Showing Posts For Dempsey.8760:

Ascended Weapons and Trading Post.

in Crafting

Posted by: Dempsey.8760

Dempsey.8760

Considering that legendary weapons will be ascended items only with a fancy skin and that they are available on the trading post than logic would tell that even normal ascended weapons should be there.

It has been said that they will not be tradeable, you can get the mats from WvW, jumping puzzles, mini dungeons, and dailies IIRC.
Either way, how could one stand to do something as boring as WvW all the time.

5:44 Solo Lupicus

in Fractals, Dungeons & Raids

Posted by: Dempsey.8760

Dempsey.8760

It is true.
When you’re at 25 might which last for 30 seconds in theory, your gs crits now grant you 1 stack of might for 5 seconds. One stack might will become overwritten and after 5 seconds you’ll be at 24 might. Though, since you’re never on axe for more than 5 seconds you’ll still maintain 25 might. No difference at all.

Well, there is a difference. 30/25/0/0/15 is just suboptimal when compared to 30/0/0/10/30.
@Players character, if you are playing 30/0/0/10/30 and receive no might stacks outside of FGJ/SoR then you need to re-learn how to play the class.
Hell even in 30/25/0/0/15 it should be blindingly obvious what you are supposed to be doing. Oh and not to mention the old 20/25/0/10/15 build. They all revolve around the same trait, not knowing this trait is silly.
This trait when combined with a specific sigil should provide 6 stacks of might alone. While in the 30/0/0/10/30 build should keep up 8 stacks.
In fact in solo play I can keep 8 stacks of might myself just with this trait adding FGJ and SoR gives me another 8 stacks with an 85% (i believe) up-time of 16 stacks. This would also be superior might stacking when compared to the possible nine stacks that only last 5 seconds.
It isn’t that 30/0/0/10/30 just shaves off 5 seconds in CoF, it is just a better all around.

(edited by Dempsey.8760)

Official response: transmuted legendaries?

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Posted by: Dempsey.8760

Dempsey.8760

Maybe…upgrade legendary stats to better than ascended? That would be fine as well! ;D

ArenaNet has already said they will never make legendary weapons more powerful than exotic/ascended. Legendaries are suppose to be vanity items only, not unfair advantages to those without them.

Though they will not have stat advantages when compared to ascended, legendaries will in fact have an advantage to players that have them simply because we will be able to switch stats. People like myself who have 4 legendaries or more will never have to buy these again, and if we are ever in need to change stats we don’t have to pay for it.

Legendary footrepintstacking

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Posted by: Dempsey.8760

Dempsey.8760

Frostfang and Howler effects stack untop of each other. I think its because legendaries that are MEANT for the off-hand behave from a different protocol in terms of FX stacking.

The footprints of Frostfang and Howler do not stack (I have both of them so I should know)…

The effects you are refering to are the aura effects (the ice arm and fog aura), which stack with any legendary combination. But footprint effects do not stack EVER.

They are supposed to and this is a known bug, so really, yes they are supposed to stack but do not.

Why dont Condi builds work?

in Fractals, Dungeons & Raids

Posted by: Dempsey.8760

Dempsey.8760

This is why he made the hybrid build because it’s a mix of direct damage and conditions…

But thats only worth it in fractals because of the large amounts of trash. Burst aoe on a zerker necro doesnt last long enough and has high cooldowns so condi aoe is the only option when theres no cleave in fractals. Hybrid build single target damage falls off quite a bit though.

The larger number of trash mobs means condi builds will just take that much longer to kill it all.
Burst AoE on a necro is terrible true, this is probably why they aren’t used in most if any organized groups. Which would eliminate the concern for cleave since necro just isn’t viable sadly.
A hybrid condi/direct damage build shouldn’t fall off on single target. As the build should actually have some direct damage to it, in this guys build he takes none.
Regardless of what armor or traits he has he only ever uses scepter or staff which aren’t direct damage weapons at all. If he where to remain true to the self proclaimed build name, a staff with a dagger/WH on swap with a mix of berserker and rampager armor would be miles better for a “hybrid” build.
Also if you want to learn about condition damage the wiki would be a better place. At least I believe the wiki knows the cap duration on conditions is 100%…

(edited by Dempsey.8760)

Dungeon groups wanted

in Fractals, Dungeons & Raids

Posted by: Dempsey.8760

Dempsey.8760

What’s wrong with teamspeak? Are you shy?

It’s like being able to cast magic without putting the magic to words.

He just might want people that know well enough what to do, when to do, why to do, and how to do.

Or he might not like any one else.

@Gary, he is looking for like minded people with at least = or better skills than his own. He doesn’t NEED to post here but did because it is just another means to fulfill his goal.

(edited by Dempsey.8760)

A moderator came!

in Fractals, Dungeons & Raids

Posted by: Dempsey.8760

Dempsey.8760

See? This is why we need a cohesive plan. People just wander in here and get infracted.

Shoulda went imbagon.

I cant blame anyone now because I’ll get another infraction. I have to keep thinking about how I’ll get framed for another one every time I post haha.

As for these dungeon forums… I view them as such: You know that stereotypical trailer park family? With the drunk parents who are always fighting and leave their children unattended for long periods of time? Only to check in to the wasted wreck of a caravan once every so often to yell at them to shutup and throw them moldy KFC drumstick… That’s this forums.

Swifts childhood surmised in a paragraph.

Dempsey always so mean to me >:(

I toned down now that you’ve joined a real guild tyvm.

