At least give us a pvp pickaxe or something so we can manage to dig our way out….gw2 minecraft ftw…gonna build a nice stone house just above keep so i can keep an eye on necros spamming wells while collecting iron and stuff for my tools…
Seriously anet…..wtf?
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BUT but but mesmers are OP so who cares?
/sarcasm
You also find ppl calling you cheater when you get into walls and already freaking out to get out….pretty funny actually xD Until you start to flame them..obviously…
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You can also escape using mirror image.
Already tested..i literally used all skills trying to get out…nothing happened, seems that the only one actually working is portal if you already placed it somewhere, if not the only way is relog…that’s real kitten..
The amount of arrogance is staggering….
It`s well deserved when your hotjoin superstars are always doing the tried and true 5-0-0 opening.
Well not true…they go 4-0-0 cause one guy usually doesn’t know game is already started and he goes down just in time for being anihilated by the one crossing for their side…then they go 4 on boss (If forest) while being 2 capped with contested side…ends with 3 cap for other team, but hey…they had 25 points for killing the boss….when we see them all rushing the boss at start we just leave 2 at keep, no need for more….
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Sick of this…lots, and i mean LOTS of times i use phase retreat i get into dam walls and stuff and can’t get out even with blink…i have to relog everytime leaving my team 4vs5….please fix this kitten already, it went even worse with last patch….i know everyone is busy adding fancy stuff in pve/wvsw but at least fix those stupid bugs…they’re around since months and still here.
Mesmers have the worst condi removal in the game. Period. Based on the ‘meta’, this is pretty much inarguable. The most popular Mesmer builds run zero cleansing skills/traits.
That’s why if you go vs a not fully kitten trap ranger with shatter mesmer you’re basically suiciding (Tl;dr trapper at treb)…well…everyone not running bunker is going to have an hard time (Well maybe not a valkyrie ele, but that’s another op story) but bs thieves and shatter mesmers are just free kills for a trap ranger (And, btw, are bunker trappers really supposed to easily kill dps specs?) On a long run a bunker guardian can, maybe, kill a dps…but it will take a lot of time, with all those said “bunker” trappers you also have to be really careful because you can go down really fast if you step somewhere wrong or if those pets on steroids manage to get you…even in stealth, pretty strange…last time i checked all those birds, dogs, cats or wtf were not supposed to have thermal imaging eyes too..what’s next? Engi’s rocket turret on bear’s back?
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It’s true that bunker eles are too strong, but that has nothing to do with the skill that is required to master that build.
Since you need pretty much none…just rotate attenuements while blowing the whole weapon skillbar before switching for the next and you’re done, dodge if needed….if kitten hits the fan just rtl away or mist form waiting for att/skills cd…
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Sell dyes. Made 6 gold from a dye I got. Could that to gems if I didn’t pay for my things in cash.
Know what? Crafted something like 200+ unid dyes and got like 8 golds total after opening and selling them on tp, then i just gave up (Dunno if bad luck but seems pve dyes have way better chances to give you worth ones, and this is not coming from me, but from many many friends tired, as me, of crafting dyes and getting only kitten from them)…..at last just let us sell dyes as unid wtf…
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+ gems as a pvp reward = – money
Here’s your answer.
I think one of the most amusing things on these forums is watching these horrible hotjoiner eles trying to convince top players that they’re bad because said top players are calling eles overpowered.
The class is absolutely disgusting and does not require massive skill to be extremely powerful. All it needs is the right build.
You can be a r30 bunker ele with little to no real experience and still pose an absurd threat to the enemy team by just pushing their close.
‘’We instantly die to thieves’’
Yeah, that’s because you have the wrong build. Eles wont ‘’instantly die’‘, even when they’re up vs a thief, a mesmer and a warrior from stealth burst together with the correct build. They’ll be able to rtl+blink back to mid, reset their health and push close again whenever they feel like it.
Trash class that makes pvp a chore to play.
This. Nothing to add…you blow all your stuff and they just go back full hp in no time..again…and again…and again, if they’re really kitten and manage to get close to death somehow…just “Oh kitten…rtl” away and bb he’s already contesting somewhere else…even bunker guardians can’t refull so often and they have the mobility of a rock….
Dear god…when our bunker guardian goes down at mid vs 3 we can send our ele and 90% of the times he can hold it vs 3 ppl for enough time to let the guardian respawn and going back mid….for the rest of the match he just keeps far point neutral vs 2 without dying, sure it’s good for us but…seriously? A light armored class contesting a point vs 2 for a whole match?
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1)not all rangers use traps, those are builds best suited for conquest maps only
Ehm…do you know that the whole gw2 pvp is actually based on conquest right?
