Best MMOs are the ones that never make it. Therefore Stargate Online wins.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
Have you checked also if your CPU runs at max speed ?
Have you installed any NVidia crap beside the drivers, like RVGA Precision, 3D Vision,
Experience or whatever else there exists ? If so also remove all that stuff and look
if that helps.
For the finding the local.dat, press Start → run and enter %appdata%
or set your explorer to show hidden files and directory, then you should
see appdata under your user directory.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
The problem is Level 3. Try a free VPN like WTFast to get a route that doesn’t go
over Level 3 and you will see the lag is gone.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
In the end this is a pure NVidia problem and in no way related to GW2, so
you should also maybe ask in the NVidia forums if others have this problem.
Or you have some malware / virus on your PC or a defect harddrive or your RAM
has problems. Its especially strange that it happens when you play. Normally
those errors occur when you start a game.
Oh .. and you said Laptop .. maybe simply overheating ?
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
My vote goes to: Charrs in Light Armor
^ + 1 to that ^^
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
Post the crashlog here. Look also if you see something like “LavasoftTCPService.dll”
in it. If so use Google to see how you can get rid of it.
HideMyIP is also known for crashing the download.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
Yay .. 
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
Oh, what are the ‘fixes’? The only thing I noticed recently (about a week ago) was the font size changed (to be smaller) for some odd reason. I don’t really like it, but not important enough to lament.
Its much faster an more responsive again, also the focus for the mouse scrollwheel
now again works correct
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
When people ask for more wheather effects i always hope we never get somthing
like this :I guess you love the sandstorm in dry top …
The sandstorm is really nothing about those snowstorms in LotRO .. and also just
having it raining really hard for 1-2 hours in one area got me headaches and i
wanted to smash my head against my monitor.
Since these experiences i’m always against any posts that ask for more weather
effects.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
When people ask for more wheather effects i always hope we never get somthing
like this :
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
What about weapons ? o.O
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
Check this :
https://forum-en.gw2archive.eu/forum/support/support/Upgraded-to-AMD-R9-390-Low-FPS-Performance/first#post5508372
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
Please stop requiring fractuals to complete dailies. ><
Or make an etra category for dungeons and fractals.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
But ..but .. there are aetherblade legs for heavy, embroidered pants for light and
krytan vest for medium.But yeah .. thats it more or less
Embroidered Pants are very baggy and have a half skirt thing at the back (at least, on human female they do, anyway).
Yeah Embroidered Pants look nuch better on female norn than on human.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
(edited by Beldin.5498)
The GPU indeed is in x4 slot instead of the x16 that is closer to the CPU, but so used to be the GTX660ti as well, so that really doesn’t explain the performance loss. I can’t use the slot closer to CPU because that slot is physically broken on the mobo.
16x > 4x .. that means more data can be transfered in the same time what results
in higer FPS. Less data means lower FPS.
For more detailed description you should ask the NVidia developers.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
Timeout Detection and Recovery (TDR)
https://msdn.microsoft.com/en-us/library/windows/hardware/ff570087%28v=vs.85%29.aspx
Seems it mostly related to drivers and/or hardware. I had that problem more
often with the ATI drivers starting somewhere in the middle of last year and
it lasted until i used the beta drivers from december 2014.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
Poor Mike .. you should have never posted this because now nearly everybody
expected from you that you fix the whole internet to work like a local are network.
And of course you will fail badly at doing that
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
Well, it’s the coherentui that does this I think. So could be that while the game is using all your cpu/gpu’s power, the coherent isn’t getting any? Still pretty weird that a simple ingame store runs so kitten slow. I added the coherentUI_Host to firewall exceptions, didn’t solve it either.
I think its more that there is a webserver that is constantly sending querys to the
gameserver to scan your inventory, and especially when you play on EU servers
thats even worse because the webserver is in the USA.
Maybe they have to reduce the timer of how often they make new querys or even
put in a button for manuell doing a new query and else only do it when you
really do an action there.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
Try if this helps or at least post a screenshot like i showed there :
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
Yeah .. same here.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
This is at least howmy Longbow looks in the Shiverpeaks :
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
Guild Watchmen boots.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
But ..but .. there are aetherblade legs for heavy, embroidered pants for light and
krytan vest for medium.
But yeah .. thats it more or less
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
What virus scanner do you use, and have you tried to whitelist your gw2 directory
there ?
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
I disagree. I think all profession can use more might. Heck I would love to increase the limit of might to 250 stack seeing how condition limit has been raised.
This. This so much.
Fights don’t need to take longer… NEED MORE MIGHT!
