I agree with Lexandro. Just chiming in to correct spelling — it’s ley lines in this context.
/lifelong sf/fantasy reader
Marcus, I like that. Even better, it could be a random mixup or random spawn. Guides like Dulfy are a delight for many things, but I’d like an element of discovery even with a guide. I know one needn’t go straight to a guide, and I usually don’t. Still if the idea in improving the player experience is to avoid ticking off a checklist and making the play more immersive, we should aim for flexibility of play and a semi-unique experience each time we do the content.
So without making it a frustrating needle in a haystack, there should still be a whole menu of DE’s and actions that can lead to a particular faction thinking you’re the bee’s knees and wanting to shower largesse upon you.
Now as to the largesse — armor skins, weapon skins, minis, bundles, all themed to that faction. Perhaps special dyes, though it’s getting hard even for someone with perfect color vision to see the difference in some shades. Someone above mentioned gradient dyes with our choice of two hues, many plus ones to that. Also effects to add to armor though I’m sure reworking all the armor in game to have an effects version would be no trivial task.
Here you go. It’s dyeable, this is just the color it came out on this alt. You can get some good scar colors.
The why of that keyboard is ergonomics. People with carpal tunnel really benefit from them because they position the hand more naturally for normal typing.
Gaming is not normal typing.
Me, I’ve tried typing on those style keyboards when at a colleague’s desk at work. It does mean retraining muscle memory and so I sure hope I never get carpal tunnel.
There is so a way to get a screenshot of the comment! Though apparently I only got the phrase right before it when I stumbled on the byplay.
From the gifts, which you can buy with the ugly wool that you get in gifts. So you just keep recycling them and hoping for a cool drop (extremely low chance).
Yeah, I’ve noticed that Face 2 of the new ones is a slightly more refined version of the face I already have. It does look better … but enough better to use a kit on? I’m debating.
It won’t affect much, and of the two variations I’ve done I’ve liked them both. I think the fighting one leads to a face-off against a bully, the drunk one leads to retracing your drunken steps to find something you lost, and the heirloom leads to recovering it from the Svanir. The drunk one was the most amusing to me.
This is all just the up to level 20 stuff, after that you will pick a sub-race to study and that will direct you until you get to the Pact.
Apologies, I was objecting to the implications of “make players feed them to keep them happy.” I understand this is all just brainstorming
What would happen if a player didn’t feed the mini?
I’ll object to having to maintain a mini or lose progress on it, same as I object to losing a game house because I was away for a bit. This game isn’t supposed to force you to log in. Nothing should deteriorate merely from inattention. That isn’t fun!
Nice summary, Bezagron! I’d note that you left out housing other than a nod to customizing the home instance. The home instance is one way to go but I believe many suggestions have embraced other methods for it.
Here’s my latest mix:
CM tiara
Light Priory Shoulderguards (from a PS – they are the Stately shoulders out of PvP)
Ascended Coat
Winged Gloves
Ascended Leggings
Winged Boots
Using dyes of Wintermint, Midnight Yew, Shiver Sea, Cinders, Redemption, and Flare.
Other than cosmetic cool factor, the Mistfire Wolf is no great shakes. It’s deliberately weak, just like the racials. I’ve always ditched it the moment I had the skill points for a “real” elite.
So it seems unnecessary to froth at the mouth for a chance to get it.
NA: Tarnished Coast
EU: Piken Square.
Both chosen by thousands of players pre-beta and both still going strong.
I have found it utterly delightful to press Deposit All Collectibles and actually have them go away from my bags. I’m a pack rat. Doing a dungeon with only 35 open bag slots or so gets painful. Now, oooohhhh the happy feeling that I can salvage and clear space for more loot!
It’s been a major QoL for me.
The range did get increased a little bit ago. It was about perfect before. Still, my agreement and support goes to the need to have blocking actually work. I’ve had friends have to leave MMOs in the past thanks to stalkers hounding them. I myself swapped from Alliance to Horde in WoW to get away from one, though that wasn’t the only factor in the swap, merely the reason I never went back to the Alliance.
