Not really. It’s well documented that those who have negative impressions/experiences are the ones most likely to be vocal about it. Lumping those that had their needs met with those with needs exceeded didn’t matter as I was not arguing specifically about the differences between them.
“It’s well documented” = “I don’t have an argument at this point, but I’d rather not admit that I’ve been driven into that particular corner.”
The lumping did matter and I explained why in my post. It doesn’t matter whether you were arguing about the differences between met and exceeded. The differences are relevant to the argument.
You don’t get to personally decide what is and isn’t relevant to an argument. That’s not how reasoning works.
No it didn’t matter. I was talking specifically about negative reviews. If was not talking about those where people had their needs met or exceeded. Please don’t add things to my argument that were not even there. Thanks.
Saying it’s well documents does not mean that I don’t have an argument. I can provide several links and such but people will just be “oh well that’s not credible” and so on. You’re taught in marketing classes about this as well.
They just need to raise the cap to 120 at least. It’s currently being estimated at around 90.
It’s not that they are afraid to. People that are disappointed with anything for whatever reason are more likely to go on and review something to vent than someone whose expectations were met or exceeded.
Partly true, but not really. It’s misleading to lump “expectations met” and “expectations exceeded” together like that.
People who are polarized to either extreme – frustration or excitement – are more likely to go talk about it. People in the middle, whether they fall more toward slightly disappointed or fall more toward slightly impressed, are less likely to say anything due to the experience being forgettable and therefore not lasting in their mind long enough to motivate them to say something.
This is generally speaking, mind you.
In some specific contexts, such as the experiencing of video game content, what you’ve said can easily be true because the people who are satisfied, or “very satisfied” may be too busy playing the game to talk about how amazing they think it is.
In the context of employment, that same reasoning is missing. You would have to control for employees who posted a review shortly after quitting or being fired, versus employees who didn’t, to get any realistic idea of how that impacts their choice to review compared to the extreme they fall on. Some employees, for example, might quit to go in a different direction and leave a positive review regardless, either because they liked the job or because they want to look good if the review somehow comes back to their name.
Which can muddy the waters in yet another way. There are so many ways for it to be muddied, which is why I said the thing about the details of the reviews being more important than the existence of negative ones. Details are a lot harder to forge, without looking like a bad fiction story.
Not really. It’s well documented that those who have negative impressions/experiences are the ones most likely to be vocal about it. Lumping those that had their needs met with those with needs exceeded didn’t matter as I was not arguing specifically about the differences between them.
“Peer review” sites are inherantly biased toward negative reviews because those with nothing bad to say don’t want to burn bridges, risk their career, or alienate future employers.
Wait, what? Don’t you have this backwards? Why would someone who has only good things to say be afraid to say them?
It’s not that they are afraid to. People that are disappointed with anything for whatever reason are more likely to go on and review something to vent than someone whose expectations were met or exceeded.
The expansion has been pretty successful.
Can you link us up with the data to back up that feeling. Thanks.
There isn’t which was why I included that statement. It’s an opinion just like those that feel otherwise.
No
lol, jk
:)
If you are an expert at your profession and are in any way qualified to make good judgement and advocate a professional environment, there should be no hesitation in posting on an official forum. Posting elsewhere simply means you are unable to deal with the issues at hand and you are simply stalling to come up with an acceptable answer.
Period.No.
yes
No. You’re assuming that the only reason that one would not comment on their official forums is for the reasons that you mentioned. That’s false.
No
I am assuming big picture questions have been purposely avoided on the main forum yet addressed on others instead.
Pudding —> Proof
Assumption confirmed
So, Yesp.s. i like you, you keep it short and simple, lol
How about this scenario. Many of the Anet staff answer questions on their own time with Reddit being their preferred media to read. They see something they want to comment on at that time so they do to. It’s not that they’re actively choosing to abandon the forums.
Many people prefer Reddit over the forums. This doesn’t necessarily mean there’s anything inherently wrong with the forums; it’s just not what they prefer. The atmosphere between Reddit and the forums is very different.
Reaper has a lot of sustain. Try out the DPS build in heart of the mists and see if it’s something that would interest you in PvE.
