’s funnier in Torchlight 2, in Helsing, in Wildstar (yeah, it really is)…
GW2 have 2 kind of things in my opinion – what I allready have (dungeons master, eternity etc.) and what need skirtload amount of grind to get. Sign me of…

Tengu?

in The Edge of the Mists

Posted by: Wizzlock.3492

Wizzlock.3492

Tengu will get cosmetically ignored just like charr, and to a lesser extent sylvari/asura.

Tengu will end up with heaps of clipping armours/hairs/accessories/etc, and they’ll never get fixed up.

Just how bitter is your life, for this to be the only thing you have to add to this thread?

Maybe, maybe not. That doesn’t change the fact he’s right

Tengu?

in The Edge of the Mists

Posted by: Wizzlock.3492

Wizzlock.3492

I seriously wish this too…..

But I forecast a 1% chance of Tengu playable race in the next 3 moths. Not enough lead up, and not enough story behind them yet.

However, within 16 months? I’d say 80% chance of Tengu. We know this LS will set up the next LS, and I predict the Tengu are going to be a central point of the next LS.

I could be wrong, but here’s giving what little faith I have left in Anet to them; I am optimistic that we will see them by the end of the next LS.

Not being optimistic here, but Anet are masters of “no lead up, no build up”! Remember all this Scarlet deal? No reason, no lead up, no build up, just BAM! The awesome queen of awesomeness is ready for our love and takes no no for an answer. The only build that was included in LS till date was building up tower in Kessex… and it took sinking wood to do (yeah – great logs of wood “lying” on bottom of a lake – that was fun) and some illusion. So yeah…
That being said, I don’t believe that Tengu will become playable race in upcoming updates. That would be too obvious and at the same time too deliberate for recent Anet storytelling.

A late question, but...

in The Edge of the Mists

Posted by: Wizzlock.3492

Wizzlock.3492

I didn’t miss it.
But you met the ones that were not of your race in a public gathering, where they talked to each others more or less. Not something that would make them remember you specifically.
Or do you remember every single person you have ever met? Especially if you met them during a situation that most likely was rather emotional.

Well. I don’t know what to say. Everyone in Tyria, EVERYONE know who the DE is. If You’re not Sylvari newborn, who actually missed them out in dream, you should be able to recognize them.
And that doesn’t solve the problem – why my human toon (or charr, or whatever – but human is clear winner here), who spend hours on top of hours in dungeons (story mode at lest 4 times on each – with my guildies and new guildies and…), have whole PS etc. etc. need to be brought down to those “newborn Sylvaries that may or may not have a clue about DE”.
Do I remember everyone I meet? Nope. But I would remember seeing the glimps of lets say… Metallica/Jackson/Lady Gaga/Real Madrid or whatever – if I was 100% positive I’ve seen them. And it’s hardly a good comparison, when DE is so much more for Tyria, than any band/team is in our world.
I still don’t get your point. Gimme more arguments :P

You can still make it epic.

in The Edge of the Mists

Posted by: Wizzlock.3492

Wizzlock.3492

What part of the second plan is epic? Actually, even if it is odd sock, red herring or whatever you want to call it… “The epic ship has sailed” as Teofa Tsavo said.
Anet put themselfs in hard spot. They are going down, pretending to go up, promising to reach heaven, but hitting ground time after time.
This was supposed to be first of the updates that should bring us on our knees, wasn’kitten Nope. Not even close.

A late question, but...

in The Edge of the Mists

Posted by: Wizzlock.3492

Wizzlock.3492

The fact remains that Destiny’s Edge would not have gotten back together without the player.

That is of course assuming that the player have done all the Story Mode dungeons, because THATS where the story about DE being rebuilt is being told.
Not in the Personal Story, not in the open world, not in the Living Story, but in the DUNGEON story.

And the defeat of Zhaitan is basically part of the Dungeon story-line, even though it also ties into the Personal Story.

Yep. All my 10 characters did. So what now? I met all Destiny Edge in my PS (remember the finale of “racial” part? When all DE is having a meet up? – the part that you conveniently missed?), I listen to their babble in every dungeon and you say we NEED to assume, we didn’t seen all that, because addressing this problem (an addressing it “again” – see Lord Faren threads from Southsun Cove updates) is too much for Anet, even while they did say (again – Lord Faren, SC LS) they need to address this. Sir, you’re so convincing I might even log into a game again… -_-

Is Living World working as expected?

in Living World

Posted by: Wizzlock.3492

Wizzlock.3492

- Does the world feel more believable to you thanks to LW content?
Nope. Not even close. I like the concept of what happened in Kessex. I do not like lore that was sacrificed on Scarlet altar to get there.

