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And here i thought that burning hits hard..

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Posted by: Elxdark.9702

Elxdark.9702

In every match I face reapers all of my deaths are from chilled as top damage, 25k 30k even 50k I’ve seen.

But DH is op right, reaper is oki.

Atleast they aren’t as boring to fight as full bunker druid. Its the only thing ive seen where my 25 stacks of might and permafury just aren’t enough to get them below 60%

I’ve seen nos killing bunker druids on MINSTREL’S with his condi build.
So all you need is a reaper.

And it isn’t boring, it is disgusting to fight vs perma chill and 50k hp.

And here i thought that burning hits hard..

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Posted by: Elxdark.9702

Elxdark.9702

In every match where I face reapers all of my deaths are from chilled as top damage, 25k 30k even 50k I’ve seen.

But DH is op right, reaper is oki.

looking for pro league team.

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Posted by: Elxdark.9702

Elxdark.9702

who cares if hes bad or good, hes a reaper.

Druids broken even without minstrel

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Elxdark.9702

And reaper is clearly and totally fine that’s why we’re whining about druids.

Druids broken even without minstrel

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Posted by: Elxdark.9702

Elxdark.9702

You only need a reaper, that’s all.

The only change I’d do to druids is the TU heal, it regenerates celestial form too fast imo.

Make Smoke Cloud blind foes!

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Posted by: Elxdark.9702

Elxdark.9702

Yes please, stealth is nice and cute but that’s not enough to be a f2, adding blind would be great.

November 4th: Smokescale Changes

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Posted by: Elxdark.9702

Elxdark.9702

Cause you can combo through it for blinds now since you can drop it on yourself + you can still burst spike with smoke assault not on the F2?

I think those are pretty solid reasons.

you could do the same before but we clearly have different opinions here.

You cried about how you couldn’t control the smoke field and now I cry about how I can’t control the burst spike, same concept different ways.

What I’m trying to say that it was better to have the control of the spike instead of this “support” maybe if they add blind to the field it could be decent.

Moment of Clarity and Lunar Impact

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Posted by: Elxdark.9702

Elxdark.9702

It is actually a 2s daze that scales up to a 4s daze when traited. The tooltip just never got changed since BWE3.

you’re right, pls fix the tool tip.

but anyways it is really dumb it updates to 6s with moment of clarity lol.

November 4th: Smokescale Changes

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Posted by: Elxdark.9702

Elxdark.9702

tbh this is more like a nerf than a change I don’t care about stealth tactics or opener or stuff, people will not die from any burst combo you do in this bunker meta unless you have thief/mes in your comp.

now the pet lost damage because smoke assault was nerfed and you can’t use it for insta burst someone (zephry’s speed).

Well I don’t even care at this point whatever glhf whoever wanted this.

The combo field doesn’t even blind lol.

1. YOU don’t care about stealth tactics. Others do. (game isn’t tailored for YOUR needs only)

2. If you want Burst, Use another pet, with the previous 50% damage nerf they got if you are using it for the burst you are not doing as much damage as you could be doing with other pets. (aka. wrong pet bro)

tell me why would I need kitteneless smokefield instead of a HUGE burst spike when I could get a thief and get perma stealth with my team?

Moment of Clarity and Lunar Impact

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Posted by: Elxdark.9702

Elxdark.9702

Sorry if there was another thread but I only want to say that the trait Moment of Clarity doesn’t work on lunar impact.

Lunar impact is 3s daze with moment of clarity it should be 6s but it doesn’t.

Funny thing is when you have this trait Lunar impact tool tip says 6s daze but it does 3s anyways.

Druid glyphs work primal echoes too why doesn’t lunar too?.

please fix I want my 6s daze.

Chill dmg seems broken

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Posted by: Elxdark.9702

Elxdark.9702

DH is op, reaper oki.

November 4th: Smokescale Changes

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Posted by: Elxdark.9702

Elxdark.9702

now the pet lost damage because smoke assault was nerfed and you can’t use it for insta burst someone (zephry’s speed).

Pet swap -> F1 = Smoke assault.

How is that not insta cast burst using zephyr’s speed?

Because you can’t control it, thus it isn’t instant.

