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Yay, another week of trying to roam and running into Megablobs O Doom. Eventually I will roll a thief just so I don’t have to worry about it… eventually…
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Smite still isn’t a symbol? >_<
Yeah… but who needs scepter when GS is getting buffed to be our ultimate weapon! lol
scepter does more DPS than the GS, even more so when the 10% damage trait comes around
Well that depends on what you are fighting, 1v1 yes, anything more? No. besides, I would run both anyways lol
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If any one is interested Duels at windmill in jq bl before reset ;D
LIES AND SLANDER! If people were there everyone left
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Seniour DEVs Why we wouldn`t receive sword\shield changes again in future patch???
Why you can`t make Zealot`s Defense “cast on move”?
Why you can`t put new condition(torment) into Flashing blade?I’d be fine with these. I don’t think Sword needs a massive buff, but Flashing Blade does deserve a slight one. Its short cooldown doesn’t make up for the low damage and a short-cooldown closer is available on Greatsword that actually does damage (and won’t occassionally teleport you into a wall or not move you at all).
ZD is fine, Flashing blade, (if the leaked trait notes are true) is getting a buff in Vulnerability duration from blind exposure.
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I can’t wait to try a troll spirit weapons spec with scepter and greatsword. It will smoke people 1v1.
You actually use Scepter?
IMO, Guardians who cant face tank should have rolled a Warrior or Ranger…
You ever fought a real GS Guardian (3.9k Attack/3.5 Armor) toe to toe before? Yea?, I bet thats why you would use Scepter I guess….
Lol. Some people are so stuck in their ways.
Completely missed that post… All I can say is wow… someone seriously has no clue what they are talking about. Scepter is AWESOME 1v1, just sucks it falls off with more targets.
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Short answer, yes. Long answer, give me some ways to stop everyone from escaping me while roaming and I would never ever ever ask for anything else lol.
I personally play small group/roaming on my guardian, but we do have alot of strengths in all areas. Large/small groups we have condition to buff utility in shouts, massive AoE condition removal in our virtue traitline, good healing through dodge rolls, regen, virtue use, And good damage mitigation through AoE blinds and AoE aegis application.
Roaming is my personal favorite and something we are very good at. The only issue we really have is trying to catch certain classes who try to disengage. Thieves are the top of the list, alongside Warrior and Rangers. Mesmers can be up on that list depending on spec/weapons as well (high clone spam+ stealth). My personal suggest is learn to love the hammer, as it gives good options between damage and CC, and will help ALOT if you decide to roam. It took me a long time to use it due to how slow if felt, but the CC is worth it, plus the burst and AoE capabilities.
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So… i’m quite new in T1 but i was just wondering. Does everyone dance/laugh on your corpse or is it just most people?
Not everyone but a lot of people love to do something like this to provoke his/her enemy without respect or like to insult/humiliate another player.
When someone start it like throw rock in water will create another wave and more another.
But sometime you got good fight and get kill he/she will /bow or /salute to you for fight with honor/awesome duel/Excellent skirmish.
But after that happen you will do a same thing or not do same as them?
A month or two ago I got jumped by a SoR thief and we had a good fight before I managed to land a CC on him and finish him. I /bow’ed and ran along, then what did he do? He Joined my party and said something along the lines of “did you seriously just bow?” and proceeded to hurl a heap of abuse. I now get great pleasure jumping on the corpse of every SoR thief that I kill.
Yeah, really don’t understand the logic in inviting people to party just to insult them. Once in a great while i might invite to ask for a duel / say Good fight. Actually had a thief the other day catch me while I was trying to farm some quick bloodlust stacks with my staff and ended with a good fight with me losing. They bowed and went on their way. It was nice to see some civility for once lol.
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So… i’m quite new in T1 but i was just wondering. Does everyone dance/laugh on your corpse or is it just most people?
If you win the fight they have a harder time with that
Yeah, but then they invite you to party and cuss you out for killing them when they sniped your yak… that was already at 10% by the time you got there, and had no bearing in the fight at all lol.
