Seamarshal Belit / Initiate Xun Tsu / Mistwarden Roshone
Seafarer’s Rest | Northerner @ Dragon Season
omg i thought a was alone in this
Had 557 gold at start of the week, got lucky sold colossus and a lot of shadow abyss… yesterday before log off i had 2070 gold or so… this morning i had 500 left !
made a ticket but no answer after 5 hours wainting…. im panicking
Come on, are you serious, Chris Cleary has already outed you for being a 3rd party gold buyer.
OP; that’s probably the reason you lost gold too. Gold doesn’t vanish; if you sincerely can say and prove you haven’t purchased gold from a 3rd party, I suggest a support ticket, otherwise bow your head in shame…
This is simply Anet cracking down on illegal gold purchases.
Nothing pleases me more than hearing stories about the devs also playing the game, and as an EU player I’ve only seen screenshots posted by NA players from various events with lots of players around with all their Anet tags.
With the weekend sale, I picked up a 2nd account (never thought I’d hear myself say that) to play PvP (mostly) on NA too, and with yesterday’s Stronghold event I guess I was sort of awestruck to see so many devs around.
I even was so lucky to be put in a Stronghold game with a dev on my team (Melnetta) for my first ever Stronghold match.
And this is after I’ve played 2+ years on EU and never once seen a dev there. I know it’s not much, but I was very appreciative of this. Even when the Stronghold beta started yesterday it was more or less prime time EU, so it would’ve been great to see some devs on EU as well from time to time.
Mostly because it’s nice to see them play the game they’ve made and to be given a chance to just say hey and thanks in-game!
Again – just a little post in appreciation of finally seeing devs in-game on my new NA account – and a thank you for the fun, new PvP mode!
There are no horses anymore because they couldn’t outrun the centaurs…
Actually some humans from remote places got… Pretty close to horses. Centaurs are just the descendants of those horses, that’s why there are gone. QED.
Imagine the first horse giving birth to a centaur…. or shudder vice versa… “Oh, baby! Here’s our boy, he’s coming out head first…. omfg, geeze, what the heck is this!!! Four legs!! A tail!!” (thud Dad feints)
As I’ve noted, that is just ridiculous. And by no way possible to understand if I were really a new player – it says “World vs. World. This feature will be unlocked at level 18.”
Nothing – except other players (of which none in Plains of Ashford yesterday suggested this in map chat; there everyone were just saying, oh I guess you must level to lvl 18… it’s quick, etc. etc.) tells you that by way of some portals in a corner in Lion’s Arch you can enter and unlock it before…
Bad coding or bug… as a client, I perceive it as a bug the way it’s currently implemented.
I’m a veteran EU player, and during the weekend sale picked up a 2nd account so I can play PvP on NA.
All is great, login and create my char and run around levelling a bit, then I unlock PvP at lvl 3 and I can get to grips with that. Eventually, after 2-3 hours, I’ve got about an hour left of gaming before I need to go to bed and I figure I’ll wrap up getting my daily done. After all, I do that in 5-10 minutes every day on my EU account.
I’m greeted with this conundrum. At this point I’m level 9. My daily category suggests I must go to WvW and claim land. As you see from the hover on the WvW menu, Anet suggest I go grind another 9 PvE levels before I can do that.
In retrospect I’ve received tips from players suggesting you can enter WvW from the LA portals to bypass the level requirement. If that is so, Anet, COME ON!?! Why is then the WvW menu pane restricted behind a level 18 lock?!?
So… in short, no daily on my first day on NA due to a logical inconsistency in how daily categories are available to new players.
Also – before you all go ‘but leveling is so fast and you could have leveled to level 18 in an hour or two’; no, I shouldn’t have to level my characters for 4-5 hours in PvE to get my WvW daily done. As a sub-level 18, I shouldn’t have WvW dailies available to me. They should be 2 PvP ones and 2 PvE ones – of which 3 out of 4 should require completion.
Then, when you are allowed to go WvW at level 18, introduce the WvW dailies, not before…
(edited by Dondarrion.2748)
The system is called ‘Dishonourable’ and it should be implemented asap to penalise these leavers/AFKers/rage quitters.
To the poor players who DC, you can bet your kitten off if they will be doing their best to relog asap. I had it happen to me yesterday. Loaded PvP map, then dc’ed and had to do complete restart of client, login and load first HotM and then get put back into game. When I was in, game had started about 10 secs ago. We went on to win
Point is; if a player’s game client is terminated in anyway, simply implement a grace period during which you won’t be penalised if you relog. Make that 1:15 min to cover, say 60% of the player base actually trying to get back in and who have decent rigs.
