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How does gw2 hold up vs gw1 (Reddit post)

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Ashen.2907

GW1 was one of the buggiest, most shallow games I’ve ever played, and I’ve played it since 2005.

Terrible voice acting. Terrible story… Thousands of fetch quests and a dull, lifeless, poorly rendered game world.

I would never go back to GW1. Even with GW2’s many flaws, it’s still a vastly superior gameplay experience.

To each their own.

Ascended Gear Power Creep

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Ashen.2907

PvE only skills were gasp PvE only.

Ascended gear will affect PvP in WvW.

It will also likely get you excluded from popular PvE content (e.g. CoF1) regardless of how much difference the gear will actually make.

I doubt that it will get you excluded from specific content, though it might get you excluded from groups with a focus on maximizing efficiency…but that already happens.

Ascended Gear Power Creep

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Ashen.2907

It’s not nearly as bad as what happened in Guild Wars 1 with PvE only skills.

I agree completely. PvE only skills in GW1 were an example of non-symmetrical power creep of astounding magnitude.

How's the game now? (open-beta player here)

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Ashen.2907

I think the real problem is that people…judge a game based on very specific factors that they consider to be important.

Doesn’t pretty much everyone judge something’s worth to them by those factors that are important to them ?

It would be pretty silly to try judging something’s worth to you based on factors that mean little or nothing to you.

“Hmm, I think that the Trailblazer is the car for me because it has four-wheel drive..which I do not need nor will I ever use….”

Nope, not every judges things on what’s important to them.

For example, the very most important RPG element I crave is immersion and Guild Wars 2 doesn’t have it at all. I realized it early on, decided it’s okay to play games without immersion and I’m having fun.

Now I could have easily gone the other way. I could have said this game has no immersion so it sucks. But it doesn’t suck, in spite having no immersion.

Some people are more adapatable or tolerant…some people attach themselves to certain criteria and they must have this criteria.

That’s why I’m often less jaded when it comes to watching movies than most of my friends. I don’t just judge a movie by my standards…I look at what the goal of the creators were and I judge at least in part of that.

Essentially, I don’t go to see Tombraider the Movie, and expect a deep and compelling drama.

Honest question:

Are you intentionally misrepresenting my statement or is it a case of misunderstanding?

Ascended Gear Power Creep

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Ashen.2907

Wouldn’t a power-creep require that the game get harder and thus require the new gear in order to do stuff?

I doubt that will happen. The game doesn’t even require exotics, so why would it suddenly start requiring Ascended?

It doesn’t have to be symmetrical to be power creep. If the characters keep getting more powerful (through new tiers of gear) there is power creep even if the opposition remains the same.

new flame and frost dyes

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Ashen.2907

So there’s a 24% chance to get a unique dye then? That’s not too abysmally low of a chance.

Only if there is an equal chance for each color. Is that how it works ?

or is the drop chart something like:

1-95 one of the old colors
96-100 one of the new colors

(edited by Ashen.2907)

Please do not destroy this game

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Ashen.2907

(Sorry for the double post)
And for future updates when the content is going to require Ascended Gear just to live agaisnt normal mobs (Look, GW1 did the SAAAAAAAME thing) everyone is going to be so thankful for Ascended Items. Not because it boosts their damage a whole 1%-5% (Allowing them to kill something a whole 2seconds faster! Allowing them to clear the Dungeon a whole 1 minute faster!) But because that they don’t die from Spec. Agony. Yes I know that ANET stated that Agony wasn’t going to be outside the Fractals, but I really hope it does, just to force everyone to adapt I like new things. I like my enemies finding my weaknesses and forcing me to find theirs.

Sorry if my posts seemed kinda nasty. Too much prepretailgating drinking…yaaaay college~

I think that it is a bit of a stretch to compare doing a single mission, which could be run in a few minutes, to infuse your armor in GW1, which in and of itself had zero impact on the numerical values of your armor, to the sort of time gated system being used to introduce a completely new, and numerically superior, tier of gear in GW2.

The former was a plot device for the storyline of Prophecies while the latter is a mechanic designed to induce those interested in having BiS gear to grind more.

Not just grind actually. Do you want BiS gear and to keep the appearance that you have worked on for the last year ? Just head on over to the gem store for some of those level 80 transmutation crystals !