Why take it seriously? Because we’re in the game to have fun, not to be called names, sexually harassed, belittled, or have our storytelling mocked and griefed. That’s the stuff the OP wants to keep away, not just stock emotes. If you don’t want to be blocked, don’t be a jerk. It’s so easy to be nice.
You can also hit escape to stop targeting the mob.
I would have kept them all if I could. Bank space only goes so far, though. I had a collection stack, 250 bolts in collection, and a stack in my bank. All gone now after making 2 ascended pieces. Not a problem, those are the only two I wanted — except, well, the Light of Dwayna which needs 1500 bolts of silk is going to take a while now.
Even knowing something will be useful later doesn’t make it keepable now.
Keep in mind you have to reset trait lines but you have a variety of on-the-fly changes you can make in any major trait bubble. It’s not a total lock-in.
Did you try toggling the back on and off? Sometimes it needs to be reminded. Hopefully this isn’t like the bug where your town clothes hat toggle can vanish and leave you stuck with on or off, however you were when the bug hit.
Silk’s not going back to its original price — that was 1 c over vendor. I just tried to buy 210 scraps at 1s 18c but by the time I clicked Buy they were gone and it stayed up at 1s 37kittenil I gave up and decided to farm the stuff during world exploration.
(( Very good, Hamfast, you got me to go look just to make sure this was all you. ))
It did sound like Two Steps! I adore their stuff. I listen to classical, so getting grand symphonic stuff instead of squealing metal guitars is always a plus for me.
Most interesting NPC outfits are one-offs for the NPCs, alas. That’s one of the things folks are asking for in the Horizontal Progression CDI thread here, and have been asking from day one. Add your voice!
Also right now you can buy one key for a friend and then get 25 keys for yourself at 40% off. I generally only buy keys if they are on sale and I have no other gem purchase I feel like making. The chests build up quite a bit between those events.
The recipe you suggest is far pricier than just getting a key, I think.
Diogo made good points. One of them touched on the home instance. That could use a heck of a lot more customization, per all the threads on housing, trophies, and so forth. Adding a few nodes is hardly the same as developing a Caudecus Manor of our very own … /dreams.
Horizontal progression, chasing looks, that’s one of the core things about this game that drew me in. It offers such beautiful art that I can crave more, more, more. It can’t be the only thing the game has to offer, of course, but the game does offer solid mechanics, lore, cooperative play, all that good stuff. It’s time to deepen the immersion by providing more differentiation and individuality.
Along those lines: town clothes like all the NPCs have. More merging of town/combat looks as we’ve seen happening already. More account-wide use of skins: I adore the gas mask and doubt I’ll ever use it while I have only one to decide which of my 2 warriors, 2 guardians, 1 thief, 1 engineer, 1 ranger, 2 mesmers, 2 necromancers, or 1 elementalist get it. That was bad design to limit it to just one armor weight. Far better to make it like the Zenith items, in my opinion. We’re only playing one character at a time, what harm in letting us have the look we want on each? The gas mask isn’t even a gem store item, there’s no lost money for the company in letting us duplicate it across our account.
It depends on what sort of RP you want. In Divinity’s Reach, Rurikton has a ton of RP going on all the time, as does the Ossan quarter. Those will more likely be “tavern RP” or relationship RP, though you’ll overhear crimes and arrests as well. In LA there is usually someone having a meeting in the Crow’s Nest. In the Grove you can find people at the bar in the Star Bower. On Thursday evenings a sylvari guild runs gatherings there, or did; I confess I haven’t gone for a bit. You can also find people hanging out in Applenook (town just by the north exit from LA, level 30 area but the run to the tavern is safe so long as pirates aren’t attacking).
For RP out in the world you either need to stumble on it — the other day I happened on some sort of tour group gathering in southeast Harathi, though unhappily I had something else I had to do at that time — or be part of a guild that’s making RP happen. Or else join guildwars2roleplayers.com to find out about events and RP guilds.
