Showing Posts For EdgarMTanaka.7291:

Scrappers needs NERF.

in Engineer

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

@ Manuhell.
Good points.

and do all this while wearing a marauder amulet is the problem. If you had to sacrifice damage to obtain that survivability it would be perfectly fine, but you do not. The damage coefficients on hammer along with the passives and survivability of traits + utilities are too much.

I honestly would be ok with engineers being able to take that amount of beating if you cut 30-40% of the damage they could do. Or keep the damage and make kitten sure they are dropping with ease while wearing a marauder amulet like the rest of the game.

Many scrappers run with Paladin amulet.
DH has good survival for a Marauder.
Power herald even uses zerker amulet and has great survival.
Druids with Mender (no toughness) can stay alive quite long and deal good dmg.
So its not like they are the only ones with good dmg and survival.
Reaper has become a dmg + survival tank.
Its not like the rest of the game cant do dmg + survival (all the mentioned ones bar druid maybe, also do more dmg than scrapper and have more range).

Also you dont understand the coefficients.

Obviously an instant 1 hit attack, will have a lower coefficient per hit, than a channel multiple hit spell. The coefficients of scrapper multihit/channels are the coefficients of all hits total counted.

A non-scrapper can do multiple, 1 hit attacks, in the duration of the scrapper channel.
If you count those multiple 1 hit attacks, not only do you get more dmg, but also a higher coefficient than the scrapper.

There are attacks with lower coefficients than scrapper hammer multi hits/channels and who also do more dmg than the scrapper multi hits/channels.

The scrapper coefficients are misleading.
They are not generally higher than other classes their attacks.

Also Scrapper attacks are almost all around the 180 range mark or lower even.
Meaning you can stay out of its range really well.

1 Autoattack 130 range.
2 180 range.
3: Multi leap with 240 radius and 1000 range.
4 170 range (and only from the front).
5 1200 range iimmobile pulse field with 240 radus.

The sustain you can cut a lot by preventing the overcharge heal turret + leapfinisher combo.

Anyway as earlier said, scrapper should be made a bit less good in 1on1 and better in group support. Playstyle shift rather than nerf.
This would tackle the 1 on 1 complaints.

Daredevil, i mean come on, i strong hit and the DrD is so low he has to back out and reset or might even be dead, by your logic that hammer is a close range melee weapon it needs sustain and survivability then why are thieves so squishy (I know why I’m just making a point here)

The discussion about hammer being a close range melee weapon and what it therefore needs (like sustain etc.) was a discussion that started between you and Mov1246. You confuse him with me.

I replied to that, how the comparision didnt work.

If scrapper needs sustrain for being in melee and if Daredevil is melee too,
than it doesnt have to mean that Daredevil needs sustain too.

Daredevil deal dmg differently than Scrappers.
Daredevils deal with opponent dmg differenty than scrappers (more avoidance rather than tankyness).
Daredevils have a different role (with their mobility, recap, +1 style) than scrappers and both have different tools.
They are different and need different things, even though both are melee.

Also really, daredevil has a lot bigger range on attacks (not only counting gapclosers, which they have more off too). Saying that scrapper has more range in general than Daredevil is just incorrect. Not really a complaint or anything. Just want to point out that its incorrect.

ranged weapons on the thief is either Pistol main hand (which noone will use since it’s bad) or shortbow, which isn’t a bad weapon but if you think you can kill a scrapper using shortbow you are more than wrong
furthermore shadowshot is the only ranged gapcloser that does dmg by default, the other e.g. steal, shadowtrap, Infiltrators signet or shadow step do not do dmg (only steal when traited)
the average dmg is higher on scrapper than on thief while not having to risk as much as thief does since almost every attack is a block or evade while doing dmg, as if every attack on thief was either a staff 5 or sword 3, which it isn’t
furthermore engi has one of the strongest heals in game and combining the #3 leap finisher with the toolbelt heal skill is another good 7k heal on the engies part
the problem with scrapper is that while just trying to survive with block and evade skills you actually do more dmg to the enemey then he does to you, which is bullkitten, if the guardian would be able to do about 4k dmg with every single block he does, he would be more present in the game and would be in need of nerfs
I can understand that scrappers gameplay style is melee and a mix of survive and dmg, but you cannot be that good in both things at once, the arguments that Reapers or Revs do the same is wrong, first of all reaper gets it’s survivability from shroud, once your through that he mostly can’t refill it to 100% before he dies and most Necro heals aren’t strong, Rev the only thing you have to worry about is the glint heal, the shiro heal is sub par, but rev’s survivability isn’t as strong as Scrappers, Rev is just more mobile
The Scrapper trait line is fine as it is, the problem is how op the hammer is, too much reward for too little risk, either hammer dmg needs to be toned done or the CD need to be increased by a bit, but it’s state now is just pathetic

That sounds like a load of bull! Have you ever tried to stay alive as a scrapper? I am going to start to say that yes Revenant is trickier to play than scrapper but a skilled Revenant will survive longer than a skilled scrapper.