Yes, you’ll possibly have to catch up but if a team under such circumstances gets their 5th back, then check at end of match. Compensate the other team players with +1 pt to cover that they had to play without a 5th player. And to avoid exploiting by teams gambling on making one player intentionally shut down if things are going badly; slap a -1 pt on the DC player.
Maybe the compensation bit would have to be dropped; I see it could probably be exploited.
There are no horses anymore because they couldn’t outrun the centaurs…
It’s true that I may be in the minority or my issue may not have had enough weight to make others avoid the game.
You’re not a minority if you saw the Twitch streams from the unveiling event of the expansion. Colin’s words as he told the crowd… “What you’ve all been waiting for… GUILD HALLS!”
Guilds have had little love and attention in the game so far, except for addition of some missions. But I hope they do take a turn to improve this with the xpac as it sounds like these guild halls can be cool guild projects to build and maintain, Stronghold that can lend itself well to the GvG format, etc.
But I also agree with the general consensus here; you’ve been missing out on a great game if the lack of guild halls drove you away from GW2.
As for features that were in GW1 and weren’t in GW2; you can’t think like that. They’re two separate games, entirely separate platforms and only sharing lore universe. You knew what you paid for with GW2 and again what you will have to pay for with GW2:HoT, so the argument that you had it for free before doesn’t hold. You never did with GW2.
(edited by Dondarrion.2748)
in Guild Wars 2: Heart of Thorns
Posted by: Dondarrion.2748
http://en.wikipedia.org/wiki/List_of_languages_by_total_number_of_speakers
Come back when Italy has climbed a bit, at least past the other languages that don’t have their own native support yet either
Yea, make sure Anet get rid of the bugged skin from the live game, that’s all.
Pretty soon (HoT release) everyone and their grandmother will be running around in Revenant armor anyway… that or the Balthazar outfit with dark wings / Balthazar backpiece…
The dwarves are practically extinct, allowing player character dwarves would completely negate a large portion of Tyrian lore
Asura? Norn? Quaggans? Skritt? Once upon a time, these things were not part of Tyrian lore. Now they are.
Not sure what you mean by “once upon a time”, as in back in GW1? Asura and Norn featured there so they were around 250 years before now.
Quaggans and Skritt not so much…
Dwarves are as dead and gone as they are in Elder Scrolls… embrace the fact, hope for something more unique to be added as next playable race; Tengu!
And been up before : https://forum-en.gw2archive.eu/forum/professions/guardian/Suggestion-Change-Retreat-Shout
When I said…
The Guardian “Retreat” should of course have been named for another Paragon skill, namely either “Incoming!” or “Make Haste”
and now, with hindsight, I see that it’d have been even better to loan the skill called “Charge!” from the GW1 warrior.
What is your favorite UNLOCKED title you don in this game (optional: why)? Either Flameseeker or Champion Paragon; the former due to its lore and as an accomplishment back in GW1. The latter as an achievement that I was really happy with in GW2; my first class title in sPvP and plus it’s a nice tip of the hat to the GW1 paragons for my main guardian.
If you could choose to wear ANY title what would it be? Already wearing it. Although sometimes also swapping out for Ghostly Hero.
Pick a title you genuinely respect when you see a player with it and give a reason why this title reflects a positive feeling:
From GW1 – Respectful of the hard-earned GWAMM I see around.
From GW2 – It’d have to be if I came across someone with an Ultimate <defender> title from WvW… is there anyone yet?
Pick a title you dislike seeing on a player and provide a reason why this title impacts you negatively
Twice-told legend and other “p2w” titles WHEN and only when the bearer has purchased their way to it with cash… No sense of achievement opening your wallet.
Make up ONE title you would like to see implemented into the game and provide a brief description/objective on how to obtain it or why you would like to see it as a new title to obtain:
PvP should get a Grand Champion title that is awarded to a player who has collected all the class-specific ‘Champion’ titles.
Seeing as rank titles were farmed by the dozen, there’s so many “fake” legendary champions now, but someone with 150 ranked wins on all classes would be accomplished.
In PvE, I’d have liked some traditional adventurer-type ones like Wanderer, or boss-specific ones like Slayer of Tequatl, Slayer of Zhaitan for big bosses.