How's the game now? (open-beta player here)

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Ashen.2907

I think the real problem is that people…judge a game based on very specific factors that they consider to be important.

Doesn’t pretty much everyone judge something’s worth to them by those factors that are important to them ?

It would be pretty silly to try judging something’s worth to you based on factors that mean little or nothing to you.

“Hmm, I think that the Trailblazer is the car for me because it has four-wheel drive..which I do not need nor will I ever use….”

Ascended Wep Box Drop Rate

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Ashen.2907

Rarer than exotics and more frequent than precursors I’d say.

So it’ll be something like 1 ascended drop per 1k hours? Very nice, why does it even drop again?

Pretty much.

You don't need AWs to be competitive

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Ashen.2907

Why should you have it handed to you immediately?

You seem to have it backwards. People (many of them) already have BiS. They already worked for their BiS. They are not asking for BiS to be handed to them immediately because they spent the last year earning it. Now that state of gearing is being taken away.

I am not fond of gear treadmills or continuous level raising, but I can understand (even if I don’t agree with it) a new tier of gear accompanying new content that provides an increased degree of challenge for those new levels of gearing.

What we are seeing here is the addition of a new tier of gear for the sake of adding a new tier of gear. This is actually WORSE, in my opinion, than those other gear treadmill games because at least they are adding content specifically designed for the player character power creep of the new gear.

Ascended Gear to Kill Builds and Alts?

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Ashen.2907

False again. Colin was talking about endgame and leveling, as I said before. You’re already at endgame — the “fun stuff”.

So I can play HotW with my level 17 mesmer without having to grind to 80 ? Or with my level 9 Guardian ?

Again, you take it out of context. “Fun stuff” is all around you as you level. Go play WvW, do jumping puzzles, world exploration and things around areas made FOR YOUR LEVEL and lower. Please, get your head out of your kitten and stop posting before you make me spell it out for you. Perhaps then you’ll understand.

Nothing out of context. That stuff is not fun for me. I have to grind my way to 80 in order to get to the fun stuff. You know, exactly what was stated would not be the case. I understand perfectly. Do you need me to spell out the words, “that is not fun,” for you ?

That’s a personal choice of someone who’s obviously very hard to please. ArenaNet isn’t going to make content for you because you feel entitled to it. Entitlement is a sickness in the online gaming industry, and you sir, are the embodiment of it. You’re one in 3.5 million. Stop acting like they owe you the world. YOU. An ant.

You may want to revisit your post. It is filled with inaccuracies and blatantly manufactured falsehoods.

1) I did not make any personal choice to find certain elements of the game to be not fun. In fact I tried to enjoy them. I spent many hundreds of dollars supporting the game while making that effort.

2) I never asked Anet to make content for me (with perhaps the exception of casually posting in the occasional thread with a title of the, “what would you like to see added at some point,” sort.)

3) I never claimed, nor do I feel, that I they owe me the world.

4) You are misusing the word and concept of, “entitlement,” in the context here. People are entitled to receive what they pay for. People are entitled to expect that advertisements for a product accurately reflect what will be delivered. Beyond that, not so much.

You claimed that it was a fact, not an opinion, that one does not need to grind (as in Anet’s chosen definition of the word) to get to the fun stuff. I pointed out that the claim was not as factual as was being claimed. I understand that your feelings were hurt when you discovered that others had noticed your failure to use fairly simple words like, “fact,” accurately. My apologies.

Ascended Gear to Kill Builds and Alts?

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Ashen.2907

False again. Colin was talking about endgame and leveling, as I said before. You’re already at endgame — the “fun stuff”.

So I can play HotW with my level 17 mesmer without having to grind to 80 ? Or with my level 9 Guardian ?

GW2 The First Year

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Ashen.2907

You can only compare sales to sales.

Revenue to revenue is better. Those FtP games may very well be generating more revenue than GW2 without selling a box. Deciding to only compare box sales means that you are choosing to ignore entirely too much of the market.

Ascended Gear to Kill Builds and Alts?

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Ashen.2907

You don’t, in fact, grind to get to the fun stuff.

I do, “in fact,” have to grind to get to the fun stuff.

(edited by Ashen.2907)

Why cater to casuals?

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Ashen.2907

if this game is doing so great then where the hell is the content PERMANENT content.

