Showing Posts For Ceridwen.6703:

If leylines exists that can't be seen

in The Edge of the Mists

Posted by: Ceridwen.6703

Ceridwen.6703

Hm. Are you going Gaia theory with this?

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Player Character Dialogue Improvement

in The Edge of the Mists

Posted by: Ceridwen.6703

Ceridwen.6703

Just been through the story instance in The Dead End. It was great.

Poor Rox.

I know! When it comes to charr, I’ve only ever wanted to give Tybalt a hug. Rox now has the dubious honour of joining him! Although I’m still spooked by her eyes (I think she’s sneaking more than a wee dram every now and then).

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Anybody able to access the EotM map?

in The Edge of the Mists

Posted by: Ceridwen.6703

Ceridwen.6703

I believe Twitter is just their way of getting out a quick shout out when something unexpected and emergency-like happens. More official updates/responses takes time, as does reading and responding to forum threads.

If you can fire off up to 140 characters in one place, you can fire the exact same message off in another.

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

feedback on the technical issues

in The Edge of the Mists

Posted by: Ceridwen.6703

Ceridwen.6703

I’m no technical expert, but I figured the benefit of the doubt on this one (whilst appreciating the irony, I’ll be honest). I wonder if they needed to do something which can only be done live? I know there’s live test servers and whatnot, but is there something that has to have maintenance only when it’s an official live ... er, thing (like now)? I wish I could be more specific, but I can’t. I’m sure a smarter person than me will be along with the correct terminology shortly.

I concur on a drip feed in theory. I’m sure there’d be complaints about having to wait more, but I’d rather wait and have it work, than get in at the start and have it fall down straight away.

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Anybody able to access the EotM map?

in The Edge of the Mists

Posted by: Ceridwen.6703

Ceridwen.6703

All is vain.

I am disappoint.

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Anybody able to access the EotM map?

in The Edge of the Mists

Posted by: Ceridwen.6703

Ceridwen.6703

Got in, lagged a lot (other players called it "The Edge of Lag,")

Got booted out again. Now trying once more.

Nah, can’t even get into Lion’s Arch now.

Apparently I have a network error with which I am to check my internet connection (which can’t be too shabby since I’m kinda connected right now...)

Further Edit: Back in LA now, but the portal is borked. Hurrah! Off to do something else instead.

Edit once more: now there’s naked male norn dancing around the portals. My eyes are bleeding and I’m leaving this for today! Hope it gets fixed soon.

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

(edited by Ceridwen.6703)

Nicholas the Traveler

in Guild Wars 2 Discussion

Posted by: Ceridwen.6703

Ceridwen.6703

It sort of says at the bottom of that page. Him and the yak are buried in Ebonhawke. I’m going to log in now and see if I can get you a screenshot. Hold on tight there!

Attachments:

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

(edited by Ceridwen.6703)

Game shallowness caused by lack of teamwork

in Guild Wars 2 Discussion

Posted by: Ceridwen.6703

Ceridwen.6703

I’m anti-social. I’d love to be all social and in there and chatting all the time and stuff... but I’m just not that person. I’m in a guild of one and a half (that half being my kid, and she only plays to have fun, and doesn’t do any form of progression. She likes to bunny-hop around), although I did do a guild once or twice before, and they weren’t really my sort of people to play with.

Whenever I’ve gotten myself in a group (I tend to think this a mistake on my part), I start to panic somewhat, and don’t feel I can live up to any expectation I imagine the other players may have (admittedly when I’m on the ranger, I should think their expectations are low). I still try to succeed, because I, with all my anti-social ridiculousness, can believe in a greater good and working for it, even if that means in a group situation. I don’t want to let them down, I absolutely hate that idea, and that’s why I’d usually avoid it if I feel too nervous. As dumb as that may be. Sometimes I’ve got to force myself through this stuff - and yeah, if it goes well, I’ll feel better afterwards. Even though it’s just a game, I’ll take it as a win and even use it in RL if I have to.

I haven’t found any concept of guild I feel totally comfortable with, even if on some days I feel like "today could be the day! I could join a guild today and it will be a good fit!" I never get past just looking at a Guild Launch page, or an ages old server guild list. I also know I’m just too chaotic when it comes down to it, and sooner or later, cannot be relied upon. Even if I want to be approaching reliable, I’m just not. Something happens and I switch off.

Forcing me into having to play socially with others breaks my mind. Well... it doesn’t, not really, nothing quite so dramatic. But I do have to be feeling unnaturally confident to succeed. I know I can succeed, I’ve done it before, and I try to be open to ideas and new things, but I don’t like being forced into something. I’d rather decide for myself, not have a game or others do it for me. If what I decide happens to coincide with the game or others, then I’m sure it’s all good. But I don’t feel so bad if it doesn’t, and I will do something else instead. I am acutely aware of my limitations, and if something is trying to run counter to this, I just won’t do it (so a lot of jumping puzzles and things like SAB are out).

The best thing about this game is I don’t have to do things with other people if I don’t want to. There’s really nothing here like that. It’s only if I decide I’m focused on achievements, or ending the personal story, or doing marionettes, or whatever, that I have to co-operate. And yet I still decide if I want to do that or not. I’m not forced into anything unless I put myself in that position in the first place - and if I do put myself there, it’s with the foreknowledge of it involving others. I wouldn’t necessarily describe this as a social environment, however. With some of the backchat and nasty comments, it’s anything but. Sociopathic, maybe. It’s certainly not healthy.

If I miss something I find interesting (anything story or lore related for example), either due to time or "forced" constraints, I’ll look it up on the Wiki or similar. It may not be the same as experiencing it first hand, but frankly, I have a hard time reading/watching stuff first hand owing to the panic of doing stuff with other people who want it done yesterday anyway (dungeon story modes, I’m looking at you!).