I suggest that all who asks to nerf hammer damage tries scrapper for a while and see how strong the hammer is. Then play DH with marauder for example and see how strong longbow is. What should be done (as have been said from many experienced scrappers) is to nerf the amount of blocks and evades. Hammer is strong because most scrappers go almost all out damage. If you nerf hammer damage scrappers will fall out of meta completely and that should not be a goal, we should have more classes in the meta not less. And… a nerf at all to engi I think they will fall out of meta.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

Got dishonor while we did not deserve it.

in Bugs: Game, Forum, Website

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

Me and my partner queued for a match and then it started, we both accepted and then suddenly people starting to get unchecked and the window disapeared. It after that showed Match is about to begin for around 30sec and after that we get a ‘Someone in your team abbodoned the Queue’ thingy and it all was aborted. Tried to start another match and suddenly someone of us had dishonor but it does not show on our characters iether.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

A drop in players?

in Guild Wars 2: Heart of Thorns

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

If you check the top 50 NA leaderboards for AP, at least 3 quit. One moved to EU and quit (la desse feline), that’s almost 10%. These are guys with over 30k AP and don’t just up and leave for no reason.

why not? If I would have got over 30k AP I would have been pretty tired of it. Atleast I would take a break until new content arrived that I could blast through.

I woder what game you are playing becouse I don’t see any empty maps except right after a successfull meta event. There are always people around and almost always someone around to help with HPs. Maby the EU playerbase is bigger than the NA, I dunno.

I think the game works like a ongoing machine, a player starts to play the game (Alot of new players on the main areas) and then some quit and some continues to HoT (Thats maby why there are less players on HoT maps) and when they are “done” they quit (Atleast for a while) and repeat. Then there are cases like me who have played the game since release and are still enjoying it. But yes, since it been a while since HoT release it is true there are less players now than at release of HoT and also there is a few new games on the market that takes away some players. I am going to take a break from GW2 when I can afford Xcom2 for example, some are playing BnS but some will be back when they are grown tired of that and so on.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

HoT "gated" exploration

in Guild Wars 2: Heart of Thorns

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

Hmm… reading what Manasa Devi says got me thinking. I actually do agree. I mean I love exploring and I have 12 characters to play with and none of them have gotten 100% except on VB, it is not that I don’t like the maps it is that with my playstyle I am not aiming to explore stuff I explore when I get there. This way I haven’t completed the maps as it has been locked when I have been there and well someday I will be there in the right time but I would rather it would always be open so I could explore.

VB is always open. There’s never a time you can’t get it completed, if you have masteries unlocked anyway. I can complete VB at any time of day.

Be glad to take you around if you’re on a US server.

I am bad at being clear :P I meant from all the new 4 maps VB is the only map I have completed just because it is open 24/7.

And no I am on EU servers and also I am not complaining really or at least I don’t mean to say that I have problems with it, I enjoy the game in my own pace and I love GW2 and most of its content, I am one of those who reacted surprised on OPs decision to Uninstall over this.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

HoT "gated" exploration

in Guild Wars 2: Heart of Thorns

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

Hmm… reading what Manasa Devi says got me thinking. I actually do agree. I mean I love exploring and I have 12 characters to play with and none of them have gotten 100% except on VB, it is not that I don’t like the maps it is that with my playstyle I am not aiming to explore stuff I explore when I get there. This way I haven’t completed the maps as it has been locked when I have been there and well someday I will be there in the right time but I would rather it would always be open so I could explore.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

HoT "gated" exploration

in Guild Wars 2: Heart of Thorns

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

Sounds to me like it is another ‘I need a reason to quit’ situation.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

i'm the best there ever was...

in PvP

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

Since the team you where fighting got blasted by the skyhammer and awarding you with 400 points I would start to question the skill of the opposing team. What I don’t like about your post is how you brag that you win and how you destroyed the other team. No matter how many points you scored it still was a team effort, I would like to see how much score you would get solo against a 5 man pre-made.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

Review of Expansion pack

in Guild Wars 2: Heart of Thorns

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

1. Wireless keyboards in my opinion is not for gaming.
2. Well alot of players got angry with the NPE that was made for vanilla GW2 and I say here is a good example why it even came to existence.
3. I am surprised that you do not complain about the difficulty of the game too.
4. I have tried GW2 with a Game pad and it is not a good experience.
5. Why do people need guides and hints to everything? Figure stuff out now and then to stimulate your brain now and then.