Hotjoin much?
Do you know that 2 of the maps (Temple and Spirit) require a lot of fighting off point which makes trap rangers kinda useless?
At temple you may fight something like 2 minutes top offpoint calculating 2 upper buff fights and 1 under buff fight…and for sure you don’t zerg at buffs with the whole team including bunkers….or…..do you? lol (Btw if you’re dumb enough to zerg buffs with 5ppl fights won’t last more than 20 secs…otherwise you just have a really bad team and you’re going to lose anyway)
At spirit, well….just try to spam traps at orb and then stay at distance sending your pet (Since pets have like 54 kilometers range) to troll the poor one trying to cap it while watching your side…
+ ranger is one of the best orb runners too along with ele…just saying..
Do you think it’s enough? I can go on if you want…
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When i sometimes join solo off course i take my mez….if i join with guardian i’m going to bunker a point and die at the first 2+ incoming because noone is going to backup me in pugs, glass thief is just too squishy for being really viable joining solo because without team support you can do almost nothing with a bs thief in tpvp since soon or later you’re going to be ganked badly as soon as you meet 2+ ppl or just someone not running around full glass….so i take mesmer because it gives me decent dmg and decent support for whatever i get in team…a sort of balance between bunker guard and gc thief..
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Give asuras norn legs and heads…done, and pretty awesome btw
1)not all rangers use traps, those are builds best suited for conquest maps only
Ehm…do you know that the whole gw2 pvp is actually based on conquest right?
Hotjoin much?
why is it in pub games everyone sends 5 people to cap the first node instead of letting just one and continuing to the battle point (gy keep etc) at the beginning of all my games i have 5 people sitting at quarry, then if the other team is bad enough to do the same thing and we get keep, they continue to zerg out to henge, which to me, makes no sense.
Because you went hotjoin and it’s full of nabs (And hotjoin farmers…oh well…they’re the same btw)….just set up a team and go tpvp, you’ll meet way more smart ppl there….
PS. If you laughed at ppl zerging in hotjoin just try wvsw…full-time 20+ ppl zerg…..then leave and never go back, obviously xD
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In hotjoin’s narnia everyone can be awesome, like those stupid pew pew rangers (Suiciding when you put them under feedback…lol..)…that’s why lots of ppl like it so much, setting up a team, decide tactics and roles, learn how to play for each other, being facerolled many times and learning from mistakes and becoming better (For real) it’s the hard way….and lots of ppl just don’t like hard ways…i agree owning nabs 3vs1 and watch them whining in map chat it’s fun but it ends there, you learn nothing just roflstomping hotjoin farmers…you learn more losing in tpvp than making top scores in hotzerg, for sure…
oh yeah loosing against noob premades just because you are in a more noob pug is sooo much fun. gg u
And do you seriously think that those good premades learned hot to faceroll you playing hotjoin? You know you can join a decent pvp guild and start going premade too…right? QQ premades own me….so if you want to have a chance just try to make a decent team….sounds quite obvious to me…
I don’t know why i’m still answering to you, lol. If i want to go premade I go with my team and roflstomp everything and everyone, but this is not the focking point. We were discussing that solo que is broken, and IT IS obviusly broken. A full pug team, even if they are good (a rank 1 CAN’T BE GOOD) will lose FOR SURE against a full premade, no matter what. You learn WAY MORE farming hotjoin all day long instead of wasting time in this kittening bullkitten solo que system. Now shut the fock up and go play SOLO QUE, I bet you’ll disinstall after the third try, when you’ll face again a full premade with a rank 1 in your team.
I sometimes go solo just for fun…and for sure if i have a bad team and they have a good premade they are going to own us…and that’s completely normal, i don’t care if i lose when i go solo…i know it’s just a matter of luck, if i want to be competitive i go with my team…if i just want to have fun (Or testing something) i go solo and accept defeat without problems….so what’s YOUR problem here?
In my opinion, these features should be included in the March Patch
in Suggestions
Posted by: Archaon.6245
If you dont haveL
Quoted:
“I will be updating this list to reflect the the improvement’s wanted from the development team.This is a constructive thread, so feel free too add a sentence or 2 for reasons of the improvement.
1.More GW 1 pvp content integrated into GW 2
2.Ladder system (GvG Ladder and Individual Ladder)
3.Introduce random map or chance to vote any map.
4.Solo/duo queue in a tournament. Premade queue in another tournament . Solo/duo rating and team premade rating separated
5.Solve 3-4vs5 people problem. Add a chance to replace a team mate before the match starts.
6.Re-work hot-joins. Eliminate 8vs8. Less reward compared to tournament format (but in general, rewards have to be better).
