Showing Highly Rated Posts By Paulytnz.7619:

SAB cannot be permanent anymore:

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

Ummm why does the title and content of your OP conflict with each other? Apart from that if you had read the patch notes you would know we have SAB until the end of Sept at least.

But if I were to support your post I would say something like this: “SAB should be permanent because it’s fun and because the Gem Store now sells the infinite continue coin which would have no use if SAB is gone again”.

Since when did this business of being a hero become being a business?

Theres one thing i dont understand at all

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

Is shift + F really that much of an inconvenience?

It can be in the heat of battle and with a lot of clutter on the screen. You can also assign another key to do it for you as well tho. For myself I chose “C” to autoloot all loot piles. Having it totally different from the interact “F” on its own was a huge thing before the Pact Commander line came along. But still, having that mastery work in WvW would be just another QOL thing that would be welcome by everyone I should imagine.

Since when did this business of being a hero become being a business?

I keep dying in the beggining.

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

I actually recommend being a good 10-20 lvls above the recommended levels. Then you have more skills/gear to easily deal with the situation. Personally I got fed up with doing stories and then having to lvl up to do the next part, I hated the interval, it made me forget the story.

For every single one of my alts I made sure to not bother touching the story until after lvl 80/world completes. It just makes it so much easier and helps you to keep the story all in a time frame for it to make sense and stay fresh in your mind.

If this is your first char I would suggest upgrading your gear every 15 lvls after lvl 10 and go for toughness stats until you unlock most/all of the skils and are familiar with the class. Good luck!

Since when did this business of being a hero become being a business?

I am EXTREMELY offended.

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

Dry, boring voice: this wont end well…..

Since when did this business of being a hero become being a business?

sPvP Trait Template

in Suggestions

Posted by: Paulytnz.7619

Paulytnz.7619

On guild wars one we could save skills/weapons etc templates so that we could change to our favourite fighting “styles” at the click of a button or two.

I think having a basic one in sPvP for just traits (where the points were spent and which traits are chosen) would be a great time saver and be appreciated by all who play sPvP.

Anyone else have thoughts/ideas on this?

Since when did this business of being a hero become being a business?

Why A New Race Is Highly Possible [Merged]

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

Like I said in the past all they need to do is give us more COMBAT TONICS.

The permanent Kodan tonic we got recently is a good example of how this can work as a replacement for new races. The benefits could be:

1 – We could have MANY races as playable. More so than if they gave us races in the traditional way.

2 – They would not have to worry about voice acting or armours. As they can have a single armour (skin) as part of the tonic. However I would ask that they would add to this skin/armour dye-able (a word lol?) parts.

3 – New content and sales on the Gem Store. Look how many visual things they give us that are easy enough to make – gliders/outfits/backpacks. The same could apply to Combat Tonics.

Since when did this business of being a hero become being a business?

World Exploration: Achievement or Chore?

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Posted by: Paulytnz.7619

Paulytnz.7619

You know you can just forget the world exploration and just farm like crazy and buy one of the tp. yeah more work but if u dont like world exploration u still have that option to get a legendary. Also world exploration isnt so bad if u use it to level up alts not just for the legendary. and its really easy too especially wvw. I found that to be the easiest because i did it slowly.

Or you can just farm like crazy from 0-1700g because considering everything, it is really the most time-efficient option for a Legendary. I think the point of this question though is achieving World Completion by itself, regardless of Legendary. Truth be told, this achievement is not really natural to exploration. And since there are only two kinds of people who will go through the trouble: those who collect achievements and those who are working for legendaries, it is really more of a chore than an achievement in this regard.

This is more so when you compare it to other achievements like Slayers, which comes more naturally.

I don’t know about that, even just having the maps open (which you can do easily enough from clearing maps, at a stretch just leave hearts alone) helps with a lot of other things. Such as fast teleports to places you need to be for guild missions etc, and with any future content they bring it’s always good to have all these maps open.

Since when did this business of being a hero become being a business?

Mastery from World Completion or Not

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Posted by: Paulytnz.7619

Paulytnz.7619

They do not need to update any info. Mastery points are account wide. So you really should already know that and not expect to get them multiple times from getting world complete more than once.

