Oh yes, because skills like essence sap arent OP enough which arent still nerfed, and since doubledagger was already back on the rise, it now does 20% more dmg.
Double dagger Condi is on the rise not power completely different, D/D power is not used outside of a handful of people.
viper uses both, and yes there are oldschool DDs around like hell.
Oh yes, because skills like essence sap arent OP enough which arent still nerfed, and since doubledagger was already back on the rise, it now does 20% more dmg.
while mesmers OP boonshare got decreased, all other mesmer builds got pushed like hell.
Lets buff thief even more, and druid condi builds, yey.
And lets see Revenant: YES! we dont break UA against shocking aura anymore. Oh, thats it? No random target Precision Strike/UA fix? No Confusion-UA fix? Oh, ok. Well we got one bugfix, LETS NERF IT TO THE GROUND. Why even put Revenant in the game when you ruin it completly?
Sorry if I missed some nerfs, but after reading Revenant’s I’m just sad.
As predicted and even worse, nerfenant. Lets just nerf it but fix one kitten bug. Lets get rid of boonshare mesmers but buff all other mesmer builds like hell. seriously?
And also the bug that people are dead but you cant ress them since the game thinks theyre alive. Got the “kill raid boss without any deaths” achievement while one died. Guess its the same issue.
The NPCs infront of the boss room (the NPCs at cannon phase) are not attackable by Revenants Precision Strike + UA, every NPC seems to be under the ground. Since this is now a PvE issue, means it will be fixed soon.
once again eotm-supply depots on Borderlands are grey and can not be picked up: “Your team does not own this supply depot”
Next legend will be “Fuh” the Angry Quaggan which doesnt do anything else than emotes on skillslots. Would suit the nerfenant line.
The jalis Hammer disappear an the skill breaks when the Hammers Hit an object like a tree or wall
Uhm guard can push downed enemies with Hammer.
“Similarly, there will be changes in boon duration and boon application for a few professions. For the Revenant, we’ll be looking at reducing Naturalistic Resonance’s base boon duration.”
Lets hope they atleast fix some bugs, otherwise the class is getting completly useless. Thanks anet.
since every server can get linked next MU, its pretty useless to waste gems for transfers. Roaming is still viable on every server, if one linking gets you 70+ queues on every border, just wait for the next linking and farm some wxp with your blob in the meantime.
Ok I get the condi issue which boonshare kinda solves, while boonshare also solves the CC problem which isnt that much of a problem. I have one stab in blobfights and Im barely getting stuck. Most people try to dodge through ele lighting field → getting stunned, i see alot of people running into lines of warding more than one time. The same line. Going into panic mode doesnt help. With HoT sigils you can get serious damage by getting interrupted by those fields. Sometimes it helps just to stand around and wait for it to disappear, pop some block skills or whatever if you get targeted. Always have a skill to teleport away. Every class or build which isnt able to teleport or be invincible long enough should go backline to not get stuck in CC, simple. If you still get stuck in CC, change to a backline build and check out if it suits you more. Doesnt help to have a 40man melee blob if 30 dont know how to play with it.
underwater WvW map! suicides
Avian minis! I want the kitten raven finally
Now:
You are either on a filled blobserver who is fighting a medium Tier server linked with 2 other servers, while one of those 3 servers got an imense rate of people transfering to it. Or you are on one of those 3 servers which have constant queues 60+ on each border. Are you from a lower Tier and liked the non exsistant queues and small scaled fights? Well to bad, come back in 2 hours and be sure not to miss your queue. And if youre on a medium sized server, you might just get 2 lower tier servers to steamroll everything.It wasnt balanced before if you look at the whole thing. But inside the tiers you almost had balance. The linking caused just chaos.
There are two factors in my mind that contributed to the creation of what we have now.