Sorry if I come out rude but as people make complaints and suggestions I don’t agree with it rather voice my opinion so that ANET doesn’t get the feeling that the complaints and suggestions is agreed with the whole community.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

For a game that "isn't grindy"...

in Guild Wars 2 Discussion

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

Game is as grindy as YOU want it to be. Perfect design.

Unfortunately quite a few players, especially with HoT and the f2p move shortly before that, come from MMOs where geargrind is the endgame. For those people getting the best gear for their character IS the game (TC seems to be part of that crowd).

The problem will solve its self though. Here is the natural timeline for people who enjoy their gear grind as primary form of gaming in GW2:

1.) player from other MMO enters GW2 – “Oh wow, this is quite fun. Let’s give it a try.”
2.) “what, leveling is almost instant? I get experience for almost everything I do. What is that, a new shiny? cool!”
3.) goes on a message board to boast about having hit level 30/40/60 or anything inbetween. Tells people how great he thinks GW2 is
4.) player hits level 80. Might have rerolled a couple of alternate classes on the way
5.) player progresses from green to rare to exotic quality gear within no more than 1 week – “yay, endgame is fun. Gearing up goes so fast.”
6.) player notices that ascended is obscenely more expensive than exotic but does not realise that it’s pratically useless in 95% of all pve content

Now one of 2 things happen:
-> player leaves since he does not feel the need to grind for gold for an insignificant upgrade

or

-> player grinds ascended gear and maximises his character, then feels bored that there is “nothing left to do” and then leaves

At no point in time did our new player actually take the time to try to figure out how to enjoy GW2. He simply approached the game with the same mentality he had from his traditional MMO and tried to apply this here.

Just even logged in to the forums to give you a +1 since this is so true (most of the time).

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

New Elite Skill - Gadget

in Engineer

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

What should it be?

Then all other classes needs another elite.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

Scrappers needs NERF.

in Engineer

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

Enter and drop a kit while using Rocket Charge to abort it

Well my problem is that I play with a full gyro build and don’t come saying it is my own doom for not going with kits because at my level I win against all meta scrappers. I did even win once against 3 scrappers at once

I would like a way to stop the skill without “exploiting” :P

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

Scrappers needs NERF.

in Engineer

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

If there is a nerf to hammer damage I would like that rocket charge was made in to a 3 click skill so I can choose not to continue with it, many say it is so OP but what many don’t know is that it is very hard to control and you can’t abort the skill. I am fighting a lot of engineers and they are one of the most easy classes to beat for me where Revenant is hardest and Reapers after that. Whats so special about scrappers is they are like DHs, once you learned how to fight them they are easy as pie.

But still yes, elite specs over all is plain OP. I can’t go back to play regular engineer anymore. But same goes for the other classes.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

something is wrong in pvp

in PvP

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

something is definitely wrong with pvp.

bizarre damage spikes that really dont make any sense.

Maby post it in the right category?

Anyway, I think damage is good where it is now compared to last meta where tanky bunkers ruled the game and rarely score was made either by kills or capture points.

Many you are just playing a bad build if you go down to easy. Even thiefs who usually are squishy can be pretty good at staying alive.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

I dare you to play Non-Meta

in PvP

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

To be honest, yesterday I had 30min of my life to spare at the game so I thought I was going to prove these “whiners” wrong that engineer as non-scrapper can be pretty viable … long story short I have changed my opinion. When I play my scrapper though I do not play true meta scrappers, I play a gyro build but it is over the top compared to a simple engineer build. Balance is pretty OK now if you have an elite spec slotted, if you don’t you will not be making a lot of good.

So I have been thinking, there are a lot less viability in builds now since HoT as elite spec is required to be viable.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

Difficulty was raised too much...

in Guild Wars 2: Heart of Thorns

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

I do on the other hand think that some people think the game is to hard if the die once, twice or many a third time.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

Difficulty was raised too much...

in Guild Wars 2: Heart of Thorns

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

I have played through HoT with my Engie, Necro, Guardian and started with my thief, Revenant and Ranger. None of the classes have been specifically hard to play with but my Thief have had the hardest time but still I do enjoy that most because it is challenging. Except for my guard and Engie the rest have at best exotic armor and not ascended. But I have to be honest I haven’t soloed it all the time.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

Does Overwolf NOT work on GW2 64bit client?

in Guild Wars 2 Discussion

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

I had problems with it after I installed 64bit version but a week later I noticed what the problem was, I had forgot that by using 64bit version I needed to adjust some setting in the options and one of these where the windowed mode. It all works now.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

what i miss from the devs

in PvP

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

I am used to these threads from every MMO I play and actually yes I do like it when I hear something from the development now and then. But ANET is not that bad in my opinion, they give us information that is needed. If they where to give us a ‘we are working on it’ many people would complain about how slow ANET are or how they are not keeping their promise as has been showed in the past. I rather play a game where the lead game designer worked on the game rather than he/she was sitting on Twitter answering questions. The devs are working on their game and they have people on all different communities the keep an eye on what people are saying. I have seen many changes to the game that players have asked for but it is not always mine or your wishes.

this might work for casual mmos, but not when you’re trying to force your game to become an esport.