7.Daily / Monthly Tournaments
8.Reworking the Reward-system*
9.Reworking the Rank-Progression: Means you grinding faster while playing hot-join (where no skill etc is needed), where playing tournament brings you a useless chest)
10.Get Hall of Heroes back
11.Get Guild Vs Guild back (IS this Guild Wars?)
12.Bring in game observer mode for the last map instead of twitch.
13.Bring the Ghostly Hero back
14.Bring Hall of Heroes winner broadcast.
15.Bring back guild capes (Optional To Wear)
16.Buff the HP for all classes equally for “Death Match Mode” like up to 100K HP if necessary.
17.Each battle could give you a small amount of xp along with glory for each battle. Xp could be earned for reaching a certain score each match.
[Commander]Uber Lander(80 Ranger)
Black Talons
From – WvWvW orientated Fort Aspenwood!
(edited about a day ago by UberLander.8326)
"
I keep dreaming with you man….they’re probably going to screw up pvp even more, while fixing bugs and adding fancy events and stuff in wvsw/pve….we already know noone gives a kitten to pvp here..
I’d be glad if we could be as quite as your team is. The crippling clone is harder to dodge and works in my expierence at least only when you have a distance to the mesmer. As I play guard-bunker obviously not
And for sure it’s always the same rule…like vs bs thieves, hb wars and so on….he’s a shatter mesmer so he’s going to send out his combo asap, you just have to wait for it… xD
definately this. If you learn how to dodge a shatter (You can do also by hearing the leap sound) you just learned how to counter a mesmer…yup i know coming on forums crying is way more easy than actually learn something…but come on, it’s not so hard…and…leave hotjoin already…no joke, just leave and l2p your class properly..
Hearing the leap sound is also a solution, but in tpvp actually hard as ppl constantly speaking.
We’re usually quiet enough to hear it, we just call incomings and targets saving chat mess for empty moments xD During teamfights we try to stay as quiet as possible just to hear “useful things” once you have your target you maybe need to call for stomps/res or one more incoming eventually…but that’s it, no reason to keep talkin’ all time… if you face a mesmer alone it’s pretty obvious when he’s going to leap just looking for the crippling clone coming at you, not even need to look for leap icon…and if you’re in teamfight targeting someone else you can’t look for the icon on him too..
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Always feel bad (For the ones who stay) when ppl from other team leave just because they’re losing badly, if you go in you know you may face a good premade (Until they split solo and premades, and i totally agree on this), if you chose to fight you must fight to the last….sometimes i join solo for fun too and i’ll never leave my team even if we have 4 r10 and we’re -300….you just stay and lose, your rooster will be still up until match ends so you can do nothing else, running only shows you’re a kid who can’t accept being defeated by a better team, and btw i will never invite in my team\guild someone i know he runs away form pugs if losing…noone of us does, usually we just laugh at it on ts, kitten happens….if you can’t face it just don’t go pvp.
Already met guildmates in pugs vs our guild team…they usually just come to our ts channel with things like….
Yeah, come on kitteners…i’ll kill you all!!
Go! Lets get him!!
Oh…kitten……i was joking!!
laughing together….it’s a game…try to get it…
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The only thing I would change about mesmers is their downed state. The phantasms don’t despawn when they get downed, and there is nothing more frustrating than downing a mesmer and then get killed by their phantasms.
I was dueling a quite good mesmer a few days ago, I managed to down him first several times but to do so I had to blow all my cooldowns. Then, when he was down he could delay his death long enough with Deception to have his Duelist bring me down, since I was at 50% health and without any options. Then, I tried to bring the duelist down after downing the mesmer itself, wasn’t a great idea since it gave him enough time to cast Phantasmal Rogue downing me. Happened several times, it was quite insulting. Oh and I was playing thief, but not the burst build.
Stealth stomp? Hide in shadows, c&d, bp/hs…whatever…he can’t use his downed 3 if you’re invisible…or just dps him with sbow killing phantasms at the same time…sbow is the “must have” weapon for thieves so no chance you haven’t a sbow on secondary
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Again for every person that don’t know how to dodge a shatter:
Target the mesmer. Wait till the skill-icon “Illusionary Leap” is popping under the health-bar of the mesmer (icon: http://wiki.guildwars2.com/wiki/Illusionary_Leap)
As soon as you see it you can dodge.Basically every person that can’t dodge this shatter method is diying and posts threads about how op the mesmer is, without knowing his mechanics.
Best regards to the OP.
^ definately this. If you learn how to dodge a shatter (You can do also by hearing the leap sound) you just learned how to counter a mesmer…yup i know coming on forums crying is way more easy than actually learn something…but come on, it’s not so hard…and…leave hotjoin already…no joke, just leave and l2p your class properly..