If <insert name of successful game here> is doing well where the hell are the Living Story additions ?

GW2 Community

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Ashen.2907

When I play I rez others, answer questions, and am generally polite and helpful to those around me.

For the most part I see the same from others.

I’ve only played one other game where the community was more friendly and welcoming. Unfortunately it went FtP and things have not been the same.

Warrior and Ranger most popular professions?

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Ashen.2907

I didn’t choose the Charr Engineer life….

The Charr Engineer life chose me.

That is a dammed fine screenshot!

Retiring Characters

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Ashen.2907

While you say, “retired,” I hear, “temporarily not being played.”

Eventually there will be a weapon skin, armor set, or bit of content released that will make you think, “hey this would be perfect for my other engineer,” and BAM no more retirement.

The thing is, I probably won’t ever play this guy again in the open world…though I will probably have to craft with him, since he’s my 400 huntsman and leatherworker.

But no, when I retired a character, even though I tend to keep them I never play the again. At least that’s the way it was in GW 1.

Understood.

Keep your options open though. GW2’s approach to content addition makes it more likely that a bit of content will come along to catch your fancy for a given character.

Ascended Gear to Kill Builds and Alts?

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Ashen.2907

Ascended gear was supposed to have launched with the game it just wasn’t ready at launch.

I have doubts they will make another tier of gear beyond ascended or a stat increase.

As long as they keep nice looking gears coming in the ascended variety with the same stats ill be happy with that.

http://www.zam.com/story.html?story=32955&storypage=1

“…we added Ascended gear. I know that was a controversial thing, but that was a major new type of advancement that we thought the game needed”

The fact that Anet’s brass considers Ascended gear to be a new type of advancement kind of counters any claim that it was an original part of the design.

Most overrated legendary weapon?

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Ashen.2907

All of them.

None of the Legendaries are appealing, particularly in the face of the grind to get them.

Ascended Gear to Kill Builds and Alts?

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Ashen.2907

I for one welcome ascended weapons and armor. its not a huge gap and gives me and others something to do in the building up of a character however slight it may be. And really its not game breaking.

So you will be completely happy and have, “something to do in the building of a character,” forever more from this one iteration of power creep ?

or

Will those desiring gear progression want another step of it once they have geared up to Ascended ? And then want it again after that. And again after that ?

Guild Wars II sales climb to 3.5 million

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Ashen.2907

I wonder, do they need to reach 5 million to add their first significant pve content or how many millions will it take?

Considering how many haters malign the game, I’m surprised it’s even doing as well as it is. It’s pretty sad to see some many people who don’t like a game do nothing but consistently malign it. It’s like you’re willing the game to fail because you personally don’t like it. It’s okay not to like something, but to be just this source of consistent negativity doesn’t help anyone…including the game.

3.5 million without China is actually a kitten good number for MMO sales.

Edit: SWToR was made by a bigger company, released first and as of August 2013, only had 2.6 million sales. That’s with the Star Wars IP and the Bioware name, as well as the advertising power of EA (and yes that game was promoted heavily).

In fact, can you name another MMORPG that sold 3.5 million copies in a year?

He didn’t claim that 3.5 million was not an impressive number. What he is saying, and has said elsewhere, is that Anet is not doing much with the revenue from that 3.5 million sales.

I disagree with him completely. He has made it clear that either his math skills or his understanding of the costs of developing an MMO and doing business in general are lacking.

I am not completely happy with what Anet has been doing with the game, I am rather disappointed in the direction of the game, but it does have direction and is receiving developer attention.

(edited by Ashen.2907)

Do you look at what you target?

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Ashen.2907

I love this aspect of the game.

Sometimes the smallest details can have a disproportionate impact.

Best profession for full celestial?

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Ashen.2907

Edit: Let me correct myself. I see the guardian has a lot of heals and easy access to burn (condition damage), however is it similar for the elementalist?

Ele has access to condition damage as well as heals through different attunements.

The thrown axe

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Ashen.2907

Yeah, SoS was not fast but it was once of the safest solo builds around.

Why cater to casuals?

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Ashen.2907

Trust me $50K is less than the starting salary. try at least $65K + don’t forget benefits like health insurance and such. They’re paying 100K+ for their people. I work in the industry in the near SF so I have a good idea what they are paying. Plus I talked to them at GDC.