What makes a game with esport much more important than any other game? It’s not like ESL gamers are more entitled to information than anyone else.

It’s not like I don’t mind the silence from the devs sometimes but I don’t think that they are sitting on the other side laughing at us saying ‘better not tell them anytging’.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

what i miss from the devs

in PvP

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

I am used to these threads from every MMO I play and actually yes I do like it when I hear something from the development now and then. But ANET is not that bad in my opinion, they give us information that is needed. If they where to give us a ‘we are working on it’ many people would complain about how slow ANET are or how they are not keeping their promise as has been showed in the past. I rather play a game where the lead game designer worked on the game rather than he/she was sitting on Twitter answering questions. The devs are working on their game and they have people on all different communities the keep an eye on what people are saying. I have seen many changes to the game that players have asked for but it is not always mine or your wishes.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

Gw2 Drag race class (Update 26 Jan 2016)

in Guild Wars 2 Discussion

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

It is. If not a mesmer have had the time to place a portal at point B beforehand. :P

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

Taking a break

in PvP

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

It’s been like one week since last patch, before that ele has been viable for a long while. It is not fun to play when you can’t play the way you want, I hope the light will shine on your Ele once again in the future.

… but you know just because you have had a lot of friends playing doesn’t mean that you are a VIP or something.

I am called white Knight, I have got a good amount of people play GW2 and I have spent a lot of cash on gems but I am still no more important than any other player.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

The problem with Gyros

in Engineer

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

How do you use shredder in a good way? I agree with the rest, but SHREDDY!?!?

Well I have been thinking about changing shredder to like slicks shoes but I can’t live without shredders toolbelt skills. But it may be a good alternative. As I said, I wouldn’t mind the gyros to get a buff and especially since so many whines about us scrappers so I expect a nerf to a few traits.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

The problem with Gyros

in Engineer

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

I don’t mind you all complaining about the gyros because I wouldn’t mind them being better. Yet I use Medic, Bulwark, shredder, Purge and stealth gyro and I am doing a lot better than the meta scrappers I fight against. Remember it is not just the gyros you get but the toolbelt skills too.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

Stealth Gyro/Scrapper

in PvP

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

Why does it feel like people are complaining before they even know how the class works?

Stealth gyro is mostly destroyed in seconds and the stealth for one puls is shorter than both thief and mesmer stealth also people can se and target the gyro who will mostly be next to the scrapper.

If for example a thief is going to stealth him/herself and a downed player and start to rez you wont see and cant target them so you will have to swing or shoot in the air and some interrupt skills needs a target so you can’t interrupt the thief who is ressing bot for example blowing the clones on a stealth gyro will surely interrupt the scrapper and also kill the gyro. I didn’t mind a 100% increase on the skill last patch but that is enough, the gyro is okay now.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

Scrapper's Survivability

in PvP

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

I am really happy that many of you people are not Devs and in charge of the balance of this game.

I also agree that Scrapper is a little too good but they are still not worse than Reapers.
Also about hammer 3 skill is not just an invincible + Damage skill, once you have pressed 3 you will jump 3 times against your target and can’t interrupt yourself so jumping right in to a DH trap or other damaging skills is pretty common and the evade is not during the whole skill animation but only during the leap, between the leaps you are standing still for about ½seconds and can’t do anything about it.

I have been fighting so many thieves that I have learned to know when to attack and when to block, it’s about to get your CC and high-hitting skills in.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

Revenant OP!!! Or maby not... Anyway.

in PvP

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

I was thinking today when fighting against a friend who played a revenant.

Crystal Hibernation + the trait who gives an auto Crystal Hibernation is making the Revenant so good as it is… Without that Revenant is realy bad :P What is annoyis is that the base healing is so darn good and if I have a combo attack that I can’t interupt like a DH trap or a Scrapper rocket charge and poff Revenant has filled up most of it’s HP.

I guess I am complaining and I would want that skill to be more affected by Healing Power than with a base healing so high as it is… But I am not in the right spot to complain becouse I still kill most revenants anyway.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

As a first time PvP player...

in PvP

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

I assume you have played a lot of PvE before PvP and I can say that skills is really a factor here. Don’t expect to go mashing buttons and hope to win (except from some classes).

I would suggest that you play more than 3 matches and if you have a hard time grasping the game go try some hot join (the 3rd page in the PvP menu, just go ‘play now’). In there players only play with the winning team, if they are loosing they starts to spectate the match and they if possible they join the winning team. No skill at all just be lucky to get in the right team.