Since when did this business of being a hero become being a business?

Guess who's expansion just got leaked?

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

The game is not ready for a expasion the optimization is terrible lots and lots of bugs etc…. wow is perfect in almost any aspect they can do that i bet if arena net realease a expasion they will lose half of ppl and i dont know if they can afford that

i bet in wow they dont disconnect 4-5 times per day

If you are disconnecting 4-5 times everyday in GW2 I suggest you run Memtest (or whatever it’s called) and search your comp for bad ram. This game seems VERY sensitive to bad ram. I had that exact problem and it is TOTALLY fixed now that I replaced the bad ram.

Again I say THIS game is sensitive to bad ram it seems because any other game I played with said bad ram I had NO problems with and didn’t even know I had any until I played this. So once again, do yourself a favour and go test for it.

Since when did this business of being a hero become being a business?

(edited by Paulytnz.7619)

Update on Hearts and Minds

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Posted by: Paulytnz.7619

Paulytnz.7619

I just completed this again for about the 10th time I think and hit 2 of the nasty bugs. One I have seen before which is VERY annoying and the other I guess is minor.

The first one is the “Annoying Eir” one. That is if you deplete her HP to zero weather it be by accident or on purpose while her pet is still alive you will NOT be able to close the rift. What happens is she will constantly spam her attack where the circles chase you around making it impossible to close the rift. This seriously needs fixing.

The second was with the Canach fight. You get to the part where he says to take the shield yet it does NOTHING. It reflects nothing back and does no damage. So you just drop it and hit the dude as per usual to finish the fight. Heck even the tooltip for the shield skill is simply “…” which seems like another bug in itself.

Apart from these bugs I agree with needing “save points” or something after each part of the fight where you kill off one of the summoned chars. It’s no fun killing them all and then falling out of the sky in the second take to the air part and not being able to recover and get yourself back up. Which of course results in having to do EVERY single one of those fights again.

I just did this as a zerk ele and let me tell you even in zerk mode the HP of these summons as well as Mordy himself seems far too much. Especially considering my low HP pool. However surviving the fights is not that hard but once you hit the air look out. With that low HP pool if you go down there is a good chance that’s it….repeat city for maybe another hour or 2.

I fell out of the sky twice and had to repeat everything. And even on my third attempt I fell again but luckily (and maybe due to a bug but a good one) I managed to pick myself up and get back into the air long enough for the next phase to continue and res myself. What happened was I used my skill 2 downed skill and managed to take to the air in that form (being I passed over the updraft). I managed to do this 3 times, the next phase started which gave me a chance to res and continue/finish the fight.

Tone down the HP pools while you are at it. As I said in zerk form the pools are too high. Which reminds me of the pain of when I ran 7 of my alts through way back when who were all in PVT gear. Let me tell you, it can easily add an extra 30 mins to an hour going in with any kind of survival/toughness gear due to their HP pools…no fun at all! And lets no forget that HOT was touted as being the killer of the zerk meta. How so when things take FAR, FAR, FAR too long to kill in any other gear?

Since when did this business of being a hero become being a business?

(edited by Paulytnz.7619)

Mordrem Invasion Feedback [merged]

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

I get 10 stacks and stay around to help finish events for other people. I still rez. I’ll get what I want at the end of 4 days and you know, if I don’t get that stuff, my life will somehow continue.

Rewards in a game? The stakes are too low to change who I am for that.

I hate that attitude. It’s a GAME. Helping people does not equal altruism in real life. If you want to help the world get off your sanctimonious attitude and go help the world in real life. Helping people in game does not make you a good person. Just like PvPing does not make you a murderer.

You’re spending your time on entertainment like the rest of us. Roleplaying a good character does not actually make you a good human being. That’s just a hilarious notion.

Lol somebody woke up on the wrong side of the bed today

I agree, perhaps said person has not had too many people be nice to them or help them in game so much? :P

Since when did this business of being a hero become being a business?

Escape from Lion's Arch !

in Battle for Lion’s Arch - Aftermath

Posted by: Paulytnz.7619

Paulytnz.7619

Well one thing is evident from this, it seems Anet are still willing to take risks with this game for the game. Well be interesting to see how it all turns out.