- Does the world feel more natural?
No. It seems like GW2 and LS was made by two different teams… and the LS team didn’t know much about GW2, Tyria or Guild Wars lore at all.

- Do you feel as part of the world?
I left the game because of it. Still care for the franchise, but I refuse to play the mess that GW2 become because of LS. If Anet will sort things out in the future – I’ll log in again. If it won’t be soon, I’ll probably get bored and move on entirely.

- Do you feel the world is evolving around you?
As I wrote before – I like the concept of what happened in Kessex. But I think it have been done in unbearable manner. If Anet writers actually fit their so called “story” into Tyria realm, I would say yeah, sure. That kind of updating is a step in right direction. But as for now? No. Kessex is their best attempt, and we’ve got many failures before ( “adding” TA new path fiasco). Yep… I think that sums up pretty well my opinion

- Do you feel that making content temporary is important to achieve the principals of Living World?
Yes and no. Making every update a “achievement chore list” is a really wrong way to go. But “temporary” isn’t worst concept out there. Still – I would prefer that 90% of content to be permanent, and missing 10% to be all shazam that accompanies introduction of permanent content.

- Does temporary content has some advantages over permanent content?
Can’t think of any. Well… maybe after some time, stuff looks better in our memories and we can’t recall how buggy the content was.

Ascended armor - looks.

in A Very Merry Wintersday

Posted by: Wizzlock.3492

Wizzlock.3492

I’m glad they don’t look outstanding.

Interesting idea. But for me they all skritt ugly. Matter of opinion probably, but all 3 sets are in respective top 3 of less appealing armor sets in game O_o.

This encourages people to replace the look with something different, rather than encouraging everyone to use the same look.

True. But on the other hand – I feel forced to change it (aka buy transmutations crystal, what isn’t so much of a hassle). because it’s embarrassing to wear one

Fair play, foul play, Scarlet and the poll

in Suggestions

Posted by: Wizzlock.3492

Wizzlock.3492

And most important – fell free to write Your thoughts. Small space to add final touch to the dry questions and answers.
All that jazz without need to go to forums and be vocal. And yeah – I know, they are on 4 month cycle, so they can’t change content on fly. But I see different problem to solve with it. Let’s get back to Scarlet…
Personally, I believe the majority of players can’t stand her. In bad way – not the kind of hate You should have for a villain. More like hate towards immersion breaking character. She’s not a Deadpool – she doesn’t play her craaaaazyy card so well. But I can be wrong – I don’t have any real numbers to prove me right or wrong. The fact that most of my friends left GW2 because of what she represents and most of players publicly despise her when we team up for FotM or dungs, doesn’t mean the silent part of my PUGs can’t like her. Better – I think they may feel intimidated, that’s why they keep silent. More on that in a second.
I think first few results from polls should be publicly available. Then we could decide what to do. It’s all logical.
-if the majority of players doesn’t want type of content that Scarlet provides…
Every player need to make a choice. Those who like her need to adapt this thought, that Tyria will change. Those who doesn’t like her? Can wait till Scarlet chapter in history will defiantly end, or decide it will take too long and leave the game and come back later (or never come back XD).
-but if majority of players like Scarlet and the type of content she comes with…
The choice is even easier. If You like Scarlet? Rejoice. If You don’t like her/content? You can leave or stay and adjust, but don’t hope for things to change.
I don’t think it’s fair to spoil fun for those who actually enjoy what is happening. Personally? I hate it. It’s all below acceptable level (for me). I feel like I wasted too much time, just because I believed that GW2 finally will live up to the Guild Wars name. But it’s not a good reason for me to burst it for those who actually like this game as it is. Especially now, when I don’t believe that GW2 will even try to live up to the GW1.
I would love to know – should I leave and not care anymore? Or should I keep vocal on forum, in hope that someday Tyria will spin into direction I like… and I would have place to come back to if I want to.
Because now, there are 3 interested parties. “Those who like” what is happening, “those who doesn’t” like and “Anet”. And all 3 lose in current situation.
Those who like – can feel oppressed, judged because of what they like and uncertain of future for the things they like.
Those who doesn’t – because they didn’t get what was promised, because they hear again and again that they have to wait (for…?), etc.
Anet – because jugglery between those two parties is equal to losing players from both parties on long run, players that won’t come back no matter of the final outcome. Not to mention it’s exhausting.
They need to decide on what road they want to set Tyria and stick to it, because there is no way on the middle.