November 4th: Smokescale Changes

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Posted by: Elxdark.9702

Elxdark.9702

tbh this is more like a nerf than a change I don’t care about stealth tactics or opener or stuff, people will not die from any burst combo you do in this bunker meta unless you have thief/mes in your comp.

now the pet lost damage because smoke assault was nerfed and you can’t use it for insta burst someone (zephry’s speed).

Well I don’t even care at this point whatever glhf whoever wanted this.

The combo field doesn’t even blind lol.

(edited by Elxdark.9702)

PvP Meta Build "Hybrid Ranger" Hitzer

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Posted by: Elxdark.9702

Elxdark.9702

How is this build on PVE ?? Is it good ?

I don’t know, I don’t do PvE.

PvP Meta Build "Hybrid Ranger" Hitzer

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Posted by: Elxdark.9702

Elxdark.9702

Tbh I find the build quite amazing. I haven’t gotten a good feel of when to use Celestial form yet (only played 3matches so far) but the on point sustain is amazing. I was 1v2ing a trap DH and a rev in the mid point on legacy and actually was able to kill both by constantly running around and dodging. My pet put so much pressure on them with the 25might that it had. I’ll keep playing around with it and see if i can get a better feel of it. Love it sofa though!

Glad you liked it

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Posted by: Elxdark.9702

Elxdark.9702

Updated the build to what I’m using lately, kudos to @Infantrydiv for telling me about leadership runes, been testing it and they’re are pretty good.

PvP Meta Build "Hybrid Ranger" Hitzer

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Posted by: Elxdark.9702

Elxdark.9702

what type of stats on weapon does this build use

Celestial, this is for PvP tho I don’t have any idea of what I would use for PvE.

Leagues start 1st December...

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Posted by: Elxdark.9702

Elxdark.9702

nerfs inc Kreygasm.

I love the smokescale f2 change

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Posted by: Elxdark.9702

Elxdark.9702

My smokescale with 25 might and 8s quickness agrees.

PvP Meta Build "Hybrid Ranger" Hitzer

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Posted by: Elxdark.9702

Elxdark.9702

Talking “Meta” one week after the release of the expansion when you have almost a daily balance patching is unrealistic, this is the time to experiment . I really liked Hitzer attempt to replace survival utilities with glyphs , ditching The WS traitline for NM which was recently got buffed due to might stacking possibilities making cele amulet much more lucrative for rangers. We barely scratched the surface of the new options we have right now with the new armor sets,sigils/runes/pets etc… Even old school ranger builds can be twiked to be much better right now. Waiting for http://en.gw2skills.net/ to get updated so the real theory crafting can begin.

yeah you’re right I felt this too good this first week but we’ll have to wait and see more builds and stuff(nerfs).

dd cele ele vs cele druid?

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Posted by: Elxdark.9702

Elxdark.9702

with the right build you can destroy d/d eles in a point.

celestial needs to go or get changed

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Posted by: Elxdark.9702

Elxdark.9702

Reduce the might stacking. Celestial without any might stacking does mediocre damage.

Now might stacking is way too easy on certain professions.

wow someone said it.. finally.

Give us Minstrel, or Give us Death

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Posted by: Elxdark.9702

Elxdark.9702

better remove cele then we all can be happy.

If 30% of Ranger stats is in the pet

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Posted by: Elxdark.9702

Elxdark.9702

inc 400% pet nerf next week.

Something needs to be done with Ancient Seeds

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Posted by: Elxdark.9702

Elxdark.9702

waiting for the 400% nerf!

PvP Balance Changes 30/10/15

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Posted by: Elxdark.9702

Elxdark.9702

I like these mini balance patches, I hope they keep going with these.

I don’t it means they aren’t balancing off stats, they are balancing off play reactions which is a really bad idea.

at least they’re listening instead of creating a chaos every 6 months..

(edited by Elxdark.9702)

400% "shave" for Lingering Light

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Posted by: Elxdark.9702

Elxdark.9702

yep 12s too much, keep it in 8s or 6s.

Lingering Light nerfed..

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Posted by: Elxdark.9702

Elxdark.9702

12s was too much imo 8s would be perfect.

PvP Balance Changes 30/10/15

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Posted by: Elxdark.9702

Elxdark.9702

I like these mini balance patches, I hope they keep going with these.

Can we remove Minstrel Amulet?