But can’t you see all those level 80s in full ascended dancing happily in Queensdale
now all the time because they need longer to kill low level mobs ? They have waited
sooo long for it to finally get their big challenge in starter areas.Luckily I already have 9 times map completion, I just get my 189/189 and 486/486 and then just run my next alt. no fighting whatsoever unless you mean the skill points… (had a lot of lols doing those with my mace guardian in cleric/nomads, just press 1 and go and get a new cup of coffee; when you return everything is quiet
I’m afk facetanking who-oh….. Oh and no might whatsoever.. else I need to run with my coffee…
Level 2 skelks in Queensdale need more one-hit kills against players in nomads
gear. We now should complain for that every day until we finally get back our
well earned challenge in Queensdale. Its bad bad game design that a level 80
in full nomads gear won’t have a challenge in Queensdale
I mean .. err .. beside the challenge not to fall asleep without your coffee
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
I disagree. I think all profession can use more might. Heck I would love to increase the limit of might to 250 stack seeing how condition limit has been raised.
This. This so much.
Fights don’t need to take longer… NEED MORE MIGHT!
But can’t you see all those level 80s in full ascended dancing happily in Queensdale
now all the time because they need longer to kill low level mobs ? They have waited
sooo long for it to finally get their big challenge in starter areas.
And all the joy each time Shadow Behemoth spawns the next round of portals.
People have prayed for that long years .. and now they make camp fires and dance
around them each time we get more portals, because finally we have even moar
great challenge in Queensdale ..
Now for the final challenge we need the Shatterer spam fear every 2-3 seconds
through all the fight .. that would be sooo great .. and people will not start to
complain until we finally get that ^^
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
(edited by Beldin.5498)
In the meantime, here’s a post on reddit worth reading.
https://www.reddit.com/r/Guildwars2/comments/2tqf66/guild_wars_2_performance_guide_how_to_get_the/
Let me add this one to it :
https://www.reddit.com/r/Guildwars2/comments/3ajnso/bad_optimalization_in_gw2/csdnn3n
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
At least you can see why it is dropping frames. In gw2 you can get fps drops and 100% gpu load just by looking at low res wall.
When i just look at walls i have 130-160 FPs in GW2 .. when my FPS drops under
40-50 there is normally a big zerg somewhere and when it gets under 30 there
is a world event running.
And of course you can get high GPU load if you really want to see those big
numbers instead of limiting your FPS to 60.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
If you talk about “graphic lag” aka low FPS rates .. no .. server wouldn’t change
anything since that is a client related problem.
What would help is either better hardware on your side, lower graphical options
on your side, or more option to disable certain kind of effect in the client.
Server side problems are more that even with a good ping and no packet loss
you press a key, and wait some seconds until finally something happens.
Also a lot of things that the players wanted are directly related to these things.
For example in the beginning we had “culling” that automatically reduced the
numbers of stuff that was rendered in big fights, however people complained
until it was removed.
Also the main reason for the old condition cap was to avoid that the calculations
that are needed may cause server sided lag.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
Btw.: https://www.youtube.com/watch?v=iW_JCnNCvQQ
Look at the fantastic 25-35 FPS that Black Desert shows here while riding along in town.
We all can be happy if this sooo much better optimzed game will finally come out ^^
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
(edited by Beldin.5498)
What are you on to? Gw2 is gorgeous and looks better than most MMOs in the market.
And it plays much much smoother than other games that look worse on my pc, so its not really badly optimized either.I would argue its the best looking dx9 only game out here. However, its only 32bit client, I feel a lot of the issues people have with performance are because they are using outdated tech, such as a restrictive 32 bit design, and I’m sure there would be massive performance improvements if they migrated to a more modern graphics engine.
64 bit wouldn’t change anything performance wise .. it would only made people not
crash with all settings maxed at big events, and so in the end only lead to even
worse performance.
So it would be nice for people that have no performance problems and must
play with max players rendered in maxed quality at Tequatl or Karka Queen
all the time.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
The first of these is that when you die you have to come back to the last place you ‘bound’ your character’s ‘soul’ or whatever the lore says about it. Bind Locations are usually outposts, cities, and the like. When a character dies in this way they don’t simply open the map and teleport to the nearest Waypoint. Instead, they have to run (sometimes through many regions) without any teleport what so ever. This increases the sense that there is actually a ‘world’ to be played rather than a series of instances and moments disconnected from any continuum. The world’s aesthetics become tangible and its various constitutions have a depth (bought about by the circumstance of temporal transitions) – travel.
Spare me. You do realize that in order to unlock a waypoint, you have to have at least been to where it was once, correct? And I know this might come as a shock to you, but when most die in a fight against anything, the last thing they want is to have to spend so many minutes getting back to it because there where no bind points nearby or something dumb like that. Dying itself is already something I hate, we don’t need penalties rubbing salt in the wounds too.
Ok .. there is a reason i could agree tohaving horrible punishment for dying,
and that is that maybe people stop complaining that everything is too easy
and needs to be much harder, as long as they are not dying at least 50 times
a day.
Sometimes i even wish they should be flagged to a Diablo like hardcore mode
whenever they post something like this in the forums.
Personally i hate every single dead and try to avoid it like i did in D2 hardcore
and i also don’t need extra punishment .. but for most other players it seems
that they have no problems with dying or they are even unlucky when they
not die often enough, so that very hard punishment is maybe really needed.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
The horrible downtime in Lineage 2 when i played it, just made me smoke much
much more .. that was all.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
If you play on EU servers its mostly related to Level 3 in Frankfurt.
