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Magic Find - What I don't like

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AntiGw.9367

define offensive potential in your own words please

Statistical capability for outputting damage. For instance, Explorer’s compared to Berserker’s, Explorer’s is identical except that its power is lower (less damage) and it doesn’t give crit damage (less damage). Compared to Berserker’s your offensive potential is worse, and it is not traded off for anything else that could conceivably be of use in a fight (like, say, Soldier’s armor trades a lot of damage potential for survivability, and alive players are more useful than dead ones). A person in Explorer’s would be objectively more capable in combat if they took Berserker’s or Rampager’s (even with no damaging conditions at all, since Rampager’s also has better Power) (I leave out mention of Knight’s because due to aggro mechanics higher Toughness may be a penalty in some cases). A person in Traveler’s gear would be objectively better with Rampager’s (more damage output) or Carrion (more survivability). A person in Wayfarer’s would be objectively better in Soldier’s (more damage). The reason these are all better is because they are the exact same thing, except that they have a combat stat instead of a non-combat stat.

When you invite me to your party, you invite ME, not my gear. You accept my contribution to the party, whatever I decide to bring. You accept that me being there is going to help, regardless of my gear.

You have no business judging my “statistical capability”, because it’s not your kittening business. I’m there, I’m helping, how much doesn’t matter.

You may run your groups differently, but that doesn’t make your approach desirable to the entire GW2 playerbase. Again, people like loot, and as long as mobs drop dead sometime this century, it’s all good.

Armors / Weapons Storage Question

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AntiGw.9367

You could create a personal guild to use its bank to store your items.

Magic Find - What I don't like

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AntiGw.9367

I didn’t sign up for anything that says that I should always have the most efficient stats, without any tradeoffs that don’t benefit a party.

Did you?

By joining a group consisting of people putting forth their best efforts, you entered into the social contract with them. If you don’t do the same they have every right to not want anything to do with you for your actions.
And being a social game, the game mechanics should not encourage people to break the social contract by putting themselves before their group.

I’ve never joined any group that matches your description, and I’ve certainly never entered that kind of contract.

It looks like you assume that every group will always want to follow your definition of “best efforts”. You are horribly mistaken.

Magic Find - What I don't like

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AntiGw.9367

Again, who died and put you in charge of deciding what “doing one’s best” means?

If doing your best means wearing pure DPS gear, do it yourself. Don’t force it on others. And don’t act like every party wants everyone to have pure DPS.

Again, math decided that MF makes your efforts inferior to what they would be with something else.
And stop claiming I think pure DPS is everything. I have stated numerous times that it is not. However, Explorer’s gear is most readily compared to Berserker’s/Rampager’s gear, as Explorer’s is a damage set, with both of its useful attributes shared with both of those sets, except Berserker’s and Rampager’s are both better at dealing damage because they have higher Power and a third stat that is actually present in a fight.

And damage is ALWAYS useful. It may not be the most useful thing you could be doing, but as long as you aren’t pulling things you aren’t supposed to be fighting, dealing damage is always helpful. Thus, if your damage is increased without any tradeoffs elsewhere, you are being more useful.

I didn’t sign up for anything that says that I should always have the most efficient stats, without any tradeoffs that don’t benefit a party.

Did you?

Magic Find - What I don't like

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AntiGw.9367

I have a question for those that are against people using magic find gear in a dungeon setting. Let us assume that you were the only person out of 5 not wearing magic find gear, the other 4 were. Would you still accuse the other 4 of not doing their fair share? How do you determine what is a fair share anyways? That part is highly subjective. Is it by DPS only? Perhaps whoever survives the longest?

I ask this as we had a group of 5 not 3 days ago running the Living Story dungeon. On the final 2 bosses we wiped the first two times until we figured out the patterns and on our last attempt we succeeded. The ironic thing is the one person that survived long enough to rez the others happened to be wearing magic find gear. She was a Ranger and her pet kept the last boss standing busy long enough for her to get the others up. However according to many here that person would not have been valuable to their group and a waste of a spot as she was wearing mf gear.

Once again I will reiterate what many have tried to say here. It is not the gear that makes a person valuable to the group and the value of the gear is highly overrated when DPS numbers take precedence over everything else the person has to offer.

So the Ranger stayed alive well enough to rez you guys without survival stats from gear.
Seeing as Berserker’s also has no survival stats, this is relevant… how? Oh right, it’s not.
No one is denying someone can be of value despite MF gear. However, they are of greater value in another set, as other sets are numerically superior. And this loss of value is for an entirely self-centered bonus that has no impact on the rest of the group, unlike every other stat.