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Posted by: Elxdark.9702

Elxdark.9702

wow anet acting quickly, best day ever.

Lingering Light is worse than Blinding Ashes

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Posted by: Elxdark.9702

Elxdark.9702

aaaaaaaaaaaaaaaaaand it’s gone.

PvP Meta Build "Hybrid Ranger" Hitzer

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Posted by: Elxdark.9702

Elxdark.9702

@op just a few things looking over your build…
Remeber this is just my opinion.

Jungle stalker is cool, but you would get 20 stacks of might from bristleback using SToP. You could then WHaO for 25 stacks toward the end of the skill duration. Additionally it is a really tanky pet and it would live though some condi pressure that you pass onto via signet of renewal.

Glyph of equality isnt that great without MoC(unless your using it as a stunbreak). Your better off taking tides to be more disruptive as its on a shorter cooldown.

Warhorn is neat. Honestly I think you get more mileage out of torch or dagger. You should be stacking to 25stack of might twice with bristle/smokescale anyways. Swiftness is abundant with resounding timbers. I guess it does make up for the loss of furry from not having wilderness survival.

Then again I am all partial to Mistism’s marauder staff/LB build. I see the two builds as a difference of using NM + glyph of equality and signet of renewal vs WS, lightning reflex and QZ. Its the same principle, high might, furry, and regen uptime while having decent damage.

This is a opinion!

But yeah I think I play around my playstyle which is a bit more offensive and orthodox than most rangers IMO.

I’ve been trying sword torch instead of warhorn and it’s pretty good too but still I like warhorn dunno why but I like it.

About the stalker I like it because of the opener might stacking and also for if they rip my boons or if I mess up with a burst rotation, it can always keep my mights up it hits really hard too.

Can we remove Minstrel Amulet?

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Posted by: Elxdark.9702

Elxdark.9702

I’m not even surprised radioactive is defending this amulet lol.

stop with these elaborated arguments and pretty phrases, we just want this to be removed because it’s stupid, it’s like anet telling you to go and sit down in a point.

“We’re aware of the issue with bunker builds and minstrels, fyi” Grouch the man.

PvP Meta Build "Hybrid Ranger" Hitzer

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Posted by: Elxdark.9702

Elxdark.9702

I like the idea of this build but I’m not sold on the beastmastery trait line for druid. I think the 20s cool down on WHaO is pretty good already and the might on pet swap is not needed if you carry a warhorn. The quickness is pretty nice to have though. I was thinking using skirmishing instead to use sharpened edges and also add a sigil of earth onto the staff. This way you can at least use your condition damage more and quick draw will let you use call of the wild more often as well as ancestral grace. Skirmishing also gives you spotter for more team support.

The thing is you can whao and then(between the 1s animation) swap pets and you will get 4 sec of quickness and your pet will get 8sec of quickness, that’s pretty strong imo.

Also beastmastery is just too good for pet dps, smokescale as I said has better dps than a thief lol.

PvP Meta Build "Hybrid Ranger" Hitzer

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Posted by: Elxdark.9702

Elxdark.9702

Don’t promote celestial builds. They are a scourge on this games existence.

You can use the same build with marauder though.

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Posted by: Elxdark.9702

Elxdark.9702

I’m sorry to have to come here and disappoint… But this is not a meta build by any margin. It’s simply determined ever since I saw Quickening Zephyr in place of Taunt and Jungle Stalker in place of Lightning Wyvern.

This indeed is an interesting build, I give you that. But it is far from being meta. A power of the build is not determined by whether you can 1v1 scrapper or not. It’s determined by how many roles can you successfully fit at the same time and how do you contribute to objectives (even though fighting is a part of it but only if you watch it from casual point of view).
And this has 1 and 1 only.
A hybrid.

Now let me demonstrate of what I have in mind.
-When it comes to saving your teammates when being downed – you are inferior
-When it comes to objectives – you are inferior holding a point or decapping one
-When it comes to damage – it’s easily negated
-When it comes to CC – you lack
-When it comes to dueling, it takes lots of time to win a fight
-When it comes to Team-Fights – you lack

But yes, you do have that jack of all trades, I’m aware. But that’s it. The build is amazing in solo-queue but doesn’t offer almost anything that a dedicated PvP group might expect.
Why am I so sure?

and now teef is ded so I went back to Ranger which it has always been really fun for me.