In hotjoin’s narnia everyone can be awesome, like those stupid pew pew rangers (Suiciding when you put them under feedback…lol..)…that’s why lots of ppl like it so much, setting up a team, decide tactics and roles, learn how to play for each other, being facerolled many times and learning from mistakes and becoming better (For real) it’s the hard way….and lots of ppl just don’t like hard ways…i agree owning nabs 3vs1 and watch them whining in map chat it’s fun but it ends there, you learn nothing just roflstomping hotjoin farmers…you learn more losing in tpvp than making top scores in hotzerg, for sure…
oh yeah loosing against noob premades just because you are in a more noob pug is sooo much fun. gg u
And do you seriously think that those good premades learned hot to faceroll you playing hotjoin? You know you can join a decent pvp guild and start going premade too…right? QQ premades own me….so if you want to have a chance just try to make a decent team….sounds quite obvious to me…
In hotjoin’s narnia everyone can be awesome, like those stupid pew pew rangers (Suiciding when you put them under feedback…lol..)…that’s why lots of ppl like it so much, setting up a team, decide tactics and roles, learn how to play for each other, being facerolled many times and learning from mistakes and becoming better (For real) it’s the hard way….and lots of ppl just don’t like hard ways…i agree owning nabs 3vs1 and watch them whining in map chat it’s fun but it ends there, you learn nothing just roflstomping hotjoin farmers…you learn more losing in tpvp than making top scores in hotzerg, for sure…
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If you base this on hotzerg’s point of view then also wars could be played by monkeys and be effective like pretty much everything else with high dps (Pew pew rangers anyone?)…maybe even more than mesmer and thieves…..if you’re talkin’ about tpvp then no, bad thieves and mesmers are the first going down vs decent teams if you don’t know how to play them good..
Proof? http://www.youtube.com/watch?v=W1oJzIQxQiI probably this guy is even worse than an average monkey..
Nothing more to say…you are just wrong, get it…
I don’t care about hotjoin or tPvP. I care about 1v1 balance which is where thieves and mesmers can kill their target by smashing their head on the keyboard. This facerolling in 1v1 fights is surely a mighty reason why people don’t come back for more PvP. There’s a big problem when you have to run away from an opponent with your tail between your legs because you decided to roll a different profession. Most people don’t learn to turn back and run, they just give up on PvP.
Sadly everyone else don’t give a kitten about 1vs1 here…this is a team based game you know and it will never be balanced for 1vs1, try metin2 next time..if ppl don’t pvp because they want a 1vs1 balanced game no problem for me, it’s like saying i want to play wow but i don’t want to farm stuff so ppl must change all mechanics because of me….lol….don’t think so…if you want to play a team based game you’re welcome…otherwise metin2 that way —>
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Thieves and mesmers could be played by monkeys to a decent degree of effectiveness.
If you base this on hotzerg’s point of view then also wars could be played by monkeys and be effective like pretty much everything else with high dps (Pew pew rangers anyone?)…maybe even more than mesmer and thieves…..if you’re talkin’ about tpvp then no, bad thieves and mesmers are the first going down vs decent teams if you don’t know how to play them good..
Proof? http://www.youtube.com/watch?v=W1oJzIQxQiI probably this guy is even worse than an average monkey..
Nothing more to say…you are just wrong, get it…
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Tournaments are supposed to be about winning at all costs. Yet I’ve seen some people stupidly remain at a point to cap it when there’s already someone there thereby wasting their abilities to the detriment of the team to get the +10 glory bonus.
Award glory only on match win – you can give something to the losing team as well depending on how badly they were beaten.
Basically incentivize the goal of winning the match. Not in-game capping.
Said this like 4 months ago….and ppl started whining cause they want to farm honor even losing……already lost all hopes that time….here ppl can just get to high ranks losing or farming hotjoin all day (Like all those 60+ actually do)…..gw1 HA fame i miss you so much.. *tear
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But the real question is…who taught us how to play in tpvp since many of us started playing tourneys at launch? Right…noone…you just try and get facerolled, then try again, and again and again…nobody, expec in game’s pvp, can pretend to start and win…you can make your own team and learn from your mistakes like everyone here did and still does…sure if someone asks i can help, but you actually have to learn things “on the field” …theory is not enough, at all…and you can’t wait for someone to just teach you and then go in and own ppl, it doesn’t work like that…believe me..even if you know the right way to go because someone told you, more experienced players are still going to faceroll you..