1) The current bunker meta from HoT stats and gear
2) The former “tier culture” you talk about, or rather certain WvW playstyles that existed by tier, was essentially destroyed by certain bandwagonning moments that happened a year or so ago. Players had to adapt to what essentially was originally a T1 massive blob PPT heavy playstyle. They adapted by either fairweathering or leaving a server gutted.Server links kind of replicate the effect of #2 because it mixes up players who formerly separated themselves by tier for playstyle on purpose, but I would also argue that #2 already started fostering a kind of WvW playstyle that was not distinguishable by tiers.
Another factor that I think plays into it is the declining number of players willing to lead: both for pugmanders and separate guilds. Or it is the increasing number of players unwilling to form small raiding parties on a consistent basis. You can see it whenever someone posts here about how they log into a map, see outnumbered buff and no tag, so they log out.
Well, you will always have people joining another Server. sometimes a Server gains people, sometimes looses. Several times a year. It would help to put up the costs for transfers and/or put a times cooldown for transfers.
The sustain is actually needed since even “used to be good”-GvG guilds are using 90% condi builds. So if you want a pugblob and survive this, you go sustain in mainly vitality. Add a Ton of guards and min. 5 melee revenants spaming jalis and youre fine. It’s just avoiding getting killed by some bullkitten builds. We tried offensive, didnt work. But this is still way more fun than pirateship. The sustainblobs need good stacking, you need to be more focussed since the right lasts longer.
Just like rangers arrows since 4 years.
hammer bolts are no arrows.
And arrows mostly fly further because of terrain, this issnt the case for Hammer bolts. they just fly 1500 range no mather the terrain.
Hammerbolts are physical projectiles just as arrows are.
Ever played ranger? since my 1200 ranger can hit everything like my rev. theres no difference, only the projectile looks different.
It was perfect as it was before:
- There was balance without the merge, we had different Tiers
- In each Tier there were nearly the same populated/skilled servers
- Servers had the chance to rise or drop, resulting in the chance to farm a lower server or struggle against a higher server
- If you wanted GvGs and no constant monoblobs with lag like hell, you could transfer to a middle Tier (ofc you should know where the GvGs are)
- If you wanted blobfights, you could just transfer to a almost filled server in top Tier (like I did since I got no time in the evening to be 100% focussed for GvGs)
Now:
You are either on a filled blobserver who is fighting a medium Tier server linked with 2 other servers, while one of those 3 servers got an imense rate of people transfering to it. Or you are on one of those 3 servers which have constant queues 60+ on each border. Are you from a lower Tier and liked the non exsistant queues and small scaled fights? Well to bad, come back in 2 hours and be sure not to miss your queue. And if youre on a medium sized server, you might just get 2 lower tier servers to steamroll everything.
It wasnt balanced before if you look at the whole thing. But inside the tiers you almost had balance. The linking caused just chaos.
you know the videos where sharks swim in a pile of fishes while the fishes keep distance and dont pack? now imagine they got lazorguns. pewpew. Thats how you do it, if the melee train got nothing to aim at, you can pewpew them from all sides and try to get their tail.
Mini Avian 3-pack would be nice to have… with the mini owl, raven and hawk.
also voting for the Mini Avian 3 Pack. I need that raven for my Nevermore.
jeez no patience …
….
We have been waiting for 2 months now (if next week then 2,5)
its fine if they give 4 big balance patches per year but they also need to do smaller updates in between.. Anet is just way too slow on this for 4 years now.
and even with the big balance updates they just shift the meta around and be done with it. thats what Anet does.Yes, that is exactly what Anet does. They shoot towards cyclical imbalance. Once you understand that they, the developers don’t want the game to be perfectly imbalanced and you understand what cyclical imbalance is, the way the Devs have balanced GW2 makes the absolute sense.
people are waiting for critical class bugfixes since HoT started and hoped it would have been implemented this tuesday. But meh.
Every growing forward AoE has this, its not an issue, its a matter of timing.
Just like rangers arrows since 4 years.
every 10 seconds now.
Well, as for every other patch something else is bugged:
We now get mass-DCs in WvW every 10 minutes.
yea, logging out and then following the link works, otherwise you get stuck at the account window.
food is the only way to specilize your build even more. But for that you should make your own thread.