Since when did this business of being a hero become being a business?

How do I do local multiplayer?

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

One person plays, the other puts on the headphones/mic and shouts, screams and laughs, cries in teamspeak while giving the person who’s playing shoulder massages of course!

Since when did this business of being a hero become being a business?

New Password rules = far to extreme

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

TBH if you are trying to use the same password someone else has used before I would say that your security measures are not so great…..

Try the same password but simply just throw some numbers onto the end and it should be problem solved.

Since when did this business of being a hero become being a business?

Most annoying game mechanic

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

Knockbacks/knockdowns ALSO blocking you from using your skill for a certain amount of time. I don’t mind the interrupts but wth with the waiting to use the skill again? Get a few mobs/wvw noobs spam knocking you down and you have a hard time healing, etc…….

Since when did this business of being a hero become being a business?

Fine & master & Essence of Luck & karma items

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

I have been getting that luck stuff from blues rarely and greens often. I’m not going to buy a bunch of junk just to salvage to increase my MF.

OP was likely trying to exploit, buying 20 karma lvl 2 blue items and hoping he could get tons of luck for cheap. For once the devs had something in place to prevent that kind of ridiculousness.

This would not exactly be “exploiting” it would be using the “rewards” (karma) he got to buy items and then gain benefit from that.

We earn gold in many ways in the game and can buy Blues/Greens to salvage for this essence. What would the difference be from doing the same by spending karma to do the same thing? The Karma was earned just like gold is and in some cases it’s a lot harder to earn.

Your logic astounds me.

Since when did this business of being a hero become being a business?

I would pay for a Necromancer Pet 'skin pack'

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

C’mon guys, are skelemen really the best you can think of?! Here is a skin pack I would pay for.

Band of nightmares
-blood fiend has a keytar
-flesh golem has drums
-shadow fiend has a bass
-bone fiend has a sythesizer strapped to its back (his rear tendrils operate it)
-bone minions and jagged horrors get a kazoo
-flesh wurm looks like a gross looking amp
-when you’re in death shroud, you wield a sick as hell guitar

Dem bones, dem bones…. wait what you want something else? ignores and goes back to singing dem bones dem bones!

Since when did this business of being a hero become being a business?

Importance of End Game (scale 1-10)

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

“End Game” for me means and has always meant nothing for me. What I would like to see is more of a real “living world”. By that statement I don’t mean living story updates which are small mini stories that are forgotton some 2 weeks later….

I mean look at the real world, our real world and see what makes it a “living world”. People have jobs right? People have all sorts of hobbies and fun things to do to distract themselves from the sad reality it is. Things such as “fishing” etc which yes, yes has been suggested tons already I know. But still you get my point.

Summary: give us content that is fun, playable at ANY level that is not always story driven or based around “saving the world or someone’s life”. And you know what? It does not even have to involve ANY sort of combat at all!? Odd concept to some I am sure but it had to be said……

Since when did this business of being a hero become being a business?

Escape from Lion's Arch !

in Battle for Lion’s Arch - Aftermath

Posted by: Paulytnz.7619

Paulytnz.7619

This is funny, people always complain about the living story cause it is never really doing something, now it finally does something big and people whine.

Be more ironic guys or are you paid by Bethesda for hating?

Lol I think you have not realised yet that when one part of the GW2 population is not moaning the other is and vice versa, there is also another part of the population who does not even do so or bother with the forums.

Since when did this business of being a hero become being a business?

Please don't nerf anything else

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

Look on the bright side, when future Elites come you will have some points already to use towards it. Those players who only grab enough HP for the current Elites will then have to grab the rest or possibly go for any new ones with any future Elites/expansions.

Bragging rights and such, people who play this game for that type of thing are playing the wrong game imo. This is not “one of those” type of games It’s about time certain players accepted this. :P

Since when did this business of being a hero become being a business?

WvW Titles/Rank/Skills & Multiple Characters

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

Really poor decision by someone at Arenanet. However, I will continue to play on all my characters. They will just progress slower than the person that plays on the same character. I like variety in my game.

