Showing Posts For Azhure.1857:

[Suggestion] Lockpicks

in Guild Wars 2 Discussion

Posted by: Azhure.1857

Azhure.1857

Secondly I think your suggestion would upset a lot of people because what you’re effectively suggesting is to add yet another layer of RNG to black lion chests. You get “lucky” and get a lockpick. You use it and…oh no, it broke and didn’t open the chest. You actually got nothing but wasted some time to find that out.

Are you being serious here? Do you really think the chances of opening a BL chest with a lockpick would upset people?

It wouldn’t upset me at all. I’d enjoy it actually.

I’d be fairly indifferent but based on complaints I’ve seen on black lion chests and RNG in general yes, I’m sure it would upset people.

A lot of people either simply don’t understand ‘random chance’ or assume (maybe subconsciously) that they will be the exception. For example there was a topic on here a while ago about someone who bought 25 keys and was genuinely angry and confused that they didn’t get a black lion ticket. Yes they knew the average chance was 1 in 50, but that’s for everyone, surely they were supposed to get one from their 25 keys?

I have to admit every time I get a key I think this could be the time I get a really good drop, even though I know it’s more likely the best I’ll get is something moderately useful (like a booster I actually want) or something useful to someone else, like custom arena time tokens.

A lot of people won’t see a lockpick as a low chance at opening a chest – they’ll see it as a free key and then get disappointed or angry when they don’t get anything from it. Add on the fact that even if they get ‘lucky’ and get a lockpick and then get ‘lucky’ again and it opens the chest they’ll probably ‘fail’ the 3rd roll and get nothing they really want. Overall the number of disappointed people will outweigh the number of happy people.

That just seems irrational. To such a degree that I can’t take it as a serious argument against the idea of Lockpicks being dropped and used as I suggested. Any additional chance at opening a BL chest is still greater than no lockpicks opening zero chests.

Isle of Janthir Megaserver

[Suggestion] Lockpicks

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Posted by: Azhure.1857

Azhure.1857

Firstly I actually find broken lockpicks amusing.

My apologies if my good humor didn’t shine through as much as it could have. I also find it amusing. To a degree, anyway. I still sometimes stop and shake my fist when I get the broken picks but its all in good fun.

Secondly I think your suggestion would upset a lot of people because what you’re effectively suggesting is to add yet another layer of RNG to black lion chests. You get “lucky” and get a lockpick. You use it and…oh no, it broke and didn’t open the chest. You actually got nothing but wasted some time to find that out.

Are you being serious here? Do you really think the chances of opening a BL chest with a lockpick would upset people?

It wouldn’t upset me at all. I’d enjoy it actually.

Isle of Janthir Megaserver

Norn or Human Ranger?

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Posted by: Azhure.1857

Azhure.1857

It really depends on your own preference. How much does RP mean to you? Would the larger size of Norn frustrate you in jumping puzzles? What about the different animations?

Your call.

Isle of Janthir Megaserver

[Suggestion] Lockpicks

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Posted by: Azhure.1857

Azhure.1857

To Whom It May Concern,

Every time I get a Shatterered, Broken, or Bent Lockpick I feel like I’ve been kicked in the gut. Was this your intention? To laugh at us old Guild Wars veterans and the good memories we had of whole, unbroken lockpicks that could be used? To spite us with never being able to claim a lockpick from a bandit or pirate without breaking it first?

I propose that intact lockpicks become a rare drop AND that they have a low chance of opening Black Lion chests. What say you?

Attachments:

Isle of Janthir Megaserver

This "Meta" has to end

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Posted by: Azhure.1857

Azhure.1857

I’m sorry in order to end this so hated zerk meta, why don’t we just place every single boss in every single dungeon as Lupi and see how it goes? Because according to https://www.youtube.com/watch?v=8qc-h49HeqU even 5 cleric settings can kill lupi. So for those who thinks dungeon is just stack and press 1 should be able to replicate this right? This satisfy everyone, for those who wanted to run non meta, for those who can easily prove themselves in one of the most difficult bosses. Problem solved

I don’t have a hate for berserker. My only point is there should be a meaning for different gear, else why even put it in the game(beside saying there are also pvp and wvw).

And you said even cleric can do Lupi, which make it sounds like cleric is the inferior set which shouldn’t be able to do lupi in it. Isn’t cleric suppoose to be the safer set?