FotM to get bonus gold in Aug 23 patch

in Fractals, Dungeons & Raids

Posted by: Dempsey.8760

Dempsey.8760

‘You cant make me go back in there.’
Is what I would be saying if I didn’t have some weird addiction to self harm.

hmm

Why dont Condi builds work?

in Fractals, Dungeons & Raids

Posted by: Dempsey.8760

Dempsey.8760

Because seeing big hits is more popular than multiple small hits.

It isn’t even about seeing big hits. It’s about actually attributing something useful to the group.

Dungeon selling.

in Fractals, Dungeons & Raids

Posted by: Dempsey.8760

Dempsey.8760

Also, don’t encourage people to scam those who could be offering a legitimate service to others.

It’s not scamming. Etiquette is super simple stuff, dungeon selling shouldn’t be allowed, and those who attempt to should be punished for it.

And as for proof, I have none. I would not touch a group with a PUG entering with a bargepole, it’s asking for trouble. Why would people drop their own reward they sunk ~30 minutes into, probably to get maybe a 50s split for each spot is sold?

Well, P2 which are the ones OP has listed as being sold, can be completed in 15 min or less with a good group, no exploits.
Get the boss down to 1% or so and it is easily solod (it’s pretty easy from 100% too.)
4 people leave, 4 slots sold. 6g perslot, 24g pool, 4 people get their initial investment of completion 3.26g, that leaves 11g or so to be divided up by 5 or 2.2g per initial party member. 2 more gold is pretty good especially if you don’t need the tokens. Or the said starting party could run it once for their daily then again to be sold.

Simply put, the people selling such runs are not taking pugs to carry them then kicking them. Path 2 can be solod, (watch wethospu or whatever his name is.)

I see no problem with people selling runs, arah is pretty hard for people who don’t know the mechanics. Some people can do other dungeons really well but never really can get a hold of others, those people might want their DM title. I am happily ready to take their coin to help them.

A moderator came!

in Fractals, Dungeons & Raids

Posted by: Dempsey.8760

Dempsey.8760

See? This is why we need a cohesive plan. People just wander in here and get infracted.

Shoulda went imbagon.

I cant blame anyone now because I’ll get another infraction. I have to keep thinking about how I’ll get framed for another one every time I post haha.

As for these dungeon forums… I view them as such: You know that stereotypical trailer park family? With the drunk parents who are always fighting and leave their children unattended for long periods of time? Only to check in to the wasted wreck of a caravan once every so often to yell at them to shutup and throw them moldy KFC drumstick… That’s this forums.

Swifts childhood surmised in a paragraph.

Why dont Condi builds work?

in Fractals, Dungeons & Raids

Posted by: Dempsey.8760

Dempsey.8760

Whirling axe > this
Whirling wrath > this.

Stop complaining about dungeon rewards

in Fractals, Dungeons & Raids

Posted by: Dempsey.8760

Dempsey.8760

Whatever you’re making running dungeons, the guy circle strafing Subject 7, the guy spamming AoE and looting mobs in the Pavillion and the guy racing to tag (that’s all it is, a race to tag, no challenge or skill) champions in Orr. All these guys are making more than you running dungeons.

not really.
And why would you circle strafe sub7 when killing him in melee take 1/3rd the time.

Best to worst dungeon dps classes?

in Fractals, Dungeons & Raids

Posted by: Dempsey.8760

Dempsey.8760

5. P/D Thief*

@Nikaido: Eles also have much better burst than warriors. In the first three seconds of combat they dish out up to 200k damage.

Doing the FGS rush shouldn’t be considered as a reliable form of dps since it really doesn’t work at every boss or trash pull. Also, Nikaido is a big thor hammer fan, he knows.

And another thing the FGS rush needs to be fixed.

@spoj, it’s probably similar to ranger, and ranger brings group buffs. You’ve already admitted necro is just a sponge so ranger is better in that only.

(edited by Dempsey.8760)

Best to worst dungeon dps classes?

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Posted by: Dempsey.8760

Dempsey.8760

Rangers actually have the best damage when supplied with a Lightning Hammer since their goes up to – more or less – the standard auto-attack damage (with full zerker that’s 1.5-2k, 1.5-2k, 4-5k on third hit), ON TOP of the damage the pet’s doing.

My warrior hits harder than that with a lightning hammer >.>

Bloomhunger Guardian Melee Solo at Scale 48

in Fractals, Dungeons & Raids

Posted by: Dempsey.8760

Dempsey.8760

I’m quite sure you have spent more than 3-5 minutes at forums during your life-time. Then add time “wasted” on playing video-games.
My solo took about 10 attempts. About half ended in 1 minute while others lasted maybe 5 minute at average. That’s less than 1 hour. And during that I actually learned it’s mechanics so I don’t have fill this forum with misinformation.

As shown it is quite easy, no need for applauding.

You are comparing a possible life time of forum activity to your supposed 1 hours worth of attempts, so of course the forum activity will be higher, please further learn how not to spread misinformation through your wording.

I know it is easy I have been doing it awhile. lol
Let me check I don’t think I applauded you.
Nope I wasn’t applauding you for the effort put into soloing it, I was applauding brazil.

Bloomhunger Guardian Melee Solo at Scale 48

in Fractals, Dungeons & Raids

Posted by: Dempsey.8760

Dempsey.8760

It’s still same boss on level 80. So I’m not really sure what’s your point.

The point is that you don’t melee it.

Lol i think he made a solo lvl 80 video just because of this sole comment, brazil, bro love to you sir for making the guy waste his time.

Do you realize you are spending time on video-game forums? Is my video somehow offending you?