If it was meant by ANet for it to be a “selfish stat” (I have never met selfish numbers, but I guess those things do exist), why was it implemented in the first place? Especially since game design leans towards the cooperative side way more than the competitive. IMHO, it’s just gear that forces you to choose between stat focusing and loot chance %-which is a benefit to many players, but can also be a problem since you can’t have the best of both worlds.

In short, I am not opposing people not liking MF gear-fine, why use what you don’t like for whatever reasons?-but that people justify not using it by hating on players who use it, making it a personal and moral issue (“selfishness”.) If no one forces you to choose something other than Berserker’s (for instance), no one should make feel other players “selfish” for using MF gear-it’s totally inaccurate in many, many cases that people use MF gear just to “leech” of a group-even if it could happen-much like not every player that uses Berserker’s gear is an intolerant elitist.

Well considering Colin’s post on page 1 of this thread, it certainly is a very good question why they put it in like they did when they apparently feel it’s bad.
And the difference between getting mad at people over MF and getting mad over other stats is that other stats can be argued to be better than something else. You can feel as if someone is actually trying to do the best they can with any other stat, because they all have merits. MF sets do not. You see someone with MF and you see someone who is actively not attempting to do their best, and it’s because they want better drops for themselves. Which is fine solo, but in a group, social contract. Then, not only are they breaching the social contract by not trying their best, but they’re also getting better drops because of their breach.

Again, who died and put you in charge of deciding what “doing one’s best” means?

If doing your best means wearing pure DPS gear, do it yourself. Don’t force it on others. And don’t act like every party wants everyone to have pure DPS.

Magic Find - What I don't like

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AntiGw.9367

Oh you play with nice people? Well so do I. Nobody will tell you anything when you are doing a normal dungeon. They will all secretely be annoyed at your better drops and less contribution but they’ll let it slip. It’s just a casual easy dungeon after all and we’re all friends and having fun. But let me tell you one thing. If your team wipes in a fractal because you can’t kill stuff fast enough or you can’t take the hits for a long enough time you WILL be kicked and replaced and your friends will kindly ask you to switch gear, or just not invite you again alltogether. If we were friends, in game or irl, and close enough so I wouldn’t get mad at you for failing, I’d definately be annoyed at your incompetence and drop hints at you to look at guides or change your gear. Cause look, I know you, I like you, you’re my friend, but when you waste 2 hours on lava shaman cause you can’t kill the adds fast enough or wipe us at jade maw cause you had to be ressed because of your MF infusions I’ll get mad.

Again, you arbitrarily assume things…

The crewes I play with value playing with people more than playing fast or having 1337 gear. Sometimes they volunteer to fill a dungeon party even though they don’t need anything from that dungeon.

That’s what is really not selfish. Not demanding that everyone should use what they want.

And I told you at some point you will move on to tougher stuff and you will either change/expand your circle of people you play with or you and your friends will all ascend to the next level. And then while they value playing with people I can 100% guarantee you that they don’t like wiping over and over and you’ll have to change.

You are assuming that he’s bad because of his gear. :P He and his friends may as well not wipe as you claim. Do not judge his skill based on his gear.

I’m not assuming anything. He could be very good and probably is a very competent player. The fact of the matter is he will eventually hit the point where gear limitations exist. MF gear is worse than its’ normal equivalent and I think any sensible person can agree on that. Hence he will have to get better gear or else he will wipe.

Correction: you assume he will (sorry, meant not offense but it’s true.) “Gear limitations” are tied to player experience, skills, Professions, and builds. There are no specific ways to conquer content other than being good at conquering it. Therefore, he may surprise you with his “inferior” gear, because of superior skill and teamwork/synergy.

Feel free to disagree, and it’s not personal.

Let’s assume john is the best gw2 player ever. He’s been playing all along, he knows every move, every cooldown, every boss telegraph and has godly dodging skills. He’s also running the optimal traits but is using MF gear. Now john here is really good. He’s gone where other couldn’t with the non-optimal gear. At some point though john will have to change his gear simply because his gear just won’t cut it anymore. It’s just impossible for him. That’s what I mean by gear limitations. Maybe john can clear a lvl 80 fractal. He will fail eventually though as harder content is released.

The only gear limitation in this game is agony resistance, and I’ve never heard of a player without it running fractals on a regular basis.

Other than that, anything can be cleared with green gear, as I’ve already said multiple times. Anything that can wipe a dedicated green party, will wipe any pimped out exotic party just as easily, with or without MF.