Ignore the jerk who claimed “mine” on a fight. That’s ridiculous, there is no kill tagging in GW2. Spitting is … jeeze. I have never seen anyone on TC do that and I’ve been on TC since the first beta. I’m so sorry that was your early/first experience.
Just adventure in the world until you spot people RPing. Or go up to someone and start (might take a few tries). Last night I was standing around in my new Ascended look trying to find a good spot to screenshot it when a woman walked up and said “you look fancy.” Boom, half an hour of fun conversation IC.
I love this idea! Keeping it to 5 seconds means you can’t abuse it to avoid an attack because by the time you minimize the map to get back into play you’re vulnerable again and have only blinded yourself to enemy position. Hmm, I suggest that 5 seconds be the max, and that closing the map terminates vulnerability the moment you press the key so you still have that moment of impairment.
The OP probably doesn’t mean /cheer or /salute text (though if you ignore someone for spamming those in chat, then you don’t want to still get the spam scrolling your window). S/he takes issue with harassers who can just /em hateful language at you.
The custom emotes let someone say anything they want for all in a large radius to hear. And it’s not always innocent. Back in beta we were doing an RP beach gathering. A couple of Asura came along and emoted gross and explicit sexual acts on top of people just sitting and conversing. That’s when we learned that blocking didn’t stop the emotes. I’m sure that pair of accounts got banned (and equally sure they were among the free accounts available at that time), and many many reports were made by beta testers that this needed fixing. But it’s still an issue.
Blocking is quite adult, it’s the recommended mature way to get away from a harasser. Block and report, don’t get into acrimonious debate. So blocking needs to work.
Hmm. Well at least salvaging them will give you consumable luck to add to your account MF. Which in turn will get you better drops that you can sell.
You should be able to double click them to pick new stats. I don’t know if they then become tradeable.
Cormac, they aren’t at a disadvantage. They can’t get that one achieve, but they can easily get the meta by doing one or two extra dailies to make up for it. If they’re new, they won’t be in the obsessive completionist achieve subset anyway.
How do you handle people deliberately not starting events, or hanging back doing nothing but staring at them until time’s gone by? I might have missed something, but this sounds like it rewards you more for avoiding events for a while and gets you angry at someone that goes in to do an event before it’s “ripe.”
Disclosure: I’m on Tarnished Coast where most any event I can find gets people doing it very quickly. They don’t seem to last long enough to need what you are suggesting.
I know that between my wanting to make some Ascended gear, albeit not a full set, and my expanding my collection stacks to 1000, it’s going to be a while before I have extra leather or any other mat. Previously I had a stack of a crafting mat in the collection, another stack of the processed version, and another stack filling a slot in my bank for common drops like silk and leather. Then I TP’d extras, or in the case of silk and leather, vendored them.
If lots and lots of people have more room to hold the mats, they aren’t going to sell them for a while. So a lot less will flow into the TP.
Are you sure you won’t need it? I’ve made just 2 ascended things, light pants/coat, and the coat needed a vision crystal. So too will the Light of Dwayna backpiece. If you’re never making another ascended thing, I feel your pain, but if you want to eventually — hey, you’ve got a big piece of it ready to go.
Still yes, some way of undoing a major crafting error like that would be very nice.
Yes, humans could be The Rat/Solid/Gracious, or some such. Maybe Street Fighter/Citizen/Lord/Lady? Many many possibilities.
Now, titles are account wide. I guess people would be on their honor to only use them as appropriate
I know you said character specific, I dunno how easily they could code that.
Actually you should be able to put another bag of the same or larger size on top of one you have equipped, and then just have more spaces in that bag area. I do that all the time, albeit not swapping from invisible to regular.
The new bag needs to be empty, though. 8 slot bags are plenty cheap, try a normal 8 slot leather bag, drag it from inventory over the little toggle slot on the left with the bag you want to replace.
I played Horizons (now called Istaria) for a few years before I went to WoW. Horizons was much smaller than GW2. It introduced in-the-world player housing. You could buy a lot, then plan it out and any crafter could come apply building materials to turn the plans into useable buildings. Lots were set out in subdivision areas, essentially.