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Living (Story) in a Griefer's Paradise?

in The Edge of the Mists

Posted by: Ceridwen.6703

Ceridwen.6703

Why are some of you so scared of being killed or ganked? It happens all the time in wvw and guess what, besides the repair bill nothing happens.
It’s pretty easy not to get ganked, dont go solo just group up. Lots of people from either wvw servers or pve groups that will protect you. Who knows you might learn a trick or two when fighting a not stationery foe.

Hee, I’m kinda looking forward to it. It’s been a few weeks since I was in WvW for map completion, so I might learn something else, it’s true! Or find more entertaining ways to die.

One time, some time ago, I was completely destroyed by a thief in WvW. It was beautiful. I went a made a thief thereafter to discover the joys of the class, and got to 80 very happily. I’ve since deleted it to make way for new things, but I never would have tried it if that one person hadn’t inspired me to do so. I have no idea who there are, but a very very belated thank you for that epic schooling you gave me!

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Audio in the Secret Lair (maybe spoilers)

in The Origins of Madness

Posted by: Ceridwen.6703

Ceridwen.6703

I haven’t heard that audio myself yet (since I have one journal left to get before I can unlock console) but I believe it’s just noises. Even RL at times I think I hear voices mixed with a noise generated by fans, motors and things like that. At times it’s just your brain messing the sounds pattern (e.g. fan makes regular sound patterns that could be messed if a minor different sound might interfere, giving illusion of voices). At times I have realized it’s just your brain trying to find a known sound in middle of different noises. If you think your hear voices in a noise, you surely will begin to hear things like voices in it.

Exactly so.

It would be another fun layer to the whole thing, however! Plus I have been wearing my tin foil hat for this outing.

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Scarletzilla

in The Origins of Madness

Posted by: Ceridwen.6703

Ceridwen.6703

:D This was fun. Thanks for the link!

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Audio in the Secret Lair (maybe spoilers)

in The Origins of Madness

Posted by: Ceridwen.6703

Ceridwen.6703

Nah, I’m not really finding anything to do with voices. It mostly seems to match the interference on the monitor, plus there’s some other workings, like if a motor of some description is powering it (which is a possible interference source). Other interference could just be atmospheric; it’s probably quite cold down there.

There’s a couple of parts of the audio interference which could be voices, but I can’t discount it is just interference. Even if I can’t match some of it up directly to the visual source, (other than it being similarly looped).

Eh, move along now. Most likely nothing to see here.

That said, she has pointless sound integration if she just wanted a visual.

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

the english voices are bad

in Audio

Posted by: Ceridwen.6703

Ceridwen.6703

So our great commander sounds like a voice-over for a documentary. So inspiring.

.. but oddly, it’s kind of apt before. I suppose you don’t automatically acquire a commander’s voice just because your mum sends you off with an oversized sword and a skill sets which varies according to plot needs.

I didn’t like the twig at first, but I feel sorry for him more often than not. :/

But I don’t disagree with the overall consensus of direction being less than quality in some instances.

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Audio in the Secret Lair (maybe spoilers)

in The Origins of Madness

Posted by: Ceridwen.6703

Ceridwen.6703

This is sort of following on from the code cracking thread, with trying to find patterns in what we’re presented. Maybe.

My paranoid ears are telling me the static sounds heard from the monitor in the lair actually contain a voice (maybe even voices), rather corrupted, but potentially adding further info.

There wouldn’t be sound if there was no input/output for sound, and if you were just conserving the visual data, there’d be no need for sound at all. I appreciate there is equipment for sound relay from the asura, but why have it installed if she’s not actually using it? What, if not a corrupted recording, is causing the interference? I imagine magical distortion of some sort is likely, given the subject matter, but why am I hearing it in the first place if not for an output? Is there no volume control? Did she make her own recording facility or has she nicked it? I would like to know.

I appreciate this could also be the natural urge to find patterns in white noise and so to retain my own sanity, I’ve decided not to listen any further at this time. Still, if there’s no message in there, that interference still remains and something causes it.

Or maybe she just spilled coffee on the monitor and console last time she was there.

:/

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Anyone else notice?

in The Origins of Madness

Posted by: Ceridwen.6703

Ceridwen.6703

Check the other logs for similar "errors".

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Energy Probe blocking Bloodtide Coast Vista

in The Origins of Madness

Posted by: Ceridwen.6703

Ceridwen.6703

It’s still accessible on SFR, so yeah. Screenshot needed, I think.

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Stop blaming other players, plz

in The Origins of Madness

Posted by: Ceridwen.6703

Ceridwen.6703

What you and others don’t seem to get is that we, and Arenanet, have no control over what other players do. Only over how the game works.

That argument works both ways. What you and others don’t seem to get is that we, and A.net, have no control what other players do.

A.net designed the content. The content is fine the way it is (barring bugs). It’s completable, and has been completed by every server. Just because people are not wanting to join in and work towards continuing the content, or people are not putting the effort to get better at the game, doesn’t mean you have to complain to the devs that those people aren’t putting the effort to it.

Then, in the end, people complain because A.net designs easy content that can be completed by everyone, their mother, their dog and their unborn children. Complain about it being too easy, and then they design content that is (not even that) moderately challenging, and people get mad because they can’t do it because XXX reason.

Oi! You cheeky so-and-so! I AM a mother!

Are you suggesting people fail because pr0n, btw?

(as you were, don’t mind me).

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Stop blaming other players, plz

in The Origins of Madness

Posted by: Ceridwen.6703

Ceridwen.6703

*various pertinent things*

My apologies if I offended you; that certainly was not my intention! I’m strong advocate of believing in the benefit of the doubt, and I was trying to show this by saying without knowledge from the horse’s mouth (so to speak), it’s not right to say troll/bad player. On a personal level, I probably should’ve been a little more generous with you in that respect. I’m not wanting to berate you (individually), so please don’t take it that way, and you certainly don’t need to excuse yourself in any way. If it helps, read my posts in the "kind" Mary Poppins voice (... this is not the first time I’ve had to say that, so clearly it’s another thing I need to work on!).