Anyways here is a video showing Bloomhunger doing a cone during Poison Rain. http://youtu.be/kniPmPiUHKA

Oh no my 3-5 minutes on video game forums equate to hours spent soloing things..?
In-fact no. It’s pretty cool that you show people who claim that full zerker is bad that it is indeed not, and that not only is it not bad but it can solo content that the same peoples full pvt guard groups struggle with (while placing blame on dps spec’d people), or something to that effect.
However, the making of the video is terribly transparent. I only applauded my guild mate, does my comment somehow offend you?

Bloomhunger Guardian Melee Solo at Scale 48

in Fractals, Dungeons & Raids

Posted by: Dempsey.8760

Dempsey.8760

It’s still same boss on level 80. So I’m not really sure what’s your point.

The point is that you don’t melee it.

Lol i think he made a solo lvl 80 video just because of this sole comment, brazil, bro love to you sir for making the guy waste his time.

Bloomhunger Level 80 Melee by [SOLO]

in Fractals, Dungeons & Raids

Posted by: Dempsey.8760

Dempsey.8760

I’m glad you can melee him now.

It’s more like this

The implication is that you can SEE the red circles while you are behind him and I’m glad that he finally realized it. Either way I too am glad that he can finally melee such a simple boss.
Do moss man then I think I’d be impressed.

CoF will still be the farming dungeon

in Fractals, Dungeons & Raids

Posted by: Dempsey.8760

Dempsey.8760

Each day when you finish a unique path for any explorable or story dungeon, you’ll receive a bonus reward for completion—1 to 3 gold for explorable dungeons depending on their length and difficulty, 50 silver for story dungeons.

6 min for 1 gold in cof?
Or 45 min for 3 gold in arah?

Hmm.

it takes 30 min for my guild to do paths 2-3 of arah,
Assiming that each are worth 3g thats 6g in 30 min, or = to running cofP1 with +10% banner, +30% booster and an omnom.

My concerns about farming

in Queen's Jubilee

Posted by: Dempsey.8760

Dempsey.8760

If properly implemented, you will now be able to profit from every dungeon instead of just one, oh the horror.

Only if you want to spend hours doing so. And even then that caps the total you can farm to somewhere around 8-24g per day. And While that’s still a large amount, it would require you to be in dungeons all day.

in my guild we do 1 path sometimes 2 in every dungeon takes about 2 hours.

Healing shouts

in Warrior

Posted by: Dempsey.8760

Dempsey.8760

@Dempsey: Being arrogant won’t bring you far. And saying
“Ascalon- no need for you to test it since you wouldn’t know how, we have, it works.”
when you can’t even calculate a banal thing is so funny XD

And saying “2 guards 2 wars 1 mes” IS forcing a team composition. Did I ever mention a team composition? No.

TheMaskedParadigm is explaining his point of view, no arrogance in his words.

Your use of the word banal is incorrect.
Also I never calculated anything, if you re-read anything I said I always qualified my statements with “if i remember correctly” and other such statements to that effect, because the information I provided is from other people who have taken the time to calculate it. I do not need to calculate it because common sense would dictate that a banner providing party wide buffs would offer more damage than the crutches you use (SoS/shout heals)

Healing shouts

in Warrior

Posted by: Dempsey.8760

Dempsey.8760

Dredge Fractal – Melee between 2 buckets, carry the banners a short distance.
Colossus Fractal – Multiple Guardians, usually 2. You have plenty of room to maneuver and not get hit.
Grawl Fractal – Arrow is negated by reflection.
Swamp Fractal – Reflection for the axe throw.
Ascalon Fractal – Banner radius is sufficient.
Krait Fractal – It’s common with us. Guardians interrupt his agony attack with Trident.

No, I’m not supposing anything. The solution is not to pug.

  • Dredge fractal: Still a waste of time, it’s better to DPS the boss in my honest opinion. And if your party prefer the complete circle (because with complete circle if someone is downed, there is a chance that he’ll be able to self ress, rarely happened by the way) then you can’t do that.
  • Colossus fractal: Again you are assuming something: you must have two guardians. Why force a team composition only for a banner? You can just dodge those AOEs, don’t need someone to care conditions for you only because you want to stick to a place.
  • Grawl fractal: Again assuming that WoE is up which can’t be forever and still doesn’t block AOEs.
  • Swamp fractal: Please stop assuming you have WoE or Feedback always up. If the Guardian/Mesmer goes downed then what?
  • Ascalon fractal: Hmm… Need to test that, maybe you’re right.
  • Krait fractal: Can’t say anything about it, any group I played with just kited it to cages.

I completed successfully Fractal lvl 58 with PUGs. So the solution is not “not to PUG”. Simply you must be versatile and be able to play with any composition. Having a build that works only with some compositions is not a good idea in my opinion.

Dredge- Put bebuff on run up drop banners TW full melee DPS, there boss is at 25% now, do it again, trivial, even if you don’t get your banners the second go there still greatly helped shorten the fight.

Colossus- yep 2 guards 2 wars 1 mes, we don’t force team comp just for banner we force team comp because meleeing everything is just plain faster and the guards and mesmer are there for agies and projectile protection mob pulls and TW.

Grawl- between 2 spirit shield 1 feedback and 2 walls protectile protection is always up, simple dodge or block the single aoe, and move out of the way for lave fonts. Simple.

Swamp, well they shouldn’t go down at all. Because the skills they use provide the protection needed to live….

Ascalon- no need for you to test it since you wouldn’t know how, we have, it works.

Krait- kiting, lol.