The land grabs, camping, griefing, and flaming were beyond compare. This was a non-PvP game, all players being cooperative against a bigger threat. The community was friendly. Sound familiar?
I believe there are far more than 100 guilds in this game, and that a major feature should not be available only to a select few.
LotRO did it best, though not perfectly. They created housing areas, with a whole little town of houses in each one, whether you went for human or dwarf or elf or hobbit style architecture. When all the houses were bought in one area, a new instance was made. You’d talk to the gatekeeper to choose an instance to enter. It was tricky to get one instance for one guild since any player could hop in and dump the 2 gold or so on a lot to claim it (hence not perfect) but it meant infinite choice, as many houses there as people were there to claim, and no cluttering up a world meant to be wild.
Another non-perfect part was that if you didn’t pay rent/mortgage each couple of weeks, you lost the lot. All your decorations went into escrow for free retrieval but you were sol if someone else bought your house in the meantime so you could no longer be with your guild. I absolutely loathe major game investments being taken away just because I was gone an extra week, or even demanding continuing payment to hold on to them.
This is a game, designed around the core principles of ditching all the unfun parts of other games. It’s also meant to be something you can take a break from without losing progress. Any player or guild housing will have to be reliably permanent once purchased. So it can’t be taken away and put up for auction simply because people are absent — which in turn means it can’t be part of the main world, or we’ll have an abandoned cityscape.
The Mists continues to be a lovely solution to this.
You could try the Lionguard armor legs skin (gained by karma from places like Bloodtide Coast). I’m very fond of it on my first warrior. She’s a street rat and only has matching armor because her boss once provided her a set so his muscle would look decent. So it’s plain and dull colored. But the legs might work with your setup, maybe.
A guildie of mine got one today and as far as I know he’s done nothing special to be noted by ANet (other than being a great guy and darn good at WvW and PvE as well as RP when he takes time to RP — and I believe a solid gem store customer). So I’ll consider it random acts of kindness by ANet.
I’ve been dyeing mine all along since last year. Lamont’s likely right on this one.
I loved the music. Also fun times swimming (though it looks darn cold in there).
Assuming they keep a record — all the PayPal payments I’ve made I’ve had to retype my address every time, until this new billing system.
MeMoRY, thanks for that picture. What an awesome card, and now I can picture it in my mind and be happy for everyone that got one!
I love the look. I’ve always preferred dark text on a light background. Though yes, the pure white is starting to get to me; a parchment background option would be nice (something like the Kindle android app).
Only for Rangers, their pets are awesome at things like attacking a mob while the ranger rezzes a buddy.
^
Also usually the sales are 20% off. I think slots have been on sale … twice? since launch.
If you have the frame and print, I suggest applying a ruler. Then you can go to a frame shop and ask them to make you frames of that size.
If you don’t have them, you can’t hang them anyway … but I’ll fish out my frame where it’s buried under cd’s and stuff on my desk and measure for you. I’d just rather not, I’ve made that area a barrier to keep the cat from going way back where I can’t get her.
The problem here is that you enforce “waiting to have fun.” Instead of playing the game, you have to stand around in the dome so you are there at whatever random time in a 30-60 minute window things get started. That was one of the huge complaints about Tequatl.
I’ve seen suggestions that loot should be enhanced for those that do the long event chains leading to the spawn. That would help it feel more epic than standing around waiting for the dragon bus. So would revamping the fights to be more like Tequatl (which I found to be epic and fun, as I am on a highly populated and PvE motivated server). Just adding an artificial barrier to participating would merely turn it into a more tedious effort than it already is.
Zoid, you just answered my chief objection to the idea. The Mists allow for infinite land grabs.
If it were somewhere in Tyria, it would have to be instanced because there simply isn’t enough real estate for every guild to claim a piece without turning the world into Trantor or Coruscant. Nor would I (or the game’s cooperative design) countenance limited numbers of people able to have a guild area and everyone else having to stare in envy.