Back to the topic:
And yes, after 40mins of fighting constantly in a blobfight, my food ran out whilst my nourishment was still up due to its 1h duration. Its annoying.
With the WvW Poll link I got 9 mins ago I only get to my acc page, theres no poll visible.
Yo, since 4 years I’m complaining about it, it’s pretty annoying to use 30min food every time. In WvW for example you need to pay attention to have 5min food minimum left for the next fight, regardless if its a blobfight or 1on1. Just put up stacking food durations makes alot easier while prices of food should be the same, since the effects dont change and 1 hour food still has an advantage over 30min food. Set up the maximum at 24 hours and everyones happy. Thanks!
The raven mini was out long before Nevermore. Tiger mini was made for the tiger legendary.
read again what I wrote. I’m aware of that.
I was just wondering why the new legendary shortbow grants tiger minis, while the other animal-imagined legendary weapon doesnt give a raven mini? It’s not like it doesnt already exsist at gemstore, but I havent seen it since years.
What about WvW players who dont like PvE? What about PvP people who dont like PvE? Eh? Legendaries are for all game modes, and all game modes are used to make it (except pvp since you can buy those tokens). The WvW part takes like 3 hours with booster and a blue tag. Guess what part takes ages when youre a WvW player? Exactly, the PvE part.
First you should get 80 and explore the different game modes. Staff can be awesome in PvE (I use it for WvW and I am mostly to lazy to switch) if enemies have a stunbar for example the preservers in DS or Vinetooth Prime. In WvW its highly useful anyway, same like spvp.
then also dragonhunters F1 pull should be removed, thief pull, engi pull, warrior AoE taunt. Oh and lets not forget the opposite direction of this: fear, lets remove that aswell.
1. its legit and fair
2. daggers are bugged like kitten, staff 5 only uses 1 dagger while staff hits you up to 9 times. stop crying.
I am fully aware of that. And asking on LA mapchat only makes 20 people insult around. I mean, I got almost 18k ap and I got no reason to loose it. I was just hoping that someone wants a cheap Twilight-Upgrade
Yo, since HoT my warrior has not been used so my Sunrise GS is kinda useless. I need gold to make Nevermore for my rev. So if anyone got a tradeable Twilight, I would craft Eternity for 1000 gold and send it back. I got no interest in scamming, I just need the 1000 gold and no greatsword. I dont know how to give safety for this(ideas?). Anyone interested?
Thats because different armor is made to simulate different light reflections also within the same armor type. Also ambient lighting is important. Go to the style tester where you can change your appearance/gender etc, and use “light off”. You can see how your armor looks like in 2 different light occasions.
tha gank guild which ragewhispers when you kill someone in a 1on1, and tell each time “had lag”, “your build is insert synonym for excrements” and then claim “Im the best guard EU, you just had luck I was afk”, ive seen better guilds which didnt need to 2on1 me.
OP its simple, we remove every spacebar so people cant jump anymore.
its every server.
people who didnt patched the last update are able to play, meh. #justANETstuff
“World vs World is unavailable while matches are being updated”, while other players are already fighting since an hour. If someone DCs, he cant get back in. Maybe a bug with queues? since I see none.
“World vs World is unavailable while matches are being updated”, while other players are already fighting since an hour. If someone DCs, he cant get back in. Maybe a bug with queues? since I see none.
base revenant is good for WvW or PvP, but since glint gives perma swiftness, its best your roleplays in central tyria.
I would recommend a page where players can see which bugs in game are known, which are worked on, which not. Just those simple lists from A to Z. Players will be thankful to see you actually working on bugs etc. (we know you do, but then you can actually see it), and it would prevent getting bug reports about the same thing all over again. Maybe make the bugs a hyperlink with all related reports to this bug in particular.
greetings
To lazy to post all the wiki quotes about the actual skills:
Precision strike does 3 hits, but only one Enchanted Dagger (shiro heal) gets activated, should be 3 as its on hit, not skilluse.