Your build does not bring projectile reflection, your build is not versatile as you claim.
At least iirc gs and lb don’t have any, lol.
30/0/0/10/30 works with all team comps, if i am forced to pug (not likely), and the other 4 people die then I just finish the fight alone.

Healing shouts

in Warrior

Posted by: Dempsey.8760

Dempsey.8760

If the OP if asking about shout heals i doubt that his fractal level is incredibly high meaning that he is doing the base dungeons and in all of them banners are very useful.
The regen from the banner is just as useless as the heal from shouts I agree. But, it is a better option. That stat buff is actually a huge DPS buff to the party. If i remember correctly str banner is an 8% damage increase and discipline is 15% I believe. then add that to 4 other people in the group. 115% damage increase to the group? must suck.

Also @ op in tactics take banner cd and Empower allies with banner regen. not shout CD Empower allies would be around another 8% damage increase for the group.

2 shouts HPS is the same a base Regeneration, the difference is that you are not forced in one place and that shouts can be used as a small burst of heal.
Damage speaking banners are value based, not percentage based.
Strength banner gives 170 Power which MAY be a 8% damage increase.
Discipline gives around 9% critical rate and 15% critical damage (15% CD is not 15% more damage, because not everyone will crit on all attacks).
And your math is wrong: 8% more damage AOE means that party DPS is increased by 8%, not 64%, that’s absurd. Your 115% with Discipline is absurd too. Even if everybody reaches 100% critical rate, they will have a boost of 15% more damage, not 75%.

its an average increase of damage over a period of time (1 min iirc) reduced into % based and its 115% damage increase while the entire group is effected by it. only about 23% per individual person. But dungeons are group based events I thought I would just add it up for you. I don’t believe I ever claimed that 1 single banner increased someones damage 115%. “Then add that to 4 other people in the group”
Nope I didn’t.
Either way shout heals are terrible, banners don’t suck and running lvl 50 fractals for no daily rewards is just lawlzy. I suppose you’re another person who doesn’t believe bloomhunger can’t be killed completely in melee.

(edited by Dempsey.8760)

Healing shouts

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Posted by: Dempsey.8760

Dempsey.8760

I only run fractal 48. So anything I mention is 48.

48 is similar too with a little differnce: at 50+ only ONE arrow is enough to kill a player; not downing, but kill. 2-3 seconds of fire storm is more than enough to down even a tanky player so you can stand near the banner after the fire storm is casted.
So the only way to use a banner is picking it up and moving it. But if you do that, then you can’t attack.

  • Dredge fractal? You keep moving from a lava bucket to another, so no banners.
  • Hammer fractal? Full of AOEs, with Poison too, so you need SIO and/or SoS, otherwise even if you manage to reach the banner again, it will kill you.
  • Harpy fractal? If you have a good kiter for the boss, then YES, the banner is awesome.
  • Krait fractal? You keep kiting the Jellyfish around, no banners.
  • Ascalon fractal? Again fire storms, even stronger than Shaman with even larger area; no banners.
  • Swamp fractal? If you get the Bloomhunger then YES, banners are good. But if the boss is the Mossman then it becomes difficult, especially if your party like to kite him around; situational.
  • Snow fractal? Good at elemental and at final boss too, the area is small so you can cover most of it.
  • Jade sea fractal? You have to go around for tentacles so again no banners.

Results: 3 yes and 6 noes.
Most of bosses need movement and even if you try to stay close to your banner, your teammates will not risk that only for some Regeneration and a stat buff.

If the OP if asking about shout heals i doubt that his fractal level is incredibly high meaning that he is doing the base dungeons and in all of them banners are very useful.
The regen from the banner is just as useless as the heal from shouts I agree. But, it is a better option. That stat buff is actually a huge DPS buff to the party. If i remember correctly str banner is an 8% damage increase and discipline is 15% I believe. then add that to 4 other people in the group. 115% damage increase to the group? must suck.

Also @ op in tactics take banner cd and Empower allies with banner regen. not shout CD Empower allies would be around another 8% damage increase for the group.

Brazil already answered your fractal questions,

(edited by Dempsey.8760)

Healing shouts

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Posted by: Dempsey.8760

Dempsey.8760

@TheMaskedParadigm: Not really because I have permanently over 20 stack of Might without relying on others, that’s how I compensate for damage lack. Permanent Fury and Swiftness too.

@Dempsey: Banners are useless for boss fights because you have to keep moving around to dodge attacks, otherwise you are dead. Mace damage is low because it is very slow and weakness lasts only for 50% on bosses. Sword OH is absolutely not needed, single block and no damage output, shield is better if you need to parry.
If you move correctly and know how to dodge then you don’t need any block.
With your traits and weapons you deal no damage at all: slow and weak auto attacks and no Might stacking.

Banners are useless? I laughed so hard at the lack of knowledge you carry about the class you claim to know so much about. With a mace/sword set up like I suggested the OP would have absolutely no need to dodge at all since most boss attacks can be stopped by A SINGLE BLOCK. Shield is just a crutch and really its a worse parry in pve since most things can be stopped with a single block and it has a shorter CD.

The suggestion was for the OP so he could learn to play in full zerker.
I personally run axe/mace with 30/0/0/10/30 with full berserk gear. With FGJ/frenzy/Banner. But again the op did not ask about a full dps build he asked about viable support options, in which case shout heal is just sub-par.

Banner in grawl shaman? put it down have everyone stand near it then have your guardians and mesmer do a standard projectile reflection rotation, but I run in an organized group, a luxury most do not have. Even so that is only 1 boss in the entire game. Infact I cannot think of any banner where banners aren’t useful. WAIT i take that back, final boss in ta can’t be crit, so that makes discipline useless Str is still viable though.