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Hot join aka zergjoin it’s all bout dps/burst classes..because all you have to do is stomping noobs all day long, tpvp is a way different story…complaining about game balance while playing hotjoin it’s just nonsense…hotjoin it’s just for honor farming (sad) and build testing (Not so good fot that imo, cause you’re going to meet 90% unskilled and too easy ppl, so you won’t have a real test anyway)…nothing more than that…we all know hotjoin is umbalanced and it will ever be just because it’s not based on a decent pvp system, you just zerg spamming random stuff on random ppl making worthless honor….balance it’s obviously focused on tpvp, as it should be…infact theives and mesmers are pretty balanced there…just go tpvp and use hotjoin for free time between matches, you’ll see the difference…fun thing is that when i sometimes go hotjoin i take thief, after 2 mins ppl start with “Thief op, nerf !11!1 QQ and so on”…so i take guardian…2 mins “We can’t kill you!! Guardian op!! Nerf qq !11!1!”…then i go mesmer, guess what? 2 mins “Mesmer op!!! Nerf mesmers already…qq..qq..qq” …pretty boring -.- same ppl usually complain about 100nades engis, hb wars and so on also..lol
Always the same story….if you kill me your class is op, if i can kill you your class is fine and mine is probably up but i’m so awesome i can make it work anyway….nothing new…
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Tip # 8- Vulgarity and verbal attacks deal 0 damage to your enemies
But it gives them the condition “rage”, which may lead them to rage quitting. Stacks in intensity if it’s a troll.
Effective and quite op actually
Useful tip: 8 people on a point does not make the point cap faster, nor does using shadow refuge on these 8 people.
Omg man…don’t do that, you just leaked an high end tpvp secret, shame on you…you ruined us all >_<
Oh well now it’s done…time to give my contribution: You can actually ctrl+left click to call an enemy and…here comes the big one….press “t” to istant target an already called one…talkin’ bout high skills here guys…no kitten, use it with caution for not showing too much how pro you are, you’re going to scare your teamates if you keep targeting right ppl in hotjoin..they’re not ready for that..
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Well for a medium and light armored class you also want to give them no dmg? Then what? Make thieves perma-chilled and mesmer perma-dazed? wtf….
Their escape mechanisms are worth a lot more than armor. Even when I try tough warrior builds, 30 in defense, soldiers amulet, etc. these professions eat through my HPs at an insane rate considering I sacrificed all my damage stats to survive and it doesn’t even work, it only delays the inevitable. Being nearly uncatchable should come at the expense of extremely low damage. As a warrior there’s just nothing you can do to pin down any half decent thief or mesmer built the right way, they always have an escape available.
As a warrior atm in pvp there’s nothing you can do vs pretty much anyone, except maybe engis, if they play decently……
You’re calling wvsw the real pvp while you play it with pve skills, level differences, gear, rewards and so on?
just…lol…
The problem with thieves and mesmers is their damage is way too high for professions which are built on escape mechanisms. These professions have the greatest strength in game while not having the greatest weaknesses. It’s actually pretty ridiculous logic. When you play these professions, if you wanna know if your skilled, you cannot judge your skill by your ability to kill anything other than another thief or mesmer. And when you play something else, never take it as you lacking skill when these profession kill you, it doesn’t reflect poorly on you, but on the balance of this game.
Well for a medium and light armored class you also want to give them no dmg? Then what? Make thieves perma-chilled and mesmer perma-dazed? wtf….
Actually there’s only one soul in the world at 60+. And he’s pushing to r70 now.
click is not the only one…there are at least 3 more….maybe others i didn’t see yet, cause they’re farming hotzerg all day, obviously..
bunker guardian says hi
And bunker ele too…
No way to balance a team based game on 1vs1, it’s clearly nonsense….tpvp is based on teamfight not 1vs1, 1vs1 is pretty useless…if you are fighting a bunker guarding a point 1vs1 without backup coming you’re wasting your time, if you engage someone outside points 1vs1 you’re wasting time….all you can do alone it’s just contest free cap points without fighting, going 1vs1 in other situations it’s 90% of the times a bad idea….