Me and my friends do wipe of course, but nobody ever gives other party members a hard time for not doing their “job”. Blaming anything on MF is just silly.

Magic Find - What I don't like

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AntiGw.9367

Oh you play with nice people? Well so do I. Nobody will tell you anything when you are doing a normal dungeon. They will all secretely be annoyed at your better drops and less contribution but they’ll let it slip. It’s just a casual easy dungeon after all and we’re all friends and having fun. But let me tell you one thing. If your team wipes in a fractal because you can’t kill stuff fast enough or you can’t take the hits for a long enough time you WILL be kicked and replaced and your friends will kindly ask you to switch gear, or just not invite you again alltogether. If we were friends, in game or irl, and close enough so I wouldn’t get mad at you for failing, I’d definately be annoyed at your incompetence and drop hints at you to look at guides or change your gear. Cause look, I know you, I like you, you’re my friend, but when you waste 2 hours on lava shaman cause you can’t kill the adds fast enough or wipe us at jade maw cause you had to be ressed because of your MF infusions I’ll get mad.

Again, you arbitrarily assume things…

The crewes I play with value playing with people more than playing fast or having 1337 gear. Sometimes they volunteer to fill a dungeon party even though they don’t need anything from that dungeon.

That’s what is really not selfish. Not demanding that everyone should use what they want.

Magic Find - What I don't like

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AntiGw.9367

Although I have two sets of exotics, one with MF, and I do not use my MF gear when running dungeons or fractals I do take offense at calling people that do selfish. Think about this carefully. You want people to wear optimal gear so you can complete a dungeon run as fast as possible so you have time to do it again. We have people insisting only zerker gear be used on these runs, we have people requiring gear checks and denying anyone with magic find.

These people are being just as selfish as those that want to wear mf gear. They want it their way or the highway and I would run a dungeon with somebody that wished to wear their mf gear over elitist snobs like that any day of the week because in the end it is about the other persons enjoyment of the game and I do not, nor does anyone else, have the right to dictate how other people enjoy their game. If it takes longer to run the dungeon so what? As long as everyone enjoys the game in the manner they want to. Only those with their own selfish agendas would insist everyone be outfitted the way they are.

Those “gearcentric” people are by far the more selfish people.

And your statement can easily be turned around against MF as well.
“in the end it is about the other persons enjoyment of the game” except when someone runs MF they aren’t thinking about the other persons’ enjoyment, they’re thinking about themselves. They’re wasting their groupmates’ time, which for most people is not enjoyable.

Who died and put you in charge of deciding who is wasting the group’s time, and what isn’t most enjoyable for “most”?

Well, math is in charge of the first one, as less damage with no tradeoff benefit means runs take longer, and since only the user benefits from the increase in time spent, the others are having their time spent without compensation i.e. wasted.
As for the second, you don’t know humanity very well if you don’t know people get annoyed when their time is wasted by someone else.

I know that this may sound strange to you, but not “most” people want to clear a dungeon as fast as possible.

Some prefer to have fun, and get the most out of a single dungeon run.

Magic Find - What I don't like

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AntiGw.9367

Use what you want when you are farming or doing events, this is why MF is here, so you can get your lodestones off your sparks and your icebrood. But don’t bring MF into dungeons. If you claim you perform as well or better than people with the same stat combo but without MF then congratulations. Now imagine how much better than that you could do if you used gear with one extra stat.

The thing is you don’t need to do better, so there is no need to have that extra stat.

That extra stat is just that, extra. A decent, but not necessary bonus. Not somehing that warrants elitist behaviour.

True you don’t NEED to do better and I won’t kick you out of my dungeon run because you use MF. However you are underperforming while getting better drops. It’s a psycological issue. How would you feel if you won a race (perhaps not a hard one) and the second place runner got the gold medal? Wouldn’t that annoy you?

Nobody is underperforming by wearing MF gear. There is no minimum stat combination that you must be wearing at all times.

The game is balanced around blue/green items. Anyone wearing non-MF blue/greens can clear any dungeon.

When you equip rare/exotic gear, you get some bonus stats that make it easier to do what you could already do just fine. So it’s up to you to decide where do you want to invest the bonus stats from this gear quality.

You can’t arbitrarily assume that anyone not wearing your favourite stats is “underperforming”. If anything, you are “overperforming” by wearing full DPS gear.

You are not performing at your full potential by wearing MF gear so yeah you are underperforming and dragging your team down.True this game is easy and maybe you aren’t hurting anyone by running MF on a CoE or Arah run. However someday you’ll reach fractals lvl 30+ or 40+ and who knows maybe new harder dungeons will be released. Then you will be kicked out of your group for using MF be it right away via checking your gear or later because people will see you not doing much. Also what’s wrong with doing more damage or being tankier if you can do it?