Yeah, I mentioned the cost of benefits and payroll taxes. I used 50k because it was a nice round number for demonstrating the huge cost of employing that many highly educated people in the U.S.

WoW was released in 2004. It’s only competition was EQ. It had timing and lessons learned from EQ on it’s side.

Yes.

The point of the post you quoted was that WoW is still in development now, and that despite ongoing development for a decade now it still does not have every possible game feature.

(edited by Ashen.2907)

Ascended Gear to Kill Builds and Alts?

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Ashen.2907

As to prestige armor skins…the amount of in game currency required to get the most expensive set (including the most expensive runes and dyes) in the game would take me less than an hour to earn (assuming that I did not have access to my “cash” reserves) using the most efficient farm I knew of over the course of my time in GW1.

The only things that even came close (and I don’t think even these things) ended with almost everyone doing them being banned permanently…and rightfully so. Unless we’re counting power trading as farming.

(edit) there is one thing that might if you were very lucky…but I know the first chaos plains farms only lasted a few weeks before it got severely nerfed. Was still possible afterward, but it became much slower.

Sure, money was a lot easier to come by in GW1, especially later in the game. And even at the start getting max armor/weapons was less effort than getting full exotics in GW2.

All of the high yield farms, that I was aware of, got nerfed eventually (with the possible exception of Serenity Temple). The vampire farm in Urgoz, Chaos Plains (that few weeks was after it became popular. It ran for a while before then), and so on.

Ascended Gear to Kill Builds and Alts?

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Ashen.2907

Guys, this thread will get deleted if you keep talking about GW1 farming. That’s not what it’s about.

My apologies.

On Topic: I think that Ascended gear may have an impact on Alts and Diversity at first but that the impact will lessen over time. Unless gaining them is hard time gated (requires getting 100 of X, can get only 1 of X per day) people will continue to amass resources over time and so make future re-gearing much easier than it will be at first.

I normally only play one main character in a game (GW1 being the exception because of the low level cap and cost of max armor…sorry, backsliding there) but I prefer to have separate armor sets for multiple builds. This means that initially I will farm for Ascended gear for my primary build, and will be bound to that build until I have time to farm for my secondary build ascended armor, and then be bound to those first two builds until I can put together the third set, etc. I will not spend money in the gem store until the process is done.

I really hope that there are competitive options beyond crafting and TP for the new ascended gear.

(edited by Ashen.2907)

The thrown axe

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Ashen.2907

I managed to get some pretty good use out of staff for my ranger in RA. On occasion I would run a Ranger/Ritualist stealth healer build when there seemed to be few Monks online. I freely admit to be a terrible Monk and using this build because no one ever priority targeted a Ranger/Rit until someone on their team figured out where the heals were coming from and pointed me out. Those first minutes of a match when I could use my heals without being pressured were priceless.

Ascended Gear to Kill Builds and Alts?

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Ashen.2907

I did not point out a need to farm. I did say that it was available for those wishing to get non collector armor quicker.

Droks armor was a level of prestige up from basic max level armor (as offered by collectors). Check out the requirements for collectors armor some time. Seven of something that mobs drop pretty readily for a piece of max armor is not particularly grind or farm oriented.

Depends on the mob But it’s still “easier” to build your own armor, and I’d say it probably was the first path people would take rather than a scavenger hunt for the right collectors.

Not to mention a few of those trophies would require farming to get the amounts possible. Sure, if I recall right . . . you could get most of this in Talus Chute. But it’s not guaranteed and might be harder than it looked. Especially with the Henchmen in the first year. (Oh my god those useless . . . )

Then the challenge of reaching some of these collectors. The one for boots? Ew. Oh, and then the one in Mineral Springs . . . oh wait, that was only Flame Eye for Fire Magic. So if you wanted a build other than Fire Magic, you’d have to craft. Then there’s one on the Ice Floe. With Mursaat. Hehe. Wow, I forgot how annoying hunting these guys down was for me the first time.

No doubt there was some degree of effort in getting max possible gear in GW1. For me, and those with whom Ive played both games, getting max armor was easier there than in GW2. I do not find it to be particularly difficult in either game.