Fair play, foul play, Scarlet and the poll

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Posted by: Wizzlock.3492

Wizzlock.3492

Hello there. Excuse my mistakes, clearly English is not my first language. I’ll try to do my best
Before I’ll delve in problems that deny me fun from playing GW2, let’s state some things first:
-all of this stuff is my opinion and opinions only. Feel free to disagree but You can’t deny me right to have one. More on that – these are not facts, it’s my observations based on facts and opinions are build on top of that.
-I do not care much for Scarlet character – but I often use word “Scarlet” as a distillate term for things I belive are wrong with GW2.
-I believe that most if not all stuff presented by LS (or LW, whatever) is half baked, poorly written, outrageous implemented and have no respect for GW1 lore… the lore it happen I liked before GW2 was conceived. That’s what I have in mind when I write “Scarlet”
-No one has to agree, “de gustibus non disputandum est” – so whatever I find revolting, You can define as fun and there is nothing wrong with You and there is definitely nothing wrong with me (stated by my psychiatrist)!
-aaaaaand, no matter if You agree or disagree with me – there is NOTHIG WRONG with having different opinion and liking other things. For example – I like mediocre Hollywood crap-movies. That doesn’t make them good movies and it doesn’t force You to like them. It means only that… I like them. “De gustibus…”
So. Some time ago in “We Do Not Like Scarlet Briar” thread by deepwinter.9015m one of users (LanfearShadowflame.3189) said “Have you taken a survey of people in the game? From my observations, and again its really all conjecture since only Anet has any real numbers, it balances out between forum and in-game community”…
And I think that’s the problem. Even Anet doesn’t have the real numbers. Because what do they have? Statistics on how many players “did what” for “how long”. OFC numbers can tell You much – all the “what” of the world, but wont tell You most important thing. “Why”. Why are players doing this and that. For example – not so long ago I had every achievement form LS done, I did every available time gated content. Not because I liked it, or I found it fun, but because it was time gated. Anet statistics gave them only first half of the story. What I did, for how long. The “why” is more important for me – I was doing it for points, while waiting for something more worthy of my time. I didn’t get it and I’m not waiting anymore. I barely log in nowadays, because of it. The conclusion comes from “why” and not from “what”. Looking on numbers Anet couldn’t predict I will burn out and quit game. So I think it’s time to play fair with playerbase
EVERY UPDATE SHOULD END WITH POLL
Yeah. After finishing meta-achievement, every player should get a chance to answer survey (and modify it till the end of story arc) to show Anet what they did like and what they didn’t.
I know, I know – immersion breaking. That’s why it shouldn’t be mandatory or being stuck into our faces. Just give us option. Questions could touch variety of topic.
-Characters? Scarlet []I like her, []I like her but I think she’s overused, []I don’t care…
-Cinematic
-achievements
-events
TBC.

Changes in writing teams since Prophecies?

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Posted by: Wizzlock.3492

Wizzlock.3492

The thing is many people thought Prophecies “got better” when Nightfall and Abaddon was released, due to it tying stuff together.
Why assume it won’t be the same here when we see the ending of Scarlet?

It’s not that we have this assumption. It’s what Anet did with time gated updates – their choice actually.
I wouldn’t blame gamers for not keeping track between fractured updates and being forced to use wiki/dulfy/blog to connect disappearing dots.
Not to mention fact, that devs really can decide what are they selling to us (classic story moment with Scarlet [not]being graduate of all 3 asuran colleges. Devs said she was only accepted, ingame NPC named Emissary Vorpp stating opposite – that she graduated with honors.)
Stating that I (personally) think that while NF enriched Prophecies, both campaigns were meant to stand on their own and it worked more or less. I can’t see how LS is enriching PS and I feel that it’s definitely not standing on it’s own. Maybe that wasn’t the plan, but whatever the plan was – it’s not working for me.

How would you rate this update?

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Wizzlock.3492

Well… I did just the “story” FotM. It was enough for me.
Actually I was voting for Evon and I’m really glad that Kiel won it. First – I understood it after voting, that Abbadon is to heavy stuff to deal with it in what? 20 minutes fractal?
And then – it’s always a 99,9999999999999999% possibility it turns out that Scarlet did it.

And yeah – Scarlet. I’m really tired of her. When Kiel won, I thought – it’s great. More Asuran lore. It’s a good thing actually. Asuras were downgraded. Blue holograms, kablowie and mad genius charade gets old pretty quick and those are only cards that Anet was playing in this deck. So having whole fractal devoted to Asuras and their problems was amazing opportunity to expand one of Tyria great races. Great but small.
But instead of that, we got another Scarlet moment.

3/10 – good fractal (in terms of gameplay), wasted potential, verminous with bugs like hell!