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If they’re true, finally Zeal is seeing some love… I’m even going to try a Spirit Weapon build again (the Sword should hit for 1000ish, that’s pretty good).
I’m kinda annoyed that Zealous Blade still only works with Greatsword but well…
And the new grandmaster trait that will replace Zealous Blade will be even worse, I can’t even think why someone would take it to increase in 50~ every burning (in a 2k Power build).
At least we will have a reason to go 20 into zeal now? >.>
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Smite still isn’t a symbol? >_<
Yeah… but who needs scepter when GS is getting buffed to be our ultimate weapon! lol
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IF the zeal changes are real, I already know a possible build I might switch to, but idk, will have to wait and see.
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not to mention our #2 gives an insta-rally if you happen to go down next to a cliff;)
So much fun doing that… then again, Banishing a downed thief off a cliff felt like more poetic justice than anything I have ever done lol.
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Or you could run p/d and just use #3 to get away? Seriously, you have a ton of range increasing skills on top of stealth. Sometimes you just have to combo skills together instead of just blindly pressing them to get some magical effect. You have 2 sets of weapons and 3 utilities, figure out a way to do it instead of just asking for a blind buff. And god forbid you have to be patient and wait to use an ability instead of just blindly using it to get the bonus from it…
So, your options if I’m not mistaken are:
1- Equip one weapon set I don’t have any use for just for the sake og recovering my already hard to earn distance from my target.
2- Steal then stealth and get away, and unlike any other class, having to use a complementary skill to make up for the lacks of my mechanic.
3- Wait. For what? I don’t exactly know. I just wait. Maybe if I wait long enough people will stop spamming their skills and let me steal them and then retreat to my original distance so we can start fighting again. Maybe, if they are polite enough, they will let me shoot first.1) P/P has black powder and daze, both viable options to get in and out safe, Shortbow #5 gets you out, P/D you can CnD or use #3, option are options use them
2) You do realize that to land half of our abilities on a moving target a guardian is almost required to use Judge’s intervention to do it? RoW, Zealot’s embrace, ZD, WW, All of them are easy to just walk away from, and require that specific gap closer to have pretty much any chance of landing. I think you can suffer through 1 ability requiring a secondary skill.
3) I don’t know, try not stealing into a WW or mighty blow or any other insert generic burst skill here? Most people use them pretty frequently, its not that hard to just not steal while they are up. For a class that has the best mobility and escapes, you sure to fret about possibly going into melee range on what, a kitten cd? And if you can keep someone away from you 100% of the time anyways, why would you need that steal anyways?The main reason why you steal is not for the item you get but for the initiave you regain. When thiefs steal is because they are out or almost out of initiave, so using a high consuming skill like Daze before you steal is not viable because you will be spending 4 PI to gain 3. And on top of that you will lose the gap.
You either steal for closing gaps when melee or you need IP. Conditions, damage or life steal are not strong enough reasons, specially in PvP. While the item you get has a 45% of being of any use, so I won’t count it either.
You know what? I won’t even reply to you anymore. Go play a Thief and come back after 100 hours of playing it. Like a great fighter once said:
“Everybody has a plan until they get hit.”
So let me understand this, Why do you need the initiative if you can already maintain range on something without getting caught? What point does that 3 initiative serve? If something catches you and you need it to get away, wouldn’t it make sense to just steal when they are next to you? If you are targeted by range it doesn’t really matter how much of a gap you have as you are still getting hit, so stealing then doesn’t really matter. The only reason you have given that you need a range steal is that “I need one so I can keep kiting” But if you are already kiting 100%, then what is the point?
Also as the person above me said, Hidden thief, stealth on steal, solves the problem since they cant hit you and you can get back to range doesn’t it?