I won’t be kicked out of anything, because I play with nice people that don’t kick you for stupid reasons.

Magic Find - What I don't like

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AntiGw.9367

Although I have two sets of exotics, one with MF, and I do not use my MF gear when running dungeons or fractals I do take offense at calling people that do selfish. Think about this carefully. You want people to wear optimal gear so you can complete a dungeon run as fast as possible so you have time to do it again. We have people insisting only zerker gear be used on these runs, we have people requiring gear checks and denying anyone with magic find.

These people are being just as selfish as those that want to wear mf gear. They want it their way or the highway and I would run a dungeon with somebody that wished to wear their mf gear over elitist snobs like that any day of the week because in the end it is about the other persons enjoyment of the game and I do not, nor does anyone else, have the right to dictate how other people enjoy their game. If it takes longer to run the dungeon so what? As long as everyone enjoys the game in the manner they want to. Only those with their own selfish agendas would insist everyone be outfitted the way they are.

Those “gearcentric” people are by far the more selfish people.

And your statement can easily be turned around against MF as well.
“in the end it is about the other persons enjoyment of the game” except when someone runs MF they aren’t thinking about the other persons’ enjoyment, they’re thinking about themselves. They’re wasting their groupmates’ time, which for most people is not enjoyable.

Who died and put you in charge of deciding who is wasting the group’s time, and what isn’t most enjoyable for “most”?

Magic Find - What I don't like

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AntiGw.9367

Use what you want when you are farming or doing events, this is why MF is here, so you can get your lodestones off your sparks and your icebrood. But don’t bring MF into dungeons. If you claim you perform as well or better than people with the same stat combo but without MF then congratulations. Now imagine how much better than that you could do if you used gear with one extra stat.

The thing is you don’t need to do better, so there is no need to have that extra stat.

That extra stat is just that, extra. A decent, but not necessary bonus. Not somehing that warrants elitist behaviour.

True you don’t NEED to do better and I won’t kick you out of my dungeon run because you use MF. However you are underperforming while getting better drops. It’s a psycological issue. How would you feel if you won a race (perhaps not a hard one) and the second place runner got the gold medal? Wouldn’t that annoy you?

Nobody is underperforming by wearing MF gear. There is no minimum stat combination that you must be wearing at all times.

The game is balanced around blue/green items. Anyone wearing non-MF blue/greens can clear any dungeon.

When you equip rare/exotic gear, you get some bonus stats that make it easier to do what you could already do just fine. So it’s up to you to decide where do you want to invest the bonus stats from this gear quality.

You can’t arbitrarily assume that anyone not wearing your favourite stats is “underperforming”. If anything, you are “overperforming” by wearing full DPS gear.

Magic Find - What I don't like

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AntiGw.9367

Use what you want when you are farming or doing events, this is why MF is here, so you can get your lodestones off your sparks and your icebrood. But don’t bring MF into dungeons. If you claim you perform as well or better than people with the same stat combo but without MF then congratulations. Now imagine how much better than that you could do if you used gear with one extra stat.

The thing is you don’t need to do better, so there is no need to have that extra stat.

That extra stat is just that, extra. A decent, but not necessary bonus. Not somehing that warrants elitist behaviour.

Magic Find - What I don't like

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AntiGw.9367

If a skilled player is in MF and lacking stats, and they are good at dungeons, then they should be rewarded for such.

And this is the reason why you can’t understand why people have a problem with it.
The person should NOT be rewarded for it. They are making their group worse, on purpose, for better drops. They do not in any way deserve to get more/better rewards for doing so.
Unless the group agreed to all run MF, since that means they’re fine with it being harder for better rewards.

The mistake you are making is that there is no specific goal that the party is supposed to achieve, beyond successfully completing a dungeon.

You don’t need to complete it in x minutes.

You may want to stack DPS to complete it faster, but that’s just you. You can do that.

Other players are more casual, and have no desire to run through it faster. They want to enjoy the dungeon and the loot.

You have no business telling anyone how to gear, or how fast to complete the dungeon, or what skills to use or…

Magic Find - What I don't like

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AntiGw.9367

The game is balanced for blue/green gear. Any stats above that are a bonus.

No part of the game is balanced around everyone wearing full exotics and ascended gear. People can equip any bonus they want, and it doesn’t make them selfish. THEY ARE NOT SELFISH.