And my only problem with berserker is it should be more dangerous to wear berserker, but many times it really isn’t because you can avoid every damage by timing your skill right. And since all active defense skills have the same potency weather you you are in berserker or nomad, it really arn’t more dangerous to wear berserker.

The only reason I hope to have gear diversity is to make the game more interesting. For example if potency of aegis or length of reflect skill for guardian scales with toughness etc, that’ll give more meaning to gears beside berserker.

+1
Thank you, Laokoko.

Isle of Janthir Megaserver

Suggestion for the gem store

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Posted by: Azhure.1857

Azhure.1857

I would disagree with locking it behind the gemstore.

While I would agree with you… I sadly don’t think its going to be anything but a Gemstore addition when its implemented. The fact is that all of these “home instance” upgrades are Gemstore… I don’t see how actual housing will be any different.

Isle of Janthir Megaserver

This "Meta" has to end

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Posted by: Azhure.1857

Azhure.1857

- Support, while powerful, is not largely effected by stats. You can run full Zerk and still have near equal use of Support and Control functions.

You say that like it’s a bad thing, when it’s an incredibly good thing.

I do not see how a system that is so lopsided it makes any other choice subpar in comparison can be a good thing.

Isle of Janthir Megaserver

This "Meta" has to end

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Posted by: Azhure.1857

Azhure.1857

After rereading my own post I can’t help but notice how it sounds like I’m trying to bring back the ‘Holy Trinity’ into this game. While I do miss it sometimes, its not exactly what I wish for here. I enjoy diversity. * shrugs * I really do. Just wish other sides of the new Trinity: Damage, Support, and Control could be more distinguished. More rewarded. Not to such a severe degree that we have the traditional tank/dps/healer system… but enough to where wearing something other than Zerk and stacking dps traits would be warranted.

I mean what is the point of even having other gear stats at all, at this point?

Isle of Janthir Megaserver

I've received a Golem Banker by mistake.

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Posted by: Azhure.1857

Azhure.1857

Ya. I got one too. Didn’t understand why I got it either as I didn’t report such a bug occurring on any of my newer characters. shrugs

Just thank ArenaNet for being kind and random all in one measure?

Isle of Janthir Megaserver

This "Meta" has to end

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Posted by: Azhure.1857

Azhure.1857

“delightfully asinine”…“panicked frenzy”…yah, those are not ways I would describe that post at all. He countered your points, and you didn’t give any counter argument. You didn’t explain why making your own group is not a legitimate solution. You didn’t explain how support is not utilized. You say he is the one shutting down discussion, but you aren’t engaging in back and forth. Your just screaming “BE OPENED MINDED”, that’s not a discussion.

“delightfully asinine” was aimed at the first poster that replied to my first post. Reread it again and tell me with a straight face that he/she wasn’t being just that. As for “panicked frenzy” – that was aimed at the general attitude of those against the very idea that we are even discussing this in this thread and others. I shouldn’t even have to type that out if you had read it correctly the first time.

As for continuing the “discussion” that you believe was happening there, some have already shared some good ideas that I have +1ed as a result.

I’m not strictly talking about the LFG system, as some are. Berserker is Meta in this game outside of dungeons too. The general elitist attitude is prevalent, unfortunately. Its expected, really, that the gear stat is favored so very much.

Reasons that I see why we have a Berserker Meta and why its a sad state for the game:

- DPS is what is rewarded.
- Support, while powerful, is not largely effected by stats. You can run full Zerk and still have near equal use of Support and Control functions.
- There is no fear of failure. Almost all of the content is far too easy.
- There is no fear of death. None. There isn’t even an armor repair anymore. So a berserker dies? So what? They still got their hits in, they still got their credit.

Discussion on the issues above will always be heated, I fear, but its good that we strive to improve the game where we can. If we can. The devs will decide in the end. I like the thought of improving enemy AI greatly. Its needed. I would also like Support in all its forms influenced more heavily by certain stat combinations. Whatever we can do to balance things a bit better would be welcome in my opinion. As would anything that requires people to think about what they’re doing.

Isle of Janthir Megaserver

This "Meta" has to end

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Posted by: Azhure.1857

Azhure.1857

I’m more tired of the skip-glitch-stack meta rather than the zerker meta. Doesn’t matter what gear everyone runs, they all skip past all the trash mobs and seek out bosses only. If anet doesn’t fix the zerk meta they can fix this meta.