So 30 reviews is a large enough sample size to determine whether a company is performing well or poorly?
30 reviews from people who all worked there ? Yes that’s more than enough !!
You should just stop arguing and start thinking.Considering the new game’s direction, it’s obvious, current management team has no clue what to do with their game and ressources. They did a poorly expansion in a rush because they were put on pressure by NcSoft. Nothing was planned, they had no idea what to put in this expansion, so they did many CDI only to retain ideas compatibles with ther monetization goals.
A Good director is someone who knows what to do and stick to his plan, no matter what. That’s clearly not the case anymore in Anet.
Back in GW1, Izzy was the most hated guy on the forum because of his balances patchs, all players were flamming on him, but still he did his job in his own way, and we all recognize now that he did a great job balancing a game with thousands of skills and billions of possibilities.
Theses times seems so far away now…
That’s your opinion though about the expansion. You’re basing your personal opinion about the expansion, and the small fraction of players who felt the same as you in game or on the forums, as definitive evidence that the expansion was as you so think.
You cannot base the performance of a company on reviews that you read on some website. People are more prone to complain than praise so you’ll get lopsided results. Once again, that’s even assuming that there is a correlation between the two which I haven’t seen evidence of yet.
Every company has many that complain about whatever. How is what is on that website any different than what you’d find elsewhere? So based on the OP, any company that has bad reviews on there must be doing poorly?
Hmmm you might wanna check other companies in that same site, the most successful companies have up to 4.5 stars, with a 90%+ Approve of CEO/Would recommend.
That’s just one site. It’s not the definitive source on whether a company is performing poorly or not and that’s even assuming you can prove there’s a correlation between those reviews and how a company is actually performing.
Okay, but this site is undoubtedly more trustworthy than your statement.
We see there are issues with this company, they are not doing good, the community is unhappy, and judging by what I see in regards to patch content and forums i’m more inclined to believe these negative reviews than your blissful outlook.
Because a bunch of anonymous people reviewing a company are trustworthy? Whether or not I am trustworthy has absolutely nothing to do with my argument. People are more inclined to criticize than praise.
Sites like glassdoor are a great tool to see overall trends. Its not that difficult to write one or two crappy reviews, but if a company has 30 reviews and the overall tone paints the company as a hellhole, it’s something you would rather avoid.
So 30 reviews is a large enough sample size to determine whether a company is performing well or poorly?
Every company has many that complain about whatever. How is what is on that website any different than what you’d find elsewhere? So based on the OP, any company that has bad reviews on there must be doing poorly?
Hmmm you might wanna check other companies in that same site, the most successful companies have up to 4.5 stars, with a 90%+ Approve of CEO/Would recommend.
That’s just one site. It’s not the definitive source on whether a company is performing poorly or not and that’s even assuming you can prove there’s a correlation between those reviews and how a company is actually performing.
Okay, but this site is undoubtedly more trustworthy than your statement.
We see there are issues with this company, they are not doing good, the community is unhappy, and judging by what I see in regards to patch content and forums i’m more inclined to believe these negative reviews than your blissful outlook.
Because a bunch of anonymous people reviewing a company are trustworthy? Whether or not I am trustworthy has absolutely nothing to do with my argument. People are more inclined to criticize than praise.
If you are an expert at your profession and are in any way qualified to make good judgement and advocate a professional environment, there should be no hesitation in posting on an official forum. Posting elsewhere simply means you are unable to deal with the issues at hand and you are simply stalling to come up with an acceptable answer.
Period.No.
yes
No. You’re assuming that the only reason that one would not comment on their official forums is for the reasons that you mentioned. That’s false.
Every company has many that complain about whatever. How is what is on that website any different than what you’d find elsewhere? So based on the OP, any company that has bad reviews on there must be doing poorly?
Hmmm you might wanna check other companies in that same site, the most successful companies have up to 4.5 stars, with a 90%+ Approve of CEO/Would recommend.
That’s just one site. It’s not the definitive source on whether a company is performing poorly or not and that’s even assuming you can prove there’s a correlation between those reviews and how a company is actually performing.
Tell it like it is,it was a lie.they downright lied to us.in any other industry this would be fraud.