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Or you could run p/d and just use #3 to get away? Seriously, you have a ton of range increasing skills on top of stealth. Sometimes you just have to combo skills together instead of just blindly pressing them to get some magical effect. You have 2 sets of weapons and 3 utilities, figure out a way to do it instead of just asking for a blind buff. And god forbid you have to be patient and wait to use an ability instead of just blindly using it to get the bonus from it…
So, your options if I’m not mistaken are:
1- Equip one weapon set I don’t have any use for just for the sake og recovering my already hard to earn distance from my target.
2- Steal then stealth and get away, and unlike any other class, having to use a complementary skill to make up for the lacks of my mechanic.
3- Wait. For what? I don’t exactly know. I just wait. Maybe if I wait long enough people will stop spamming their skills and let me steal them and then retreat to my original distance so we can start fighting again. Maybe, if they are polite enough, they will let me shoot first.
1) P/P has black powder and daze, both viable options to get in and out safe, Shortbow #5 gets you out, P/D you can CnD or use #3, option are options use them
2) You do realize that to land half of our abilities on a moving target a guardian is almost required to use Judge’s intervention to do it? RoW, Zealot’s embrace, ZD, WW, All of them are easy to just walk away from, and require that specific gap closer to have pretty much any chance of landing. I think you can suffer through 1 ability requiring a secondary skill.
3) I don’t know, try not stealing into a WW or mighty blow or any other insert generic burst skill here? Most people use them pretty frequently, its not that hard to just not steal while they are up. For a class that has the best mobility and escapes, you sure to fret about possibly going into melee range on what, a kitten  cd? And if you can keep someone away from you 100% of the time anyways, why would you need that steal anyways?
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I don’t think guardian downstate sucks, I just think it should be closer to what the base is for other downstates. It has basic damage, an AoE stop avoidance, an AoE symbol heal, and basic heal. Comparing downstates is tricky as there are certain mechanics for each one that have pros/cons, and also are better when fighting another downed person, or fighting someone who is up.
Vs other downed people, the only people that should ever be able to kill you in a downed fight are warriors because of vengeance. and rangers because of how broken their #3 heal is. other than that, our symbol gives us a huge advantage to getting back up compared to all the other classes when downed.
The only times that ele gets an advantage is when they can run into towers/fully behind zergs, Mesmers get an advantage in 1v1 if someone is stupid enough to spam abilities on them, and generally only if they are condition spec, Engineers have one of the worst overall. Thieves are Eh, depends on numbers near them, and if they can get the stealth off, but solo are very weak.
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Or you could run p/d and just use #3 to get away? Seriously, you have a ton of range increasing skills on top of stealth. Sometimes you just have to combo skills together instead of just blindly pressing them to get some magical effect. You have 2 sets of weapons and 3 utilities, figure out a way to do it instead of just asking for a blind buff. And god forbid you have to be patient and wait to use an ability instead of just blindly using it to get the bonus from it…
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(edited by Bash.7291)
“Trait Changes
First off, we’ve got a ton of trait changes coming up. Many traits that were less than desirable have been brought up in effectiveness, while others have been shuffled around and merged together to make room for new traits to be introduced. In doing this, we’ve created several new grandmaster traits for quite a few trait lines. For example: elementalists have a new grandmaster Air trait that allows them to recharge their air attunement, necromancers now have access to the burning condition, and warriors will have an option to remove conditions when using burst abilities.
With these changes in mind, we are going to be making a few builds a little harder to achieve due to their extreme effectiveness. Some traits will go up in tier while increasing in potency to promote build variation.”I see this as the foreshadow of a foreboding age.
For the next 5 days, give a loooooong goodbye hug to your favorite builds.
I would say EM going to grandmaster, but almost all AH builds run 30/30 anyways… maybe make EM go to Zeal to promote build diversity… would make more sense than it being in the honor traitline anyways lol.
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This may change with the trait changes, but you can increase your steal range with VI in trickery.
Or do you mean literally that you want to do away with the shadowstep, and just steal bundle skill from them at range? I’d be against that personally.
Of course.