I know there’s plenty of people who’ve tried the content and done the best they can, and are feeling frustration. I include myself in that, too. yet I feel I failed more because I didn’t take time to speak to people afterwards to find out problems, or take a stand against the negative comments in map chat. I’m taking a stand against the forum ones here instead as a form of self-inflicted penance, despite the fact my husband always tells me I can’t fix the internet (he’s right, but I can try).

Oddly, I went down on warden 4 too due to the transition/camera issues (and the camera bugging in the surround static-type field then bugging my own photosensitive problems which means I probably shouldn’t go for lane 4 ever again, if that’s a known bug there), but that’s where there was abuse in my negative event experience.

I’m sorry I missed the bit of your post regarding that specific warden (you only mentioned it the once, so I didn’t realise that was all you were referring to). I genuinely thought you were speaking in general terms, so that’s kind of how I was coming back. I’m still with benefit of the doubt. That doesn’t rule anything like trolling out, but it’s more a case of not jumping to conclusions - even if it looks blatant. As for the things I listed not being relevant, please note I did say reasons were not limited to those I gave. I said a little while ago (regarding the Tower of Nightmares), that it’s like a Rule 34 - if you can think of it, that’s someone’s reason. Even if it’s as stupid as the cat jumping on the keyboard and pressing... stuff (this has happened to me before. It was embarrassing).

All along, however, I’ve been saying those who don’t know what to do should attempt to find out, and if not, then that’s a problem, but it’s not solved by anyone getting angry and abusive in the map chat or forums. I’m not absolving them from blame (those who do not co-operate on any level, I mean), and it’s not unreasonable to want them to work out how to do things, and it doesn’t seem to be happening. And yes, that’s frustrating if there’s been instruction given and work put in from other quarters. It still won’t get any better with all the negativity abounding. Even if it means one frustrated person standing up and telling an angry map chat abusive individual to leave the one or two "fails" alone publicly, that may go a small way to ensure that the "fails" don’t "fail" again.

What may* fix it is looking at factors such as timers, overflows, practice zones, even the accessibility mechanic to platforms (if they even give us platforms like this again, perhaps they will consider not using an area transition but a gate system which opens when it’s your lane, and you run up a ramp to get to the fight. Splitting up to platforms... eh, that wants working on. I haven’t had a cup of tea just yet). Maybe even "soft" achievements and "hard" achievements. Other mechanics to make things just a little bit more robust.

..oh, and to the person that said I shouldn’t take 2k words on this? I’m overly verbose, and the conversation wouldn’t have been half as interesting if I’d one-shotted it.

*goodness knows, there’s no guarantees of fixing this stuff.

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

(edited by Ceridwen.6703)

We want capes [merged]

in Guild Wars 2 Discussion

Posted by: Ceridwen.6703

Ceridwen.6703

We want capes

I only want it if the chap in the picture comes with it. ^_ ^

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Stop blaming other players, plz

in The Origins of Madness

Posted by: Ceridwen.6703

Ceridwen.6703

It’s my fault. I’ve trolled each and everyone of these events that have failed. It’s been tough and I’ve had to use multiple accounts, but I’ve succeeded.

Bwahahahaha!!

narrows eyes

There’s a special re-education squad on its way to you right now.

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Stop blaming other players, plz

in The Origins of Madness

Posted by: Ceridwen.6703

Ceridwen.6703

If you mess up a lane as badly as managing to wipe, it is your fault. People will be angry at you for it. Deal with it.

As explained, those situations I gave are not the only ones which could be factors, and it’s certainly not saying it’s all of them in any one given session – so yes! In some occasions they may not apply. That’s not really the message I’m trying to get through. Clearly I must try harder.

Okay. Once more into the breach:

My post is simply to do with the fact the name calling and insults have to stop. It’s about encouraging people to think about why there is failure other than “people are noobs and CBA to L2P.” The post was made in that styling because it hits harder than my usual ramblings. Perhaps, in hindsight, it inadvertantly swallowed the point I was trying to make.

So it’s about realising that our individual experiences are not necessarily the experiences of others and we should not judge them solely on our individual experience alone.We can only judge ourselves with that. I highlighted some situations in where using our own personal assessment criteria may not be applicable. I clearly hit home with some of you guys, and if it’s given you pause to think a little further about how people treat each other, in game or even outside of it, and even if you don’t agree with me, then that’s great.

It’s not about whether the content is easy, or hard, or a person’s gaming credentials (or lack thereof). It’s about the attitudes of people surrounding it being complicit in future failure when this behaviour is overwhelmingly negative. Simply put, those people who are getting angry are not doing themselves or anyone else any favours. This is why I went in with we’re all responsible: if we let angry comments happen, we’re responsible. If we make angry comments, we’re responsible. And this does not excuse people from not trying to make it work, either (and I’ve said this a bit over the last few posts I’ve made regarding the subject).

I really hope I’ve made it clearer if I was being overly obtuse before!

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Why Taimi Is Very Fishy

in The Origins of Madness

Posted by: Ceridwen.6703

Ceridwen.6703

Her name bothers me. Taimi sounds like “Timey” which would indicate that she might be from the future (there was some speculation going on that)…

Ye gods! Wibbly wobbly timey-wimey…

Crossover!!

If I see a flying blue box, I’m claiming a cheque in the post.

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Stop blaming other players, plz

in The Origins of Madness

Posted by: Ceridwen.6703

Ceridwen.6703

At what point then is it acceptable to attribute failure to an individuals inability to play the game and learn?

I feel like the carebears who advocate for people to be nice all the time and just accept other peoples constant failure are just enablers, letting people tell themselves that it isnt actually their fault and the players telling them otherwise are just jerks. This game needs MORE events like this, not less.

Anecdotally, I had a player on my platform that refused to kite Warden II. No matter how much we asked him to kite, explained it to him and tried to be nice, he would respond with “kitten you, dont tell me how to play!”. Are we supposed to just say, oh ok special snowflake, we understand. This must be our fault??