Good advice, but I don’t care much for handout wins. I wanted to learn PvP but I was a bit discouraged since I thought ANET fixed matches based on our PvP ranks, and I just got completely annihilated by players I thought were in my rabbit rank. I do not care too much for losing as long as I take something away from it; but these fights I were in gave me less than 5 seconds to live and I took no lessons from the fight.

Well I actually meant that is a good place to start to learn the basics. Myself never joined the winning side with purpose and I always accepted the switch team message. But a lot of players are switching to the winning team so as for winning a match in HJ there is no skill but a good place to start.

About the matchmaking, it was just introduced, give it some time to be adjusted. I had a match where I got teamed with a player who had never played stronghold even though I am R80 sapphire but of course that player could have been high match player but never played stronghold.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

Diamond Skin is absolute Rubbish

in PvP

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

I may have missed someone saying this or I might not remember an engineer trait from long ago. There was a time when engineers trait did almost what DS did but it made Engie immune to conditions when HP went below like 10-25% I do not remember clearly but anyhow the thing is that it was almost the same thing but the whole community complained about it and finally Aneta nerfed it hard. I was so bummed when DS came and I was thinking why DS but the engie can’t have their trait? Eles has a lot of conditions removal and I’m my opinion traits like old DS should not exist in the game for no class.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

As a first time PvP player...

in PvP

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

I assume you have played a lot of PvE before PvP and I can say that skills is really a factor here. Don’t expect to go mashing buttons and hope to win (except from some classes).

I would suggest that you play more than 3 matches and if you have a hard time grasping the game go try some hot join (the 3rd page in the PvP menu, just go ‘play now’). In there players only play with the winning team, if they are loosing they starts to spectate the match and they if possible they join the winning team. No skill at all just be lucky to get in the right team.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

PVP now pay to win

in PvP

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

Let’s see what happens on teuseday, we don’t know everything that will happen and some traits will change and skills will be nerfed. I am one of those who beleaves that the power level of elite specs wasn’t 100% with purpose but on the other hand some MMO’s doesn’t even allow players with the new expansions to participate in the PvP. So most MMO’s who have new expansions is pay to win in OP’s eyes then.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

17 achievement points - GOLD SELLERS

in Guild Wars 2 Discussion

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

Best way to stop gold sellers is not to buy gold from them so inestead of complaining about Anet doing a bad job, how about helping them to report gold sellers (and buyers) and don’t think about the sellers messages anymore?

If no one buys gold from them, then there will be no profit to sell gold and thus Gold sellers will stop. Simple.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

Crystalline Ore and guildhall vendors

in Guild Wars 2: Heart of Thorns

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

We got the mini vendor yesterday and I was really surprised by the cost for these ugly minis. But I shouldn’t be surprised any more when it is the Guild Hall, everything about the Guild Hall is a farm and months of work for nothing useful at all.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

Balance patch concerns and thoughts

in Guild Wars 2 Discussion

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

Let’s ask the NPCs and see what they say if our skills are OP.

Honest, I think we need to nerf most classes in PvE as well because most content is a pushover for most classes.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

Inactive XP-Bar

in Guild Wars 2 Discussion

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

I am sorry if this is a litte of topic but…

To me it feels like alot of you players who complains about this have actually been farming exp to level up your masteries as fast as possible and I just can’t see why you now are complaining that you don’t get more stuff for leveling…

It is like get a realy tasty cake and you eat it as fast as possible becouse it has different flavours in each part so you want to taste it all now and when the cake is gone you go and complain to the one who baked you the cake becouse there isn’t anything more for you to eat. So next time, mabe slow down and enjoy yourself instead of stress everything.

This message is meant for those who have “farmed” exp in places like CoF and other stuff with multiple exp boosters.

And on to the Topic:
I think that giving a map reward is nice for a level up as some have posted… Just watch out so it doesn’t become another thing to use to farm something.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

Guild wars 3?

in Guild Wars 2 Discussion

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

Why do I not want Guild Wars 3?

1. I don’t want to start over again, I have lot’s of characters in GW1 and now I have lot’s of characters in GW2 and I do not want to start over once again.

2. There are still a few more dragons left in the world and we have even more stuff to do in the world. There are a lot of story to be given us in the “era” of GW2.

3. GW2 is a much higher quality game than GW1 and GW2 seems to be more viable for added mechanics than GW1 was. GW1 and GW2 is two totally diffent games so if there where to be a GW3 it should probably be a quite different game than GW2 or GW1, maby a pure hack and slash RPG where you don’t level up but you learn new stuff as you progress in the story. So if people want another WoW clone or something I think GW2 is actually better to be remade in to one than to make a new game.
Though I would never like that.

I am totally fine with how GW2 is and one of the reasons why GW2 was ever made was becouse GW1 was impossible to balance becouse of all the million-gazillion skills, so why would they even go back to that?