Getting prestige items…Difficult to really measure. I know someone who has been farming for a legendary for a year now without success. But I know people who never got their Dryad Bow.

As to prestige armor skins…the amount of in game currency required to get the most expensive set (including the most expensive runes and dyes) in the game would take me less than an hour to earn (assuming that I did not have access to my “cash” reserves) using the most efficient farm I knew of over the course of my time in GW1.

To date Ive seen nothing to compare in GW2. Its pretty clear (to me at least) that Anet wants more of a lid on the most outrageous levels of farming in the newer game.

And yeah, finding and getting to those collectors could be a challenge…but that was part of the fun for me.

Ascended Gear to Kill Builds and Alts?

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Ashen.2907

Even so a non farming build could generate 5k platinum an hour if a player was interested in speeding up the process of attaining those specific skins. A farming build, fairly readily put together for those interested in such could produce orders of magnitude more (my best yield, not counting specific one time ultra valuable drops, was measured in the hundreds of thousands of gold per hour). Ive seen nothing (not claiming that it doesn’t exist) to compare in GW2.

I don’t think so, based on my experience. My non-farming build could NOT generate that amount in an hour. I manged 2k during the end when I was gunning for buying parts for my Obsidian Armor. (And decided “screw it, I’ll go without”.) And that’s using farms and potential from GW1 at the end of its life cycle. In the first year with Prophecies, it wasn’t as easy and required . . . well, as you put it. It required knowing farm.

In fact, you pointing out the need to farm (even without a dedicated build) proves the point. You really needed to farm to get this “easy” gear.

I did not point out a need to farm. I did say that it was available for those wishing to get non collector armor quicker.

Droks armor was a level of prestige up from basic max level armor (as offered by collectors). Check out the requirements for collectors armor some time. Seven of something that mobs drop pretty readily for a piece of max armor is not particularly grind or farm oriented.

I do not deny at all that making platinum in GW1 was easier later than at the start. 5k per hour with a non farming build was more in the middle of my time there. I didn’t farm with non farming builds towards the latter portion of my time in GW1 so I cannot actually say if it stayed that way.

Ascended Gear to Kill Builds and Alts?

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Ashen.2907

Way easier than Exotics?

For both Gold, Req9 weapons “late” in the GW1 Nightfall campaign (Sunspear Sanctuary) and prestige armor (Sunspear Prestige Armor) I had almost as much “farming” to do compared to my Armageddon Armor of Balthazar I’m currently wearing. And my longbow fell into my lap at Fireheart Rise for map completion.
.

I’m not sure that it is reasonable to compare GW1 prestige armor to GW2 non prestige items such as exotics.

If you are going to use GW1 prestige items as your basis of comparison then you should use GW2 prestige items, such as tier 3 cultural armor or Legendary weapons, as well.

Even then there is the distinct possibility of breakdown in comparison.

All right then, let’s point out even easier:

Max armor was available in Nightfall at the Consulate Docks. This is almost criminally early for the campaign. By comparison, Prophecies had you slog to Droknar’s Forge which was . . . not all that easy unless you were “run”. Which was either expensive or chancy (scammers did exist and did make money off people).

This was non-prestige armor, and it still took some effort. I’ll go with Droknar’s because it was Prophecies and came first before Factions and Nightfall included comparative express trains to Lv20.

Droknar’s Forge armorsmith would make your maxed armor for 4k, 175 Cloth, and 28 Linen (a rare component, mind you). Or 4k, 175 Tanned Hides, and 28 Scales (more doable). Weapons all cost 5k and potentially some relatively expensive ingredients (Feathers, Granite, Steel).

9k required at the very least some farming OR lucky drops in Prophecies. It did become easier later, notably, but it was still going to lead into at least some farming.

I did comparatively as much farming to hit 400 Leatherworker as I would have to do to hit 9k right now in Guild Wars 1.

Max damage weapons and armor could be gained from collectors. You didn’t need to craft it at Droks unless you were interested in specific skins. You were paying a premium for appearance at Droks.

Even so a non farming build could generate 5k platinum an hour if a player was interested in speeding up the process of attaining those specific skins. A farming build, fairly readily put together for those interested in such could produce orders of magnitude more (my best yield, not counting specific one time ultra valuable drops, was measured in the hundreds of thousands of gold per hour). Ive seen nothing (not claiming that it doesn’t exist) to compare in GW2.