Mm. No, advocating for people not to be kittens after events isn’t enabling people to intentionally not improve themselves. If they think they don’t have to put in some effort, they’re simply not being honest with themselves. Saying nothing, however, and letting people get picked on after events is enabling. The spiteful comments which come surrounding this type of event is what we’re chiefly discussing. I’m asking for people to stop and take a moment in serious reflective thought, before the abuse happens.

If you have to speak with a player about performance, by all means speak with them. Constructively. Tactfully. Privately. Please again note where I say everyone should attempt to acquire information on the event ahead of running it, but I certainly wouldn’t expect everyone to. It would be immensely helpful to have foreknowledge, but again, it’s not a foolproof method. There can and will be failures. Review accurately and without bias. Accept, renew resolve and move on.

Still, this is why your anecdote is useful, however (and I love the phrase “special snowflake”, as it happens. It never fails to bring a smile). It seems like it wouldn’t be your fault, and clearly it’s hard in such a situation to find out what the other player’s real deal is. The rest of you on the platform are in a spot and it’s not an easy one to think out of – aside from just letting him die of course, and another of you kiting instead. Which is a risk. We do have to accept there’s going to be some players out there that come off badly. We don’t have to like it, either. But what we don’t do is call insults on map chat or any forum about the guy in a cruel way. Even if it seems they deserve it (they don’t, no one ever does). As I’ve just said, you can have a quiet word if you really must – which takes more nerve, I think, than using map chat – and maybe you won’t get anywhere. Maybe you will. Perhaps you’ll find out the player was having a truly terrible RL day, and thought to get over it by being in game. Then felt harrassed (albeit unduly in truth). Perhaps they really shouldn’t have played that day (and I do think, if you’re feeling angry, fed up, sad or just down in general, group events may not be a good idea as you may end up just feeling worse). Perhaps they feel a total moron for screwing it up so royally. Maybe thereafter you help them make amends. Yes, I’m throwing a lot of random scenarios out there, but life isn’t black and white. It’s mostly variations of grey (no 50 shades jokes, please). Understanding that will help a lot of us get on with working through these events successfully. Without that, and working on pure bile, they will invariably fail.

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Stop blaming other players, plz

in The Origins of Madness

Posted by: Ceridwen.6703

Ceridwen.6703

^
You sir, are amazing and I hope to run in an event with you one day

Well, that’s Mrs., but I’ll take sir just this once!

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Stop blaming other players, plz

in The Origins of Madness

Posted by: Ceridwen.6703

Ceridwen.6703

I think there is some fault in developers when your game needs to be learned outside the game itself, search the internets to read the event and which weapon sets someone else decided are the best ones etc...

All this should be possible to be learned in-game. Or just design the entire game to be mysterious and to need to search stuff elsewhere.

But these things can be learned in game regarding the marionette. Each champ has a little bit of text underneath their vitals. How else do you think other people figured out how to beat them? Blind luck? No. They were attentive. They read what was going on regarding the event in the event text.

Failing looking at the champs or event status yourself, map chat is usually full of instructions, at least on my server and the overflows I’ve seen. The information is there. For some reason, a segment of the population is unable to utilise it or refuses to do so.

Who’s responsible for an event (specifically the marionette) failing?

I’m responsible, you’re responsible, we’re ALL sodding responsible. Yes, everyone taking part is at fault. Co-operation is the nature of this event.

No, just no.

Honestly your post is just the opposite extreme of those who rage over the fails. And a serious LOL about your ’failure to communicate’ comment. I’ve never seen so much communication about a fight in map chat before.. up to 30 minutes before it starts and with constant constructive directions and tips during the fight. Loads of organising going on to get the correct numbers in each lane. Each warden being explained in detail before and during the fight. Instructions reiterated numerous times. Coaxing, motivating and encouraging each other, etc... yet I’ve still seen chain 2 failed three, yes three! times in a row on my server as of yesterday. That is blatant responsibility falling on the shoulders of specific people who are not cooperating with the group since it would seem they’ve completely ignored all the tips and instruction they were given.. or they’re outright trolling. There have been people going above and beyond. Yet you’re going to bad mouth those people and say they’re at fault too. Just, no.

I don’t doubt there’s communication before the event. I don’t doubt there’s every chance people aren’t listening, or perhaps not understanding. You did note, I hope, the part where I mention people should be looking at how to do this in advance, that trying to kitten where they have failed themselves is important to take on to the next attempt?

Also, we must accept that no amount of explanation, guides and other preparation is the same as being right in the line of fire. It helps, but it’s not foolproof.

I wonder: did you happen to converse with those people who you deemed to have failed? Did they perhaps spend 30, 40 seconds in a loading screen hitherto unheard of, and downed almost immediately, then tried to get up and orient themselves and got downed again? Did they have graphical issues (reports of the camera being a problem are about, and I’ve suffered that the once myself). If any of those are the cause, then having a go at the player(s) serves no purpose other than to decrease morale. Which in turn, adds to potential future failures. But I think I made that point already.

If it was their attempt for the first or second time, you must realise that not everyone has the inherent skills that others possess at their disposal. Have a little empathy. It is not necessarily their fault. Then again, it could be. If you don’t take a little time to privately and politely inquire afterward, then how do you know? Yeah, you’re putting yourself on the line if you do that, but if not, you’re assuming someone is guilty of something without having a chance to defend themselves.

My post was providing possible causes for failure which many may not have considered, because there have been repeatedly cruel posts and map chat entries which are not warranted. They are pre-emptive attacks. This is what I’m taking issue with, and what the original intent, I believe, of this particular thread is.

EDIT: Really? the filter won’t allow "kitten"? Good grief.
EDIT 2: Okay, it really won’t allow it. The word is synonymous with evaluate or appraise, and also begins with an "a" and is almost like a donkey. *sigh*

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

(edited by Ceridwen.6703)

Why Taimi Is Very Fishy

in The Origins of Madness

Posted by: Ceridwen.6703

Ceridwen.6703

I’m actually thinking Cait Sith, but it’s probably just wishful thinking and dose of FFVII nostalgia.