Once upon a time, a MF player was walking down a path and reached a fork. On the left, there was a sign written : “Berzerker gear : your party will kill stuff fast”. On the right it was written : “Explorer gear : your party will will kill stuff slower but you’ll get twice as much loot”. And the MF guy took the right path because he doesn’t care about the other players in his party but he gets more loot so that’s all that matters for him.

The MF guy took the right path because he knows that the party kills stuff fast enough already, and he doesn’t feel insecure about his own performance.

How about killing even faster and not laughing at the expense of others? How about being social and not a selfish person who uses (and abuses) others for personal benefit? How about someone that puts the team above and is not a loot freak?

When you decide to stack some stats (DPS) instead of others (MF), it doesn’t necessarily mean you put the team above everything else.

Based on your posts here, I’d say that you are a self-centered sanctimonious prick that feels the need to prove how unselfish he is compared to more casual people who don’t feel the urge to speed-clear everything.

edit: meant more casual, not less

(edited by AntiGw.9367)

Our Guild Stash has been emptied

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AntiGw.9367

Maybe this is related?

Help needed: My friend just scammed a guild

edit: ninja’d

Magic Find - What I don't like

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AntiGw.9367

The game is balanced for blue/green gear. Any stats above that are a bonus.

And if other members of the group have those bonus stats and you don’t, then they are carrying some of your load. It’s not about what you need, it’s about what you bring. If you come to a fight using MF gear then you are not dealing as much damage (or being able to take as much) as someone in other gear. If the rest of the group has built their stats in the way that makes the content most efficient, and you are instead basing your gear on what gives you the most reward, then that is being selfish.

Basically, if a team has five members, all in the best stat gear they can get (even if that means blue/greens), and they can complete a given dungeon run in 20 minutes, then if one of those members swaps out their gear for MF gear of equal quality, they will see a 2/5 drop in their personal performance. That means a 2/25th drop in the overall performance of the group, or basically an 8% drop in group efficiency, which averages out to taking 96 seconds longer to complete the content, and that’s assuming no additional deaths along the way.

The rest of the grou kitten lowed down by this loss of efficiency, while getting nothing in return. The MFer gets this same slowdown, but gets a massive increase in the chances for them to acquire good loot. They benefit, the group is harmed, regardless of where the minimum balance point might be.

No part of the game is balanced around everyone wearing full exotics and ascended gear. People can equip any bonus they want, and it doesn’t make them selfish. THEY ARE NOT SELFISH.

I covered this. Wearing sub-par gear because it’s the best you can afford is not being selfish, you’re doing the best you can. Wearing sub-par gear DELIBERATELY because it BENEFITS YOU TO DO SO is most definitely, 100%, unequivocally selfish. You cannot argue otherwise, it is the definition of the term. You can argue that it’s OK to be selfish, you cannot argue that benefiting yourself at the expense of others is not being selfish.

Look, just because YOU decided to use pimped out gear to kill stuff faster than normal (blue/green) doesn’t mean everyone else should do it as well.

Just because you have an efficiency fetish, doesn’t mean that everyone else should cater to that.

The loot is an important part of the game, and people like looting stuff. If you want to loot less stuff in order to kill it faster, IT’S YOUR kittenING PROBLEM.

Magic Find - What I don't like

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AntiGw.9367

The game is balanced for blue/green gear. Any stats above that are a bonus.

No part of the game is balanced around everyone wearing full exotics and ascended gear. People can equip any bonus they want, and it doesn’t make them selfish. THEY ARE NOT SELFISH.

Once upon a time, a MF player was walking down a path and reached a fork. On the left, there was a sign written : “Berzerker gear : your party will kill stuff fast”. On the right it was written : “Explorer gear : your party will will kill stuff slower but you’ll get twice as much loot”. And the MF guy took the right path because he doesn’t care about the other players in his party but he gets more loot so that’s all that matters for him.

The MF guy took the right path because he knows that the party kills stuff fast enough already, and he doesn’t feel insecure about his own performance.

Magic Find - What I don't like

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AntiGw.9367

There’s nothing selfish in having a sub-optimal build. Nobody is obligated to wear the gear you think is optimal. People like wearing MF gear. They want to wear MF gear.

Wearing gear that only benefits you, while hurting the effectiveness of the group as a whole, is unarguably selfish. It’s not an opinion, it is a fact, based on the definitions of the words.

You’re free to argue that it’s OK to be selfish, but you cannot argue that it is not being selfish.

The game is balanced so that even people with blue/green gear can handle it. Every time you play with people in non-exotics, you have a sub-optimal group. A player in exotic mf gear can handle things much better than the same player in green non-MF gear.