Since when is a manifesto a promise that cannot be changed? They also clarified exactly what they meant by no grind.
That wasn’t just bad review, that was insiders talking, people that worked there.
Doesn’t matter. You think the reviews from all of the other companies don’t have people commenting who used to work there?
Of course it matters and we are not talking about other companies. We are finally seeing where the disconnect internally and the end product of the expansion. Think about it…the disconnect between Anet employees is carried over with disconnect from players and expansion. Disgruntled employees and customers!
From a few people and yes it does matter. People are treating those reviews as if it’s an indication that the company is performing poorly when practically every company is the same.
Performing poorly? Do you play the game? want more evidence than Reddit or this forum?
Small subset of players otherwise you can use your logic and infer that playerbase wants mounts based on what we see on the forums and Reddit. What exactly do you consider performing poorly?
How about balanced patch? WvW? Dungeons? hundreds of topics about problems with the game? how about COMMUNICATION?
What game doesn’t? How much communication is considered successful? Does Anet provide less, about the same, or more communication that other MMO companies? Is communication for everything they do, before they do it, really required?
That wasn’t just bad review, that was insiders talking, people that worked there.
Doesn’t matter. You think the reviews from all of the other companies don’t have people commenting who used to work there?
Of course it matters and we are not talking about other companies. We are finally seeing where the disconnect internally and the end product of the expansion. Think about it…the disconnect between Anet employees is carried over with disconnect from players and expansion. Disgruntled employees and customers!
From a few people and yes it does matter. People are treating those reviews as if it’s an indication that the company is performing poorly when practically every company is the same.
Performing poorly? Do you play the game? want more evidence than Reddit or this forum?
Small subset of players otherwise you can use your logic and infer that playerbase wants mounts based on what we see on the forums and Reddit. What exactly do you consider performing poorly?
That wasn’t just bad review, that was insiders talking, people that worked there.
Doesn’t matter. You think the reviews from all of the other companies don’t have people commenting who used to work there?
Of course it matters and we are not talking about other companies. We are finally seeing where the disconnect internally and the end product of the expansion. Think about it…the disconnect between Anet employees is carried over with disconnect from players and expansion. Disgruntled employees and customers!
From a few people and yes it does matter. People are treating those reviews as if it’s an indication that the company is performing poorly when practically every company is the same.
What is a manifesto?
http://i.word.com/idictionary/manifesto
Pretty much a declaration of intent but not a promise.
That wasn’t just bad review, that was insiders talking, people that worked there.
Doesn’t matter. You think the reviews from all of the other companies don’t have people commenting who used to work there?
Every company has many that complain about whatever. How is what is on that website any different than what you’d find elsewhere? So based on the OP, any company that has bad reviews on there must be doing poorly?
These are elite specializations. There’s no reason that they have to be acquired by the doing whatever you want.
Okay.
The next set of elite specializations should be themed around learning about the mists with the advent of the revenant, and thus should only be achievable by playing in core PvP and WvW (not EoTM) and acquiring a combination of WvW objectives such as around a thousand player kills, many objective flips, map completion elements, and odd specifics dependent on winning with certain stat distributions and gear.
Per character.
I mean there’s no reason your other characters should learn about the mists by not being there and practicing for the new specialization, right? That really cool new support thief concept should require a lot of practice playing a cleric’s build in current gear, or pistol mainhand DPS mesmer downing players using OH pistol moves.
Sure. That would be an interesting approach that unlocking an entire elite specialization line can be done by doing a themed set of tasks and such. It certainly would have made the process of unlocking the existing elite specializations more meaningful.
Yet the complaint threads were massive when map completion was part of WvW. You seriously think that the majority of PvE and sPvP players would be okay with this implementation? There’s no way in hell.
This isn’t only a PvE game just as this isn’t only a WvW game. People should expect overlap between the game modes. SPvP players have the elite specs unlocked by default so no reason to bring them up.
Well think like that now rng will no longer kitten you over. Now its all about your effort.
Have you seen some of the requirements for precursor crafting? RNG kittening you over has not changed.