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

Blade n Soul a threat to GW2?

in Guild Wars 2 Discussion

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

The best thing with GW2 and some MMO’s nowdays is that you can take a break and then play it again when you have gotten bored with the latest hype. I expect a drop in players in GW2 when B&S is released, but few weeks later the ammount of players in the game will reach it’s “status quo”.

Me on the other hand will hold GW2 dear and will still be playing it the most. By the way, did you know that I play more than one game?

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

Seller beware? Avoid the TP?

in Guild Wars 2 Discussion

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

What puzzles me is this.

1. The seller even gets the idea of putting up useless items for 34G on TP.
2. Buyer (RMT) buys 4 useless items from seller whom sold it 8 months ago for no reason at all it seems.
3. Seller gains 5ooG on something the seller would normaly never gain as the item is useless.
4. Dev bans RMT player and seller looses 300G of the earnings becouse the Gold used to buy them was cat-gold and then people react badly to that Anet is actually kind enough to give the seller 166G instead of about 34G and the useless items back? I mean c’mon this is a better deal for the seller becouse he would have never gained the gold from a “normal” player becouse this item is useless.

OP wonders if sellers should beware (as he/she does have a ? on the title) and my answer will be that I am sure that sellers should not have to worry becouse we usually don’t sell worthless items for 500G each and should we actually do that and someone buys it be happy and if it is an RMT buyer well you can atleast know you will make a profit no matter what.

This story is realy wierd I would say.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

Guild Hall Arena Decorations Bugged [Merged]

in Bugs: Game, Forum, Website

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

A realy realy hard to fix bug it seems. I am rooting for you Devs! I hope you can fix this soon! Can’t wait to try out the new stuff we have got.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

Scrapper changes

in Engineer

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

First of all don’t forget that they said this is just a preview of same changes, this is not all and what I beleave is that they may as well change some of these previewed changes before the 26th so don’t cry so much.

I am a casual player and I main Engineer and I have changed my builds many times due to balance updates but my engieneer has always been a viable class for atleast PvE and PvP (I very rarely play WvW so I dunno there).

Right now I play Gyro Hammer Scrapper (Marauder stats) for both PvE and PvP. In PvE I have compleated all content except Raid (Becouse I havent done it more than a few tries when it was new) and I have never had any problems in PvE, infact I feel very OP nothing stands a chance against me.
Gyros not following in PvE; Well I usually don’t let them be alive if I don’t fight so while I am treversing the Jungle rather have them on CD and their CD is pretty short. When I find myself needing them in a battle I use them and when the battle is over and anyone is alive I blow them up. Stealth Gyro is a little different though as I use that one as a get out of jail for free card and by that I don’t think a 20s increase on CD will make any difference for me in PvE.

Stealth Gyro CD nerf; Well in PvE I rarely use my elites so when I use my elites is becouse I realy need to use them to survive a hard fight not to use it over and over again just as any other skill, they are elites efter all, very special skills. A CD increase on 20s is just a fix to make it not being missused.

Rocket Charge; Well it is a clear nerf but it won’t make the weapon absolete.

Now for PvP I use almost the same build as for PvE and I find it very good, the nerf to Stealth gyro will nerf my build alot but I think it will still be viable as it is mostly used to stomp, ress or get out of a bad fight but with this nerf I should use it to disorient my enemies wich I do sometimes, better save it for better ocations now just as elite skills should be.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

You DO NOT want gliding in main tyria [Merged]

in Guild Wars 2 Discussion

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

How do you know it will ruin JPs? I will not say much about that until I have seen the result becouse for what we know at the moment is that you will be able to glide in Orr and probably in the rest of the world but we don’t know if it will be locked in JP areas.
Mounts in my opinion will ruin GW2 even more than you think Gliding will.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

Did you know? HOW WOULD I?

in Guild Wars 2 Discussion

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

I’m just going to say , loading screen hints.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

PVP overhaul

in PvP

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

-In pvp each profession is locked to a fixed set of skills and a specific role (like a moba would)
-Because this would lower the overall quantity of builds, add pvp specific professions (mist themed professions, some could be obtained from gem store, some from crossing league ranks) that would add to the number of player choices.

-Add pvp oriented outfits (earned through leagues and reward tracks)

Thanks for reading

No to these!
If you wanna play LoL go play LoL. GW2 game mechanic and skills is good as they are they need balance and best way to do it is to make PvE and PvP stats different but skills in it self is good. If you want to play the same build as everyone else please do go to Metabattle.com and play them. I like the good veriable of builds I can come up with and would not like pre-programmed builds.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

Reinstate Minstrel amulet.WAY2MUCH DMG

in PvP

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

You are one meta too late :P

I wonder, how will minstrel help you in this meta? It will only do it worse. Many classes has alot of active and passive defences that they can live long enough without defencive stats, those who can’t mostly go with Cele. Going up against a Rev, DH, Engi or even DD who does not use defencive stats might get you killed fast if you havent learned to play your class defencive skills well.