I do lvl 48 almost everyday, that doesn’t change that shout heals are trivial and still far worse than just playing good and running full dps.

70% boon duration? wow, I only run 10% and my effective power with only 16 stacks of might that I can keep up myself is still 30%+ higher than yours, and my groups maintain 25 stacks at nearly every boss fight, so again your ability to keep 20 might alone is trivial in comparison.

But again OP asked for support options, gs is not support it is DPS orientated, using it in a support build is just bad. Stop listening to dontain.

(edited by Dempsey.8760)

Healing shouts

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Posted by: Dempsey.8760

Dempsey.8760

First of all: are we talking about PVP, PVE or WVW?

  • PVP: Not worth. If you want to be a bunker-shouthealer go for Guardian
  • WVW: I’m a newbie in that field.
  • PVE: Absolutely worth. I’m currently running a build inspired by the “famous” Sonic Boon. I can share it if you want but it is 0-25-15-30-0 with 2 shouts (FGJ and SIO) and SoS for more dodges, HS as healing skill. Berserker jewelry and weapons (GS and LB) and Knight armor. You deal a high amount of damage while being a bit tanky with good AOE support (average 130 AOE HPS plus Might and Fury) and good self-sustain (average 660 HPS).

PvP- no, warrior is lackluster in pvp regardless.
WvW- no, it only effects 5 people. >.>
PvE – no, it is not. You spam FGJ already, so in most situations your health will just be topped off and not really gaining anything out of it. Then if you blow SiO just for a heal you lose out on a stun break condition removal.

Taking 30 in tactics is just flat lackluster altogether all of the minor traits are terrible when compared to other lines or even other classes. If you must have 30 in tactics I suggest healing banners. A perma regen with the banner would help just as much in topping off your hp as spamming fgj would. Then you could save SiO for when its needed.

Signet of stamina is ok i guess but a banner brings so much more to the party, and since you are cutting your damage for support its kind of a must to take discipline banner.

traits I would do are 0/0/25/30/15.
def, shield reflect, sundering mace.
tactics, banner CD, shout CD, Banner heal
Disc, inspiring shouts
Take mace MH, sword off hand then another mace on off hand on swap switch that out with shield or ranged as needed.
If you learn your interrupts and blocks correctly there should be very little reason to ever dodge at all.
Full berserk armor/trinkets is very easy to do, if you need extra survivability knights armor with ruby orbs and emerald trinkets with ruby jewels.

Legendaries...

in Crafting

Posted by: Dempsey.8760

Dempsey.8760

The only reason i made the moot was for such an aura, because frostfang doesn’t have one.

Legendary weapon update transmutated?

in Crafting

Posted by: Dempsey.8760

Dempsey.8760

I don’t think so, and i don’t hope so. Transmuting should be a choice and a risk you do. If Anet did change everything it wouldnt be fun. I would be like: “OH im just gonna destroy my legendary, because Anet will bring it back later”… Thats not how it works. Your choices is your choices and it will have consequenses

Also, i don’t get why people transmute their legendary… If you have full zerk armour + trinkets ONE WEAPONS doesnt matter that much… if zerkers really can’t stand having PVT why do they even go for a legendary?

the precision lost out on a 1hand weapon is 3% crit chance, thats like 200 effective power alone, not to mention the 5 crit damage which is another 75-100 effective power.
Then you have 2h weapons which is 6% crit chance and 9 crit damage, a rather large amount of effective power as well.

Also from someone like me who has put in the effort to make 4 nearly 5 legendaries I would like the same ability to swap on the fly, you know since mine cost just as much as someone who didn’t transmute.

Legendary weapon? why?

in Crafting

Posted by: Dempsey.8760

Dempsey.8760

the damage (like fire) is purely cosmetic

I think that’s inaccurate. The weapon does fire based damage instead of physical (but plenty of other weapons can do that…not just legendary ones). The Legacy sword skin is an example.

No, there is no “fire” damage, there are only 2 damage types in this game direct damage and condition damage.

More Weapon Skills

in Suggestions

Posted by: Dempsey.8760

Dempsey.8760

i think a better way to put it is to have more options of skins but still only able to use 4. #1 remaining as the auto attack of course.

remove level decrease

in Suggestions

Posted by: Dempsey.8760

Dempsey.8760

well tell me this why are you level 80 not doing something productive like dungeoning or something ? and what will they gain from doing that are you saying that this community is not mature enough to not do that ?

Well some people have lvl 80’s and do not want to run dungeons with them, this mmo is not like other mmos the idea for the down leveling is so you can still play with your high level with your low level friends.
Also if you are 80 in a lvl 3 zone you still get lvl 80 loot, and it isn’t that hard to 1 shot or even 2 shot things till you get to lvl 25 zones. The game is mostly about skill not about stats and what you want are your lvl 80 stats vs lvl 70 monsters.

Dungeon Zerker Build?

in Warrior

Posted by: Dempsey.8760

Dempsey.8760

Crit damage does very little as far as to actually adding damage so taking 15 in disc is only needed if you know and or want to do reliable swap rotations between gs and axe/mace and if you havnt been playing for a couple months it would take some practice to get down.
If you do not want to do a swapping pattern then something like 30/30/0/10/0 would be best for pure gs as the 150 power from empowered allies scales better in lower dungeons than the crit damage, and it applies to the group.

Sadly at the moment 2 of the warriors biggest traits are not correct otherwise i would suggest 30/0/0/10/30 with this you could do gs+axe/mace or axe/mace+axe and its effective power would be higher than the previous builds mentioned. But it’s probably only worth it after they are fixed.