We Do Not Like Scarlet Briar

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Posted by: Wizzlock.3492

Wizzlock.3492

I just don’t get how you can allow a character like scarlet to make your whole gaming experience so miserable you want to leave? Most living story updates take what, 3-4 days to ‘complete’? With the rest of the world still there, even a little larger than it was at release?
If you did like the game without Scarlet, why not simply ignore her?

I can’t speak for other, but for me it’s 2 reasons:
1. Because it’s not much to do here. I’ve got 9 lvl 80 chars, I started another one out of boredom… I have my legendaries, have most of achievements I want (what have left is mega grindy), I know dungeons/fractals (except for the new ones) inside out. I literally have nothing interesting to see. In other case I would be killing time now, waiting for box expansion – but heeee haaaa. No expansion on the way.
[WvW is not my cup of tea and I find PvP to be really bad]
2. Because she’s interfering, changing and skewing existing lore, watering it down to really pitiful degree. And I can’t stand that. I know – quite personal reason, but still.

We Do Not Like Scarlet Briar

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Posted by: Wizzlock.3492

Wizzlock.3492

It’s all in storytelling. You can have bad story, poorly written and still implement (sell or whatever) it in such manner, that people will go crazy over it. Let’s look on series of books, I personally hate. Twilight.
Some of main characters share Scarlet super-“original” concept of being overpowered for sake of being more awesome than reader can handle. And then some. That’s not the end of similarities. You know those stories that seems unbelievable, because whole world is constructed in such manner, that the main plot can occur? And without this main plot (before story, after story, in different part of world, with different characters… You know what I mean) whole universe is not working properly – as a illogical, stupid setting for show that have ended? That’s what is happening with Tyria now – it’s skewed in such manner, that will allow Scarlet story to occur. Bury lore on the process, good or bad – no one cares, bully players and all that just to tell story of 1 cartoony villain.
You know why Twilight does it better? Because writer did one great thing with it – she found with who she will be dealing with, wrote her story in approachable (for that recipient) manner and delivered it. Delivered. De-li-ve-red.
If You take a book from Twilight saga to Your hands, You know exactly what You gonna get. And You… holding a book in a bookstore is still better love story than Twilight. When You take GW2 in Your hands, You hold completely different thing You were promised and, at the same time, evolving (with every update) in completely different way You were promised and could expect… and even moving away from initial (far superior) design! And it’s not better love story than Twilight… I feel used!

So why do I still play? I barely play. But till other game my friends have set their eyes on launch, I log in from time to time. It’s that sad.

We Do Not Like Scarlet Briar

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Wizzlock.3492

Well… most of my friends left GW2 because of her. Erm, maybe not “her”, but because of what she represents, so yeah. Go figure.
It’s not even that she’s poorly written – she was implemented in the game in even worse manner, so yeah.

Aaand it’s not that I hate her or something. Not Scarlet for being Scarlet – she’s not best character out there, ofc – but she doesn’t ring my bell in any way. She’s not worthy of my hate, of my emotions – at all.
I can’t say I’m ok with her, because I know, she’s taking space, resources and time from devs and etc. All that could be invested in something… I don’t know. Worthy? For a change… But because of what Scarlet represent, I no longer care. Not her story, not even Living Story. Guild Wars as a whole become neuter. Indistinct:
-will they at last release good story? I don’t care.
-will they kill Scarlet? I don’t care.
-will they present decent LS in future? I don’t care.
-maybe they will butcher what have left from lore? I don’t care either.
-will they fulfill any promise? I don’t care.
-or maybe finally deliver that “just wait for that, wait little longer, aaaand just wait till we build it, just waaaaait…”? I don’t care.
-…will they make box expansion? I don’t care, I won’t buy it anyway. Not from these devs.

Let me think – right after I created every character I have, I saw neat animation with final words “this is MY story!”. Yeah. While nothing in PvE is really about my character, this lead me to Personal Story – first part is about me and my racial mentor (emphasis on the mentor, I understand why), second part is less about me and more about my mentor from one of the orders (emphasis on the mentor again, I’m still ok with it)… and the third part is about Trahearne (and I’m not ok with that skritt). The Trahearn part is longest… or it drags really long? Can’t really say.
Well… ok, so much for “my story” in Personal Story. Let’s search for it in Living Story. First it was all about Ellen Kiel (character I find shallow, poorly written and boring overall, but at least implemented in so-so manner), then it become Scarletfest (even more shallow, written in even worse manner, less baked and overall inconsistent).
What am I as a player? Part of unimportant crowd, that can be described as background for this Villian Sue.
Great – I play epic game in fantasy setting, sequel to a quite good fantasy online game (not best stories ever, but most of them on really decent level), just to be downgraded to a zergling. Just what I needed in my life.
Not that fighting dragons have that “great promise”, that I see many players believe in. Fighting dragons seems boring – You know it well, especially after You dealt with Zaithan. So we need good villain after all. But I think “good” is the key.
I know, I know – it’s impossible to make story that works for everyone, but it’s hard to find worse attempts than GW2 LS. I can’t think of any.
If it’s not a story about us or for us, it should be at least a good one. If You can’t engage players in storytelling, tell them such tale, that will throw them on their knees, not force them to throw up.