In a game where the grind is REAL for achievements and cosmetic items to stand out from the crowd, the company keeps developing outfits that make us all look the same.
Outfits… thumbs down
Instead of this opinion that outfits are great because light/medium/heavy classes get to wear stuff that isn’t for them, why not just remove the armor class restrictions?
You find weapon skins you like, you can wear them, but your class will dictate the stats you benefit from them.
Ex. necro puts on heavy armor helmet, defense rating will still be 73 instead of 121.
The defense rating and attribute bonuses tables on the wiki show that it should be feasible to separate armor stats from the type of armor (light,medium,heavy) and thus let any class wear anything they want.
Just imagine the diversity of looks, and we could get rid of these outfits that go against every principle of what you grind for in this game…
Could it be used as a weapon against the dragons? We know that the spear that was made of Kralkatorrik’s bone, could be used to kill the dragon. Why not use the fang as a weapon?
Also why isn’t it spreading any corruption since it’s part of the dragon?
Gullik (Ghosts of Ascalon) says Aesgir brought it back with the aid of the Spirits of the Wild; possibly that removed the corruption from the trophy?
And it won’t be used as a weapon because the Norn intend to break it to know when they should rise to lead the fight to Jormag again.
The more I think about it the angrier I get. People demanding an apology from Anet for this prank claiming they lost loved ones to an airline tragedy. What is wrong with you people??? Why are you gaming when you should be grieving instead? Its like hearing someone say “My grandma died yesterday, think I’ll go to the movies.” The credibility is totally lost.
I don’t agree with all the whining about the April Fool’s joke; that whole thing is ridiculous. But you have absolutely no right to tell someone how they should choose to grieve or cope with grief. When my brother died last year, I played video games as a way to help me get through hard days. I also took my kids to see a movie to cheer us all up when we went back home for his funeral.
Being in mourning does not mean you have to become a shut-in who doesn’t participate in social activities.
I’ve suffered loss myself. No, I didn’t shut myself in and give up on life for good but I gave myself a break from certain activities while the pain was still fresh. Most importantly, I didn’t shame other people for going about their lives normally and amusing themselves. That’s what upsets me here. I’m calling into question why they should care about a game event at a time like this in their lives! Their fresh full of grief and they’re lashing out a insignificant things.
Honestly, I think 98% of the complaints here aren’t even coming from a place of grief. Rather, it’s coming from a place of annoyance (at the arm position, at the supposed betrayal of Anet for not letting them opt out, and so on). So yeah, their annoyance rage is making them lash out at a video game prank that lasts 24 hours.
This, so much this to the point I shake my head over these bad apples of the otherwise great gw2 community.
OP and anyone coming to the forums with these sentiments over Anet’s innocent plane emote should grow a few and get a grasp of context and reality.
Its getting to the point of stupid where people are assuming the stand of being offended for the sake of it. It’s a 1 day prank, get the kitten over it… no opting in/out, be happy Anet go the extra mile to add a little lighthearted fun to their games and can ridicule their own bugs since the betas.
Shut the season down, 1 week break to dump points based ladder. Reenable MMR based with decay and inactivity filter. Enable dishonor. Deactivate daily class winner, enable daily pvp wins (2)
Updates once every hour, doesn’kitten
Give option in Game Options to disable Aegis for yourself when you are in PvE.
From what I understand leaderboard only scores Ranked Arena, and MMR scores both Ranked and Unranked Arena.
If you wish to be top player is simple: keep your MMR low (to meet most easy players), and win every match in Ranked Arena (to get up on leaderboard). To achieve this purpose create 2 losses in Unranked Arena (to drop MMR and not be scored in leaderboard), then create 1 win in Ranked Arena (to be scored in leaderboard). Repeat the procedure as much as you like, but don’t forget to make sure you keep your MMR very low with every 2 losses in Unranked, because this brings you easy enemies in Ranked.
Not possible because the MMR is kept separate per Ranked and Unranked arena, and also separate per class you play, according to the wiki at least (unless it’s outdated again)
At the heart of PvP matchmaking algorithm is the Glicko2 matchmaking rating (MMR). This rating, which is an approximation of your skill level, helps match you with other players with similar skill level. In addition to two core ratings (one for unranked and ranked arena), a rating is also kept for each profession. More than one rating is used in order to encourage players to experiment with other professions they may not play regularly.
“As one of our most loyal players”
=>
You bought the game and have been playing it a lot, and you signed up for the newsletter and hence ballot to enter the closed beta.