(edited by Dempsey.8760)

Mystic Weapons... Think about it

in Crafting

Posted by: Dempsey.8760

Dempsey.8760

What? It’s ridiculous easy to acquire SP. Just do the events, the world events every day and some x4 runs on cof P1, and use a XP booster maybe, they are dropping like rain with those new achiev chests. You gain a lot of XP from doing events, not just the world ones, and from dungeons. What is really hard to acquire in this game is gold.

See how long it takes you to gather up 200 skill points.

It is incredibly long, especially when you have everything but the skillpoints to complete a legendary.

It took me 2 days..
1.) Make alt, craft to 40. Roughly 20 left after skills are obtained.
2.) start in starter zones, begin gathering every sp in every map, no need to complete the map just get the sps.
3.) Buy the blood stone.

Also I see no reason to not buy orri boxes since you can make gold and get obby shards. With 1.5m karma you can buy the 250 needed with 500k then boxes with the rest and that should net you another 100-150 sure if your rng is bad you could use all of them and not get enough clovers, but with the gold gained from the boxes it should cover the cost of ectos and coins for the recipes.

Help with gold for legendary

in Crafting

Posted by: Dempsey.8760

Dempsey.8760

running cof 10 times a day would amount to about 5+g. After that you could gather, if you have say 3 alts + a main gathering all T5 and T6 you come across in orr and frostgorge over 3 servers thats a hefty amount of gold. It is also another way to finish things like the gifts of metal and wood without much of a grind at all.
Stopping to do events etc along the way makes it less of a grind.

Bifrost or Howler

in Crafting

Posted by: Dempsey.8760

Dempsey.8760

Well I make frostfang to look cool, howler to go with frostfang as it matches perfectly, the moot because of the lackluster options in maces for this game, kamoholi because of shark week.
Next I am making another frostfang, and this one is purely to show off dual frosties, I am losing touch i suppose.

Ranger VS the Evolved Destroyer

in Fractals, Dungeons & Raids

Posted by: Dempsey.8760

Dempsey.8760

oh no, the guardian had to bring hallowed ground and purging flames, party comp is radically altered….

Actually it is for near any dungeon except cof and coe, nikaido can try to argue that you don’t have to change that much, but in any dungeon that requires more projectile protection than a mesmer can provide, or needs a good shout/condi removal and block rotation then yes, yes the group comp is radically altered. So in AC, CM, TA, SE, Arah and fractals LH ele would not replace a warrior, where as a ranger could provide unique party buffs without changing anything.

According to the wiki, it has no cooldown. And LH Ele more or less requires specific changes to a group makeup. Standard builds don’t work as well with it.

Isn’t this why we run in guilds? Obviously we would not take a LH into a group without respecing everything to accommodate this. And we still get all 3 paths done <35 min relying on one.

Also, wouldn’t a thief be a better replacement than a ranger?

I’d hardly call a former Marine a silly goose, but that’s your call I suppose. Perhaps he’s got a fiery nature.

wha?

Yes this is why “WE” run in guild groups, brazil is suggesting to the PUBLIC that ranger can be a good candidate if used correctly.
Either way you have to change more to acclimate a LH ele than you do a ranger. And i all 3 in 35 min? Most impressive, have yet to see any evidence that you have beat DnT times.
Unless I was supposed to watch your fabled videos while I used your guild as a lfg site.
Maybe if I had watched them I could figure out which of your guardians had the abysmal block/condi removal rotation.
No thief is just crap even if it does have better personal dps the argument is for a war replacement which means it must provide useful damage dealing buffs to the group.

Ranger VS the Evolved Destroyer

in Fractals, Dungeons & Raids

Posted by: Dempsey.8760

Dempsey.8760

Only problem I have with this.. is this. This is the destroyer. He’s rubbish easy. You can stand there without issue and whale on him while a guardian blocks his dragon’s tooth every so often. I find that melee’ing on ranger with the sword 1 chain to be alot more difficult in other situations, especially as glass cannon which leaves you like paper. 2 issues are this- 1 is that the auto chain can lock you in place, 2 is the pet which is gonna get destroyed in most fights so you can forget about that dps ( I’m looking @ u alpha).

The real problem I have with ranger is that it can be good dps, in select situations like the destroyer.. But these situations are few and far between. I’d like to be able to run ranger for every speedclear, and have it be viable for every part of a speedclear, not just the parts where it doesn’t matter what class you brought as long as it was glass. Also I’m interested to know where you’re placing frost spirit on Alpha, I always fantasized about having that extra 10% dmg buff.

I’m guessing a way around the crappy ( but high damage, yes) sword auto attack lock could be to pick up an ele weapon. He only really needs one hammer per alpha encounter anyways if you kill him fast enough.

My only problem with you saying that destroyer is rubbish easy is that through all of my coe runs with LOD never once did they clear it in 1 try without timewarp. So the ability for your members to predict the ease of encounters or the possible usefulness of some classes is rather funny to me.

Ranger DPS in Dungeons

in Fractals, Dungeons & Raids

Posted by: Dempsey.8760

Dempsey.8760

Empowered allies does not stack. Warrior provides support to the group through DPS while still able to bring group might, vuln and group fury, better than any other class. It is very simple, high dps, group might, group fury, and vuln.
Having 3 banners on 1 warrior is just, well, I tried not to laugh. Then I laughed a lot.

Care to educate me why 3 banners is funny on a Warrior?

My Ranger CoF video proves it’s a valid tactic.