What RNG? I’ve been casually doing the collections as I’m in no rush to make the actual legendary and haven’t ran into any issues with RNG. There are some that are based on drops but that rate is nothing compared to what we had before. I’ve never had to spend more than 10 minutes killing things to get the drop such as the items we need from the various jotun.
If you are an expert at your profession and are in any way qualified to make good judgement and advocate a professional environment, there should be no hesitation in posting on an official forum. Posting elsewhere simply means you are unable to deal with the issues at hand and you are simply stalling to come up with an acceptable answer.
Period.
No.
You see more Dev activity on Reddit because it’s more active and the type of posts are different.
Was it ever stated by Anet that adventures would be optional though in the sense that you wouldn’t need to do them for mastery points? It’s reasonable to expect that not everyone is going to like doing everything in the expansion. Just because some people don’t like doing something, doesn’t mean that it should be optional.
Excluding raids, there is an excess of 19 mastery points for HoT. This allows you to skip getting gold in any of them and your choice of 4 silver achievements. There’s a fair amount of them that are pretty easy to get gold in adding more flexibility.
(edited by Ayrilana.1396)
You’ll also need to progress on the story for AB at least. -_-
Or get a mesmer port
That’s one of the annoying ones. You’re required to use the skills in certain spots to save time and hope that the bounce/leap skill works properly. On top of that, the timer is incredibly tight compared to some of the other adventures.
Tight is an understatement. One minor mistake and you might as well retry. If completing the thing I have sunk time and gold into is going to be gated behind this kind of unfun garbage I may as well say heck with it and play something actually fun.
I made a couple mistakes and still made it.
Just because something has a high cost does not mean that they’re trying to push players to purchase gems. The high cost of guild items is likely because of the high demand and the intent of it being a joint venture for the entire guild rather than a few individuals.
Have you seen the costs of guild hall upgrades? They’re crazy, even for a guild of ~30 active players. It’ll be months before the one I’m in even gets back the upgrades that we already had before the expansion, which Anet so kindly decided we should have to unlock a second time.
Yes, demand for desirable items is high—and supply is very, very low, which is entirely in Anet’s control. Drop rates have been terrible for as long as I’ve been playing, yet they seem to have gotten significantly worse since HoT launched—but sure, it’s -clearly- just a coincidence that they’re now featuring an advertisement for gem-to-gold conversion on the trading post.
I have which is why it’s a venture for the entire guild to participate in.
In GW1 you had prestigious armor sets.
When you looked at someone in GW1 wearing FoW armor, you knew that was a hardcore player that had been places, accomplished many tasks and was a warrior.
Someone you wanted in your party.
There is nothing epic about buying outfits and playing GW2 barbie.
And that is why GW1 was more epic than GW2.
Or they bought gold for FoW armor with their credit card.
And another thing, pushing for players to buy gems to convert to gold? I’ve seen the advertisement in the gem store for this, it’s disgusting.
Completely agree. My impression of Anet as a company over the past few months went from “eh, they make some mistakes” to “wow, these guys genuinely hate their players.” Their push to force gem-to-gold conversion with outrageous guild upgrade costs and abysmal drop rates is so transparent that it’s pretty clear they think we’re all stupid, too.
Certainly doesn’t put me in the mood to give them any money.
Just because something has a high cost does not mean that they’re trying to push players to purchase gems. The high cost of guild items is likely because of the high demand and the intent of it being a joint venture for the entire guild rather than a few individuals.
Can the developpers please stop ignoring us?
in Guild Wars 2: Heart of Thorns
Posted by: Ayrilana.1396
And just as many are content in reddit, which has a much larger population than any particular game’s forum.
So an unspecified amount of people don’t like it while an unspecified amount of people like it, awesome, that gets you far.Does Reddit allow only people that have paid for the game to post?
No. Anybody can post and signing up is fairly painless.
The requirements for adventures to be completed need to die in a fire. They are fine for side things with leaderboards, but making completing them a requirement is not okay when they are so completely different from any other aspect of the game. I’ve already sunk who knows how much gold into making HOPE and now I’m stuck on trying to get silver on A Fungus Among Us, which is like the worst combination of a jumping puzzle and race with horrible tonic skills. I can make it to the end, but I have not as of yet managed to have the twitch factor to make the time required for even silver; I did manage bronze. Getting to the point I want to break my keyboard.