We need two Steals:
F1: Shadowstep to your target and steal a random item, etc (Stays the same)
F2: Throw a Scorpion Wire to your target and steal a random item
OR at least:
F2: Shadowstep AWAY from your target etc, etcSteal is great from close combat Thiefs. If you are using D/D then you chase victims around with it, close gaps and don’t allow him/her to run for his life or range you. However, when the situation is reversed, it becomes useless:
There’s a champion in front of you and you naturally equip your ranges. In that situation Steal becomes strategically useless since using it means you will have to leap to an opponent that might very well kill you if he gets a hold of you. You gotta ask yourself: Should I risk my life in Stealing him for three initiave points/ a couple of boons/ some life steal/ some damage?
I think that question answers itself…
Not being a thief myself, and I’m sorry if this comes off as insulting, but um, learn to time the steal between attacks/moments of weakness so you don’t get your face bit off? Most mobs in this game have very predictable AI and HUGE tells for their massive damage skills, It isn’t that hard to avoid.
As far as other players, try timing a headshot/black powder cast to reduce risk of injury? Or just steal from then when they get close with a gap closer anyways.
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….. seriously? Something that would actually solve one of the biggest issues with guardians, and they give it to thieves and mesmers?
Edit: Sorry, 2 issues. lack of a strong condition build, and enemy mobility reduction.
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(edited by Bash.7291)
Well at least we are getting better at holding them off, i mean 12:37am my time is a new record I think for this week.
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i like turtles.
…………………….. God man, can’t you see people are bickering here!
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Not really even if this is the case ( which it isn’t as I have it and can’t shot over a wall like that) lets humour the fact it is. This creates a un fair advatage to the people that do not have this ability, then again I have eyefinity and it still doesn’t alow me to do that. Although like I said nothign you can do about it, cause A Net will not punish them as the Dev’s supposedly play on that server so what have you. Way to go Arena Net
They are shooting through the gap on the door via Eyefinity. The whole unfair advantage thing this gives is bogus. People who can afford a larger field of view should play with a larger field of view. Nothing unfair about that. That is like saying people with the most up to date gaming rig has an unfair advantage over those with a toaster from 2001 due to lag/latency issues. Or those with a razer naga/g600 has a unfair advantage due to the readily available key binds.
Changing mechanics of a game because you have better field of view is pretty stupid honestly. If you can’t shoot somewhere with one setup, why the hell should you be able to it with another.
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no SoR you can’t have our hills! thanks for the fights
I don’t think words can describe my feelings for that picture.
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Can’t seem to get a good screen shot of it, but Guardian’s empower on a human female looks freaking awesome with the wings. However yeah, the wings seem somewhat lopsided, and also clip my shoulders and shield when im using one -.-
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Eh not sure if I think a bow really fits a guardian. I would like to be scepter reworked where the AA just smites the enemy with a beam from heaven or something (Totally thinking Fist of the heavens from diablo 2 pally here) And smite could actually barrage and area with beams of light from all different sides or something… yeah I just want scepter to look more awesome lol.
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Autoattack has no cooldown and does pretty high dps when you consider our other skills on all the weapons. Why is it I see so many guardians not autoattacking except with maybe staff or scepter. Really now -_-. In duels a lot of guardians simply wait around doing absolutely nothing for their #2 skill on the hammer or greatsword…
You must be on a higher tier where individual skill has been forgotten about.
EDIT: since gw2 players are mostly oversensitive, this isn’t an insult, just an observation.
It is a pretty vague insult if you don’t actually explain what your reasoning is. You basically just told him he swims in the kiddie end of the pool without explaining the difference between that and the other side. It’s very arrogant sounding.
Yeah…. apparently higher tier = less skill now? Dueling is dueling, don’t get what being in a certain tier has to do with anything.
Also… who the hell is having issues with auto-attack, I seriously can’t understand how this thread was birthed in the first place!
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Our goal is to flip BG’s keep in EB nightly.
The little hacker you had under the ground killing all of our siege last night delaying the inevitable will just cause it to happen every night next week as well =(
OMG, screen shot? Fraps?
If you have no other reason to hate BG you just make one? Prove this or gtfo!