I was in that video brazil…
3 banners on 1 warrior is funny because most of the dungeon groups are formed by pugs.
1.) you can not trust pugs to pick up your banners if needed from fight to fight.
2.) If the pugs do not want to skip and insist on killing everything you still can not trust them to pick up your banners.
3.) war banner and 1 normal banner would be fine, but it is almost a given to have FGJ taking a second banner makes you choose between a stun break or fgj. Not having a stun break in a pug group is, abysmal.
Though fgj isn’t really needed since a banner would offer more sustained dps most pugs have discovered that stacking fury is a good thing and fgj helps. Plus you can never really rely on people taking the 2 correct banners.

I haven’t seen any significant test that tells me engi dps is any good besides magic land spread sheet numbers that guan likes to hype up.
We have discovered that ranger isn’t too bad but the sword animation is still very clunky people using it that don’t know how will most likely die, dead dps is useless as we all know.
aside from all that i still see no reason to take anything less than 2w 1g 1m 1X and X i would prefer an ele anyways.

@ Puandro, iirc the ranger build takes boons applied to the ranger and adds them to the pet, what sucks is this needs to be traited, but still a non-issue.

@Guan, I believe after this patch it was proven the axe/mace+axe and the axe/mace+gs builds carried the same dps, one coming completely from auto attacks and 1 from axe autos and 100b. By your logic pure axe would be dealing more damage because it only auto attacks? or would they still deal about the same since, you know, while 100b and ww are on cd you are still axe auto attacking.

(edited by Dempsey.8760)

Knight - Omnivalent Warrior. (PvE-WvW)

in Warrior

Posted by: Dempsey.8760

Dempsey.8760

Took me 5 seconds to tell you hammer in PvE is not good.

It's time for dual swords to shine

in Warrior

Posted by: Dempsey.8760

Dempsey.8760

The biggest problem with impale #4 atm is if warrior a and b throw and warrior b rips the sword warrior a cannot because the target lost the non stacking impale stack. which really doesn’t make sense because if 2 people throw swords at me and 1 person picks 1 up the other doesn’t magically disappear.

Condition warrior is awesome...

in Warrior

Posted by: Dempsey.8760

Dempsey.8760

I am using all my burst I can? Using Dolyak Signet, cheap food and not even using final thrust. I only used skills that do condition damage. But nice try, maybe next time.

Sure berserker build is obviously better at doing burst damage there is no doubting that, but these kinds of builds also do very well, also note my high HP which let me live longer

I might post a dungeon boss fight when I get the time, I’m mostly a WvW player that farms CS occasionally.
The gear I use is PVCd with 2x afflicted, 2x centaur, 2x krait runes. Corruption sigil for stacks with 5% rate on shield, bow has smoldering sigil. Back and amulet are PTV, rest is PVCd.
Traits are 10/30/0/30/0

Beserker deals better damage period. Since the mob just dies faster.
You argue that you didn’t use skills xyz. Eviscerate would literally 1 shot it.
You still used a very weak mob to display what you believe to be great dps, and it took 5 seconds. Try a veteran or something with a substantial amount of hp.
Better yet, get 3 other warriors with this build and a mesmer to do everyones favorite dps check the slave driver.

Forced to Craft Celestial Gear.

in Crafting

Posted by: Dempsey.8760

Dempsey.8760

How can people craft it yet ? I thought the quartz or whatever were time gated…
And how do you know you can’t sell it ? You didn’t craft it…

Its account bound on all the pictures. Nobody should be forced to craft to play a game IMO.

You aren’t. You are “forced” to craft it if you want one specific set of gear.

I’d rather not have to run AC for tokens for a legendary, but I certainly don’t think it is something “forced” on me.

If said gear was the only viable option in pve/w3, then I could see your point. Although it takes all of ten minutes to master a craft to 400.

Sorry but your point is invalid, the gear highly surpasses all gear choices for my hybrid style of gameplay and there is simply nothing that beats it, I will not even say what else I want to say for fear of being reported.

Being forced to craft is the reason I left SWTOR.

This gear is only extremely useful in specific builds that are focused on utilizing more than 4 stats.

As far as professions that can use it out of the box, it’s mainly Guardians and Elementalists, but other classes can trait specifically to use it. You don’t need this armor, just like you don’t need berserker gear. You really don’t [need it], you just might want it for a specific build.

I don’t see why anyone would “want” this gear anyways. It’s terrible, but to comment yes people do “need” berserker gear as there is really no other reason to use anything else in PvE.

Official Response: Drop Rate of Legendary Precursors

in Crafting

Posted by: Dempsey.8760

Dempsey.8760

I have 3 legendaries, you know how? I didn’t gamble at all, I just saved my coin and bought the stuff.

Oh and im about 150g away from the 4th.

Remove Soulbound from Celestial/CQs

in Crafting

Posted by: Dempsey.8760

Dempsey.8760

The celestial gear is soul bound? How sad I will not be able to make a fortune off of people buying horrid stat combos.

Bifrost or Howler

in Crafting

Posted by: Dempsey.8760

Dempsey.8760

I enjoy howler very much on my warrior, sadly ranger and necro have a bit better skills with it but its effects are still nice.

My bet would be to make howler even if i was a bifrost owner. Howler is greatly cheaper to make so buyers remorse, after any arbitrary rumors of a scavenger hunt are fulfilled, will be much less.

Legendary skin Transmute?

in Crafting

Posted by: Dempsey.8760

Dempsey.8760

No, transmuting period replaces the items connotation from legendary to transmuted.
What you are asking is if you can transmute a legendary, not select any of the legendary parts and wonder if it will give the exotic you choose “legendary” status. This will probably end very badly.