I play the game to have fun, not to yell expletives at the screen. Adventures are fine if you want to compete for best times. They are NOT fun if they gate your progress.
That’s one of the annoying ones. You’re required to use the skills in certain spots to save time and hope that the bounce/leap skill works properly. On top of that, the timer is incredibly tight compared to some of the other adventures.
I will be clear here,there are a lot of people play this and other mmo who have Asperger syndrome and other similar conditions who cannot use things like team speak.We come hear to escape exclusion.
Most groups are perfectly ok with someone joining ts and not talking. They just want everyone to hear instructions and attack calls.
I agree with this. In 99% of cases (made up statistic), you will never have to speak at all.
These are elite specializations. There’s no reason that they have to be acquired by the doing whatever you want.
Okay.
The next set of elite specializations should be themed around learning about the mists with the advent of the revenant, and thus should only be achievable by playing in core PvP and WvW (not EoTM) and acquiring a combination of WvW objectives such as around a thousand player kills, many objective flips, map completion elements, and odd specifics dependent on winning with certain stat distributions and gear.
Per character.
I mean there’s no reason your other characters should learn about the mists by not being there and practicing for the new specialization, right? That really cool new support thief concept should require a lot of practice playing a cleric’s build in current gear, or pistol mainhand DPS mesmer downing players using OH pistol moves.
Sure. That would be an interesting approach that unlocking an entire elite specialization line can be done by doing a themed set of tasks and such. It certainly would have made the process of unlocking the existing elite specializations more meaningful.
It changes into the skin of the ascended weapon combo you’re changing it to. So for berserkers, it’ll go to that red skin. You’ll then have to reapply the skin that you want.
so we basically lose the new weapon skin and have to wardrobe them again huh?
Yes. When you change the stats in the MF, what you get with the desired stats is a completely new weapon. If you have a spec weapon that has soldier stats, changing it to berserker would get you the Zojja weapon for whatever type of weapon you’re trying to convert.
The southwest hero point in AB seems to require ley line or a mesmer as well. Pretty sure it was possible to get over without before.
You can still glide to it.
So how about this change: the chests are account bound again but proof of heroics are instantly awarded upon gaining a WXP level.
With this you want the things to be character bound which you claim everything was before and with what I disagree- I was referring to this.
And yet you did not quote that part at all but the other.
These are elite specializations. There’s no reason that they have to be acquired by the doing whatever you want.
Btw: You don’t do anything special to gain elite specialisations, you do the same stuff with each of your characters, only the name “Elite” makes them appear special.
Well you’re actually playing on the character while you progress it. This is something new so it doesn’t necessarily have to follow the basic specializations which you unlock simply by getting level 80 in whatever fashion.
Notice in my quote that I stated that before the WvW abilities, there wasn’t another system in WvW that was account bound. It’s true because there wasn’t.
Now look at what you wrote. All of those items you mentioned came AFTER the WvW ability system was added to the game. So even if you took what I said, which was strictly about the WvW, and applied it to the entire game; I was still correct.The ability system was there before I started wvw and it became accountwide in April 2014 – but even in August 2013 when I started to play there were scrolls of knowledge and tomes of knowledge which were account bound as far as I remember. And I don’t really get why you put those two things in context and tell me afterwards that I shouldn’t bring these things into context…
And actually you don’t need to quote the same posts 3 times – it’s a bit confusing and you know I’m easily confused.Tl;Dr: It doesn’t make that much sense that we’re going backwards in all game modes and have to repeat stuff over and over again. I don’t mind tyria map completion but a lot of people do, now they have to get all HP there are and some on top of that. The former trait system already backfired big time and that will probably happen again.
I didn’t put them in context. You’re the one that brought up those items in the first place when I was talking strictly about WvW abilities. This spawned two discussions on two different topics which you then erroneously tied together.
Before Anet added those, there really wasn’t anything that was account wide.
These are elite specializations. There’s no reason that they have to be acquired by the doing whatever you want.
Alright then….