Go to field, fight and stop the nonsense noob. Just like the “spy” thing I hear every day…
let the spyes spy, haters hate and trolls do nothing usefull, who cares?
This is not the place for hack accusations, plz go to the right page with evidence and HELP Anet to do something about it, no1 want hackers here.Great fights so far ppl, lets keep it fun!!!
PS: sorry but this kind of flame post makes me wanna $
#%$%& someones head off LOL
Calm down there sparky. It was SSed and put in the thread, but Anet’s policy is to not discuss these things on the forums as it causes issues, and to instead contact them directly with any hacking issues, thus it got removed. It happens any time that something like that is posted, I would know as it has happened to my posts before too.
As far as Mance’s statement goes, good job generalizing one person as the entire server, even after we said we would look into it and report, Also, what happens if SoR isn’t in our matchup next week? I don’t forsee you getting to far focusing our keep on EBG without them.
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lol, i will admit, it’s rough when it’s a big fight and you can’t even see the sanctuary bubble admist all the effects.. but that was golden. will watch again.
though we all make mistakes.. i’ll admit, i was having a little 1v1 fun last night, my friend had his SoW up.. i was even counting down aaaand instead of dodging away, i jumped into his explosionz and got downed lol sigh. XDDD
>.> that was funny as hell lol
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Good fight to that JQ Ele that i fought in front of lowlands, don’t remember the guild tag, but was a good duel until i got flattened by a group. Though I was amazed it lasted it long as it did with you guys having the tower next to us, and SoR sitting in the opposite tower lol.
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jq has less coverage during na then both SOR and BG
SO they r being smart by taking the easier PPT
u know the whole the enemy of my enemy is my friend thing
Would be true, but only if JQ doesn’t currently have a queued EBG, which if they do, even numbers are even numbers.
I ment overall na coverage so they gotta take the points they can and boom boom bounce to maximize there ppt
If they were playing to maximize points then they kinda failed, easy targets on SoR’s side of EB while they are distracted with BG, and also all of SoR’s borderland is enemy territory at the moment, even a few pieces there would gain more overall.
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jq has less coverage during na then both SOR and BG
SO they r being smart by taking the easier PPT
u know the whole the enemy of my enemy is my friend thing
Would be true, but only if JQ doesn’t currently have a queued EBG, which if they do, even numbers are even numbers.
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Get 2v1’ed in game, come on the forums, complain about said 2v1, get 2v1’ed on the forums…/wrists
actually had to laugh at that one.
But just a little bit of random info, Ogrewatch hasn’t traded hands in over a day, durios is at 17hrs Bravost is also at 14hrs. So you guys are telling me that nobody decided to try to take advantage of people going after BG in EB to ninja flip some t3 tower? 4th night straight when the other towers are easy ninjas, yeah… people are going to start complaining.
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Anet’s fix: ignore the issue, make people have to wait longer.
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It’s ok, BG is already working on 2 OC guilds and 1 AZ guild to transfer to their server.
BG’s strategy to win: “Recruit More”
I find this funny just for the fact that when you join a BL from the BG side, generally it is 2-3 guilds per BL. Where as you look at SoR’s side, you have pretty much Choo, Fear, TW, and Iron. Each one taking a BL for their own, sometimes able to cover 2 Bls with their extra numbers. It is like every time a guild comes over to BG everyone acts like its a 50 person dedicated WvW guild, when most of the time it is 20-30 person PvX guild.
Yes we have alot of guilds, we also have ALOT of PvErs and most of our WvW guild sizes don’t compare to the WvW focused guilds on SoR.
We’re really not that big. Most NA guilds run with at most 35 people in their guild. Others are pug members, and they usually perform worse than WvW guild members.
The ‘big’ guilds number-wise comes from our non-NA time guilds, but they do tend to fall off in open field capabilities, because their primary focus is to keep up our PPT.
TW and Iron I agree but they are pretty capable of putting up pretty decent almost map size zergs, Choo on the other hand I know is capable of those numbers, considering they had them back when I was on SoR for a short while a long time ago, and have since grown.
