Sweet!
/15 char
I think for PvE you should stay with rabid for the Crit proc bleeds you can get since most critters in pve dont carry any condi cleanse.
Here you go: stats in full Dire
…. wow.
I need to get new ascended items with the correct stats to be able to get closer to this.WvW (HP Buff) and guard stacks bring up the Vitality a lot, and that makes the crystal buff, and the scavenging 6 buff higher, that is why the stats seem so insane.
yup, I do like it. but I have Rabid/Rabid accessories so I need to do some pve to update my gear.
maybe even surpass the condi dmg you showed
Here you go: stats in full Dire
…. wow.
I need to get new ascended items with the correct stats to be able to get closer to this.
Jatoro gear I think
wow I need to try this out.
with my current setup i get around 1882 condi dmg with food no stacks
wow thats a lot of condi dmg!
(edited by Brando.1374)
Precision/Toughness/Condition damage
Why that instead of power vitality condition damage?
actually the Dire stats are Condition dmg/toughness/vitality
this would make for a pretty tanky p/d thief.
My necro was OP even before the Dumfire patch.
I dont even run the Faceroll meta 30/20/0/0/20 build and I still end up doing really well.
My 0/30/20/20/0 build will be even more tanky and even more condi dmg woot!!!
I will switch in a heartbeat.
so what, did they vH forfeit or cancel the GvG?
lol you got me
+1
I like my Incinerator.
http://gw2skills.net/editor/?fYAQJAoIiI2eAAAwTA-jUxAYrAm8KiGbpsIas6aMlLRUtUARMGA-w
150% Base multiplier on critical damage.
100% Gear and build
10% + 5% Runes
10% Food175% is the max obtainable +% critdmg, only because there is no way to go higher.
If there is no official statement otherwise this would be the cap.
get celestial helm/chest/pants for 3% more crit dmg.
Lulz @ that GF necro only engaging when his F1 is up, then running away when it’s done till his friends come. rofl.
not every necro is GF is pro like me.
I predict T7 Mats will be introduced.
the highest I can get the crit dmg % is 125%
will transmuted legendary weapons be given the ascended weapon stat boost?
I want to get a Dev to answer this.
only change to a Necro withing the recent months was dumfire and a nerf in fear dmg
Necro’s have always been able to apply the same amount of conditions and condi dmg.
Looking back in threads in May and the necro was the 2nd weakest class.
I have ran with almost all classes.
best one atm is a stun lock warrior. free condi ticks. lol
No one cares if you guys are offended or not. The majority of us on FA are bored.
Then maybe, just maybe, you get out from the security of your massive zergs and <GASP> roam!
You know… run around in 15-20 mans instead of 60+man’s….
Or, is having more than the skill and intellect of a neanderthal too much to ask?
Post of the week!
to be honest I dont like the 30/20/0/0/20 meta build.
I feel to glassy.
I keep running my 0/30/20/20/0 build and I was able to beat another roaming necro with the meta build without to much trouble.
who cares is you think it wont work. Guilds are actively doing GvG’s (deathmaches) and are having a blast!
let the Devs implement it and let the overall community decide.
All I want for a GvG arena is to be able to use our gear that we normal use not the static spvp amulets
gah this thread is dead today..yawn…someone insult someone or something
you smell like cheese..
you eat poop..
who told you?
wasn’t me. i told him you drink pee.
but pee is sterile and it tastes good..
GvG = killing players to see group can bunker down/DPS and maneuver in combat
Spvp/Tpvp = being bunker to stay on a point longer than the other team…..no one has to really die just hold the point longer.
Limited build variety is why I dont like spvp/tpvp
Awesome builds variety.
lol +1
I see this is mainly for PVE.
what would you change for WvW (non zerg type play)would you still want to give more importance to condi duration than condi dmg?
I did a lot of WvW play recently… and TPvP… i finally finalized the new WvW build, the build i find the most effective. I haven’t had the time to put it all in a video… but i will this week.
It’s not about duration or damage… that’s PvE mentality… it’s about how fast can you get to “X” value of bleed stacks that do “Y” damage… is that enough to kill something or is it lower then the value which can be healable…
That takes into consideration play style as well… anyway i got you guys covered… soon.
Sounds like it should be an interesting build.
I would love to compare it to my current build I run. ( can stack about 15bleeds in under 5 seconds + other conditions if all goes as planned.)