What saves most of the classes at current meta is all these defencive skills (Passive and Active) not the stats. Some or many new Elite spec skills are even defencive and offencive at the same time.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

Rate these builds

in PvP

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

I would need to try these builds before I could give good grades but I will go for what I think.

This is just an opinion and I am far from a top player but I do love to make my own builds and I do like it when other players make their own builds instead of Meta meta meta all the time.

Power berserker ?/10
I rarely play Warrior, atleast in PvP. They are pretty bad atm and old Rampage Warrior meta seems better than Elite Specced Warrior I like your build though and if I play a warrior soon I will try this build just to see what I can do with it but I do not have much hope for it sadly.

Healer/buffer druid 6/10
Meta Druid can dish out a good amount of damage and heal themselves and partymembers, I think this one can be good if current Bunker meta is nerfed.

Condition reaper 4/10
In my opinion, blood fiend is a bad healing and as the build is not a pure MM it makes it even worse as it is to easy to focus down and there goes your only healing. Except for the chill the Greatsword do not have that many condition damage and I think that Scepter would do much better damage and can provide with another condition transfer or a daze and swiftness.

Condition Tank dragonhunter 6/10
Well I think that a power guardian is much better than a condition one, but I may be wrong. It does look like you won’t be able to keep up the burning as long as it seems that you want too and will result in a pretty big DPS loss. Also to be able to withstand damage you also need skills to cleance conditions. Blocks do remove conditions, maby go for Focus instead of shield? But is that enough? Shelter instead of Recieve the light?

Condition Vampire thief 1/10
Sorry I am not good with thiefs but played some with them. In PvP lifesteal for thief is not very good I think. When I hit a thief they loose most of their HP and with the current meta with some many skills with reveal I think a thief without DD spec is a dead thief. I have an OK DD condition spec that specializes on Poison with 2xDagger deathblossom and dodge with trait Lotus training and more.

Condition Shooter scrapper 6/10
A good idea in my opinion but I think it will die pretty easy even though you got a few defencive skills. Turret will be broken in a few hits and won’t give enough conditions as hit has quite low range. Against a Tempest you will stand zero chance. Hmm…

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

Engineer Marauder Scrapper Game Play

in PvP

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

I guess alot here on the forums will laugh at me but I find this build absolutely perfect and I can beat all meta builds in 1vs1 including Scrappers.

I am very tanky even with Marauder and I dish out enough damage to kill Tempests and Mesmers. I can handle myself in a 1vs2 fight aswell and even some 1vs3 fights, it does get way to though if I end up in a fight with too much conditions.

I have no vid to show the build but I can try to discribe how I play it.

1. Thunderclap to stun and dish out nice damage also superspeed gives you good amount of healing.
2. If you are close on killing your oponent and oponent thinks he will survive (Some players save up their healing skill untill the end) use spacecapacitor to daze and while dazed you should be able to kill them off with Auto attacks.
3. Shock shield is good to inflict a great deal of weakness and supply yourself with some stacks of might, with superspeed active they can’t get away from you without evasive skills.
4. Also do not forget to deploy your Shredder Gyro and put down a Chemical field to spread out some poison to reduce enemy healing and some small extra damage, also try to keep a field on the shredder Gyro to always give some extra punch.
5. Medic gyro is best used when you are below about 80% or 70% health and then destroy it to daze your target and also to assure you that it will be renewed if you get too low health.
6. Bulwark Gyro should always be active during a fight as it gives you alot of defence.
7. Only use purge gyro when you have to many and strong Conditions on you and then let it stay active as long as it can or until the battle is over. If you are up against a condition build 20s CD is not enough time to survive anyway.
8. Everyone know what good use you can do with sneak gyro so I will not explain that, but remember that deploying gyros can be done while stealthed without revealing you.
9. HEY I HAVE NO COUNTER TO CC! Well, if you do things right you will survive and remeber that Medic Gyro can be used while CC’d.
10. Most important, if you are in deep trouble you can also use Recunstruction field to lower enemies damage and also use Rocket charge to make 3 consecutive heals that heals you pretty good.
11. Remember to always pick up your mekittenits that drops now and then.

I think traits are pretty close to the meta Scrapper but anyway this is not the usuall Generic Scrapper meta build. … I think. I have come up with this one myself atleast.

Edit: Hehe forgot to link it.
http://en.gw2skills.net/editor/?vdAQFASncoCFpidpCupCEqilKjietj77O86KmuScZCgyD-TJBFABFcBAiuMw97PAwDAAA

You kittening serious? All gyros lmfao. I love seeing plebs thinking that their builds are better than meta ones. You probably think it’s better simply because the person/people you fight suck.