As much as I’d like to think myself of the same mood, I can see myself quickly shelving my alts since any time on them would feel like time away from my main character. I wouldn’t care much about titles and all of that, but any current or new currencies for any current or future stat progression would pretty much settle the matter.

Honestly I don’t care at all about WvW rank. I think most WvW players want is actual progression instead of all this fluff. Personally I think there should be ways to get Ascended gear with badges. Honestly many people in WvW stuck it out this long with hopes of this. Another path ANET should have taken is actually rewarding the top servers/winning servers with even better loot while in WvW. Yes it got much better, but compared to PvE its still lacking. One idea that I really would like is if guilds could earn guild tokens and the guild leader could assign them out in a max of two a week per person to the guildies working the hardest….probably would actually see people dedicated to defense because they knew their guild leader appreciates it. That progression would have been much better.

So many ideas.

There def needs to be more rewards/incentives for defending in WvW. Heck the defenders are ALWAYS at a disadvantage from my experiance. Not even a dang backdoor to get into defending castles etc. This is the main reason most people don’t even bother to defend, it’s easier to zerge/capture and a lot more rewarding.

Anet needs to SERIOUSLY look into the defending and holding of towers/keeps etc as well as the rewards system for doing so.

Since when did this business of being a hero become being a business?

You've got to be kidding me...

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

It would be nice however if they just have the new skins be both outfits AND Armour skins. Similar to how they are selling glider/wing combos. This would please everybody I should imagine. The mix and matchers can have their options and low lvls and new alts can still enjoy outfits in their full without having to waste transmute stones.

Problem solved.

Since when did this business of being a hero become being a business?

Scarlet Briar and why she should be forgotten

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

Scarlet will NEVER be forgotten as long as the majority of my alts keep their wonderful/awesome unopened gifts that she sent them!

So na na!

Since when did this business of being a hero become being a business?

Spacebar to OK gone?

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

Space bar is jump by default. You may want to double check your settings to make sure that you (or the game itself) has not reset back to default settings.

Since when did this business of being a hero become being a business?

Change conditions icons colors

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

Are we talking about what shows above our char’s/enemy’s head or what is shown on the ui for ourselves/enemies?

Personally one change I would like is that Conds and Boons would have their own place holders on the UI for both ourselves and our targets. Sometimes you want to hover your mouse of the Cond/Boon to see the description of it for whatever reason. But by the time your mouse gets there it might have shuffled along simply because other Conds/Boons have been added to or removed from the list. This is especially the case at world bosses/champions when zergs are present. I find this SOOOO annoying at times lol.

Summary: Anet, please give our UI Cond/Boon placeholders! TY.

Since when did this business of being a hero become being a business?

Add pvp to all maps...

in PvP

Posted by: Paulytnz.7619

Paulytnz.7619

I’m reading peoples arguments, everyone seems to have forgotten the part where OP said you have the OPTION to tag up.

No we have not forgotten at all. It has been addressed, you seem to be forgetting that some people don’t even want to see other people fighting all over the place.

All of these maps have events all over them and any future living story can also happen anywhere Anet decides they should happen. Any duels or pvp pretty much anywhere would get in the way of them, break immersion or just cause toxicity in some way or another. It’s not going to happen for the reasons I as well as others have already stated. This is a CARE BEAR FRIENDLY game, albeit it does have the pvp modes where they are away from the general public. They are there go and play them.

Since when did this business of being a hero become being a business?

Should zerk gear be used by casual players?

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

The deal is that people consider it funnier and more enjoyable if they are doing something optimized. It makes them feel better in general that they are doing something well. This might sound weird at first but, are we not encouraged to do our best at whatever we do?.

That said, this is not a real pressure outside of Fractals/Raids. Marauder, Valkyrie and the like works wonders for survivability as well as damage. You can also wear Celestial to be an all-rounder (change build as you wish without ever worrying about equipment!) and do well at most stuff.

Just remember though, toughness in particular needs a rework. They have severly nerfed it because of a previous PvP bunker meta, and it is basically a junk stat. You need vitality and proper use of protection+vigor much more than you need toughness, as enemies will simply pierce through you in groups. So it might actually be hindering yourself rather than protecting yourself, if you wear toughness equips.