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Stop blaming other players, plz

in The Origins of Madness

Posted by: Ceridwen.6703

Ceridwen.6703

*facepalm*

After reading one too many posts insulting players for failures, Ceridwen finally loses it. You have been warned.

Who’s responsible for an event (specifically the marionette) failing?

I’m responsible, you’re responsible, we’re ALL sodding responsible. Yes, everyone taking part is at fault. Co-operation is the nature of this event.

Why are we all to blame?

There are several reasons, which include but are not limited to, the following (mentally tick the one which most applies to you, or tick all that apply if you feel you are deserving of more):

*Assuming people have played the content before, that each and every one knows exactly what to do at all times. Because they must have and must do, because you do!

*Assuming you have no part in educating the people on your run with exactly what to do. Your failure to communicate your knowledge has grossly let your side down. Give yourself a pat on the back for your non-contribution! Excellent.

*Assuming that it’s okay to insult and belittle people in-game and on forums when there are failures. You lower morale, and in doing so, set yourself and others up for future failures. Well played, you.

*Assuming every player has a maxed-out character taking part, just because your own character is!

*You think everyone should have the event down perfectly after one or two attempts because you have? If you think they should, well done! That’s another assumption and you are clearly a professional. Someone should be paying you for your time.

*Yes, players who fail may well be at fault too, but immediately shifting blame when you DO NOT know exactly why things happened the way they did is lazy reactive thinking. I say thinking; I probably shouldn’t because that doesn’t appear to be involved in the process at all. Assumption!

*Of course, all of that said, turning up and not knowing the minutiae isn’t a crime. Asking isn’t a crime, and it’s better than keeping quiet and contributing to the failure. If this is you, there’s plenty of help and guides now available, so do your best to get stuck in. If you still fail, try to identify what YOU did that was wrong, and arm yourself with better knowledge for next time. That is, if the people from the above reasons don’t make you want to kill yourself or drown kittens instead.

Enough reasons, I need to go and put the kettle on. But to sum up:

Why on earth do you think it’s acceptable to berate other people? How does this make the experience better? Do you feel better for it? Is your life that terrible that’s what you need to do to feel good about yourself? If so, that’s why events will fail. Well done, you.

Owning up to responsibilities probably shouldn’t happen in an online game, but here’s a learning opportunity for all.

*sigh*

*goes to kettle*

*awaits flames... but not from kettle*

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Honest opinion on the marionette

in The Origins of Madness

Posted by: Ceridwen.6703

Ceridwen.6703

I think you can clearly see the design progression from revamped Tequatl to the marionette. I think it still requires some refinement, but it’s certainly going in the right direction. Both events still require someone (or a few someones) to take absolute charge, and for everyone present to pay attention to that someone (or someones). I like the idea of reducing the numbers into area squads with a more decisive visual (whereas Tequatl there should be squads, but it’s not always presented as clearly mapwise). This cutting up should help make the job easier, in theory.

Within the smaller groupings, however, ArenaNet need to work on portions failing if one player fails - if that’s what is actually happening. To clarify: I don’t think I’ve seen that happen, but if the forums have it correct and it is the case, arming people to pick on one person is wrong - we all know that what happens when people experience a bad attempt, and it’s unacceptable, particularly if it can be prevented in the first place (prevention being the best cure and all).

I don’t appreciate a two-hour wait and nowhere else to practice the mechanics. An arena of some sort would be useful; failing that, I’m not sure if it would be possible to have some kind of playback and/or spectator mode in game for this. Or a story instance where we stumble upon Scarlet’s plans for those regulator wardens ahead of time, not afterwards - perhaps the Order of Whispers secured the information in some daring espionage at some point, and would kindly like to share for once. Whatever would make it work would be good.

<lecturemode>

But I’ve said it before: everyone -absolutely everyone - should make it their business to succeed. That means repeating yourself, ad infinitum, with patience and respect, how to run the lanes and the regulators. That means open communication between commanders, and in lieu of a commander being present, someone on each lane communicating strategy. This means listening to those people who are giving instruction, and doing your best to act on what they say. It means having a look at Dulfy or having a look at these forums if it helps understanding of how to play the event. It also means not ragging on people who haven’t done that, and accepting people make mistakes; not rubbing people’s faces in it when it doesn’t work (because you must be a complete fool if you think that will ensure your win).

We all have a common goal here. It would be useful not to forget that.

</lecturemode>

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Marrionette Morale Feedback

in The Origins of Madness

Posted by: Ceridwen.6703

Ceridwen.6703

Rule 1 for this event – Dont be a kitten.

What does this mean? I keep seeing ‘kitten’ used in a wide variety of contexts across these forums and it seems so odd.

It’s the swear filter. Bad word(s) = kitten(s).

I’ve personally written kitten straight up before now, instead of something inappropriate, and it’s beginning to creep into my everyday vocabulary. :/

My cat is becoming concerned.

Anyway, my experience of this event is the same as pretty much any event I’ve had in this game where grouping up in numbers is required:

Sometimes people are kittens, sometimes they’re cool cats.

Earlier in the week, when I was experiencing bad lag, I did have a go to test my lag, and oddly managed the event before a disconnect after our lane’s platform moment. I have no idea what happened, as I logged back in on a different map version.

Second attempt was a fail. There was lack of communication, and our lane’s commander appeared to be AWOL when it came to discussing tactics. It would be unreasonable to put blame solely on this commander for the fail, but it really didn’t feel solid without communication. I don’t think all commanders should be chatty happy souls, but if they’re going to be flying the tag, they should at least make an attempt to gather the rabble in their lane together. There was still lag at this point for me, but there were enough players about. There was hate on the map chat after that. I left the map because it wasn’t constructive.The commander said something which was not particularly helpful after the event (only time he said anything). I actually stopped playing for the remainder of the week, but that was because of the lag, not the event. If I had no lag, I would’ve been back in there as soon as the waiting time allowed.