It is simply wording of a letter to those who get selected; you’re one of the loyal players, just as loyal as all the other players not selected for this closed beta.
Loyal is not the paramount here, people go off on a needless rage and think they’re not loyal because they weren’t selected. X million copies sold of GW2, obviously not all players are going into the closed beta.
It’s RNG; you put your name in a hat, some were drawn, possibly not yours – and neither was mine. I know I’m a loyal player, and I’m certainly NOT affronted by this e-mail sent to the beta attendees.
in Guild Wars 2: Heart of Thorns
Posted by: Dondarrion.2748
For a 2hr stress test are you really going to waste your time on using resources, transmute stuff etc. that time will pass so quickly between new game play, pvp and WvW (if it opens)
Since it’s obviously just another test season, why aren’t Anet turning on Dishonor in full effect?
Drop kick AFKers out of a match soon as possible, strip them of rewards and give them dishonor tag – if a player is AFK the entire minute before match start, auto kick and put in a replacement ready and willing to put in an effort.
Add a specialised option to Player Reporting, as you had in GW1.
Leeching
Reporting a teammate for leeching gives that player 2 dishonor points. If at least half of your team reports this player, a further penalty will be applied preventing any faction or XP gain in this match. If, however, a third or less of your team reports this player, you will also be given 2 dishonor points for issuing an unsupported report. Players with 10 or more dishonor points are temporarily prohibited from participating in PvP.
WARNING: Abuse of the report feature may lead to your account being banned
Even had measures to ensure that false reports got reversely penalised; so you mostly ensure that only AFKers get reported and not those that has someone raging at them over something else.
Seriously, I’ve played pvp whole day(7 hours) today and only managed to play 22 matches AND im so kittening tired and got a massive headache. So just wondering how people manage. Haha
And I thought theyre going to change leaderboards to be less grindy. But it’s still as grindy as before.
If you look at the leaderboards, they can evidently just accept to enter then be afk half of those matches.
(edited by Dondarrion.2748)
I agree 2 months are too much, but the alternative now would be off-season after 1 month (where lb is really useless).
I really think the next season will be with HoT (q3). I hope in a league season, separated queue for stronghold and each game mode and not super grind leaderboard (pretty curious how guild lb fits in the system).
Off-season can easily be countered either by
1) While there is need for testing, new test season starts 1 week later. Yes, it puts pressure on the devs, but kitten it, they should be spending the tournament’s duration to make changes and then they have a short time to introduce these before a new round of testing. Prolonged testing with your live end user audience with months of off-season while nothing happens anyway to what’s been proven broken during the tournament simply leads to crap product and negative community not believing in the product.
2) Introduce automated tournaments; let tournaments run back to back. Make changes as you go so these are queued for the next tournament, and if you don’t have time to put in all you wanted, then put in smaller tweaks to see the effects of these and schedule bigger changes for the next season. That way you at least get continuous tournaments for the PvP player base; and because there is no down-time on the competitive seasons, you also avoid situations like the people now having worked hard to farm their way to top of the leaderboards in what was an offseason break between mid-January and mid-March.
While it’s all good that GW2 embraces its Twitch livestreamers; where is the sticky threads at the top that link to your other aspects of the diverse GW2 community.
You don’t even put up your greatest contributors on Youtube, or even the community portals that run lengthy articles and features of praise and critique alike.
Can you please diversify your attention given to the community from Anet and make separate stickies or one big post with sections.
Suggested breakdown:
Community portals
Dulfy
Chronicles of Tyria
Guildmag
etc.
Youtube
WoodenPotatoes
MattVisual
BogOtter
etc.
Twitch livestreams
BLU
Shin
JebDan
AuroraPeachy
etc.
You have a great big community supporting this game; turn your attention to them, not just your fickle Twitch livestreamers. Yes, you have die-hard loyals on there, but the fact that I see names such as AngryJoe and Raychul invited for stuff like the GW2 press day recently; people I lend no credibility other than scouring over this game with a review and then gone since shortly after launch until they suddenly get the chance to earn some bucks on more promo.
Time to direct your attentions to the real fans supporting your work out there, and not taking all this promo and publicity you get for granted.
An important thing to keep in mind is that these events are tests, and the only thing we’re testing right now is the formula behind ranking. We’re gathering a lot of useful data that we can use to help us make better decisions. These “test seasons” not a final product by stretch of the imagination.