Why cater to casuals?

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Ashen.2907

WoW was made in 2003 Guild Wars 2012 im sorry but tech is higher and they should have all those futures wildstar has LFG in BETA it has duelign IN BETA it has trading in BETA all those futures

Face it Anet just messed up.

1) I agree that Anet messed up, but not as regards to this specific point.

2) WoW was made in 2003, 2004, 2005, 2006…2012, 2013. It is still being made today…that is what the, “continuously in development,” part of my post meant…and yet WoW does not have features that GW2 does.

3) Good to hear about those features in Wildstar’s BETA. GW2 has all of the ones you mention except an official LFG tool. Once Wildstar launches lets see if it has every feature possible, let alone every feature included in GW2 (I am willing to bet that it will not).

Ascended Gear to Kill Builds and Alts?

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Ashen.2907

Way easier than Exotics?

For both Gold, Req9 weapons “late” in the GW1 Nightfall campaign (Sunspear Sanctuary) and prestige armor (Sunspear Prestige Armor) I had almost as much “farming” to do compared to my Armageddon Armor of Balthazar I’m currently wearing. And my longbow fell into my lap at Fireheart Rise for map completion.
.

I’m not sure that it is reasonable to compare GW1 prestige armor to GW2 non prestige items such as exotics.

If you are going to use GW1 prestige items as your basis of comparison then you should use GW2 prestige items, such as tier 3 cultural armor or Legendary weapons, as well.

Even then there is the distinct possibility of breakdown in comparison.

Why cater to casuals?

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Ashen.2907

Casuals spend the most $ on gems because they having paying jobs.

Hardcore players or players who put the hours in use gold to buy gems.

Without casuals no GW2.

how could this be true is the game sold 3.5 mil? where did that money went to?

  • Recuperating costs of developing the game
  • Wages
  • Bills – Building, Electric, Water
  • Equipment maintenance + Server costs
  • Profit

3.500.000 do i need to add anything else? Its not 500k we’re talking about but 3.5mil………… this is just sad excuses

250 (ish) employees.
$50k per year (just a number for demonstration).

$12,500,000 total salary cost.

Benefits, payroll taxes, etc can readily double that to $25,000,000 per year.

the 500k boxes you mention as being enough, at $60 each, equates to $30,000,000. A touch over one year of salary costs.

The game was in development for 5+ years.
——————————————————————————————

And that doesn’t even cover the costs of things like equipment (were they supposed to operate the game on abacuses ?). Electricity. Water. Property costs. Etc.

For a game to be in development for 5+ years it has many missing things. Sad excuse

I am making no excuses. The individual I quoted seemed to be claiming that 500k boxes was sufficient funding. I pointed out that such would barely cover payroll expenses for one year, let alone all of the other costs associate with running a business. Every game is missing many things. WoW has been in a state of continuous development for over a decade now and is still missing many things.

Why cater to casuals?

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Ashen.2907

Casuals spend the most $ on gems because they having paying jobs.

Hardcore players or players who put the hours in use gold to buy gems.

Without casuals no GW2.

how could this be true is the game sold 3.5 mil? where did that money went to?

  • Recuperating costs of developing the game
  • Wages
  • Bills – Building, Electric, Water
  • Equipment maintenance + Server costs
  • Profit

3.500.000 do i need to add anything else? Its not 500k we’re talking about but 3.5mil………… this is just sad excuses

250 (ish) employees.
$50k per year (just a number for demonstration).

$12,500,000 total salary cost.

Benefits, payroll taxes, etc can readily double that to $25,000,000 per year.

the 500k boxes you mention as being enough, at $60 each, equates to $30,000,000. A touch over one year of salary costs.

The game was in development for 5+ years.
——————————————————————————————

And that doesn’t even cover the costs of things like equipment (were they supposed to operate the game on abacuses ?). Electricity. Water. Property costs. Etc.

How often you die

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Ashen.2907

Just once. Has happened yet though.

Retiring Characters

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Ashen.2907

While you say, “retired,” I hear, “temporarily not being played.”

Eventually there will be a weapon skin, armor set, or bit of content released that will make you think, “hey this would be perfect for my other engineer,” and BAM no more retirement.