Yesterday, the lag dissipated, and I tried again. My lane did not have a commander this time, but it wasn’t necessary. There were a few people calling the shots, and there was the instruction to “go read Dulfy,” which I duly did, as there’s not a lot else to do whilst waiting. I can’t say it made me any better at playing (I did have some shameful noob moments which I can only attribute to the last week spent playing Skyrim… my excuse and I’m sticking to it), but it probably was better than not reading it.

Personally, I found orienting the camera on the platform to be the most horrible experience, over any player throwing toys out of the pram. I’d love to know what you guys think is the optimal set-up for decent play on the platform, with reference to not getting stuck in static in a false first person mode.

Anyway, I’m in the category of understanding frustration at fails, but I don’t ever excuse bad, childish behaviour where other players are insulted and picked on. At the same time, I think players owe it to themselves to at least attempt to become familiar with a few strategies, or listen up when someone’s advising how to beat something. It still doesn’t mean immunity to failure, but it’s a lot better than being unprepared.

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Network Lag [Merged]

in Account & Technical Support

Posted by: Ceridwen.6703

Ceridwen.6703

I’ve had a couple of small issues, but nothing like it has been. Here’s hoping it’s mostly fixed.

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Best Pet Names

in Ranger

Posted by: Ceridwen.6703

Ceridwen.6703

My reef drake is called Transmission.
My wolf is called Citizen Smith.
I also have a Tootlefish (armoured fish), Beartootles and on occasions I’m not disturbed by it, a Spidertootles.

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Run speed

in Guild Wars 2 Discussion

Posted by: Ceridwen.6703

Ceridwen.6703

I remember reading you have to have your weapon stashed to get your 25% signet speed.

Add the warhorn and Rampage As One, and you should be able to keep up just fine (also ensure you get any speed boosts from others in your zerg if available).

Warriors, engineers and others can potentially have (near) perma-swiftness, so don’t feel bad.

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Network Lag [Merged]

in Account & Technical Support

Posted by: Ceridwen.6703

Ceridwen.6703

I think it is not getting any better, never before hade the problem.

but when i tracert the gw2 server i get this:

1 1 ms 1 ms 5 ms 10.0.0.138
2 27 ms 25 ms 27 ms ti0111a400-gw.ti.telenor.net [88.91.174.1]
3 28 ms 28 ms 29 ms ti0008c400-ae7-0.ti.telenor.net [146.172.18.21]
4 29 ms 27 ms 28 ms ti0001c360-ae5-0.ti.telenor.net [146.172.100.133]
5 27 ms 26 ms 26 ms ti0001b400-ae1-0.ti.telenor.net [146.172.105.66]
6 26 ms 27 ms 28 ms tiscali-1.ti.telenor.net [148.122.9.10]
7 * 211 ms 215 ms ae5.fra61.ip4.tinet.net [141.136.107.218] and here the lagg is!
8 213 ms * * cdnetworks-gw.ip4.tinet.net [77.67.71.122]
9 215 ms * 205 ms 206-127-157-94.plaync.com [206.127.157.94]
10 205 ms * * 206-127-157-102.plaync.com [206.127.157.102]

206.127.157.102 is not the servers ip, cant even get too the server.

Country: Norway
Isp: Telenor
Server: Drakkar Lake [D]

You’re right about where that lag is. It’s been up for discussion in this thread:

https://forum-en.gw2archive.eu/forum/support/tech/Connection-issues-Theory-on-why/first

It’s all rather tedious, and I’m back to Skyrim for the duration.

At this rate a large thread merge a big sticky tag would be useful. We’ve got to try and keep this all under one roof and keep track of it.

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

(edited by Ceridwen.6703)

Connection issues, Theory on why.

in Account & Technical Support

Posted by: Ceridwen.6703

Ceridwen.6703

The first thing to do is produce my carefully crafted case for Telenor. A response from them may take a little while (as expected), but I’ll let you guys know what happens. If it’s a fail, then yes, I’ll look into the next steps.

The only thing I can’t do is get away from Telenor. If this doesn’t get fixed, the future is rather bleak for Guild Wars 2. Which makes Ceridwen a sad panda.

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Connection issues, Theory on why.

in Account & Technical Support

Posted by: Ceridwen.6703

Ceridwen.6703

Well, we established up in the thread (where I should have paid more attention) it’s owned by Tinet in Germany, and Telenor don’t seem to want to do much with it.

Which is nice.

It’s almost like companies don’t want to do business. :/

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Connection issues, Theory on why.

in Account & Technical Support

Posted by: Ceridwen.6703

Ceridwen.6703

7 * cdnetworks-gw.ip4.tinet.net [77.67.71.122]
8 * 206-127-157-94.plaync.com [206.127.157.94]
9 p4-23-c0-ncdc-pub.plaync.net [206.127.158.1]

.. is what comes after.

I’ll be having my husband look into this for me. He can be very persuasive when required, and works on an international level.

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Connection issues, Theory on why.

in Account & Technical Support

Posted by: Ceridwen.6703

Ceridwen.6703

I’m no expert in this field, but when I compare traceroute reports of my own and those I have seen in different threads in this forum concerning this issue, it could well be that node ae5.fra61.ip4.tinet.net [141.136.107.218] in France is the one to blame. (SNIP!).

You might NOT be an expert. But you did expertly diagnose this issue.

That hop would be at fault, and anyone who had a contract with that ISP should contact them and get that hop adjusted (over subscription) or fixed (faulty Interface Card, Routing Engine, or failing/aging router).

Until that happens, the issue wont resolve itself.

I just did a trace route, and this

6 * * ae5.fra61.ip4.tinet.net [141.136.107.218]

was lurking within.

I shall have a minion get on to that asap.

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Another lesbian relationship?

in Lore

Posted by: Ceridwen.6703

Ceridwen.6703

The relationship is not particularly front and centre, I don’t think - my mesmer, who’s my main for Living StoryWorld™ stuff these days, knows it’s still all about him! He’s definitely the prettiest! I don’t particularly listen to their banter (usually checking for shinies in my inventory); nor am I bothered about what they say on the occasion I do listen.