How about next time you include the entire post rather than take it out of context.
How about you remember what you claimed before?
I do. The first post you quoted had absolutely nothing to do with elite specs.
You claimed that “nothing ws account bound” = wvw players weren’t able to level their characters with what other characters did – but they were, just like in any other game mode – everybody could buy traits, earn scrolls of knowledge or get tomes of knowledge, although they were rare until about a year ago for pve and wvw players. So there’s no real reason why we have to do the same stuff with each of our characters again. Since in wvw you don’t level your masteries (I will have a look if there’s some people during prime on my server today and I can get in a lot of kills if the exp (not wxp) goes towards the pve masteries but I’m pretty certain it doesnt and it’s not that plenty anyway). So wvw (and probably pvp) players already have to decide whether they want to play wvw or pve – meanwhile anet wonders why no one plays wvw anymore (several reasons actually) – it would’ve helped if these badges were account bound – but in fact all of us can complain, no matter the game mode.
Alright. I’ll quote the previous posts and break it down for you since you’re having issues.
1)
I don’t get what your saying at all ayrilana.
The awards in WvW have been account based for a long time now.
It doesn’t make sense to encourage players to fill a bar up 95% and then let them switch characters for the final 5% just so they can get that soulbound item on that character. They did 95% of the work on another character!
These items need to be account bound. My guild mates that roamed in wvw abhor this change.
Why should you be able to progress a character without even playing it?
Because progression in WvW is player/account based not character based just like in sPvP.
Progression in WvW are those abilities. Before Anet added those, there really wasn’t anything that was account wide. So how about this change: the chests are account bound again but proof of heroics are instantly awarded upon gaining a WXP level.
You’ll notice here that we’re talking strictly about the WvW ability system. We’re not talking about character progression when it comes to profession traits, skills, and utilities.
2)
Progression in WvW are those abilities. Before Anet added those, there really wasn’t anything that was account wide. So how about this change: the chests are account bound again but proof of heroics are instantly awarded upon gaining a WXP level.
It was, the lvl 20 scrolls one gets with every birthday, tomes of knowledge, although rare for non pvp players, and the infamous trait system which let you chose whether you wanted to do a PvE event or buy the traits for your character.
Also scrolls of knowledge gave you a skill point.
So yeah ~0,5 year ago you were free to play the game however you wanted to.These are elite specializations. There’s no reason that they have to be acquired by the doing whatever you want.
You’ll see here that we’re now talking about character progression as you brought up all of those items. You’re actually wrong in your post but I’ll get to that soon.
3)
Before Anet added those, there really wasn’t anything that was account wide.
These are elite specializations. There’s no reason that they have to be acquired by the doing whatever you want.
Alright then….
This is you taking two quotes of mine, from two different topics, and attempting to act is if they’re related. The first was strictly about the WvW system while the other was about character progression.
4) Now about the what I mentioned in your post that was wrong. I wasn’t going to bring it up but since you have insisted on twisting my argument.
Progression in WvW are those abilities. Before Anet added those, there really wasn’t anything that was account wide. So how about this change: the chests are account bound again but proof of heroics are instantly awarded upon gaining a WXP level.
It was, the lvl 20 scrolls one gets with every birthday, tomes of knowledge, although rare for non pvp players, and the infamous trait system which let you chose whether you wanted to do a PvE event or buy the traits for your character.
Also scrolls of knowledge gave you a skill point.
So yeah ~0,5 year ago you were free to play the game however you wanted to.
Notice in my quote that I stated that before the WvW abilities, there wasn’t another system in WvW that was account bound. It’s true because there wasn’t.
Now look at what you wrote. All of those items you mentioned came AFTER the WvW ability system was added to the game. So even if you took what I said, which was strictly about the WvW, and applied it to the entire game; I was still correct.
(edited by Ayrilana.1396)
Before Anet added those, there really wasn’t anything that was account wide.
These are elite specializations. There’s no reason that they have to be acquired by the doing whatever you want.
Alright then….
How about next time you include the entire post rather than take it out of context.
How about you remember what you claimed before?
I do. The first post you quoted had absolutely nothing to do with elite specs.
Before Anet added those, there really wasn’t anything that was account wide.