Anyone know what the internal CD is on the mark of blood on dodge skill? I noticed if I do two dodges in a row I only get 1 mark.
I think its a 10 second CD.
Sil, there are groups like that on BP too, quite a few actually. There are also groups that get off on defending objectives. From what I’ve seen all 3 servers in this match have both.
Nope, only BP and YB have them.
Also, fight club at 8:00pm PST, 11:00pm EST. at Yak’s Bend BL windmill.
BE THERE EVERYONE!
I hope I will be home by then.
I like fighting 1v1 with my condi necro.
what I use on a normal basis for roaming and duals.
can change some traits and utilities around for zerg play
You really have no respect for people whom actually want to play a game. GvG is a PvP structure. Take it there you fanboys.
so in other words you dont want to fight players you want to just fight gates and guards…got it.
just confirming that there are groups on Ehmry who just roam and fight. I could personally care less about most of the objectives.
It sure seems like the server that is losing says this a lot…
You must be new to the EB vs BP fights.
Some guilds like [GF] could care less about taking a tower, we build zerg bait to get u out of your towers and away from your AC’s so we can fight.
I can remember many times when the wall is down but we dont cap the tower because we want more ppl to come and try to protect it so we can keep a nice stream of bags coming in.
I see this is mainly for PVE.
what would you change for WvW (non zerg type play)
would you still want to give more importance to condi duration than condi dmg?
Blobbing is lame and anet should discourage that!!
actual competitive GvG should be encouraged
very interesting
might have to try something like this out on my Thief.
Signed.
/15 char
couple months back I tossed 8 invader daggers (wvw daggers) into the mystic toilet and I got 2 sparks back to back.
ended up selling one and making an incinerator with the other that my Necro currently has.
This needs to be fixed.
Is this WvW, or sPvP, or both?
sPvP can suck a fat kitten IMHO
+9000
I couldnt say it better myself.
How do you lose to a thief on a necro? Necros melt thieves in 3 seconds, I don’t even play my necro anymore because of how easy it is.
27,416 of damage and i dot even have to react, GG, The battle was a totally balance, but to the thief side—-
how can you fight something that can burst you in 2 sec and IF you have time to react they “PUFF” thanks to the great, incredible and only mechanic in any ever MMORGP -stealth as will-OK im done whit this, hey thief around T1-when you see my necro “khasastra” just jump on me i will stand still, dont worry about me if you win is ok, if im winning you will stealth and return back until im dead, lest make this easy just kill me. I will be Akitten that way i wont rage when you kill me because this mechanic.
GG
edit: filter A-F-K?
thats a glassy thief and you need to learn how to dodge and use DS take the dmg/fear the thief away then you can drop him.
if you expect 2.6k armor to save you…..idk what to say.
Don’t run full glass?
EDIT: 5k backstab?? plz
2.9k toughness, full defense necro. 20 in death Full rabid gear+ trinket
2.9k armor not toughness
( somewhat balanced roaming build that I use )
http://gw2buildcraft.com/calculator/thief/?7.3|8.1p.h1.8.1p.h2|5.1g.h4|1c.7l.1g.7l.1p.7l.1g.7l.1c.7l.1g.7l|2s.0.2v.0.2t.0.2t.0.3t.0.2s.0|0.u36c.u45b.a6.0|39.1|57.5c.5a.5b.5v|e
(very glass and heavy Cannon build )
http://gw2buildcraft.com/calculator/thief/?7.0|8.1g.h2.8.1g.h1|5.1g.h4|1g.7l.1g.7l.1g.7l.1g.7l.1g.7l.1g.7l|2s.d13.2s.d13.3s.d19.2s.d13.3s.d19.2s.d13|p39.u23b.0.0.f5|39.1|57.5e.5c.5b.0|e
Only times I use flesh wurm is during a fight club dual.
Normal this will be the first thing I cast as most people didnt realize that it would work like a portal so they would just leave it alone for most of the fight.
in regular WvW I would never use it as the cast time is way too long and by the time I get the cast off I might be over halfway to where i placed it.
you can try and use this for a bit more dmg and HP
this is my wvw terror build. (1830 condi dmg with food No stacks)
note i know its not 100% fear duration but it works for me.
(edited by Brando.1374)
this nerf is really disappointing to me.
but anything to keep guardians the top tank class i guess. guardian wars 2