You know, I’m not even bothered if Kasmeer dies. Marjory’s a necromancer.

"Never waste a corpse!"*

*admittedly, that was from the Asuran perspective.

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Network Lag [Merged]

in Account & Technical Support

Posted by: Ceridwen.6703

Ceridwen.6703

Huh, I’ve posted in a different part of the forums regarding this, but maybe it’s third time lucky! I was just running standard PvE, with varying seconds delay on skill usage.

Country: Norway
ISP: Telenor
Server: Seafarer’s Rest, EU

Edit: Since posting the above, I’ve been back in and experienced rubber-banding (first time ever in this game!), and even worse delays in skill fires. Still unplayable as a result.

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

(edited by Ceridwen.6703)

Ribbons in my hair :) but green????

in Guild Wars 2 Discussion

Posted by: Ceridwen.6703

Ceridwen.6703

As an adult, I question the use of ribbons entirely. Whilst they’re there, however, the ease and extent of recolouring options is depressing.

Adults do use ribbons. You can question them because you dislike them, but the adult argument does not really work.

I would also question the thinking behind your statement, specifically the part where you declared I dislike said hair item.

To stick to the point and not indulge in logical fallacies, my asura, who uses ribbons, would like the ability to change the colours alongside armour recolours instead of purchasing a hair kit through the gem store.

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Sylvari Eye Bug is back. :c

in Sylvari

Posted by: Ceridwen.6703

Ceridwen.6703

I just logged in, and my ranger has a squiffy eye. I’ve not done anything to him a while, and it’s just showed up like this. :/

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Ribbons in my hair :) but green????

in Guild Wars 2 Discussion

Posted by: Ceridwen.6703

Ceridwen.6703

As an adult, I question the use of ribbons entirely. Whilst they’re there, however, the ease and extent of recolouring options is depressing.

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Legendaries: The Opposites

in Guild Wars 2 Discussion

Posted by: Ceridwen.6703

Ceridwen.6703

Oh, I thought this was going to be our favourite looks of white items, but okay! I’ll say I’ve only almost nearly been tempted to have a legendary once or twice, but the looks don’t appeal to me either.

My ranger is dismayed at the flowers and rainbow unicorns in terms of bows, but he’s almost into the warhorn and the sword but not quite enough. Despite being a twig in cultural armour, he always wanted something a bit more... rawk in bowyer terms. He now has corrupted weapons instead.

The twig mesmer isn’t too interested in the non-matchy focus or sword, and no greatsword matches him quite as well as the crystal thingy he has right now. Same goes for the twiggy warrior I have, who has a corrupted greatsword and asuran blue style sword/warhorn.

My engineer is an asura, so the rifle would never be seen in all its glory - not that it matters, as she’s all about her kits anyway, and my asuran guardian may be deleted at any moment and doesn’t get a say yet.

Underwater weapons are sort of cool, but I spend most of the time above the water and so it would be a frivolous investment in all senses ahead of anything else.

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Map Completion - Metrics on Player Anger?

in Guild Wars 2 Discussion

Posted by: Ceridwen.6703

Ceridwen.6703

I don’t understand why people feel that they should be given something that they don’t deserve. 100% Completion is just that…completion. Asking for the WvW parts to be taken out is the same as asking for vista to be taken out.

Here’s my issue with it. It’s not about it being “too hard” for me to complete. It’s not about my not really wanting to do WvW or PvP, although that’s a little of it.

It’s that if myself and other people are just running around in there to get exploration points, we’re dead weight to the people that actually ARE there for the fight. I don’t want to be that person who’s not helping. I don’t want to take the spot of someone who wanted to participate. It’s like if there was an achievement for completing a dungeon without ever attacking anything. Would you want me on your dungeon run if I was just going to stand around picking my nose until you killed everything?

I know, in the grand scheme of WvW, one player or even 10 running around without actually participating probably doesn’t really make much difference. But some of us are … not jerks? I don’t like the idea of taking up a space to not actually do the content as it is designed.

I actually understand your point; it’s something that would worry me. But I think a lot of players in WvW understand too. In the midst of my last bout, a commander asked me to acquire some supply and put a little building into a trebuchet. I said I was just running through map completion, but would be more than happy to stop up a moment and help out. It took about one minute, and I believe said commander was happy.

It’s not like the zerg will go for the skill points or the vistas, so it’s sort of the norm to see people running though without aggressively going after things. And if you see your server going after Stonemist and you need it? It doesn’t hurt to help out.

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Silvary : pls arena net tell me why?

in Sylvari

Posted by: Ceridwen.6703

Ceridwen.6703

... OP has been playing over a year and decides now is the time to bring this up? Are you bored?

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Map Completion - Metrics on Player Anger?

in Guild Wars 2 Discussion

Posted by: Ceridwen.6703

Ceridwen.6703

To be honest? I’d leave it on the one, while removing the WvW requirement, and then add it to some WvW meta achievement that I don’t know or care about, to make everyone happy.

I like the best of both worlds approach. I’d still leave the initial map completion as is, however, and we’ll continue to disagree on that, I think!

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Map Completion - Metrics on Player Anger?

in Guild Wars 2 Discussion

Posted by: Ceridwen.6703

Ceridwen.6703

Again, the achievement isn’t solely PvE.

No, it isn’t, but it should be. And just remove the stupid legendary reward and add it to something else.

Why should it be?

Never cared about the legendary reward myself, being honest. But that’s because I already decided I can’t be bothered with legendaries, it’s potentially useful for others who are, though. Where would you add it, out of interest?

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Map Completion - Metrics on Player Anger?

in Guild Wars 2 Discussion

Posted by: Ceridwen.6703

Ceridwen.6703

[

I hate jumping puzzles with a passion. The thing is, I’d hate them, and be annoyed by the requirement, but if they made them necessary for the 100% completion title I would understand it. It would fit in with the the theme. Requiring WvW doesn’t. I’m not saying I didn’t deal with it, just that I think it was a bad design decision.