True enough, but does anyone deliberately choose to wear blue/green gear over exotics? If someone is wearing blue/green gear because it’s the best they have available then that is not being selfish, they are trying their best, and that’s all that can be expected. Choosing to acquire and wear MF gear is making a selfish choice, it’s saying “I could choose to be the best that I can be, but instead I will benefit myself.”

The only way a character could be in MF gear without making a selfish choice is if ALL of it was dropped, none of it purchased, and if each piece were better than anything else that he had, or could reasonably afford. If the player is that lucky then I doubt he’d need the MF gear in the first place.

The game is balanced for blue/green gear. Any stats above that are a bonus.

No part of the game is balanced around everyone wearing full exotics and ascended gear. People can equip any bonus they want, and it doesn’t make them selfish. THEY ARE NOT SELFISH.

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AntiGw.9367

So MF players are selfish, leeches and cowards now? Get off your high horse.

You play with people, not with their gear. If someone feels that he can handle anything the game can throw at them, it’s not your kittening business to tell them what they should or shouldn’t be wearing.

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AntiGw.9367

There’s nothing selfish in having a sub-optimal build. Nobody is obligated to wear the gear you think is optimal. People like wearing MF gear. They want to wear MF gear.

The game is balanced so that even people with blue/green gear can handle it. Every time you play with people in non-exotics, you have a sub-optimal group. A player in exotic mf gear can handle things much better than the same player in green non-MF gear.

As long as someone thinks that he has enough stats, he can add as much MF as he wants, and it’s not selfish in any way.

Nobody owes you anything, you have no reason to call other people selfish because of their gear choice.

Magic Find - What I don't like

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AntiGw.9367

While we’re looking at solutions, why not look at tried-and-tested solutions to the MF gear problem? It’s not a bad idea to look at the successes of other games and adapt and even improve on them.

http://us.battle.net/d3/en/blog/6968517/introducing-the-paragon-system-8-20-2012

TLDR: cap MF, give 1% bonus MF (and GF maybe?) for every level up past 80. Call em Ascension levels. This bonus can be nonstacking with MF gear, or alternatively, place a hard cap on MF from gear/food at like 100, and let the MF booster and guild boosters go past the cap. This would mean that if you have MF gear, it would quickly lose usefulness as levelups past 80 are fairly easily attained so it would not be a good investment to make an MF set temporarily. Why use MF gear, when at a few levels in and an omnombar, you’d already be pushing the cap? This lets people who want MF asap, to rethink their usage of MF sets. At a certain point, you would also have no point in using MF food, which is the predominant food of use. This would encourage more broad, dynamic choices in food for gameplay whether it be life on crit, or endurance regen, or might boons and whatnot, which would solve the current staleness of only using omnom/raspberry peach bars no matter what you do.

P.S. Also, give 2 Gifts Of The Ascended upon reaching the max Ascension. Let these be used in crafting an Ascended armorset (full box of all 6 pieces), and an ascended weapon. This would be a good solution to provide characters with access to ascended gearsets, without having a large impact on the economy, and also rewarding players for long term dedicated play. Make achievements for each 10 ascension levels, give a title “The Ascended” at either max Ascension levels or upon equipping a full set of ascended gear (armor, weapon, accessories)

Put me onto your design team now pls ANET

D3 developers added the paragon system after the shared MF blew up in their face, and it was just as bad.

There is no reason to add any “levels” instead of adjusting drop rates.

Please, no stupid nonsense like that in GW2…

Gem Store purchases increase Magic Find

in Guild Wars 2 Discussion

Posted by: AntiGw.9367

AntiGw.9367

This thread needs to be locked because this nonsense can spread like wildfire.

Help needed: My friend just scammed a guild

in Players Helping Players

Posted by: AntiGw.9367

AntiGw.9367

How does one plan taking items out of a guild bank?

Magic Find - What I don't like

in Guild Wars 2 Discussion

Posted by: AntiGw.9367

AntiGw.9367

Like I said above – I feel by far the most beneficial change would just be to make it impact a whole party (based on an average) rather than just an individual player. That is seriously all it needs. Anything else would be a needless knee-jerk.

No, that’s what Diablo 3 tried to do. It was a horrible idea.

Yeah, except it wouldn’t work like how it did in Diablo 3. MF doesn’t have the value in this game that it does there, and that makes all the difference.

I don’t see how it’s different.

People will still feel like they are penalized for partying with people without MF, just like they did in D3.