Just make it a simple change on Might Stacking. Take Companion’s Might. That’s 12 stacks on the spot from Hunter’s Call alone. Give it 2 chains of Sword Attack and you flew straight to 20 stacks.

The problem with the build is not that it is weak in damage or survival. The problem with the build is that it tries to focus on damage through sword without Signet of Stone.
Just to give 1 more hint of where the flaw of the build is.
You cannot afford to use sword the same way as in PvE. With Jungle Stalker you sacrifice the main source of damage (pet itself) to boost yourself – which you can’t make money of since you are using staff.

The DPS is good.
The sustain is mediocre.
CC is weak.
Support is good.

But none of it is at a place where you want it to be. None is excellent.
I enjoyed playing it, but I’m definitely coming back to my immortal BM bunker.

I’ll ignore you for now because I’m pretty sure you haven’t even tested the build, and if you have then you don’t know how to use it properly, I can do any “objetive” you said pretty well.

Sword/warhorn is just for the might stacking + evade I don’t use it for dps lol.

I got cc from daze glyph smokescale and celestial form that’s enough cc im not a freaking engi.
Am I inferior of decapping or holding a point? sry maybe you’re one of those guys who play misntrel’s bunker druid right? sure I can’t 1v5 24/7 but I do damage I do pressure I do SOMETHING.

Allie’s aid + zephyr’s speed I can res to anybody in 2 sec.

damage is easily negated… more and more I think you didn’t even try the build at all..
1v1 it takes time yes but I win or at least I decap.

Ok it’s fine tho if you want to stick being a rock in the middle do it, if that’s fun for you do it, if it’s fun for you 1v5 and not dying good for you but not for me I want actually do something.

Can we remove Minstrel Amulet?

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Posted by: Elxdark.9702

Elxdark.9702

it took … 6 months? to remove vamp now let’s hope they remove this kittening amulet.

PvP Meta Build "Hybrid Ranger" Hitzer

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Posted by: Elxdark.9702

Elxdark.9702

I would use sigil of blood on staff, as it steals more health and counts as a heal, which triggers lingering light

yeah I could use it, will you replace it for strengh or air?

PvP Meta Build "Hybrid Ranger" Hitzer

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Posted by: Elxdark.9702

Elxdark.9702

thanks for the build. I’m also a fan of s/wh.

might stacking is definitely a thing, but as you said, because we don’t have easy access to condi damage, cele becomes very inefficient for us. cele tanking is ok, but damage is very poor.

for bunking/supporting, minstrel is way better. for damage/support and might stacking, marauder. also it’s a bit early to call anything meta really. I actually don’t think cele will be meta on the ranger. minstrel is basically god mode now, not sure what will happen with that. and might stacking on marauder is probably some of the top dps in the game

cele without might hits low but with 25 might it hits pretty hard ofc not as hard as marauder but marauder is too squishy imo.

Yeah not sure if this will be meta or not but I think this is a pretty solid build and does 2 roles support and 1v1/dps.

aaaaaaand I won’t kittening play misntrel’s I don’t wanna die from cerebral cancer

PvP Meta Build "Hybrid Ranger" Hitzer

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Posted by: Elxdark.9702

Elxdark.9702

some pics :

Attachments:

PvP Meta Build "Hybrid Ranger" Hitzer

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Posted by: Elxdark.9702

Elxdark.9702

Hello fellow rangers I’m Hitzer and I play Thief/Ranger as a soloq hero, I used to play thief in high competitive tornaments but that was loooooong ago (2 years) and now teef is ded so I went back to Ranger which it has always been really fun for me.

Ok with that introduction I want you to pay attention to this thread and what I’m about to post here.

Since HoT I’ve been testing an interesting cele build that at least for me it has been really really successful and please before commenting anything either bad good or whatever please just please test the build I’m gonna link here.

This build is focused in might stacking and has 2 roles:

-Main rol is 1v1, with this build you can 1v1 anything and win all depends in how you use the build, you can even defeat reapers but I can’t promise a 100% win ratio vs good ones.

You can do pressure to anything even scrappers with this build the only ones you won’t do any pressure at all are full bunkers (settlers/minstrel’s) anything else you can pressure enough to make them retreat, this works really well in teamfights if you see your team members are being pressured by the enemy.