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RISE puts up 40-50+ players
BT puts up 35-45 players
KNT puts up 30-40+ players
ICOA puts up 35-45 players
GoF puts up 40-50+ players
PRO puts out 15-25 players
RUIN puts out 15-20 players
RIOT puts out 5-10 playersAs far as NA guilds go, BG is probably more stacked than SoR.
And let me guess, Choo puts out 20? Ill check TS and count tonight, but your numbers are a horrid over estimate considering that would full map queue every map during NA primetime which only happens on resets.
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It’s ok, BG is already working on 2 OC guilds and 1 AZ guild to transfer to their server.
BG’s strategy to win: “Recruit More”
I find this funny just for the fact that when you join a BL from the BG side, generally it is 2-3 guilds per BL. Where as you look at SoR’s side, you have pretty much Choo, Fear, TW, and Iron. Each one taking a BL for their own, sometimes able to cover 2 Bls with their extra numbers. It is like every time a guild comes over to BG everyone acts like its a 50 person dedicated WvW guild, when most of the time it is 20-30 person PvX guild.
Yes we have alot of guilds, we also have ALOT of PvErs and most of our WvW guild sizes don’t compare to the WvW focused guilds on SoR.
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You do realize that EB is really “pug-land” for all 3 servers.
Doubt there is some grand conspiracy. Now if you saw that in all 4 BLs at the same time instead of just EB I might say there’s something up.
You guys should just stop whining, even if there wasn’t some grand 2v1 plot before, with all the QQing, you’re just asking for people to bring out more tears.
3 Nights in a row isn’t crying, just pointing out a pattern :P
Welcome back to T1. I sure hope you enjoyed your trip to T2 last week.
Nice to hear that JQ is T2 material :P
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You do realize that EB is really “pug-land” for all 3 servers.
Doubt there is some grand conspiracy. Now if you saw that in all 4 BLs at the same time instead of just EB I might say there’s something up.
You guys should just stop whining, even if there wasn’t some grand 2v1 plot before, with all the QQing, you’re just asking for people to bring out more tears.
3 Nights in a row isn’t crying, just pointing out a pattern :P
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You know we’re fighting skilled servers when it takes two of them not attacking each other (literally disengaging when their zergs accidentally meet) to spawn lock the other on EBG.
That was sarcasm. Neither of you can compete on your own and neither has the ability to prove that they can.
:)
Would explain how when I looked at the matchup map online Sor/Jq’s bordering towers hadn’t been flipped in hours/days yet BG’s stuff was literally split up the middle between them. Sad part is, it literally has happened every night in this matchup so far. I think we should just abandon EBG during NA primtime, just to see if the two will go at eachother for once, or if they just take our stuff then map hop over to other maps to stop us.
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Pretty stupid considering there was a dev on the forum that straight out said they would count. I have defended dragon bash already alot, but the completely mixed message on that one was stupid. Alot of people wasted their time with half AFK teams trying to do the achieve since it was posted on the forums that it would count.
Get over yourself. They changed up everything so you need less achievement points for the wings.
Enjoy the achievement points in the meanwhile.
Yes, because that helps with the people that already wasted their time with AFK team members trying to get those wins. And seriously? “get over yourself”? Alot of people are going to be kitten ed they wasted time on them when were were told, by a dev, that they would count. It would be like being told the moa achieve didn’t count after the fact and people dumped multiple gold into it.
Even before the (intended) change from 10->8, the achievement for the wings was not possible until the content tomorrow unlocks. The achievements that unlock tomorrow seem to be an easy chunk of content to blaze through if you only care about the end goal.
Regardless, the Dragonball achievements were never necessary for the wings. The Moa-gambling achievement wasn’t necessary either. The people that complain are either content-completionists, achievement-hunters, or delusional.
You did Dragon Ball out of your own free will even though it was not necessary for the wings. So yes, get over it, you got the achievement points you grinded for. Done. Enjoy.