Those two I originally mentioned, Diessa’s Wall Breach Blitz and Dedgehaunt’s Tribulation Scaffold? Both vistas and jumping puzzles. The wall is also a skill point. Both needed for 100% completion.

Edits!: Also, WvW is maps. Included likely because they are maps, and all maps are needed for 100% map completion. Question should really be, why we don’t have to go to the PvP lobby as well? It has PoIs on it.

Again, the achievement isn’t solely PvE.

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

(edited by Ceridwen.6703)

Map Completion - Metrics on Player Anger?

in Guild Wars 2 Discussion

Posted by: Ceridwen.6703

Ceridwen.6703

My point is, this isn’t so hard. It just takes patience and I’ll bring that character out of the box again next weekend, depending on what color we get in the match up.

Read my post again and you’ll realize I never even used the word “hard”. I just said I hated it. Why do I hate that part ? Because I cannot decide when I can complete a solo achievement, because I have to pay attention constantly about a game mode that I hate, because anytime I do something else I risk missing an opportunity.

I know how to use color rotation etc, that doesn’t make it a better idea to force people into WvW.

Btw please stop comparing this achievement with JP or diving goggles, the comparison doesn’t stand because there’s no diving goggles in WvW and because JP works the same way world map completion does : it’s mostly PvE and yet you have to torture yourself into WvW to get to the even more terrible idea that are the JP laying around there. You want a real comparison ? What if you couldn’t get a WvW distinction (a title or rank for instance) unless you’ve also completed every dungeon paths with that character ?

Even if you don’t think it’s that big of a deal, when the bright side is hardly existing and the downside a real issue for some players you have to admit it should change. Because you’re also “forced” into PvE to get this PvE achievement doesn’t mean it should stay as is, it means it should change for you too.

Hm, I believe I brought up certain JPs and Dive Master because for me, personally, those are things I’ll never get (solo). I made myself get those required for map completion, and personally, that was much harder for me than WvW completion, in terms of getting my head around them and certain medical inconsistancies. I was alluding to the fact that Been There, Done That may not be for everyone on a similar basis – being able to walk away from something incomplete whilst being unashamed of it is what I’m suggesting, not a like-for-like comparison. Who cares if you have an achievement or not? What does it really matter?

As I’ve just said this particular achievement is neither solely PvE or solely WvW. It’s a combination. If someone doesn’t like that, it’s not worth fretting on it or get angry about it. Like other achievements, it’s just not going to happen. That’s all. Why is this an issue? What’s really the problem? I’d suggest anyone who has any issues with things like this should step back and evaluate what is truly important to them. I only say this with kind intentions, and as someone who has done just that and spoken extensively with my poor husband about it (I may also have ranted too, but it pretty much got me nowhere).

I don’t spend my time in WvW as a rule but when I do step in there? I get things done when I get things done. I’m just patiently stubborn like that.

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”

Map Completion - Metrics on Player Anger?

in Guild Wars 2 Discussion

Posted by: Ceridwen.6703

Ceridwen.6703

As has already been pointed out these types of threads pop up occasionally, as people only want the easy option. Its exactly the same as the thirst slayer achievement topic that surfaces from time to time, ’ ohhh booo hooo, I dont want to press the mouse button 100, 000 times, how can i do it the easy way’—-simple answer is, you cant, work for it!

The problem is, that you’re trying to justify an inconvenience, by saying it’s challenging. On the contray. There is nothing challenging about waiting, literally for months, for a chance at getting a POI.

A lot of fanboys in here are forgetting, that it was easier during the first few months, before they changed WvW into a ranking system. Now it’s much harder, because the matches are way more balanced, and it comes down to a chance of RNG, and not skill.

I’m not a fanboy, not by a long shot. Wrong gender for one. And I’ve had the experience of doing this when free transfers were available and when rankings weren’t a thing, and just two days ago (at the time of writing). A free transfer and no rankings issues, by the way, made it quicker, that’s all. That’s quick, not necessarily easier.

As noted by others, perhaps one real issue is then the colour changes (or lack thereof) at match-up.

WvW isn’t especially hard to complete in itself. It’s very possible to solo, you just have to deal with the fact that in places, the red things are that bit smarter than PvE mobs, and run in herds. But you too can run in a herd for cover if you need to. If you want the achievement quicker, that’s certainly one way to do it. You know, you spend much more time doing PvE completion. And if you took a small time in each play session to visit WvW along the way, things might be a bit different. You need not spend weeks solely concentrated on this.

Adapting to the environment is something you have most likely being doing in PvE anyway, right? I mean, looking at changing your set-up depending on what you’re largely facing, yes? Looking at changing weapon sets or armor stats, and so on? You may or may not have to do that in WvW, your build dependent. I’m personally pretty clueless when it comes to that, which is why I just deal with my dying by getting up and carrying on. Or saving it for another day.

Been There, Done That is not a WvW achievement or a PvE achievement. It’s an achievement for having done both and the problem here is thinking it’s simply PvE. It’s not, it never was, and for those who the concept of WvW is anathema*, you should simply chalk this one up to experience, and move on. If you’re unsure of WvW, it’s worth stepping in and seeing what you can do. If you’re prepared to adapt, even just a little, then you could be pleasantly surprised.

*You should all know, I hated its concept only slightly less than the usual PvP (which I have since stepped into, and found was okay, although I don’t think I’ll be back). Until I went in the WvW maps – because I wanted that achievement at all costs! – and found it wasn’t so bad. Being scared of something without direct knowledge is a pox on humankind, fear of the unknown is the great stupid we all have to defeat, simply, perhaps flippantly, put. At least in this particular case of PvErs into WvW, there is a chance for fun whilst getting over ourselves in the process.

“Ph’nglui mglw’nafh Steve R’lyeh wgah’nagl fhtagn.”