This response was exactly what I expected.

And my answer is; Maby, I won’t defend my build but I think many players are blinded by the meta and rumors about using engy without kits is suicide and yadayada. Beleave what you want, to those who wanna try it though I say ’Don’t be afraid to try it, it might take a few matches to learn though but try it, there is nothing to loose’.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

Engineer Marauder Scrapper Game Play

in PvP

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

I guess alot here on the forums will laugh at me but I find this build absolutely perfect and I can beat all meta builds in 1vs1 including Scrappers.

I am very tanky even with Marauder and I dish out enough damage to kill Tempests and Mesmers. I can handle myself in a 1vs2 fight aswell and even some 1vs3 fights, it does get way to though if I end up in a fight with too much conditions.

I have no vid to show the build but I can try to discribe how I play it.

1. Thunderclap to stun and dish out nice damage also superspeed gives you good amount of healing.
2. If you are close on killing your oponent and oponent thinks he will survive (Some players save up their healing skill untill the end) use spacecapacitor to daze and while dazed you should be able to kill them off with Auto attacks.
3. Shock shield is good to inflict a great deal of weakness and supply yourself with some stacks of might, with superspeed active they can’t get away from you without evasive skills.
4. Also do not forget to deploy your Shredder Gyro and put down a Chemical field to spread out some poison to reduce enemy healing and some small extra damage, also try to keep a field on the shredder Gyro to always give some extra punch.
5. Medic gyro is best used when you are below about 80% or 70% health and then destroy it to daze your target and also to assure you that it will be renewed if you get too low health.
6. Bulwark Gyro should always be active during a fight as it gives you alot of defence.
7. Only use purge gyro when you have to many and strong Conditions on you and then let it stay active as long as it can or until the battle is over. If you are up against a condition build 20s CD is not enough time to survive anyway.
8. Everyone know what good use you can do with sneak gyro so I will not explain that, but remember that deploying gyros can be done while stealthed without revealing you.
9. HEY I HAVE NO COUNTER TO CC! Well, if you do things right you will survive and remeber that Medic Gyro can be used while CC’d.
10. Most important, if you are in deep trouble you can also use Recunstruction field to lower enemies damage and also use Rocket charge to make 3 consecutive heals that heals you pretty good.
11. Remember to always pick up your mekittenits that drops now and then.

I think traits are pretty close to the meta Scrapper but anyway this is not the usuall Generic Scrapper meta build. … I think. I have come up with this one myself atleast.

Edit: Hehe forgot to link it.
http://en.gw2skills.net/editor/?vdAQFASncoCFpidpCupCEqilKjietj77O86KmuScZCgyD-TJBFABFcBAiuMw97PAwDAAA

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

(edited by EdgarMTanaka.7291)

Guild Halls and the Disappointment.

in Guild Wars 2: Heart of Thorns

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

I love how there’s no bank and upgrades make the scribing station even further away. Can I contribute from my bank? No, what? Are we back to 2012 where you had to have crafting materials with you?

It’s like whoever designed the place hates players.

Do you mean guild bank then? But there is a guild bank in the Guild Hall, atleast ours … Becouse I use the Scribing station as a bank in our guild hall :P All crafting stations is also a bank, don’t forget that.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

Pocket Raptors

in Guild Wars 2: Heart of Thorns

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

Yes, they have actually killed some of my characters now and then but that was before I learned how they move and act.

Now I think they are easy and realy fun to pull a whole colony of them.

And how I understand OP was not that they are hard but they interrupt his/her journey from point A to B … Well newsflash for you, this is the Heart of Thorns the home of an elderdragon and you expect to be able to rush through it? I hope they don’t nerf HoT like they did with Orr. … … …

Only exception is if they nerf Elite specs for all classes except Warrior and Thief.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

Your top 3 specs that should be nerfed?

in PvP

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

1. Chronomancer.
2. Reaper.
3. Tempest.

It is very hard to decide so I am gonna make another list.

1. Chronomancer, Reaper, Tempest, Revenant, Druid. (Way to OP and needs a big nerf)
2. Scrapper, Dragon Hunter. (Very Stronk and needs a nerf)
3. Warrior, Thief. (Is fine)

So in other words, tone down Elite specs and get rid of all masses of Blocks, evade, immunity and CC.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

deleted

in PvP

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

I see what you mean Online, I have been thinking like that before too.

Though when there is a need of something there is mostly a solution to the problem, if metabattle.com didn’t exist another site would be used. The problem is not metabattle the problem is that there is too few viable “OP” options for the classes too use. At the moment there is not even counter builds to most of the metabuilds, in my opinion Anet needs to step up their game and start a major balance fix and remove all the auto-defencive traits and runes.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]