I know that test seasons are required to perfect your algorithms, but running a test season for 2 months and then having a long break before repeating the process. Come on, do you expect your PvP crowd to accept playing under such poor circumstances for half a year or more. While it’s a test to you and parameters you tweak for the optimal configuration, it comes across as broken to the actual players.
Why are you not running test seasons practically back to back, and shorten their duration to max 3-4 weeks. There are tons of suggestions to improve your algorithms – which you are quiet about and assumed to be making your own from the ground up rather than looking to well established ones. A test season needs not last longer than 3-4 weeks; especially at this early stage when you see the fallacy of games played so evidently already after just 2-3 days. That, hypothetically, some no-lifer can play and lose half of his 1000+ matches and top the table through sheer quantity gives the LB – and consequently you as PvP/eSports facilitator – little credibility.
A duration of 2 months is far too long – and as I assume you are implementing changes to your algorithms in parallel as you see the effects of the ongoing test season; there’s hardly a need for 2 months break between 2 test seasons. Your hardcore PvP crowd plays PvP every day, we can handle test seasons practically going back to back if you make tweaks and start a new test season after only 1 week break.
Add to that the Daily PvP objective of ‘Daily <class> winner’ which sees a great imbalance – and even isn’t distributed equally among the classes throughout the month. Rework it to simply winning a ‘Daily PvP win’ (heck, make it Win 2 matches) and you’ll have players spreading out across the profession scale.
And where is Dishonor – how can it be that I have to suffer through 4v5 games where 1 person has clicked ‘Ready for match’ then just go AFK for half a match once the map has loaded. Where’s the auto-kick and replacement, where’s the penalty to be given to the player who creates a bad PvP experience for 4 (or even 9) other players?
Another contributing factor is clear class imbalances that persist still after many, many weeks/months of being reported. A Ranger only needs two keys these days (Longbow #1 and #2), or take the Turret Engis, or even the base damage of the Lich Form for Necros.
Also there’s the whole case of the actual MMR system and the impacts of wins vs games played on the Leaderboard, which others have discussed profusely above and in numerous other threads.
(edited by Dondarrion.2748)
What is a loose?
No, he asked what is a loose, not what is afoot…
in Guild Wars 2: Heart of Thorns
Posted by: Dondarrion.2748
Don’t worry OP, there’s no way HoT comes out in April. CBT late March, OBT at earliest mid April and suddenly 8ts summer. Either early summer or not coming until gw2 3rd year anniversary for August 25th (headstart back in ’12, incidentally a Tuesday this year and what do we tend to get on Tuesdays…?)
its funny how good people claim the gw2 community is and 1 thing like this happens and peoples true colors start to show.
Likewise, the sign up for beta letter went out to many many players and you simply entered a ballot to enter the closed beta. Of all the loyal players, some get selected for CBT, there’s nothing more to it.
I consider myself a loyal player, gw1 and gw2 since betas, sunk several hundred Euros in gemstore and played the game for many many hours. Not selected for beta and neither feeling kitten i didn’t.
in Guild Wars 2: Heart of Thorns
Posted by: Dondarrion.2748
For example, ‘challenging group content’ could mean anything from Fractals and open world events to dungeons and raids
you over think too much, when anet say something, they mean it, when they say challenging group content, it will just be open world event like Wyvern
No that’s just the tutorial starting area boss. the challenging group content will have 2 wyverns…
I was on team with a lvl 2 warrior with ~900 AP and some of my team mates were like ‘XXX, is it your first time on warrior?’
To which he replied, “Maybe…”
And I immediately understood it wasn’t… so he proceeded to show his skill. We kept solo queueing and met in the next 6 matches that night; twice on same team, 4 times opposite team. And we won both matches we were on the same team, and twice each when we faced each other.
Anyhow – that little story at the end means little here, but point is you can never tell if a person is a noob unless they play like it. AP, level, PvP rank, leaderboard position… it all means nothing. And we can’t see the MMR, but that would’ve been an interesting measure.
I sorry i veri bad at tis ((((((((((
What armor pieces are those. they look totally awesome!
Barbaric helm
Ascended chest
Koda shoulders (HotW)
Orr karma/temple gloves
Phalanx boots
Eagle? legguards
Think that’s it.
Titan is starting an army, watch out for the aspiring Commander!
Gratz on your new baby, nice to see stories like this and how people meet through this game!
Is no one else concerned about there not being any new content for the live game we’re all playing?