Team based games are not meant for 1vs1…it’s just like trying to put a ferrari and a jeep in 1vs1…..one is good for something, other is good for something else, is this so hard to understand? Stop play hotjoin zergfest and go tpvp…you’ll se how classes have to properly work in a team…not just zerging around like chickens..omg that one kills faster than me he’s oppppppppppppp QQ…..please……
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The only reason why ppl play glass thieves in hotjoin is the same why others play 100nades engis and pew pew rangers…because in hotjoin you just have to kill ppl (Or just deal some dmg around) but it doesn’t make those specs really useful in tpvp where killng ppl is just one part, let’s say 50% of the job……bunker guardians in hotjoin are useless since soon or later with you crap mobility you’re going to be ganked by 6-7 ppl zerg but they’re a must in tourneys….ppl just have to undertand that hotjoin is not worth a single kitten if you want to talk about tactics…..i know it’s pretty obvious but someone still can’t get it..
tl;dr
If something is good for farming hotjoin zergfest =\= it’s a good spec…sometimes it’s even the opposite…
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So your point on thieves being ‘unviable’ in tPvP is that they can be countered in hotjoin when played by newbs…well new comers to the videogame scene I’d rather say, well it does sounds legit….lol
Well played HS spammer? Is there any other way to define a thief?..there is nothing more iconic than HS for thieves..oh sorry next time I’ll make sure to use these words: ‘well played thief’.
But anyway..what I see now is : double guardian or double mesmer or double thief…so far I haven’t met a single double/triple ele team…but again at ‘your level’, I’m sure a bunker ele can hold against 2 thieves, one spamming cluster bomb and the other mug combo…beatiful -_-I believe you’re the one who’s in need to go read skill description, when you go and say staff like : “an ele can handle 3 glass cannon thieves at once”…
You haven’t met a single double ele team…..i think it’s enough, again just stop and try to act like nothing happenend, i’m just trying to save you from an epic gangflame…i’m not giving you an answer cause you just don’t deserve one…run away from here before someone other actually playing tpvp reads your post…just…..run……
What? I should run? LMAO
Dude you’re trying to say that a non BS guild run with 2/3 eles rather than 2 guardians, I can bring a bunker ele down to almost 20% HP withing few secs compared to a guardian that has got multiple KD and knockback, you’re mad bro ^^!
On top of that you’re still insisting on the fact that an ele can outlive 3 thieves..lol dude..just lol, pls do run with 2/3 eles and see how far you go, I really dunno at what level you’re playing bro..it must be another galaxy, another planet..comparing a bunker guardian to bunker ele…hilarious
I’d like to try against your bunker, two thieves who know how the ele works..there is no chance for your ele…now if the two thieves are terribad and just spamm HS when ele got frost aura up..then..XD
See you can’t just get the point of being a bunker in tpvp…holding vs someone means you can hold you point for a reasonable time, usually 15-20 secs is enough..just to give roamers time for backup, that’s why trying to explain something to you it’s totally worthless…you just doesn’t know how tpvp works. Our eles can hold 2 thieves if specced full bunker without leaving the point for the time it takes from base to far point in lof, as i said before we already tested it (Maybe we can try how long can they hold vs 3, even if it’s completely useless since noone is going to face more than one thief in touneys)…thieves were not lowell o xeph for sure but not crap hs spammers either, if you can’t you don’t have to explain why to me, it’s only your problem and i don’t care why you’re not able to do so.
No pls…it was one ele vs 2 thieves up to now, don’t change it to 2 eles…..so you play with 2 bunker eles on a point..then you send your roamer..which I presume it’s not a thief because as you say they’re unviable..at this point I ask myself what is the rest of your team, don’t tell me you use 2 more eles?…-_-
We just test bunkers, we usually play with a valkirye roamer for contesting far side and bunker guardian at mid, swapping him for bunker ranger for spirit watch…Standard team is valkyrie ele, bunker guard with staff for might buff, shatter mez, power necro and a full dps…bs thief, dps ele (Expec for lof, aoe wins at gy) or even hb war….we just swap guardian for ranger at spirit watch….i think i never said we play with 2 bunker eles…can you read or what? Our eles can play all specs, i only said that both when specced bunker can stand 2 glass thieves without losing the point…
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Oh i see you are so amazing that you are able to reach R45… You want a cookie?
Seriously how many rank 45 teams are there everyone here is always saying how GW2 PvP is declining and blah blah blah… So i can imagine that you wind up playing the same 2 or 3 teams… over… and over…. and over…
Not the same teams but we often face the same guys many times a day at least in 2 teams tourneys, for example i already know we’re going to meet forsaken + someone else this morning, like every morning…we get pugs in 8vs8 only, always in the first map and sometimes in the second….47 btw…i just wrote 45+ because i’m too lazy to change it until 50…and no cookies thanks, maybe a pie would be appreciated u.u
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And how many teams do you play against that run 2/3 BS thieves? Thieves are so snarked on right now noone has given them a chance… Burst thieves are still top dogs depending on how many are on the team. And they are the main reason people started running hardcore bunker builds.