First off, stop assuming I did this for achievement points. I don’t grind for achievement points, I grinded to get the wings I wanted. Im annoyed because I spent a good share of time on a frustrating mini game where people would AFK out to scam the system. As I said before, I defended the event from the other people complaining, but when we are told there is a bug regarding the Dragon ball achievements not counting, its pretty easy to conclude that the fix is making them work, not making it so you wasted time doing them in the first place. Im annoyed I wasted time when I could have been doing other things in the game, nothing more, nothing less. So no, I’m not a content completionist, an achievement hunter, or delusional, like you seem to think, just someone that wasted time on something that was later declared pointless.
[Rev]
(edited by Bash.7291)
Pretty stupid considering there was a dev on the forum that straight out said they would count. I have defended dragon bash already alot, but the completely mixed message on that one was stupid. Alot of people wasted their time with half AFK teams trying to do the achieve since it was posted on the forums that it would count.
Get over yourself. They changed up everything so you need less achievement points for the wings.
Enjoy the achievement points in the meanwhile.
Yes, because that helps with the people that already wasted their time with AFK team members trying to get those wins. And seriously? “get over yourself”? Alot of people are going to be kitten ed they wasted time on them when were were told, by a dev, that they would count. It would be like being told the moa achieve didn’t count after the fact and people dumped multiple gold into it.
[Rev]
Pretty stupid considering there was a dev on the forum that straight out said they would count. I have defended dragon bash already alot, but the completely mixed message on that one was stupid. Alot of people wasted their time with half AFK teams trying to do the achieve since it was posted on the forums that it would count.
[Rev]
When BG is behind: OMG BG TEARS LOL
When BG is ahead: OMG you eat whole servers that’s why you win!Pretty much this. I liked last week’s matchup though, that was one of the few where we catch JQ with their pants down and no server to latch their maws onto for a 2v1 week. Just look at the current score, SoR is the real monster here and the reason why JQ is ahead. Catch them alone with a server they haven’t met yet and they’re pretty much meat.
I want more of those
just BG vs JQ. Or better yet just a World vs World match with the two of us and that’s it, no third server. No more bragging rights while holding onto Daddy SoR’s hands.
So BG must be so proud of a win over JQ during Dragonbash PVE fest ..with JQ focusing on Dragonbrand nonetheless…
Why on earth would JQ bother with BG when long awaited Dragonbrand landed in T1? our SEA wanted to fight NNK and TFV since forever … and our NA can finally get some RE and Agg blood… and JQ should keep on fight BG … for the N number of times? for points that don’t really matter in the new RNG system?
And there’s the Dragonbash? everyone always say JQ don’t ever need recruit SEA since its JQ’s strongest timezone… but at one moment in time during SEA primetime last week JQ was outmanned on all of its BL with no que on EB…. I was pretty surprised to find the ATM map without a que… and absolutely shocked to see ATM with outmmaned buff on its own map ( and no its not Thursday or Friday..)
well good job BG nonetheless, the number that’s showing up for wvw during dragonbash is something to be envied of
A) You lost by 111k points…
B) I wish I had known dragon bash was limited to JQ’s server only… I guess the overflow in LA was just people waiting to get into WvW then…. which is odd because generally only EB was queued.
[Rev]
No, thieves do not have to be that squishy without stealth. The people that say they do tend to also be the people that run 25/30/0/0/15 in tPvP with full zerker. I, for one, specialize in what people might call more “defensive” builds, even though that isn’t quite accurate as a descriptor.
What would you suggest then? As I said I am looking for a more ranged option with some survivability, but something that can work in most walks of WvW life. P/P for single target burst with shortbow for aoe/kiting are pretty much set for me at the moment. And I am looking for something to go along with that.
[Rev]
I would recommend also looking into engineer I’d you want a strong mid to long range fighter. In my experience, they bring a little more utility and access to good boons which you will miss on your thief if you aren’t taking advantage of stealth, especially coming from a guardian.
