I would really like to direct the thanks to Zach and Tyler both of them came in over the weekend to make sure the change got in on time in order to stay on schedule with our QA test plan. I greatly appreciate the work the team put in to make this happen on this short of a time frame.
Hey all,
I’m going to be delaying the opening of the Tournament of Glory sign-ups until this upcoming Friday, August 22nd. I’ve been receiving a lot of questions regarding the Tournament of Glory and how it factors into the World Tournament Series, and I want to take some time (now that I’m back from gamescom) to write an FAQ and provide the information you’ll need to make a successful team.
We’ll also be requesting email addresses for all team members during sign-ups to help with reward distribution, and I want to give interested teams time to gather that information. As a reminder, sign-ups are handled on a first-come, first-served basis, so having this information ready ahead of time will help ensure that you’re able to reserve a spot in the tournament.
Thank you for your understanding, and let me know if you have any questions!
-Papa Groucharino the III, Esquire.
Hi guys Shikamaru X here, due to the fact that lots of players seem to be struggling against this spec. I have put together a video showing how to take care of such thiefs enjoy. Its very rough but you should get the general idea. I basically stay range most of the and try avoid as many cloak and dagger I can. https://www.youtube.com/watch?v=63aLufLoOQY
Highest ranked reached 28 soloq
Isle of Janthir
(edited by vincecontix.1264)
Contact customer support. No one on the forums can do anything. http://support.guildwars2.com
If A.Net has 350 employees , that is not a lot, considering Blizzard is at 7500 and others are just as big. That is not a very big company for such a big game. I am not saying that they may not be working on an expansion but that is up to the parent company.
wut…
Activision Blizzard is @ 4,700 Employees as recently as 2012, the overwhelming majority of those are customer support related. They have 750 Employees across three games at least.
350-400 is a fairly large for a single game/MMO developer, especially 2 years after the game has already launched.
(edited by Serelisk.6573)
A good theory until you consider the opportunities for trolling this presents. If you remember what happened in seasons where people burned supplies to get their achievements, I can imagine people taking a look at where they are at on the title and thinking ‘oh 12g and I can get a badge’ and all of a sudden all your towers are upgrading with NPCs instead of something useful like a waypoint or doors.
just found this NPC im impressed from his talk anyone elseknow about him?
Converstaions with Brenalynn
B: You’re an enigma. Tell me what you do. I’ll tell you who you are.
T: I am a warrior. Nature reveals the arts of war to me.
B: You learn to deal death by watching life?
T: I am no placid gardener, no gentle guardian. Thorns bite, vines choke, and I kill.
B: Your path is very different from mine.
T: Fate has brought us together. What do you seek in life?
B: I gather magical knowledge. I harvest magical power.
T: Your quest is strange to me. I understand warfare, but not the path you’ve chosen.
B: Wildflowers spread across the fields. Magic flourishes in every corner of the world. I gather both.
T: I see. You learn. You gather. I destroy.
B: How long have you studied the ways of war?
T: I master my art with unyielding patience. Like a great elm, I grow stronger over the years.
B: Can nothing defeat you?
T: Like the oak, I never yield. No one can deny my skill.
B: I walk a gentler path. The branch that doesn’t bend will break.
T: Nothing can break me. No blade can cut me. I am a leaf on the wind.
B: Your path leads through many battlefields. How do you know when your journey is over?
T: It never ends. I travel, and the world reveals its truths to me.
B: You seem strangely comfortable with your violent life.
T: It’s more than mayhem. I meditate. I contemplate.
B: On the battlefield?
T: In the wilderness. The singing of a sword is like a breeze through the trees.
B: Forgive me, but you’re not like other warriors I’ve met. Is your life difficult?
T: I don’t have the size of a norn or the brawn of a charr, but I manage.
B: You carry yourself like a champion.
T: I fight like a sylvari. My blade flows and cuts like a cold wind in the forest.
B: Have you met others who follow your path?
T: Many. Our styles of swordplay are as old as the forest.
On the contrary to what some people believe, the Megaservers aren’t really harming Roleplaying as much. In fact if anything (on Piken Square at least) they’ve helped because I’m seeing more and more Roleplaying out in the open world, and that’s nice and refreshing.
I co-run a mostly RP guild on Piken Square, where we do missions at set-times in PvE areas, in areas of any level, and a lot of the time, we’ve walked past other guild RP too (even some RP in other languages – which is good).
If you are playing from NA on an EU server, the chances are, you’ll noticed little to no lag difference at all.
I’ve always said that Piken Square is the friendliest and most welcome server you will find, so if you decide to come to Piken Square, you will be most welcome indeed.
I’m the complete opposite, I feel like there’s a huge amount to explore and find in this game, more than almost any other RPG I’ve played.
But you have to be exploring to find it. If you just follow the story and do hearts and events as you come across them you’ll miss the vast majority of stuff on the map. Even if you do map completion you’re still going to miss a lot, especially if you rush around checking points off as quickly as you can.
Jumping puzzles and mini dungeons are the obvious examples. Some are obvious, some even require you to go part of the way along the path to get map completion (like Sharkmaw in Lion’s Arch), others you can pass right by the entrance and never even know it’s there unless you’re looking, or the type of person who will try to climb every likely looking pile of rocks just in case there’s something at the top.
A lot of the exploration achievements and odd hidden chests are even harder to find because they don’t take up a whole area of the map, they’re just sitting in odd corners.
But more than that there’s a lot of easter eggs, scenic spots and lore/trivia which the game not only doesn’t point you to but doesn’t tell you that you’ve found. You won’t get an achievement popping up to say you’ve found something, there is no chest or champion to give you a tangible reward, some of them may not even be intentional, but they’re there all the same and a lot of people enjoy finding them. Examples include the turkeys in Ascalon Catacombs (definitely intentional), Sally in Harathi Hinterlands who stands on a normally inaccessible balcony and then tells you off if you jump up there and the huge area on top of the cliffs above Mabon Market (probably not intentional).