Also and very important.. keep alive your PET! this is the most important resource of your dps!! that’s why druid and cele are a good combo because you can heal your pet with just the staff f1 and while it does damage you’re doing damage too with f1 and also healing yourself and your pet! it’s really strong.

-The second rol is the support you do to your team, with cele amu your healing power is decent enough to heal youself full with celestial form in like 4 secs, with celestial form you support your teams with heals, condi cleanse, massive slow, aoe heal, aoe daze, people think celestial form only works for heal spam… WRONG it really shines when you go so stomp/res someone, the aoe daze + the aoe slow are really useful in those situations.

http://gw2skills.net/editor/?vNAQNBmYD7kSFogVsfFwiVgrFs0JYwr0ZaO1JwFAKcPtgQ1C7knkuJA-TpBFwAFuAANOCAOOIAl2fAaZAAPAAA

So you’re wondering why I choose cele right? I know I have no condi damage at all but I don’t need cele for condi I need it for the extra toughness vit and healing power, you could say I can take soldier, yeah I could but I’d have 24% critical chance with fury!
With cele I have 50% critical chance, that’s a big difference also you need to count the ferocity that cele adds as well.

Now I’ll say the traits/sigils/weapons and pets I choose for this build.

Nature: this line it’s very important because it gives support to your team (allies’ Aid) and support to yourself (Protective Ward, Evasive purity).
You’re probably asking why did I choose this instead of Wilderness, while wilderness is the only line that has a good condi cleanse trait Nature is just too good for might stacking.

See yourself, go in to the mist take nature + stalker and whao, you will get 15 might with a long duration, now replace it with wilderness… 8 MIGHT with less duration there’s no point to look over wilderness anymore.

Beastmastery: most important line in this build because this is the main source of your pet damage and also our main source of damage as well.
To begin with I never liked taunt so I always used Zephyr’s Speed which is imo one of the best traits in the game, it’s 3 might and 3 sec quickness everytime we swap pets.

Druid: Support and 1v1 line, it does really well with nature and beastmastery.
Cele form no comments, really useful for both yourself and team.
Good condi cleanse and now that it doesn’t degenerate out of combat it is even better.
I choose the glyph trait because I use 2 glyphs 2 condi cleanse per glyph + blind + heal yeah why not?
Lingering Light I’ve been using this lately, it’s really powerful in 1v1s it might get a nerf maybe a cd increase because it is really strong in cele amu, but doesn’t matter this or ancient seeds both are really good you can choose either one.

Sigils purely for might stacking and damage.
Runes can be either Strengh for more raw damage or Hoelbrak for a more balanced build also condi pressure.

PETS: I use Stalker because it gives me and TEAM 5 might(15 with whao) every 20 sec and it does a loooot of damage with 25 might fury and quickness lol, maybe you don’t like it because it dies quickly, as I told you before the key for this build to work is keeping your pet alive and you will have no problems at all in a 1v1 even if the enemy focus your pet, you can just swap it or heal it.

Smokescale… well what I can even say, it does better damage than any thief, it’s more useful and also tanky.. sry thieves.

Abilities I use whao for the might stacking ofc and 2 glyphs the condi one and the daze.
You can switch signet of renewal with stone whenever you need to for example vs heavy damage comps and vice versa if they’re condi.

Rotations :

at start go either home or far no mid, if you see you can’t beat your enemy at far or home go mid..
.
How to stack might!!

before combat, stalker f1, call of the wind, elite(if you want) whao 24 stack of mights BOOM go swap pets f1 and spam staff 1 till pet swap is ready and repeat.