What’s more optimal though, a dungeon run with 3 party wipes or a dungeon run 1 minute slower than the world record?

You’re assuming that dungeon wipes don’t happen if people don’t wear zerker. However if one person doesn’t wear zerker and four do, everything still dies slower and if the zerkers die and that guy is left the only one alive trying to solo a boss it’s not any faster.

There’s no real evidence for what you say, or at least it’s not my experience.

We used to run Lupi in our casual guild, which you’ll find in every path of Arah. Every path. And we’d take 8-10 minutes to kill him, during which sometimes we’d have deaths and sometimes we’d wipe.

Now, everyone is the guild that runs dungeons runs zerker. We kill Lupi in about 2 minutes after the first phase is over or in about 20% of the time we used to take. Fewer people go down because we don’t have to play perfectly for nearly as long.

Saying that you can do a dungeon faster is non-zerk gear is an argument I used to make. I found out from experience, I was wrong.

5 points for saying that Vayne, many people can never say those dreaded words “I was wrong”, lol true story.

I too for the longest time preached “toughness” here. Heck anyone can go back through my thousands of posts and probably find it if they wanted to. But sadly, the truth is, you kill things slower which actually puts you at more risk from dying. It seems to be getting more so especially in LS and any type of instance. The game to me just seems based around Zerk gear more and more. It’s like anet said “we give up, most of them are gonna use it there’s nothing we can do about it, let’s just do what we can to challenge them while they use it”.

Along came HOT and we saw the effect in those maps. As zerk you are challenged if you are going places solo or not watching yourself. In these maps yes toughness gear can actually be better for you if you solo.

The bad part of all of this is those that are using any sort of toughness gear are the ones punished for it. Because it means it takes them even longer to kill mobs now since they have more hp to combat all the zerk gear and are getting more mechanics to challenge those zerkers. Their conds now do a lot more damage and more often. You really need to kill fast to avoid all those hits/conds/cheat mechanics (new conds that we can’t even remove as an example!).

I am not saying PVT or whatever else has no place because it certainly does. But in general, faster kills is usually the better way to go. And no, not just for faster dungeons or whatever (I don’t do dungeons), just basic surviving even one on one shows this now days. Think about when you are downed, who has the better chance to rally? A zerk doing more damage to kill some mob faster or some guy in toughness? In my exp here, again the zerk wins out. Everything in this game just points towards the zerk (or other fast damage) gear.

I am not saying this is how the game SHOULD be either because in fact I think the game SHOULD promote more use of variety. But the way the game is right now. It is what it is. Again just my opinion and experience.

Since when did this business of being a hero become being a business?

(edited by Paulytnz.7619)

Wish things were less expensive in GW2

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

Let’s be honest, Gw2 totally takes the grind for gear and turns it into a grind for cosmetic. Good or Bad it’s the only reward we got. In my opinion, it is bad. Economics in this game so important I betcha a typical player would never get anything done in the game without the market. Bad design that could be fixed if unique skins had separate unique ways of earning them and had achievement titles mixed with them. How cool would it be to earn the sword Infinite light through a collection and add it permanently to your celestial or hellfire armor sets to pull and be put on any skin you want from achievements! I think it’s dumb some credit card pro swiper could come out more glossy and shiny than a 5yr veteran who spends 90% of their time in the game with their friends.

Vet here since 3 day early release and I have to seriously counter what you have said here.

Early on in the game I would spend real money to buy things that I felt I needed/wanted. Such as extra char slots, max out all bag slots for those chars, endless tools, and maybe the odd skin here and there. At the time I had no issues spending that cash as I thought/felt that I was supporting the game as well as giving me some nice convenient items to help me play the game.

Fast forward to today and I don’t need to spend any REAL money in game any more. No I don’t farm in any traditional way. Heck I don’t even play much anymore. It’s just fact that when I do play I make gold without trying. So if I see something new I like I can usually transfer gold for the gems I need. Actually I am somewhat smarter than that now. I save my gold and when I reach a certain amount I check the gold to gem rate, if it is lower than 100 gold for 400 gems I will make the trade and save them for when I need them. I have also got a fair few from Achievement chests too.