Magic Find - What I don't like

in Guild Wars 2 Discussion

Posted by: AntiGw.9367

AntiGw.9367

Like I said above – I feel by far the most beneficial change would just be to make it impact a whole party (based on an average) rather than just an individual player. That is seriously all it needs. Anything else would be a needless knee-jerk.

No, that’s what Diablo 3 tried to do. It was a horrible idea.

Had a stop and smile moment yesterday

in Guild Wars 2 Discussion

Posted by: AntiGw.9367

AntiGw.9367

Congratulations, you have won GW2

DPS and Meters

in Suggestions

Posted by: AntiGw.9367

AntiGw.9367

The reason is so that people do not get pigeon-holed into playing a character how others feel is best and can play them how they want to. I don’t want someone telling “your build is bad noob, you should play this” and so I am all for not having dps meters.

So you are down for dragging down groups. In which case, who the hell would want you?

GROUPS.TEAMS. It’s not only your goals that are to be respected.

If you want to be deficient, be deficient while soloing. Don’t make other pay for your bad decisions.

And to anyone who didn’t think GW1 was elitist, get that head out of wherever you’ve stuck it in.

You try run DoA with some weird dervish build or inefficient class category, or fail to link your high Lightbringer rank abilities, and you’ll be kicked if some party accepted you without asking first. Guild Wars 1 PvE and PvP (HA) was among the most elitist environments and it didn’t have DPS meters.

Being deficient in GW2 has nothing to do with DPS or any kind of statistics.

The game encourages you to judge a party member based on his overall performance in a group, not some out-of-context statistic. Nobody is dragging you down by doing 5% less damage than you.

We don’t need to know anyone’s DPS, kill/death ratio, and any of that kind of crap.

DPS and Meters

in Suggestions

Posted by: AntiGw.9367

AntiGw.9367

You’d have to pair them with damage taken, prevented, and healed meters for this not to devolve into a bunch of idiocy.

Good idea. A weighted average called DATA!
Dd – Damage dealt * 0.5
At – AoE damage taken * 0.8
Tt – Targeted damage taken * 0.9
Ahm – Ally damage healed or mitigated * 1.4

Maybe even differentiate between armor classes.

An average based on arbitrary values? No thanks.

GW2 combat is too complex for a DPS meter. This is not WoW where everyone has a quantifiable “job”.

~min players needed to open temples?

in Dynamic Events

Posted by: AntiGw.9367

AntiGw.9367

A lot of people open the temples on weekends, you can simply wait a bit. You can also guest on other servers.

Temples on Stormbluff Isle should be open in about 8 hours from now, in case you want to plan ahead.

Saffron Thread and a Head of Garlic

in Crafting

Posted by: AntiGw.9367

AntiGw.9367

MF Specifics?

in Guild Wars 2 Discussion

Posted by: AntiGw.9367

AntiGw.9367

It improves the frequency of receiving items of rarer quality.

New recipies require way too many ingredients

in Crafting

Posted by: AntiGw.9367

AntiGw.9367

What is even the point of that recipe, when Rare Veggie Pizza has the same effect, only for half duration?

Bowls of Dilled Cream Sauce

in Crafting

Posted by: AntiGw.9367

AntiGw.9367

I can craft it just fine.

I wonder why it’s priced at 50s… There is only one recipe that needs it, Bowl of Krytan Meatball Dinner, level 40.

Bugged food item added yesterday

in Crafting

Posted by: AntiGw.9367

AntiGw.9367

The new recipes cannot be discovered, they are dropped by mobs or something.

There are plenty of them on tp as well.

I can assure you they can be discovered, both of those I have simply created in the discovery mode:

The other two ingredients:

  • Parsley Leaf – 5 Stick of butter – 2 Bottle of Rice Wine – Bowl of Fancy Tangy Sautee Mix
  • 5 Garlic – Cayenne Pepper – 5 Saffron Thread – Pile of Ascalonian Herbs

I meant that the 9 new food items can’t be discovered, the three new ingredients can.

Stealth and why it reduces depth and skill

in Guild Wars 2 Discussion

Posted by: AntiGw.9367

AntiGw.9367

Can someone link a stealth thief versus stealth thief pvp 1 on 1 fight? Cant seem to find any lol. Humor. Battle must be epic…

Timelapse Photo 2 Thieves fighting

Bugged food item added yesterday

in Crafting

Posted by: AntiGw.9367

AntiGw.9367

The new recipes cannot be discovered, they are dropped by mobs or something.

There are plenty of them on tp as well.

New database - nourishment items

in Community Creations

Posted by: AntiGw.9367

AntiGw.9367

Glad you like it

New database - nourishment items

in Community Creations

Posted by: AntiGw.9367

AntiGw.9367

Just discovered your DB. Very cool.