These are elite specializations. There’s no reason that they have to be acquired by the doing whatever you want.
Alright then….
How about next time you include the entire post rather than take it out of context.
Progression in WvW are those abilities. Before Anet added those, there really wasn’t anything that was account wide. So how about this change: the chests are account bound again but proof of heroics are instantly awarded upon gaining a WXP level.
It was, the lvl 20 scrolls one gets with every birthday, tomes of knowledge, although rare for non pvp players, and the infamous trait system which let you chose whether you wanted to do a PvE event or buy the traits for your character.
Also scrolls of knowledge gave you a skill point.
So yeah ~0,5 year ago you were free to play the game however you wanted to.
These are elite specializations. There’s no reason that they have to be acquired by the doing whatever you want.
I don’t get what your saying at all ayrilana.
The awards in WvW have been account based for a long time now.
It doesn’t make sense to encourage players to fill a bar up 95% and then let them switch characters for the final 5% just so they can get that soulbound item on that character. They did 95% of the work on another character!
These items need to be account bound. My guild mates that roamed in wvw abhor this change.
Why should you be able to progress a character without even playing it?
Because progression in WvW is player/account based not character based just like in sPvP.
Progression in WvW are those abilities. Before Anet added those, there really wasn’t anything that was account wide. So how about this change: the chests are account bound again but proof of heroics are instantly awarded upon gaining a WXP level.
I don’t get what your saying at all ayrilana.
The awards in WvW have been account based for a long time now.
It doesn’t make sense to encourage players to fill a bar up 95% and then let them switch characters for the final 5% just so they can get that soulbound item on that character. They did 95% of the work on another character!
These items need to be account bound. My guild mates that roamed in wvw abhor this change.
Why should you be able to progress a character without even playing it?
Maybe they’re soulbound for the same reason I can’t go on my guardian and earn hero points for my Mesmer in HoT maps.
Thats a character earning character based rewards for doing specific character based activities. The WvW system is an account based progression system which does not now give account bound rewards but soul bound rewards. There is a contradiction there.
When anet changed the WvW progression system to being account bound they said at the time that they agreed with players that WvW is more of an account based progression activity and should earn account bound rewards as a result. They have now gone back on that.
And? How’s that different from hero points being awarded to the character logged on at the time? Whether or not the underlying system is account wide or character bound doesn’t really matter. In both systems, the point at which credit for a hero point is earned is based on the character logged in.
(edited by Ayrilana.1396)
You can easily complete the maps with:
Gliding 1-3; you don’t need 3 most of the time, but it can make certain areas easier to reach.
Itzel 1-4; you can get through most of it with just Itzel 1, but you’ll need Poison Lore (4) to get through certain areas.
Exalted 1-2Having Nuhoch 2 can be a nice help because it lets you use Wallows to quickly get to certain places, but it’s not necessary at all.
You’ll need ley-line or wallows for NE AB unless there’s a Mesmer or some way to get over there by foot or gliding.
Maybe they’re soulbound for the same reason I can’t go on my guardian and earn hero points for my Mesmer in HoT maps.
You might have been on to something if not for a simple fact – the proofs of heroic are rewards from an accountwide, not characterwide progression system. They end up soulbound now not to the characters that have earned them, but on characters that happened to be logged in at the moment the wxp bar completed (which doesn’t need to be the same as the one that filled 95% of the bar).
They let you get your elite spec, they are soul bound, same as PvE. Play and gear the character you want to play. Why have an alt if you don’t play it.
Because by playing a character that doesn’t have traitlines/skills unlocked in WvW is undermining not only you personally, but your whole server. So yeah, that’s a good question – if you can’t really play it, why even have an alt?
And? How’s that different from hero points being awarded to the character logged on at the time? Whether or not the underlying is account wide or character bound doesn’t really matter. In both systems, the point at which a hero point is earned is based on the character logged in.
They still drop or at least from PvP loot boxes.
No but you’ll be ready for the next elite spec.
http://dulfy.net/2015/10/31/gw2-auric-basin-mastery-insights-and-strongboxes-guide/
Like above. The others I mentioned as examples are all achievements.