Actually if someone, really rare, runs 2 thieves they’re 1 dps and 1 condition (Or both condition, really annoying btw)….i can’t remember last time i met 2 burst thieves in the same team, expec after they introduced matchmaking…now we face almost only 40+ teams and noone of them is dumb enough to run with 2 glass thieves dropping a condition necro, a mesmer or an ele roamer\dps for bringing 2 who are going to explode during teamfight aoes not even worth a res…one is ok, expec for finishing half health focused targets (Best job for a BS thief imo) or bringing down some glass dps…2 are nonsense..
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pls do run with 2/3 eles and see how far you go
That’s how we win around 8\10 “no more paid” tourneys actually.
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So your point on thieves being ‘unviable’ in tPvP is that they can be countered in hotjoin when played by newbs…well new comers to the videogame scene I’d rather say, well it does sounds legit….lol
Well played HS spammer? Is there any other way to define a thief?..there is nothing more iconic than HS for thieves..oh sorry next time I’ll make sure to use these words: ‘well played thief’.
But anyway..what I see now is : double guardian or double mesmer or double thief…so far I haven’t met a single double/triple ele team…but again at ‘your level’, I’m sure a bunker ele can hold against 2 thieves, one spamming cluster bomb and the other mug combo…beatiful -_-I believe you’re the one who’s in need to go read skill description, when you go and say staff like : “an ele can handle 3 glass cannon thieves at once”…
You haven’t met a single double ele team…..i think it’s enough, again just stop and try to act like nothing happenend, i’m just trying to save you from an epic gangflame…i’m not giving you an answer cause you just don’t deserve one…run away from here before someone other actually playing tpvp reads your post…just…..run……
What? I should run? LMAO
Dude you’re trying to say that a non BS guild run with 2/3 eles rather than 2 guardians, I can bring a bunker ele down to almost 20% HP withing few secs compared to a guardian that has got multiple KD and knockback, you’re mad bro ^^!
On top of that you’re still insisting on the fact that an ele can outlive 3 thieves..lol dude..just lol, pls do run with 2/3 eles and see how far you go, I really dunno at what level you’re playing bro..it must be another galaxy, another planet..comparing a bunker guardian to bunker ele…hilarious
I’d like to try against your bunker, two thieves who know how the ele works..there is no chance for your ele…now if the two thieves are terribad and just spamm HS when ele got frost aura up..then..XD
See you can’t just get the point of being a bunker in tpvp…holding vs someone means you can hold you point for a reasonable time, usually 15-20 secs is enough..just to give roamers time for backup, that’s why trying to explain something to you it’s totally worthless…you just doesn’t know how tpvp works. Our eles can hold 2 thieves if specced full bunker without leaving the point for the time it takes from base to far point in lof, as i said before we already tested it (Maybe we can try how long can they hold vs 3, even if it’s completely useless since noone is going to face more than one thief in touneys)…thieves were not lowell o xeph for sure but not crap hs spammers either, if you can’t you don’t have to explain why to me, it’s only your problem and i don’t care why you’re not able to do so.
So your point on thieves being ‘unviable’ in tPvP is that they can be countered in hotjoin when played by newbs…well new comers to the videogame scene I’d rather say, well it does sounds legit….lol
Well played HS spammer? Is there any other way to define a thief?..there is nothing more iconic than HS for thieves..oh sorry next time I’ll make sure to use these words: ‘well played thief’.
But anyway..what I see now is : double guardian or double mesmer or double thief…so far I haven’t met a single double/triple ele team…but again at ‘your level’, I’m sure a bunker ele can hold against 2 thieves, one spamming cluster bomb and the other mug combo…beatiful -_-I believe you’re the one who’s in need to go read skill description, when you go and say staff like : “an ele can handle 3 glass cannon thieves at once”…
Nelont and Walkyrie (Our bunker eles) can hold 2 glass thieves for backup without losing the point…already did during some bunker tests with guildmates, if you can’t it’s your problem…not mine for sure..
Anyway you haven’t met a single double ele team…..and with this i think it’s enough, again just stop and try to act like nothing happenend, i’m just trying to save you from an epic gangflame…i’m not giving you other answers cause you just don’t deserve them…run away from here before someone other actually playing tpvp reads your post…just…..run……
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Probably you can’t see it because noone runs with more than one bs thief…well played hs spammer? lol? Is there a good way to actually spam hs? Do you mean keybinding 2 to a pedal and then haste+dance macarena while pushing it? Seriously…stop trolling you’re starting being really ridicolous…do you want to know ho to counter 3 backstab combos? Focus #5, swap to mace\shield with hidromancy, shield #5…they’re out of stealth sitting on the floor….if you have it and wanna go overkill just sanctuary after shield knockback…you know thieves don’t have stability…oh well, no you probably don’t know since you’re talking about a class that you never used..