Scarlet hate

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Posted by: Wizzlock.3492

Wizzlock.3492

Nope.
There are characters You love to hate and there are poorly written toons, You hate because they are stealing valuable “screen time”. Scarlet is latter.

Actually – Scarlet is personification of everything I hate in LS (shallow, poorly written, half baked, irritating, grindy, made of lack of respect and any reason to existing lore).
But hey – You can call her perfect villain if You want. I barely play anymore. I spend more time on forums than in-game. She actually defeated my gamer spirit. That’s how “amazing” she is. But I really think it’s opposite to what Anet tried to achieve. If they planned anything (with this level of story “polishing”, I really, reaaaaally have my doubts)

Survey: 2 weeks or 1 month?

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Posted by: Wizzlock.3492

Wizzlock.3492

1 month if that’s the only choice.
2-3 if I can make a wish. That would be enough to roll something well planned, written and not so painfully generic as it is now.

1 month or 2 weeks? I would vote for neither.

What we need is 1 expansion.

It’s time we get some real content, real story, and real new flare added to this game.

+1 for that.

Is the LS reverting us to a quest log?

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Posted by: Wizzlock.3492

Wizzlock.3492

We’re right back to a checklist of killing ten rats, collecting a dozen hides, and taking down the big bad ogre.

Thoughts?

Very much so. The difference is that with quests I used to be able to pick and chose which ones I wanted in my log. Not so with boring, grindy achievements. They are pushed into your face every time you look at the character selection screen.

Well, GW2 had already gone back on it’s “no grinding” promise since day 1. So, hey, why not just go back on everything else? Right?

Let’s see:
-no grinding? (all LS – the later more obvious)
-no gears treadmill? (ascended gear introduced bit by bit)
-no raids? (tequila redone!)
-no quest in “kill 10 rats” manner? (nooo… we have achievements for that!)
-no need for LFG tool ever again? (yeah… we all know how that one ended)

Most painful thing is, that Anet really created tools to get rid most of this stuff. They just use it to keep the zombie kicking and biting instead smash it’s head with it.
Ohh, ohh… I’m going back to palpate some obelisks. Still 2 maps to go

I don't think Scarlet is overpowered

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Wizzlock.3492

Personally I dont understand why some people dont like her, I can assure you they are very few compared to the amount of people that do like her.

Good – I feel assured.
Now, back on tracks. This statement is based on what exactly? Basing on forum – loud majority hates Scarlet, minority protects her and claim to like her. Gustibus non disputandum est – but basing on that, I can believe that there are some people who actually like Scarlet. Never met them in-game, never played with one and I love to chat with pugs on dungeon runs. Most of my guildies left GW2 when all that Scarlet nonsense begun, so yeah. Go figure.
Still – I can be wrong, people I know are not a representative group of GW2 players – it’s just random people I’ve met. So some data would be nice to prove it.

Will Teq Scaling Happen?

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Wizzlock.3492

TTS is a raiding guild. Tequatl is a raid encounter.

Join raiding guild, do raid content – get loot.

Such a simple concept, it worked in other games too.

Don’t say that out loud. Someone might think Anet added raiding to a “NON-RAIDING GAME!!!1!!XO!XO”. It’s just silly final boss from raid, thrown without reason or explanation into open world. That simple…

I No Longer Care - Do You?

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Posted by: Wizzlock.3492

Wizzlock.3492

I still care for this game enough, to read forums.
I still care enough for LS, to feel really bad that it’s burning good lore to the ground and replace it with utter bullskrit.
I still care enough for updates, to think “what will they screw now?” hours before release.

But with every nonsensical achievement I care less.

To Merge the Personal and Living Stories

in Living World

Posted by: Wizzlock.3492

Wizzlock.3492

I have nothing more constructive to say, so I’ll just write here to bump this up!

That, just that – the serious way to treat story and consumers would make me reconsider my “I’m going to leave after WS or tESO launch” attitude.