My point is, real vet’s get to the point you don’t need anything from the gem store anymore or if a glossy new skin that is worth it does come along you can usually cover that with what you have. I am sure there are many players like me.

So to counter your argument this game is “grind for cosmetic”. I would say only if you make it so. That or you don’t play a heck of a lot or as much as you may think you do. That or you may waste your time standing around chatting (in a city) or doing things that are not productive at all in anyway shape or form. Again I say that I don’t FARM to make money so no I am not saying you should be either. There are many variables to this game however with how one can spend their time (possibly waste it) ,but there are also plenty of ways to make cash while having fun as well. So who knows how you play differently to me or others…

Okay back on point now, this game needs players that buy gems with real money. Vets need these players to keep the game running if we do stop purchasing things with real money ourselves. I don’t know why you have issue with players who spend real money for skins. It is far better than anything similar to “pay to win” or a subscription model.

Since when did this business of being a hero become being a business?

Perhaps this game needs explorable dungeons?

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

what about non-instanced dungeons like the tower of nightmares? (a dungeon not necessarily has to be underground btw) If any of you played Ragnarok online before will understand, that kind of dungeon is quite fun, you go around killing trash mobs and going “deeper” into the dungeon, usually at the final level a boss mob would spawn randomly, in RO we had looots of grind in those dungeons, but you could add some rare cosmetic drops, so the grind is not forced… some well placed grind can be actually pretty fun, getting that piece of armor after days of killing stuff feels pretty good

Dungeons underground, towers, forested high cities in the trees or floating cities etc etc, all works for me. As long as they are “new maps”/places to explore while actually WANTING to go there to kill the inhabitants as the focus is really what I’m after.

In another game I used to play people would call “farming” “training” because basically you have to truly grind for levels. The thing was the loot was worth it not only value wise but variety wise and even tho the combat was very boring and not very engaging the whole part of the process was fun. People actually went out of their way to go to specific places to kill specific beings. We don’t have that here because A: Bots/diminished returns and B: the loot drops themselves.

I am hoping such ideas as this one could kind of bridge the gap between the two and find a middle ground with regards to the exploring and going out to specific places to play specific content.

So yeah your ideas of towers and such would all work in with that, thanks for the contribution.

Since when did this business of being a hero become being a business?

Goodbye Queensdale Train!

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

Maybe now these people will have to play the game instead. I’m going straight to LA to drink the endlessly flowing tears.

Technically they where playing it, the way they wanted too, the same way TP flippers play there way, maybe they should make it that you can only use the TP 10 times a day MAX, that would be fair right,

I cant wait until next week when we see people on the forums crying that the starter zones are dead again, I don’t know what anet was thinking doing this right as some big games are due to be released, nerf all loot and all farms, just makes people want to quit, and this is coming from someone who never took part in the QD train.

With megaservers no zone can ever really be “dead”. I really don’t know how people can’t realise this…

Now to address the part I bolded, simple really:

“This change is being made to ensure new players focus on learning the core game experience”

That was their reasoning and I believe it. While I didn’t personally have anything against people that played the train game it was a toxic thing at times. I also warned months ago that new players coming into the game and seeing the train thing right off the bat could get a bad idea about how the game played in general or was meant to be played. Besides that, seeing “train talk” 99% of the map chat just gets on your nerves after a while, if only there was a way to filter that out somehow…

Really this is a positive thing, honest. Besides it’s not like they removed the events, all they have done was turn them into vets – thus no more champ bags. This is only hitting those players who did it for the cheap/easy loots. Low lvl players could still run the train I guess if they want the exp/easy levelling.

Since when did this business of being a hero become being a business?

Dont bring back old pvp rewards

in PvP

Posted by: Paulytnz.7619

Paulytnz.7619

so many PVEers in here to say “i disagree, give me them all!” what a shock…

we earned them, they didn’t, they want them anyway.

when was the last time you saw a PVPer turning the tables and moaning to be given wings of the sunless, or any of the countless PVE weapon skins that never made it to PVP?