  • Make trash mobs keep aggro unless the dungeon mechanic specifically requires you to skip them
  • Increase their loot drop rate to make them valuable to kill rather than skip.
  • Add mechanics to bosses which penalize stacking (like a small powerful quick firing PBAOE that instagibs if it hits more than 3 people)

I’m in agreement with you there. Dungeon runs are so cheesy the way they are now.
But I also think the Zerk Meta needs to be addressed. I’m not saying it should be destroyed — Zerk will always have a place. Unfortunately, no matter how much you all yell and scream that we can play “how we want”, it is really hard to do some times with the current “Go Zerk or GTFO” mentality.

But with damage being the only thing rewarded and most encounters being so bloody easy that even those players that are multi-tasking other things outside of the game can get by without blinking — I don’t see it changing. Its a sad thing.

1. Make your own groups trumps “go zerk or gtfo.” So your point is countered.

2. Support is more powerful than DPS. so your other point is countered.

Thanks for offering an opinion though.

Thank you for being so delightfully asinine. I’m sure it was warranted, right?

You can “counter” what I say all you like but it makes my opinions no less valid for it. The Zerker Meta isn’t a perfect system. Yes, there will always be a meta and berserker is just the one that fits in the game at present. But why does the idea of opening discussion on improvements in that system be such a horrible thing? Why do you and so many others react so vehemently to the very thought? There could possibly be a solution out there that doesn’t send those of you that have put time and effort into ascended zerk gear into a panicked frenzy. It is POSSIBLE. Probable? No. But still possible.

Because you say nonsense like “Go Zerk or GTFO”, when there’s an “Advertise Your Party…” button right there.

“Go Zerk or GTFO” was in reference to what I’ve seen in LFG and chat channels on multiple occasions. But if it makes you all feel justified in trying to knock me down, please proceed.

Isle of Janthir Megaserver

This "Meta" has to end

in Guild Wars 2 Discussion

Posted by: Azhure.1857

Azhure.1857

Making boss mechanics harder would mean that those new to dungeons wouln’t stand a chance. My first words after my noob guild and I were wiped when we stepped into a dungeon were “And people really have fun doing this?”.

Anything new that players try and have no experience in should be challenging in some way. Because its NEW. You learn and adapt. I’m not a fan of dumbing down the game for “new players”. It hurts me to see ArenaNet devs use that excuse.

I remember my first few dungeons. We usually finished the dungeon with completely broken armor and were left naked. It was long. It was difficult. But all of us had fun doing it. There were laughs. Then we did it again and again until we got faster (and kept our clothes on). Why is the idea of learning from past encounters so horrible?

Dumb this game down anymore and everything will be “just afk and press 1”. Sad that most of it already is.

Isle of Janthir Megaserver

(edited by Azhure.1857)

This "Meta" has to end

in Guild Wars 2 Discussion

Posted by: Azhure.1857

Azhure.1857

I’m more tired of the skip-glitch-stack meta rather than the zerker meta. Doesn’t matter what gear everyone runs, they all skip past all the trash mobs and seek out bosses only. If anet doesn’t fix the zerk meta they can fix this meta.

  • Make trash mobs keep aggro unless the dungeon mechanic specifically requires you to skip them
  • Increase their loot drop rate to make them valuable to kill rather than skip.
  • Add mechanics to bosses which penalize stacking (like a small powerful quick firing PBAOE that instagibs if it hits more than 3 people)

I’m in agreement with you there. Dungeon runs are so cheesy the way they are now.
But I also think the Zerk Meta needs to be addressed. I’m not saying it should be destroyed — Zerk will always have a place. Unfortunately, no matter how much you all yell and scream that we can play “how we want”, it is really hard to do some times with the current “Go Zerk or GTFO” mentality.

But with damage being the only thing rewarded and most encounters being so bloody easy that even those players that are multi-tasking other things outside of the game can get by without blinking — I don’t see it changing. Its a sad thing.

1. Make your own groups trumps “go zerk or gtfo.” So your point is countered.

2. Support is more powerful than DPS. so your other point is countered.

Thanks for offering an opinion though.

Thank you for being so delightfully asinine. I’m sure it was warranted, right?