“Life’s a journey, not a destination.”
Seems to me the obvious solution is to put aside a set amount of money and spend it when a sale comes along.
Also, if you’re forgoing food in order to buy games and ingame items, perhaps you should consider buying these items with ingame gold. Just a thought.
Don’t spend gems till they start listening to the community.
They do. Just not the majority of the forums.
There’s a reason why the reddit board is more active than the GW2 forums.
Borlis Pass’ official male cheerleader
Commander by title: Sawnec the Mesmer
No.
They vanished during the Scarlet invasion. Probably the lasers scoured that garden down to the rock.
There are plenty of PvE exclusive armor skins, it’s just that people don’t bother to go looking for them. I’m sorry, but PvP can have their new exclusive skins. I’m glad they have them, and I’ll congratulate anybody who puts the work into getting them. I won’t be one of them, I hate PvP. Good luck with those new skins!
Yak’s Bend Server
Crimethink [ct]
by request, I’m posting estimated probabilities for the upcoming matchups in this thread also. these numbers are based on the currently predicted ratings (which are in turn based on the current scores), but if the actual end-of-match ratings differ significantly, that will throw the numbers off.
the “na1” and “eu1” files have probabilities of getting a particular server as an opponent, while the “na2” and “eu2” files have probabilities of getting specific pairs of servers as opponents.
-ken
Attachments:
Correction: There are no lions on the continent of Tyria.
Elona has lots of lions.
Lion’s Arch was originally founded by Elonians.
It would make sense that an animal as culturally iconic as the Lion would make it’s way into the theme of the (then) Krytan capital.
(of course this was all history pre-dating the events in GW1)
Zulu Ox Tactics [zulu]
http://wiki.guildwars2.com/images/0/05/Human_male_hair_styles.png
look on second bar.
Trinity might be one of the worst things to happen to this genre. I couldn’t get into most MMOs because of the trinity.
Yeah, lack of trinity is nice because, unless you’re one of those 3, you’re not valued. Frankly, I’m surprised that people like the holy trinity. It’s very limiting.
If you do a search for top MMO games GuildWars2 shows up in just about every top list out there. It’s not the top of the list but it’s on it.
put the correct term in but not everyone has kittens
On the forum.
They will rarely reply, and almost never to say they are actually going to use a suggestion, but things suggested on the forum do end up in-game.
Some examples include changing daily achievements (they used to be the same every day and award nothing but points, which had no purpose), making the living story permanent and repeatable, the wallet, the wardrobe system and making dyes account bound.
The problem is that it takes a relatively long time to make changes, especially if it requires designing new content. So even if they like a suggestion you won’t see it in-game for at least a few months, and by then many people have forgotten where the idea originated.
They also can’t and won’t use every single idea. It’d be impossible and honestly it’d make a terrible game. But that means people tend to end up focusing on the idea they liked that didn’t get used, instead of the ones that did.
“Life’s a journey, not a destination.”
Caedmon and Chaba’s advice were very informative thank you.
we’ve all seen what happens in games where there’s no disadvantage to taking your pants off.
Don’t run them into deathtraps.
Make sure you know what you’re gonna do is gonna be succesfull,dont keep trying things that keep failing over and over.
Dont be a kittenbag.
If something goes wrong,blame yourself not the people ( unless it’s Really their fault..not stacking,not listening etc ) In Which case,explain what went wrong and explain how they could improve it next time.
Before you move out,explain what you expect from the people following you.
Show them you know your stuff.
Make use of the terrain when fighting zergs.
Dont go head on in another zerg,use tactics. ( Ports,veils,flanking,fake moves,act like you’re running away..Let a mesmer throw a veil and turn around )
Make sure people have fun,dont be overly serious,it’s still just a game.
If you use TS…dont scream…dont talk like you’re an auctioneer ( It’s just annoying for others,and it’s not needed )..be calm and collective.
Dont complain about other commanders,offer help instead.
Keep asking for reports. ( zerg locations )
Keep asking for people to defend camps.
Keep asking for people to refresh sieges and to scout towers
Best one…NEVER RAGE,whatever happens.
(edited by Caedmon.6798)
Two nights ago I was mapping Sparkfly Fen with my Sylvari Ranger. I happened to be on the map when players were organizing for Tequatl. All I saw in map chat was general banter and people asking others to come and help. I never saw any rudeness whatsoever. There was also a guild group exploring the area and doing bounties. My Ranger stopped mapping to participate in Tequatl’s event. Tequatl was defeated, not once but twice, because a guild spawned him right after the regular event. It was a lot of fun.
Later in the evening, I returned to Sparkfly Fen as players were organizing for another Tequatl run. Again, no rudeness, no yelling, no cussing. So, my Ranger participated in three successful Tequatl events, got lots of boxes, and finished mapping the zone without ever experiencing any of the allegations cited in the OP. Just lucky, I guess.
Then he went to Bloodtide Coast just in time to load near where the Cobalt Wurm spawns. I got some Egg Scrambler achievement. That event was a disaster but no one was yelling or cussing. Again, I must have been lucky running into players having fun.
I have run into rude players before and they do taint your play. I either block them or try to get on another map if they’re really toxic.
thank you gaile, this game has my support
Well, that’s wonderful! Thanks for letting us know and we’re glad we could help out.
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet
The Genie of the box is actually a mutated Game Genie!
http://en.wikipedia.org/wiki/Game_Genie
(edited by Bathos.6341)