Vs 3 hotjoin level thieves (Because that’s the only place where you can actually find 3 thieves going on you at the same time) it’s more than enough. For ele i think that mistform or\and shocking aura would probably work..because:
WARNING This part includes knowledge about opponent’s mechanincs instead of just QQing around…
If you go read c&d description you can see it grants 3 secs stealth in the bs combo, then if you read backstab you can see that is a stealth skill…..so if you wait 3 seconds they’ll be out of stealth and they can’t use backstab and with steal on cd they have to wait 45 secs for a new one….
Now, again…stop posting bs once and for all.
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I agree with the post but, just to clarify, what’s wrong with playing wvw?
Nothing wrong with playing wvsw…but posting bs in the spvp forum coming from a totally different enviroment (WvsW has pve skills, gear, levels, gold and so on…) claiming you’re so pro and stuff is just lol…i think i can find lots of good bunker guardians who can stand vs 3 glass thieves (Not for a long time for, but at least negating all the 3 bursts for sure) and this smart one comes from nowhere every single time without knowing wtf ppl are talking about…i don’t go on wvsw forum trying to troll ppl and stuff….and others should do the same. Spvp forum is for spvp not wvsw.
Ok, sorry for my misunderstanding.
Np man…i don’t hate wvsw ppl, i just think ppl should talk about things they know…but usually it doesn’t happen, and not only on this forum xD
I agree with the post but, just to clarify, what’s wrong with playing wvw?
Nothing wrong with playing wvsw…but posting bs in the spvp forum coming from a totally different enviroment (WvsW has pve skills, gear, levels, gold and so on…) claiming you’re so pro and stuff while maybe you’re just zerging with your whole guild all the time…this is just lol…i think i can find lots of good bunker guardians who can stand vs 3 glass thieves (Not for a long time, but at least negating all the 3 bursts for sure as i already did manytimes in zerg..uhm..hotjoin) and this smart one comes from nowhere every single time without knowing wtf ppl are talking about…i don’t go on wvsw forum trying to troll ppl and stuff….and others should do the same. Spvp forum is for spvp not wvsw.
Regarding hotjoin i call it zergjoin or worse…and i don’t really see a reason for not doing so, we all know how crap hot join is…if i choose to go to university and study and another one just go disco and have fun he can’t blame me if later on i’m going to get a better job…i look at ppl farming hotjoin like they’re trying to go for the “easy way” nothing more, nothing less…i go hotjoin sometimes too when waiting for teamates or long ques, it’s relaxing, you don’t have to worry bout anything just kill kill and kill around and noone gives a kitten bout winning or something, good honor rewards too compared to tpvp…but that’s it, i just see hotjoin like something for free time between torneys, but for sure not something actually requiring personal skills or tactics…and i won’t change my mind on this point, unless they totally rework the whole hotjoin reward system…
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Well rank chests used to give crap….now still give crap, nothing changed imo ._. Those are pretty much the same you can buy from glory vendors….if you want that stuff just buy a kittenload of them, believe me at higher ranks you’ll get bored of opening them and salvaging stuff even before you spent half of your glory points..
Just a tip for ppl looking for pvp teams/guilds, write down your nationality and language spoken…it helps a lot
Btw we need a decent board for those things, with subcategories like EU – US, nation based – all welcome, english needed – just don’t talk klingon….and so on….
i know i’m just dreaming..
Yup btw if you fight for more than 20-30 secs max without getting something (Aka going alone vs a bunker without backup) you have 2 choices here…
Being facerolled by the first roamer as soon as that bunker gets bored of you and calls for backup.
Just leave and go somewhere else actually helping your team instead of wasting your time trying to 1vs1 a bunker that will never go down (Even if you are full dps)
This is not arehundel’s imaginary world (Well you know wvsw, nough said), there are actually some basic rules like:
Never 1vs1 bunkers if they already got the point, even if you are an heavy and skilled cond dmg spec it will be long and a roamer will be on his way as soon as the bunker spots a condition guy coming, and if you can’t down him before backup arrives you’re dead.
Never forget that there are 4 other players around and not the only one you’re fighting.
Always remember that premades usually have ts, it’s not zergjoin where everyone runs everywhere without a clue…ppl actually talk on ts, they know what are you doing and where…and you should use ts and talk with mates too.
If you face an 1vs1 remember that
Glass wins vs Glass (Far West duels…the first who shots hitting wins)
Bunker wins vs Glass (For win i mean he can hold the point pretty much forever)
Glass 50% wins vs Condition (Depends on class and build..i leave it as a 50\50)
Condition 50% wins vs Bunker (On the long run, most times not worth it)
probably forgot to mention many others..
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