We’re basically just sat here doing the same over and over; last episode dropped mid January; it’s been 2 months without anything except a rehashed Dragon Ball event. And if GW2:HoT isn’t dropping until after summer; that’s another 4-5 months…
It’s all good with hindsight etc, but I feel Anet should’ve kept up with LS2 content if nothing else and then dropped the final episode when they were sure about when HoT would release, so that the wait was max 2 months.
Where do you keep your SweetFX files; don’t they need to go in your bin folder for the autologin to work? Or is that only GemFX?
in Guild Wars 2: Heart of Thorns
Posted by: Dondarrion.2748
I really can’t wait until there is challenging content to rampage through.. fail.. try again…
I think Bobby and Colin hinted at more challenging content like this with HoT during the first interviews after PAX South.
You had DoA and Underworld in GW1, no need to repeat old content. I’d much rather see similarly, challenging content but in the new world of Tyria, so for now I’m happy to wait and see if the toughest challenges that come out are indeed as difficult as they say.
And then I expect instances or events that people will regularly fail; sort of like the old GW1 dungeons/missions and not something that is failed and then people return in a massive zerg and just obliterate the content with no skill.
Same for me, great update and I’ve seen a better overall fps in game too.
Need only to fix the SWEETFX support …. pls !
Yea, hope Anet fix their launcher to work with SweetFX/GemFX. But in the meantime, you can still use that. Just follow my instructions here:
https://forum-en.gw2archive.eu/forum/game/gw2/SweetFX-and-Initializing-SOLVED/first#post4883532
Its been stuck in “initializing” for well over 20 mins now.
I’ve tried closing client completely, didn’t help. Tried restarting my computer, didn’t help.
What is up with this patch`? I live in the EU and this is broken. I cant play the game i want to play.I was having the same problem but than i started clicking around the white space on the gw window, it looks like the “Play” button is there but not visible, once i hit it by accident the game started, try clicking around it, at one point it even took me to the reset password page.
YOU KITTINGING ME?
(it worked)
BUT SERIOUSLY ANET???? WHAT THE KITTEN IS THIS!!!!!!
You’re playing with SweetFX or GemFX, aren’t you?
Join an organized map, most champs die in a few seconds. It’s still boring as hell but thats the fastest way to get your geodes.
I wish I could, but they’re hardly on LFG tool anymore… only “SW 0-90%” and “SW VW” on there plus the occasional misplaced “p1-3” ads…
One man’s best class is another man’s worst class.
Farewell days of blinking from ground to inside Clock Tower in Battle of Kyhlo…
They said that if the new weapon is an offhand, you would be “compensated” with new utility skills to make up for it.
Correct me if I’m wrong but the glider does deploy when falling but from certain people doing vids on the masteries I believe that jumping into the air and then deploying the glider is one of the glider masteries you will need to work on getting.
If that’s the case then that’s brilliant! Exactly how it should be (IMO, of course). I’m really looking forward to the mastery system, it’s shaping up to be a great addition.
It’s been mentioned two or three times in this thread alone. That is how it works.
Of course, mentioned here, but it has never been shown in any preview/demo so far. There you only see people dropping/falling off cliffs and then managing to deploy their glider. But, we’ll wait and see. Hopefully it’s smooth.
Can you please make a setting under options menu (F11, for most ppl) to enable/disable your own character’s boon effects when in 1st person view?
As a guardian, aegis completely ruins my experience, but I also see other people saying they have some boon effects on themselves that they like. So make it a configurable option, yes?
Thanks – all the other camera changes – love it!
Any ideas?
Yes… you said it yourself.
That never happened with the previous camera.
Of course, with new camera settings, many users will find some options aren’t to their taste or even playable. But at least you can revert and play with the camera settings as they used to be.
Ref. my previous post; excuse the crude sketch on the current launcher.
Guys, for those with the ‘Initializing’ bug; if you move SweetFX/GemFX files out just in order to patch your client, you can still play afterwards putting the files back in your GW2 folder.
Simply, when you start up the client, you’ll only see “Initializing”.
However, the actual patcher is just invisible “behind” it, so click roughly where the Login button is… wait a few seconds, then click where the “Play” button usually is.
Problem solved for me
I’m aware of the upcoming patch which brings some camera adjustments, stability changes and the WvW map removed from map completion. All good changes on paper, but to me as a veteran… what am I to do between Lunar New Year and HoT launch?
Make gw2 machinima with new camera perspectives??
Whether it’s SAB or some other content patch, heck at this point I’d even take another PvP or WvW tournament, but the live game is going dry and the expansion is months away…
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.