Back to the original question the only thing that’s odd to me is the 5 points in DA as opposed to putting it in acro to bring it up to 25. As a thief, you end up dodging a fair amount and that 10% uptick in damage seems more useful than 50 power the minor ability.
Well, keep in mind I do NOT run a bunker guardian in the least bit. And for the most part I have played fairly boonless builds. So missing out on boons is not a concern for me at all. As far as the traits go, I just had not looked at that minor for some reason, and was thinking along the lines of kiting with shortbow, then switching to p/p when the enemy hit 50% health, stealing to get a good poison on them, then unloading with well… unload, to burst them down.
Necromancers and Engineers, with some degree the Mesmer, seem to fit the style you are looking for the best. Regardless of build, a thief will always be squishy with absolutely poor ranged skills. The builds that are actually a lot of fun and a lot less stealth dependent are the sword/dagger acrobatic builds, but regardless of their movement and evasion, they still require stealth and will drop like flies if caught. I’d prefer for viable builds to be around, non dependent on stealth, but for now that is still a dream that can only be implemented by new balance changes.
I could never really get into engineers for some reason, part of it I think being their traits (essentially my biggest issue with rangers too) and them just not feeling right as matching my play style. I really wanted to get into necros at one point as well, but their weapons are kinda meh in my opinion. I like power builds, and the only two power options they have have pretty much no AoE. (dagger has none, axe has a single one)
However, Even with decent armor/health is the thief really that squishy without stealth? I know Guardian has alot of self healing to make up for their lack of health pool, and thieves get stealth, but is there really no way to circumvent it?
[Rev]
So after some debating and the making and deleting of multiple alts, I have decided to start working on a thief. My main is a multi-use WvW guardian that fits most aspects of WvW (roaming, small groups, and zergs) as was looking to make a ranged character that can also fit the same type of role. Ranger was my first choice, but the fact of how broken pets are, and how much of a ranger’s damage they actually are pushed me away from that. Warriors became my second choice, but I already had a heavy class, and it just did not feel right. Finally I remembered that thief had a short bow aoe option, along with dual pistols for good single target damage, so decided to start working on one.
However, I was wondering if anyone would be interested in helping me regarding a build. I am looking for something not too squishy, and that can most likely kite fairly decently, but not get wrecked the second an enemy gets into melee. I also want to avoid stealth heavy builds, as I am personally not a fan of the mechanic, and also like to go against the norm and look for new build possibilities.
So far, this is what I have come up with.
The numbers seem fairly comparable with what I was looking for, and have filled in the lack of condition removal with straight forward condition reduction. However the thing I notice I lack is a steady heal outside of my normal healing skill. Now, I am not sure on how effective signet of malice really is, or if there are certain things that might be a good idea to tweak here and there to get me to a decently sustainable level. Which is why I came here. So would anyone be willing to look it over and give me some tips to a class that is fairly new to me? (well outside of fighting)
[Rev]
Mostly because we here at SoR and JQ enjoy going outside on beautiful weekends since we work during the week. But hey keep “owning” outmanned forces, when the numbers actually become even again BG will run as always.
So our server goes from being called fair weather players last night, to being called no-lifers now… makes sense.
Did someone just try to use the PvD excuse on a weekend?
Sums that up pretty well.
[Rev]
Uh… torch is exclusively offensive, while focus is a mix of both. Torch 4 (the throw after the initial burn) is extremely strong and has range, torch 5 however is on the weaker side, and requires multiple enemies to make it worth it.
Focus is mostly defensive, but with the right traits and a damage set up can be very effective. The explosion on #5 does massive AoE damage, and can be a great starter on opening up someone, It is best used before engaging, then right before it explodes use a gap closer/teleport on someone. Focus #4 is good for 1v1 fights with the vulnerability on blind trait. With virtue of justice use, flashing blade, and ray of judgement you can get a very quick 12 stack of vulnerability to open up into someone with.
[Rev]
SoR is losing rating because they can’t handle TC. :> It’s a server problem, not a system problem. Tiers are also hardly a thing anymore.
Can any of us really handle TC?….
[Rev]