Ranger DPS in Dungeons

in Fractals, Dungeons & Raids

Posted by: Dempsey.8760

Dempsey.8760

I like how you guys still haven’t figured out the basic concept behind “warrior support does not stack”. You want warriors for Empower Allies, FGJ, Banner of Discipline, Banner of Strength, and Battle Standard. A single warrior can take all of those so you don’t need more than one. The only thing a second warrior will bring to the party is 3 extra might stacks from FGJ and 150 extra power from Empower Allies (which, last I checked, actually does stack). The problem is, warrior DPS is actually pretty bad, so two warriors with Empower Allies (+300 power on each) actually deals less than, say, a warrior and a guardian.

You CAN get to 25 might and fury with 5 warriors but you are basically jumping through hoops to coordinate it. It will WORK, it just isn’t optimal. There’s a difference. The problem is that most people aren’t able to perceive it, because they base their impression on “this feels like it does a lot of damage because it made a big number” rather than actually objectively measuring their contribution.

The fact that 5-warrior runs in CoF tend, on average, to be the slowest runs is pretty much all the proof you need of this. I don’t even join the “$$$$$ FAST FARM DPS ZERK WARRIOR OMG SO GOOD” runs anymore, most take forever because warriors are honestly rather crap for DPS. They are more of a support class than anything, which is why they do such good solo damage. Self-support. Which is different from having a high base DPS.

Empowered allies does not stack. Warrior provides support to the group through DPS while still able to bring group might, vuln and group fury, better than any other class. It is very simple, high dps, group might, group fury, and vuln.
Having 3 banners on 1 warrior is just, well, I tried not to laugh. Then I laughed a lot.

How is 25 constant might with 5 warriors a huge leap in needed coordination? 2 war banners (these can be rotated each boss fight) 8 might, 5 fgkittenight, constant swapping-8might, actually, you dont even need war banners take signet.
Signet with good weapon rotation and FGJ spamming easily 25 might and full fury for the duration of every fight. Like where do you get the idea it would be so hard to do that with 5 warriors.

The new Meta PvE Builds

in Warrior

Posted by: Dempsey.8760

Dempsey.8760

I can keep 8 might on myself in the 30/0/0/10/30 build just from swapping weapons every 5 seconds which is of course what you should be accomplishing in both builds.
with my fgj and my parties along with signet it remains easily capped at 25.

As for vuln stacks I am not sure why the gs auto attack is a huge deal since in an ideal rotation you should only have to use the gs auto 1 time. though axe/mace itself has a 13-14% uptime of 8 stacks of vulnerability. losing vuln on crit could be a pretty big loss. Maybe slotting a vuln/crit sigil would be worth it for a full axe build probably not though since most structured group have at least 2 warriors maintaining vul through them and a guard would be really easy.

Also if you swap out of axe/mace before the axe chain is complete your dps takes a hit now that the bulk is at the end. Staying in axe to complete the chain also neglects using 100b asap which is the bulk of your overall damage in the swap build which wasn’t a problem before since axe damage was pretty evenly spread out before patch.

I would recommend structured groups taking at least 1 axe and 1 gs warr at least since the jobs each do are pretty well separated now but both are still very useful. some groups may now play eles which offer some pretty great might stacking along with fury stacking now, this might end the need for FGJ is tight groups and make OOM a much more compelling shout if only to maintain both 25 might and vuln.

Supposed upcoming changes to the warrior

in Warrior

Posted by: Dempsey.8760

Dempsey.8760

On paper I like some of the moving-around that’s been done with the traits, but when you think about it a little it’s really a veiled nerf. Two of the +damage traits we take for granted are put into inaccessible GM slots while Desperate Power is swapped to make up for it, except that Desperate Power is only effective at low health (I suppose the devs know their audience well) whereas Berserker’s Might and Heightened Focus are pretty much always useful.

H focus is usefull but in pve it really isn’t needed hitting 90% crit chance is pretty usual without the trait at all and I think without it and just going for beserkers power would still be the stronger choice 30/25/0/0/15 would probably be most optimal now and really you only need 15 in disc for fast hands, I would’ve liked to see that as the lvl 5 minor trait but eh oh well.

@killa, desperate power isn’t that great at all in either PvE or PvP. Since being bursted from 50% hp can happen in many cases.

with my above and if all changes are correct you would be able to get dual wield slashing power and beserkers power on top of 300 power, and scholar runes would be another 10% which undermines desperate power.

I’m mostly a WvW type player that runs a tankier build so the renewed Desperate Power would actually be pretty good. Going from 50% HP to 0% doesn’t happen very often for me unless 3-4 people decide to blow every cooldown on me for some apparent reason. But in zerg vs zerg fights this can be useful. Even in PvP I don’t get bursted down that fast. It is only bad if you are a glass cannon.

You could go 30 in strength, but going that route kittens survivability alot while only putting 10 into tactics is such a minor investment which gives you alot of room to put other traits and not be a slave to adrenalineThis probably doesn’t matter in PvE and Desperate power probably sucks for PvE, but I am not a PvE player so I could really care less.

Then again, it does provide the opportunity for a really high greatsword burst build going 30/0/0/10/30 or something like that in PvP.

yeah 30/0/0/10/30 is probably going to be a better PvE build aswell, as for pvp im not sure beserkers power is that worth taking because of the high investment 20/20/0/10/20 would give you gs might stacking alot of % modifiers to the gs and mobile strikes. I am going to miss my current 10/30/0/030 build :/