You can “counter” what I say all you like but it makes my opinions no less valid for it. The Zerker Meta isn’t a perfect system. Yes, there will always be a meta and berserker is just the one that fits in the game at present. But why does the idea of opening discussion on improvements in that system be such a horrible thing? Why do you and so many others react so vehemently to the very thought? There could possibly be a solution out there that doesn’t send those of you that have put time and effort into ascended zerk gear into a panicked frenzy. It is POSSIBLE. Probable? No. But still possible.

Isle of Janthir Megaserver

This "Meta" has to end

in Guild Wars 2 Discussion

Posted by: Azhure.1857

Azhure.1857

I’m more tired of the skip-glitch-stack meta rather than the zerker meta. Doesn’t matter what gear everyone runs, they all skip past all the trash mobs and seek out bosses only. If anet doesn’t fix the zerk meta they can fix this meta.

  • Make trash mobs keep aggro unless the dungeon mechanic specifically requires you to skip them
  • Increase their loot drop rate to make them valuable to kill rather than skip.
  • Add mechanics to bosses which penalize stacking (like a small powerful quick firing PBAOE that instagibs if it hits more than 3 people)

I’m in agreement with you there. Dungeon runs are so cheesy the way they are now.
But I also think the Zerk Meta needs to be addressed. I’m not saying it should be destroyed — Zerk will always have a place. Unfortunately, no matter how much you all yell and scream that we can play “how we want”, it is really hard to do some times with the current “Go Zerk or GTFO” mentality.

But with damage being the only thing rewarded and most encounters being so bloody easy that even those players that are multi-tasking other things outside of the game can get by without blinking — I don’t see it changing. Its a sad thing.

Isle of Janthir Megaserver

Job-O-Tron

in Guild Wars 2 Discussion

Posted by: Azhure.1857

Azhure.1857

Then get a refund if it bothers you so.
Personally I’m happy because now I hear less of that obnoxious voice.

Isle of Janthir Megaserver

My backpack is kinda wierd now.

in Guild Wars 2 Discussion

Posted by: Azhure.1857

Azhure.1857

Why are you arguing just for the sake of arguing, Chrispy?

Isle of Janthir Megaserver

My backpack is kinda wierd now.

in Guild Wars 2 Discussion

Posted by: Azhure.1857

Azhure.1857

Vayne, be more specific please. Where in options would be helpful.

Its the Options tab in the top right corner of your Inventory window.

Isle of Janthir Megaserver

My backpack is kinda wierd now.

in Guild Wars 2 Discussion

Posted by: Azhure.1857

Azhure.1857

I like the red glow but the rest of it is distasteful to me.

Isle of Janthir Megaserver

Mail Carrier Customization Added

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Posted by: Azhure.1857

Azhure.1857

Well what is done is done.

If I had to make a request for a mail carrier in the future it would be for some kind of dog or puppy. My own dog helps carry in the groceries every time. Would be cute to see something like it in game.

Isle of Janthir Megaserver

Mail Carrier Customization Added

in Guild Wars 2 Discussion

Posted by: Azhure.1857

Azhure.1857

As much as I like the griffon, I also recognize that its just another gemshop category now.

Isle of Janthir Megaserver

Anet trying to reduce its player base?

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Posted by: Azhure.1857

Azhure.1857

You’re the one that posted this nonsense thread. Don’t give me that “wondering” crap.

Isle of Janthir Megaserver

Anet trying to reduce its player base?

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Posted by: Azhure.1857

Azhure.1857

Reducing player base = Reducing customer base

Why the kitten would they “want” to do that?

Isle of Janthir Megaserver

What did you want out of GW2?

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Posted by: Azhure.1857

Azhure.1857

What did I want out of GW2?

I wanted what was sold to me in the initial Manifesto.
But we don’t always get what we want in life, do we?

Isle of Janthir Megaserver

Remove miniatures from compass / minimap

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Posted by: Azhure.1857

Azhure.1857

I support this. The added dot on my compass actually led me to not use Minis in the first place. I don’t collect them as a result.

Isle of Janthir Megaserver

Instrument macros and blocking musicians

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Posted by: Azhure.1857

Azhure.1857

I suppose the elitist attitude can be found in all aspects of GW2 now, even the musically inclined. How very sad.

Isle of Janthir Megaserver

PvE only players cannot complete Monthly.

in Guild Wars 2 Discussion

Posted by: Azhure.1857

Azhure.1857

PvE only players CAN complete Monthly.

There. Fixed it for you.

Isle of Janthir Megaserver

Glow Dyes

in Guild Wars 2 Discussion

Posted by: Azhure.1857

Azhure.1857

Can you imagine what glow dyes would eventually lead to?