To finish I’ll say something about the points I got per match(average):

Damage deal : between 200k-350k
Condition damage : between 5k-20k
healing to self : 200k+
boons applied to self: 500-1000
healing to allies: 100-400k
boons applied to allies : 1000-2000

Also take a look at Infantry’s varation, it’s very similar if you want to try that do it both are really good.
He came up with his own build after I said him how good cele might stacking is for the druid.

https://forum-en.gw2archive.eu/forum/professions/ranger/The-Druid-PvP-build-you-should-use

EDIT: Update the build for what I’ve been using lately, just few changes nothing important.

http://gw2skills.net/editor/?vNAQNBmYD7kSFogVshFwiVgrFs0JYwr0ZaO1JwFAKcPtgQ1C7knkuJA-TpBFwAFuAAOOIALOCAt2fAaZAAPAAA

EDIT 2: update build due to the lingering light nerf.

http://gw2skills.net/editor/?vNAQNBmYD7kSFogVshFwiVgrFs0JYwr0Z6O1JwFAKcPtgQ1C7knkuJA-TpBFwAFuAAOOIALOCAt2fAaZAAPAAA

EDIT 3: few changes and using new runes (leadership) gw2editor doesn’t have them in their site so I put strength runes.

http://gw2skills.net/editor/?vNAQNBmYD7kSFogVshFwiVgrFs0JYwt0Z6O1JwFAKcPtgQ1C7knkuJA-TpBFABFcBAA+gAUy+DLcEAgqMAAPAAA

(edited by Elxdark.9702)

Marauder Staff Might-Stacking

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Posted by: Elxdark.9702

Elxdark.9702

I’ve been using another build very similar to the first one but imo stronger.

I’ll post it in a few days here.

Also wyverns are awful for dps.

The reason wyvern is here:

1.) AoE CCs 2 of em actually

2.) f2 AoE CC is instant cast, very helpful for interrupting, especially resses and stomps

Ah I see, well with my build I don’t need them because I’ve already the enough CC so I can take dps pets.

Marauder Staff Might-Stacking

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Posted by: Elxdark.9702

Elxdark.9702

I’ve been using another build very similar to the first one but imo stronger.

I’ll post it in a few days here.

Also wyverns are awful for dps.

Is this DH Nerf Enough to Calm the Tears?

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Posted by: Elxdark.9702

Elxdark.9702

I think DH traps a fine, the problem is Ranger traps are too weak. Please throw in some stability, daze, blind, ageis procs on the ranger traps as well and give them a trap elite.

You can’t compare a mere abilities from ranger (traps) with an elite specialization.

but yeah ranger traps need a buff, they’re garbage besides the burn trap.

adrenal no longer degenerates out of combat

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Posted by: Elxdark.9702

Elxdark.9702

delete warrior, play revevant, profit.

Is bunker the new meta or what?

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Elxdark.9702

it amazes me how every kitten patch anet keep making the game easier and easier…

My Daredevil sPvP build Heavy illusiveness!

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Posted by: Elxdark.9702

Elxdark.9702

sry dude but you can’t even pressure a zerker with this build.

Yeah it has a lot of evade and stuff but you don’t do damage at all.

New Runes/Sigils/Amulets in sPvP and info on Vampirism

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Elxdark.9702

Good changes, the guy crying about trap ranger probably never played at the highest level of this game, no trapper ranger isn’t a problem and it won’t.

And about thieves without vamp, it’s time to adapt again and playing around with your actives instead of your passives.

We Heal as One Feedback [merged]

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Posted by: Elxdark.9702

Elxdark.9702

If the build didn’t work, then why does it matter that it got nerfed?

it’s not because it was nerfed but how it was.

less than 24 hours to nerf a skill which what wasn’t even used in pvp, it wasn’t broken as some people said.

How can you know it wasn’t used in pvp when it was only around for 24 hours? lol

ok let’s say people used it so what?

Actually I was using it, but it was worse than ranger meta build.
No condi cleanse, break stun each 60s little support to team, but quickness, quickness was so op 30s I was a god.

The heal itself was/is bad the buff was good enough to try now it’s nerfed so it’s kitteneless heal again because troll is so much better.

We Heal as One Feedback [merged]

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Posted by: Elxdark.9702

Elxdark.9702

If the build didn’t work, then why does it matter that it got nerfed?

it’s not because it was nerfed but how it was.

less than 24 hours to nerf a skill which what wasn’t even used in pvp, it wasn’t broken as some people said.

Ok, the boon duration was really long and quickness was out of control ( even thought nobody with a brain would use it in competitive play lol even in ranked).

They nerfed the duration of the boons copied OK fine, but not enough they thought might stack was too much for ranger so they capped it to max 3 stack.

So to make the long story short, people were crying about how a ranger gets 30s of quickness and they put a cap to might stacking LOL.