Level 3 in General not just EU.
Ok .. i can only talk from Frankfurt from my own experience. Using my VPN
and selecting a server in Netherlands everything works without problems
because Level 3 is not involved
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
If you play on EU servers its mostly related to Level 3 in Frankfurt.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
NP and great it works now
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
Have you tried installing into the “programs” folder ? If you try somewhere else
like c:\games\gw2
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
Your card runs @x4 instead of @x16 .. thats the reason for poor performance.
Reason are either the card is in the wrong slot, the correct is normally the one
next to your CPU .. or simply contact problems, and maybe reseating of the
card is enough to fix it.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
From a customer view personally i had much more problems with NVidia drivers
than with ATI .. and when reading technical help forums also there a masses of
problems with NVidia and so much less with ATI.
And no .. ANet has to support neither of them, they only use Direct-X that has
the purpose that proprietary code for different GPUs is no langer needed.
Else we can scap Direct-X and use Mantle and CUDA.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
Make sure your GPU runs @x16 .. post a picture like this one for diagnostic reasons :
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
Even with the worst lag i can
run and run and often only realize i have lag when i want to harvest something
and it doesn’t work.That’s probably precisely because they try to compensate your latency. As long as you act in a predictable fashion (running), you don’t notice the lag. But as soon as an unexpected user input is triggered, the server can’t go back far enough to compensate it.
Nope .. thats missing client-server synchronisation. Normally in an MMO the client
and server synchronisize the positions of the player every second or whatever and
if the client is at a position different where the server thinks he could have run to
in the time since the last check, the server resets him to that position. That is the
so called “rubberbanding”.
In GW2 i always had the feeling that they simply don’t have this implemented and
that was also the reason for all the teleport hacks that seem to exist here.
The only thing i can imagine is, that they have some problem with the waypoint
system that maybe makes it hard to calculate how far a player could have really
moved in the last seconds.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
Nah mate. The problem, for the most common Video Drivers on the planet. Is crap management and very poor programming.
Its sort of like Ford deciding that Pneumatic Tyres are someone elses problem so they are going to stay with steel wheels. There may indeed be issues with Nvidia but Guildwars needs to work with their drivers …… ergo ArenaNet need to sort it out.
Instead. They are totally hopeless. Totally and completely useless.
So every time my game crashes and I get the “Tell us about the problem” I do. I tell them to employ some real programmers and some real project managers. Because the current crop are not worth a pinch of kitten.
So Anet should change their code whenever NVidia brings out new drivers and
mess up there ? While everything runs great with ATI drivers ?
Then we are back in times where we had to code different stuff for different
hardware before we had Direct-X. And NVidia can also say : No we don’t
support Direct-X .. write our code of the week instead.
Oh .. and what about people that prefer not to use the actual drivers, should
ANet make 30+ different versions of GW2 so there is one for every NVidia
release of the last 3 years ?
Direct-X is there to get rid of such problems. You use Direct-X and Direct-X tells
the driver what to do. If the driver doesn’t support that call its a problem of the
driver that it doesn’t correctly support Direct-X and not a problem of the
application that uses a Direct-X call without investigating if maybe this week
NVidia said : Oh no .. was more important to shine whith good FPS in GTA-20
instead of supporting some standard stuff.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
Dragging out a boring fight does not in any way make it better. An example would be when they doubled the world boss HP but before they fixed the crit locations. None of the fights got any more challenging or interesting in any way.
But that is was nearly always happend when people cry for “moar challenge”.
Mobs get more hitpoints and hit harder .. so in a longer fight there are simply
more chances you mess up something.
Oh and of course in this game where actually in dungeons everything is burst
all those zerkers would maybe also suddenly get more damage when the burst
is over,boss still lives, and also there are no more blinds and aegis ready.
But yeah .. mostly all those “moar challenge” leads just to more boring fights
in the end. Just look at LS2 bosses that take often longer to kill than running
a complete dungeon path. Or the actual incarnation of Shadow Behmoth,
really hard now to not fall asleep there.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
Its mostly either NVidia related, especially under Win10 … or contact problems
or whatever that the GPU doesn’t run @x16.
Posting a picture with GPUz and CPUz while GW2 is running in the back often
helps to see the problem.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
Mostly false alarms that some virus scanner generate when a patcher modifies
the exe file.
Try maybe Avast instead of AVG. However i also whitelisted my GW2 directory
for performance reasons.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
Movement problems on slow/laggy connections should be improved visibly – rubber-banding, popping, stuck animations, and other symptoms of bad connections should be mitigated somewhat.
Sadly GW2 has never had rubberbanding for me. Even with the worst lag i can
run and run and often only realize i have lag when i want to harvest something
and it doesn’t work.
While in other MMOs with real rubberbanding you are reset to your old position
every few seconds and so realize quickly that you have bad lag.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
And i first wondered how the hell Wildstar should suddenly earn more than GW2
since i landed here when clicking on the thread :
https://forum-en.gw2archive.eu/forum/game/gw2/Oh-it-s-sooo-dead-7th-place-ain-t-so-bad/4294198
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