Rave parties with Kralkatorrik and the Branded?

Yeah. Pretty much. xD

Isle of Janthir Megaserver

Since GW2 ignores all the homophobia...

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Posted by: Azhure.1857

Azhure.1857

As usual, Vayne, your image of GW2 is littered with wildflowers and smiles.

I wouldn’t call the OP “over-sensitive”. I’ve personally seen sexist and racist “chats” in game. But the fact is that we all have to deal with people like that wherever we go and a game community isn’t an exception. There are posters that have commented on measures that can be taken to alleviate the stress of dealing with these people but in the end it will be entirely up to the OP and how he/she responds.

Isle of Janthir Megaserver

Since GW2 ignores all the homophobia...

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Posted by: Azhure.1857

Azhure.1857

Actions do speak louder than words.
So please tell me again what lesson is to be had from you sinking to their level and threatening to do the very same thing?

Isle of Janthir Megaserver

Glow Dyes

in Guild Wars 2 Discussion

Posted by: Azhure.1857

Azhure.1857

As “cool” as some people will undoubtedly view your suggestion as being — I for one see farther into the future where everyone and their mother is running around specked out in glow dyes, legendary weapons, and whatever other fancy that was concocted between now and then to further help those that must measure each other. Can you imagine what glow dyes would eventually lead to?

Isle of Janthir Megaserver

Anet is working on "Stuff"

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Posted by: Azhure.1857

Azhure.1857

“Stuff”, huh?

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Isle of Janthir Megaserver

Something Has to Change!

in Guild Wars 2 Discussion

Posted by: Azhure.1857

Azhure.1857

1) No
2) No
3) No

Stop being lazy.

Can’t be anymore clear than that, I think. I’m in agreement with Chameleon on all accounts. I would also like to point out that you don’t “have to” create and work on an alt — it is a choice you make.

Isle of Janthir Megaserver

Poll: Mounts

in Community Creations

Posted by: Azhure.1857

Azhure.1857

AGAIN: No.

@Forum Moderators: Would you PLEASE merge all these Mount threads? Please? It is becoming so very tiresome.

Better yet Delete them. Or make a official stand and say no mounts.

No. Everyone has a right to suggest things be added, removed, or otherwise modified. I hate the thought of mounts in GW2 but I don’t want to silence Pro-Mounters completely. I’m just tired of seeing a new ‘Mount thread’ on a weekly basis. They should be merged like the ‘Cantha thread’.

Isle of Janthir Megaserver

Poll: Mounts

in Community Creations

Posted by: Azhure.1857

Azhure.1857

AGAIN: No.

@Forum Moderators: Would you PLEASE merge all these Mount threads? Please? It is becoming so very tiresome.

Isle of Janthir Megaserver

Why does Arenanet Punish Solo Play?

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Posted by: Azhure.1857

Azhure.1857

An MMO is supposed to reward cooperative play… but that doesn’t mean that solo players are punished. Its just not easy to solo.

Isle of Janthir Megaserver

Anet is working on "Stuff"

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Posted by: Azhure.1857

Azhure.1857

@ Goose

Seeing as you removed your comment. Please look up the definition to the word ‘content’ and then determine if you think it actually applies to me. Personally I don’t think it does. Just because I’m not acting like a malcontent doesn’t mean that I am satisfied either.

Thanks. Bye.

Isle of Janthir Megaserver

Anet is working on "Stuff"

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Posted by: Azhure.1857

Azhure.1857

Actually, I do “believe”. So please don’t speak for me. The frustration many of us feel is in how long it takes for them to release content, not that they don’t release any at all.

Patience is a virtue. ArenaNet is testing many people.

Isle of Janthir Megaserver

Can we have a consumable toolbar?

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Posted by: Azhure.1857

Azhure.1857

I support this idea.

Isle of Janthir Megaserver

Anti Zerg/Stack AOE?

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Posted by: Azhure.1857

Azhure.1857

There is no reason for the aoe cap, damage is fine as is. It was just 2 hard for ANet to grasp the idea of players learning and adjusting their gameplay to counter the ‘issue’.

I would rather die to a player aoe than LOLSIEGE by the way… totally brainless OP damage, yay. Nowadays it’s either siege or attacking a door… when my server wasn’t completely dead and playing WvW was possible, I would pull people off their keep with scorpion wire and they would get rekt while they try to aoe us.