It’s pretty helpful.

The only thing I’d ask for is, after finding an item that it provided a direct link to the recipe.

Thanks for all the work you put in already

I added direct links to each item’s official wiki page, you can click on the item names now.

Hope that helps, those pages should normally display the recipes.

Bugged food item added yesterday

in Crafting

Posted by: AntiGw.9367

AntiGw.9367

It’s an ingredient, not a food item. You use it to craft the new food (Carrot Soufflé)

The other two ingredients:

  • Parsley Leaf – 5 Stick of butter – 2 Bottle of Rice Wine – Bowl of Fancy Tangy Sautee Mix
  • 5 Garlic – Cayenne Pepper – 5 Saffron Thread – Pile of Ascalonian Herbs

(edited by AntiGw.9367)

Retaliation hit marker, ugly and distracting.

in Suggestions

Posted by: AntiGw.9367

AntiGw.9367

So that’s what that is…

New database - nourishment items

in Community Creations

Posted by: AntiGw.9367

AntiGw.9367

Tried it on my iPad but it didn’t work. The submit button couldn’t be used.

I tried a fix, let me know if it’s still broken. I don’t have an iPad to test it myself.

edit: you may need to do a hard refresh of the page, not sure how it’s done on iPads (like shift+ reload on Firefox)

(edited by AntiGw.9367)

New database - nourishment items

in Community Creations

Posted by: AntiGw.9367

AntiGw.9367

Added 9 new recipes from the April patch, doesn’t look like there were more.

Stealth and why it reduces depth and skill

in Guild Wars 2 Discussion

Posted by: AntiGw.9367

AntiGw.9367

Side note – Earlier in the thread, people were comparing other games’ mechanics. Well, if you want more nerfs to Stealth, then I propose bringing in a FPS/CounterStrike mechanic to balance things out: Anytime you are blinded in game, your screen goes bright white for the duration of the condition. I’d gladly give up Stealth for that.

Yeah, let’s give everyone seizures.

newbie crafting questions

in Crafting

Posted by: AntiGw.9367

AntiGw.9367

If you only want two crafts, I would go with cooking & artificer, they are cheap to get to 400, only 4-8gold for both, +20 levels, do them with a crafting booster/ a day before WvW reset to make it cheaper/get more levels…google the crafting guides…

You can make your own food at 80th level and your own potions/oils/stones etc for your spanner/apple buffs…

hmm but aren’t artificers for mage based classes…i rolled an engnieeer..sorry im super noob right now..just got out of rift ..are weapon/armor crafting worth it?

Crafting isn’t really designed for certain professions, unless you want to roleplay. Just because you wear leather armor doesn’t mean you should have leatherworking.

You’ll get most of your gear from TP and karma vendors, not from your crafting.

How to deal with the "Magic Find" issue!

in Suggestions

Posted by: AntiGw.9367

AntiGw.9367

You mean what Diablo 3 did?

It did just that, and it fueled elitism to the point where people required you to have 400 mf before they would party with you.

Question from a Newbie

in Crafting

Posted by: AntiGw.9367

AntiGw.9367

Nope, items have to be of the same type.

New and Confused

in Players Helping Players

Posted by: AntiGw.9367

AntiGw.9367

You can alwaysgo to another area if you don’t like watering flowers. Try Norn or Charr starting zones.

(you can click the PvP icon to teleport to the Mists, which has a portal to Lion’s Arch, which has portals to all other areas)

Mailing my friend 200g

in Players Helping Players

Posted by: AntiGw.9367

AntiGw.9367

If you mail someone that much gold, you might get flagged as a gold seller.

Food & Magic Find

in Guild Wars 2 Discussion

Posted by: AntiGw.9367

AntiGw.9367

With these 2 results I will say that the Bars did improve my finds but on the others I am skeptical of the results but make your own deductions.

I have no doubt that the bars will improve your MF if you don’t wear any MF gear.

The problem I’m experiencing is a reduction in MF when I use the food WITH my gear.

You’re not experiencing anything, it’s just your imagination.

newbie crafting questions

in Crafting

Posted by: AntiGw.9367

AntiGw.9367

Jeweler is a decent profession. Cooking and Artificer are nice because of the buffs they can craft. Everything else is pretty useless.

You’ll need to buy mats on TP if you want to do anything serious, farming them is too slow.

Crafting gives you a lot of experience, so it’s not a bad idea to level it before you hit 80 (each craft gives you about 10 character levels if you max them).