You overlook the fact that NEW pvpers are also locked out of these skins. So I would suggest to bring them back via reward track chests.

There are we all happy now?

Since when did this business of being a hero become being a business?

How You Would Ruin Things

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

I would remove Berserker gear just to annoy all the impatient ones. :P

Since when did this business of being a hero become being a business?

why can't we replace prefixes of equipment.

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

Actually what the OP is asking for could actually be BETTER than using transmute stones.

Why?

Currently we are LOCKED in to specific stat bonuses for armours. Example:

Berserker: Power/Precision/Critical Damage.

Now what if I wanted Power/Toughness/Vitality? Currently this does not exsist as far as I am aware. They would have to add another named set and add it to the crafting tables. If they instead added items that let us choose which 3 stats we want for late game armour I think this would be a better idea for giving us more variety in stats/builds.

well actually ++power +toughness +vitality sets do exist though

If this is true name the set. I have lvl 400 in Leatherworking and have not seen this set yet.

There is:

Cleric’s – Power/Toughness/Healing
Knight’s – Power/Toughness/Precision

They are the only 2 that come close.

Soldier’s Gear. (it’s not craftable)

http://wiki.guildwars2.com/wiki/Item_nomenclature

Wow why the hell do they hide these things away like this? If anything it’s things like this that just give my 1st reply here more credence. Why the heck should getting certain armour stats be a special mission in itself so that we can have the build we want so we can “play it our way”.

Imo crafters should be able to simply craft the basic gear as well as a prefix item that covers every single combination of the 3 stats.

Now imgaine doing a search for that lvl 80 armour you want to buy now just after hitting lvl 80. Doing a search for the armour will not result in HUNDREDS (cleric’s, beserker etc for all 3 weights) of variations as it currently does due to all of the named prefix sets. It would simply just have the set and thats it.

Since when did this business of being a hero become being a business?

When will defending become viable?

in WvW

Posted by: Paulytnz.7619

Paulytnz.7619

TBH upgrades should be FREE and the rewards for defending should be tenfold. That would be a good start…..

Since when did this business of being a hero become being a business?

New Weapons

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

They might come as skins to current weapons but I can’t see them coming in as new weapons as such. Also you forgot crossbow. :P

Since when did this business of being a hero become being a business?

What time is the patch coming? (GMT)

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

You are gonna hate me but to answer your question in true GW2 style – “when it’s ready”. :P

Since when did this business of being a hero become being a business?

[Suggestions] Quality of Life Changes

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

Oh I thought up another QOL thing I just posted on another thread:

Placeholders on our UI on both ours and our target’s for Boons/Conds. Sometimes you want to read the description but by the time you hover your mouse over it the list shuffles along as other Boons/Conds are added or removed. This can be so annoying at times and can feel like you are playing a game of musical chairs.

I think this change would be very helpful especially for new players and vets as well if/when any new conds/boons enter the game or just trying to refresh our memory on some of the less seen conds/boons.

Since when did this business of being a hero become being a business?

Servers down again?

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

Try again I just managed to get in. For reference I am on Ehmry Bay, not sure if it’s certain worlds – perhaps we should start listing our worlds here for an idea?

Since when did this business of being a hero become being a business?

Karma hoarding - wanted warning about change

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

I would just like to say 1st of all THANK YOU for this change. I have a lot of bank space but I would pile these items up to use all in 1 big bang when I could with karma boosts. This change helps me not to worry about that anymore which will in the long run save bank space and that whole repeating process. Now I can drink as I get them and clear up my inv space!

Secondly a bigger THANK YOU for seeing the oversight that came about due to how this was implemented and for trying to figure out a way to come good on that! All is forgiven, well from me anyways lol.

Since when did this business of being a hero become being a business?

Have we become spoiled?

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

MMO players are the most spoiled out of all gamers.

But in all the MMOs I have played I have never seen a more spoiled fanbase than GW2.

I wouldn’t call the players here spoiled. Being spoiled is always the fault of the person who does the spoiling of the persons that are spoiled (as in parents who let their kids do anything they want or get everything they want).

Now people that come to these forums just to hate on the game or to troll would you say that is Anet’s fault? No they are not spoiled and this is NOT the most spoiled fanbase at all. If anything they are whiny or giving perfectly valid constructive feedback.