I don’t understand the AoE cap, at least for damage. I mean in PvE it makes sense because the monster AI is kitten and they don’t understand AoE, dodges, etc. But WvW? Why? Because its asking too much for 60+ players groping each other in a tight blob to scatter when a bomb is thrown at them?

Isle of Janthir Megaserver

PvE players demanding, impossible to satisfy

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Posted by: Azhure.1857

Azhure.1857

It is impossible to satisfy everyone.

This is not exclusive to PvE and gaming.

Isle of Janthir Megaserver

Merchant: Warning selling Ascended

in Guild Wars 2 Discussion

Posted by: Azhure.1857

Azhure.1857

As one that is annoyed that I have to type in the kitten ed HoM Portal Stone every time I delete one on character creation, I would rather not see more of this in the game. There are invisible bags, a buy back function from merchants, and then there is also the ability for each person not to spam sell through their inventory.

But how often do you see yourself purposely selling finished ascended pieces? I’m talking about armor and weapons. A pop-up would work well, just one that says “are you sure you want to sell ____?” I can’t tell you how many times I’ve been moving items from my bank to bags, and drag the item outside the windows. I’m thankful for a pop-up there asking me if I want to delete the item.

The pop confirm is something I could live with. Just not the full copy and delete bar. Personally I don’t foresee myself purposefully selling ascended. I HAVE accidently sold a couple rings but thankfully bought them back immediately.

I’m sure there are filthy rich individuals out there that would chuck ascended gear, like a mad billionaire burning money, but you’re right that the vast majority would have no reason to. Some extra warning would be welcome.

Isle of Janthir Megaserver

Anti Zerg/Stack AOE?

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Posted by: Azhure.1857

Azhure.1857

You could always just choose not to run with the zerg. How long until people learn that suggesting changing the game’s core mechanics to suit your personal playstyle is selfish and generally leads to unproductive conversation?

That same excuse is commonly used to fight any suggested change in this game, regardless if the reasoning behind the suggested change is valid or not.

Please do better.

Isle of Janthir Megaserver

Anti Zerg/Stack AOE?

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Posted by: Azhure.1857

Azhure.1857

I like it.

I also thought of reintroducing Disease as it was in GW1 back into the game. It may, if modified correctly, create some sense of caution when dog piling in a blob.

Isle of Janthir Megaserver

What GW2 race would you create?

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Posted by: Azhure.1857

Azhure.1857

While we already have something like it in the way of summons and monsters…

I would like to play an Elemental race.

Isle of Janthir Megaserver

[Discussion] Lack of Skimpy Male Armor

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Posted by: Azhure.1857

Azhure.1857

….or you know….. we could have more “armor.”

Maybe some more pants instead of all the men wearing a dress/skirt all the time would be pretty cool too.

Especially for Charr.

^ THIS! So much of this!
+10,000

Isle of Janthir Megaserver

[Discussion] Lack of Skimpy Male Armor

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Posted by: Azhure.1857

Azhure.1857

You might not know this, but a lot of the female armors were designed by a female developer and/or female developers(I honestly can’t remember exactly, but I know it was at least one, and I believe 2 if not 3), so to say it’s a male thing…is completely baseless.

I agree.

Isle of Janthir Megaserver

Stupidest thing you've done ingame

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Posted by: Azhure.1857

Azhure.1857

Followed a WvW commander off a cliff. Everyone died.

Isle of Janthir Megaserver

[Discussion] Lack of Skimpy Male Armor

in Guild Wars 2 Discussion

Posted by: Azhure.1857

Azhure.1857

I would like to see more options for male and female characters, and not have the other races left with subpar qualities of the human/norn armor skins.

Isle of Janthir Megaserver

Merchant: Warning selling Ascended

in Guild Wars 2 Discussion

Posted by: Azhure.1857

Azhure.1857

As one that is annoyed that I have to type in the kitten ed HoM Portal Stone every time I delete one on character creation, I would rather not see more of this in the game. There are invisible bags, a buy back function from merchants, and then there is also the ability for each person not to spam sell through their inventory.

Isle of Janthir Megaserver

GW2 vs. FF-XIV

in Guild Wars 2 Discussion

Posted by: Azhure.1857

Azhure.1857

As I’ve seen a thread closed for talking about GW1 over GW2, why is this thread not closed?

Isle of Janthir Megaserver