Fixing Ascended Gear.

in Guild Wars 2 Discussion

Posted by: Ashen.2907

Ashen.2907

all of the evidence I’ve found points towards you being wrong. I provided some.

No you didn’t.

Your favorite thing you miss from GW?

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Posted by: Ashen.2907

Ashen.2907

I miss the Ranger class the most.

Mini Mr Sparkles sold for $700.

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Posted by: Ashen.2907

Ashen.2907

No, that was an assumption based on the reason that most people who do not like the asura do not like them. And I do not know whey he doesn’t like the asura, nor could I, since his entire post could be summed ’I do not like this, therefore it is a mistake, and should not be." THAT is a strawman argument.

Sorry that everything that strays one hair to the left or right of Tolkien ’doesn’t fit’ in with your narrow interpretation of ‘fantasy’.

That is a statement. It may be based on an assumption, but it is a statement. It is also a strawman.

Downed state's Place in the game

in Guild Wars 2 Discussion

Posted by: Ashen.2907

Ashen.2907

To me the downed state is just more HP before you die…except that you do not have full control over your character during the last stage of his health.

Mini Mr Sparkles sold for $700.

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Posted by: Ashen.2907

Ashen.2907

Sorry that everything that strays one hair to the left or right of Tolkien ’doesn’t fit’ in with your narrow interpretation of ‘fantasy’. They belong in the game more than you belong critiquing the game, your personal bias is not evidence of creative mistakes on part of the developers.

Nice strawman there.

It’s much easier to label anything you disagree with rather than confront and defend your opinions isn’t it? When you have any ability to stand behind what was said, let me know.

You claimed something that he never said. He made no comment about his perception of Tolkien as a defining element of the fantasy genre.

That is a strawman argument.

Alert! Addiction

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Posted by: Ashen.2907

Ashen.2907

[Merged] Opinions on Birthday Presents

in Guild Wars 2 Discussion

Posted by: Ashen.2907

Ashen.2907

I know it’s now GW1, but it’s the same company making one mistake after another, while they did it better in their previous game. Seems silly to upset people by doing something that clearly isn’t as cool as what they did in GW1. They couldve done something entirely different than this for all I care. But they gave a mini, like in GW1 but didn’t make them collectible. Why bring something in they clearly did in GW1 but make a lesser version of it? That just boggles the mind.

So no one ever complained about changes and stuff done in Guild Wars 1…is this your contention?

Do you know why Guild Wars 1 didn’t see forum issues like Guild Wars 2 does? Because it had no official forums and for most of it’s life, people went to Guru, where the moderators for most of it’s life were so strict it was worse than the military.

I made a negative post once about Guild Wars 2 and my thread was immediate closed. So yeah…hard to say that people didn’t complain about stuff done in Guild Wars 1, because people complain about everything all the time. I’ve been in lots of MMO forums and they’re all like this.

And I strongly suspect if Guild Wars 1 had an official forum (which they didn’t), it would have ended up much like this as well.

One of the best strawman posts I’ve ever seen.

If the mini was Tybalt rather than Jennah?

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Posted by: Ashen.2907

Ashen.2907

I doubt very much that changing which mini was included would make that much of a difference.

This dirty little secret is a true fact.

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Ashen.2907

Rock < Paper.

Gemstore or Subscription

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Ashen.2907

For what it is worth variety in tactical options is a form of power even if none of the individual options is superior to any of the others.

This was the point. A team with a larger variety of champions to pick from has a tactical advantage over the other, even if the “balance” of characters is within reasonable parameters. There’s synergy between picks, counter-picking, and other factors to consider.

Yeah, my post was meant to be directed to GSSBlunaspike. He seemed to be trying to make a point that one champion being a match for another was an indication that buying more options was not a form of buying power.

Disclosure: I do not play LoL. For all I know they have managed, somehow, to come up with something that no one in the history of wargaming has…a means of introducing new combat options without having more options be better than fewer options.

Birthday Gift Failed?

in Queen's Jubilee

Posted by: Ashen.2907

Ashen.2907

it would still be bad as a heartfelt gift.

There is no such thing.

Gemstore or Subscription

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Posted by: Ashen.2907

Ashen.2907

For what it is worth variety in tactical options is a form of power even if none of the individual options is superior to any of the others.