Well actually it could be said that we are the most spoiled but that would be speaking of those that DO NOT come to the forums to complain because they are perfectly happy with the game. So in that context it would be a good thing. :P

Since when did this business of being a hero become being a business?

(edited by Paulytnz.7619)

europe dissapointed

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

Also, Lion’s arch is emptying in Europe. Many people, that where lost, came back. People that lost trust in Arenanet. Hopeing this patch would give them a sign off recovery. a reason to come back. This has been extremely hyped up. Those people will be gone forever now.

I know it is an American Company. But given past experience I have been telling my friends they had to check this out. No way I’ll ever going to convince them to spent any minute in this game.

You do realise that YOU have ben helping to hype this up right? Perhaps even to yourself too much? TBH you should ALWAYS wait and see how things turn out and THEN hype them up to people….well that’s just my thoughts.

Since when did this business of being a hero become being a business?

Zenith weaponry and alts

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

I think Zenith just wanted an excuse to open a thread about zenith weapons :P

O.O

BINGO!

Since when did this business of being a hero become being a business?

Taimi should have been a boy?

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

Boys are ugly, dirty, hairy, and just plain gross so…

Yes but girls have cooties…..

Since when did this business of being a hero become being a business?

Pick the most useless skill/trait

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

Engi med kit, nuff said, nothing can be worse than that. It replaces ALL of your weapon skills and NOT one of them does any damage. They are useless for any healing and on top of that the skill one has to be spammed since it has to target a friendly (actually more correctly you can’t even target you just have to aim it thus no auto).

Pure pathetic.

Since when did this business of being a hero become being a business?

I would pay for a Necromancer Pet 'skin pack'

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

I find it interesting that this was suggested a week ago and it went nowhere.

Yet this thread suddenly boomed.

Ah didn’t see that one but it happens, it could be that other posts quickly pushed that one off the first page and people posting on it never bumped or stealth bumped.

I have had it happen to my ideas before.

Since when did this business of being a hero become being a business?

Perhaps this game needs explorable dungeons?

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

So basically you don’t want dungeon, you want an underground map.

In pretty much any other RPG that is pretty much what a dungeon was. A place to explore and find great riches while taking on the dangers of it. Nothing wrong with that. As I said what we currently have are just instanced missions. Heck with my idea they could even ADD the current dungeons and truly have them as explorables that we can all go to as an non-instanced map and just hang there or whatever.

So in summary to your question – “yes” but with a bit more style and flair. :P

Since when did this business of being a hero become being a business?

How You Would Ruin Things

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

OH MAN just thought of a good one.

-Remove Berzerker/Rampager specs.

Would honestly be interesting if the rampant min maxing was suddenly forced to diversify.

I already covered killing zerker on page 1. I beat you na na! :P

Since when did this business of being a hero become being a business?

Have we become spoiled?

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

Yup they “work” so that we can “play”. People seem to forget that, sure they play as well but not as much as they work on the game I can bet you.

Since when did this business of being a hero become being a business?

MMO Introverts Unite (individually)

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

I don’t see how introvert you are when you are willing to start a thread about it.

Fun fact about introverts. Introverts have little to no trouble with text based communications, it’s only face-to-face group settings (like parties and things) that introverts struggle with. It’s not uncommon for introverts to be extremely outspoken in online communities, and more often than not be more outspoken than the extroverts. Social Media for example was actually a introvert creation that was initially populated by introverts, until all the extroverts had to get involved.

Yeah like I said above – gaming in general and being online was pretty much the same thing. Of course console gaming then became popular after a while and of course with the xbox/Ps3/4 online capabilities that too soon got invaded by the extro’s.

Then THEY have the audacity to point at us and say things like “this is a mmo why are you here? Go play a single player game”. shakes head

The times, they are a changing lol.

Since when did this business of being a hero become being a business?

gathering

in Guild Wars 2 Discussion

Posted by: Paulytnz.7619

Paulytnz.7619

Yes there is a certain level I do not recall what it is but it should not be too far off for you.

Since when did this business of being a hero become being a business?